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5, 39, 49 for both please <3
Thank you for the ask!! 🥰
5. What was life like for Rook before joining the Veilguard?
Aster de Riva: As someone who was a street orphan when their magic started to manifest, being recruited by the Crows gave them training, stability, and a family,* seeing them as sorts of heroes, whether or not that's a particularly healthy view to have about the Crows. They're prone to heroics and will sometimes break Crow conduct to do so, much to the leadership's frustration, which is partly why they end up with lower level contracts. They're also pretty social but never had much luck in the romance department.
Adaia Laidir (aka my Warden/Zevran daughter Rook lol): Growing up with her parents and their stories drew her towards a life of adventure, but also an inclination to avoid city life and a change of surname that won't allude to her famous/infamous parents. Maybe it was stories about her pirate aunt that led her to the Lords of Fortune, where she could go exploring, treasure hunting, help with escorting researchers, and maybe sometimes let corrupt nobles slip into a trap. Oops.
39. What is their room at The Lighthouse like?
Aster: They decorate their room with a mix of elven cultural items (trying to connect to their heritage), Crow memorabilia (their present home), and art with bird motifs. Though they might keep things simple while on a job, they like to have lots of comforts like an excessive amount of pillows and blankets around if they can.
Adaia: She keeps a lot of trinkets from her adventures and loves landscape art. She's used to being on the move though, both from her childhood and with the Lords, so her room is easy to pack up and go.
49. What will always make them laugh?
Aster: Puns and cheesy jokes for sure.* But they laugh pretty easily, and are also the sort to use humor to hide fear/insecurities.
Adaia: She's a fan of wild stories with unexpected twists.
--
(Full list of questions)
References to NPCs and companion banter below:
For the * on 5: specifically, they see Viago as an older brother figure
For the * on 49: much to Lucanis's dismay lmao
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do you know any games that would fit a film noir detective style game? especially one with a gilded age or art deco aesthetic
THEME: Film Noir
Hello friend! So I knew of one or two games - but my buddy Sean, well he knows way more. Most of the games on this list are games that he’s introduced me to or knows about. So shout out to Sean!
Noirlandia, by Turtlebun.
Noirlandia is a murder mystery roleplaying game played with an actual cork board. When you first sit down, no one knows the answers.
You'll figure out the way your city ticks—maybe it’s blanketed in white ash, maybe it’s built atop the back of an enormous dying beetle, maybe only a few non-synthetics remain.
Your story follows a group of interconnected characters, a mind-bending case, and the cold stiff that started it all. Roll well, and you'll be allowed to pin new leads to your cork board or string connections between them.
Find the truth, or lose yourself trying. It’s just another day in Noirlandia.
A GM-less game, Noirlandia sets up each of your characters as someone who is connected to the victim - someone who demands justice in a world that has none. The city is created by the players, which tells me that you can decide some details about what the city looks like. The city itself feels like a character in this game - it has defined sections that you build using a deck of cards, each with a distinct personality and a host of slang words.
Because this game is GM-less, everyone gets to participate in the construction of the mystery, from who the victim is, to why their characters are involved. If you like world-building as much as you like following a story, you’ll want to check out Noirlandia.
Urban Jungle, by Sanguine Productions.
The early 20th century of the United States was rife with fantastic change: from the rise of industry giants, to the great experiment of Prohibition, to the tragedy of the Great Depression, onto the dawn of the Atomic Age. The sky was tamed, the world was mapped, and the possibilities of science seemed limitless, all blue skies and buttered toast…
… for some folks, anyway.
A complete game in one volume, URBAN JUNGLE makes you a player in an anthropomorphic world of pulp-adventure, hard-boiled crime, and film noir. You’ll tangle with hardened gangsters, with jaded debutantes, with world-weary veterans, and with all kinds of shady characters.
Urban Jungle uses different sizes of dice to determine your level of skill. Character creation consists of distributing dice amongst your traits, and then choosing from a list of species, types, careers, and personalities. The type and career options open up a wide variety of backgrounds for your characters - you don’t necessarily have to be hard-boiled detectives. You could be a criminal, an artist, a member of the social elite, or a down-to-earth labourer of some kind, just to name a few. As a result, the differences between the characters in Urban Jungle could lead to a rather mis-matched party, so you’ll likely want to talk with your group about what kind of story you’re telling.
Judging by the skills available in this game, you’re likely going to begetting in and out of scrapes, chasing, running, fighting and investigating. You might tussle with the mafia, or hunt down missing artifacts. You might try to get inside a swanky party, or try to win at a game of cards. If what you want is a toolbox to create your own plots with, you might be interested in Urban Jungle.
Junk Noir, by JadeRavens.
Junk Noir is a cooperative, zero-prep, GM-less mystery game for 2 or more players. Players share control of Tracer as the titular robo-sleuth investigates mysteries, visits Locations, meets Characters, finds Clues, and triggers Events. In Junk Noir, you'll dramatize scenes, form connections, make moves, and play to see what happens!
Junk Noir mysteries don't come with pre-written solutions — that's the detective's job! Solving a mystery is about more than just finding clues, since clues are only as good as the theory that connects them. Players connect the dots and discuss theories over the course of an investigation.
This is a game for folks who like generative mysteries, such as Brindlewood Bay or Paranormal Inc. Junk Noir helps you generate clues that you as a group will have to put together, while each player embodies a part of Tracer’s programming. This is also a GM-less mystery game, which means you can all sit down and play with no prep required - the game will guide you as you play it.
Deadlands Noir, by Pinnacle Entertainment.
New Orleans, 1935. Whoever called this “the Big Easy” sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that’s not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there’s plenty of characters out there looking to give an honest Joe a hard time. And that’s not the worst of it.
There are stories going round about things that go bump in the night. Things you wouldn’t want to meet in a dark alley on a darker night. And those stories aren’t just coming from rummies or saps who read that Epitaph rag.
Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie—and more than a little luck—they might just be enough to turn the tide.
Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment’s award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at.
Savage Worlds is a great system for pulp-action and protagonists that are good at what they do. Deadlands Noir is a setting for Savage Worlds, meaning you’ll need the core rulebook in order to use it. The Deadlands setting as a number of books that relate to each-other, including a Weird West and a Hell on Earth setting. This means that this version of Noir includes a supernatural element, and the people behind any big upset could have magical powers. The setting itself is based on the New Orleans that often shows up in popular media, with hauntings and monsters turned up to 11. If you want something paranormal mixed up in your noir, this is the game for you!
Sword Noir 2e, by Sword’s Edge Publishing.
Imagine a barbarian prince embroiled in the criminal underworld of a cosmopolitan city as they seek for an artifact in the shape of a falcon statue. Consider two accomplished thieves—one an urbane duelist and the other a brawny skald—hired by a wealthy retired general to deal with a blackmailer, only uncover multiple murders tied to the general’s children. Envision hardboiled crime fiction in the worlds of sword & sorcery.
That’s Sword Noir.
The concept of Sword Noir is a combination of hardboiled fiction, the film noir it inspired, and sword & sorcery. The setting is noir while the characters are drawn from sword & sorcery tales. The PCs live in a world filled with injustice and apathy. Treachery and greed dominate and hope is frail. Violence is deadly and fast. The characters are good at what they do. They are specialists. Trust is the most valued of commodities—life is the cheapest. Grim leaders weave labyrinthine plots which entangle innocents. Magic is real and can be powerful, but it takes extreme dedication to learn, extorts a horrible price, and is slow to conjure.Now is the time for your characters to walk down mean streets, drenched in rain, hidden in fog, and unravel mysteries, murders, and villainy.
Sword Noir is probably the biggest step from the original noir trope, placing your characters in a fantasy world, far removed from technology like telephones or sleek cars. However, the corrupted city still lives and breathes here, full of ne’er-do-wells and shady characters. If you want to revel in noir tropes but play with the setting a little, maybe try out Sword Noir 2e.
Noir World, by John Adamus.
WALK THESE STREETS. TELL YOUR STORY. MAKE YOUR MOVIE.
It’s raining. The alleys are as dark as the streets. You’ve entered a world where light and dark mix with gray and the unknown, where your past collides with your present and future, and it’s safe to assume everyone’s out for themselves.
It’s the stuff dreams are made of, it’s the stuff of old movies, classic movies. Great stories.
This is Noir World. And this is your world and your Movie now. Your story is worth telling, even though it’s not going to be pretty. You might not make it out alive, but it’ll be one hell of a ride.
It’s true what they say: the City is full of stories, and not all of them have happy endings.
As a PbtA game, Noir World calls back to Apocalypse World, Monsterhearts, and The Sprawl as sources of inspiration. This means that you’ll be building your setting together, using noir tropes as guides to construct the story you want to tell. If this game is anything like its’ predecessors, the primary thing you’ll be focusing on is relationships; what do your characters mean to each-other, and how do those relationships affect their ability to get what they want?
Fedora Noir, by Less Than Three Games.
In Fedora Noir, you create the story of a flawed private investigator in the style of a film noir. Players take on the roles of the Detective, their Partner, their Flame – and their Hat, the Detective’s sharp mind and inner voice. Together, players explore the Detective’s messy life against the backdrop of a difficult case.
In Fedora Noir, two players share control of the story’s main character: the Detective and the Hat.
The Detective role-plays a private eye on a case, narrating their actions and speech. But here’s the catch – the person role-playing the Detective doesn’t get to say what they think. That’s the Hat’s job. The other two main characters – the Partner and the Flame – provide the Detective with personal relationships. People to care about… or disappoint.
Fedora Noir is a game for exactly four players. It takes the form of a deck of cards, which provide prompts and references to help you navigate the story - great for folks who don’t want to keep track of character sheets. There’s a whole bunch of settings included - and if you want the art deco style, then the New Hudson setting is made for you. Each city comes with a piece of art to set the mood, a list of locations you can choose to visit, and a cast of characters that may be getting involved in the case. You also choose a Case card to represent the Detective’s mission, Actor cards to help you depict what your detective looks like, and a series of chapter cards that will bring you through the narrative beats of a detective novel.
Other Games to Check Out...
Hardboiled, by Fat Goblin Games.
Noire: Elle Est, Elles Sont, by Ursidice.
Nitrate City, by Evil Hat.
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My abandoned TF story.
So this was a tale lost to the einds of time I created many a moon ago. It's Grabuge (transformers pun YEAH!). So without further ado here it is.......... Millions of years ago on a distant planet………… “-eports indicate that the Decepticon movement is gaining more popular-*click*WE NEED TO STOP THESE UPSTARTS AND PUNISH THEM FOR WHAT THEY'VE DON-*beow*” “Hey, Flameflash why the frag’d you turn it off? I was watching that!” A brown & magenta bot in front of a giant multi screen monitor asked his comrade, scrunching up his blue visor and trying best he could to frown through his mouthplate. He couldn't. “Because,Horse-Power, Delta wants us to report to his quarters for some reason. I don't know” A orange & reddish bot with highlights of green responded to Horse-Power, his yellow optics shining brightly as he shrugged. “B'sides you were just skipping through channels not actually watching anything” “Fine, *sigh* let's go” Horse-Power said as he got up scooting his chair in. The two bots began walking down hallways of their base,Grandus Maximus,it was an old one built years before the war, before the Senate even. The prime from then,Nova,built it in preparation of a threat that never actually came to fruition. There were rumors of it being alive with it occasionally being said to speak (yet no one's heard it if so), high energy readings in it not to dissimilar from spark readings, the two northern towers rotary cannons appearing to be fingers and the towers having joints similar to the ones found in elbows along with the southern ramps looking like legs with metal attached, and last but not least the main command hub looks like a giant head with a helmet on and visor pulled over it's optics. If it has any. “Ey.” “Huh.” “So what do you think of the ‘Cons ideals starting to gain traction with more people and them attacking our territories more?” “To be honest with you, it's…a bit terrifying”,Flameflash responded as a chill went down his spine,”Well here's Deltas office.” He said after moments of silence when they arrived at a small room in the center of Grandus’ inner square. “NO! This isn't working! AAAGGGHHH!!!” Everyone around it stopped what they were doing and stared for a few seconds with the only sounds being (non sentient) machinery working away. Flameflash and Horse-Power gave each other looks of worry as they walked in. “Hey boss are you alright?”Horse-Power asked in a low voice as he tried to put his hand on Delta's lengthy shoulders.”Ya need some help?” Delta sighed as he sat back in his chair.”No. It's fine. I just don't understand how to work this STUPID computer!” He shouted as he slammed his fist into the little indentation from his previous meltdowns on his desk.”So I'm trying to turn on the whatchamacallit… ‘Autonet’”, snapping his fingers when he realized what it was,”but it isn't working!” “Well what you do is take the mouse here and move it to the the little insignia icon and double click. See not so hard.”Horse-Power told him as he demonstrated. “Need any more-”,AHEM. Horse-Power looked up with the look of ‘The frag man’ splayed across his face as Flameflash interrupted. “Yes, Flash?”,Delta responded.”What do you want?” “You called us in for a meeting sir.” Flameflash answered as matter of factly as he could which wasn't very much. “Aw yes. I almost forgot, thanks.” The green and red bot muttered through his mouthplate as he turned and reached into a filing cabinet almost hitting Horse-Power with his shoulders. He then for a few minutes looked through all of the files, looked back,and checked a few more times before finally pulling out a giant folder and slamming it down. “This here is the file about the team you two are going to be put on with me leading.” He told them as he handed the file over sounding proud of himself. The two bots in front of him both reached for it with Flash grabbing it after a couple seconds of confusion between them. “Let's meet your squadmates and you can read that as we go.” Delta said firmly as he passed them by into the hallway. Delta Squad DELTA MAGNUS Function: Squad leader . Alt Mode:Heavy assault missile carrier Appearance: Operative has the same basic silhouette as those in the Magnus line. Operative is predominantly green with red on his torso,chest,shoulder edges,joints,knee pads,hands,and armor. Operatives frame has his alt mode missile launchers on his shoulders impeding him when walking in corridors or doorways, he can make them erect yet this has its own set of problems. Operative has a mouthplate that covers most of his face with his green optics unobstructed. Weapons: Operative has high energy nucleon rifles built into his arms capable of paralyzing those shot or terminating them with enough power. Operative has a solar powered mace that has replaced his left hand but can also function as a cannon. Operatives alt mode cryo-missile launchers work in both modes. Mental Profile: Operative is the archetypal Autobot general, being kind and caring but making sure to be commanding when he has to be. QUICKFIRE Function: Tech whiz Alt Mode: High flying scout aircraft Appearance: Operative is very small compared to the rest of his squadmates. Operatives alt mode kibble is very prominent with his wings hanging off his legs but being small enough to not impede locomotion. Operative is a black with pink highlights lining his joints,limbs,cockpit,wings,and face. Operatives head has a helmet on it providing him with improved audio receptors and instant access to any nearby machinery to control remotely,courtesy of Wheeljack,but it does short out with prolonged usage. Operatives face has bright glowing pink optics,a very pointy smell receiver,and a constant grin plastered across his face. Weapons: Operative has a very small Plasma Musket and a combat knife for close quarters. Mental Profile: Operative is always trying to make new and better software applications and patches for his teammates against their insistence because of his need to help no matter what. Operative has a deep seated hatred of all Decepticons and has been having random panic attacks, with worse problems showing through despite his claims nothing's wrong. BOOMPOWER Function: Explosives specialist Alt Mode: Zero G energon mining vehicle Appearance: Operative is dark blue with a slightly lighter shade in a camo pattern. Operative has a scar across the front side of his torso from a mining accident. Operative still wears his old mining equipment for armor and has been adding extra holsters and pockets to his frame for his explosives. Operatives head has very prominent audio receptors that give him improved hearing. He has blue optics and a perpetual frown Weapons: Operative has a ununtrium covered drill used to pierce the heavens. Operative uses this in his interrogations and to bludgeon enemies. Operative uses a launcher that fires shells of superheated engex. Mental Profile: Operative usually speaks in a gruff imposing tone. Operative drinks to forget his problems, but when he drinks to much his gruff voice becomes a quick mumble with no one understanding him besides his Conjunx,Casket. Operatives rough attitude is just a ploy covering up the bot who just wants to stop fighting and rest. CASKET Function:Medic Alt Mode: 6 Wheeled medical ATV Appearance: Operative is a light golden color with a warm red on his hands,feet,knees, various crosses, and forehead chevron. Operative is a medium sized bot with a upgraded version of the basic medic frame. Operatives kibble is stored in a backpack that can turn into a medical tent and shield. Operatives head has a small chevron that curves around their head. Operatives face has a visor attached to the chevron that can slide down to cover his optics and gives him various forms of enhanced vision. Operative has blue optics. Weapons: Operative uses a syringe launcher that has various forms of ammo. Operative also uses a stun gun. Operatives melee weapon is a highly brutal bonesaw. Mental Profile: Operative has a caring personality yet the patients he's lost over the years takes a toll on his psyche making him pessimistic at best and nihilistic at worse. Operatives philosophy is “Medics can't stop death, they just make it a bit more bearable”. Operative sometimes goes into cycles of isolation and usually the only thing that gets him out is his Conjunx. They soon arrived at Grandus’ ship bay. With Delta leading the two bots down some stairs they soon arrived at their ship the Boson Bomber. “Everyone, these are the newest additions to Delta Squad. I want you all to tell them congratulations.” Delta commanded of the squad. “Nice job mates.” Quickfire said enthusiastically. “Great. More bots for me to fix.”Casket said as he shined his saw. “Just try not to die and you'll be fine.” Boompower told the new recruits, extending his arms for a handshake. They grabbed his hands and as he began the shake Flameflash could've sworn he heard something crunch. “Now that everyone's met we should get on the ship and start briefing for the mission.” Delta told his men as the ramp into the ship opened up letting everyone walk in. The ship was an old supply carrier that had been outfitted with fusion cannons and explosive payload capabilities. “So what's our mission chief?” Flameflash blurted to his commander from across the briefing room. “Yes. Without further ado I shall introduce JadeRaven,” Delta said as he turned on the holo screen in the center of the room showing a Decepticon with an avian alt mode who was a sickly green in color with some dark brown here and there.”Our intel has said he is trying to take the lower Tagan Heights manufacturing facilities for some unknown reason. Our mission is to find him and capture him if possible and find out his plan. Any questions...yes. Quickfire?” Quickfire put his hand down.”What the frag kind of a name is JadeRaven?!” ……………………………………………………….. Anger. Disappointment. These were the thoughts going through JadeRaven’s head as was standing in his CenCom Facility. The Autobots were in his troops sewing dissent towards him and leaking intel, and now an Autobot SpecOps team was close to ringing on his doorbell. “RubyWolf report to quadrant 3 sector 4.6”,he said as turned his wrist comm,”I need my logistics officer at my side to help command.” “At once my sire.” The con on the other end responded. JadeRaven had some of the most loyal lieutenants and troops out of all the Decepticon generals. He was once a part of a exploratory crew that crash landed in a unexplored part of space and was stranded there. He and the crew tried for solar cycles and solar cycles to get off the planet until they eventually gave up and tried living there. Overtime they found a source of energy that transformed them into mineral/beast hybrids. They were soon after able to call Decepticons that were passing by, with the mineral fueling their ships radio equipment. When he arrived at the ship he converted almost all the crew and troops of the ship into “Minanimals”, and when doing so it made those he transformed extremely loyal. “Yes, my leige, what do you need?” RubyWolf asked his commander. “I need you run defense program alpha 86. We're going to blow these intruders out of the sky.” After he said that his mobile fortress transformed with panels opening up and turrets popping out and started firing into the sky. Happiness. Relief. These were the feelings going through his head. ……………………………………………………….“H-Hold o-on every-ybod-dy this is g-goin-ng to be-e a b-bump-py rid-de”,Flameflash stuttered as he was piloting the best he could through the constant barrage of laser fire,”the l-lan-nding zone is up ahead.” It had been a long night for the crew of the Boson Bomber with them leaving at 5 breems after 6 PS, which left them flying through the Rust Sea for about 7 groons with a storm taking up almost half that time. 4 groons later they found a Autobot convoy heading to the lower Tagan Heights to try and take the area from Jade’s control. At around 12 groons after the start of their flight they arrived. “For Primus sake can you try and not get us killed ‘Flamer’!”Casket shouted over the blasts going on around the ship. “First, my nickname is Flash,and second,I'm trying best I can alright? So just sit back and let the pilot do his work!”,Flameflash said with a slight hint of annoyance in his voice,”See. We're landing right now. I told you I was good at this.” “As soon as we land get out and find cover! We'll move up through quadrant 3 and try to get to JadeRaven that way! Ready?” Delta asked as they finally landed. “Ready!” The squad repeated while they ran out of the aircraft before it even touched down, with Casket grabbing fistfuls of medical supplies and stashing them away, Quickfire putting on his helmet trying to hack some Decepticon turrets and failing, Boompower destroying some Con encampments and drilling into them, Delta freezing several enemies that were running away, Horse-Power shooting some cons that were occasionally peeking out, and Flameflash running up after landing a ways away. “*huff-huff* You *huff*guys need *huff* some he-aaahhh!!!” Flash yelped as he tripped over a corpse. “You really should be more careful. I honestly don't want to fix you this early into the mission.” Casket said as he was grabbing a Con in a headlock. “Yeah yeah, whatever Doc.”Flameflash retorted as he dusted himself off and shot a Con about to knockout his brother with him hearing a faint “Thanks!” in response. “ALRIGHT! We'll move up to the Comm towers,we'll split, take them, and call for reinforcements! Let's GO!!” Delta shouted rallying his troops as he transformed and provided a small opening for them to run through, with Boompower in the back providing covering fire. “Hey Autobot”, A Decepticon shouted at Boompower as he turned to catch up, “look out below!!” and as he said that the ground beneath Boompower burst open with plasma and fire licking at him burning the Autobot, then landing with a sickening crunch. “Oh frag!!! Boomy I'm coming to help!!!” Casket shouted as he turned around and saw his Conjunx land harshly. “‘Boomy? What kind of a name is ‘Boomy?!” The Con asked through his snickering laughter. “A very nice one!”, Casket shouted in the Cons face as he pulled out his saw and punched him causing him to stumble backwards. “Now, this may hurt some but I'll try my hardest to make you suffer.” Casket told him as the saw engaged it's “amputation” mode and he lowered it with a look of maniacal satisfaction on his face. “Wait, I'm sorry please no no-aaagghghh!!!!!” The Con pleaded as the saw entered his body at the waist and slowly moved up, tearing his spark in twain. Casket then ran over to his Conjunx still covered in the Cons energon. “Alright, where is the pain?” He asked as he cradled Boompower in the middle of the battlefield. “Everywhere. But the sight of you’s making me feel better already. Ow.” Boompower said as he tried getting up and almost fell but Casket caught him. “Aw, thanks. You flatter me but nothing compares to your-” Casket tried telling him before being cut off by Flameflash, “Stop flirting and get the slag over here. We need some big booms.” He said through the radio on the other end making explosion effects with his hands to accentuate what he said even though they couldn't see him. “*sigh* We'll get there in a klik. I have to carry Boomy though.” Casket told Flash as he transformed and used his alt mode repair bay arms to pick up Boompower, racing to everyone else's locations and trying as hard as he could to not hit bumps or to shake. As they arrived they could tell taking over the towers was going to be a lot harder than once thought. Missile batteries and Gatling guns covered the external layer of the buildings with even more guns and traps inside. Delta eventually decided on a plan to drill inside from the bottom and attack that way. So they sent Boompower to drill(against Caskets argument) enough to where they can get in but not to much so the Cons notice. ……………………………………………………….. “We're in position sir, do we go now?” Quickfire queried of his commander. “Yes. Move up.” Delta told the squad on the holofeed Quickfire had installed. “Oh yeah! Take this cons.” Horse-Power shouted when he jumped out of the floor hitting two cons, knocking them out. Quickfire and Flameflash crawled out behind him. “Can you possibly be more reckless and loud?” Flameflash angrily asked as he bumped into Horse-Power on his way to the door. “I mean, you are a real soldier, right?” “Yes. I think. Maybe.” Horse-Power said as he suddenly found himself lost in thought looking extremely let down. Quickfire walked up and tried to wrap his arms around his squadmates shoulders but could only pat their backs, “C’mon we're a team guys so go easy on each other.” “I guess he's right”, Flameflash said looking away and rubbing the back of his head, “well let's take this place over.”, saying this with a hint of regret he walked into the doorway there was a small clicking noise as soon as his foot touched the ground. “Hey guys. Do you hear something?” He asked looking over his shoulder. “SILENT ALARM ACTIVATED” rang through the base as guns and soldiers appeared out of every nook and cranny. “Oh frag. Let's move!” Horse-Power shouted while he moved through the door and ran up the stairs with his teammates following behind. “What kind of a silent alarm announces it's activated?” Flameflash questioned as he pushed a random Con into the firing path of a gun that barely missed him. The Autobots gradually found their way through the base neutralizing soldiers and shutting things down. They arrived at the control room after a a few kliks of running from some Decepticon goliaths, killing them by tricking them into falling out windows handily nearby.The team walked the door as sneakily as they could and peeked inside seeing a room full of mineral covered Cons. “Alright, the plan is uhhh…”, Quickfire trailed off going blank before fear flashed across his face, “NO NO, STAY AWAY FROM ME! LEAVE!!!” “What do we do!?” Flameflash nervously asked as the team engineer spasmed on the ground while the Cons slowly strolled towards them. “I don't know! Call Casket and ask. I'll cover you while you get him out of here!” Horse-Power shouted at his brother, he then pulled out his rifle and began to fire, but a Con covered in black minerals that appeared to transform into a crustacean grabbed his gun tearing off his hand along with it. “Ah ah ah, I don't think so little bots,” He smoothly told them while his maw chittered with each word. “JadeRaven told me that there was an Autobot team heading for us but I wasn't expecting a mentally deficient technician,” looking down at the murmuring bot on the floor then turning his attention to Horse-Power, “a daredevil that listens to no one's advice,” tossing his hand to him, “and a disgrace of a soldier who's only good attribute is that he spends to many cycles playing games.”, his attention finally landing on Flameflash. Quickfires holofeed turned on, “We have the tower under our control, do you have yours?” Delta questioned. The Con leader bent down and picked up Quickfires arm in his giant claw, “Yes, in fact I've had this for many Solar Cycles, or were you talking about your men? Cause if so...no they do not. But go ahead and try to free your men, but by the time you get here they'll already be dead. Signing off, Lobsidier.” Crushing Quickfires arm afterwards with him either not caring or not noticing. “Now”, Lobsidier said with glee in his optics, “let's get on to the suffering. Um….you there. Take the them to the torture room or whatever it's called and start the working two up with a bit of, oh I don't know, Straxian acid torture, and this one”, kicking the small mech in the face leaving gashes across it, “I think he needs some shock therapy.” ……………………………………………………….. Pretty soon they arrived at the torture chamber with the screams of the suffering echoing throughout. Horse-Power was brought to a unplugged recharge slab covered in what he hoped wasn't energon where the Cons strapped him down and brought over a slowly dripping beaker of acid.”Why is there a torture room in a comm tower?” was the one of the few thoughts in his head as he could feel the acid drip down melting through his cranial structure centimeter by centimeter. He couldn't help but scream. ……………………………………………………….. In the other tower the rest of the squad was mulling over what the Con called Lobsidier said. Boompower swung around after staring out the window, “We should be rescuing them Delta, not just sitting here.” “You bring up a good point Boom, but we don't know if he was bluffing. There's the chance we could go in and our teammates are dead or there's a chance he was serious,” rubbing his mouthplate unconsciously, “what do you think?” pointing at one of their prisoners. “I don't know anything about rescuing people, but I'll help you if you let me go.” Replying with hope in his voice. “I atleast know my way around this tower so it should be easy to navigate.” Casket walked over to the Con and pulled out his saw, “How do we know you're not lying.”, raising it to his captives face. Hesitantly he pulled up a holographic schematic of the tower showing he wasn't lying. “See, I told you. Now, if I give you this will you let me go?” Casket grabbed it out of his hand before lowering the saw but not moving it away from him, resting it near his torso. “Looks like he's right boss”, telling Delta before turning to the Con, “how did you get this?” “We all got these on our first day here, it's not some giant challenge to get one.” The Con said with a great amount of snarkiness. Boompower walked over to his Conjunx grabbing the schematic to give to his leader. “Well since we have this now let's go get our squadmates.” Boompower shouted with elation, ready to go. Delta's optics scanned the schematic trying to find the most optimal location for him and his soldiers to rescue the rest of their squad. “Let's call in some reinforcements and we'll try to take it by entering through the vehicle bay.” The Decepticon was finally let go by Casket but the Autobot kept his gun trained on him. “I don't really think that's the best way bot, I would radio for more guys, which is obviously what you should do, but the vehicle bay has no tactical advantage if your going to take control of the tower. I recommend going in through the top of the tower and moving down from there but I don't know how you’d get up there. Maybe get someone to fly you up there…” lingering before covering his mouth “*cough*me*cough*.” Keeping the snarky tone from before. Casket raised the sights of his syringe blaster to his optic, “One more snarky comment and your losing your head. Ok? Primus sake.” He muttered under his breath. “Alright, we’ll call in reinforcements and get uuummm, what's your name?” “Thunderstrike.” “Ok, Thunderstrike to fly us up to the top and take the tower that way.” ……………………………………………………….. “Frag you cons!!! Let us out!!!” Flameflash screamed to the torturers. “I’d rather not. I was told to do this and I listen to my boss. Also, this is quite fun for me. It lets me get out all my rage.” ........ And that's all I ever did. If (anyone reads this) you like this or hate it tell me your thoughts. Be as harsh as possible.
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I can’t tell if Gabriel picked the book or if the Overwatch kids picked it to make him read it out loud and snicker quietly from their bunk beds... D.Va would totally try to record it.
Thank you, dear anon!! I’m really flattered that I’ve gotten such a positive response to my Reaper design, honestly. <33
I knew a lot of super nice hard rock musicians with kids, throughout my teens, and I think that seeps into my drawings of the edgelord sometimes, haha.
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hi! i was the anon asking about which book would you recommend between george washington's secret six or washington's spies, and thank you for all of the info and other selections!! :)
You’re very welcome! I’m sorry I couldn’t be more helpful with saying how accurate they are, but I hope you enjoy whichever books you choose! c:
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please know that i would love to buy so much stuff from ur store if i was not currently broke as fuck after a couple of my own and my cat's medical appointments and i hope i can buy some of ur art in the future!!! you are so very talented and i am so very in awe
also. fresno night skater. i am on my knees. i need one so badly
It's no problem at all!! The world is being so very screwed over by the current state of capitalism and I fully understand the struggle. I will never blame anyone for not being able to buy my art at any given moment.
And thank you so much!! It makes me happy to hear you like my art ;o;
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Your art is so wonderful! I was at San Jose Galaxy Con today (Sunday) and I managed to snag a Tara plush pillow. She's chilling on my bed now, with my owlbear plush. Just wanted to thank you for sharing your talent with the world!
Oh my gosh, thank you so much, that's so sweet of you to say!! I hope you enjoy your new wizarding assistant! 🥺💜
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I saw you at c2e2! Ur art is so good!! Ty for the business card :)
Ahh thank you so much!! I hope you had a fun time!!
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I saw your kneebrace comic and loved it. Do you have any advice for someone who’s started to feel knee pain when walking and wonders if they should think about them?
Hi and thank you!! Sorry it took a bit for me to respond. I can't give any real medical advice but I can talk about what's worked for me in my experience and hopefully that'll help provide context for your situation.
For me having knee support helps with reducing pain and giving them the support to heal and prevent them from getting worse. The ones I currently use most regularly are two compression knee supports and they help so much that those paired with good supportive shoes let me stand/walk around for one of my day jobs for like 4-5+ hours without issue. Since I now have two injured knees it's best for me to give them both support bc when I just have one on, I tend to overcompensate on the one without a brace, which was fine back when I only had one bad knee, I didn't have any problems relying more on my good knee back then, but now I've got two bad knees so not so much anymore. I also get all my knee braces from pharmacies like CVS/Walgreens/ones in grocery stores so they don't break the bank (the knee supports I mentioned were actually store brand and on sale lol).
Hopefully that helps! If you have any other questions I can try my best to answer!
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Hallo! Are you... making a shadowgast interactive novel?!
I'll just say it's not exclusively shadowgast but I'm also very biased and it's canon so there's a good chunk of shadowgast in this project haha
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Sorry not sorry for a flurry of likes. I was clearing out my phone downloads and found one of the David 7 fanarts and had to scramble onto Tumblr to view the rest of your work again! Both my queue and my phone are loaded. 😊
No apology necessary, that's very sweet and I'm glad you like them!! ;o; 💜💜
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hello I love your art style sm <3 that's all I wanted to say <3 have a nice day :)
Oh gosh thank you!! This made my day to read, it's very kind of you to say <33 ;o;
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Omg I love your Gabi and Jackie theyre so beautiful all your art is!!
Ah, thank you!! I love them both, so I really enjoy drawing them.
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I just wanted to tell you how much I love the gabe and Jack smooching pic - it's beautiful!
Ahh, thank you!! I’m rather happy with that one; I’m glad to hear you liked it!
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priyasfinalfantasy replied to your photo “Trying out something a little different with my next comic and this...”
Can't wait to see the completed version, i love your comics <3
Thank you! I’m not sure how long it’ll take to finish bc it’s three pages long but doesn’t have very many panels?? I guess we’ll see, haha.
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I love how you draw Reyes!!!! He's so nice!!!!!
Thank you! He’s fun to draw! :D
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