#land of quartz and melody
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tournamentstuck · 3 months ago
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Masterpost
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hraeiou · 6 months ago
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I won’t be doing this for the kids’ planets because LOWAS would sweep so hard it’d be unfair
BEFORE YOU VOTE: your answer should be decided entirely by the LAND ITSELF, NOT THE CHARACTER (looking at you, vriska)
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fanonical · 2 months ago
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solkatt-arts · 11 months ago
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Introducing some of my nextgen ponies! I made them back in 2018 and these were drawn back in 2022. Newer art is in progress ^^
Turning Gear: Inventor with some impressive magical abilities. He is intelligent but the most awkward guy you'll ever meet. He is curious and together with Time Twister he often get into trouble. Starlight has tried and failed to tame his bird's nest of a mane but to no avail.
Classic Remix: A radio host on the shyer side. She feels safe sitting behind a mic but is more withdrawn in public. She likes to dye her mane to add a splash of color to her otherwise gray appearance. Remix has a great singing voice but is too shy to sing for a crowd. She got her cm for specializing on remixing classical music, something she came to love due to her moms' frequent collabs. She shares her music on her radio show.
Lightshow: Expert at creating light shows with her magic. She works as a light “technician” of sorts on live performances. Lately she has been helping Honeycrisp Melody out on her tour. Lightshow is enthusiastic, determined and competitive. One of her favorite things to do is play hoofball with her best friend Fastlegs.
Fastlegs: Sports coach for foals of all ages. Advocates for inclusion and love to teach. He lost his left wing to cancer and had a hard time coming to terms with his new life being flightless. He is the kindest most genuine stallion around. To feel more at ease Fastlegs moved to Ponyville to be closer to his best friend Lightshow and get away from all the expectations he felt back in Cloudsdale.
Honeycrisp Melody: Country singer with a heart of gold. She is a true Apple and loves to help around the farm whenever she can. She is optimistic, excitable and social. She loves to brawl with her cousin Candid Apple and guest star on Classic Remix's radio show. Melody is rather short and unlike most Apples, not as sturdy in her build. She inherited her pegasi traits from Rara's side of the family.
Blazing Hooves: Dedicated firefighter. He is highly empathic and takes his job very seriously. Blaze can be somewhat of a party pooper due to his dedication but his baby sister can usually make him ease up a bit. He wanted to become a firefighter as a colt after his family home burned down and his sister lost one of her legs in the fire.
Time Twister: Time traveler…?👀 She is sassy and confident, as well as dramatic and a smartass. She loves to create just enough of a chaos to stay entertained in her day to day life. One of her favorite pastimes is giving magical items to Gear to tinker with. The occasional explosion is the highlight of her day.
Princess Theory: An elegant and dutiful draconequus with a knack for getting into wacky situations. She loves to pull pranks and be generally annoying. Theory has a pretty dark sense of humor but just like her father she is very charming in her ways. Her parents have passed some impressive magical abilities down to her but her favorite trick is to teleport. She has ADHD.
Candid Apple: Works on Apple Acres. He is talkative, kind, family orientated and has a severe sweet tooth. Candid loves to bake apple treats when he isn’t working the land. His favorite cousin is Melody whom he grew up with on the farm.
Zerina: Librarian for the royal family. She is kind of messy and forgetful outside of work but she's incredibly sweet. She’s humble and generous. Zerina is autistic and her special interest is Equestrian history. Due to her expertise she got the job as the head librarian in the royal library where she can study all the archived materials as she pleases. She is a close friend of princess Theory whom happens to be neurodivergent herself.
Rockslide Pie: Rodeo performer. He is clumsy, silly and tends to fumble on his words. He is bold in his performances.. There is nothing he likes more than to entertain and make others laugh, something he got to discover through his aunty Pinkie.
Not pictured:
Snow Quartz: Artist specializing on ice sculptures. She is the younger sister of Blazing Hooves but unlike her big brother she is calm and relaxed most of the time. She is spontaneous and easygoing. She's witty around her brother and likes to joke with him (on his expense). Her missing leg doesn’t bother her at all.
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thewertsearch · 2 years ago
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[ there was more to this ask, but some was spoilers 😆 - C ]
Ooh, that is a fun challenge! I might make this a bigger Title post, actually, because it's been a good while since we've had one of those.
...alright, I just finished, and this one kind of got away from me. I hope it's ok that I sort of hijacked your post to talk about Aspects as a whole - but rest assured, I did answer the original question. Let's get into it!
Unfortunately, it might be kind of difficult to make Class guesses. My theory is that they're Sburb's take on RPG party roles - and for obvious reasons, we haven't seen how any of the non-Player characters would fit into a Sburb party. A full analysis of the hypothetical Midnight Crew, Exile and Guardian sessions would be fun, but it's a little out of scope for this question.
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Personality certainly seems to be a factor. I don't think it's a coincidence, for example, that the Seers are the most inquisitive members of their respective parties. Dave and Karkat both hide their true emotions behind a persona - but then again, so do Feferi and Jade, two happy-go-lucky Witches with incredibly dark backstories. Dave may be the worst offender, but half the cast is hiding behind some sort of facade.
John, for his part, doesn't seem to have anything in common with Equius - at least, nothing I can see. I might dig a little deeper for human/troll Class parallels once we've seen more of Equius and Feferi, but our sample sizes are so small that it's going to be hard to tell which shared traits are intentional.
Anyway, none of the other classes feature a pair of Players that I could toss into a Venn diagram, so we're at a bit of a dead end.
I suppose I could approach this from another angle, and try to extrapolate a Class from each character's life circumstances - for example, by speculating that Grandpa's inheritance of the Betty Crocker brand makes him a potential Heir - but that's clearly not an accurate method, given that literal heiress Feferi is a Witch.
See, Classes are a tough nut to crack! The main issue here is that the comic has given us very little to work with - it's been tight-lipped on Titles in general, and there's been almost no exposition on Classes specifically.
It might be easier just to try and assign Aspects to each of the non-Players - so that's what I'm going to do. I'll also take the opportunity to put forward my best guess for what each Aspect means.
Without further ado:
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Time means time.
This one seems extremely straightforward. Not all the Aspects are quite so literal - Breath, for example, seems more closely related to wind than the body function it's named after - but Time is about engaging directly with its namesake. It may have other meanings as well, but we haven't seen any yet.
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If you wield Time, then you're the session's designated time traveler - which is a lot less cool than it sounds, because it means you're on Doomed Timeline cleanup duty. Enjoy the corpse disposal!
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Both of the comic's Time Players have fashioned their own personal time machines out of musical instruments. Music seems to have some connection to Time - which makes sense, since it's an art form of pitch, rhythm and beat. Music is time.
We can also talk for a second about Dave's Quest. As we'll see, each Land Quest seems to directly concern the Player's Aspect. Dave's Quest is to...
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...um.
Well, one of these is Dave's Quest. The LOHACse is the only one of the two which is directly related to Time, but I've speculated that Dave's sword-in-the-stone quest will involve him rewinding Caledfwlch to an earlier point in its timeline. Plus, the Caledfwlch quest also speaks to Dave's Class as a Knight, so I think it's the real one.
For the sake of completeness, let's also talk about the Time Lands. Each Land always seems to feature one trait which either directly or obliquely references its Player's Aspect. LOHAC is self-explanatory, but Aradia's Land of Quartz and Melody is an interesting case, as its 'Aspect trait' could be either of its two descriptors. Quartz could reference the quartz in a modern clock, and Melody could reference the musical connection I mentioned above.
I can't think of any non-Players with particularly strong ties to Time - aside from the Felt and Lord English, who we know very little about. Let's say they're all Time Players, and English rules over them as a Prince of Time. As a mob boss and destroyer of worlds, he undoubtedly shares some of Eridan's megalomania.
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Space... well, we actually don't have much for Space. We haven't seen Jade or Kanaya do anything with their Aspect, nor do we know anything about their Quests.
We do know that both Space Lands contain the Forge, so maybe there's something to that. Presumably it's going to forge something, and I think it's probably where you're supposed to create the universe. If your task is literally to create Space, it makes sense that a Space Player would take point - but that begs the question of what would happen in a session without a Space Player.
Maybe the game prefers a Space Forge, but it can spawn on another Land in lieu of one - or maybe Space is the 'default' Aspect, and it's actually mandatory in every session.
As far as Space's symbolism is concerned, my assumption is that it's as straightforward as Time, but we'll need to see more.
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While I'm here, I guess I should dip my toe into this hot mess.
Yes, LOFAF's Space Word does appear to be Frogs. Yes, that does imply that Kanaya's was also Frogs, or something equally mysterious. No, I do not know what this could possibly mean.
These frogs are apparently heralds for their god, Bilious Slick, whose shadow has been looming over the comic for months now. I guess their appearance on the Space Lands implies that Slick is Space themed, which is at least consistent with my theory that he's the final obstacle between the Players and their universe.
Moving on, because I give up.
(Oh, and if anyone's a Space Player, it's Bec. You could also make an argument for Mom Lalonde, since her home was fitted with an observatory, but that's very tenuous. We don't know much about Space, so I don't know how else to tie a character to the Aspect.)
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There's a lot going on with Light.
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All Quests so far have had ties to the Player's Aspect, so whatever Jaspers thinks he's talking about here should have something to do with Light.
Jaspers... seems to be talking about different ways to represent information, and instructing Rose to find a particular DNA sequence. (I have to assume this isn't the MEOW sequence, because I don't think Sburb wants Rose to fill LOLAR's oceans with First Guardians.) So, it sort of looks like Light is information, doesn't it?
Well... maybe. See, things are are complicated by the fact that Dave's Quest above was also Knight-themed, so this spiel from Jaspers could be partially Seer-themed. How can we tell which is the Seer stuff, and which is the Light?
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Recently, Rose said this, seemingly confirming that her Title is about information ('knowing shit'), and also implying that the 'knowing' is a Seer thing.
This allow us to compare her to Terezi, the other Seer. As we'll see below, she specializes in discerning people's personalities and motivations - literally, seeing into their minds - so it sounds like being a Seer is about perceiving or 'seeing' things that relate to your Aspect.
Rose, the Seer of Light, should therefore have an advanced perception of Light - but just what is Light? What can Rose see?
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Well, she says she can see 'the big picture'.
I think Rose's powers allow her to zoom out, understand the broad strokes of a situation, and see how it all ties together - and I think that is the essence of Light.
Dave wonders how he's going to navigate the Furthest Ring's twisted-up space, so she scans the overall situation with her Light powers, and vaguely understands that it won't be a problem. Dave will be able to play his part.
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However, if he asked why, exactly, it won't be a problem, or how he's going to do it, she'd be stumped. That's not her department.
I think I sort of understand what Light means now, but I can't think of a succinct way to describe it. The zooming-out Aspect, maybe? The everything-is-connected Aspect? The don't-sweat-the-details Aspect?
Guys, I think I'm starting to understand Homestuck!
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Ah, shit.
Yeah, I don't know how Vriska or her powers slot into this interpretation. As the Thief of Light, I guess she'd be stealing... the bigger picture... from other people? And that lets her take their luck, somehow?
I guess when you give yourself 'good luck', you are sort of improving your situation in the general sense, rather than the specific. You don't know the details of how your luck will manifest, but you don't really need to - all you need to know is that it'll be good for you.
I don't know. This is getting messy, and more than a little abstract. I'm sure Vriska will be doing a lot of luck-stealing, so we'll hopefully learn more as we go.
At least the Land of Maps and Treasure fits Light-as-the-big-picture. A map is, literally, a big picture.
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A flurry of disquieting happenstance is related to the ADORED SOVEREIGN. With no other options, her counsel is all that is left to be sought. Abdication is never ideal. But in the face of inevitable conquest, conceding ground can supply the only remaining advantage.
WQ, then, seems like a good fit for a Light Player. After listening to PM's full report, she seems to understand how the pieces fit together.
The Queen knows that Jack wants her dead, and clearly understands how dangerous a Player item can be, in the wrong hands. She doesn't know what's in the package, or what Jack will do with it - but she doesn't need to. She can see the writing on the wall, so she retreats.
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I did a bit of Breath research for this post, and landed on the above quote. I think Breath is about direction and destination.
TT: John? TT: Are you there? -- tentacleTherapist [TT] is now an idle chum! -- EB: hey, yeah i'm here! EB: and not dead i think. TT: I know. TT: I've been watching you scramble through the house like a lunatic. TT: You should have answered me sooner.
John's a meandering kind of guy. He's wandered haphazardly around the session for three thousand pages, but he always seems to reach his goal. Despite not knowing where to go, he always seems to be where he needs to be.
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John's Quest as the Heir of Breath has been explained in detail. He needs to unclog the pipes of LOWAS and defeat Typheus, freeing his Land's fireflies from their cloudy prison. In essence, John's Quest is to give these bugs a new direction, allowing them their full axis of movement once again.
There might also be some Heir stuff in this Quest, but its ultimate goal seems to align pretty well with that Breeze quote above, so I'm willing to accept it as Breath evidence.
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AG: Have you ever tried to fly? I 8et you haven't! AG: How a8out we take to the skies, Pupa! AG: Hahahaha, oh you like that idea, Pupa? Yes, you do. I can feel it in your simple, mallea8le 8rain. AG: You want to fly so 8ad!
Breath might also have something to do with agency - or at least, the ability to choose your own actions. John's freedom-themed Quest isn't the only example of this - Tavros's entire arc is about how Vriska keeps denying him agency, while pretending she's doing the opposite.
(I'm going to avoid comparing Homestuck to other works, because this post is long enough as it is, so you're just going to have to imagine the twelve paragraphs of Deltarune meta that would otherwise be placed here.)
AT: bECAUSE THE ONLY TIME i EVER HAD FUN PLAYING THIS GAME WAS WHEN i WAS ASLEEP,
Tavros just wanted to do his own thing. He wanted to ignore the game and float around Prospit, away from everyone's expectations - but he was denied this opportunity, again and again. It's no wonder that he's on a bit of a high right now, after being granted the freedom of his new robo-legs.
As for potential Breath Players - well, CD reminds me of John a little, but he seems a lot more likely to stay on task. I don't know what Aspect he'd be assigned.
Now - we're onto the Aspects we've only seen in trolls. We don't have as much for most of these, since we haven't seen any troll Quests, nor any Aspect powers sans Vriska and Terezi.
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Terezi, the Seer of Mind, deals in personality - or maybe, more generally, vibes.
CG: WE'RE NOT EXILING JACK, HE'S COOL. [...] GC: [...] 1 DO NOT G3T 4 GOOD F33L1NG FROM H1M! GC: H3 K1ND OF CG: STINKS? [...] GC: W3LL GC: SORT OF GC: H3 DO3SNT SM3LL B4D 4CTU4LLY GC: H3 SM3LLS R34LLY CL34N 4ND SH1NY 4ND D4RK D4RK D444RK L1K3 4N O1L SL1CK 4ND TH3R3 1S 4 T1NY H1NT OF L1COR1C3 TH3R3 TOO GC: 1TS MOR3 L1K3 GC: TH3 W4Y H3 MOV3S GC: 1 SM3LL H1S SMOOTH MOT1ONS 4ND TH3 W4Y H3 SQU1NTS H1S 3Y3S 4ND 1T G1V3S M3 TH1S R34LLY N3RVOUS F33L1NG
When she smells someone, her Mind-enhanced perception doesn't just tell her what they look like - it also seems to communicate that person's essence. Terezi can see the idea of Jack Noir, here. She's smelling what it feels like to be inside his head.
GC: TH3 D4Y 1T H4PP3N3D W4S TH3 F1RST T1M3 1 3V3R H34RD FROM MY LUSUS GC: SH3 WOK3 M3 UP, 4ND 3V3R S1NC3 H4S B33N T34CH1NG M3 4 D1FF3R3NT W4Y TO S33 GC: 4 D1FF3R3NT W4Y TO P3RC31V3 3V3RYTH1NG 1 GU3SS, NOT JUST 1N 4 S3NSORY W4Y
Terezi is also a naturally perceptive person, so it's sometimes unclear whether her reads are due to Seer clairvoyance or her own deductive abilities. As a general rule, I'll only treat her insight as a Mind power if she explicitly refers to her sense of smell as its source, since that's the avenue for her supernatural perception.
GC: T3LL M3 YOUR R34L N4M3!!! >:[ TG: ok lets say its TG: dave why not GC: D4V3! GC: TH4T SM3LLS L1K3 TRUTH GC: 1 W1LL D3C1D3 TO B3L13V3 1T >:] TG: fuck
Therefore, I'm pretty sure her powers do, in fact, allow her to detect lies. Mind, then, might be related to the concept of truth - as in, your Mind is the truth of who you are, stripped of all illusions.
I was initially going to place Droog here, since he seems to be the only Crew member with his head screwed on, but I no longer think Mind is about being rational or analytical.
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Blood is the first Aspect I don't really have a guess for. Maybe it's got something to do with genetics - Karkat is a carcinoGeneticist, after all, and a mutant to boot.
Spades Slick is blood brothers with a Knight of Blood, and he's got a lot in common with Karkat, commanding his party with a moderately annoying leadership style. I'll put him here on the strength of those parallels, and I can revisit it when Blood is explained.
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We don't know much about Nepeta, so we don't know much about Heart. Shipping is all about drawing them, though, so maybe Heart is about romance - or, more broadly, relationships and connections.
Nepeta's Land of Little Cubes and Tea is a lolcat joke, so it might not conform to the Aspect Word pattern. I guess, since the cubes are sugar cubes, it might be a pun on 'sweetheart'? Who knows.
I'll put Hearts Boxcars here, and not just because of his name. He's the only member of the Midnight Crew with any interest in shipping.
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Feferi revived Sollux with a kiss, so Life is probably healing, as it is in many other element systems.
How her Land of Dew and Glass relates to Life is a mystery. While dew can refer to condensation on any surface, it's often used to describe the water droplets which accrete on grass and other flora. That's kind of a connection to a living thing, but feels like a stretch and a half.
Let's also put Nanna here, since she's the only true healer in the cast. I don't know why the other sprites don't use the healing beam.
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Our Void Player is in a Land of Caves and Silence - a hole in the earth, and an absence of sound. Void seems to represent negation, or a lack of something.
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Also - this might be a reach, but Scratch describes the gaps in his clairvoyance as 'pockets of void', so perhaps Void also has something to do with uncertainty - aka, a lack of information.
Most of the Guardians could go here, really. Bro seems the best fit, since he's constantly hiding from Dave, and completely vanishes for most of the session.
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When a timeline is marked for destruction, we say that it's doomed.
Doom seems to represent death, obliteration and entropy. Sollux Entered into the Land of Brains and Fire, and I think it's pretty clear that Fire is the trait which is tapping his Aspect.
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Doom may also be the Aspect of prophecy. After all, Sollux is a prophet of Doom - so maybe he's a prophet because of Doom. It could also be related to his nature as a Mage, but Mages haven't been explained, so I can't speculate.
I originally thought that Sollux might be a Seer - but the Seer Class seems to be about gathering information related to a particular Aspect, rather than directly divining the future. Maybe a Seer of Time could see future events, but it's certainly not a default ability of the class.
Grandpa seems to have some ties to Doom. He prophesized Jade's death to her when he told her about her dead Dream Self - plus, he's a hunter, with a house full of corpses. Also, his entire presence in the session is overshadowed by the spectre of his future death. This is probably the Aspect guess I'm most confident in.
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I guess there's also Hope, a brand-new Aspect with no lore. Eridan's 'hope' would seem to be expressed in the fact that he constantly hits on people, hoping in vain for a yes. Thankfully, we're not aware of any non-Players like that....
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The mail is the one final hope for resurrecting a dead planet from its ashes, and the letter carriers are the brave soldiers of God in this righteous crusade. They are the defenders of the light of knowledge, free communication, and the exchange of ideas. They are the bold toters of all those little papery conduits of freedom, the white postmarked angels that whisper a message on their deliverance, a promise to the yearning: "There is hope yet."
...but PM is pretty much screaming about hope in her mail monologue, so we'll put her here.
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ORDER IN THE COURT. YOU WILL HAVE ORDER IN THIS COURTROOM. IF EVERYONE DOES NOT SETTLE DOWN YOU WILL CLEAR OUT THIS COURTROOM, YOU SWEAR TO GOD.
It's hard to classify the Aimless Renegade. He's all about crime and punishment - which is certainly a Terezi trait, but I don't think it's a Mind trait.
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As for Dad, he has a well-established gentlemanly personality, but I don't know what Aspect is the most 'gentlemanly'.
I could try and classify more obscure characters like FedoraFreak, the Pen-pal, Jaspersprite or the Hussie self-insert, but I'll tell you right now I don't have any guesses. Still, that was fun, and it was a good opportunity for me to update my thoughts surrounding the Aspects!
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shaleimpdaily · 2 months ago
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How about a quartz imp from Aradia's Land of Quartz and Melody? page/2314
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Day 5! Drew the kitty on the left of the page :3 thank you for your request!
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juliaqueendragon · 17 days ago
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Full List of Names Pre-2025-02-12
Comparison (Names only in 1st or 2nd Position down Below)
Abyss 
Acacia 
Ace 
Agate 
Air 
Alpha 
Amber 
Amethyst 
Ancient 
Angel 
Anti 
Apocalypse 
Apple 
Aqua 
Aquamarine 
Arch 
Arctic 
Ash 
Attack 
Aurora 
Autumn 
Azure 
Baby 
Ball 
Banana 
Basalt 
Bat 
Bay 
Bear 
Beat 
Bee 
Berry 
Beryl 
Big 
Birch 
Bird 
Blaze 
Blind 
Block 
Blue 
Bold 
Book 
Botanic 
Bottle 
Boulder 
Bow 
Box 
Brain 
Bramble 
Brass 
Brave 
Bread 
Breath 
Breeze 
Bright 
Brilliant 
Broken 
Bronze 
Bubble 
Bullet 
Bumble 
Butter 
Butterly 
Cactus 
Cake 
Candle 
Candy 
Caramel 
Carrot 
Cash 
Castle 
Cat 
Chance 
Chaos 
Charcoal 
Charm 
Cherry 
Chestnut 
Chip 
Chocolate 
Chunky 
Cinder 
Cinnamon 
Citrine 
Clash 
Class 
Classy 
Clear 
Clever 
Cloud 
Clover 
Club 
Coal 
Coco 
Cocoa 
Coconut 
Coffee 
Cold 
Color 
Cookie 
Cool 
Copper 
Coral 
Core 
Corn 
Coyote 
Crazy 
Crescent 
Crimson 
Crow 
Crown 
Crystal 
Cup 
Cupcake 
Cute 
Daisy 
Dance 
Danger 
Dark 
Darkness 
Dash 
Dawn 
Day 
Deep 
Deer 
Demon 
Depth 
Desert 
Dew 
Diamond 
Dice 
Dip 
Disco 
Dive 
Divine 
Dizzy 
Doctor 
Dog 
Dollar 
Dolphin 
Domino 
Donut 
Doom 
Double 
Dragon 
Drake 
Dream 
Drop 
Druid 
Drum 
Duke 
Dusk 
Dust 
Dusty 
Eagle 
Earth 
East 
Easter 
Echo 
Eclipse 
Egg 
Elder 
Ember 
Emerald 
Epic 
Evening 
Ever 
Extra 
Fairy 
Faith 
Falcon 
Fan 
Fancy 
Fantasy 
Far 
Farm 
Fast 
Fern 
Field 
Fire 
Flame 
Flash 
Flower 
Fluffy 
Flutter 
Fly 
Force 
Fortune 
Fox 
Freedom 
Frenzy 
Fresh 
Frog 
Frost 
Fruit 
Future 
Galaxy 
Game 
Garden 
Garnet 
Gem 
Ghost 
Giga 
Ginger 
Glass 
Glitter 
Globe 
Gloom 
Glory 
Glow 
Gold 
Grace 
Grand 
Grass 
Gray 
Great 
Green 
Griffin 
Grim 
Ground 
Guardian 
Hair 
Hall 
Hand 
Harpy 
Hawk 
Hay 
Hazel 
Heat 
Heaven 
Heavy 
Hero 
Hollow 
Holly 
Home 
Honey 
Horse 
Hour 
Humming 
Ice 
Illusion 
Indigo 
Iron 
Ivory 
Jade 
Jasper 
Jazz 
Jelly 
Jewel 
Juice 
Jump 
June 
Jungle 
Juniper 
Jute 
Kangaroo 
Key 
Kick 
King 
Kite 
Knight 
Koala 
Lady 
Lake 
Land 
Lavender 
Leaf 
Leather 
Legend 
Lemon 
Life 
Light 
Lily 
Lime 
Lion 
Little 
Live 
Lost 
Love 
Lucky 
Luna 
Lush 
Magic 
Magma 
Marble 
Maroon 
Marzipan 
Masked 
Master 
May 
Maze 
Mega 
Melody 
Melon 
Memory 
Metal 
Meteor 
Midnight 
Milk 
Mind 
Mini 
Mint 
Miracle 
Mirror 
Mist 
Mocking 
Money 
Moon 
Morning 
Moss 
Mountain 
Mouse 
Movie 
Music 
Mystic 
Myth 
Nacho 
Nature 
Nebula 
Night 
Ninja 
Noble 
North 
Nova 
Nugget 
Oak 
Obsidian 
Ocean 
Octopus 
Old 
Olive 
Onion 
Onyx 
Opal 
Orange 
Orchid 
Osprey 
Owl 
Paladin 
Pale 
Panda 
Paper 
Park 
Party 
Peace 
Peach 
Pearl 
Penguin 
Pepper 
Peridot 
Phantom 
Phoenix 
Pie 
Pine 
Pink 
Pirate 
Pixel 
Pop 
Posh 
Potato 
Power 
Proof 
Pumpkin 
Purple 
Purpur 
Quail 
Quartz 
Quest 
Quick 
Rain 
Rainbow 
Ranger 
Raspberry 
Raven 
Red 
Rich 
River 
Robin 
Rock 
Root 
Rose 
Row 
Royal 
Ruby 
Rune 
Sad 
Saddle 
Salt 
Sand 
Sapphire 
Scarlet 
Scary 
Scroll 
Sea 
Sequoia 
Set 
Shade 
Shadow 
Shark 
Ship 
Sienna 
Silent 
Silver 
Sky 
Small 
Snake 
Snow 
Soft 
Solid 
Solo 
Song 
Soul 
Sound 
South 
Spark 
Sparkle 
Spell 
Spider 
Spirit 
Sporty 
Spotlight 
Spring 
Spruce 
Squirrel 
Star 
Steam 
Steel 
Step 
Stone 
Storm 
Strawberry 
Sugar 
Summer 
Sun 
Sunny 
Sunrise 
Sunset 
Swamp 
Sweet 
Swift 
Table 
Tea 
Thorn 
Thunder 
Tiger 
Time 
Tin 
Tiny 
Titan 
Tooth 
Topaz 
Town 
Trail 
Tree 
Trouble 
Truth 
Tsunami 
Tulip 
Turtle 
Tuxedo 
Twilight 
Twin 
Twinkle 
Ultra 
Umber 
Un 
Unicorn 
Vanilla 
Violet 
Voice 
Void 
Wall 
Walnut 
Walrus 
Water 
Wave 
Way 
Weather 
Web 
West 
Wild 
Willow 
Wind 
Wing 
Winter 
Wish 
Witch 
Wizard 
Wolf 
Wonder 
Wood 
World 
Yam 
Yellow 
Yoga 
Youth 
Yule 
Zap 
Zebra 
Zombie 
Ace 
Agate 
Air 
Amber 
Anchor 
Angel 
Anthem 
Apocalypse 
Apple 
Apricot 
Aquamarine 
Attack 
Aura 
Away 
Bag 
Band 
Bank 
Beach 
Beam 
Bean 
Bear 
Beat 
Beauty 
Bee 
Bell 
Belle 
Berg 
Berry 
Beryl 
Bird 
Birth 
Biscuit 
Blaze 
Block 
Blood 
Blossom 
Blue 
Board 
Bolt 
Bone 
Book 
Born 
Bottle 
Boulder 
Bow 
Box 
Boy 
Brain 
Bramble 
Brass 
Bread 
Break 
Breath 
Breeze 
Broken 
Bronze 
Brook 
Brother 
Bubble 
Buddy 
Bug 
Bullet 
Butter 
Butterfly 
Cactus 
Cake 
Candle 
Candy 
Caramel 
Care 
Cash 
Caster 
Catcher 
Cave 
Chain 
Champion 
Chance 
Charm 
Chaser 
Cherry 
Chestnut 
Chief 
Child 
Chip 
Chocolate 
Chunk 
Citrine 
Clash 
Class 
Clear 
Cloud 
Clover 
Club 
Cocoa 
Color 
Comet 
Cookie 
Copper 
Core 
Corn 
Craft 
Crasher 
Crescent 
Crimson 
Cross 
Crow 
Crown 
Crumb 
Crush 
Cry 
Crystal 
Cube 
Cup 
Cupcake 
Dale 
Dancer 
Danger 
Dark 
Dark 
Darling 
Dash 
Dawn 
Deep 
Deer 
Demon 
Desert 
Desire 
Destiny 
Dew 
Diamond 
Dice 
Dip 
Disco 
Diver 
Divine 
Dollar 
Dolphin 
Dome 
Doom 
Dove 
Dragon 
Drake 
Dream 
Dreamer 
Drink 
Drop 
Druid 
Drummer 
Duck 
Duke 
Dusk 
Dust 
Eagle 
Earth 
Echo 
Eclipse 
Effect 
Egg 
Escape 
Eye 
Fairy 
Faith 
Falcon 
Fall 
Fan 
Farm 
Father 
Feather 
Field 
Fighter 
Film 
Finder 
Fire 
Fish 
Flake 
Flame 
Flash 
Flight 
Floor 
Flower 
Fly 
Flyer 
Force 
Form 
Fortune 
Frame 
Free 
Friend 
Frost 
Fruit 
Future 
Gait 
Galaxy 
Game 
Gap 
Garden 
Garnet 
Gate 
Gaze 
Gazer 
Gem 
Ghost 
Gift 
Girl 
Glass 
Glimmer 
Globe 
Gloom 
Glory 
Glow 
Goal 
Goat 
Gold 
Grace 
Green 
Griffin 
Ground 
Growth 
Guard 
Guardian 
Guest 
Gum 
Habitat 
Hair 
Hall 
Hand 
Harmony 
Harpy 
Hat 
Hawk 
Hazel 
Head 
Heart 
Heat 
Heaven 
Herb 
Hero 
Hill 
Hollow 
Home 
Honey 
Honor 
Hoof 
Hope 
Horse 
Hour 
Humming 
Hunter 
Hurricane 
Hype 
Ice 
Icon 
Idol 
Ie 
Ivory 
Jasper 
Jazz 
Jewel 
Joke 
Joker 
Joy 
Juice 
Jump 
Jumper 
Jungle 
Juniper 
Kangaroo 
Keeper 
Key 
Kick 
Kid 
King 
Kiss 
Kite 
Knight 
Knock 
Koala 
Lady 
Lake 
Land 
Lavender 
Leader 
Leaf 
Legend 
Lemon 
Less 
Letter 
Liberty 
Life 
Light 
Lily 
Lime 
Lin 
Ling 
Lion 
Live 
Log 
Loop 
Lord 
Love 
Luck 
Lucky 
Lush 
Ly 
Machine 
Madness 
Magic 
Man 
Mane 
Maniac 
Mare 
Mark 
Maroon 
Mask 
Masked 
Master 
Matter 
Maze 
Meadow 
Melody 
Melon 
Memory 
Metal 
Milk 
Mind 
Mint 
Mirror 
Mist 
Mocking 
Mode 
Moment 
Monster 
Moon 
Mother 
Mountain 
Movie 
Music 
Mystery 
Mystic 
Myth 
Nature 
Nebula 
Ninja 
Nova 
Novel 
Nugget 
Oak 
Oasis 
Ocean 
Octopus 
Omen 
Onion 
Orange 
Orb 
Orchid 
Osprey 
Owl 
Pair 
Paladin 
Panda 
Paper 
Park 
Part 
Party 
Path 
Peak 
Pearl 
Penguin 
Pepper 
Peridot 
Petal 
Phantom 
Phoenix 
Pie 
Piece 
Pine 
Pink 
Pirate 
Pixel 
Place 
Plan 
Planet 
Plant 
Play 
Pop 
Potential 
Power 
Price 
Prince 
Princess 
Promise 
Proof 
Pumpkin 
Punk 
Purple 
Purpose 
Quake 
Quartz 
Queen 
Quest 
Quiver 
Rabbit 
Racer 
Rain 
Rainbow 
Rambler 
Range 
Ranger 
Raspberry 
Ray 
Reader 
Rebel 
Red 
Respect 
Rest 
Rich 
Rider 
Ring 
Rising 
River 
Road 
Robin 
Rock 
Rocket 
Role 
Root 
Rose 
Row 
Royal 
Ruby 
Runner 
Saga 
Sand 
Scout 
Scroll 
Secret 
Seeker 
Sequoia 
Set 
Shade 
Shadow 
Shell 
Shelter 
Shimmer 
Shine 
Ship 
Shore 
Shout 
Shy 
Signal 
Silence 
Silver 
Singer 
Sister 
Sky 
Smash 
Smoke 
Snap 
Snout 
Snow 
Solid 
Solo 
Song 
Soul 
Spark 
Sparkle 
Spell 
Spice 
Spider 
Spirit 
Splash 
Spot 
Squirrel 
Stallion 
Star 
Steel 
Step 
Stone 
Storm 
Strawberry 
Stream 
Strider 
String 
Sunrise 
Sunset 
Surfer 
Surprise 
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prospitsdream · 1 year ago
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achrananth · 1 year ago
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Art for Crystalanachronysms by SolusLunes. I've been a massive fan of SolusLunes' stuff for years, so making art for his track on the new LOFAM album was a dream come true!
Starring Aradia, floating above an abstract plane loosely inspired by the Land of Quartz and Melody.
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xenosandneos · 2 years ago
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all of these are from homestuck
gender based off Land of Pyramids and Neon
gender based off Land of Tombs and Krypton
gender based off Land of Mounds and Xenon
gender based off Land of Quartz and Melody
gender based off Land of Sand and Zephyr
putting in separate asks so it's easier -🦔
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LOPANgender (LOPAN - Gender) / Pyramidsandneongender (Pyramids - And - Neon - Gender)
A gender related to Land of Pyramids and Neon from Homestuck
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LOTAKgender (LOTAK - Gender) / Tombsandkryptongender (Tombs - And - Krypton - Gender)
A gender related to Land of Tombs and Krypton from Homestuck
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LOMAXgender (LOMAX - Gender) / Moundsandxenongender (Mounds - And - Xenon - Gender)
A gender related to Land of Mounds and Xenon from Homestuck
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LOQAMgender (LOQAM - Gender) / Quartzandmelodygender (Quartz - And - Melody - Gender)
A gender related to Land of Quartz and Melody from Homestuck
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LOSAZgender (LOSAZ - Gender) / Sandandzephyrgender (Sand - And - Zephyr - Gender)
A gender related to Land of Sand and Zephyr from Homestuck
Hope you enjoy :D
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tournamentstuck · 3 months ago
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Masterpost
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derseprinceoftbd · 1 year ago
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fanonical · 1 year ago
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29pageshomestuckeveryday · 2 years ago
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Homestuck, page 2,189
Aradia: Enter.
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You enter the Medium, taking your place in the LAND OF QUARTZ AND MELODY as the MAID OF TIME. Meanwhile, your client player has been exploring another world. The blue blood has a present for you. The present cannot be duplicated via alchemy at this stage of the game. It would cost too much grist, a detail which this player had not been aware of. The player would have to progress to the second gate of their own world, arrive through the gate above your hive, and deliver it in person. Facilitating this delivery was one of the reasons why it was important for you to enter second.
Author commentary: Equius demanding that Nepeta be on the blue team now makes a little more sense. (Aside from the fact it's probably what he wanted anyway as a controlling asshole, but still.) He knew she needed to function as Aradia's server player, while he was busy functioning as Aradia's client. I guess in Aradia's estimation Nepeta was among the least likely to make a big deal about Aradia's ghost status, and she's the confidante of Equius, who also knows. Here we also zip to the future to check out Aradia's land, and learn of her Maid of Time designation. Quartz and Melody correlate with her Time aspect. Quartz is used in clocks. As for melody, there are giant music box pieces everywhere, probably always turning their great brass columns, churning out creepy melodies that reverberate throughout the land. There's a little music box in her hive ruins there, which she's probably had for a long time. A little clue about destiny for her younger self to consider.
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thewertsearch · 2 years ago
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Ah, I think I get what you mean now! Well, let's take a few guesses as to what some of the other troll Lands might symbolize.
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Karkat's Land conceals oceans of red lava under a grey haze. This one pretty much speaks for itself.
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Vriska is obsessed with victory, symbolized by Treasure. The Maps might represent her constant search for an optimal strategy - she's always looking for the best way to win. The pirate-like aesthetic of her Land also brings her FLARPing campaigns to mind.
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Feferi's Land literally spawned her inside a fishbowl, and we've already talked about her relationship with freedom. I'm still not sure about Dew or Glass, though.
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Nepeta's saccharine Land is a little hard to read. It's not just LOLCAT in name - the place's architecture has a cutesy, feline aesthetic. Nepeta is cute, sure, but I don't think a Land's symbolism would be quite that surface-level. I think both Nepeta and LOLCAT still have some hidden depths to reveal.
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Gamzee's Land seems to be pretty obvious- it symbolizes his religion, and, more generally, his attitude to life. I guess it's saying a little more than LOLCAT, but I still think we need to see more of Gamzee to understand what's up.
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Terezi is a girl who's been reading people her whole life - and her Land is, very straightforwardly, a gigantic brain that she has to study. It's clearly playing on her Title, something I think all Lands are designed to do. Some associations are just more obvious than others.
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Aradia used to like music. The Land of Quartz and Melody is a reminder of the person she used to be - and might become again.
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Kanaya's Land is corrupted, so we don't know its full story yet. What we do know, though, is that it's a land of rays - and Kanaya likes the light, in more ways than one.
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Yes, Brains feel like more of a Mind thing - but I think paring it with a trait that evokes destruction says something about how Sollux sees himself. His psychic powers destroy everything around him, including the people he loves. Plus, he used his intellect to program Sgrub, thinking he was saving the world - and look how that turned out. The symbolism of LOBAF might be one of the most tragic on this list.
I can't think of any symbology for Tavros or Equius's Lands. I suppose Equius has a reputation for silently watching people, so a land of Silence makes sense - and I can see how each of their Aspects fit in - but I can't really relate these Lands to their personal narratives.
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regalfairytaleacademy · 2 years ago
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Welcome to Voguefleur !!
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Voguefleur was founded on the Self-confident of the Fairy Princess of Galaxies. The students in dorm are talented in fashion, accessories making and sewing. But some are have a knowledge of gemstones and know how to clarify the problems.
It is the oldest of the seven dormitories. It's located near the ocean, with large, colorful crystals sticking out of the earth on a lot of land around the dormitory building. There lived pixies, responsible for collecting beautiful stones during the harvest.
Voguefleur is predominantly seen as an extremely sunny place where it never rains. Nevertheless, there is so little rain.
Building
The architecture is featured on the Fairy Princess of Galaxies' palace. The glasses on windows always reflect warm light to indoor of every rooms. All windows are shine like glitter when sunlight appears. The towers on either side of the building their boutique and fashion museum.
Garden - It has two fairly large fountains at the outdoor. The flowers in the garden are planted by the flower pixies with seedling the magic crystals. Some are grown by the rarest Diamond Seeds from the Melodie Kingdom. The most special is these flowers are magically blooming with jewels on the next day.
Étoile Scintillante Boutique - It locates to the left of the dorm building. There is a golden sun decorated door. It used to called as "Scintillare le stelle" but after appear with the policy from the school. This place founded by Celine, when she was freshman, that once is an abandoned large room.
After reconstruction, there are two floors inside; the first floor is a display area for clothing and shoes, and the second floor is a display area for accessories.
Ballroom - It is where students take dance training and practice for performances.
Lounge Room - The place for students to charge their energy. The furnitures are featured in the 19th century and the tea set are modeled as antiques. There has a fireplace for them to gather around the warm fire on cold weather.
Fashion Museum - The place where locates the right tower of the dorm. They can find some inspiration for fashion designs in there. There are many pretty dresses display without glass, and reflect their prettiness by the warm light.
The famous dress is the Fairy Queen's ball dress. It also the gown for her coronation.
Those clothes had casted with the age change spell. If anyone dares to take off the mannequin thing. When the light of the thing removed flashes, the person turns back into a 3-year-old baby.
For that matter, it keeps happening to people who try to steal from mannequins, and students have a hard time babysitting until the spell wears off.
Aviary Tower - Where has many doves that the king quite fond of, but oftens let them fly free in the special room in the dorm building. Ariel is a caretaker of the tower and take a duty to feeding doves. It set on the third floor of the tower.
Universe Hall - It is a secret room which is the Fairy Princess of Galaxies' favourite place. It was discovered by one of the students while walking around the dorm boredly.
It is a large circular room with a large spinning displaying of the galaxies. There is a large bright orb at the center of the display and from it are golden branching vines where different colored orbs hang from. The walls are dark but with the starry night sky. The main source of light actually comes from the spinning display itself.
The door that leads to the room is less elaborately decorated. A pale wooden green color, on it is the sun with seven petals that represent a sun's rays, and a crescent moon diagonally below the sun. By simply pressing the center of the sun, the "petals" spins and once it stops, the door opens.
Celebrations
Fairy Fashion Day - It supposedly to celebrate by students of Voguefleur, until for a well-known fashion critic coming the college. At the same time, this also celebrated by the citizens of Queendom of Quartz in country.
Queen for the Day - It is event for celebrate the reunion of the students. It is also a coronation for dorm leader. Dorm leader shall take responsibility to agreed students' advices and better make sure didn't being arrogance ownself on duties.
In this events, dorm leader shall throw a banquet for students and they also allowed to take walk around the garden.
It has games but those are test for their IQ and EQ.
"Enchanced Mirror"
* Compared to the leader position test.
"Crown in the Labyrinth"
The crown was set in the maze but was stolen by the dark pixie.
The participants must daring enters within the halls then arrives at the circular room where they found by a Minotaur they need to face off, in the attempt to get the crown from dark pixie.
Soon as get the crown, they have to leave the labyrinth in hurry or not will be stuck forever.
Each mazes has old treasure chest in the corners. Some of inside are a ball of magic yarn (the object to unravel their way to escape the labyrinth), others are useless things.
"Defeat the Glutton"
A last game for students to find the way defeat the Glutton Giant unleashed by the magic book of the creatures that make chaos in the fake banquet.
The giant to be almost indestructible and cannot be hurt by any direct attack from the outside. It has a weakness is he can be destroyed by any attack from the inside of his body. However this way was covered in secret by the leader so students won't be cheating in the game.
Birth Jewel Day - It is only on student's birthday to get their own birthstone. What in the book of Sun Kingdom said those jewelry has "magical meaning" and wearing birthstones brings "magical gifts." From January to December the birthstones follow:
Garnet - courage, confidence, protect from sadness
Amethyst - heals body and soul
Aquamarine - peace and helps communication
Diamond - strength, bravery
Emerald - happiness, success
Moonstone - friends/family harmony, attract new friends
Ruby - good luck, leadership
Peridot - creativity, patience
Sapphire - magic, protection, friendship
Opal - beauty, imagination
Topaz - good dreams, connect to the universe
Turquoise - good fortune, happy home
Dorm Wear
The dress code for dorms must be Royalcore, Victorian or Classical Era. Accessory must be in the shape of a star, moon or sun. Also allowed to add ribbons and the birthstone they already have.
The fabric colors followed the palette.
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Note: You can add any colors for details
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