#kinda end of an era moment and by that I mean this is an IR exam and in undergrad I got a 1st in ir . lol. we are not replicating
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6ebe · 5 months ago
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Can’t believe I’m abt to get a 40% on my final ever uni exam. truly going out with a whimper fr
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thebibliomancer · 3 years ago
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Essential Avengers: Avengers #252: DECIDING FACTOR!
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February, 1985
Who on Earth is strong enough to smash Hercules? Hint: there’s two of them!
Well I have my guess but I happened to guess right so I won’t be sharing. Let’s sayyyyyyyy.... Más y Menos.
Its very rude of DCAU’s Más y Menos to be picking on Hercules. Maybe sí podemos but that doesn’t mean ustedes should.
Anyway.
Last times on Avengers, Vision walked through a null field created by Annihilus and promptly fell in a robot coma and had to be put in a tube. He regained consciousness and Starfox hooked him up to the Titan supercomptuer ISAAC after which Vision started behaving oddly. When half of the Avengers got back from Secret Wars, Vision convinced Wasp to step down as chairman and nominate him. He’s created a second branch of the team in California under Hawkeye’s leadership. He’s pushed the president into making the Avengers chair a member of the Cabinet. He hid Starfox’s secret sexy power from the rest of the team. And just last issue, it was revealed that Vision and ISAAC have built a take-over-the-world-for-its-own-good device with Vision only lacking the will to pull the trigger on it.
So, uh, stuff is afoot.
Vision stuff. And, oddly enough, Doc Sampson stuff.
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Vision is very impressed on seeing what seems to be Doc Sampson’s demo reel and offers him membership in the Avengers.
Doc Sampson turns him down because he doesn’t see himself as hero material and he already accepted an offer to join the faculty of Northwestern University.
Vision: “That needn’t rule you out, doctor! What would you say to heading a new, Midwestern branch of the Avengers? I should think you’re make an excellent group leader!”
Wow, Vision. You’re coming on a little strong there.
Midwest Avengers seems like the kind of thing that would be made up to spoof the expansion team idea, kinda like the Great Lakes Avengers of later. But if Vision seems desperate to get Doc Sampson to join the Avengers, well I think he is desperate.
Vision talked to ISAAC of his frustrations on trying to spread the power and influence of the Avengers. He has his take-over-the-world-for-its-own-good device but he doesn’t seem to want to use it. So he’s trying to repeat the trick with the West Coast Avengers. Sign up more and more Avengers. If you told this era of Vision about the 50 State Initiative, he’d be all over it.
But Doc Sampson turns him down. For the best. God only knows who Vision would have finagled into being on the Midwest Avengers in Chicago.
Doc Sampson: I wonder if I made a mistake in turning down the Vision’s offer? Being part of such a team would have given me an opportunity to observe some highly unusual psyches up close. But, no... I could hardly maintain an impartial detachment in such a situation.
Yeah. A Doc Sampson led Chicago-branch would have been an implosion waiting to happen. And Sampson will get his chance to pick the brains of a superhero team later with X-Factor. He does not maintain an impartial detachment.
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On his way out, Starfox very much wants to discuss this newspaper headline. As he’s from a more advanced space civilization that doesn’t have prejudice probably, this is very baffling to him.
He hasn’t been on Earth long enough to learn that “ANTI-MUTANT FEAR GRIPS U.S.” is Tuesday.
I wonder if it corresponds to anything going on in the X-books. I tried to look it up but the same month as this issue, X-Men was doing a Kulan Gath thing.
Anyway, Vision and Doc Sampson agree that anti-mutant fear gripping things is bad and could tear society apart.
So in case anyone was ever wondering: the Avengers officially think anti-mutant fear is whack.
Anyway, on the mansion’s back patio, Captain America and Scarlet Witch are just having some old friend hangout time.
It’s a nice moment, really.
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Wanda is drinking tea and Cap is just sketching her because they’re comfortable enough friends to hang out in a tea sketch party.
Anyway, Cap is also familiar enough with Wanda to know that she’s well vexed.
And she admits that she’s well vexed by two things. Of course, by the new wave of anti-mutant phobia because it really seems like a cruel cycle where every time people seem like they’re chilling out or there’s a swell of tolerance, it just gets yanked back. A cruel yo-yo of intolerance.
Also, its happening when she’s having personal trouble with Vision. He’s keeping secrets and he has some really extreme moods.
Scarlet Witch: “One moment he’ll be friendly and open, and the next he’ll get so remote!”
I wonder if its possible for Hank Pym’s bipolar disorder to have skipped a generation and somehow been inherited by Vision. That’s entirely not how anything works but I dunno. That sounds like Hank.
Since Cap has been wondering about Vision’s behavior (he and Monica Marvel had a discussion about it in the previous issue, remember?), he agrees to go talk to Vision.
Vision is having solemn thoughts in the mansion’s library, having been upset by the Daily Bugle that Starfox was waving around.
Vision: The world is beset by so much strife. Humanity cries out for peace... Yearns for life and prosperity... but in the end it denies itself that which it most desires! Mankind might never put aside its prejudices. Too many have refused responsibility for their own actions. How can they be expected to save the world? And, yet, who am I -- a synthezoid, an artificial being -- to rail against men of flesh? My encephalatron command chair would give me the power to bring peace to the world... and yet I hesitate to use it! Can I find the courage... make the sacrifice necessary to use that power?
That’s when Cap wanders in to give Vision a talking to. A supportive, helpful talking to.
Since he assumes that what Vision has on his mind is the burdens of leadership, he confides that he knows how tough it can be to have to always make the right decision at a moment’s notice and that he’s here if Vision needs a sympathetic ear.
Vision admits that chairmanship isn’t what he expected. He’s not unaware of the strain that its putting on his marriage. Especially since he insisted that they rejoin the team when Wanda would have preferred to return to their civilian life in New Jersey.
Cap tells him just talk to her more, ya goof.
So this is a very nice conversation between friends and peers that Vision drops a bomb of a totally-a-hypothetical into.
Vision: “Cap, what would you do if you discovered that you could bring peace and prosperity to the entire world... but only at the cost of your personal well being, perhaps of your own existence?”
Cap: “What?!”
Vision: “We have all put our lives on the line many times to stop world-threatening menaces, but it occurs to me that we’ve seldom tried to do anything to cure the world of its ills.”
Cap: “We do what we can, Vision. There are no fast and simple ways to eliminate want or fear.”
Vision: “But what if there were a way to insure a lasting peace to the world, to bring about a new golden age? What if you could only bring it about by sacrificing yourself? What if you could make the world a paradise, but you could never enjoy it yourself? Could you do it?”
Cap: “It pains me to say this, Vision, but I honestly don’t know. I don’t believe I could know unless the situation actually presented itself. Life should never be given up lightly, but... if there were a way to truly save the world... I’d like to think that I’d make the sacrifice. But I’d have to be certain that it would work!”
Vision: “Yes... Yes, there could be no room for doubt.”
I do really like the slow unfolding of whatever Vision’s Supervillain Actually Its Well-Intentioned plan is. His doubts and how he poses a very specific hypothetical to Cap to see what The Iconic Avengers Leader thinks.
At this point my guess is that Vision is going to turn himself into a supercomputer like ISAAC to take over the world, for its own good. Since it was apparently inspired when he was plugged into a supercomputer and was running the mansion.
Anyway, Wanda runs in and interrupts the totally-a-hypothetical discussion with big, alarming news that their house from the Vision and Scarlet Witch series is on fire.
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That’s rough.
By the time Wanda, Vision, and emotional support Captain America show up, the ire is unstoppable and the firefighters just let it burn down.
That’s rougher.
Later, Vision and Wanda pick through the smouldering rubble.
And worse of all, this wasn’t a random electrical or grease or magic fire. It was arson. And the arsonist even called the cops to make sure everyone knew it.
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Scarlet Witch: “So! I should have known! The blind, unreasoning fools! Do I have to fight them for the rest of my life?!?” This is so maddening! Losing my temper won’t bring our house back... all I’ve done is frighten the neighbors. That’s always been the biggest problem in being a mutant... No one will let you act human.
=(
Some random bystanders basically gloat that the “weirdies are finally leaving” causing Captain America to go off.
Captain America: “For your information, mister, those ‘weirdies’ have saved your hide a dozen times over! They’ve fought and bled so you could have a home!”
Bystander: “N-now hold on, Cap! Me, I don’t have anything against ‘em... but why’d they have to move into my neighborhood? I mean, all our houses coulda caught fire from that blaze! This never woulda happened, if they hadn’t moved here!”
Captain America: “Mister, today somebody decided that he didn’t like mutants. Tomorrow, maybe someone will decide he doesn’t like blacks... or jews... or you! We’re all in this together. The American dream has to be there for everyone, or it can never truly work for anyone! It’s our duty to do everything we can to make sure it works!”
I doubt Bystander is very convinced. Maybe momentarily shamed. But in an hour he’ll be like “am I wrong about mutants? No, its the tolerant people who are wrong.”
But Vision... Vision has made up his mind.
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Vision: ‘Do I have the right to take over the world for its own good?’
Vision: ‘Moral quandary resolved.’
The next morning, Vision has exciting new terrible news for the team. The US Army Corp of Engineers have dug up Thanos’ secret base in Arizona from his first appearance in Iron Man #55. And despite Vision protesting how dumb it is to poke unknown alien technology in hopes of finding a cool new weapon for America’s strategic arsenal, the Department of Defense is having the army poking unknown alien technology in hopes of finding a cool new weapon for America’s strategic arsenal.
Captain America: “Blazes! I believe in a strong defense as much as anyone, but the hardware Thanos used is way out of the army’s league!”
Starfox: “Perhaps more than even you can imagine, Cap! My brother Thanos was a ravager of worlds... he coveted power and worshiped death! His hidden base could well hold the means to rip this planet asunder!”
Cool, cool.
Man, I hate it when the US Army blew up the world in 1985 by poking alien gewgaws.
Anyway, Vision did manage to talk the government into allowing a small group of Avengers to act as advisers.
Instead of rounding up scientific geniuses slash superheroes like they did for Bruce Banner’s lab, Vision just selects everyone he has handy.
He says he’d like to assign the West Coast Avengers (who in fairness do have two scientific experets - Mockingbird and Wonder Man, kinda) but they’re busy with an off-panel mission in the Pacific. Just because they don’t have a book doesn’t mean they stop doing stuff.
So instead Vision selects Captain America, Hercules, Scarlet Witch, and Starfox (who in fairness is a great choice since he knows space science and Thanos) and sends them off.
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Yeah. Vision is totally going to get up to stuff while they’re gone.
This foreboding is enhanced when Captain Marvel shows up and Vision tells her he has a special assignment for her.
Vision: “Our deep space monitor has picked up some disturbing signals -- that seems to be emanating from Sanctuary II, the starship which once belonged to the mad Thanos! After the arch-fiend’s final defeat, we left his ship to drift beyond the orbit of Pluto!”
Since she’s the fastest Avenger he asks her to leave at once, fly out to the ship to check it out, and then report back.
So. Light is the fastest thing, the speed limit of the universe. Give or take tachyons which are FTL and also hypothetical. And I don’t know if Captain Marvel can turn into tachyons. Point being, the speed of light is really friggin fast but the universe is really friggin big. Even something as ‘close’ as our solar backyard where Pluto is located is 4.9 billion miles away and takes light 4.6 hours to get there from Earth.
He is definitely getting Captain Marvel out of the way where even her nyoom will take a while to get back.
The Vision slowly stalks through the corridors of Avengers Mansion. On the second floor, he pauses before the door of the quarters he for so long shared with his wife... recalling past joys and sorrows. And then, he moves on -- solemnly descending the grand staircase, as if for the final time.
O_O
Uh...... plus side is that he gives Jarvis the day off to take his mother to Montauk Point!
I just like seeing Jarvis in Avengers.
He’s always around but only occasionally seen.
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My god. His vacation clothes though.
Of course, Vision being nice to Jarvis who deserves good things is only partially because Jarvis is a cool guy who deserves nice things.
Vision has managed at this point to clear everyone out of the mansion and he locks the doors behind Jarvis so that NO ONE CAN INTERRUPT WHAT HE MUST DO.
Meanwhile, team ‘prevent the military from doing anything stupid’ arrives in Arizona and at the site of Thanos’ former base.
Huh. I was half and half on whether Vision was just making shit up to get the Avengers out of the house but I guess something really is going on.
Makes sense. If they went there and found nothing, they’d return too soon.
I wonder if there’s something really going on with Thanos’ ship Sanctuary II too.
If so, was it just a great coincidence that Vision had two different emergencies he could divert the team with the day after he decided to go through with his plan or is it just the Avengers’ lot that there’s constantly emergencies going on and he had his pick of them?
Anyway. Colonel Farnam of the US Army is convinced that they have everything under control at Operation: Prize Package and don’t need any Avengers supervision.
Colonel Farnam: “If we can figure out how just a fraction of this gear works, the United States will never again need fear an enemy power!”
Captain America: “I’m told that similar sentiment was expressed following the development of the crossbow, Colonel.”
Nice sass, Cap.
But, like, the instant that the Avengers are escorted inside the base, Starfox spots some technicians messing with a machine to see what it does and they tell him to screw off when he tells them not to mess with things they don’t understand.
Starfox: “GET AWAY FROM THERE!”
Scientist: “What are you, crazy?! We’ve spent twelve hours trying to goose this transmitter to life... we’re not going to stop now!”
He has to drag them away from a sudden energy surge as the machine activates by itself with a programmed homing signal that will bring Something to the base.
Colonel Farnam: “Now hold it right there, Avenger! Only my men are authorized to monkey with these machines!”
Starfox: “Colonel, I was raised among machiens such as these! If I can’t fix these settings, your men don’t stand a chance!”
Colonel Farnam: “I don’t care if you were raised in... GOOD LORD!”
Geez. It may have been partially a ruse to get the Avengers out of the house but its a good thing Vision sent the Avengers here. The US Army was clearly going to doom the world unsupervised.
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GOOD JOB RANDOM SCIENTISTS
NOW HERCULES IS GETTING HIS ASS KICKED
IS THAT WHAT YOU WANTED, YOU MONSTERS??
Anyway, the Blood Brothers are some Thanos minions from early days. Weird that they never showed up for the MCU. Like, look, they didn’t need to be part of the Black Order. They don’t have the theme naming.
But these two dinguses would have made great antagonists in one of the earlier movies.
Though Starfox and Hercules get wrecked for being the nearest to the Blood Brothers when they appear, Cap and Scarlet Witch do better for being slightly forewarned.
Captain America can do the backflips to keep from getting punched and Wanda’s do anything powers are as helpful as always.
Meanwhile, back at Avengers Mansion, Dane Whitman (sometimes the Black Knight, sometimes just exhausted), arrives and tries to use his old Avengers ID card to enter.
The security system does not like that.
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Anyway, back in Arizona, Starfox rejoins the fight. That’s good.
Wanda tries to do her patented ‘all oxygen play keep away from this guy’ move on one of the Blood Brothers but his super strength lets him slam the ground to break Wanda’s concentration.
The other Blood Brother tries to strangle Captain America who got knocked into a pile of rubble but Hercules emerges from underneath the rubble to do that greatest of comic book tropes.
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Ah, grievous harm with a body. How I love you.
But though the Blood Brothers heads are hard enough to knock each other out, the fight did do some lasting damage.
TO MY PERCEPTION OF HERCULES!
When the Blood Brothers beat the shit out of Hercules at the beginning of the fight, they apparently tore his Hercules skirt.
And Hercules isn’t wearing anything under his Hercules skirt.
So the other three Avengers get to see Hercules’ mighty adamantine mace, so to speak.
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That’s all well and good.
Except its not!
Hercules? Being ashamed of public nudity??
That doesn’t sound like the Hercules I know!
Tsk tsk, how retroactively out of character! Annnnd possibly not retroactively? Didn’t he compete in the original Olympics which were no pants allowed?
You’ve corrupted him, modern society!
Anyway.
Captain America starts yelling at the colonel because if the Avengers hadn’t been here, it would have been a major disaster.
Captain America: “You were warned -- Washington was warned -- that something like this could happen! But those warnings were almost totally ignored!”
But back at Avengers Mansion, Dane Whitman wakes up and sees this argument being broadcast on a jumbo screen.
Vision: “People never listen to those who know better! I shall have to change all that!”
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Vision: “Hello, Dane. I’m sorry you had to be incapacitated. But your arrival was most unexpected... and I really can’t afford any interruptions now! You see, I have to save humanity from itself!”
Something about you seems different, Vision.
Did you become one with the universe? It’s a pretty popular move.
Follow @essential-avengers​ because whoa what huh? Vision what? Also, like and reblog. Its necessary to save humanity from itself.
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turqrambles · 4 years ago
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The Five Worst Things About Digimon World
I did it.
It took 20 years but I did it.
I finally beat Digimon World for the Playstation 1, a game that has haunted me for most of my lifetime, and I did it with a Phoenixmon, the reason why I use “Turquoisephoenix” as a handle!
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This is who I used to beat the game, named after an obscure Ratchet and Clank character because that’s just how I roll. The final boss battle involved a lot of Prominence Beam spamming and med recovery floppy spamming but I did it fair and square. 
Before I get into what I thought about this game as a whole - and I do have a lot of good things to say about this game since I obviously enjoyed it enough to get to the end - I gotta talk about my least favorite things about this game. In a concise, Buzzfeed-esque list because I like writing things in easy to digest chunks.
Because, like most charming yet difficult games of the late 90′s, this game is very flawed and the flaws are pretty annoying!
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1. Care Mistakes
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The three emojis - Smile, Cool, and Poop.
Okay. This one - my least favorite part in the game - is going to take a bit of explanation.
First off, I don’t actually hate care mistakes existing as a mechanic. I think it’s a cute, virtual pet-y way to add a different wrinkle to evolution requirements, even if I think it’s a bit counter-intuitive to have to suddenly abuse my little companion once they reach Champion just because I want them to evolve into a floating metallic ball with a chainsaw.
My problem with care mistakes is that there’s literally no way of telling many care mistakes you have on your given Digimon. 
Literally everything else in this game is concisely recorded and easily displayed on your Digimon’s stats screen. You can see how much your Digimon weighs. You can see their Happiness, their Discipline. How much Life they have left. Their Age. Even how many poops they need to make before they digivolve into a sentient pile of feces.
But Care Mistakes? Naaaaw, you just gotta remember every single thing that you did to your Digimon from the moment it evolves in your fallible human brain. What’s that? A good portion of this game involves grinding in the Green Gym and it’s really easy to make a Care Mistake there without knowing you did so because you mashed A too fast like the stat-grinding numskull that you are? Well, that’s just too fucking bad for you, then! Enjoy not getting some of the best evolutions, you piece of shit. You stooge. You moron!
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This game, multiple times: You know who I hate? The player.
Care Mistakes are such an invisible mechanic that, to this day, there are many guides with misleading info about what counts as a Care Mistake and what doesn’t, which...really stinks for a game such as this where you will be using a guide pretty extensively to get the Digimon you deserve. And you know why that is? Because we don’t get any indication as to whether or not some random event counts against you when raising your Digimon.
And honestly, having one of your main mechanics of the game being entirely invisible to the player is a terrible idea. Just put a little number in my profile that says “Care Mistakes: 0″ in there. Let me know this information without guessing.
2. The Glitches
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Pictured: Something that will CRASH YOUR GAME if you try it on a physical copy.
Let me start with a disclaimer that most of the glitches I’m going to complain about were added into the game when Digimon World was localized and therefore aren’t the original intent of the developers. There are certain versions of Digimon World that are more stable than others (The English PAL version is the best version to play because of this) and, if you play this game via “certain methods”, there are patches to circumvent some of the bigger problems.
That being said! Boy! Isn’t it ironic that a game where I’m exploring the digital world is plagued with so many annoying, game-ruining glitches? Especially if I’m playing this game on a physical 20-year old copy like a dunce?
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“Ohhhh...so Agumon thinks that they can block the Digimon game with their big fat Digimon-blocking head, do they?!”
The NTSC version of this game has a jukebox that will crash the game if you try to use it, keeping you from ever using a bonus feature meant to be a fun little reward for completing a certain dungeon, but that’s not as heinous as the Spanish, French, German, and Italian PAL versions of this game locking a good portion of the game to players because they forgot to make the Agumon in front of Ogremon’s Fortress an object you can interact with.
So that means, if you happened to get this game in one of four lucky countries, you can’t complete the Ogremon mission, you can’t recruit Whamon, you can’t recruit Shellmon, you can’t recruit anything tied to Shellmon’s bulletin board (which means no Vademon or Skullgreymon), and you can’t go to Factorial Town and recruit Giromon, Andromon, or Numemon. Ogremon is a key part of the Digimon World storyline and causes so many different things in the game to change, meaning that it should’ve been imperative to make sure this part of the game works!
But no. Instead this one little bastard Agumon keeps most players from finishing the game, because it starves players of those PAL regions of a bunch of Prosperity points, the main source of progression in this game. That means that Mt. Infinity and the final boss is just that much harder to unlock. It’s doable, but it’s more grueling process.
This really is a problem with the translators and really highlights a lack of general care with testing this game. Why this game was allowed to be shipped with such glaring bugs is anyone’s guess, especially in an era where you couldn’t release any patches over the Internet to fix retail versions.
3. The Monochromon’s Shop Minigame
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Ohhhh....this one was so close to getting the top spot. When I first wrote this draft, this was the top spot.
Monochromon was only spared of my true ire on account of the fact that it really only exists for one part of the game (rather than being a constant problem like the Care Mistakes and the Glitches are) and you can easily cheese it by sleeping in front of the store so that you can save scum your way to victory. Like a true Digital Champion!
At one point in the game, you gotta help a entrepreneur dinosaur rhino man make a profit, because he was stupid and put his convenience store in the middle of a giant canyon next to a gaping chasm. So you play a little game of haggling, where you try to ruthlessly oversell a bunch of random items to customers until you make enough of a profit that this talking dinosaur tells you that you passed his secret test of character, abandons his store, and moves into File City.
There’s just one problem with this minigame - everything is decided by RNG.
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“Get the hell out of my shop”
This minigame hates you. It wants nothing but to see you fail and to waste your time. The difference in profit margins of the three items (Meat sells for 50g, Portable Potties sell for 300g, and Medicine sells for 1000g) are so stark that, if you get too many customers asking for Meat, you might as well just reset the game and start over because it will be literally impossible to meet the requirement even if you busted the customer’s proverbial balls and squeezed every last bit out of their cutesy penguin faces.
Oh! It’s also RNG as to whether or not your customers will take your asking price or storm out of the store without buying anything!
It’s all the fun of working at retail! In a video game!
4. Three on One Battles
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What you see before you is a battle system that is really fun when it’s one vs. one, manageable at two vs. one, and downright unbearable at three vs. one.
The battle system works for the most part. You don’t have full control of your Digimon (and yes, you only have one Digimon with you at one time, so you can never stack the numbers in your favor) so you shout commands at it, commands that the Digimon’s AI are pretty good at following, and hope for the best as you chuck healing items at it.
It’s not the best battle system, but it’s fun. And it definitely reinforces the whole “this is a pet you’re taking care of with its own thoughts and feelings” atmosphere that this game is going for.
However, nothing can protect your Digimon from enemy fire concentrated on them, especially if you did the thing that most players do and equipped your Digimon with the most powerful attacks that also happen to have slower cast times than the faster, weaker attacks.
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What then happens is your Digimon’s Health is slowly whittled away as you are powerless to stop it, watching as your digital friend is straight up bullied by enemy Digimon as they keep falling to the ground over and over and over and over again.
The one saving grace is that Friendly Fire exists in this game so that oftentimes the enemy Digimon will damage each other in their mad dash to ruin your day, but that seems more like a band-aid than an actual fix to this system.
5. Fishing Seadramon
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“Hi, kid. Let me guess - you also thought you had to talk to the Tankmon in Factorial Town in order to unlock me, huh.”
This one is a lot less of a pain than the other four and it’s only a little annoying but boy...getting Seadramon kinda sucks in this game.
It took me almost a goddamn hour to catch Seadramon. One hour of gameplay devoted to catching one fish. Just like real fishing!
I will say, besides Seadramon, the fishing minigame in this game is pretty competent. It’s just that Seadramon is very elusive, showing up at only two hours in a 24 hour day, and is a very finicky fish that won’t take your bait even if you literally placed it in front of his dumb fish face.
Don’t be fooled by this screenshot. The heart just means you have the right bait. The heart means that you didn’t actually get within range of hooking him.
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IT’S RIGHT IN FRONT OF YOU!!!
Seadramon is also subject to almost as many gaming myths as the Care Mistakes are, due to how elusive he is, but that’s less to do with poor communication (the game does at least explain multiple times in multiple places how to find him) and more to do with the fact that catching him is just such a goddamn chore to do that players of this game always assume they’re doing something wrong.
When in reality, Seadramon is just a picky little bitch.
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Next time I discuss Digimon World, I’ll talk about things I liked, don’t worry. I just had to get all of this negativity out before discussing the full game proper.
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