#its just very satisfying to put the pieces together and draw a bunch of reflective surfaces
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friedunicornstudio ¡ 1 day ago
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Violet paradoxes! Some of these nerds took longer than average since I took a lot of liberties with their designs, but I regret nothing.
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sylleboi ¡ 5 years ago
Text
𝖂𝖍𝖆𝖙 𝖉𝖔𝖊𝖘 𝖙𝖍𝖆𝖙 𝖊𝖛𝖊𝖓 𝖒𝖊𝖆𝖓?
A growing glossary for my confused brain, all being alphabetical.
A
Accidental: When speaking of something accidental, most often you’d associate it with making a mistake. In art, that is an often occurrence; but it’s not always for the worse! Mistakes can force you to see your creation from a different perspective or make you have to think outside the box to cover it up/blend it into the rest of the picture. You might even end up liking your mistake as it is and choose to then embrace it.
Allegorical: Allegory is often used in art as a way to convey and symbolize a deeper moral or spiritual meaning such as; death, life, jealousy, hatred, etc.
Angular: This refers to some kind of shape, object or an outline having sharp angles and corners.
Animatic: Essentially it can be described as a moving story that is synced up to audio. In the animation industry, it is used to create a rough visual of the final product with the use of the voice recording that they have had their voice actors record. During this process, they can add and take away everything they feel like.
Animation: A series of linked images placed in a sequence to create the illusion of movement and life
Antagonist: They are the rival of the protag. A person who actively opposes or is hostile to someone or something; an adversary. They are often portrayed as characters with a dark background; an example of this could be an evil ruler that grew up in an abusive environment or something alike.
Archetype: This can be defined as a very typical example of a certain person or thing, often very generalising/stereotypes, but this is not how you would define archetypes in storytelling specifically. Archetypes can be defined as for example; the sidekick or comical release character (the jester), the mentor (wise), the innocent, the explorer, the hero, the lover, the ally, the trickster, the guardian, the shadow, the ruler, the friendly beast. Essentially, they are different roles.
Automatic: This is a way of tapping into the unconscious mind. When you create something using the technique of automatism, it means that you aren’t thinking about what you are drawing, have drawn and is going to draw next, you simply just let the pen and your hand do the work while your head is left to rest.
B
C
Chaotic: When referring to something being chaotic, most often you’d use this term to describe a piece of artwork, depending on how many individual aspects are put together on the “canvas”. In some cases, if the artist has a lot to say, it might end up affecting the way it turns out in the end; chaotic. If a piece of art is chaotic or feels busy, it could reflect something allegorical as well; a hidden meaning hiding in between all of the distractions.
Chattering: It generally means that each frame in a given animation isn’t lined up completely evenly; general imperfections are often very easy to spot once played back, but with practice, it can be avoided quite efficiently.
Clean up: This is part of the overall process of animating. It is especially often used in hand-drawn/analogue/traditional animation. In this workflow, the first (conceptual) drawings are called roughs, referring to how they are very loose and rough at this stage. Professionally speaking, when the director has approved of these roughs, this is when clean versions of these are created. This process is called clean up. The term of clean up can also be referred to as, for example, when you have done frames in ink and some of it may smudge in the process, you can scan in the frames and proceed by cleaning up the frames digitally.
Climax: A climax builds upon everything that has been introduced during the exposition and rising action. This is the moment of truth for the protagonist and the peak moment of the story. You know the plot is successful at delivering a good climax when the outer journeys and the inner goals of which the protagonist wish to complete click.
Considered: Opposite to automatism, considered art has been planned out before being done. Sometimes artists even go as far as planning out each line and colour before applying to the final product. This can be done by doing a bunch of tests and sketches, or by mind-mapping ideas beforehand.
D
Denouement: Denouement (resolution) is a fancy way of saying that the story is about to come to an end. At this point, all questions are resolved and answered; letting the reader.
E
Encounter: (verb) Unexpectedly be faced with or experience (something hostile or difficult). (noun) An unexpected or casual meeting with someone or something.
Exposition: This is where the characters of the story gets introduced alongside the story and plot itself. This is often the most difficult part to set up successfully, simply because you need to capture the readers/viewers/target audiences’ attention and have then clued in on what’s going on in the story, but this has to be done without completely spoiling the rest of the story. It is important to not mistake exposition and an info dump.  
F
Falling action: So, what now? You’ve technically finished the story. Finishing a story after a climax or during one is what is known as a cliff-hanger. Cliff hangers work well in film series, but they don’t feel as satisfying. A way to see falling action could be as the old saying; “What goes up must come down.” Putting together any hanging threads not yet solved in the plot is done during this stage.
Frame by Frame: An animation will only work if key positions are lined up together. There has to be a start and a finish for it to be a successful frame by frame animation.
G
H
I
Illustration: When talking about illustration, it describes usually a drawing or an altered picture of some kind. It can also be referred to the act of illustrating; (creating, drawing, altering, etc.)
Inanimate: Doesn’t move or have any life to it. Lack of consciousness and power or motion. Not endowed with life and spirit. Some examples being; bricks; it comes alive if you throw it. inanimate things come to life.
Incongruent:
J
Juxtaposition: This is when you bring together two opposite things that may not naturally go together, go together; creating contrast.
K
L
Linework/Keyline: Linework can simply be put as a specific technique of drawing lines when talking about art. There are countless ways in which you can interpret linework, some of them being; bold, fine, scattered, clean, sharp, fluid, altering thickness, etc. - When talking about keyline, it can relate to linework as the planning part of linework. To give an example of this, it could be that you outline the image or shape of something, planning where the linework has to be placed; keyline.
Looping: Looping is where you have a sequence of frames that repeats infinitely. The first frame is the same as the last frame. It’s like an endless cycle. It’s a labor-saving technique for animation repetitive motions; walking, a breeze in the trees or running.
M
Model Sheet: When talking about model sheets (also known as a character board, character study or character sheet) it is mostly understood as a visual representation of a character to understand the poses, gestures and even the personality in animation, comics, and video games.
Mutated:
N
Narrative: This can be explained as the plot of a story. It most often includes characters and a setting as well as a person or narrator from whose point of view the story is told. It is generally speaking a spoken or written (to later be illustrated/animated to convey this story) collection of connected events. It’s how a story is told. Who? It is told to an audience. In the beginning, the scenario is set up. Why is a narrative different from a story? The story is a subjective opinion about what’s happening, whereas the narrative is more of an objectified version of that. Jack walks up the hill; story, Jack has mental problems, narrative.
Narrative theory: Exposition -> Rising action -> Climax -> Falling action -> Denouement
Neolithic: Neo means “new”, Lithic meaning “stone”- New-Stone (stone age/new stone age; creating something new from old stone)
O
Objective:
Organic: When something looks organic, it’s just another way of saying “natural”. Most often, an organic shape would appear fluid and have some imperfections to its qualities. A sharply edged shape would convey something manmade like houses or other solid manmade objects.
P
Primary research: Interviews, looking and studying imagery, galleries, museums, exhibitions
Primitive Art: The term “Primitive Art” is a rather vague (and unavoidably ethnocentric) description which refers to the cultural artifacts of “primitive” peoples - that is, those ethnic groups deemed to have a relatively low standard of technological development by Western standards.
*This term is usually not associated with developed societies but can almost definitely be found in most cultures.
Protagonist: This is the main character or one of the major characters in a play, film, novel, etc. It is not at all unheard of that the protagonist is a heroic figure for. They make the key decisions and experience the consequences of these decisions and actions. Protagonists usually go through a journey to learn and evolve upon themselves.
Q
Quest: A quest is a journey that someone takes, in order to achieve a goal or complete an important task. Accordingly, the term comes from the Medieval Latin “Questo”, meaning “search” or “inquire”.
R
Rising action: This is the moment where the plot and narrative beings picking up. Rising action is usually encouraged by a key trigger, which is what tells the reader that “now things will start to take form.” This key trigger is what rolls the dice, which then causes a series of events to escalate to then set the story into motion.
Rotoscoping: It is one of the most simple and accessible ways of animating regardless of the level of skill, aimed to create realistic sequenced movement. It is one of the simplest forms of animation and is also used universally. Rotoscoping is an animation technique that animators use to trace over filmed footage, frame by frame, to produce a realistic sequence of action and movement.
S
Secondary research: Book, documentaries, the internet, presentations, articles
Sequence: A sequence is a collection of something that is related to each other, put into a specific order to create motion, storytelling, feel, spark thoughts etc. It is used in animation, related to Frame by Frame.
Stop motion: Where you have a model or any animate objects and you move it a bit for each picture taken; when played back it should give the illusion of movement. The more frames per second, the more fluid the movement will become.
Storyboard: Storyboards are a sequence of drawings, often with some kind of direction and/or dialogue included within. They are often used for storytelling in film, television productions and comics/comic books.
Subconscious: In art, the use of one’s subconscious mind was inspired by the psychologist Sigmund Froyd and his many theories on dreams and the subconscious mind. To put it simply though, the noun subconscious describes a person’s thoughts, impulses, feelings, desires, etc. all of which are not within the individual’s direct control, meaning they simply just contribute and affect the conscious decisions and thoughts the person do and experience.
T
Turnaround: A turnaround or character turnaround is a type of visual reference that shows a character from at least three different angles. They are essential for mediums that will be showing the character from multiple different angles, such as animation and comics. Another use for these turnarounds is to make sure artists keep their character visually consistent and proportional, to pitch characters for projects and as guides for teams where a bigger group of people will be drawing the character and need to stay on model.
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recentanimenews ¡ 8 years ago
Text
FEATURE: 10 Best Anime to Watch on Valentine's Day
Happy Valentine’s Day, everyone! As perhaps the most unabashedly feast-or-famine holiday around, today is a time for either treasured memories with loved ones or maybe just a whole bunch of ice cream and TV marathons. Fortunately, whether you’re celebrating the season alone or together, there’s plenty of anime out there to help you get in the spirit, with lots of them already available right now on Crunchyroll. From first crushes to destined loves and flirty traveling companions, anime runs the gamut of romance, and today I’ll be offering just a few shows that represent the mushier side of drama. In no particular order, here are some romantic highlights to bring some warm fuzzies to your day!
1) Toradora
Okay, I said “no particular order,” but in truth I meant no particular order except for Toradora. Toradora stars the diminutive Taiga and mild-mannered Ryuuji, who wind up working together after each learns the other has a crush on their best friend. The chemistry between Ryuuji, Taiga, and each of their friends is consistent and endearing, and Toradora follows these charming characters through all manner of romantic adventures. Toradora is also blessed with perhaps the best sarcastic best friend character of all time - Ami Kawashima. Combining lovable characters, thoughtful dialogue, and high drama theatrics, Toradora is the full romantic package.
2) Spice and Wolf
While Toradora may star one of anime’s best romantic ensembles, Spice and Wolf might have the medium’s all-time romantic couple. Lawrence is a merchant in a vaguely medieval world, shipping raw materials for profit all across the land. Holo is a wolf god, a spirit abandoned by her believers who now seeks a voyage home. Together, the two of them trade snipes, sell goods, and generally make the most of their time on the road. Spice and Wolf is a rambling road trip with two very likable friends, a slow romance that truly embodies the importance of the journey.
3) Kyousogiga
Of course, romantic love isn’t the only kind of love worth celebrating. Kyousogiga does indeed have some romantic love (between a magical painter and a drawing of a rabbit!), but it’s also suffused with many other kinds of love - love of family, love of home, and love of the world itself. Starring three siblings suspended in a mystical version of Kyoto, and livened by the little sister they never knew, it’s a madcap story that spins from first romance to family breakdown and a final, difficult reunion. It’s a beautiful and creative story that embodies what love is all about.
4) My Love Story!!
But getting back to the strict romances, My Love Story!! offers something too few anime get to: a couple in an actual, committed relationship. Gentle giant Takeo ends up confessing to his crush Rinko within the first few episodes, and the rest of My Love Story!! involves the two of them and their friends exploring the actual hurdles of a young relationship. Starring a great cast and dangerously suffused with cuteness, My Love Story!! is basically a warm, lovey-dovey blanket to snuggle under.
5) White Album 2
Unfortunately, sometimes love isn’t quite that easy. White Album 2 falls at the far end of romances, centered on a love triangle that puts all three of its members through the emotional ringer. White Album 2 is defined by distinctly thoughtful characterization and brutal dramatic turns, as its protagonists Haruki, Kazusa, and Setsuna all grasp at happiness on the edge of young adulthood. Don’t worry if you haven’t seen the first White Album - this story’s entirely self-contained, offering a brutal dramatic package for anyone who’s ready for it.
6) Nana
Love doesn’t really get any easier when you leave high school, though. Starring two girls who share a name you can probably guess, Nana follows punk rocker Nana Osaki and starry-eyed Nana Komatsu as they seek fame, fortune, and romance in the often confusing adult world. Nana brings a world-weary perspective to its drama, acknowledging that no romance is meant to be, and that sometimes life brings us to places we never expected to go. Nana understands that love is great, but sometimes just getting by is hard enough.
7) Actually, I Am
Those last couple picks got a little heavy, so let’s lighten things up a bit. Actually, I Am stars the loose-lipped Asahi Kuromine, who secretly has a crush on his classmate Youko Shiragami. But as it turns out, Youko has a pretty serious secret of her own - she’s actually a vampire. Having discovered her secret, Asahi swears to tell no one, and so begins a ridiculous series of frantic harem escapades. Actually, I Am distinguishes itself from most romcoms by starring a cast not defined by antagonism, but firm friendship (and also being vampires/aliens/etc). All of this show’s characters like each other - they’re just too stupid to successfully fall in love.
8) Katanagatari
I’m stretching a little to include this one among a bunch of romances, but Katanagatari is centered on such an endearing core relationship that I couldn’t leave it out. Katanagatari is a story about the strategist Togame and martial artist Shichika, who journey together across Japan to collect twelve mythic swords. The show is beautiful, has an excellent musical score, and is full of thoughtful conversations on legacy, identity, and much else besides, but the building relationship between Togame and Shichika reflects the true wonder of love - how finding someone important to you can help you discover yourself, and grow in directions you’d never expected. Kataganatari is many things, but it is definitely a standout romance.
9) Kids on the Slope
There���s just something about music and romance, I guess. Kids on the Slope begins in the summer of 1966, and focuses on two jazz-loving teenagers: Kaoru and Sentaro. Combining a coming-of-age story, terrific musical performances, and plenty of romantic drama, Kids on the Slope offers a beautiful and life-affirming reflection on the power of music to uplift us and bring us together. It’s an excellent character story and fascinating period piece.
Incidentally, if you’d like even more shows that scratch that music/romance itch, I’d check out the career-spanning Nodame Cantabile and the beautiful Your Lie in April.
10) From Me to You
Let’s end on something nice and peaceful. From Me to You stars the shy Sawako and energetic Shota, and offers a slow and satisfying journey into a very gentle romance. Giving us a close look at all of Sawako’s insecure thoughts, From Me to You exemplifies a well-worn approach to shoujo romance. Bolstered by its strong secondary cast and full of endearing moments, From Me to You is fine comfort food to anyone searching for an easy-going love story.
And that’s it from me! I’ve covered a pretty wide stretch of shows here, but there’s always more romance to dig into, and even more shows that hide stellar romances in larger stories. Just from skimming through Crunchyroll’s own genre entries, I can already see half a dozen more I’d be happy to recommend. Either way, I hope you find something to enjoy, and please treat yourself and those you love this Valentine’s Day!
-----
Nick Creamer has been writing about cartoons for too many years now, and is always ready to cry about Madoka. You can find more of his work at his blog Wrong Every Time, or follow him on Twitter.
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sylleboi ¡ 5 years ago
Text
𝖂𝖍𝖆𝖙 𝖉𝖔𝖊𝖘 𝖙𝖍𝖆𝖙 𝖊𝖛𝖊𝖓 𝖒𝖊𝖆𝖓?
A growing glossary for my confused brain, all being alphabetical.
A
Accidental: When speaking of something accidental, most often you’d associate it with making a mistake. In art, that is an often occurrence; but it’s not always for the worse! Mistakes can force you to see your creation from a different perspective or make you have to think outside the box to cover it up/blend it into the rest of the picture. You might even end up liking your mistake as it is and choose to then embrace it.
Allegorical: Allegory is often used in art as a way to convey and symbolize a deeper moral or spiritual meaning such as; death, life, jealousy, hatred, etc.
Angular: This refers to some kind of shape, object or an outline having sharp angles and corners.
Animatic: Essentially it can be described as a moving story that is synced up to audio. In the animation industry, it is used to create a rough visual of the final product with the use of the voice recording that they have had their voice actors record. During this process, they can add and take away everything they feel like.
Animation: A series of linked images placed in a sequence to create the illusion of movement and life
Antagonist: They are the rival of the protag. A person who actively opposes or is hostile to someone or something; an adversary. They are often portrayed as characters with a dark background; an example of this could be an evil ruler that grew up in an abusive environment or something alike.
Archetype: This can be defined as a very typical example of a certain person or thing, often very generalising/stereotypes, but this is not how you would define archetypes in storytelling specifically. Archetypes can be defined as for example; the sidekick or comical release character (the jester), the mentor (wise), the innocent, the explorer, the hero, the lover, the ally, the trickster, the guardian, the shadow, the ruler, the friendly beast. Essentially, they are different roles.
Automatic: This is a way of tapping into the unconscious mind. When you create something using the technique of automatism, it means that you aren’t thinking about what you are drawing, have drawn and is going to draw next, you simply just let the pen and your hand do the work while your head is left to rest.
B
C
Chaotic: When referring to something being chaotic, most often you’d use this term to describe a piece of artwork, depending on how many individual aspects are put together on the “canvas”. In some cases, if the artist has a lot to say, it might end up affecting the way it turns out in the end; chaotic. If a piece of art is chaotic or feels busy, it could reflect something allegorical as well; a hidden meaning hiding in between all of the distractions.
Chattering: It generally means that each frame in a given animation isn’t lined up completely evenly; general imperfections are often very easy to spot once played back, but with practice, it can be avoided quite efficiently.
Clean up: This is part of the overall process of animating. It is especially often used in hand drawn/analogue/traditional animation. In this workflow, the first (conceptual) drawings are called roughs, referring to how they are very loose and rough at this stage. Professionally speaking, when the director has approved of these roughs, this is when clean versions of these are created. This process is called clean up. The term of clean up can also be referred to as, for example, when you have done frames in ink and some of it may smudge in the process, you can scan in the frames and proceed by cleaning up the frames digitally.
Climax: A climax builds upon everything that has been introduced during the exposition and rising action. This is the moment of truth for the protagonist and the peak moment of the story. You know the plot is successful at delivering a good climax when the outer journeys and the inner goals of which the protagonist wish to complete click.
Considered: Opposite to automatism, considered art has been planned out before being done. Sometimes artists even go as far as planning out each line and colour before applying to the final product. This can be done by doing a bunch of tests and sketches, or by mindmapping ideas beforehand.
D
Denouement: Denouement (resolution) is a fancy way of saying that the story is about to come to an end. At this point, all questions are resolved and answered; letting the reader.
E
Exposition: This is where the characters of the story gets introduces alongside the story and plot itself. This is often the most difficult part to set up successfully, simply because you need to capture the readers/viewers/target audiences’ attention and have then clued in on what’s going on in the story, but this has to be done without completely spoiling the rest of the story. It is important to not mistake exposition and an info dump.   
F
Falling action: So, what now? You’ve technically finished the story. Finishing a story after a climax or during one is what is known as a cliff-hanger. Cliff hangers work well in film series, but they don’t feel as satisfying. A way to see falling action could be as the old saying; “What goes up must come down.” Putting together any hanging threads not yet solved in the plot is done during this stage.
Frame by Frame: An animation will only work if key positions are lined up together. There has to be a start and a finish for it to be a successful frame by frame animation.
G
H
I
Illustration: When talking about illustration, it describes usually a drawing or an altered picture of some kind. It can also be referred to the act of illustrating; (creating, drawing, altering etc.)
Inanimate: Doesn’t move or have any life to it. Lack of consciousness and power or motion. Not endowed with life and spirit. Some example being; bricks; it comes alive if you throw it. inanimate things come to life.
Incongruent:
J
Juxtaposition: This is when you bring together two opposite things that may not naturally go together, go together; creating contrast.
K
L
Linework/Keyline: Linework can simply be put as a specific technique of drawing lines when talking about art. There are countless ways in which you can interpret linework, some of them being; bold, fine, scattered, clean, sharp, fluid, altering thickness etc. - When talking about keyline, it can relate to linework as the planning part of linework. To give an example of this, it could be that you outline the image or shape of something, planning where the linework has be be placed; keyline.
Looping: Looping is where you have a sequence of frames that repeats infinitely. The first frame is the same as the last frame. It’s like an endless cycle. It’s a labour-saving technique for animation repetitive motions; walking, a breeze in the trees or running.
M
Model Sheet: When talking about model sheets (also known as character board, character study or character sheet) it is mostly understood as a visual representation of a character to understand the poses, gestures and even the personality in animation, comics and video games.
Mutated:
N
Narrative: This can be explained as the plot of a story. It most often includes characters and a setting as well as a person or narrator from whose point of view the story is told. It is generally speaking a spoken or written (to later be illustrated/animated to convey this story) collection of connected events. It’s how a story is told. Who? It is told to an audience. The beginning, the scenario is set up. Why is a narrative different from a story? The story is a subjective opinion about what’s happening, whereas the narrative is more of an objectified version of that. Jack walks up the hill; story, Jack has mental problems, narrative.
Narrative theory: Exposition -> Rising action -> Climax -> Falling action -> Denouement
Neolithic: Neo means “new”, Lithic meaning “stone”- New-Stone (stone age/new stone age; creating something new from old stone)
O
Objective:
Organic: When something looks organic, it’s just another way of saying “natural”. Most often, an organic shape would appear fluid and have some imperfections to its qualities. A sharply edged shape would convey something manmade like houses or other solid manmade objects.
P
Primary research: Interviews, looking and studying imagery, galleries, museums, exhibitions
Primitive Art: The term “Primitive Art” is a rather vague (and unavoidably ethnocentric) description which refers to the cultural artefacts of “primitive” peoples - that is, those ethnic groups deemed to have a relatively low standard of technological development by Western standards.
*This term is usually not associated with developed societies but can almost definitely be found in most cultures.
Protagonist: This is the main character or one of the major characters in a play, film, novel, etc. It is not at all unheard of that the protagonist is a heroic figure for. They make the key decisions and experience the consequences of these decisions and actions. Protagonists usually go through a journey to learn and evolve upon themselves.
Q
Quest: A quest is a journey that someone takes, in order to achieve a goal or complete an important task. Accordingly, the term comes from the Medieval Latin “Questo”, meaning “search” or “inquire”.
R
Rising action: This is the moment where the plot and narrative starts picking up. Rising action is usually encouraged by a key trigger, which is what tells the reader that “now things will start to take form.” This key trigger is what rolls the dice, that then causes a series of events to escalate to then set the story into motion.
Rotoscoping: It is one of the most simple and accessible ways of animating regardless of level of skill, aimed to create realistic sequenced movement. It is one of the simplest forms of animation and is also used universally. Rotoscoping is an animation technique that animators use to trace over filmed footage, frame by frame, to produce a realistic sequence of action and movement.
S
Secondary research: Book, documentaries, the internet, presentations, articles
Sequence: A sequence is a collection of something that is related to each other, put into to a specific order to create motion, storytelling, feel, spark thoughts etc. It is used in animation, related to Frame by Frame.
Stop motion: Where you have a model or any animate objects and you move it a bit for each picture taken; when played back it should give the illusion of movement. The more frames per second, the more fluid the movement will become.
Storyboard: Storyboards are a sequence of drawings, often with some kind of direction and/or dialogue included within. They are often used for storytelling in film, television productions and comics/comic books.
Subconscious: In art, the use of one’s subconscious mind was inspired by the psychologist Sigmund Froyd and his many theories on dreams and the subconscious mind. To put it simply though, the noun subconscious describes a person’s thoughts, impulses, feelings, desires, etc. all of which are not within the individual’s direct control, meaning they simply just contribute and affect the conscious decisions and thoughts the person do and experience.
T
Turnaround: A turnaround or character turnaround is a type of visual reference that shows a character from at least three different angles. They are essential for mediums that will be showing the character from multiple different angles, such as animation and comics. Another use for these turnarounds is to make sure artists keep their character visually consistent and proportional, to pitch characters for projects and as guides for teams where a bigger group of people will be drawing the character and need to stay on model.
U
V
W
X
Y
Z
0 notes