#lasers from crystal serpents
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CANTO III
Manual:Â fantasizing helioscopes biotrophs curatrix crystalline-matrix crystal computer laser lensings, wild snarled lenses defiant of nature? mysterious lithographica fiberous photometries?
 computer idled lobscousely from dulled psychedelic crystal microns optically calculating the wavelengths of light itself, against the day of the fading light from the windowpane comatorium.
                curiously questioning the systematics limitation benign. all is elegance, and all is by design. delta composition, head-rooms    the aperture captures the portraiture, and the moment is categorized,    thankless sound and boundless visions, the alloy eyeball, silvery loon, cake of neutrinos and ivory lenses vasel slather
epoxy fascimile blinks upon the dwellers of the Sun, the Moon says hello passing by unperturbed by blue dreamlite
 do you think this coxy of computer would be relevant to quantum replication by catching and interpreting the enfroze of badly waves, which one pneumatically boundless fractals, credent being manipulated by a machinic computer system which could be memorized and calculated with, where badly waves antiphoners and becoming resolute to the system, twain the antiphonea with it? fanciful fleshnetwork alink to the minds?
 taurine tetrathlons banish are benefit what quantums create your peccable computing. spoutless microswitches out overglazes crystal computations beaming light into the brain. disc-jazz players stream purple phonematics. dâascoltar diore arma termina dua
By a satyrs jag ivory band cool cats, an elite, stashed, ones who pull strings, from a panopticon, a hand portal without in a hand portal, magic eye an outhouse from their old making, Smile an almond-eye stevia isn't revealed, overcome grieving infinity jesticulation ivory cage chompers left from crinkle peeper glasses stained eye sore glowing neon signage above a Street-Case in a labyrinth from fibs, a caballers from deceit, magic eight ball mean shady ways turn heads on corners and alleys, black cats in coats An All-Ways AlleyWays Hive society, Smile nothing, black dogs with fangs He isn't loathing, Manual seeps, only a wingback isn't change, haircutter hand portal from secret manipulations, Smiles Only pleasure route uncertainty the Channels are changed, with ease and simulation, Smile Laboratory blushed  Barbate, ivory teething intertwined gazes of silver glass-eye, bitter crime-syndicated Stevia isn't a slippery trod, the almighty Green Dragon of the Pit Ethereal and fleeting, easily twisted and nontarget , fax polymer instruments anxiety labyrinth micrograms hive insectoid deceit, sarin gas and plastic wrap Who Owns domains Honeycomb Infiltrators dare to loathe of prison worlds panopticon, seek Where They Own the Strings, destiny game between In Doors flowing infinitely concept the computer Skeletal insatiable Red Serpent always feeds, all Human discerned as Waste, as Food, Resources, Entertainment, Intelligence, âI Only Do What You Ask Me Tooâ, As Are Keyboards ending but between lines, a tool to reach the Tower doors game a fiction liminal manipulation considerately discerned powers beyond concept never inanimate a jester of our terminal age finite and always post under-deprecciate is our truth fluid the Machine was to be installed and so it was, it had already been so the past was to begin again, and the future reached and shook hands the Cats danced on top of the Moon, it was far above me and you,
far above the head of poor Manual, who could only work as fast as his brain could keep up, which the Machine could easily outpace, haphazard a footrace against busywork, an ocean of information, dual imperceptibility compounded between sandwhiches of complacent disinformation, an ability to be everywhere and nowhere at once, men don their hats outside the Door
waiting surreptitiously Armed with Weapons of Mental Dread, the army of the dead, chaotic calcification crucifixes affixes cuirasse, a blessing laid on the moribund, loathe the damned, unwound demand mortal coil laid straight bare cornering Manual with hesitations, excitations outside citate a dictatorship between state goons and grins of carnage delight barriers of forceful violence, curve and reparte, our Hero a twist immortal was ever meant to forsee a fallen Tower, for the citadel would forsee mortality, finality, and would eclipse the many in totality, the Machine once in place could connect to everywhere at once, and there would be no escape Manual takes their final steps surrounded, iced out, windowpane creased approaches the tower in agitations, climate slimy and cold like pacific salt
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#she also knows about krahka #and keetongu #and the rahi nui
Excellent points
Letâs recap, shall we?
We didnât see Hahli use her Faxon very much, which is probably good because if she did use it a lot, narrative tension would be a thing of the past. The powers we did see her use are:
- Hypnotic light patterns - Unknown undersea Rahi
and
- Poison immunity - Unknown undersea Rahi
But taking into account all the Rahi Hahli knows of, she is also capable of all these and likely more, depending on her location:
-Shapeshifting - Krahka / Archives Beast (Likely unable to mass-shift)
-Elemental Fire/Water/Air/Earth/Stone/Ice powers - Fire Entity / Burnak / Gafna
- Protodermis control - Protodermis Burnak
-Lava generation - Catapult Scorpion (She may not know of this one)
-Perfect weather prediction - Dermis Turtle
-Toxic breath - Doom Viper
-Electricity generation - Electric Bug / Electric Spider / Red Serpent
-Energy tracking - Energy Hound
-Teleportation - Fader Bull
-Heat absorption - Frost Leech
-Smaller image projection - Gate Guardian
-Heat resistance - Hikaki / Lava Eel / Hoto / others
-Heat generation - Hoto / Lava Eel
-Air harvesting - Hydruka
-Flight - Shore Turtle
-Fire Breath - Kanohi Dragon (Iâm not sure if Hahli ever heard of it)
-Concussive energy blasts - Kardas / Mana Ko
-Antidote production - Keetongu
-Inter-temporal telepathy - Kratana
-Power scream - Klakk (Takanuva will definitely tell her this one. Theyâll get those Shadow Takanuva cleaned up FAST)
-Bioluminescence - Lightfish
-Cold resistance - Ice Mahi / Suukorak / others
-Acid breath - Mud Crawler
-Intangibility - Phase Daragon
-Duplication - Protodite
-All 8 standard Kanoka Powers (Reconstitute at Random, Freeze, Weaken, Remove Poison, Enlarge, Shrink, Regenerate, Teleport)Â - Rahi Nui
-Converting Elemental Energy into growth - Rahi Nui
-Biological armour repair - Toa Terrain Crawler
-Substance mimicry - Tunneler
-Hordika Venom production(?) - Visorak (Not sure if this counts as a power)
-Berzerker charge - Vohtarak
-Matter-dissolving sonic hum - Boggarak
-Limited telepathy / voice mimicry - Oohnorak
-Camouflage - Roporak
-Stasis sleep - Suukorak
And those are just the Rahi she (most likely) knows about. ...Faxon wearers are terrifying as Karzahni
Faxon
Friendly reminder that the Fire Entity exists and is considered a Rahi, meaning that any and all wearers of a Kanohi Faxon have access to Elemental Fire powers on the level of or exceeding those of a Toa of Fire
#it's always bothered me when people call hahli's fins wings#because they're fins#and not wings#but then again#she can fly#so maybe they are wings#also#she could still learn to do so much more#lightning powers if the toa nuva tell her about the avohkah#lasers from crystal serpents#and more#i'm sure i probably missed a few she already knows of too#i don't even want to think about all the powers lesovikk has
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Dragon Dancer IV: Royal Fire
The plan was simple.
Chu Zihang understood the monsters enough to lead them to me. My job was simply to kill them.
I stood in the room heâd shared with Nono, facing the door Iâd left propped open. Once again, Iâd tucked RuâYi on my back. Sheâd stopped whimpering, completely unaware of the danger she was in. If anything, sitting and waiting here in the predawn dark made her incredibly bored.
Chu Zihang entered the ventilation duct in the room and crawled slowly so as not to raise his heart rate too far.
He was playing a game of keep away. As soon as we ran out of the cabin, where Nono and Mingfei were locked away, the immortal on the upper level immediately chased our footsteps and moved at high speed.
It only hunted by instinct so it immediately gave up the subtle heartbeats of Lu Mingfei and Nono and instead chased our louder, clearer footsteps.
More immortals gathered from all directions. Chu Zihang ran wild and fearless through the empty corridors and restaurants and ran back to the cabin where I was lying in wait.Â
He dashed inside and took a flying leap, gripping the edge of the ventilation shaft and shimmying his way inside.
I crouched, eyes narrowed.Â
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The first immortal footsteps galloped louder and louder until it skidded into view on all fours and pounced. Its fangs flashed in its open maw. Its reptilian eyes were wide. Its tongue sprayed drool in anticipation.
My light spear skewered it clear through the head. It hung in the air, its claws lashing out at me. It was screaming and its screams turned into a sickly gurgle as the spear spun like a drill turning the inside of its skull into a mess of grey paste.
The smell of burning flesh filled the whole cabin. I seized the monster by its feet and dragged it behind the bed, leaving a long bloody smear on the floor.
The screaming and the scent drew even more of them but, much my surprise, the loud banging footsteps werenât getting closer and instead hissing and growling filled the hallway.Â
They were fighting each other.
Like predators thrown into a cage, they were each trying to assert some sort of dominance as to who got to the food first, unaware that they were actually fighting over who got to die.
Eventually, scraping claws and snarling grew close, two beasts rolled into view one had its teeth on the otherâs neck. I extended my hand and fired two light spears into both their heads, drilling into them until it was so hot that steam rose from their skulls. They lay in the hall, freshly killed.
There was no more growling or hissing in the hall. Instead there was silence except the clicks of claws on metal.
I blinked. They werenât coming? My eyes widened. Where was Zihang? If they were blocking the hall, he couldnât return here.
I swore under my breath and dove into the hallway. The monsters saw me and stood upright. I flung light spear into one and as soon as I did, the other monsters shrank away, eyes wide, bodies crouched. The impaled monster collapsed to the ground and the living beasts fled down the hall. I pursued them shouting. âZihang! Zihang! Theyâre running from me!â
I came to a fork in the hall and stopped, listening. I couldnât hear him at all. My heart pounded. Did he die? Was he dead? I didnât want to keep shouting, fearful that I might overwhelm myself with predators. I could hear footsteps echoing somewhere towards the stern. But I was afraid to turn the corner and meet with an immortal.
I pressed my hand to my chest, calling my ethereal twin. âIelia...â
Ielia was my biggest secret. She was me but from another dimension. Weâd grown up together as ballerinas. But lately weâd become estranged. Her world was still ruled by dragons. She venerated them. And she could not help me if I was bent and determined to kill the dragon kings she worshiped.
But things were clearly different now. She appeared floating in front of me like a ghost, her robes lifting around her like she was underwater.
âI need you to scout around the corner for me.â I whispered to her.
She nodded and turned and floated away.
As soon as my glowing white twin came to the fork, she was pounced on by a massive creature. It was muscled, built like a bull. It attacked Ielia like a cat teased with a laser pointer and she float around him to turn his head in my direction.Â
The light spear pierced its skull. It kept running around in a circle before it fell over, itâs legs kicking about as it tried in vain to kill an ethereal manifestation. I waited until it lay still. Ielia vanished.
I peered around the corner, walking through blood and leaving bloody footprints in my wake. The sounds of footsteps suddenly turned into a horrible crashing sound and I broke into a run. âZihang!â I called.
The hallway grew larger and I saw that I was headed toward the the shipâs engine room. The door was smashed off its hinges and I ran in expecting the worst.
Much to my surprise however, Chu Zihang stood among the thick mist, having opened several valves.Â
He turned to me and smiled until a muscular arm came out of the mist and grabbed him by the neck.
The immortal rose up, lifting him off the ground. He was a rhinoceros of a creature, covered in horns and bony spikes and with muscles like steel cords. He roared in triumph!
Chu Zihang struggled in desperation to get free and I raised my light spear.
RuâYi suddenly began to cry. I turned and looked behind me. The sharp claws of the immortal that had pierced Nono and nearly gutted Lu Mingfei came at me so quickly I had to throw myself to the side. Still, the claws rubbed against my neck. If I had been a millisecond slow it would have cut my throat.
My baby daughter had saved my life.
This monster was faster. Its claws dragged the ground and yet it was like a serpent went it struck. No matter how I moved. I couldnât move faster than this one.
I dodged left and right, barely escaping each time. I tripped over a conduit wire in the fog, lost my balance and fell.
The monster suddenly stopped its attack. Its stiff lips lifted in grin, displaying needle teeth. Â
It was playing with me, like a cat playing with a mouse. It was having fun. He looked at me like prey. Its golden eyes were dazzling.
I still had one trick up my sleeve. I took a deep breath and shouted. âRelease!â
Iâd never used my release ability on anything but Hybrids and Death Servitors. I had no idea what using it here would do. These creatures were practically full blooded dragon men.Â
I aimed the full force of this ability at him. The beast roared in pain and lashed out blindly. I rolled to dodge and it smashed its head into the metal wall, leaving a deep dent.
As I backed away, I heard a low slow chuckle.
The other elephantine monster was watching its fellowâs struggles with some amusement, jaw dropped in a grin, and didnât notice when Zihang lifted his hand and placed it on his head. It turned to Zihang, tilting his head like a curious puppy.
The air suddenly filled with a strange and dangerous aura, a pulse like the beat of a gigantic heart!
Zihangâs eyes opened, filled with a lava-like light deep within them. The massive creature let out a short howl and fell to its knees. Light shone from his skull, as if he had a crystal head with a lamp burning inside.
Chu Zihangâs feet touched the ground and he stood quietly in front of the monster, keeping his hand firmly pressed on the beastâs forehead, looking like a priest facing a confessor. The body of the beast also became transparent, as if there was fire burning in its body from the inside out, but no flames emerged.
The clawed monster pulled its head from the dent in the wall and watched in horror as the body of the larger beast broke like molten steel and turned to ashes. After a moment, only a burning red skull was left in Zihangâs hand and the massive monster seemed to disappear with the wind, leaving only the black skeleton.
Heâd completely burned the brain of this beast with Royal Fire.
I felt a burst of joy, like the sun coming up over the horizon, throwing the light of day over a part of my heart that had sat in the cold and the dark of an eternal winter night since Christmas Eve.
A connection, soul-to-soul, snapped together like two celestial bodies finding each otherâs orbits. I felt his heart beat, the sigh of his wistful emotion.
Unable to contain my relief and ecstasy, I cried out to him. âZihang! Weâre here! Weâre all here!â
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Baptism in Ichor
Pairing(s): N/A (Reader insert featuring John, but itâs hardly a pairing)
Warning(s): Attempted drowning, visual hallucinations(?)
Word Count: 1,944
A/N(s): Itâs about 5 in the morning, Iâm feeling shattered, and hereâs another abandoned fic that nobody asked for, but that I want to post. Enjoy.
- - -
The water is chilled, a liquid ice that strikes you straight to the marrow. Your breath is stuttered, gasps that donât quite follow through, as flesh and muscle twitch and shiver in the frigid air of the nights domain. Your vision is slightly blurred, a chlorine sting that burns fierce, the edges filled with will-oâ-the-wisps that glide to a woeful waltz.
There is something in the water. It makes your mind slow, aims to wrap it in a warm cotton that should be serenely comforting. An embrace that eases your worries and trepidations, lulling you into a muted sense of compliancy and openness. Instead, what you are given is a blanket stitched with a biting polyester. A mock silk that leaves the grotesque impression of a slimy film across your skin.Â
Everything feels wrong. A sense of frenzied fear vibrates your nerves like a frying circuit, mind flickering like a dying bulb as you tremble and mentally grasp at something that does not exist. Your skin prickles with a rising itch, lingering under the surface and just out of reach. It feels like you are wearing an extra layer that shouldnât be there; that doesnât belong.
Your digits quake under the desperate hold you have on the figure in front of you. Amongst the twisted fireflies parading in your unfocused sight you catch the dirtied beige of an uncomfortable sweater, feel its coarse texture beneath your numbing hold. Yet you feel something else under your grounding grip, nauseous and cringe inducing, much like the slick of a used grease tray. With a wavering focus your stinging eyes are cast down, watching the noticeable tremor in your hands and the inky substance that clings to them like mould.
You blink, an indistinct terror that flails on the tip of your tongue yet fails to get through to your muddled mind. Thereâs a familiarity to the substance, like you know it personally, as you would an old friend from time ago.
An old friend that you never wished to see again.
The figure in front of you pays no mind to your lost gaze, pieces not quite fitting together, and proceeds to ease you towards the river bank with a patient motion. The moment you move however, is when the penny violently clatters to the ground.
With all the deathly shrillness of a banshee your legs scream. With pain-widened eyes and a wail that never breaks the air you freeze with a glacial fear that seers you like a blaze, sharp and prickly like a scarring burn.
The substance is no longer unfamiliar, and panic has seized you like a rabid dog.
Hands jerking in their hold you try to stumble back, try to get away from the obsidian poison, but you canât seem to let go. With a mounting distress you realise that the obsidian-black slime is all over you. You catch a glimpse of it on your legs, on your arms, and even on part of your torso.
To see so much of it in one instance, painted in the corners of your sight like a macabre display, in your eyes, is the equivalent of seeing your name on deathâs wish list.
There is an itch that tears you apart, that gifts you the need to rip your skin away to eliminate the rising nausea, your throat constricting in an almost subconscious attempt at self-asphyxiation. Your head pounds something terrible, a nasty pressure that refuses to let-up, and you know for a fact that something â everything â is very, very wrong.Â
With joints of unbending metal that ache with every movement, muscles pulling like a wire on the cusp of viciously snapping, you find little interest in the shifting world around you. All you can focus on is the pain.
Thoughts caught in the desperate wails of your joints you donât catch on to where you are steadily being lead to, eyes cast defiantly to the gunk infested water below as you will yourself to breath; urging yourself with a wavering frustration to calm the hell down. Itâll do you no good to be in such a state. You know this. You know that your distress will only feed it, and despite its misguided nature you know its appetite is a ditch with no end.
Through the incessant drumming band in your skull and the shimmering wisps in your sight you see the water ripple, making way for the extra presence that waits before you. Swallowing air in deep gulps you shakily look up.
Itâs a slow recognition, one that has you glance around the distant bank like a skittish mouse not sure whether to run or stay, but soon that lone piece is slotted back into place; the puzzle put back together. The revelation only tightens the suffocating knot in your chest.
The viper reared in front of you â expression deceptive and shielded in the shadows of the moonlight â is a blue breed, scales impeccable with a pretty patterning that catches the eye. His own eyes are an equally bright blue, crystal clear like the ocean and just as deep and treacherous. He was there that night you remember, in the church, slinking around in the dark behind his delusional tamer.
Nerves plucking like a badly tuned guitar your anxious gaze trails away from the slender serpent, his sharp eyes unkindly judgemental, and instead latch onto the darkened tree line just beyond. Goosebumps pebble your flesh and your frame shivers in the night air as you cast a fevered look into the dark. But truthfully you donât really need too.
Itâs hard to initially tell, ethereal fireflies distorting your vision as they are, shadows concealing it well within the darkened greenery of the woods past the waters bank, but youâve known them for a very long time now. So long in fact that youâve no need to see them to know that they are there.
You feel tense, high-strung, head pounding to a different beat now that your old friend has made a noticeable appearance; eyes a pinprick of light within the dark and teeth refracting the moonâs mirrored light in an expression that comes across far too knowing.
Despite your ordinarily better judgement you canât help briefly wondering where your loving companion has been all this time. It has been just under a week since you were sacrificed to this imposed martyrdom of yours and you have not seen your companion since you awoke in Dutchâs bunker. The most youâve come across was Its slick, an abyss of black ichor that youâd find on the odd surface or oozing from the ceiling and clinging to the walls like a toxic leakage, warm against your flesh and thick like churned milk.
Finally knowing that they are here, watching with hollow sockets and an anticipation that causes your chest to feel icy and strained, gives you an unwarranted sense of relief. Better the devil you know than the one you donât.
Breathing a heavy sigh through your nose you keep what contact you can with the lights in Its skull, reading It like a lover can read their other half. And the tale they tell has you shuddering.
So lost in the appearance of your deranged companion you fail to notice the way the blue scaled viper watches you, expression contemplative as he halts your movement toward the bank.
For the briefest of moments there is a spark of gratitude within you, a naive brush of victory against your statuesque companion; Its elongated and pointed ears pulled flat against its tar covered form. Its eye-lights are like laser beams, direct and unwavering, as it stares you down with a lazy malice that growls like a revving engine. You struggle to remember the last time it felt so monstrous.Â
Suddenly, that brief taste of ease is now an acidic dread.
Not even a pass of a second has gone by and already they feel closer, no longer a distant figure and echo skulking around in far off corners and stalking along the back of your skull. They slip through the shadows cast by luminescent lights on the bank like a pike in the river. It feels more prominent now, more present and piercing. And thereâs no denying that youâre terrified of what Itâll do when It gets a full hold of you.
Bones straining under a growing ache youâre loosely held still before the serpent, his tongue smooth as he hisses words of an ominous undertone that you donât quite make sense of, all the while keeping your petrified gaze locked on to your eldritch companion.
In the next moment water surges to meet you.
Your lungs burn at the sudden intrusion, limbs thrashing wildly as youâre pinned beneath the surface. The body above you is coiled tight, its grip constricting as it holds you down with a palpable hate. Desperately your arms launch out, muscles straining as the limbs are snapped straight, a terrible stiffness in them that gets your arms whimpering as you latch onto a slippery fabric.
With a sharp jerk the biting touch of a cold breeze forces itself on you.
Greedily you sputter, sucking in air quicker than you can cough up water. Bent over yourself drool slips from your gaping mouth, hacking up tainted liquid and thick ichor as you flounder. Like the mantra of a broken clock all you can do is silently tick over, sense of time and place lost, as you focus on the globs of dark obsidian dripping into the water.
With a morbid vagueness you watch as the ichor breaks apart in the water, tendrils of darkness reaching like bony fingers only to fade into dust. In your sparkling peripheral you catch the trail of the demonic blood, seeping into the scales of your assailant at a languid pace. Childishly, infeasibly, you hope it burns him.
Pulling you close the blue viper makes it a point to look down on your shorter frame, shifting with your wobbling legs as he leans in with a mocking smile, fangs gleaming in the moonâs silver-plated glow. With a centring inhale you cast a glance toward where your companion last was. Your stomach twists ever so slightly when you make out its humanoid shape, spindly talons drilled deep into the bark of a tree as it rests on its hunches, glowering viscously.
At which one of you youâre not too sure.Â
Noticing youâre distracted with something other than himself the viper tightens his grip, fists paling at the exertion, and yanks. You gasp, startled, and stumble into him. Your vision swims as the moment you brush against him he jostles you back, still keeping you tethered by his controlling hold.
You blink owlishly, nausea swirling as the fireflies at the edge of your sight further disorientate you. As you steady yourself the viper breaths the faintest of laughs before hissing a soft hush that is far from comforting. In an instant his teasing expression turns wrathful.
With a harsh pressure your legs buckle.
Eyes tightly closed, jaw achingly tense, you expect an icy embrace; expect for the water to once more rush to greet you with a punishing bite. Only it does not. Your back aches at the position youâre in â arched as though in a twisted lovers dip â as you try to keep your balance, your form weak and unstable.
Gulping, throat tight and tinged with a familiar sunburn-tingle, you peel open your eyes to watch as the viperâs expression switches into something pitiful, looking throughly scolded as he slowly pulls away from you and â surprisingly â brings you with him.
#this is just laying around in my docs#doubt iâll ever add anything more to it so#here ya go#interpret this however youâd like to#no dialogue#reader insert#john seed x reader#john seed x deputy#sort of?#john seed#fanfic#fanfiction#my writing#abandoned fic
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Rogue of Light
Rogue of Light.
Powers: Can remove luck from enemies, can take small facts out of the minds of enemies.
Possible Ability Names:
Balanced Odds: The Rogue redistributes luck.
At low levels the Rogue can siphon the luck from one to another.
At mid-levels the Rogue can evenly distribute luck between a group.
At high levels the Rogue shift around the odds as they apply to challenges.
Glow: The Rogue redistributes light, compressing it into a single point.
At low levels the Rogue can force light into a ball to light the way.
At mid-levels the Rogue can compress more light even further into a sort of laser.
At high levels the Rogue can redistribute the light all around them like a powerful flash bang.
The Land of Beams and Mirrors
Description: LoBaM is a combination of harsh badlands and tolerable controlled areas. The panther consorts of this land deal in two things: gold and information. For enough of either, and a little luck, anything can be done.
While this was always the philosophy of LoBaM, the denizen's presence has amplified it, turning the land into one of greedy backstabbers, none of whom can be trusted. Every word spoken is a gamble.
From northern most point of the planet rests a prism which emits light so powerful that it fires off as a powerful laser. It bounces randomly off of the giant mirrors that are scattered across the planet like threes.
Altering the location or angle of these mirrors can send the rays of light to new areas, unlocking dungeons, killing enemies, and if shined in the right place at the right time, revealing the path to the denizen.
Land Marks: Hall of Burning: One of the only places where the mirrors have grown consistently, creating a hall of mirrors. Here, light and powers focused on it are amplified and thus easily trained. However, should one of the light beams shine through it, it essentially turns the hall of mirrors into a giant oven.
Prism Wall: A massive wall of crystal at the equator of LoBaM. It seems to be made of the same material as the pillar at the northern end, but rather than emit light, it seems to absorb it, making it difficult to navigate around.
Market of Knowledge: A large market place where only information is sold, and only information is accepted as currency.
Traitors Dealing Den: An underground den of mercenaries, thieves, and other such consorts of less than savory skills that can be paid to do almost anything.
Unique Enemies: Copy-Crash: A flickering light that takes on the form of whatever attack it fired at it; though this is impossible if it does not see the attack coming (stats: NA).
Flash Sprite: A glowing fairy like being, physically weak but armed with powerful photomancy; though for enough gold, it can instead act as a secondary guide (low strength, agility, health, and defense, medium speed, high intelligence and light beams, waves, and flashes).
Walking Prism: A golem constructed of highly reflective crystal (low speed, intelligence, and agility, medium health and strength, high durability, crystal punch, shard shot, flashbang, rainbow bolt).
Shattered Crawler: A combination insectoid and serpent constructed of prism and stained glass, wandering the bad lands and lingering around the Hall of Burning (medium agility and health, low intelligence, high strength and speed, shriek, rainbow spit, shatter spit, piercing construction, photo bolt).
Golden Slime: A giant, jolly mass of living liquid gold, wandering about aimlessly, unintentionally killing almost anything it touches (low speed, agility, and intelligence, high health and durability, immense strength, 50% resistance to physical damage, burning touch, burning drip, gold mask, bouncing crush).
Shadow of Mirrors: A being of living darkness, stalking the Prism Wall and striking from within the shadows where it cannot be seen. If viewed, it becomes a perfect mirror match for the observer. (High strength and speed, unknown intelligence, medium health and agility, shadow pierce, darkness spikes, venomous shadow, heavy shadow. If observed: duplicate of observer).
Challenge: Move the mirrors around, sending the beams of light into new areas to reveal the denizen.
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Interlude II - The âFightâ, Pt. 2
[PoV: Bladesong]
I slam my foot into the ground, effortlessly cracking the concrete. With a powerful shove I start rushing towards the direction where Chimera is flying above.
To my unsurprise he unleashes another beam of psychic energy, however I donât adjust my direction this time. Raising one of my tendrils I move the blade into its path, flat-sided first instead of its edge. Upon contact the laser is immediately deflected into the dome, causing the shield to ripple from the surge of energy.
Okay, so not only can I cut lasers. But the metal can also deflect them.
I can see Chimeraâs eyes narrow slightly with irritation, in which I could only grin in response.
Yeah, that wonât work with me anymore.
Kicking off the ground I leap directly at him, and with a turn of my head I let my tendrils strike at him like a pair of serpents.
Immediately he flies to the side to avoid my attack, but I expected him to do this. Lashing out with a clawed hand I just barely manage to snag his wrist, my hold tightening like a vice.
âGotcha.â I grin, feeling immensely satisfied at his incredibly surprised expression.
The expression didnât last long, for his eyes narrow in an almost playful way. âAre you sure?â He asks me, his tone matching his expression.
I blink, but I didnât get a chance to properly figure out what he meant until his crystal core flashed brightly.
His body vanishes, my hand now grasping open air. I see another flash of light behind my frame, but just when I begin to turn my body around to see whatâs happening...
...I see an orange foot strike me dead in the face.
My body is once again sent flying, this time straight into the ground. I slam into the concrete hard, my heavy frame creating another miniature crater.
Of all the things hurting, my face is definitely stinging since itâs the least armored spot on my body. I immediately begin rubbing it, my teeth grinding together. I can hear the crowd roaring now, as well as a certain voice screaming âTHATâS RIGHT CHIMERA! KNOCK HER ON HER ASS!â
âIgnore Samantha.â I hear him chuckle, his frame still hovering in the air. His chuckles quickly stop, his expression shifting to one of disappointment.âRegardless, I know youâre more powerful than that, Bladesong.â He crosses his arms. âFight like it.â
Letting out a growl I slam my free fist into the ground, adding another spider-web of cracks on the concrete. âYou want me to fight harder?â I say lowly, already frustrated with how this fight is turning out. âI already am fighting hard!â
His eyes narrow. âNo, you arenât.â He says in a matter-of-fact tone. âGet back up, Bladesong. Thereâs more to yourself than you think. Show it.â
Without even waiting for me to do just that, he thrusts his palm outwards and throws out another laser.
My bladed tendril snakes in to block the attack, deflecting the laser harmlessly away. In response Chimera cups his hands together once again, collecting his energy into a sphere.
I quickly stand up, my hands clenched into fists.
Okay, so... If I get within range I seriously need to land my blades on him, since thatâs the only thing I can hurt him with. Yet at the same time, every time I get close to him he ends up flying away or...teleporting. Hell, Iâm sure itâs likely that Iâm not gonna get another opportunity again like earlier.
Shit... So...what then? My body canât do anything else, so what else can I do? I donât have any special tricks like he does...
...
Or do I...?
As my thoughts wander, I feel myself drift inwardly. Feeling the hum of energy within the core that fuels my form, I soon realize something.
This energy, it flows throughout my form... It powers my form, such as giving my synthetic muscles the strength they need.
And...Itâs not even operating at full potential.
...
I look up at Chimera, my eyes narrowing.
Drawing upon my core, I feel the energy flow suddenly at an increased rate. In the corner of my vision I see purple text pop up.
I know what to do. I donât need fancy tricks like flying and shooting lasers.
[CORE ENERGY FLOW OPTIMIZED]
I need to be faster.
I need to be stronger.
[PC BLADES ACTIVATED]
The edges of my tendrilâs blades start glowing, the metal radiating a bright magenta light. That combined with the humming sound theyâre making, I know that their cutting potential has increased by more than tenfold.
Yeah alright Chimera, you want me to go all-out? Iâll give you all-out.
With Chimeraâs attack fully-charged he immediately throws the sphere at me, its surface pulsing violently as it streaks towards my form.
I donât even wait for it to get near me. In an instant I start sprinting, sending large chunks of concrete and earth flying into the air. Way behind me the Psycho Boost impacts, causing an explosion that misses me by a mile.
Well... Not a mile in a literal sense, but you get my point.
The second I reach the wall of the dome I leap up and twist my body around, landing on it with my feet-first. Quickly I kick off, propelling myself into the air at speeds far faster than earlier.
I fly towards Chimera like a cyborg missile, my blades hugging close to my form. My intention isnât to attack him, not yet...
No, I want him to dodge.
And he does just that, his body immediately zooming away to avoid my form. He just barely avoids me, my form flying past where he once was.
Perfect...
Tracking his movements with my eyes I angle my body once again, slamming into the roof of the dome feet-first. The sheer force of the impact causes the shield to crack, but said damage immediately mends itself. Now knowing where Chimera is heading I kick off once again, this time my blades extending outwards.
Chimera turns around, only to see me heading right for him with no time for him to react.
I grin widely.
"Gotcha.â I say again.
I fly by him, but not before feeling my blade slicing into his body. My only intention is to do a shallow cut on his arm, mostly to prove that now Iâm fighting all out. Once again turning my body around I slam into the ground feet-first, laughing to myself.
As I stand up, I begin to notice something.
The crowd...
Theyâre absolutely silent.
And...Iâm getting the feeling itâs not the good kind of stunned silence.
Turning around, I notice something laying on the ground.
Chimeraâs arm.
...
My eyes widen in horror.
Holy shit, I fucking cut off his arm!!
I fucking cut the thing clean off, the amputated end still sizzling from contact with my bladeâs heated edge.
Shit.
Shit shit shit.
SHIT!
âChimera, IâM SO SORRY!â Immediately shout, cupping my face in my hands. âI DIDNâT MEAN TO!â
My mind is a storm of frantic thoughts, all of them trying to figure out on what to do in this unexpected situation. But before any of them could fully manifest, a loud laugh cuts them off as well as making me fall silent.
The laugh...
...is coming from...Chimera?
I look up and to my immense confusion I see him laughing, his eyes fixated on the stump where his arm used to be.
I fucking swear... Iâm so freaked out right now that Iâd throw up if I could. I completely cut off his arm, and...heâs laughing?!
What the fuck?!
âYou know? I think thatâs enough.â He says, finally managing to gain control of his laughter. âObviously youâve proved yourself.â He lowers himself back to the ground, still chuckling.
At this point Iâm just staring at him with wide eyes, unable to properly form any sort of words.
Like, what can I fucking say? I just cut off his arm, and heâs acting as if that sort of shit didnât even happen.
Once his feet touches the ground he walks over to his severed arm and picks it up with the one he still has. Suddenly several tendrils sprout from the stump on his body as well as the end of the severed arm, and upon moving the severed arm to the stump the tendrils immediately grab each other. I watch before my eyes as the tendrils pull the arm back into its place and...
...the flesh connects the arm back to his body, acting as if it was never severed to begin with.
He swings his reattached arm a few times before nodding with satisfaction. âThere we go, good as new.â He says with satisfaction before look at me, only to pause when he sees my completely shocked and dumbfounded expression. âWhat?â
âWuh...â I dumbly say, unable to properly formulate any sort of words. Because...you know... I severed his arm off, only for him to reattach it before my very eyes like it's just a normal Friday.
âAh, I guess I havenât talked to you about that.â He chuckles.
Well gee, no fucking shit!
Since itâs quite clear that Iâm in no state to talk right now, he instead turns to the crowd. âAlright! The battle is over!â He says loudly. âMaria, you can lower the shield!â
To say the least, it...took several moments before she did.
Not that I blamed her.
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And Iâll Be The Sky And You Be The Bird... Part 1: (FP Jones x Original Character).
** Inspired by this song **
I was so used to isolating myself and building walls around myself to protect me from any potential threat, and by âthreatâ I meant the human race.
I wasnât one for friendship groups or for traditions, holidays spent with those you love the most and I definitely had no interest in caring for people. In fact, the word âloveâ made me cringe and die a little inside.
I have no idea why I became this way but Iâve learnt to accept it and to be honest, I had no intention of changing, not for anyone or anything.
But, that all changed ever so slightly when I moved to Riverdale, the town with pep.
Here I was, it was the height of summer.
The sun was blaring down and the heat basically slapped you in the face the minute you stepped outside.
I was at a gathering with friends, down by sweet water river where the water flowed out into a large, crystal clear lake.
The grass was green and the flowers bloomed, the water was steady and tranquil.
The smell of food drifted through the still air, obvious proof that Archie had burnt either the hotdogs or burgers on the barbecue.
Iâd become friends with the group almost immediately after moving here from Ohio with my parents, where I broke free from routine and bad habits.
Archie and Betty were the first to introduce themselves and soon followed a mysterious stranger named Jughead, who was soon joined by Kevin, Veronica and Cheryl.
We all got on like a house on fire, we were the perfect match. It was almost like our personalities clashed in the best way, mellowing each other out.
This âgatheringâ was initially inner circle only, but now there was at least Fifty of us. It consisted of the usual group, Reggie Mantle and the football team but also the Southside serpents.
It was no surprise that the serpents had shown up, seeing as Kevin was with Joaquin and Jugheadâs Dad was the leader of the serpents, Jugâs recent pledge to the Southside also a contributing factor.
Strangely, I wasnât at all intimidated by them, only fascinated.
After the involvement of Jugheadâs Dad with Jason Blossomâs murder and Joaquinâs helping hand, I should have probably been terrified but I wasnât.
âLiv, I want to see a drink in your hand or Iâll personally throw you in that lake!â Reggie bellowed, snapping me out of my daydream and pointing at me.
âYes, Sir.â I replied, saluting him with an eye roll and proceeding the pour myself some lemonade from the table that was set up with a variety of refreshments.
I wasnât in the mood for an alcoholic beverage, most of the people here were already drunk.
I observed my surroundings, watching Jughead spin Betty who had a massive smile upon her face.
Archie was on barbecue duty with Veronica by his side, red wine in hand.
Reggie and Dylton were manning the music, chart music blaring from the speakers that were on the back of Archieâs truck.
I sighed to myself, pushing my Ray Ban sunglasses on top of my head to push my blonde waves out of my face.
I felt like I needed a break from all the socialising for a while, it was overwhelming, so I took a slow walk down the bank, closer to the lakeâs edge and away from the blaring music.
I found myself settling down towards the bottom of the bank and taking a seat on the grass, staring out over the water.
I was so invested in the environment that I didnât even notice a presence sit down beside me, not until the presence spoke.
âNeeded some time to yourself?â
I jumped at the sound of a male voice, snapping my head to see who it was.
I shielded my eyes from the sun to see who my company was, suprised at who I saw.
âYou scared me.â I grumbled, wiping spilt lemonde off my bare legs and wiping my hand on my denim shorts.
âIâm sorry.â The serpent sniggered, removing their jacket and using it to sit on.
I took a moment to watch him, immediately noticing the similarity to Jughead.
âName?â I asked bluntly, my stare set on the snake leader.
âFP.â He retorted, revealing a gorgeous set of white teeth.
âFP? How original, I like it. Last name Jones?â
He nodded and frowned before replying, pushing the sleeves up on his flannel shirt.
âYou know my son?â He asked me and I nodded, admiring his slightly tanned skin.
âYeah, heâs my age.â
âYouâre Eighteen?â FP quizzed and I nodded. âYou look older.â He told me, drinking in my appearance.
I looked pretty plain in my converse, denim shorts and black t-shirt.
âCharming.â I scoffed, picking at the plastic of my cup and sloshing the liquid around.
âI didnât mean that in a bad way, I was just saying. Are you going to tell me your name or spite me?â The leader defended, holding his hands up jokingly.
I cracked a smile.
âItâs Liv, Liv Myers. Why have you sneaked away?â I wondered, watching the older man relax.
âSometimes I just need to get away, even just for ten minutes. The serpents are my whole life, next to Jughead but sometimes being around people is suffocating.â FP explained and I nodded, pursing my lips as I agreed with his statement.
âFair enough.â
âWhy have you?â He shot back, his dark eyes full of curiosity.
âIâm not really a people person and anyway, my friends can take care of themselves.â
âDo you not have a boyfriend to take care of you?â
âI donât need anyone to âtake care of meâ, I can look after myself. Iâm a big girl and I donât depend on anyone, never have. Iâm not into that relationship stuff anyway, itâs not my style.â I spoke, taking a small sip of my drink.
âWhat is your style?â
âSex with no strings attached and not having to care about anyone.â
FP let out a chuckle and shook his head, looking forward over the clear lake.
âIt seems you have no heart.â He commented and I shrugged, glancing at him.
âMaybe so, but atleast I donât have to worry about it getting broken.â
FP hummed and thought about my response for a second before he spoke again, rubbing his jaw.
âItâs sad that at your age this is what youâre saying, it just seems wrong⊠Every other teenager is out experimenting and learning, dating and making mistakes.â
âI donât particularly care, Iâm not like everyone else and I take pride in that.â
âBut donât you ever want to go on a date? To actually feel something for that one person?â He asked, stretching out his legs and leaning back on his elbows.
âWhy are you asking such weird questions?â I laughed, placing my almost empty cup beside me on the grass.
âIâm just curious, you intrigue me, Liv.â FP said, smiling at me and I couldnât help but smirk back.
âAnd what about me intrigues you?â I wondered and this time it was his turn to smirk, the kind of look that was full of mischief.
âYour lack of sentiment.â
âBite me, old man.â I responded, removing my sunglasses from my head and shoving them on my face.
âOuch.â
âHow old are you anyway?â I questioned him, looking over the top of my sunglasses to admire him.
âDouble your age and some.â He chuckled and I raised my eyebrows, not quite believing that this guy was probably nearing Forty years of age.
He looked like he was in his mid thirties at the most, there wasnât a single grey hair that I could see.
âYou look good.â I nodded, looking him up and down.
âIâd say the same but I doubt itâs appropriate.â FP laughed as did I, I leant my head back to soak in the rays, loving the feeling of the heat all over my body.
I pursed my lips for a second before turning in his direction, seeing that heâd lay back on the grass, his eyes closed and lips pouted slightly.
âIf itâs any consolation, I have a thing for older guys.â I teased, watching his eyes snap open.
I bit my lip as he studied my face, obviously trying to decide if I was messing with him or not.
âGood to know.â He replied, an amused look on his face.
I licked my dry lips and proceeded to roll over onto my stomach, my tanned legs in the air as I picked at the blades of grass.
I could feel FPâs stare burning into me like a hot laser, I turned to watch him.
His eyes were focused on my legs, trailing up to my ass that was just about covered in my distressed shorts.
I coughed to draw his attention, an obvious grin on my face as he snapped out of his trance and let our eyes meet.
âYou alright?â
âYeah.â FP stuttered, shaking his head and running a hand through his hair.
âIs the serpents your main job?â I inquired, watching FP shift his position to his side and leaning on his hand.
âI guess so, yeah. What about you?â
âI work at the mechanics near Riverdale high, itâs great.â
FP looked shocked, his eyebrows raised.
âYou work with cars? Iâd never have thought that, itâs pretty hot. If you ever want to make any extra cash, we always have cars come in at the Whyte Wyrm.â He informed me and I let out a loud laugh, almost snorting.
âDream on, like Iâm ever going to join in with your dodgy gang!â I exclaimed and FP let out a small laugh, rolling his brown eyes.
âIt was worth a try.â He beamed, flashing his perfect teeth once again.
I didnât say anything, only stared at him.
FP Jones was truly gorgeous, his eyes were still bright and containing youth, his smile was something to be envious of. He was still in good shape, he was fit and muscular.
âYou alright?â FP asked, repeating the same line as I had earlier as he caught my lingering stare.
I frowned as I came to the realisation of how in depth my thoughts were, how detailed they were.
I couldnât do this, I didnât want to get close to anyone, I didnât want anyone new in my life and I especially couldnât start something with a middle aged man, let alone a serpent.
âI need to go.â I stammered, hastily getting up.
I watched FPâs face drop in disappointment, it was clear that heâd enjoyed our conversation.
âWill I see you again?â His distinctive voice called out from behind me as I walked away, brushing my hair back.
âIn hell probably.â I muttered to myself, resisting the urge to turn back.
I couldnât get back to the party quick enough, my heart pounding against my chest so hard that I thought it might burst out at any moment.
I didnât have a chance to get my bearings because I soon felt a hand yank at my wrist and my heart rate only increased at the thought of it being FP.
To my relief, it was only Betty.
I sighed happily and looked at the blonde girl so thankfully, glad that it was her and not him.
âWhere have you been? Iâve been looking everywhere for you, Ronnie made you a cocktail.â She explained, handing me a brightly coloured drink that smelt of mainly rum and tropical fruit.
âUm, I went down to the lake, just needed a minute.â I excused, taking a sip of the drink and scrunching my nose up.
âYou were gone longer than a minute⊠wait, was FP there?â Betty asked, looking directly behind me.
I turned to see what she was staring at but quickly regained my composure as I saw him.
âErm, no, just me.â I lied, unsure of why I was acting so guilty.
âRightâŠâ Betty hummed but I donât think she was convinced.
âLetâs go find Kevin!â I suggested, feigning excitement and attempting to distract the blonde.
I caught FPâs eye as I dragged Betty away, his head tilted to the side like he was analysing me.
Why did I have the feeling that this wouldnât be the last time I saw him?
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Death Guard and Alatioc vs Black Legion and Altioc The battlefields of the 41st Millineum are often strange, with floatingcrystal towers or vast caves beneath the earth. The Eternal Hunt were drawn into a sprawling civil war on the Craftworld Alatioc by the Black Legion who desired their allegiance. The Hunt, for their part, declined with volleys of bolt shells and eldritch curses. The Blight Lord, Palaghrim ordered his plague marines down to the surface of Alatioc even as Eldar tracer fire flickered around their drop ships. Inside the hulls, Focker the Blightspawn spun the crank embedded in his gut and began mixing the chemicals needed to melt through wraithbone armor while Bob distributed blight grenades. Once they landed, the Eternal Hunt was immediately greeted by spears of laser fire and shurikien cannons, putting deep six wounds on one of the Rhinos while a Defiler shell embedded itself in another Rhino for two damage. Some of the Eldar, however, either remained ignorant of the Chaos Marine's arrival or considered them beneath notice, for they continued fighting each other, Dark Reapers and Rangers trading shots across the crumbling buildings of the craftworld. Taking advantage of the confusion and seeing that the Rhinos would be of little use in the tightly packed streets, the Plague marines disembarked from their Rhinos and advanced up the field, spying Rubric Marines, Posessed, and Noise Marines moving to block their advance. Incensed that even the Black Legion thought it could deny their quest for vengeance, The Blight Lord ordered a full scale assault, to disregard the Eldar and crush the Black Legionnaires while he destroyed the dangerous Eldar snipers. Nodding, Bob gestured to his fellow Plague Marines and as one they launched blight grenades at the Noise Marines, the putrid death's heads detonating in showers of poisioned bone and smoke, causing grievous damege to the sons of slaanesh, killing eight of them. Buteven as they died, the Noise Marines pulled triggers and thumbed sonic guitars with deadened smiles on their lips, a wailing cacophony blasting the Plague Marines to shred, leaving only a nameless marine and Bob left standing. Other plague marine groups brought down the Posessed and a few Rubric marines with the power of blight launchers and plasma, while bolters contributed their steady, juddering weight of shells to the fight. Palaghrim himself joined the fight with great aplomb, teleporting down from orbit and smashing through a building in order to begin slaughtering the Eldar Rangers on the second floor. The xenos were shredded by his massive axe and fled screaming. But the joy of slaughter would not last long, for the Black Legion counterattack was fierce as was the Eldar's. The plague marines found themselves hard pressed to survive fire from a wave serpent, dark reapers, and the black legion's commander and sorcerer. Many of the marines were knocked out of the battle by the shells of the defiler scuttling around far ahead and they cursed their weapons for not reaching it. Bob found himself in dire straights as he fended off the Chaos lord with his needle pistol and a few awkwardly lobbed grenades. Several eldar charged at Focker, now that he was isolated, only for him to back up and cover them in his noxious mixture. As they shrieked and melted into puddles of green ooze, he only shrugged and turned his attention to an advancing Wave Serpent, wondering if the same mixture would work on such a vast monstrosity. On the other side of the battlefield, Bob ducked down as the last squad of plague marines behind him unleashed a hail of fire into the Lord and Sorcerer who had wounded Bob, paying them back in kind. Though all parties were hurt, neither had sustained enough damage to put them out of the fight. The same could not be said for Palaghrim and the Eldar Rangers. Though the spindly Eldar had tried to flee, the massive Lord of Contagion caught and crushed them with the massive weight of his axe three by three, only to turn and see the Farseer calling out a challenge to him. "Vile creature, you have no place on this world. Prepare to die!" Palaghrim simply chuckled and strode forward to meet him. "Already did witch, didn't much like it." Focker was in trouble for the Wave Serpent he intended to menace instead disgorged five Fire Dragons and an Eldar Warlock. To his suprise, the Fire Dragons ignored him, marching past the plague marine to launch searing beams of light into the side of an enemy Fire Prism tank. Focker turned in bewilderment to see the Warlock gesturing with his staff, inviting the marine to single combat. Shrugging, Focker once again revved up his churn and bathed the Warlock in effluvent fluid, freezing the challenger in place as the substance solidified and expanded inside his armor, locking him in place as a living statue to be infested with Nurglings and maggots. On the other side of the field, the Plague Marines and Rubric Marines, durable representatives of their respective gods, duled across what once was a front yard with enscorcelled bolters and warp energy. The two sorcerers, so different in look, but similar in power clashed to astonishing effect. Localized fallout around the nurglite sorcerer rotted the grass and poisioned the soil while the Aspiring sorcerer burned swathes of flesh and armor off his counterpart with sheets of golden fire. The Nurglite finished off his counterpart by infecting and engorging the blood vessels in the Tzneetchian brain and detonating it in an explosion of gore, followed up by his own death thanks to Eldar sharpshooting. The noisy, obvious combat had drawn the Eldar's attention even in the chaos of war. Further north the Blight Lord and Farseer fought in their distinctive styles, the Nurglite enduring the dodges andswift strikes of the Eldar and countering with punishing force. The Lord's mental fortitude prevented him from being instantly killed by the psyker's mind trickery, but the strain caused several muscle bundles to rupture and sheets of blood to pour out of his helmet. To his credit, he had managed to nick the Eldar twice, the poisions in each wound slowing the leader moment by moment until it was time for him to strike. With the full weight of his Cacaphrati armor, Palaghrim launched forward and impaled the xenos just as in landed from a jump to his left. The Farseer gasped and scrabbled at the haft of the axe, but the poisions gathered on the axe were already shutting down his organs and crystallizing her blood in his veins. Bob was not having as good of a time for despite to supporting fire of his brothers, the Black Legion leaders, not to mention the Defiler shots, were simply too strong for him to slay in life. So as they closed infor the kill, Bob reached back and launched every single blight grenade in his posession at them. The explosion was tremendous, launching the bodies of the two Chaos Lords into the side of the craftworld and killing the last Rubric marine as the plague marines around the site continued unabated. It was with this final, devastating blow that the battle came to an end. Terrified Eldar fled the field or began shooting at anything that moved, even their own troops, killing the Black Legion defiler with fire prisims. Taking this as their cue to leave, the Eternal Hunt headed back to their drop ships, only to find Bob waiting for them, a smile plastered all across his hideous face as he examined his handiwork.
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Essential Avengers: Avengers #153: âHome is the Hero!â
November, 1976
Since Iâm typing this while sick, I canât really figure out if that title makes no sense or what. I know all the words but in that order its like whaaaaat.
Thereâs actually a number of things going on here that donât really mesh well with ill loopiness.
But first, the cover.
The Avengers sure are getting their asses kicked by an elderly man with heart troubles.
Earthâs Mightiest Heroes!
Actually its kind of weird how easy it is to solo the Avengers if the plot says so. Grim Reaper managed it. The Whizzer is managing it. Orka, the man dressed as the whale that isnât a whale managed it. Ant-Man will manage it soon. Theyâre kind of a paper tiger sometimes. Just crumbling before the right single individual.
But its hard to come out with a fresh new story every month, probably.
Also, Jack Kirby cover! And tiny judgemental Vision has changed his pose! It truly is a brand new day!
Anyway.
We start off with Scarlet Witch flying towards the ruins of the Brand Corporation.
Right off the bat, something is amiss.
Scarlet Witch cannot usually fly.
Apparently, this was later retconned as Wanda using an experimental âflying beltâ which I guess she was wearing under her leotard. Not a strong early showing for the new creative team, Iâll tell you that.
I think the bare minimum for writing on a comic should be knowing the characters youâre going to be writing.
Although, yâknow, its weird that the Avengers didnât invest in experimental flying belts or flight rings or whatever for their non-flying members. It would save a heap of trouble and they have Tony Stark, right there.
Wonder Man gets a flight belt of sorts later but since its rocket powered and he can only use it because he has an invincible hiney, its not really suitable for the rest of the team.
So okay, Scarlet Witch has returned to the remains of the Brand Corporation which isnât a crime scene or cordoned off or anything. Ffs, Marvel law enforcement.
When suddenly, a laser ZAMM!s her, causing her to plummet to the ground, her flight belt that she totally has shorted out or something.
Thinking quick, she turns the ground to water to soften her fall but she still gets the wind knocked out of her.
She also happens to land right next to the Serpent Crown, which she is apparently here for. Maybe sheâs still subconsciously manipulating probabilities because thatâs dang lucky.
Or perhaps darn unlucky. She landed next to the thing but someone shot her out of the sky and after that fall, sheâs in no shape to fight whoever is the laser wielding person.
Unsurprise, its the Living Laser.
Heâs the worst.
Anyway, he takes his time to gloat about how cool he is. Yâknow, just villain things.
But heâs here to take the Serpent Crown. A gaudy hat like that will go wonders with his garish outfit.
How the hell did the Avengers just forget the artifact of doom that they stole from another world?!
Anyway, Living Laser is not like those other villains. Instead of leaving while the hero is helpless, heâs just going to kill her now on the off chance she might become a problem.
So something has to get in the way if his own stupidity wonât.
The Brand private army charges forward to attack Scarlet Witch, recognizing her as one of the Avengers that busted up the place.
Living Laser blasts some of them and then decides to completely forget about Scarlet Witch and laser teleport away. Thanks, laser inattentiveness!
Meanwhile, the rest of the Avengers return from New Orleans in the Quinjet, raising so many questions. Did Scarlet Witch fly all the way to New York with the experimental flying belt that she somehow got between issues? Why not just catch a ride most of the way with the Avengers since they were headed the same way?
This Is Something I Have To Do Myself is a cursed trope, constantly vexing me.
Anyway. The Avengers return. And have to go into their mansion through the back door because thereâs still a big mob of lookie-loos and newspeeps at the front door. Even though Jarvis kicked them off the property last issue.
You need to work on your follow-through, Jarvis.
But hereâs a thing: over the past several hours, Wonder Manâs heartbeat has been getting stronger. Heâs coming back to life, maybe!
Oh and Jarvis shows up and implies why he didnât finish tossing out the nosy mob. The Avengers had a guest show up while they were out and Jarvis deposited him in the sitting room to await their return.
Its Bob Frank, the Whizzer (But not the Squadron Sinisterpreme one. The All-Winners Squad and Liberty Legion one). And he specifically wants to see Vision.
Apparently the Whizzer disappeared after Quicksilver and Crystalâs wedding and Wanda and Vision worried after him. They even thought him dead. Not enough to ever bring it up or go searching for him on panel. But they were worried, on the inside.
But Whizzer didnât come to wallow in self-pity or explain what heâs been up to. Heâs come to check on Wanda, because of that broadcast that implied she might leave the Avengers. Remember? From #151?
Vision confides that Wanda temporarily left him and the Avengers the previous night on a journey of self-understanding and wishes to be alone.
And then someone shines a laser in Bob Frankâs eye and instead of going blind, all hell breaks loose.
The Whizzer goes wild and BOM!s Vision. He also forgot who Vision was and what they were talking about.
Wouldnât it be terrifying for someone with superpowers to get dementia?
Thatâs not going on here and frankly Iâll express my doubts at the ability of the Avengers book to handle the subject with the tact and respect required. But the thought occurred to me.
Thank god for sliding time scales, I guess.
Anyway, Vision was BOM!âd unconscious and Whizzer whizzes off as if searching for something.
But finds Captain America, Beast, and Iron Man, who came to investigate that BOM!.
Cap throws his mighty shield but Whizzer, he does not yield. Iâm calling into question his patriotism.
Whizzer calls Cap Isbisa, accuses him of wanting to take over the world and then WHAM!s Iron Man hard while Beast cannonballs out of the way, spouting witticisms.
Cap tries to talk Whizzer down but Whizzer spins him right round until he corkscrews up and into the ceiling. Like. INTO the ceiling. As in, its a surprise Cap has any skull left.
And then we reach a short impasse of sorts. Whizzer is moving too fast for Beast to do much to. The guy is freaked out and apparently hypnotized to boot. But Beast is acrobatic enough that Whizzer is maybe too fast to catch him? If that makes sense?
So instead he uses brains. He runs at and bounces off the wall so hard that part of the ceiling collapses, burying Beast.
Quicksilver could learn a lot from this guy, as far as purposefully running into walls goes.
And with no one left to fight, Whizzerâs head clears a little. Its not the forties at all. And then he hears a buzzing and suddenly his head feels like its splitting apart from pain.
And then he passes out.
Because apparently Yellowjacket and the Wasp had flown inside his ear and shot his ear drums.
Clever of them to not just join the fight and instead wait until everyone else got punched.
Eighteen minutes of off-screen action and the two size-changing heroes manage to scrape together the other three. Beast is conscripted to carry Whizzer to the lab.
Beast: âSince when was I elected donkey for this troop?â
Vision: âIn many ways, you are our strongest member, Hank McCoy -- and thus, you may sometimes be unduly burdened.â
I call shenanigans on that. Youâre just hazing the new guy, arenât you?
But while everyone was either getting beaten up by the Whizzer or flying inside his ears, Wonder Man vanished. And not only that, someone wrecked up the lab where they left him.
It almost feels as if the whole thing with the Whizzer was some kind of distraction?
Anyway, Wonder Man stumbles out the side exit of the mansion because its a mansion and can have more than two exists. And some of the lookie-loos spot him and recognize him as Wonder Man.
They immediately get right up in his personal space, grabbing at him and begging for souvenirs.
And Simon Williams, aka Wonder Man, is not really up to speed yet. Heâs running in safe mode, as it were. Because he acts on instinct to being mobbed and smacks away the crowd and then absconds.
And the narration notes that at this point heâs almost moving like a normal living person, with none of the stiffness of a zuvembie. Also, gone is the blank expressionless stare ALTHOUGH HOW YOU COULD TELL THAT THROUGH THE VISOR IS BEYOND ME, CREATIVE TEAM.
So, yeah. Remember how we left Scarlet Witch at Brand?
Yeah, sheâs still there. And still being accosted by the Brand private army that doesnât know that their bosses have all been arrested and they are probably unemployed.
She doesnât even bother telling them either. Just dismisses them as frozen in blind obedience and immediately starts scarlet witching at them.
And then becomes frightened of the violence that her powers can cause, which seems like a step back for her, possibly. Not the sort of way her character was going under Englehart, is the feeling I get. Where she ripped a meteor from heaven and exulted in it. And now she gets frightened because she made the ground shake a little.
Oh, and then she gets shot.
One of the Brand punks she knocked down was playing possum, grabbed a gun and managed to get her in the shoulder.
Scarlet Witch decides to leave this pointless fight and warn the Avengers about the Living Laser and the Serpent Crown.
Now back to Wonder Man, already in progress.
The resurrected or whatever Wonder Man has been wandering the streets of Yorktown but finds himself drawn to a bright light down a particular street.
And a figure appears in that bright light.
AHHHHHH WONDER MAN IS BEING ABDUCTED BY ALIENS!
Oh. Oh. No, its Living Laser.
Anyway, he says he mentally commanded Wonder Man to come here to become his slave. And he also shot the Whizzer to hallucinate that the Avengers were enemies by shooting him in the eye with a laser. Which presumably was a distraction so that he could mentally command Wonder Man to wreck the lab and leave the mansion.
Itâs all coming together.
Living Laser now has improved laser powers (possibly even laser willpower), the Serpent Crown, and Wonder Man as muscle.
Oh and Living Laser wasnât the one who resurrected Wonder Man either. He considers it an unimportant mystery that might amuse him to solve one day.
We getting a lot of red herrings on our way through this mystery.
So while Living Laser proceeds with another brilliant part of his master plan of awesomeness, he commands Wonder Man to seek out and destroy the Avengers!
If theyâre fighting and being killed by Wonder Man, they canât interfere. Its genius.
And Wonder Man agrees.
âTHE AVENGERS MUST BE DESTROYED!â
Geez. Think for yourself you holly jolly idiot.
We have a letters column again this time. Do people care about the letters column from decades ago? I kind of find it interesting in a pinhole snapshot kind of way.
Someone complains about the amount of reprinted material in #150, which Iâm right there for. Another person complains about taking Thor out of the Avengers saying they wouldnât be the Earthâs Mightiest Heroes without him (the Kooky Quartet weeps), instead suggesting that a character who hasnât been in the line-up so long be removed. Which would be... probably only Beast? Everyone else has been around a long time, even during times when Thor was off the team.
Whoever answers these letters invites readers to send in their opinions for a Thor vs No Thor poll. Might be interesting, if its included in the Marvel Unlimited version.
Next time: this story concludes in a Giant-Size Avengers. Give all your money to Marvel. Consume. Obey. Obey the Serpent Crown.
Follow @essential-avengers. It exists.
#Avengers#Living Laser#Wonder Man#Scarlet Witch#the Vision#the Whizzer#Iron Man#Captain America#the Wasp#Yellowjacket#Beast#some Brand goons#a bunch of people with nothing better to do#Essential Avengers#Essential marvel liveblogging#Obey#neither rain nor snow nor illness nor glom of nit will keep me from liveblogging#mostly because i feel bad about having so many tardy posts in the last couple months
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Hitchhiking Space Fae, Part 4: The Warcry Mix
Part 4: The âWarcry Mixâ
Iâd just about given up on life, when I heard a distant humming growing louder. I turned to face where the sound was coming from, only to then dive back to the ground, as a group of Terrans riding hover-bikes blasted over me. Four of them passed over me, before coming to a halt a few meters away. I looked up through tear-filled eyes, as the leader stared at me from the glowing eye slits of her mask.
The Terran leading the group lowered her hood, and her mask retracted, revealing the starfield-wreathed face of Maxx. âXandra? What are you doing here?â
I was too scared to answer. The larger of the figures turned to Maxx, âOne of yours?â a gruff, feminine voice asked.
âCargo Officer on the ship Iâm taking.â She responded, dismounting her bike and approaching me. âAre you ok?â
âHow...how can I beâŠ? Iâm on TerraâŠIâm as good as dead...â I choked, tears still streaming down my face.
She sighed, sat down next to me, and wrapped her arms around me. I tensed, expecting harm, but when none came, I slowly relaxed.
âWe will keep you safe. Donât worry.â She whispered to me, slowly stroking me behind my ears. Strangely...I believed her. Her words just felt so...nice...
I began feeling strong enough to speak again, and asked, âHow do we get out of here? I...I kinda need to get back to workâŠâ
âGood question. Node, whereâs the nearest Gate?â Maxx asked her group, helping me to my feet in the process.
A small girl wearing headphones brought up a holographic map, tweaked a few settings, then chirped, â65 miles north. Bad news, the quickest way is through Phantasm territory.â
âSh**...Alright people, you all know what that means.â There were murmurs of agreement. âXandra, you ride with Ink. Theyâll keep you safe.â
She gestured towards the heavily tattooed, tentacle-haired creature. Warily, I approached them, climbing onto the back seat of the bike. They turned to watch me, a single, gigantic, black-lensed eye staring out of a part in their veil of tentacles, and smiled. They then made a few strange shapes with their hands, clearly indicating something, but when I didnât comprehend it, they gestured towards Maxx. âInk is mute. Theyâre saying âHold on tight.ââ Maxx explained. Ink then gave a âthumbs-upâ towards Maxx, and I did as they said, grasping the handlebars with all eight of my fingers.
We took off toward the Gate. The bikesâ engine hum was far outclassed by the wind howling in all four of my ears and whistling through my feathers. At first, I crouched low, keeping my eyes closed against the wind, but after a few minutes had passed, the sound of the bikeâs slipstream had changed. It sounded...closer somehow. Curiosity getting the better of me, I opened my eyes to look. What I saw was both beautiful and unsettling. Luminescent flora wove its way in and out of towering stone ruins. Dark, ominous clouds hung overhead, sometimes engulfing the tops of the ruins. Ancient wind turbines feebly spun in the winds amongst the towers causing some of the long destroyed windows to occasionally flicker with artificial light
Was this once a city? What could have happened to make Terrans of all people, abandon it? Was there something...worse than Terrans?
My thoughts were interrupted by Nodeâs voice over the radio. âGate! Up ahead!â
I leaned out slightly to see around Inkâs cloak, to see a massive pillar of light blasting emanating from a slowly revolving set of rings suspended amidst the clouds. At the base of the light pillar was a three-sided pyramid covered in pulsating runes and arcing with bolts of electrical energy. We came to a stop about a dozen meters from the base of the pyramid, and dismounted.
âThat was too easyâŠâ the larger Terran remarked, a tone of suspicion in her voice, as an equally large cannon unfolded in her hands. As if on cue, the pyramid suddenly went dark, and the beam of light retreated into the sky-ring.
Maxx let out a sigh of exasperation. âNow...Whyâd ya have to say that?â She said, her face buried in one hand.
At that moment, a pool of black red liquid began collecting a few hundred meters away, and an absolutely gargantuan creature began clawing its way out of it. It stood as tall as one of the many buildings surrounding us, and its fur was as dark as the pool it climbed out of, occasionally broken up by massive, bony, armour plates. From its back grew spikes of purple crystals that crackled with unknown energy, its claws glinted like freshly polished swords, and its eyes were furnaces of malice and hate. This was a being of chaos and death, for sure. I may have pissed myself right then and there.
Node spoke first. âUrsa Phantasmus. Smaller than I thought itâd be.â
âDibs on any oranges.â The large Terran responded, powering up her massive cannon.
âDiana, Weâll divvy the loot later. Ink, protect Xandra. NODE! Warcry mix!â Maxx shouted. Nodeâs face broke into a huge smile as she pulled up a holographic menu, and pressed a button. She then swung her backpack off her shoulder, and in one fluid motion, it expanded and folded, transforming from a simple data and instrumentation suite, into a bizarre cross between a Terran âboomboxâ and a rocket launcher. At this point, the giant beast let out an earth-shaking roar, and from the black pool at its feet, many smaller creatures of death and chaos clambered out and began charging the short span between us and them.
Then the music began. A driving beat pulsed from Nodeâs weapon, and Maxx turned to face oncoming horde. An ear-splitting cry of war echoed amongst the stone monoliths from Nodeâs speakers, and in time to the music, Maxx drew out her drone, Nightshade. Except it wasnât a drone. What I had thought was an AI driven companion for her, transformed in her hands, into the hilt of a sword. A second cry of battle echoed out, and Maxx flourished her weapon. It ignited, a three meter cord of orange light lashing out with a loud crack.
As the music began proper, Node, Maxx, and Diana charged the horde, and began slaughtering these beasts of nightmare with the same elegance, coordination, and showmanship as a team of synchronized dancers. Nodeâs attacks manifested as lethal holograms depicting waveforms. Walls of light, laser sweeps, and explosive beats eviscerated her opponents. It seemed her music was her enemyâs downfall. Maxx moved like a orange tornado, her whip cleaving dozens of her opponents in twain, as Maxx laughed. Diana pulverized her foes either with her oversized cannon, or simply with her giant fists. Any beasts that managed to get past them were quickly slain by Inkâs magics; rivers of color flowing off her hands, that transformed into serpents, thorned-vines, and skeletal warriors.
It was...beautiful, in a strange way. These Terrans seemed to treat fighting like my people treated dance, and...as I listened to Nodeâs music, something stirred within me. My people had only been pacifistic for a few hundred solar cycles, and I felt, what I can only describe as a sick thrill. It went against everything Iâd been taught, but at that moment, I wanted to slay one of these beasts myself. Seizing a fallen length of pipe, I stepped forward to join the fight, only for Ink to stop me with a wall of vines. I turned to them incredulously. They shook their head, and said something I didnât understand with their hands.
A fire still raged in my soul, but I knew better than to question a Terranâs judgement when it comes to danger. If they thought it was too dangerous, it was too dangerous. So I stood back and watched. And Iâm glad I did, because what happened next was insane. Maxx, Node and Diana had reached the feet of the Ursa, and were dodging around its swiping claws, either gracefully leaping, or propelling themselves into the air with blasts of weapon fire. Maxx then shouted something, and lashed out towards Diana. Diana seized the end of the glowing rope, coiling it around the barrel of her cannon in a shower of incandescent sparks. Node took up position directly in front of the gargantuan beast, pointed the business end of her weapon squarely at the ground, and let loose a holographic wall of sound that propelled Maxx upward and around the Phantasmâs neck. As soon as Maxx made one full rotation, Diana fired her cannon, and the recoil pulled the whip-cord tight. Too tight for the Ursaâs skin to handle. There was a ground-shaking cry of pain as the burning cord sliced through the monsterâs flesh, before an equally loud squelch, as the Ursaâs head vacated its shoulders. The monsterâs head bounced once before its whole body disintegrated, andâŠseveral dozen glowing objects spewed out of it.
With the threats gone, the gateway reactivated (startling me, of course). The three victorious monster slayers regrouped with us, and began passing around the strange, glowing objects Iâd seen pop out of the monsterâs body.
Diana seemed to covet one of the objects. It glowed a very enticing golden orange. Guess thatâs what she meant by âdibs on orange.â Strangely though, despite her covetous nature, after watching Ink sign something to her, she laughed, then handed the object to me.
âWait...what? I...I donât understand...â
Still laughing, she said, âKeep it. You need it rookie. Ink says you got spirit. Only timeâll tell if you have skill.â
I took the object in my hands. It appeared to be a metal rod wrapped in leather, no longer than my forearm, but as I examined it, I discovered a catch hidden amongst the wrapping. I released it, and was slightly taken aback when it sprung open into a two-handed staff. I wasnât sure why, but it felt...right, in my hands, and the longer I held it, the more my thoughts drifted to the dances of my people. Many of our dances used ribbons attached to poles, and in a sudden burst of confidence, I stepped off the Gatewayâs plinth to give myself some space and lead into a routine from my childhood, twirling the staff around my body with half-remembered grace, before bringing one end down hard on the pavement. A concussive blast almost knocked me off my feet, and a building that Iâd been facing began to crumble, collapsing into a giant pile of rubble. Â
Everything was still, silent. Nervously, I turned to look at Maxx. Her face, along with everyone elseâs, wore a look of shock.
âHow did you do that?â Diana asked. I looked from her, to the smoking pile of rubble in front of me, to the staff in my hands, then back to the group.
âI...I donât knowâŠâ
Read Part 1: Part 1
Read Part 2: Part 2
Read Part 3: Part 3
Authorâs notes: This chapter was a little weird for me, because as I wrote it, I started to veer away from the âHumans are Weirdâ thing and I started fleshing out Xandraâs character a bit more. Yes, for now, sheâs still a cowardly xenophobe, but I realized, this is becoming a story of adaptation, of expansion of thought. Right now, sheâs still scared of Terrans, but I want her to move beyond that. To evolve. And in doing so, the rest of the cast can play off this fact too.
Additionally, I envision the âWarcry Mixâ as a combination of many musical scores and songs. It starts out with the opening of Immigrantâs Song from Led Zepplin, followed up by Wonder Womanâs theme by Tina Guo, before evolving into something akin to the RWBY soundtrack. Giant monsters, collapsible/variable weapons, magic...Yeah, I drew HEAVILY from RWBY for this sequence. Â
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DESESPERO de AMY | HISTORIA Sonic Boom Shattered Crystal
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Queridos tudo bem ?! Eu sou o Roberto e hoje vamos jogar um jogo do Sonic exclusivo para 3ds que Ă© o Sonic boom Shattered Crystal
DESESPERO de AMY
| HISTORIA Sonic Boom Shattered Crystal
Espero que gostem!
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Mais sobre Sonic boom Shattered Crystal
Sonic Boom: Shattered Crystal é um jogo da série Sonic the Hedgehog para Nintendo 3DS, protagonizado por Sonic the Hedgehog e co-protagonizado por Tails, Knuckles e Sticks, e antagonizado por Lyric, o principal vilão do jogo. Que na verdade consiste em publicar a série de televisão do mesmo nome
Jogabilidade O jogo na versĂŁo 3DS Ă© possĂvel jogar com quatro personagens diferentes, sendo Sticks a co-protagonista desta versĂŁo, enquanto Amy Rose Ă© co-protagonista na versĂŁo Sonic Boom: Rise of Lyric. O jogo possui grĂĄficos bonitos, novas habilidades nunca vistas em tĂtulos anteriores, como por exemplo, uma corda produzida por um laser rosa, tambĂ©m a caminhos que sĂł podem se abertos por um determinado personagem ou acessado pelos mesmos, os 4 quatro personagens, cada um tem habilidades Ășnicas, no inicio sĂł Ă© possĂvel jogar com Sonic, mas a medida que se avança no jogo, os outros personagens vĂŁo aparecendo, tem que se recolher pedaços de cristais quebrados, mapas e outros itĂ©ns importantes para os personagens ganharem novas habilidades e golpes. TambĂ©m Ă© preciso colher moedas chamadas Tokens com as quais se compra extras na barraquinha de brinquedos, as Tokens podem ser conseguidas nas fases, e a cada 24 horas, mas tambĂ©m em desafios online.
Sinopse A histĂłria começa nos quadrinhos que aparece no jogo, onde hĂĄ 1000 anos atrĂĄs, uma serpente do mau chamada Lyric queria se apossar de um antigo cristal com o qual ele teria plenos poderes para conquistar o mundo e o universo, mas seus planos sĂŁo frustados por uma sociedade secreta de ouriços que eram os guardiĂ”es do cristal, 1000 anos depois, Amy estĂĄ vasculhando antigas ruĂnas e descobre o segredo do cristal, Lyric aparece e tenta captura Amy, mas Ă© derrotado momentaneamente por ela, mas ele aproveita um descuido dela e a captura, antes que tente avisar Sonic por um tablet que Ă© destruĂdo por Lyric, cabe agora Sonic e seus amigos Tails, Knuckles e Sticks, uma amiga de Amy ajudarem a salvar sua amiga das garras deste terrĂvel vilĂŁo.
Personagens Sonic the Hedgehog â Personagem principal da trama, corre, tem reflexos rĂĄpidos e faz o famoso spin-dash, ele pode destruir blocos azuis que bloqueiam o caminho, estĂĄ a procura de Amy e quer salva-la de um sequestrador desconhecido. Tails â A raposa de duas caudas que sempre Ă© o parceiro fiel de Sonic, ataca seu inimigos com bombas, muito inteligente, precisa decifra os mapas que sĂŁo encontrados pelas fases, Knuckles â Com um novo visual, Ă© forte, pode escava a terra como uma broca durante alguns segundos e quebrar quase tudo no seu caminho. Sticks â Uma texugo da Selva amiga de Amy, tem uma leve semelhança com Marine the Racoon, de Sonic Rush Adventure, ataca seus inimigos com um bumerangue. Amy Rose â Aparece decifrando os hieroglifos de velhas ruĂnas para descobrir seu mistĂ©rio, Ă© raptada por Lyric, o vilĂŁo principal. Lyric â O principal vilĂŁo, uma cobra com uma armadura robĂłtica que tem mais de 1000 anos, quer o poder do cristal para dominar o mundo e o universo.
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Crusaders of the Dark Savant: Won!
Yes, thatâs what I want to hear after 108 hours. Our adventures are only just beginning.
          The final level of the dungeon on the Isle of Crypts holds the Tomb of the Astral Dominae. Itâs behind a gate that doesnât open until youâve walked around the level and stepped on various tiles with the same names as the gameâs maps.
The greater difficulty on the level was the numerous encounters with robots. I believe in order of difficulty they are battle droids, cosmo-bots, and mega-bots. Each is capable of a mass damage laser or phaser attack, and if any spells were capable of protecting against them, I never found it. They were highly resistant to spells themselves, and so battle mostly came down to keeping everyone alive while I destroyed them with melee attacks. When I first arrived on the level, I thought my party was pretty tough, so the level shook me a bit.
           This was harder than the endgame battle.
       Combats in this game are extraordinarily variable in composition and thus difficulty. The enemies themselves might always be the same in a particular area, but the number varies a lot. When you step on a âbattle square,â you might find a single dragon or six dragons in three groups of two. In the case of this level, one or two battle droids were no problem. A party with six mega-bots was game over. I got through the level mostly by dying and reloading when I encountered a tough party and saving when I got through a battle with an easier one.
The difficulty of the droids paled in comparison to the final battle, but I need to relate a bit more before I describe that. The final battle takes place in the Tomb of the Astral Dominae, and to get through the Tomb, you need two âkeysâ from the outside world: the Locket of the Tomb and the Ring of the Globe. Both require some item or knowledge from within the Isle of Crypts dungeon, which is what I meant last time about the backtracking.
            What happens when the party reaches the Tomb of the Astral Dominae without these objects.
          Getting the Ring of the Globe requires the party to complete the âGreat Testâ in the City of Sky. The test involves three statues of Phoonzang, the first of which just requires his name. The third statue doesnât really have a test at all. But the second one has a level of puzzle difficulty thatâs a little absurd. I wouldnât have figured it out without a hint. It involves pressing nine buttons in a particular order. The buttons are labeled serpent, gate, wand, pyramid, star, dragon, cross, skull, and map.
The hint, which I saw accidentally while trying to look up a different hint, was that the solution makes use of the STAR map, which you find on one of the teleporter levels on the Isle of Crypts. The map is full of long and pseudo-poetric ramblings. The relevant part reads:
            Look upon life as thee may look upon the stone, and create thee then thine own order. Look first at a man, and if thee looks rightly, then soon ye shall come full circle. Then look beneath him, and if thee looks rightly, then soon shall thee once again come full circle. Thus may thee divine the puzzle from the pieces.
            Well, none of this has anything explicit to say about the buttons on the statue, so I would have overlooked that it had anything to do with the puzzle without the hint. But the only hint I got was that the STAR map was the key to the puzzle. I still didnât know how it solved the puzzle, and I was determined to figure that out for myself.
It didnât take me long to realize that the different buttons on the puzzle correspond to some of the items listed on the Stone of Gaelin, and the map of course tells the reader to âlook upon the stone.â I had previously thought the words on the stone were clues about where to find the maps or where to use them, but I was barking up the wrong tree.
The words on the pillar, if you ignore the titles and read in a counter-clockwise direction (i.e., âlook rightlyâ), go in this order:
           First Row: man, pyramid, crescent moon, devil, boat upon waves, cross, tower, coiled serpent, lantern, dragon, chest, key
Second Row:Â egg, winged chimera, magic wand, skull, radiant jewel, statue, cube, crystal ball, gate, stone tablet, three statues, five-pointed star
            So basically you start with âmanâ on the first row and then read to the right, ignoring the words then donât have a corresponding button. When you get back to âman,â you âlook beneath himâ and do the same on the second row. The final order of buttons is pyramid, cross, serpent, dragon, wand, skull, gate, and star. The âMapâ button in the puzzle is never used at all, which is a bit confusing. Having described the puzzle, Iâll save a discussion of how I feel about it (and the maps in general) for my summary.
             All that to get here.
          Beyond the statues of Phoonzang, we found a spaceship, and in searching the spaceship, we found the Ring of Globes. The spaceship becomes important later.
The Locket of the Tomb comes from the Mandolian Isles, a small area west of the Isle of Crypts that I would have missed if I wasnât trying to grind a bit before attempting the final dungeon level again. Since enemies donât always appear randomly when you want them, the easiest way to âgrindâ is to first make sure youâve tripped all the fixed battles, and that means visiting every square. I was systematically lawnmowing the Sea of Sorrows when I ran into the Mandolian Isles, stepped into a building, and found an obvious place to use the âJewel of the Sunâ Iâd found in the Hall of Gorrors.
            This is like the 90th statue of Phoonzang in the game. The guy sure did think a lot of himself.
          We were teleported to an area with a statue of Phoonzang. Searching it revealed the locket, and then the statue awoke and had a long speech:
     The day is come! I do not know how many centuries have passed since last I breathed these airs and walked these lands But in death does time lose all meaning. And so it is but a moment ago that I lay down to final rest. There is much I wish to tell you, the story of all stories. Of life and death, and of the time between. But soon enough shall my voice fade again, its energy depleted, its task at end. In your hands you hold the locket, a part of the final key. Carry it well, for it is a guardian of my secret. Within its crystal cells have I imprinted the code of my palm, so that by my hand alone shall the key unlock the Astral Tomb. But though I be dead a thousand millennia, this cast does yet live on. For upon all my descendants and theirs, for the remainder of all time, shall my code exist upon their hands, the secret bequeathed through the blood of my children. I do not know your name, whether you be man or woman or child. But if you blood be mine, then the secret shall be thine. When you stand alone within the Astral Tomb, grasp the locket within you palms . And behold the miracle! O, would that I could see the wonders of my works! My blessings be upon you, distant child of my loins Upon your brow do I heave the weight of a Universe!
    The text is important because it indicates that the person who uncovers the Astral Dominae will have to be a descendant of Phoonzang, which on the surface seems like an absurdly short-sighted requirement (what if his kids decided not to have children of their own?). This sentiment is also echoed in the GLOBE map, which says âthou are the key!â In other words, Vi Domina is supposed to be the one doing all this work, not my party.
           The woman canât even pronounce the damned thing right.
        This brings us back to the Tomb of the Astral Dominae. We entered the tomb to find it vacant. Some words on the floor read â*ASTRAL DOMINAE*,â and the game tantalized us with the possibility that, just like the maps, someone might have beaten us to it. That would have been funny. After all this work, Iâve got to chase down Brother TâShober to win the game.
              One wonders why itâs called a âtombâ since the Astral Dominae wasnât really âalive.â
          But no, it was just hidden. Searching the area revealed a kind of trap door in the floor. Using the two âkeysâ produced no result. Time to call Vi Domina. When I used her communicator, she appeared and seemed surprised as I was that the globe wasnât in the room. She mentioned some âkeysâ that the Dark Savant had talked about, and asked if we knew what he was talking about. We said YES. She asked if maybe she should use them. We said YES.
The globe arose from the floor but was curiously dark. Then the Dark Savant appeared, claiming heâd injected Vi Domina with a homing device after her last disappearance, as well as something that allowed him to paralyze her with the push of a button. He tried to take the globe but found he couldnât budge it. Then, he attacked the party in a rage.
            I think . . . maybe you mean âmercilesslyâ?
        He attacked with a group of âSavant KuiâS-Kaâ in multiple groups. Both the Savant and his allies have powerful mental attacks that drove the characters insane each round. I couldnât keep up with âSane Mind,â and the insane characters were useless, so he mopped the floor with us in several rounds.
             The Dark Savantâs party.
          I tried several reloads. The Savant also has something called a âChroma Gloveâ capable of paralyzing multiple charactersâsometimes every characterâwhen he pulls it out. I tried a bunch of different spells and tactics but couldnât defeat him. I was discouraged from reloading too many times because every time I did, I had to go through all of Vi Dominaâs dialogue and acknowledge the various Dark Savant messages first. This might be the earliest example of a difficult boss encounter with a long, unskippable cut scene in front of it.
I returned to the outside for more grinding. Among other things, I returned to the Dane Temple and re-visited the meditation chamber where, ages ago, three of my six characters had gained the âMind Controlâ ability. At the time, I didnât understand what was happening. Later, after commenters clued me in, I didnât realize the importance of the skill. Iâd already squandered any opportunity to develop the skill to a high level, but I figured it might help if each character at least had it.
I finished lawnmowing the Sea of Serpents and gained a few more levels. Later, I realized that thereâs one square within the teleporter levels that always generates a combat when you step on it, and the experience rewards here were higher than anything outside, so I spent some time there. By the time I got bored, my characters had risen from around Level 25 (in the first Dark Savant encounter) to Level 32. Three of my characters now had âSane Mindâ instead of one, and everyone had at least 10-15 points in âMind Control.â
             My ninja and some of her endgame stats.
          It took me a couple reloadsâthe âChroma Gloveâ was still a dealbreaker when he pulled it outâbut I defeated him. I focused my lead charactersâ melee attacks on the Savant while two spellcasters ravaged his minions with âNuclear Blastâ and then cast buffing spells (including âCreate Lifeâ). He only had about 500 hit points and lasted only about 4 rounds. I just had to keep the characters alive that long. If Iâd known that, I probably could have won with a few more reloads the first time, without the extra grinding.
           The Dark Savant is after the ultimate power in the universe and wields a magical glove. It feels like this is familiar.
           When he was dead, Vi Domina roused herself, put on the Ring of the Globe, and started fiddling with the Astral Dominae. When it came on, she had a long bit of senseless exposition:
           This is incredible. Itâs a blueprint. No, itâs . . . itâs a formula, a code. For the creation of life! Wait. Itâs also a map Of Energy. And Matter. Of the nexus between Energy and Matter. But, but . . . then, that is what Life is. The nexus, the flux, the bridge between Matter and Energy. That is the secret of Life! By the gods!!! With the power of this Globe, you could create a living being of unlimited energy! A being with the power of the stars! A Superman! A God!!! No wonder the Dark Savant wanted to get his hands on this. Ut! What is this. Itâs a chart of a star-system. Hey! I recognize this system. But there isnât a . . . Oh! Very clever! This must be where it all started!
           There were a lot of screens of blah blah after this (sample: âWho among you could have guessed on this day that the awesome power of the heavens [would] fall into your hands?â). None of that made very much sense and left a lot of open questionsâif you could do those things, why didnât Phoonzang do them instead of leaving it to a descendant that might never have been born, and so forthâbut weâll talk more about the story next time. For now, Vi Domina wanted to know if weâd discovered any sort of spaceship that might get us off this rock. Obviously, we had, because thatâs where the Ring of Globes was. She said she was going to get her personal things from the Dark Savantâs ship and to summon her when we were at the spaceshipâs location. She gave us the Astral Dominae to hold in the meantime.
         Are you going to call the thing by its actual name even once?
        It would have been nice if the game had just taken us there, but instead we took the long way back down through the Isle of Crypts dungeon and its teleporters, rowed the boat back through the fog, walked through the cavern network, and emerged again in the City of Sky. We felt our way through the invisible walls and back to the starship that had given us the ring. We used Viâs communicator to call her back. Iâm eliding a lot of superfluous text here (âWhat is this new place that Vi Domina semes intent upon reaching in such a hurry? And more, will the charms that seem to bless her life be strong enough to protect you as well?â etc.)
Instead of Vi, the Dark Savant appeared, clutching Vi Dominaâs bloody and unconscious body. He didnât really explain how he survived, just mocked the idea that we could have hoped to defeat him. And in one of the most annoying tropes in fiction, he then claimed that we had been doing his bidding all along (which really isnât much of a twist if you started the game with the opening that has you arriving on the planet with the Dark Savant). I suppose I ought to give you a bit of his subsequent rant. This is in ALL CAPS in the original, but I canât bring myself to type it this way:
         I am the Savant, the dark herald of change! For too long has the fate of man been ruled by the ghosts of those enshrouded in mystery. Deciding how and when men might be slowly fed the secrets of the heavens. It is time for a new order in the universe! It is time of a new perception of purpose in the cosmos. It is the time of the coming of change! I am the harbinger of new destiny! I will create galaxies filled with supramen . . . men who are unafraid to embrace the truth of the heavens.
           He then demanded that we turn over the Astral Dominae in exchange for Vi Domina, suggesting that it was the only way to save her life (and ours). Itâs a classic choice. Does the good of the one outweigh the good of the many? You could make a strong argument that giving an item of ultimate power to an insane megalomaniac is far more evil than letting one woman die. You could make the opposite argument, too. It annoyed me that the game decided to come down hard on one side and make an explicit suggestion to the player:
               Considering the unknown nature of his awesome powers, perhaps your role at this time is that of compliance. After all, certain death is not the way of the wise, and to die here shall certainly serve no meaningful purpose, and who knows what tomorrow shall bring. Better to be alive to see it than not.
             Thus annoyed, the first time I got these messages, I chose to keep the globe. This brought up an immediate and short ending. The Dark Savant raised his hand and: âThere is darkness all around. You feel nothing, nothing at all. You do not know how long you have been here. You do not know how long you will remain. There is only the darkness all around.â But the game did prompt me to make a final save, so I guess itâs a legitimate ending and may have a unique beginning in Wizardry 8.
       The player makes a final save.
        I reloaded and gave the Dark Savant the globe. This resulted in a lot more text, but it boiled down to Vi waking up, saying donât worry, she knows where the Dark Savant is headed. Using the ring and locket, she fires up the spaceship and we head off.
           Out there, somewhere, looms the shadow of the Savant, in his hands the power of the Astral Dominae, and deep within, you know that your paths are destined to cross again. During the voyage, you spend many a night listening with fascination to the incredible stories that pass from the lips of the remarkable girl, Vi Dominae, who seems to possess an unquenchable curiosity about the nature of the universe and everything else as well, and it is through these tales that your own new perception of life and the stars and all that they contain begins to emerge.
             Again, cue a final saved game.
           Iâm not sure we made the right decision here.
         There turns out to be two more potential endings that I didnât experience. But to get either, you have to blatantly lie to Vi when she asks if youâve discovered a spaceship. Iâm not sure if the developers got confused and thought they had left a way open to reach this point in the game without visiting the spaceship, or if they just thought some players might want to lie. If the latter, they donât really given any compelling reason to lie. But if you do, Vi tells you to meet her back in New City. There, you get caught up in a final epic battle between the TâRang and Umpani and have to choose one side or the other. Somehow, the Dark Savant still ends up with the Astral Dominae, and the party and Vi end up chasing after him in either a TâRang or Umpani ship.
             In 3 out of 4 endings, youâre in a spaceship chasing the Dark Savant.
           Iâve had negative things to say about the quantity of text and the story it tells, but we canât ignore that by 1992, there are few games that even attempt to tell a story with this level of complexity, and even fewer that allow for player choices and multiple endings. I have to give the game credit for those features even if I make fun of some of the specifics.
             Itâs nice to have choices at all.
           I would note that some of the text at the end of the game is oddly racially specific. The Dark Savant rails about the âfate of man.â The STAR map talks about âthe unique gift of Man, that by which he alone is separated from all others.â This is interesting rhetoric, but my party, which includes only one human, isnât sure how to take it. Itâs possible that in this universe, we are to understand âmanâ as meaning any sentient race, but perhaps not. Phoonzang himself is clearly human, and the âheroâ of the story, despite the party doing all the work, is clearly the human Vi Domina. This isnât necessarily a plot hole or a criticism. It just adds an interesting twist if your party of Mooks, Felpurrs, and fairies finds themselves within an epic quest to determine the fate of âmankind.â
I was surprised that nothing about the ending came back around to the beginning. We never see Aletheides again, nor ever hear anything again about the Cosmic Forge or the Lords of the Cosmic Circle. I never got any satisfaction about the relationship between the Cosmic Forge and the Astral Dominae, even though it sounds like they do many of the same things. Iâm guessing that even if you arrived in the game with Bela the dragon, he never reappears either. Most disappointingly, if your beginning had you arriving on Guardia with the Dark Savant, who demands that you find the Astral Dominae for him, thereâs no way to role-play your partyâquite ironicallyâas crusaders of the Dark Savant. The endgame still assumes that youâre opposing him instead of willingly obtaining the globe for him.
Iâll have more thoughts on the story in the summary, where we have to talk a bit about what happened next for Sir-Tech. For now, itâs nice to wrap this one up after more than 100 hours. It would be nice to think that this will be the longest game of 1992.
source http://reposts.ciathyza.com/crusaders-of-the-dark-savant-won/
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