#jontron reaction
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vampire-lord-garfield · 2 years ago
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Alois: "Hey Ciel, this are my three demon servants. Their names are Timber, Thompson, and Canterbury" Ciel: *proceeds to mix up their names the whole time or just call them "those three"* Alois: "Damn, I'm sorry guys" Timber: "It's ok. We do look similar." Thompson: "He probably just doesn't know how it feels to be mixed up with someone else." Canterbury: "Humans are dumb anyway." Triplets, when they get the news, that Ciel has an identical twin, and was living under his name for the past 3 years:
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sapphicgoblinblog · 1 year ago
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"Not to brag or anything, but I'm Strawberry Shortcake!"
* Strawberry Shortcake (2021) commercial *
Me:
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frickyesforumweapons · 2 years ago
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jolikmc · 2 years ago
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Thank you, Jon Jafari.
This advertisement has been playing on Roku TV, lately.  When I first saw it, I couldn't believe that they could play something like this on TV.  Then, I remembered that I was watching Internet television.  Even so, I think Jon put it better than I ever could.
Just who is this advert marketed toward?  And… why am I getting it?
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friendball-irl · 2 years ago
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( @battlelegendsredandblue )
…………. … ………. …………. …………? 🆗?
wahyt
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shychick-52 · 1 year ago
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Because I am insane and currently hyperfixating hard on Cedric from Sofia the First, I tweaked some of the lyrics of this song by YouTuber JonTron, 'Love Is Like Drugs' to fit Cedric and Wormwood.
(I put the video to the real song at the end of the post for ya'll get a better idea of it, and I recommend watching with the captions on; it's catchy as hell, and I can just see Cedric singing it to the parodied lyrics)
NOTE: When Cedric indirectly references Sofia in the fourth set of lyrics, he's talking about her as a pawn in his evil schemes, and how getting her amulet is the driving force in his obsession to take over Enchancia. (NOT CEDFIA)
*Cedric has come up with some new plan to steal Sofia's amulet*
Sofia: See you tomorrow, Mr. Cedric! *happily leaves his workshop*
Cedric: Until tomorrow, Princess!
Wormwood: Excellent! Just don't blow it this time.
Cedric: *distractedly smiling after Sofia, thinking of what a dear, sweet girl she is* No promises, Wormy.
Wormwood: *suspiciously* Don't get soft now...
Cedric: *snapping out of it* Soft? Me? Ridiculous! I'll have you know I am wholly devoted to my cause of getting that amulet and seizing the throne! It's all that consumes me, night and day! You might even say it's an addiction...
Being evil is like being on drugs
Without the potential brain damage
Cackling's like crack rocks you don't have to smoke
With no life-ruining baggage,
No life-ruining baggage
And when I plot
(When he plots)
Oooh, when I plot
(Aaaaaa)
I can feel it get me high, I can feel that dopamine rush
And when I scheme
(When he schemes)
Oooh, when I scheme
(Aaaaaa)
It satisfies my addiction
Without making me pass out in a pool of my piss
Being evil is like going flat broke
And getting kicked out of college
And she's like the dealer who's trying to collect
And get all the payment she's promised,
Get all the payment she's promised
And when I laugh
(When he laughs)
Oooh, when I laugh
(Muahahahaaa)
I can feel that chemical reaction make me weak
And when I gloat
(When he gloats)
Oooh, when I gloat
(Aaaaaa)
It's the substance abuse that gets me all the delight
Without making me start a naked bar fight
And when I lose, I need another fix
So desperate...
I can only be myself with another hit
Didn't know the side effects would be so bad
Gonna end up in rehab
That means my lair when I'm drowning in a pile of Cheeto bags,
CHEETO BAGS!
Being evil is like being on drugs
Without the potential of dying
Speeches are pills you don't have to buy
Unless you're that type of client,
Unless you're that type of client
And when I plot
(When he plots)
Oooh, when I plot
(Aaaaaa)
I can feel it get me high,
But I still can't get enough
And when I scheme
(When he schemes)
Oooh, when I scheme
(Aaaaaa)
It's at least as good as a dank-ass joint
Without making me rob a mom at wandpoint
Being evil is like being on drugs!
(540) Love Is Like Drugs - ft. Schmoyoho (Short Version) - YouTube
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somario · 1 year ago
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sometimes i feel a little out of touch and disconected with most people online, but sometimes i see someone posting a jontron reaction gif from 2013 and i dont feel as bad anymore
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jonijo2001 · 1 year ago
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i think using jontron reaction images is one of the quicker ways to get blocked by me
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it's super weird because if you aren't watching his stuff it feels like he fell off the face of the earth. I feel like people forget how ubiquitous JonTron reaction images were and now they're like completely gone. nobody collabs with him anymore. but he still makes content and has an audience somehow. they've gotta all be too young to remember him on gamegrumps
it's kinda weird how like jontron was suddenly like "i'm really racist. rich black people commit more crime than poor white people! have i mentioned the great replacement theory?" and lost like a million subscribers or whatever. and then suddenly now he's still making videos and still has a lot of subs and whenever you bring it up someone just says "oh so you're mad that he had an opinion" well i mean yeah i think he should've been killed and died and rotted and died for that one
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underestimated-heroine · 3 months ago
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Was trying to remember all he said...shit was even worse than I remembered 💀
During this appearance, he said that, "Nobody wants to become a minority in their own country", and stressed that he took issue with white people being labeled as racist for wanting to remain a majority. He said that he saw this reaction as hypocritical with how the majorities of other countries are regarded. Jafari also made racial assertions about people of Mexican decent who live in the United States, claiming that there are: "large swathes of them (Mexican Americans) who want to break parts of America off back into Mexico."[50] This concept, called reconquista, is a false racial conspiracy theory adopted by the alt-right; and is often propagated by white supremacists to build fear against Mexican immigrants. [51] The Southern Poverty Law Center and Anti-Defamation League, have described it as a racist myth and conspiracy theory.[52][53][54] In response to this, Jafari stated that the Southern Poverty Law Center is "the worst" and sarcastically described them as "the most unbiased institution of all time".[55] Over the course of the one-and-a-quarter-hour appearance, he also commented that he had seen statistics that wealthy blacks commit more crimes than poor whites, as well as asking rhetorically whether the colonization of Africa by European countries was a good thing.[56] Shortly afterwards, many outlets criticized his statements, and specifically questioned his claim about crimes committed by wealthy blacks.[23][57][58][59]
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voidsentprinces · 1 year ago
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...what if I just replaced any JonTron reactions with various FFXIV characters instead?
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kusogamesss · 2 years ago
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Castlevania: The Adventure
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Having come to the realisation that most games covered by pre-2010's YouTubers are nowhere near as bad as they are made out to be (see: Daikatana, Simon's Quest, Takeshi's Challenge, Sonic R, etc.) it continues to astound me how reviled Castlevania: The Adventure still is. By no means is the game objectively great or anything, but it's spoken about in the same hushed whispers as Bubsy 3D and Superman 64. This feels a disservice to the first portable Castlevania and an outright overblowing of its shortcomings. My own rating of the game at five stars might be an over correction of this scorn, but I genuinely adore this game.
I first played Castlevania: The Adventure as a gaff when it was included in the Castlevania Anniversary Collection. I bought it purely for the first NES game and Kid Dracula but dipped my toes in The Adventure's waters to at least see what the hubbub was about. Back in 2011, JonTron uploaded a 'Drunk Gaming' video on the game where he derided it just as he would Black people and medical realities in the years to come. His misrepresentation stuck with me as I worked through The Adventure and found his criticisms to be either unfounded or hyperbolic. And when Dracula was felled the only thoughts in my head were 'what's the problem here exactly?' and 'that kicked ass.'
What people get caught up on the most for The Adventure is its movement. Christopher Belmont moves laboriously at a pace identical to most of his enemies. His jump is a commitment, his swing so rigid as to betray the flexibility of a whip. In another game this would be a fair point of contention, but as Vee already highlighted in his excellent Castlevania review, "Belmont movement fucking rules." The name of the game here is intent rather than reaction. This is apparent from the first stage's floating bricks. The pixel perfect precision demanded for progress leaves no room for error even as an enemy swoops towards you. Should you fail, you tread back to the start of the section and try again. The enemy returns every time. This is not a cruelty on Konami's part, but a deliberate test of the player's skill and ability to stay calm under pressure. The stakes are low here, they will be debilitating later.
The Adventure does have areas of insidiousness, particularly in stage two's ropes. If the player chooses incorrectly at the first set, they meet a dead end and are forced to use a continue. I have little defence for this, but its position near the start of the level means little time is wasted; it feels like a little joke. The gauntlet in the third stage is downright dismaying in its scope yet remains one of my favourite parts of the game. Here too does The Adventure insist upon keeping your cool. There is room to make up for a few scant mistakes, but there is no time to dilly-dally. March forth with confidence, your leaden feet like the unceasing momentum of a steam roller. This need to persevere is seen as well with the few instances where the only feasible way forward is to use your limited invincibility powerup maximally. Reviews decry that these sections necessitate the pickups as poor design, but I see it as deliberate, conscious design. It operates similarly to segments in Mario titles where you pickup a Star and a plethora of enemies lie in your path. Certainly one could eschew this boon and risk harm, but the creators wanted the tool provided to be used.
The lack of subweapons might hurt the game if it weren't designed around their absence. The fireball shot from the whip effectively functions as a knife, however, so I don't believe we're missing out. The Adventure's reduction in the Belmont repertoire asks for a full understanding of the most basic elements of a Castlevania game: jumping, whipping, moving. Even the removal of stairs in favour of ropes is in service of jumping gameplay as seen in stage three. Having enemies generally perish in a single hit from the upgraded whip is in service of the intended unabated path. The hesitant player is hit, the hesitant player gets a weaker whip, the hesitant player has to abide by the game's stricture to get back to an optimal state. The bosses in The Adventure aren't amazing by any means, but they too crumble into dust if the player avoids letting things get too hairy. The Under Moles of stage two are a great example. They appear at a perfect pace where they can be dealt with individually without issue. Should the player dawdle or miss their mark, their problems have compounded and made the fight all the harder. This isn't a test of proficiency, this is a trial to see how steadfast a Belmont can be.
I love this game for what it is. I don't bemoan it for what it isn't.
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jenkinsholdmytea · 6 years ago
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“90s vintage”
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nox-artemis · 2 years ago
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*Sniff Sniff*
Yah I dunno about you but after this last chapter I can already catch the faint whiff of those exceedingly rare GriffithxCasca "shippers" coming out of the wood works.
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epicoreo113 · 3 years ago
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Not my usual stuff, but it’s an amazing reaction GIF of my boy JonTron.
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twistmygrinder · 4 years ago
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