#kojima is fucking with us with his last trailer
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sanctaignorantia · 8 months ago
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Talking about things the trailers don't say, which means talking about the voices inside my head that won't shut up.🥸
It's going to be long, sorry...
When I watched the first trailer I first thought that this scene referred to a beach…
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Well, it was all going wrong and the sixth extinction was the last, what if the beaches dried up? Anyway, what if this means by which people crossed over to the plane of the dead literally ceased to exist? Without water there's a big desert and nothing else. So that's what I thought, what we see is a beach, but whose beach? And then we had the coffin and the coffin is Higgs. But it didn't make much sense because Higgs would be trapped on Amelie's beach because of his fight with Sam, we heard the gunshot but we didn't see a body, where the fuck is Higgs Monaghan? Amelie kicked him off her beach, probably… BUT WHERE? If Higgs' beach is a vast expanse of sand, just a beach with no sea, then what the fuck?
Ok but I also thought of something else at the same time, like "why are they walking towards this portal?" - because it's definitely a portal and no one will tell me otherwise. And also an entrance to somewhere. These rock formations are definitely new material.
Do you remember the information we received from the Novelist's Son and the Spiritualist?
This is the part where I believe DS1 already contains a lot of spoilers about what will happen in DS2 VS what Kojima actually rewrote, I don't think he changed the basic constructions of the game but rather modified something here and there, when he says he "rewrote the story of the second game" I don't believe it's literally the whole story, you know?
Returning, the Spiritualist and the Novelist's Son give us information about portals and space/time travel and other forms of travel to the Beach.
I Saw Space in a Gourd (Novelist's Son)
Mr. Sam Bridges, Can I tell you a story about something that happened recently? I was preparing dinner when all of a sudden my beloved gourds popped into my head, and I just had to go take a look. Do you know what I found when I got there? The most marvelous specimen I ever laid eyes on! It was bigger than me, I swear! And while I was standing there, admiring it, I suddenly realized I was somewhere else. Inside of it! And I was a tiny baby! A tiny baby in a great big gourd world! I grew up there, became an adult, and eventually, gourd world had a Death Stranding of its own. So what did I do then? I shared gourds with all the people of gourd world, and they shut the BTs up inside them, and set them all on fire. Gourd world was safe, and I had saved it! But just as I was basking in the glory of it all, I woke to find myself back in the kitchen, and the pot boiling over! While I’d been living a whole other life in gourd world, only a few minutes had passed in this one! Sure, you could call it a daydream, but to me, it couldn’t have been more real. Has anything like that ever happened to you?
Prepper Interview: The Spiritualist
No one has been able to explain the Death Stranding, and I doubt that anyone ever will. Certainly not with science. Science is only suitable for observation. Measurement. "Objectivity." You can observe and measure as much as you like, but it will bring you no closer to an understanding. Sometimes, you need to expand your mind and open your heart. Seek the souls of the dead. Listen for the waves on the Beach... In antiquity, there were no barriers between the realms. People moved freely between the Earth, outer space, and the world of the dead. What are myths and legends if not records of these journeys? My research has only confirmed this. The pyramids of Egypt and Mesoamerica, the Nazcaan lines, Stonehenge—all gateways built by humans in order to access the Beach. Surely you can see that the wisdom of the ancients has never been more relevant?
I would count what the Spiritualist says as basically true because, let's see, it's the Spiritualist and DS is basically about that too. But looking at this arc and imagining a portal after all this information doesn't seem so absurd to me. And then you ask me why I quoted the Novelist's Son's email about the gourd?
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Well, a chrysalis and a sarcophagus easily remind me of these gourds too and then we'd be talking about Higgs and Elle Fanning's new character and if both are connected, then portals and enclosures of this kind are no surprise.
We would still have Lou's pod as a form of communication, I don't know how these items work to talk to the dead, because I definitely use other means to talk to them, but they exist in various cultures, right? So we'd basically have 1) a means for time/space travel and the world of the living/dead like the coffin and the chrysalis and also 2) the pod as an item with which it's possible to communicate across planes. Who will know? I'm going to open Kojima's head and feed on his brains to find out.
The Spiritualist also tells us how the Egyptian artifact we gave her made her travel not only to the beach, but also into space, which reinforces her previous document. She also reassures us that the pyramids were portals. So let's assume that there are other ways to access the beach and that perhaps Higgs has discovered them or even knew about them (you handsome son of a bitch).
I would add the observation of rereading the information with the Evo-Devo Biologist because she says some things about tar as well and how it is used not only to search for things from the past but is also a means of creation, and we have exactly that about Chrysalis in trailer 2.
"Please understand, Sam... We never ment to string you along."
My brother in Christ, what's wrong with Fragile? She gives the mask Higgs wore to Sam in DS1 wanting him to tell everyone what happens when you wear a mask and we don't need to explain what that means, the lying, the hiding, the omission, Fragile was betrayed by someone she trusted and the first thing she does in DS2 is accept things from someone who is ANONYMOUS. Darling???
This may be a question of translation and the fact that I'm not fluent in English, but to me it clearly says that Sam has been tricked or Sam is feeling tricked or being tricked by them. What would Fragile and Drawbridge have to hide from Sam? That's not a good idea, not after all. Higgs knows things about Lou that Sam doesn't. Fragile with the Drawbridge calls Sam to help them and says it will help him and then there are more lies behind all this? More manipulation? More masks?
Let's go back two lines:
"If you wanna answers, you're gonna have to find 'em yourself. But.. The ones you do find-- well that pain you nurse… will only get worse. Sam the man, in the dark. About everything." (i can hear troy's voice echoing in my ear, ooooh)
I really hope Higgs is talking about the answers about Lou, because if it involves anything else with Fragile, Drawbridge and what else we'll have new, well… we're fucked. Higgs would come out as something like "I've at least always been honest with you, Sammy boy." *smiles like a crazy*
"Don't forget. Coming on this expedition was meant to help you to find the strenght to carry on. And you have. We all know you've got this. Now it's time to finish the journey, Sam."
I wonder why Kojima cut out these lines, Higgs implying that the answers will be painful and that only Sam can find them, which tells us that perhaps asking for or hoping for help is in vain. Then there's Fragile, confident that Sam at Drawbridge's side is exactly what Sam needs, but since when does Sam accept others telling him what he needs? Even Fragile? And why doesn't Fragile seem the least bit sad about Lou's death when in trailer 1 she basically witnesses the girl die? (I've already said something about Fragile taking care of Lou here.)
"I was there. I saw her home. And it was a hellhole."
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If Sam is talking about the Chrysalis Girl, how on earth was this girl living alone in a hellish place? Was she inside the chrysalis when he arrived? Was the chrysalis her protection? Was this hellhole like this because of her? Did anyone ever ask the girl if she was a demon?
I recently read someone talking about how Higgs might be being manipulated, but what if Fragile is too and that's the lie she tells Sam? What if the person controlling Higgs is the same person manipulating Fragile?
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mysteriouslybluepirate · 11 months ago
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QUICK GAME OF THE YEAR REACTION POST:
sorry for anyone who follows me for ofmd(ive been ofline due to work+school+writing 2 ofmd fic due Dec 15th), but really quick, here's my general thoughts about my Other unhealthy habit besides writing about gay pirates!! I love gaming and this year was STRONG, so I have THOUGHTS. This is my superbowl.
Rants first:
Pizza Tower was robbed for breakout indie. By a Mile. It had 40k community reviews compared to the winners 2k. The winners were an offshoot indie company that made fuckimg LIMBO. One of the games that started the indie scene vs. a passion project between friends. All the music is being written by 1 guy with 2 developers on the game. Pizza Tower released in the first few months of 2023 to a huge breakout fandom vs. Cacoon that just came out a few months ago. I think indie needs to be more community vs. reviewer based, as the community is selling the game to future fams vs. Games Journalists. I loved Pizza Tower, but it's not a pretty game the journalists choose. I loved it, from its fast-paced music to 90s cartoon art to challenging gameplay, and it sucks that this fan community will be the people that review bombed cacoon. To me, it feels like the last of us 2 winning everything a few years ago. No hate to the devs. But damn.
-I fucking hate Hideo Kojima. I generally dispise his work as it feels like he's afraid to create 'lesser' art and uses his influence to hang out with celebrities. I think death stranding is sloppy, and most of HIS work in the Metal Gear series is dumb. His action feels slow, and his plots vaguely empty. So when I saw a more psychological horror game with his studio slapped on it(a genra you need to be VERY careful with), i wasn't happy. HOWEVER. I admire the fuck out of Jordan Peele and his version of a more sociological horror. Of systems and society and PEOPLE influencing our horror. Of what being an outcast means. So we're combining a successful studio with money and a writer who hopefully can toe the line between offensive mental health tropes and the fiction of the universe. I was fucking SQUEALING when Peele came out. (If he's a shit head, I apologize in advance). This could be a story based game that grabs me.
-please limit all announcers to a standard time frame. They should be as pressured in their speeches as the winners.
-E3 is gone. This is why there are so many announcements and adds for games va time for awards. Can we please create a separate indie vs. AAA show to highlight indie general beyond farmlife/pretry games. I want indie horror and other smaller genre to get recognized.
(Also fuck Neil druckmann for being a POS)
BG3 getting Game of the Year: spent 300+ hours playing BG3. Replaying acts 1/2 with around 5 different Tavs who never beat act 3(thanks to anxiety of finally ending a story). Romancing Karlach, Shadowheart and Astarion(dark urge). As a dragon age fan, this is the best RPG in that style I can ask for. I am delighted with every award it got, and will cherish this game for years. The dark urge 'good' playthrough featuring a plot that inspires me to this day.
Games I need to play right now apparently.
I thought Alan Wake 1 had a bad story but apparently Alan Wake 2 is right up my alley. A better horror game with better story and unreality and pushing the medium of video games. Which is my shit. I also need to understamd that dance montage. (I want to see why this won story over BG3, BG3 takes into account player action. Why did this win over 100s of hours of story content?)
The Finals. I can't stand battle royal/rainbow 6 esk games in general, but the attitude and destruction looks fun, and it's free. So fuck it.
Hi-fi rush! No clue what it is but it looked lovely and up my alley!
New stuff to look out for
That game based on Journey to the West. I was freaking out the entire trailer. I feel a long form game is the perfect way to adapt the legend. I loved watching Ellen ring and can see this become a comfort streaming game to watch.
'BLADE'- GAME???? FUCK YEAH! I was so hyped when I put the pieces together. I'm thankful for my time in the marvel fandom but I'm happy Blade was mostly ignored and we'll get a passionate team creating what will likely be a game with Batman Arkham style combat.
Free God of War DLC looks amazing, and as a rogue lite fan, I'll love to watch the story unfold online
Lost Records- from the life is strange people, is my shit. I will play it.
I finally get to play my dad's favorite Sega games with this remaster!!! All 5 look amazing.
Any Syardew Valley, Elden Ring or Hades like game. Love that shit.
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absolutepx · 4 years ago
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So I've been playing Death Stranding lately. Wait, that's not what this post is about. Well, it kind of is. Hang on. What is Death Stranding about?
A: Norman Reedus getting bare ass naked B. Sneaking around ghosts with the help of your sidekick, an actual baby C: Carrying 50 Amazon packages up a hill while trying to not topple over D: Waking up in the morning and drinking 5 Monster Energy™ for breakfast
For those following along at home, the answer is actually none of the above. Despite the set dressing being bizarre to the point of near absurdity, what the game is actually about, like thematically, is actually really simple.
See, the development of Death Stranding was actually quite a trip. Hideo Kojima is the video game world's equivalent of an auteur director. He has a very recognizable personal style. It's thoroughly horny – he caught a bunch of shit for the design of Quiet in MGSV, but like, a lot of Kojima characters are just -like that-, including the dudes. Also, this is going to possibly be important later.
Anyway, so Kojima was going to do a rebootmakequel of Silent Hill, and the demo actually made it to the PS store and I could actually write a whole side essay about why P.T. (it was called P.T. for some reason btw) was brilliant game design for how it used the same hallway over and over and it was somehow beneficial to the overall feeling of horror. So Konami it turns out kinda sucks nowadays and they like, fired Kojima (they were huge dicks about it behind closed doors, too) and scrapped the project and kicked him out on the street and kept the Metal Gear series which was his baby (literally the baby in the sink in P.T., he snuck a bunch of messaging about the Konami situation into the demo like a breakup album) and Kojima would go on to form his own studio and poach some of the people who worked with him to boot. So the thing about Kojima is this: he's got a reputation for already putting some wild shit in his games, like a ladder that takes like 10 real time minutes to climb in MGS3 for dramatic effect, and a boss in MGS3 that summons the ghosts of all the people you were too lazy to stealth past and killed, or a sniper battle with a really old guy that he wanted to have last two weeks or some shit until he died of old age but he was "told that "this was impossible and not recommended." That is a real quote I just looked up. So he's coming off the heels of making this hugely successful game with MGSV and the hype of the P.T. Demo and he fucking, he like took all the people that were going to be working on P.T. Along like Guillermo Del Toro was going to co-write it and Norman Reedus was going to star in it, and he's like, I'm going to make this game called Death Stranding. And the first trailer comes out for it and it's completely nuts. Norman Reedus wakes up naked on a beach crying with a baby and there are floating people in the sky? So we're all like hooooooly shit, there's no one to tell him "this is impossible and not recommended" anymore. What's he going to make now!?
So the whole time the game is in development I keep seeing these tweets where it'll be like, Kojima and one of his homies smiling with some saccharine message about being spiritual warriors and changing the world. And not just Del Toro and Reedus, there was Mads Mikkelsen (another guy Kojima puts in the game just because he apparently loves him), and the band Chvches, and also like, Keanu Reeves at one point? You know how everyone has just kind of accepted that Keanu is a being of light? Here he was endorsing Kojima. The hype was pretty confused and frantic.
The game eventually comes out. A lot of game journos hate it because I think there was this expectation it was going to be, you know, less weird and have more of the conventional structure of a video game. That's not to say the average gamer wasn't also dismissive of it, but I think on the ground level there was more of an understanding that like, yeah, Kojima just be like that sometimes.
Because the game was a timed console exclusive and your homie don't play like that, I spent the first year or so cautiously viewing Death Stranding from a distance. I wasn't sure I was going to like it – except for being really impressed with P.T., I wasn't actually a big fan of Kojima's games as games – but I -was- sure that I was going to buy it, because of the way Konami fucked him over, just out of support. And the shit I was hearing was really out there. The primary mode of gameplay is just delivery packages. You collect Norman Reedus' bathwater and pee and use it as grenades. You get a motorcycle that looks like the one from AMC's The Ride with Norman Reedus, and when you sit on it, his character in the game says "Wow, this thing is like the one from AMC's The Ride with Norman Reedus!"
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But I didn't really want to know that much about it. Something has that much fucking crazy person energy, you want to go in mostly blind, right? So maybe people just weren't talking about this, or maybe I wasn't seeing it, but then I watched Girlfriend Reviews' video about it and they came right out and said it (link provided if you want to hear Shelby say it more articulately than me):
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Death Stranding is basically about the exact opposite of Twitter. It's about remembering how to be kind to each other, how to reconnect in a world where people are so often hostile to each other by default. Prophetically, it's about a world where people are afraid to go outside or touch other people and how damaging that is. It's not a game about carrying packages, it's a game about helping people by being brave enough to walk through a wasteland carrying their burdens because they can't. It's about rebuilding the lost connections between people, about restoring roads and giving people hope. I bet, for Kojima and the people close to him, it's about how to answer hostility with compassion. You can't kill people in Death Stranding. You can and are absolutely encouraged to fucking throw hands with people sometimes, but all the tools and weapons are nonlethal. So I think Kojima took all the Twitter heat he got over the Quiet nontroversy, and all the feelings of isolation he had from Konami separating him from his team during the end of the development of MGSV, and all the support and encouragement he got from his bros Del Toro and Mads and the rest, and decided to channel that into making a game that was a statement about all of it. And sure, it's a little heavy handed, and sure, it's a little saccharine, and sure, the gameplay sometimes borders on miserable in service of creating emotional payoffs. For me, especially in 2020, this message is a huge success. Social media should be an opportunity for all of us to feel more connected to each other, yet primarily it feels like one of the main forces driving people apart. Why is that? Why is the internet of today such a hostile place? I'm old enough to remember web 1.0: I can haz cheezburger memes; YTMND; the early wild west days of Youtube... What happened to us? I've thrown the blame at Twitter in the past, and I think the architecture of the user experience on Twitter is absolutely a big piece of the puzzle, because it fosters negative interactions. But in terms of the behavior, people have observed that 2018 Twitter was actually almost exactly like 2014 Tumblr. (For the record, Tumblr is now one of the chillest places left on the internet, because so few fucks are left to give.)
I think part of it is the anonymity. The dehumanizing disconnection of the separation of screens and miles. Louis CK, before he was cancelled, had a great point about cyberbullying, and why it's so much more savage than kids are IRL. When you pick on someone in person and you are confronted with seeing the pain you caused them, for most sane people it causes negative feedback and you become disgusted with your actions and eventually learn to stop being a shithead. Online, at best you can "break the wrist, walk away".
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At worst, you can become addicted to "clout chasing" and the psychological thrill of being cheered on by your social ingroup. It's even worse if you feel like it's not bullying and your actions are justified because whoever you've targeted is a bad person so you don't have to feel bad about what you do to them. This is where reductive, unhelpful catchphrases like "punch a nazi" come in. For every argument, one or both sides have convinced themselves that the other side is subhuman because their beliefs are so disgusting. And sometimes it's even true! A lot of times, especially these days, people really are acting like animals or worse online. Entire disinformation engines are roaring day and night, churning out garbage and cluttering the social consciousness. (Kojima talked about this bit, too, way back in MGS2. As if I wasn't already in danger of losing my thread through this.)
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The human brain was not built to live like this. You can't wake up every morning, roll over and open your phone, and be immediately faced with a tidal wave of anger and indignity. It wasn't built to be aware of fully how horrible the world is at any moment ALL AT ONCE, ALL THE TIME. And you will be. Because of another way that our brain works – the way we are more likely to share negative opinions. And because of the cottage industry built on farming outrage clicks, and because of constant performative activism.
It's not that I don't agree that being informed is important.
It's not that I don't agree that the causes people get riled up about are important.
They are. They absolutely are.
But we can't keep living like this. The constant, unending flood of tragedy, arguments, and hot takes. How much of the negativity we associate with online culture is the product of this feedback loop? What if the rise of doomer culture has been, if not entirely created by, has been nourished and exacerbated by our hostile attitudes toward each other?  Incels and TERFs, white supremacists, radfems, tankies and Trumpers – it seems like on every side of every issue, there are people simultaneously getting it wrong in multiple directions at once and there are more being radicalized every day. They are the toxic waste left behind by the state of discourse. And any hill is a hill worth dying on.
So what am I actually advocating? I don't know. There are a lot of fights going on right now that are important and we can't just climb into bunkers and ignore our problems hoping that Norman Reedus and his fine ass are going to leave the shit we need on our doorsteps. We need to find the strength to carry those hypothetical packages for ourselves sometimes - and hopefully, for others as well. Humans are social creatures. We need interaction and enrichment.
We need love.
So just try to remember the connections between humanity. Try to put more good stuff into the world when you can. Share more shitposts and memes. Tell your friends and family that you love them. Share good news when you hear it. Go on a weird fucking tangent about Death Stranding. Find a way to "be excellent to each other, and party on, dudes."
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wahbegan · 5 years ago
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Death Stranding Enemies
So Beached Things come in three, you heard me THREE different flavors!!! Delicious!!!
Gazers: Floatey umbilical cord-equipped bastards that detect you through sound and can only be seen when you’re standing completely still
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Hunters: The black tar people that first manifest as handprints and then turn into like half-people and pull you into a puddle and drag you away when the Gazers get all (Metal Gear Solid alert sound)
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Catchers: What the Hunters give you to. They’re apparently made of anti-matter, which is why one of them eating you causes a void-out (IRL, if anti-matter and matter we’ve only ever observed lil tiny particles of anti-matter but from what we’ve seen and scienced out about it, anti-matter coming into contact with whatever matter is it opposite of does lead to a burst of energy and mutual annihilation so points for quantum physics i guess that’s the theory behind the void-out)
Catchers seen so far: 
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The Lion summoned by Higgs (apparently that gold shit his mask is made of is Chiral Crystal which can only be found on “The Other Side” which is why he can summon and control a Catcher and do other weird shit), stated by Kojima to be one of the weakest hunters
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The slug thing with a bunch of tentacles comin out of its face glimpsed briefly in a Japanese gameplay trailer, also by size alone i’m guessing a weaker Catcher
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Whatever that ‘uge fucking thing was that ate one of the Corpse Disposal Team 6 guys in that one trailer and caused a void-out
POSSIBLY the fucking gigantic whale thing that i fucking hate more than fucking anything on fucking EARTH thank you for triggering my thalassophobia like a champ Kojima you fucking piece of fUCKI-ahem. But I digress. The...you know what seen in this new trailer, although it doesn’t appear to be made of black tar shit like the others so it’s not totally clear. Also the way the trailer’s cut makes it seem like it’s the “Extinction Entity” Higgs is talking about, but that could just be deceptive editing
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There’s also the....whatever the fuck swimming around in the limbo ocean or maybe more accurately above it, it looks like
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and let us not forget Mr. Growly TentacleBeard One Hoof, whom, as his name would suggest, is currently known only as a growl, a tentacle beard, and one hoof 
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Anyway if those last three aren’t Catchers, strictly speaking, i’d be willing to bet Growly Tentacle Beard One-Hoof and Tentacles the Flying Whale at least are and the BIG fucking whale might very well be, that shot of it in a red sky is just throwing me off, they’re certainly bosses of some form. And yeah i’m almost positive that’s not the same monster. Idk leave me alone. What do you want can you do better asshole
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buttersgra42 · 5 years ago
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Rumination #5
I’ve been enjoying writing these, its a very unusual kind of project. So let’s talk about the Gig Economy and my favorite game of recent memory. 
https://www.youtube.com/watch?v=tCI396HyhbQ
This is Death Stranding. An oddball passion project by acclaimed Japanese Video Game Director Hideo Kojima. I want you to watch this trailer and tell me what you think this game is about. 
If you said to me “This is a game about the Gig Economy, and ultimately the importance of the human condition as it relates to the differences between the body and soul, and also having Norman Reedus throw Poop grenades at conceptually strange Eldritch Horrors” you’d be correct. 
So let’s break it down in detail. 
Sam Porter Bridges (played by Norman Reedus), is a Porter, basically a delivery guy for a post-apocalyptic United Cities of America. His job is to help use his organization BRIDGES (the company that is owned by his mother, who is dying of cancer). The way this is handled is Sam has to trudge all over the ruined United States, delivering important resources (water purification filters, energy conduits... pizza in some cases) to people all over the country. All while avoiding the horrible creatures called “Beached Things” or BT’s which are strange Eldritch Horrors that have broken through from an alternate dimension called The Other Side. There are also rival porters who have gone insane wandering the wastelands, called MULE’s. These people are addicted to the Gig Economy and are ultimately tracking you and interested in stealing your packages as you’re carrying. 
Another major point in the game is the difference between Body and Soul. So allow me to go into an Ian Gratton (trademark) Lore Dump about this universe. SO BT’s are hunting down the dead bodies so they can feed on them, which will trigger something called a Voidout (basically a small nuclear explosion that leaves behind a monolithic crater) followed by something called Timefall (Where a rainstorm brews up that causes incredibly fast aging followed shortly by death). To get around the BT problem, technology has been created called Bridge Babies, or BB’s. These babies can help detect BT’s when combined with a sensory apparatus. These babies are a commodity for Porters. And the babies are ultimately burned alive at the end of a year or else they become “unstable” due to their exposure to BT’s. 
We ultimately meet an artificial person played by Guillermo Del Toro in this game (shoutout to him, he’s cool as hell and I love his work), and he is a person that was developed to be used as a Bridge Baby, but he experienced a malfunction and was forced to oversee the production of BB’s. As a result of the fact he lacks a soul (BB’s are typically raised solely for this task using cloning), he can’t interfere with BT’s and also cannot experience the afterlife. Several other characters discuss this importance through the usage of the Egyptian terminology of Ka and Ba, referring to Soul and Body respectively. 
We also meet two women named Mama, and her twin sister Lockne (both played by Margaret Qualley). Because Mama is the mother of Lockne’s daughter (via surrogacy), her soul has been consumed by a BT (which is another 6 paragraphs to explain how that works) but as a result of this, her soul has been consumed while her body goes on working. Eventually, she instructs the player to hunt down her BT to mercy kill it, so she and the BT (in actuality, her stillborn child) can both move on. When this happens, her soul merges with Lockne (again, this game is FUCKING OUT THERE) and is ultimately able to live a full life as a result of their spirits (broken) and merging. 
Why do I mention this? Because ultimately, I think that we get so caught up in the hustle, it can sort of consuming your soul a bit. Working as much as we do can leave us feeling like soulless mannequins. It takes us reconnecting with each other, and indeed, ourselves (including the shattered parts of ourselves) is just as important as the hustle. 
Death Stranding is an odd game, if you have time, you should definitely check it out. It’s a very unique experience to watch/interact with. It also covers alot of what we talk about in last class. 
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noccalula-writes · 5 years ago
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What are your favorite games and franchises? Top 5?
OH BOY have I got feelings on this subject. 
Please keep in mind - I’m a storyteller and a writer. I fucking /love/ a good story. I DM a DnD game and my biggest weakness is that I don’t often include enough combat because I am so much more interested in telling a story. So for me, there’s got to be an emotional investment for a game to really land. I also hyperfixate like a motherfucker so I often refuse to pick up new things purely because there’s not enough space in my head for them at the time, so I’m slow getting to things as they come out. 
So, I’m first and foremost a survival horror bitch. I cut my teeth on Parasite Eve before I played any others - my mother scrimped and saved and fought her way through Wal-mart back in like 1998 to get me the original Playstation gaming console and Tekken 2 (which was my first PS game, I played it in an arcade near her barber shop as a child - Tomb Raider 2 was my second). The old Playstation discs at that time came with demos for different games, including Metal Gear Solid, which I replayed until I could have done it in my sleep because poverty meant I wasn’t likely to get another game anytime soon. I mention this because the Parasite Eve trailer used to give me nightmares but I was super, super hooked. 
I am a huge Silent Hill fan. Huge. That is a tragedy I could write a whole ‘nother post about, because as excited as I am to finally get my hands on Death Stranding (again, poverty, so it’ll be another minute before we can get a PS4), we’ll never get another SH game again unless some major reconciliation happens with Kojima and Konami, which is unlikely (and also hard to hope for - I’m happy Kojima now has the creative freedom to go as balls to the wall as he wants). 
I am an equally huge Resident Evil fan. I’ve always maintained that my first fandom was The X Files, but my wife pointed out a few nights ago that my RE love started around the same time in the late 90′s, so now it’s a chicken and egg kind of thing. Point being, it’s either The or One Of my longest lasting fandoms/interests. RE and Silent Hill get compared to one another a lot - RE7 did nothing to help that - but they really are apples and oranges to me. Fruit, sure, but two totally different tones and experiences. 
I’ve been a huge Tomb Raider fan for forever - my first high school boyfriend was loaded and bought me Angel of Darkness to come play at his house and while it was def critically panned, I do recall enjoying it - so that’s been fun to get those games remade with updated graphics. I’ve only played the one but the others are def on The List. 
So now that I’ve talked for an hour, my Top 5 fave games ever - 
#1 - Resident Evil 3 I am beyond jazzed for this remake, and a lot of people in the 90′s complained about RE3′s lack of clear cut boss battles, but I don’t know what they’re talking about. The entire fucking game is a boss battle - Jill vs. Raccoon City, and of course, Nemesis, who used to give my mother nightmares and caused me to sleep with a leaf-stabber by my bed for years. Jill is far and away my favorite protagonist in RE; she’s got a resilience of the spirit that somehow isn’t conflated with naivety, which is uncommon in ‘nice’ female protags. She’s savvy but she’s still kind, and she’s committed as fuck to survival - not to mention, as zealotous a Chris and Jill shipper as I am, she and Carlos had hella chemistry and I’m excited to see where that goes (JD Pardo would have made a fuck of a Carlos Oliviera, btw). It was An Experience and it’s forever at my #1. 
#2 - The Last of Us 
There is no comparison for emotional weight in video games, as far as I’m concerned. SPOILERS if you don’t already know the ending (this game came out in what, 2014?) but to me one of the biggest thing in the game’s favor is that the protagonist made the wrong choice. He had an option to potentially eradicate the cordyceps fungus and maybe save the world, turn the tides back for humanity, and with the weight of the world in the balance, he chose to save Ellie instead. It was, on a global scale, the wrong choice - but it was the human choice. It was the thing that a dad who never properly grieved his dead daughter would do for the surrogate daughter he inherited by accident. As for Ellie, there is no other character quite like her in games, and she’s fucking quality LGBT representation, especially considering how little we see queer children in media. I still cry every time, we play this game twice a year like clockwork and every single time, I still cry. 
#3 - Silent Hill 3 
All of SH’s games will have a special place in my heart - and if you wanna talk shit about Downpour, I’ll meet you in the Denny’s parking lot at 11, you better square the fuck up because I will defend Murphy with fists - but 3 is the best, hands down. I felt like it did the best job of streamlining the series’ ... uhm... somewhat complicated lore into something more understandable. SPOILERS: The villains are horrific - the Missionaries strike fear into my heart every time I play, and Claudia eating a miscarried god fetus to become god herself? Fucked up on a level you rarely see. I suppose if you didn’t catch it in the last sentence - your protag Heather vomits up a fetal god late in the game. Yes, you read that right. The best thing about this game though? Heather. I could climb up my feminist soapbox and talk about Heather as a subversion to video game tropes all fucking day - she’s a nonsexualized teenage girl whose father is killed for her character development. She’s self-sufficient, tough but still vulnerable, and hard as nails in a fight. As I might have mentioned a time or six, she also voluntarily aborts a god because Fuck Your Plans, She’s Got Her Own. 
#4 - Final Fantasy X 
Listen. I don’t know how much of this is because of actually enjoying playing the game and how much of it is emotional attachment. As most of you who follow me know, my mother died when I was sixteen. When I was about fourteen, I dated a rich kid who used to bring his PS2 to our very not-rich house and play games for us to watch - the sort of neophyte version of Watching Guys Play Videogames, if you will, which is another rant for another time. He got a Gamecube specifically so I could play RE Zero and Hunter The Reckoning. He was a neckbeard but he was also desperate to keep me from ditching so he did the smart thing and plied my very poor ass with money and food. The #1 game in the watching roster, though, was FFX - and if you know anything about the game, you know how heavily spirituality features into the story. My mother, very caught up in a very Eastern Philosphy Meets Quantum Physics internal seeking about the nature of things, was hooked from the word Go. She used to sit and watch Trey play for hours - we all did, but having her join us and love it that much? Wonderful. Half my memories of this game are both of us crying - crying when Yuna dances to send the souls, crying when Yuna reveals she’s on a suicide mission, crying when she and Tidus fall in love anyway, crying when she sends her Aeons to die in the final fight, crying over ‘the fayts are waking up’, crying when the big reveal about Auron comes up, crying crying crying. My wife bought it in 2011 and I watched her play through it again and while it suffers from the same issue as all FF games - too much filler and weird battle scenarios - it was cathartic. I miss my mom. 
#5 - Resident Evil 6 
Eat my entire ass. You already knew this was coming. I will defend this game to my grave for the fact that we have complex, interesting narratives surrounding female characters who have actual personalities. Was it perfect? No. Did it take RE out of horror territory and move it more into action? Woefully, yes. Is this series deeply problematic for where it chooses to set down your mostly-white protags and have them kill their way through? Big time. Don’t gloss those facts. But it’s got emotional punch in spades and a few weird character breaks that ended up being kind of brilliant - Chris has been so resiliently relentless in his fight against bioterrorism that a major PTSD break was inevitable. Leon would of course risk life and limb to help Helena, even though she implicated herself in something terrible. The icing on the cake to me was a grown up Sherry Birkin, wide eyed and believing like hell in the fight she thought she was on the right side of and getting knocked down only to get back up. Ada’s entire side campaign was brilliant. I hate some of the control choices they made in this game - the running from the Haos scenes near the end of Chris and Piers’ campaign makes me want to eat my own fist - but so it goes with most RE games (until RE4, moving your protag was like driving a tank). Jake and Sherry are My Unsinkable Ship. There are at least six scenes across this game that never get easier to watch - when the bomb hits the city and the cut scene of the mass infections begin, I still get sick to my stomach - and that, to me, is the mark that this game struck a hell of a chord in terms of storytelling. 
This was long. 
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smillingcartoonist · 5 years ago
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youtube
The last gameplay that we possible gonna see until the release trailer and the actual release of the game ! But for some reason they decide to show the most boring aspect of this game, I Kinda understand what they are doing, they are trying not to show to much of the game to not spoil everything for everyone, but at the same time ! they are not really show anything interesting to all those boring normies to be interest in this game ! I don’t give a fuck about that but the game actually need to sell !! 
Even if the game play is boring here, there are some things that are interesting !
Stare to much at Sam crotch and he will punch the camera in anger, now that’s the trivial stuff that I expect from a Kojima game ! The guy haven’t disappointing yet ! It’s weird that they show that ! usually is one of those they let you find for yourself ! and also is some of those thing that appears in those videos 50 things that you miss in Death Stranding and about 40 of those you already see by accident.
According to the automatic translate of youtube (that is not someone that you can trust !) each time Sam connects with the BB he see a memory of him and that the scene with Mads ! I Think that might be a twist in there ! also Mads in his dialogue makes a toast to someone named Lisa ! where is that coming from !?
For some absurd reason, however is playing decide to Sam let piss those four cans of beer or whatever, and made him stop while he had more to release ! what the hell ! that a for of abuse right there !  
When Sam is relaxing in the hot spring, Mama show up next him ! How ?! she said she couldn’t leave where ever she was ! is that just random thing that happens each time you use a hot spring ! I Think that might apply just for the main cast of the game ! you might use a hot spring at some point and look to right and see Guilermo del Toro right next to you ! Man ! this is really weird !
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ethermaster-blog · 7 years ago
Text
Maybe I'm just an asshole,
but I'm beginning to seriously loathe this rabid hatred toward Metal Gear Survive. At first it was just off the backlash of konami axing kojima because he used too much of their money. (80 million, i think it was?. Kojima was paid a salary, so it didnt matter to him how much of their money he spent) but here we are, a year and a half later, and the hearsay and blaming has only gotten worse.
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(Oh for fucks sake, I guess I'm not a "true" fan now. Fucking purists)
What is it about this face loyalty? This die hard dedication? I came off a 2 year old video by Angry Joe just now by sheer curiosity, concerning MG Survive's first trailer back in '16. His first words after it was done was (extremely loudly mind you) along the lines of "shitty ass generic zombie game."
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This asshole with the throbbing red crystal sprouting out of what's left of his head, jumping at the other asshole in a blue parka doesn't seem like a generic zombie to me. Does it seem that way to you? I shouldn't be surprised, people like jumping guns.
Let's look at the flipside of things. What of Kojima himself? Death Stranding certainly looks impressive, I'll give it that, along with its mysterious presentation... But we haven't gotten a shred of gameplay in the last 4 years its been in development, let alone any cohesive narrative, let alone for what the story could possibly be with how eldritch and strange it looks.
We have mads mikkleson (I probably just butchered his name, sorry) as kojimas new David Hayter, if you catch my meaning. Never mind the fact that kojima completely cut contact off from Hayter without explaination when Ground Zeroes was being developed. Interestingly, kojima was hanging out around Hollywood taking pictures of his breakfast and taking selfies with troy baker around this time as well.
We know Kojima basically invented Metal Gear and we love him for it. We know he also wasn't alone. Sure, he was executive, director, and writer, but he didn't make the whole series himself. Concept artists, producers, music, dev team, voice actors, motion capture direction, Kris Zimmerman herself and many of the driving links behind idea solidity weren't ALL him. What about them? Why just kojima? Because he was the face of it all? Because he interacted the most? That seems awfully shallow for a *true fan* to ignore.
If you didn't know, the MG Survive beta was out recently. It ran from the 18th, to the 21st of this month. And wouldn't you know; people (for the most part) seemed to like it.
What I bet most of you don't know is that Kojima only took Ken Imaizumi, a wealthy producer, and Yoji Shinkawa himself, THE premier MGS concept artist, when KojiPro was shut down by konami, with him to Sony.
What about everyone else?
Konamis as-of-yet-unnamed-studio actually retains a good portion of kojimas old team at KojiPro. The reason MG survive feels like a metal gear game is because it is-- its just not a metal gear SOLID game. Konami, while making questionable choices in business, aren't stupid. They didn't completely get rid of the silent hill IP, and they were smart enough to label mg survive as a spin-off. Or did everyone suddenly forget what spin-off means?
Like Metal Gear Acid and Rising, Survive is in the same universe, but detached from the ongoing narrative.
While Kojima can make great games, he has the tendency to let his projects spiral wildly out of control without supervision. And in a perfect world, this would be great-- but such things would cost a company millions of dollars left unchecked. Its partly why The Phantom Pain was as expensive as it was.
Take this with a grain of salt. I shouldn't have to say this, but common sense isn't so common. Play the game yourself and come to your own conclusions. Cast not ye judgement unless proven guilty of sin- or ye be guilty yourself.
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jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima.
Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal. Now this is a game that is mind fucking everyone when it first got announced. The New Death Stranding Trailer Makes As Much Sense As You'd Think.The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. The Death Stranding trailer shown at The Game Awards 2017 was the biggest look we've got at the game yet.
Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday. Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding.At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año. And if the first two were trippy and confusing enough, then this one completely rips the world out from under you. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do. Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding.
And if the first two were trippy and confusing enough, then this one completely rips the world out from under you. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning.The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. Part of the fun of Death Stranding is how inscrutable it is.
Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima.Now this is a game that is mind fucking everyone when it first got announced. The New Death Stranding Trailer Makes As Much Sense As You'd Think. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524. Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal. Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do. Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima. The New Death Stranding Trailer Makes As Much Sense As You'd Think.
Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. Part of the fun of Death Stranding is how inscrutable it is. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding.The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal.
Now this is a game that is mind fucking everyone when it first got announced. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning.The Death Stranding trailer shown at The Game Awards 2017 was the biggest look we've got at the game yet. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two. At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524. Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524. The Death Stranding trailer shown at The Game Awards 2017 was the biggest look we've got at the game yet.
The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. Part of the fun of Death Stranding is how inscrutable it is.Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año.
It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima. The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do.A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning. At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. Now this is a game that is mind fucking everyone when it first got announced. Part of the fun of Death Stranding is how inscrutable it is. Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. The New Death Stranding Trailer Makes As Much Sense As You'd Think.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
Now this is a game that is mind fucking everyone when it first got announced. The New Death Stranding Trailer Makes As Much Sense As You'd Think. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two.
Part of the fun of Death Stranding is how inscrutable it is. Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal. Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday.At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima.
Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524.Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning. Part of the fun of Death Stranding is how inscrutable it is. The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
Part of the fun of Death Stranding is how inscrutable it is. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding. Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding.
Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday. Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524.And if the first two were trippy and confusing enough, then this one completely rips the world out from under you. The Death Stranding trailer shown at The Game Awards 2017 was the biggest look we've got at the game yet.
At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us.A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two. Part of the fun of Death Stranding is how inscrutable it is. Now this is a game that is mind fucking everyone when it first got announced. The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. The New Death Stranding Trailer Makes As Much Sense As You'd Think.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
The Death Stranding trailer shown at The Game Awards 2017 was the biggest look we've got at the game yet. The newest Death Stranding trailer shown at the 2017 Game Awards left us with even more questions than answers, but regardless we theorize what Hideo Kojima's newest game may have in store for us. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning. And if the first two were trippy and confusing enough, then this one completely rips the world out from under you.
Part of the fun of Death Stranding is how inscrutable it is. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two.Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday. Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding.
The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima.Part of the fun of Death Stranding is how inscrutable it is. The New Death Stranding Trailer Makes As Much Sense As You'd Think. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding. Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal. Now this is a game that is mind fucking everyone when it first got announced.
0 notes
jaeame-blog · 7 years ago
Text
An Analysis of the Game Awards Death Stranding Trailer | Death Stranding
Part of the fun of Death Stranding is how inscrutable it is. It should come as no surprise that the longest, most bizarre world premiere in The Game Awards history came courtesy of Hideo Kojima. The New Death Stranding Trailer Makes As Much Sense As You'd Think. Además de dar galardones a los mejores juegos del año; The Game Awards también es una plataforma para que algunas compañía den sus últimos anuncios del año.
Hideo Kojima dropped a new trailer for Death Stranding at TGA 2017 that takes us deeper down the rabbit hole of his dark imagination. death-stranding-keeps-getting-weirder_524. Part of the fun of Death Stranding is how inscrutable it is. Now this is a game that is mind fucking everyone when it first got announced.The plot of the game seems to involve you actively search for more life in the seemingly uninhabitable land. Hideo Kojima's first game since the Metal Gear series has been cloaked in secrecy since its initial reveal.
At the recent The Game Awards 2017 in Los Angeles, Hideo Kojima and the team at Kojima Productions released an eight-minute trailer for the highly anticipated Death Stranding video game. There's no doubt that many are still digesting The Game Awards 2017's reveal of a rather meaty full-length trailer for the enigmatic forthcoming game Death Stranding.Hideo Kojima didn't leave us hanging at this year's The Game Awards and gave us a disturbing and utterly weird new trailer for his upcoming project, Death Stranding. Hideo Kojima's highly mysterious upcoming game, Death Stranding, just got a whole lot more mysterious. A new trailer for Death Stranding was revealed at The Game Awards, and though it was easily the most concrete yet- it was somehow also more puzzling than the last two. A new 'Metro' video game was announced, 'Metro Exodus.' This snowy post-apocalyptic game looks stunning. Well, the third trailer for Hideo Kojima's Death Stranding finally dropped late yesterday. The fact that Kojima signed up to PlayStation and was a no holds barred contract just shows what this guy can do.
0 notes