#it's not like clowns are a separate species from humans
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darling-to-death · 2 years ago
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hi I just wanted to stop by and say that ur clownsona is absolutely adorable but also I love the aesthetic + the colors
also completely normal question, but if I ate them what would they taste like bc they're giving me black licorice vibes but maybe I'm just uncreative since it's the colors that make me think that sjjsjs (also I mean that as a good thing! it's one of my favorite candies)
Oh my! I love completely normal questions! Thank you, dear @pip-n-chips
I actually based my clownsona off the Perriot breed of clowns. They're a mainly black and white caricature with hints of red. (Tho I did add a few more colors) I used to have a real struggle with color in my art (too many of them, too saturated, etc.), so I tried to give myself some limitations in hopes the outfit would look better than the normal things I make.
Back to your query, hmmmm… what would they taste like? A sona is a bit like its creator, so I wonder if I would taste like black liquorice. If I had a boyfriend I would ask, but alas I am single.
Honestly, I think they'd be like one of those multilayered jawbreakers that you suck on and each layer is a different flavor. So maybe one of those layers is black licorice, yes! <3
Thank you for your compliments and also attention! <3 Uwu!
Please devour my Clownsona.
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doing-something-unholy · 5 months ago
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A kind of pet play where the "pet" is a normal catholic priest.
HEAR ME OUT
Do we remember the clown husbandry meme? That but with priests. It hits this specific tone of condescending and being talked about instead of to thats just *chef's kiss* to me
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vicmillen · 5 months ago
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Why Danny should be tossed into the Gotham cast
A short medium long list of reasons, by me:
It funny.
Lady Gotham being an nuisance. A mostly benign one but still a nuisance.
Danny being a even bigger nuisance in retaliation because men can be so petty.
Ol' Batsy getting multiple headaches. Must be his age catching up.
Jason.
Oh sweet, a whole species of enslaved undead waiting to be rescued and rehabilitated. Hmm wonder what's the deal with all the owl motifs?
Did I mention Jason? Oh I did. But how about his magic sword? You know the glowy lightsaber that's powered by his soul or something?
Bird watching is fun. Bat watching is even more fun. Until they start watch you back but eh
The rouges here feels more homely then elsewhere. More malicious to the living then your average Amity haunting, maybe. But the commitment to a theme is very familiar, as is the frequency of attacks.
Another fake clown to soup up! Huh? What do you mean he's human? Humans can't get souped like that don't be silly lol.
Wait. Huh. Well that explains everything and nothing.
How To Manage A Ghost Kingdom 101: a joint lecture by Timothy Drake-Wayne and Jason Peter Todd, teenaged entrepreneur and crime lord, respectively. Targeted student: one future Phantom King.
Advanced Anger Management with Jazz. Targeted student: one Jason Todd and one Danny Phantom.
How To Not Be A Cult Leader Part I, a group therapy lead by Tim. Attendee: one ol' Batsy, his son Stabby Robin, and one Ghost Boy.
So many liminals for a place without a 24/7 portal to the afterlife. Wait what's that green pool underground?
Why and most importantly, How is there ecto detectors in the batcave- wait no actually that explains how the Fentons got their first funding for their cursed research.
'It's good to practice for the future.' -Clockwork, probably.
'Enrichment is important for the growth of a Protector.' -Frostbite, probably.
'Peace is not an option.' -Paraphrased by Danny, probably.
Moving from most haunted city to most cursed city isn't exactly an upgrade, but it isn't an downgrade either, so.
Have you ever considered fighting the bad vibes of your city with cutesy lil blobs? Well you should. Not it's not causing a slime infestation what are you talking about.
Finally someone that is both willing (untrue) and able (we'll see) to deal with the various curses in Gotham. Yay...
No but seriously Danny-make friends with rouges while actively beating each other up-Phantom would fit right in with the Robins.
It's Jazz's dream job working in Arkham... Well it's actually working on dismantling the cursed thing, but baby steps, baby steps.
Imagine the everlasting trio getting onto the bats watchlist within a week. Separately.
Sam for Ivy The Second tendency; Danny because he's poking around old dionesium researches that he shouldn't know about; and Tucker because he's having fun (one-sided) with his new online friends. Oracle is deeply unamused.
Ellie should never meet Damian. They'll be such good bad influences for each other.
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werecreature-addicted · 6 months ago
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Clowns are a monster if they're a separate species from humans. If they are humans wearing makeup, they are not a monster.
Even then the clown has to be a little freaky. it can't be just some weird pet creature like they are in clown husbandry Tumblr posts
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copperpipes · 2 months ago
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[*Presents 9 questions to you*]
(As always, take your time! I hope you like these. :])
——————
-If Dysphia doesn’t have many vocal languages, what other types of communication do its creatures use?
-What are Dysphia’s satellites like? How many does it have?
-how is a Dysphian’s life cycle? For how long do they live in general?
-Are Dysphian offspring precocial/independent or altricial/dependant? 
-Are Dysphians oviparous, viviparous or ovoviviparous, or do they have some other way of producing offspring that is completely different from anything we know of here?
-How did Dysphians evolve sapience? Why did they develop it?
-I have noticed that a Dysphian’s eye is quite unique in design… how exactly does it work?
-Did the ancestors of Dysphians have more than three pairs arms? 
-and lastly… WHERE IS PSHI’S MOUTH??? and how is its design, exactly? (that slender little barbed, segmented tongue-like structure was the first thing that caught my eye on your silly clown outfit Pshi drawing lol)
——————
Oof I had to restrain myself from asking more…
And even more now that I saw the names Keikitan and Xeda on your original planet spec bio list 👀
My interest is now EXTREMELY piqued.
-(when I say dysphians, I'm referring to Pshicha’s species, but I'll touch on other life forms as well)
-vocal forms of communication aren't common on Dysphia but they are present, mainly in large aquatic pack hunter species and on land. The most common forms of communication on Dysphia are chemical communication (pheromones) and visual communication (biolights, body language, texture/color shifting, and the such).
when it comes to Dysphian cultures, there are three types of languages you'll come across: digit languages (sign languages primarily spoken with the digits of the first and second pairs of limbs, but details can vary greatly), full-limb languages (sign languages that mostly involve full limb gestures, they are more common and their complexity varies with the amount of limbs involved), and languages which are a mix of the two. (i will expand on that, for this topic is large and i yearn to expand on it).
-Dysphia has 5 satellites! but the biggest among them is just a little smaller then earth's moon and is comparatively further from dysphia then our satellite. because of that, the tides on dyphia follow a quite chaotic cycle. (i can't expand more on them at the moment but be assured they will have post dedicated to them alone).
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-About the dysphian life cycle and reproduction i made a separate post, you should be tagged there :]
-Although like with human sapiens, the answer is not clear, but a big factor was how and where they started to build settlements during a series of cataclysmic events that required almost total isolation from the outside world, it forced them to get creative, religion also played a part in that whole ordeal.
-The dysphian eye design serves multiple purposes and belongs to their genus. The ancestors of this genus evolved primarily in the deep, where it is dark and having good vision is a big advantage. To see more prey, to see more food. And their genus in general is more intelligent then others dew to a couple more factors. (I will explain them in depth in the future)
-Yes dysphian ancestors had more arms, they also were a little flatter and some of the arms were fused to form sorta-fins :]
- there's pshi's mouth... and a couple other things..
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The tongue is also the olfactory sensor!
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Xeda and Keikitan will follow shortly! Im still developing them ;-;
GAAAAAAHHH I LOVE THEM SO MUCH MY SHRIMPYS
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problemswithbooks · 1 year ago
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Shark Genitals & World Building
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So, I've seen this Q&A a few times now and it really got me thinking about Fish-man biology.
Now, to be clear, I think it's pretty clear Oda isn't being entirely serious. When you look at how he designs his characters he goes for whatever is fun. He's not doing extensive research on whatever aquatic species he slaps on his fish-men or Merfolk characters. This is why for a lot of them, if you look up what they are mixed with they rarely share much if anything with the animal he's picked.
Saying a character has two dicks is funny, so Hody has two dicks--that's all.
But taking the answer more seriously the idea that at least some (because they do vary so widely from fish-person to fish-person) have changed genitals because of their added fish anatomy is interesting from a world-building perspective.
As someone who has a special interest in animal biology and has watched a lot of documentaries I can say that fish have really diverse breeding strategies. So, I guess, if Hody can have two dicks because he's a shark, I wonder if this could be true for any other fish-people and merfolk.
We see that at least some fish-people do have children the same way regular humans do, but to my knowledge we don't see any pregnant mermaids. Given how much larger Neptune is then his wife, and how massive Shirahoshi is, I think it makes sense that perhaps like many fish, Otohime laid eggs that were fertilized separately (this is actually how goldfish mate).
It could be possible that the way mermaids or even fish-women have children depends on the father. If they are not compatible in size they can reproduce Ovuliparity (the way I imagine Otohime did), or if they are of similar size they either go the more human route or, after copulation they lay fertilized eggs (like the skate cases often called mermaid purses you find washed up on the beach).
There's also something to be said for the variations fish have with gender. Some fish are capable of changing gender. It's more common that female fish become male (protandry), usually the largest of a group replacing the dominate male in the group. This happens mostly with coral reef fish like wrasses, groupers and parrot-fish.
Meanwhile, anemone fish, like clown fish change from male to female. When the one female dies the remaining male will become female, while an outside male will become that new female's mate.
Then there are Black Helmet fish which are both simultaneously and take turns releasing eggs and sperm when they spawn.
So, if fish-people and merfolk had similarly diverse genders and ways of reproducing I think that'd just be really neat. It could also lead to some fun misunderstandings between fish-people, merfolk and humans.
Of course, I don't think Oda ever put that much thought into it. He just does whatever he finds fun character design wise. I mean, it's not like Arlong has barrels like Sawsharks do, and Jinbe looks nothing like a whale shark. On top of that the story isn't really focused on that type of world building. Nor do I think he could really showcase something that deals so much with sex--even if it is fish sex.
Still, makes for some really great head-canons.
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randomthoughtssideblog · 1 year ago
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So in The Amazing Digital Circus, It seems like all the humans have 'avatars/bodies that somewhat correspond to their personality (From what little we've seen)
Ragatha is an old Rag doll, a toy from someone's childhood, and she's seemingly the most forwardly kind and caring of the Circus. She gives Pomni actual advice on how to survive and cope with being in the circus, her first line being "Let's just try to calm down, everything is going to be fine" Like one might imagine their toy telling them when they are frightened.
Jax is a rabbit. Jax is also a JackAss, but because there's no swearing in the Circus, it likely 'Autocorrected' to Jack Rabbit. not only that, but his Bugs-Bunnian attitude and shenanigans shine brightly in how he acts. (Now, Jax is mean, but I don't know that he's evil. But he is mean)
Kauffmo, from what little we know of him, was a Jokester. Ragatha and Gangle both referencing not finding his jokes funny (Ragatha Laughing to make him feel Better, Gangle not.) Being a clown would make sense for someone who wants good-hearted fun, unlike Jax.
Gangle, while we don't have much of her, seems to have something wrong separate to being in the circus? This one is definitely a stretch, but maybe Gangle has something similar to BPD? With Tragedy representing Depression and Comedy representing Mania? or She's literally masking her sadness for others?
I only have one Idea of what Zooble's deal could be, but given their heavy "Mean (Girl)" Vibe, it could be a center of attention thing?
I don't know, we're theorizing here.
Now, for Kinger and Pomni, who seem to have the most connection.
Pomni is a Jester. Not a clown, A jester, which are very different. Clowns make fools of themselves to get other's to laugh. Jester's were employed by Royalty for entertainment, to jest.This gave them impunity to speak freely about whatever subject matter may be at hand.
Pomni, the latest addition, has the clearest sense of the outside world has the freedom to speak freely about the circus, likely in part of not being used to the circus.
Kinger, who has been in the circus longest and is the oldest, is the least attached to reality, often blanking out and reacting slowly to what happens to him. In spite of this, He seems to be the most technically knowledgeable about the goings on of the circus
Insect Collection -> The Gloink Queen acting as a Queen Bee (Eating things and making more of their species)
He knew Kauffmo was going Crazy/had gone crazy talking about an exit before the reveal.
At the end he talks about how the food wasn't actually being eaten, only giving the feeling of being eaten.
There was also the "Queener" door that was crossed out.
Kinger seemingly is smarter than he's let on, and as much as Caine can't directly affect people's minds, he can give them experiences.
And, assuming Kinger did make the Circus (with help given the complexity of what it would take to program the Circus,) He would have the greatest likelihood of survival, since he would know how the world worked unlike pretty much any one else, only turning paranoid after years of survival and losing others.
Pomni and Kinger, the newest and Oldest residents, a Jester and a King, the most grounded and most out there.
I'd be willing to bet Pomni will get Kinger (If he's the creator) To get them all out of the circus and back into the real world.
Of course we are only one episode in, and I could have missed somethings, either said by the creators or a line I'm forgetting about.
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cuddledot · 2 years ago
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Howdy! So this has been a long-term thing I've been working on and finally releasing it to the public!
Since I'm back at my clown hyperfixation, I'm thinking the whole "What if clowns are a completely different species, separate from humans, but instead of like clown husbandry, it's clown anthropology! (Coulrology!)
To start off are the Prehistoric Clowns! Inspired by a silly quote from this video which kinda made me give a kick into this whole thing!
You can find more here on my ko-fi but I'll be making the #Coulrology tag as well! Well uh...enjoy!
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toiletology · 4 months ago
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How to play the game part 5
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If you've read the 51 blogs up to this point you will see how often you come across the word CAR. It's one of our most used words due to it being our primary source of transportation and something we talk about A LOT!
CAReer, CARe, CARry, CARot, CARat, CARd, CARt, CARtridge, CARve, sCARe, oCARina, CARnage, CARavan, CARpenter, CARess, CARbs, CARpet, CARnival, CARgo Here she is in her CHARiot.
Finding God and understanding their true nature first starts with understanding that there is two sides, masculine and feminine.
Myself (Matt) and Cara are playing the Godhead avatar roles or the Adam and Steve roles. God embedded our names and our birthdays with their most ultiMATe truth. When I communicate with God they come to me primarily as a woman or motherly figure as CAR/CARA/KARMA. For Cara, she interacts with the masculine side of God and gets inforMATion I don't get, messed up right? They keep all their little secrets from me...
It's been very difficult separating the voice of GOD and the voice of human Cara as their voices are very similar. God's true Harlequin/Jinxy self manifests in Cara's natural silliness or aura. She truly embodies God's jester clown like nature.
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In the movie Valerian She's doing the "We come in peace Spock hand sign or 11:11."
Finding God requires you to understand the CAR/MAT connection or the MOTor CAR. To understand this "CHARacter" you are playing, you must first learn to extrapolate the MATs/CARs.
GODS true name = CARA (Egyptian God = RA) & MATT (Egyptian God = MA'AT)
You could read MA as MOM/MOTHER and AT/@.
RA = is like a roar and her astrological sign is LEO. I've shown in past blogs that just about any word can be rearranged into the word MAT/MOT.
WHO (flip the W, split the H) OWL LOW LEO (turn the E, flip the L into a T)
Understanding myself and Cara's role isn't about worshipping us. It's just our role and destiny to expose the game and how you play it. God is tired of humans turning their creation into shit aka Toiletology is about cleaning the shit up (ain't the FAT/HER clever?)
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Here is Cara wearing a one and a one or 11-shaped earrings.
What about all the other religions why aren't they correct about God?
Humans as a species are still evolving and growing and learning to be civil and not crazed lunatics. God gives us exactly what we need at the perfect time for our next phase of growth. Toiletology is the perfect vehicle for the current state of the Earth/Heart. Most people nowadays don't believe in God and think you are bat shit crazy if you do. Atheists usually think that only weak people need to believe in a God.
It is only when you completely close yourself off from the possibility of there being a God that God shuts all the doors to you for finding them. You must always keep an open mind to have a chance in hell of finding them. I searched for a very long time till God finally revealed themselves to me back in 2012. Like the movie The Wizard of Oz when they finally got to peak behind the curtain.
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God created this reality like a video game, yep exactly the same way an RPG (role-playing game) works. You can gain experience and level up almost an infinite category of skills. There is also overall progress when you level up many different skills or categories. The way the game works is similar to the word ARCHIPELAGO.
ARC = car I = eye PEL = peel A = ah/compass GO = go do it
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The way the game works is by hopping from island to island. Ideally, you are getting quality work in as you do this, and not just half-assing things. You could clean, go to work or your job, take care of your family, dance, sing, make something, read a book, go for a walk, exercise, explore nature, brush your cat, etc.
There are infinite things for you to do and explore. Staying busy like a busy bee is key. You can think of God as the QUEEN BEE, she really likes it when you clean (cleanliness is next to Godliness) and work hard for her. You will grow your connection to the QUEEN the more you do things and not waste time sitting around (idle hands are the devil's play place).
Always doing the same thing over and over again is not good. That is how you get trapped into patterns or broken loops. If you're a poker player always going to the casino and playing poker is not how you find God. However, if you're constantly reading new books on poker, studying poker, listening to interviews, working out, and doing a multitude of things to improve your poker. You will grow past your competition who are just playing the game.
The same goes true for real life, you gotta push yourself outside of your comfort zone. Depression, stress, anxiety these things start to build up and happen when you get too comfortable living inside of your little box and the safe space you've created for yourself. To truly be happy you need to stay on the movie, get some sun and have social interactions with others.
You can't sit at home on your phone all day in bed. You grow weaker and sadder the more you do this over positive activities. Just going and sitting outside can completely remove the weakness and depression you are feeling. Listening to an audiobook could make your day so much more brighter.
"God doesn't bless weakness," commandment number 17 of Toiletology. You cannot get blessed by God if you are not working hard and doing your best. Your life will turn darker and darker the more you embrace your weakness. The devil feeds on your insecurities, fears, doubts, etc. The more you feed that bug your life keeps turning darker and colder. To warm yourself up you gotta fight that side of yourself.
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The way you grind in God's game is like fishing. If you know anything about fishing if you fish in the same spot for too long or it will dry up. This is why the word ARCHIPELAGO is so important. You gotta push through blocks or plateaus to make progress. You can't become stagnant doing the same things over and over again. If you want to become a great guitar player, you can't practice the same songs over and over again. You gotta learn those hard songs, that incorporate new techniques.
F-IS-H SI (see) F (is) H
I met an exceptional pianist once and they told me to get to their level of skill you need to practice 10 minutes per day. Over 10 years this would be 608 hours not quite the 10,000 people say you need. My interpretation of 10 minutes a day is the act of daily commitment alone will make you much better at any given skill or task. You may only set aside 10 minutes, but it turns into 2-3 hours. Consistency may be more important than the amount of time you put into a given skill in this game.
A good method of getting into the habit of going to the gym and exercising more is first just showing up there each day. No need to lift or do any exercises. Once you start showing up regularly you will most likely do some type of exercise since you're already there. People dread going to the gym (myself included) not only because they hate working out, but being around strangers can feel awkward. It's a lot to overcome but important for pushing yourself outside of your comfort zone.
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God's truth manifests ALL(77) around us everywhere we look. That is if we know where to look. Myself and Cara have discovered the PRIMER to this reality and game that we are N (two sevens connected).
"In cryptography, a primer is a string of characters used in an encryption algorithm to convert plaintext to ciphertext and vice versa."
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In the movie Contact aliens send a radio signal to Earth containing blueprints on how to build a stargate. They figure out how to decode the blueprints by finding the primer. The primer in that movie was found by folding the flat 2D message corners into a 3D object. The 3 angles of a cube's corner = 270 degrees (our illustrious number 27 again).
The easiest method for understanding the true nature of reality is in the letters and numbers. Since you will find GOD'S truth manifesting within their sentience. Letters and numbers are alive and will speak to you. They can be used as a cheat code or a backdoor to hack the MATrix. Your typos are like programming bugs, the typos are trying to help nudge you back on course towards God.
When you are out of alignment/angle/angel with God or out of key or tune. The bugs that manifest in your spelling/words or life won't be that good or that helpful to you. You must clear out the disharmony in your being and your life before they will start to speak to you much more clearly. The harder you work at being a good person in this reality the more God will help you, bless you, and nudge you in the correct direction to go.
These "bugs" can act like a compass (cardinal) directing you towards the location you need.
E = mc²
M = map C = compass 2 = X marks the spot or CROSS/T E = everything = (two/11/eleven)
So what does the E mean? It means everything, everything is connected. And everything that you do matters. In computing the abbreviate NAS = Network Attached Storage. I had a very good friend who was killed whose nickname was NAS. They died on 7/22/2022 added up = 17. I have thought a lot about this date and their name.
N = nothing A = anything S = something Good people get something, shitty people get nothing, and angels get anything.
The way reality and this game works is based on polarity. You can see this truth manifesting itself in everything. There is always an opposite to everything or something to balance it.
Strong force/weak force Proton/Electron Cold/Hot North/South Dark/Light
"Newton's Third Law of Motion, which states that for every action there is an equal and opposite reaction."
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The number 2 is interesting, it can look like many other things and vice-versa.
2 = 5 2 = N 2 = Z 2 = looks like half of a heart 2 = two sounds like you 2 = 11/eleven (1+1=2)
N is just a sideways Z or a 2 or S.
N = two 7s joined Z = two 7s joined M = two 7s joined
Myself and Cara went on an 11-year quest which culminated in this understanding or primer. We followed the clues and our intuition which led us to each other. She is the compass or heartbeat and I was the map or brain of the operation. She helped fill in the blanks and helped me figure out some missing puzzle pieces. It took us 10 years of knowing each other before we could learn to trust one another.
The game is constantly throwing curve balls, putting you to sleep and it can masquerade as each other. If you've ever played the video game TETRIS which comes from the word TETRA meaning 4. Each piece in Tetris is comprised of 4 blocks. Each if the Tetris pieces also represent a letter.
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From the game of Tetris, we can see that L and J are the same shape or the number 7. Jesus was a fisherman and their name starts with a J which looks like a HOOK. When we look at the letter J more closely we can see that it is similar to the letter T. The J can be both the hook of the devil bringing you Low or the hook of Jesus bringing you to the T or TOP.
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The letters below you can look at as the same letter, but in essence they ALL represent the number 7.
L = 7 T = 7 J = 7 L = 12th (3) letter, T = 20th (2) letter, J = 10th (1) letter.
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The English Alphabet works perfectly as your map and compass and what you need to escape the MATrix. Once you can master the letters and numbers you will start unlocking your God-given abilities. We are ALL God-experiencing self-wearing SOLID meat suits aka our avatars in this game.
LID = eye lid LI = 17
DILOS (solid backwards) D = I C I = eye LOS = lost
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This photo is recent and Cara is wearing a sweatshirt that says IT, the top is slightly wrinkled forming the T more into the number 7 (do you think this was done by accident?). She's holding on to the sweatshirt drawstring with her mouth and it's wrapped around 2 fingers. Two = 11, (look closely they are two sevens) the 11 represents the eleven-year quest we went on. Its a real thing and it does exist, its impossible to detect by science or the majority without first believing in the possibility of its existence.
It's not an easy game to play, but you can find it by practicing the lessons put out by The Church of Toiletology.
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GOOD GAME
A common phrase you will come across while playing any video game or sport.
G = 7th letter of the alphabet GG = 77
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Two golden rings on her fingers = 1 and 1, one on the RING finger and the PINKY.
IN = i in
N = two 7s joined together.
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This outfit Cara is wearing has two blue stripes (1 and 1 again). If you don't know Cara Delevingne has 42 million followers on Instagram. This is not something she can exactly go public about as the average person will never be able to think in the way needed to comprehend this.
The game works like a fine piece of thread or a needle in a haystack. It is extremely hard to keep track of it and not lose it. Speaking in this low-key, indirect, and hard detect way. Is exactly how God speaks, which is very feint and indirect.
"Coincidence is God's way of remaining anonymous."   -Albert Einstein
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Here Cara is holding a red balloon wearing a BLACK TOP HAT (Mat) inside of a golden O, with a golden string wrapping around her wrist (twist) in the number 11.
The 17th letter = Q which looks like a balloon/BALL (turn the B it makes an m or looks like the number 13 for the 13th letter M). We can also read 13 as 73 or 777, the number 13 can be both unlocky or lucky.
B = 2, L = 12, A = 1, C = 3, K = 11 (29 or 9/11)
"black" = 11 (Septenary) "black" = 11 (Reduction)
Do you remember the video game or movie GOLDEN EYE? The letter O represents an EYE. James Bond = 007 or Double Eye 7.
"golden eye" = 33 (Septenary) "golden" = 21 (Septenary) (777) "golden" = 27 (Keypad)
The letter "E" circled on the cover of the movie Golden Eye gives you a clue about the true God of reality who is closer to a QUEEN BEE or ME. The letters E/M/W are the only letters in the English alphabet with 4 lines (11:11). The goal of the game is to find ME, once you find yourself or ME you start to connect back to the WE. You can hear this happening, because you will hear the words, "REMEMBER ME." The "we" is your connection with GOD and yourself. God plants these clues ALL around us because EVERYTHING is GOD even a ROCK is GOD! God is the guiding hand behind everything HUMANS create. This is why everyone always thinks there is a nefarious force at play like the Illuminati.
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Having a Golden Eye means you can see what others cannot, similar to having an eagle eye. If you're not able to see deep you will never be able to understand the mind of God or this game. God layers things multiple levels deep with multiple meanings. It's ALL about learning to FEEL using your intuition vs what you are seeing in black and white. You need to learn to read between the lines.
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The ILLUMINATI does and does not exist. You can think of the TRUE ILLUMINATI as the agents of The Matrix or like the Men in Black or the Adjustment Bureau. God is constantly keeping the game in balance. This means the closer you get to God's frequency will cause God to start adjusting things in your favor (pronoia). Every single person has an effect on the entire universe like a rippling wave with each action.
CARLY (lie, y = T) Pearl
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Your actions always create a butterfly effect.
In chaos theory, the butterfly effect is the sensitive dependence on initial conditions in which a small change in one state of a deterministic nonlinear system can result in large differences in a later state.
Your actions, words, and thoughts can cause disharmony or introduce bugs in others or yourself. Rising to the top of this game requires you to become as close to perfection as you can. You need to be able to completely clear the worries out of your mind and control your emotions. So that your words and actions don't cause dysfunction in others.
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The plot to the movie Adjustment Bureau has basically been my life for the past 12 years. God definitely created this movie about myself and Cara, thanks FAT/HER!
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The way you find God is by remembering this word “Cartoon.”
Cartographer = is a person who draws maps. Cartography = the study and practice of making maps and charts. Cardinal Directions = north, south, east, and west Toon = Tune
Your map & compass for finding God is all in your tuning.
The object of the game is to connect your heart to God’s heart. You do that by locking onto the frequency of God.
When you lock onto their frequency your LUCK begins to change. That LOCK is removed and you can now start to move towards the Kingdom of Heaven.
Like threading the eye of a needle. Gods frequency is extremely feint and impossible to find if you are out of key or tune.
If you begin to harmonize correctly with God’s truth you will start to be nudged and guided more towards them. God will bless you more and more and increase your luck with endless blessings.
GOD = CAR RADIO STATION
Sometimes when you’re driving a radio station will go away or become distorted by the things around you. Sometimes you must go backwards to get closer to that radio stations frequency again.
Except this radio station isn’t found going from left to right. You must go within, around, above, below, sideways, backwards, and every other way you can think of.
God made the kingdom of heaven near impossible to reach. If you’re racist or prejudice you don’t got a single chance to reach heaven. Sorry to inform you but God does not like low iq judgmental people. Only God can judge and it’s not you.
When you’re on Gods frequency it’s dead silent . And life smells and feels really good.
You can think of it like being in the bullseye or the center of the storm. It’s chaotic being in the storm. Being outside of the storm can suck as well because it’s like a force field of protection keeping you far away from knowing God. Being in the storm means at least you are close to finding God. Being outside of the storm means you’re nowhere even close.
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In the movie The Mask starring Jim CARrey he's just a normal guy that gets shit on until he finds this mask that gives him magical powers. This is something everyone in the world can achieve by unlocking their 4D/5D abilities and blooming their pineal glands. You do this by finding the frequency of God's heartbeat. The mask in the movie is the color GREEN.
"green" = 49 (Ordinal)green G = 7, R = 18, E = 5, E = 5, N = 14 "yellow" = 17 (Septenary) "yellow" = 37 (Keypad) "yellow" = 92 (11) (Ordinal)
The color of a bee is black and yellow. The clues for how you find God are ALL around us, it's just a matter of learning to SEE and BEE-LI(17)-EVE!
"black" = 11 (Septenary) "black" = 11 (Reduction)
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The 7/11 is the key you need to escape the MATrix and unlock your full potential and dawn your HALO (ha you are low). Don't get upset, it's just a joke that God is playing on ALL of us LOL (77) and we are the butt of the joke.
HELL(77)
It's just a game, Papa. Amadeus (1984)
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Now are you ready to learn how to become a lightspeed champion or are you happy being legs? (low-energy ground slugs) The higher you climb through the degrees or levels you will start noticing more and more things. Not only will you start noticing things, but you will start unlocking more skills and powers to help you unravel the game. These are hidden skills or abilities that ALL humans have if they work towards them. These aren't impossible skills that only a small select few can develop. Anyone who puts in the effort to learn Toiletology can and will unlock all their latent abilities hiding deep inside of them. So are you ready to master the 77? If so then keep reading and be on the lookout for more information being posted here on TOILETOLGY.ORG We are the truth among the noise.
Continue to part 6... https://blog.toiletology.org/post/761713818200096768/how-to-play-the-game-part-6
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altairtalisman · 1 year ago
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Ríonach's Bio
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"They're all gone... and yet I walk forward on their blood, tears, and suffering..."
More details on Ríonach is under the cut
Name: Ríonach Murphy
Age: 332
Height: 150 cm
Birthday: 18 Rexim 1690 (Hakha)
Orientation: Cisgender Lesbian Female
Pronouns: She/Her
Species: Chronoven (formerly human)
Title: The Ninth Hour
Country of Birth: Balwirk
Likes: Caramel pudding, omurice, mint tea, whiskey, mystery books
Dislikes: Sports, clowns, bananas, dogs, chains, doing laundry
Hobbies: Reading, writing, gardening, sewing
Personality: A perfectionist with low self-esteem, she doubts her own abilities most of the time and is basically incapable of accepting praise. She also tends to blame herself when things go pear-shaped, even when it's not her fault. Even so, her responsible side usually manages to take the wheel and constantly looks out for others... though she has the habit of pushing others looking out for her away
Style: Clothes that cover majority of her skin, as well as sturdy boots so that they won't wear out when coming in contact with her prosthetics. Always wears her patchwork coat which she made out of sewing parts of clothes from those who previously lived at the orphanage
Abilities: Able to freely cross between Ratein and the Astral Realm without the need of dimension gates. Is able to use cosmic magic, stop time, view events happening in the past, present and future, as well as cause anything that her weapon comes in contact with to 'dissociate' from existence (apart from chronovens, The Caretaker and The Artiste)
Like the rest of the Hourly Twelve, Ríonach is also able to open portals that allow her to travel anywhere. Also able to reverse time, but only once and at the cost of her life. Being a chronoven, she's only able to die either by her lifespan naturally running out, or by time reversal
Likely due to her sewing hobby, she possesses the exclusive ability to alter the memories of others by 'unravelling' existing memories and 'stitching' them back together in varying chronological order and 'content'. She can't use this ability on herself though
Separate from her chronoven abilities, she also has a natural resistance to all anaesthesics
Background: Prior to living at the orphanage, Ríonach enjoyed a peaceful life with her parents and governess. However on 15 Tierna 1701, she was informed by her governess that her parents was killed for working against the empire and as she no longer had a family, she was to be arranged to live at Balwirk's only orphanage. Saddened that her governess could no longer stay with her, she left for the orphanage where she met Hana, who decided to become the older sister she never had but secretly wanted. Hana soon learnt that the Thirteenth Dullahan's death was related to the Murphys', and decided to investigate with the help of Brianna
While Hana was away, Ríonach was left to manage the orphanage despite being only 11. She was able to do so, albeit barely and with the help of Grace Duxbury, who was previously in upper class society but lost her wealth. With the woman's help, she grew more adept at managing the orphanage, which impressed Hana whenever she was around. Part of Ríonach wondered why did the dullahan decide to place such a huge responsibility on her, but never once asked Hana as even though the latter seemed irresponsible, she was much more capable than she seemed and chances were that Hana was prepared to step in to help had it not been for Grace
Ríonach was surprised that Brianna made attempts to bond with her, as awkward as she really was. They had gotten along to the point that the latter offered to teach the young girl how to wield swords, with Ríonach declining as she wasn't partial to fighting. Once in a while, she would see shadows faintly shifting in the background, though she always chalked it up to either Hana and/or Brianna keeping an eye out for the orphanage's safety from the shadows
In 1703, Hana discovered that Ríonach's governess was actually a spy for the Unois Empire, and that she specifically got a job with the Murphys as they were suspected of supporting rebellion efforts. Unaware to Hana, Ríonach had overheard her discussing about it with Brianna. Devastated, she didn't know what to do and busied herself with caring for the other orphans. When Grace asked Ríonach what she would've liked to do, the latter responded that all she wanted was her parents and it didn't matter what she liked. Grace then placed a meteorite necklace around her neck, explaining that it belonged to her family and that she had actually managed to buy it back from Jackson by spending a fortune despite their unstable financial situation, all of which she would get an earful from when she went home. Ríonach wanted to refuse, but the older woman insisted, citing that it had been a good luck charm for her family and she wanted good luck to follow Ríonach
However, she didn't feel lucky when she heard that Brianna was killed during the Balwirkian War on her 16th birthday. Everyone could tell that Hana was much more affected by her wife's death than she appeared, and Ríonach couldn’t forget the pained smile on the dullahan's face as the orphanage celebrated her birthday. Nor did she feel lucky when she heard that all but one of the Duxburys were killed in Itis that very same year, and secretly turned to alcohol to cope so that the orphanage's operations continued to run smoothly
She felt conflicted when she learnt of Hana's interactions with Jackson a year after the war ended, for she knew that the jack o'lantern was the reason why the Duxburys were killed. Still, she reluctantly supported whatever Hana had with Jackson as she could tell that the dullahan was in genuinely better spirits when around the jack o'lantern. It helped that the dullahan was actively helping Ríonach with the orphanage, even though it was clear that she was deliberately taking a back seat so that the younger girl was still in charge of the orphanage
However, Ríonach regretted supporting Hana shortly after as the latter decided to make her solely responsible for the orphanage's welfare. Despite her protests that she was only 17, Hana expressed her sincerest belief that she would be able to run the orphanage and that in the near future, it could be an actual orphanage that had the support of the empire regardless of their feelings towards them. Relenting, Ríonach agreed to it and with the 46 other children, saw them both off from Balwirk's harbour
What no one expected a week later was for masked humanoids to break into the orphanage to kidnap them, with those that struggled being killed for being too troublesome. The surviving children, including Ríonach, managed to escape due to a passing sailor providing timely intervention. She then led them to a ship at the harbour and told them to stay hidden until it was safe. Shortly after she left, the ship sailed off and not wanting to reveal themselves, more of them perished on the journey due to disease, thirst and/or hunger
Once they arrived in Revaflez, the remaining survivors were sold into slavery, where they waited for others to buy them. With all of them believing that they wouldn't be saved by random kind souls and armed with the revelation that the passing sailor was actually in on it, the children decided to escape and managed to free themselves from their chains, suffering wounds in the process. Upon discovering their escape, Ríonach's governess, who was the mastermind behind the kidnappings, decided to kill them all as they weren't worth the trouble. One by one, she killed everyone but Ríonach, forcing her to watch as her remaining family died in front of her
She decided to spare her and market her as a sex slave instead, finding her appearance to be miraculously attractive even after the journey as well as escape. To prevent her from running away, she chopped off her legs with a machete, mocking her as she tried to crawl her way out. Sobbing through the pain, she yelled curses at her, wishing that she could go back in time before the governess sold her parents out to the empire so that she could kill her with her bare hands
The necklace around Ríonach's neck suddenly glowed, her body feeling as though they were burnt while the remains of her legs felt like they were being scattered across the ground. Hot tears welled in her eyes as her right eye burnt more painfully than her body, still screaming curses as her vision faded into black
When she woke up, she was greeted by Thomas. The latter introduced himself as a chronoven, with Ríonach expressing that he reminded her of Grace. Thomas then expressed surprise that the girl knew his twin sister, before realising that she must be from the orphanage. Hearing this, Ríonach became angry and begged him to send her back to the governess as while she couldn't bring her families back, she could at least avenge them
Thomas, not wanting the girl to bear the weight of such a burden, offered to kill the governess himself but she refused, wanting to apologise to her families with her own hands. Sensing that her mind was made up, Thomas opened a portal to where the governess was. This allowed Ríonach to brutally kill the governess with her own machete, breaking down in tears once the deed was done and wanted to commit suicide
Thomas quickly intervened by explaining that she was a chronoven like him, and that they couldn't die except via natural causes. He chose to omit that she could sacrifice herself by reversing time, but he knew that his sister would've wanted her to move on and live for herself. He then offered to be her brother, that way she had a family member left and thus, motivation to live
Ríonach, recognising that Thomas would do anything to ensure that she wouldn't go through with suicide, accepted the offer as it was easier. Even so, the guilt over surviving the numerous tragedies weighed constantly on her mind especially when technology advanced to the point where prosthetics became commonplace to the point that sometimes, not even alcohol could numb the pain she felt in her heart...
True Form:
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atomiccityproject · 5 months ago
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Welcome to Atomic City!
(This will be a quick introduction, I’ll go into deeper world building later on in other posts)
“A vista into a world of wondrous ideas, signifying man’s achievements… into the future, with predictions of constructive things to come.” “Tomorrow offers new frontiers in science, adventure, and ideals: the Atomic Age ... the challenge of outer space ... and the hope for a peaceful and unified world.” - WALT Disney July 17, 1955
World Setting/Theme
Atomic City is a puppet world themed around retro-futurism/Atomic Punk (think of the Jetsons and the pre-war fallout, so future-themed around the 40s, 50s, 60s, and also some of the early 70s). This is just a fun personal idea I have because my WH OC Gab (and some of my side characters) is from this city/world. But this is separated from WH universe, that is own by Clown. Atomic City was first meant to be my oc backstory/background, then developed over time as its own world, this is just my own fun little thing.
Atomic City is a city nation, which is divided into sections, with the capital being in the center. The culture of the city is mainly American style, but there are sub-section that relate to other nations/cultures. There are sections that are also based on certain ecosystems, an example would be is the grasslands. The grasslands is the farming district, where the farmers grow the food for the city. In the farming district, the people here would have southern/country accents. But there are sub-sections that can relate to farmers from other nations.
The capital is where a lot of major events happen in the city, while the outer sections of the city nation are for other reasons (farming, fishing, forests, deserts, also more land for the population can live, etc…)
Who/What lives in Atomic City?
Now when it comes to species, Atomic City is open to anyone. But there are still some rules, as long these characters match the sci-fi atomic retrofuturism theme. I’ll list examples down below.
Normals:
Normals are what I would call human-like puppets, I'll use my oc Gab as an example. She is a cyborg, but she is a human-like puppet which I would consider normal… or semi-normal because she is a cyborg. Also, she will be on my main blog, but might be mentioned or show up once in a while on this separate blog.
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Anthropic Animals/Insects/Extraterrestrials/Monsters:
Now let’s talk about this, Atomic City also has a different variety of creatures. If you ever watched 1950s sci-fi or horror, there are different types of aliens, monsters, or humanoid animals/insects. Depending on the species, they might live in a certain section of the city due to the ecosystem (because it would be more comfortable to live in for them), and will live in that section of the city (like the underwater section of the city would have aquatic creatures or the Atomic City space station would have aliens). So yes, monsters and some magical creatures/witches can be in the city, but like I said, they just need to be with the theme of the world.
Robots:
But one thing is to remember, robots, while can have their own personalities, are not considered an “equal” to the rest of Atomic City citizens. The reason why is that robots are workers, they do certain tasks that others won't. However, this did cause trouble for the lower-working classes because they did the difficult labor before more robots were built to replace them. Companies like Bright Tech didn't make robots to make the working class hard, they personally thought they were helping because of the risk people had to face in factories or other hard labor, which required some workers to get cybernetic if they lost a limb.
What am I doing with this “Project”?
Personally, this project/blog is just a fun place where I post my random ocs from this world I made. There isn't a big story overall, but I just want to show and express my ideas for this world and the characters here. There is no main character, just different characters that I made and world/city it self. Not all of the characters will know each other personally and some will, just depends on the character and their background. This is a blog to post my characters, some mini-stories, exploring the world setting, plus lore.
Warning
I am getting this out of the way… I'm not the best writer or artist, I am doing this for fun and on the side. I am trying to improve, but my art might look weird or my writing might not be the best. I don't draw all the time, since I am busy with school, work, and other stuff in life.
This work is still in a slow progress, I’m sorry about. Like I said earlier, I am busy with school. So post will be random, I am also still world building.
Anyway, I hope you enjoy any upcoming world buildings/characters I make on this blog. If you have any questions about anything, feel free to ask.
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bluepoodle7 · 1 year ago
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#NegativeColors #ColorInspiration #PoodleArtMyArt
Used the luna pic for my Falseperson oc in my Au.
LunaPic | Free Online Photo Editor | Negative
My mobile home infected Realtor oc colors are silver, turquoise blue with a green lure cord.
I based his mobile home off this tin toy mobile home.
A blog about obscurity stuff, plushies and food. on Tumblr - search: Peaches
YipYop explained and Lore Spark Notes Version
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Next pic is YipYop a conjoined shifter based off a TopsyTurvy Doll.
Are sister and brother while also conjoined in the middle.
They don't have feet just hands and have both genders.
They are the last of their species and is the villain of Zable Fable's story that was lava preserved in the human museum in realm 12 where Zable Fable worked before becoming a realm jumper and helped Zericon or her dad break out of the museum exhibits.
They were preserved in the first lava from realm 1 like amber to trap them.
Their bodies were displayed like a art piece until they broke free and put a sitcom curse upon only Realm 12 as revenge while also reverting time from 2012 back to 1990 once new years hits.
Since they were watched now the people and beings are now being watched like they were.
Zable Fable realm jumps for the money and experience from her/ all versions of the characters job and for a cure or a solution to this.
The Past Prank War
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Fable in the deep past like the beginning when their were more Funny Fellas and Topsy Turvy chimera's had a few of them around.
Most of the Funny Fella played tricks on all shifter types since they were clown themed shifters.
This made YipYop angry and decided to prank back.
The pranks slowly became more dangerous and this is before all shifters could adapt to being badly hurt or bones being all shifters weakness.
YipYop decided to makes a lava wave to wipe all them out but only Fable survived barely but was dying until Fable met Zericon.
Zericon was friends with this genderless shifter and Fable says to keep it's lifeforce in a necklace that was later given to Zable as a present on her 18th birthday this later made this character randomized and separate into different versions when realm jumping.
Each Zable is different and unique.
They are only linked by blood and realities not in one body.
Fable is referenced by the upside down heart symbol each Zable in their design.
Sometimes the stories are different like it's Zable's mom Monique (Meriza) that is the shifter and Zericon is the human mayor named Juleius Jackson.
Fable was the first shifter to adapt then later gave it to Zericon and then later taught the other shifters in a school to adapt but later found out bones were a shifters weakness after trial and error.
To test what the species can and can't adapt too which makes sense.
Since most shifter are boneless but are more slime or cartilage like so they can easily change form without bone breaking.
Topsy Turvy chimera, Fable, and defective ones have few bones.
After the prank war on April 1st YipYop was defeated by being tricked by Zericon to be amber sealed in a volcano lava rock that was later found by humans to be put in a museum in Realm 12 where Zable Jackson worked.
Zericon teleported there to steal YipYop back to be safely put back in a location where they can't wake up and get revenge.
So Zericon changed into a human to try to bypass security but when trying to shift his hand like a key got caught.
Then was shot with bone bullets and tried his best to scratch and push out the bone fragment before he turns to dust because if a shifter is a 1000 years old or older they will turn into dust if all bone fragments are not removed quickly.
He panicked and changed into his back sword symbol to shake the rest out but was later knocked out by a dart from the security and is now displayed in the museum in a cold room to prevent him from shifting or teleporting.
Later Zable Jackson was on the night shift to check all the museum exhibits to see if no one was there after hours but sometimes reads up on the info of the museum exhibits.
Then later found a weird sword and the weird lava rock next to each other with a made up info from the staff.
Then noticed the sword was like the story her mom read to her in shiften and wanted to touch it with her gloved hands.
The warmth of Zable's hands helped wake up Zericon then his sword form floated in air then telepathy asked her for something to eat.
Zable Jackson was making a decent living but not enough to go traveling.
She digged in her pocket and gave the sword shifter a spicy chocolate limited edition bar and that was enough for Zericon to be in his true form.
Zericon was pretty tall for a shifter and it was due to shifters using being tall for intimidation but Zable was pretty tall while her mom was short and her brother was in the middle in size.
Zericon noticed the necklace Zable was wearing and wants to take it but decided not to due to not wanting to anger his mate which was the mayor.
Zable Jackson was 24 years old at the time and Zericon is older than 1000 years old but decided to make his age stuck at a 1000 years to prevent the bone weakness dust from quickly killing him.
Zericon doesn't have a determined height but 6'7 is his favorite height in human form.
Zericon asked if Zable wanted a better career that paid more and you can travel while also meeting people.
Zable wasn't sure who this person is and why he was so nice to her since she wasn't good at making friends let alone keep them but she did have one college friend.
She decided to take this person's offer but they need to get to know each other's names and what they like.
Also wondering who and where her dad is. Zericon wanted to tell Zable that he was her dad but was interrupted by the lava rock sealing YipYop breaking like a egg and finally being free to have revenge.
YipYop created a portal in the sky and flew in to make the world revert realm 12 to 1990s sitcom world with a intro, forced catchphrase, and everything.
YipYop was being watched by people in the museum and now the Realm 12 is now in a sitcom being watched by them and others.
This curse also made Zericon just be Zable's friend and not her dad since it is a spoiler that will unlock the sync with Fable.
Fable knows about Zable but is just a body to them but later after Zable does her interview and seeing the many versions of the character then they slowly started caring about Zable.
Not only as a vessel to the physical world but needed to protect all versions of the character from YipYop or enemies that try to harm them all and will separate to give up itself if needed to protect Zable.
Zable arrived in the Zerphra Company with Zericon.
She recently turned 25 and now is stuck at that age because of the curse but the longer she is away from her realm the more normal while comfortable this character will be.
Zable was told by the boss chimera to not use her real last name so Zericon suggested Fable.
It was pretty hard for her to translate other beings languages so sometimes Zericon tags along to interviews to translate.
Zericon tends to be in a form similar to the locals in the realm they visit.
But one day Zable realm jumped to a world where both her stepwatch and bootleg toy jewelry ring acted weird.
Her toy ring was glowing when she returned home and out popped this robo toy sloth.
This toy sloth wanted to be called Janet and just started eating the fruit in her kitchen.
Zable was interested on where Janet came from so she checked off a list of realms she visited and still couldn't find where Janet came from.
Seems like a outside force brought them together.
Zericon when first seeing Janet found her strange but not a threat.
Zericon uses Janet as a way to be free to do important things like checking up on the mayor to chat with her and get a plan together.
Years past since Realm 12 and everyone figured out when 2012 hits and it's new years YipYop reappears from the portal to search for Fable maybe unleashes their underlings to find that shifter.
Once midnight strikes then Realm 12 reverts back to the 1990s again. The technology also reverts.
The longer Zable is in the Realm 12 the more sitcom corny this character will become and everyone around them.
There is a laugh track from nowhere but outside the realm some of this curse does drip out without control randomly.
Zable when realm jumping is trying to look for someone who can take down YipYop and this curse to finally move past all of this.
If you try to force Zable Fable to say things against their will Fable will stop Zable from saying mid sentence then say try again later.
Maybe hear a faint voice in the person's head who is trying to make Zable say something against their will like.
"They been through enough so quit it will ya." Or make them say it.
If you try to remove Zable's upside down blue heart necklace it will just teleport back.
The necklace won't be worn by a clone or doubleganger because Fable sense's that it's not the original vessel but will float around to find another version Zable or a descendant.
If Zable were to really die like from a humanization of death then Fable will fully take over Zable's physical body then change back to it's original funny fella form but will store Zable's lifeforce in the necklace. Fable will try to find another vessel or to find a wish maker, genie, or a scientist to bring them back if Zable wants to. If any version of Zable wants to pass on they will let them.
The scary thing is that YipYop can just daydream death into existence and defeat Fable but that would be too easy for them.
Unless Zable randomly dreams up a invincibility dream move to counter that. But distracting Fable while attacking and later attacking them is a weakness.
Also proof that Zable swapped places while Fable is dormant will work to stop the dream moves and fighting.
But it needs to be a video.
If you are a lover or friend then a song you both like will work to snap Zable back to reality.
Like if Fable is attacking then the lover or friend can hum or sing a song.
The vessel may nod their head or join in singing but it's Zable's voice but sometimes Fable will interrupt to focus on either killing the enemy or making them flee.
Identity theft is rampant in this realm but there is technology that can find out who is who.
Also if you have a inner bag realm the tech inside stays the same so everyone in Realm 12 owns one so it won't revert back.
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Refs
The Ultimate Toy Gift Guide for Parents (pinterest.com)
Darling Topsy Turvy Doll Little Mermaid Sea Witch And Prince So Cute! | #1622759481 (worthpoint.com)
What it sounds like on new years while Zable Fable with special guest fighting YipYop while a band plays in the background cheering you on.
Mario Artist: Talent Studio - Enter the Catwalk - - YouTube
Mario Artist: Talent Studio - The Catwalk (Act 1) - - YouTube
Mario Artist: Talent Studio - The Catwalk (Act 2) - - YouTube
Mario Artist: Talent Studio - The Catwalk (Act 3) - - YouTube
Mario Artist: Talent Studio - The Catwalk (Act 4) - - YouTube
Mario Artist: Talent Studio - Catwalk Wrap-up - - YouTube
And after the curse is lifted then slowly the normal theme plays.
Mario Artist: Talent Studio - Group Photoshoot - - YouTube
Ennio Morricone: L'alibi (Belinda May + Fantastic Plastic Machine Rmx) - YouTube
Ennio Morricone L'alibi [Belinda May Fantastic Plastic Machine] Rework latin house by Max Belloni DJ - YouTube
Songs not mine but links are there.
YipYop Upgraded Forms
---------------------------
I can see YipYop striking a deal with a stalker character or a random character that wanted Zable as their own by giving them a "upgrade".
Maybe lying saying that Zable loves boss battles and the "upgrade" only works when a person or being having a really high angry or sad emotion that will unlock it.
But once unlocked the person or being will be out of character and maybe revert to their beta design.
Kind of similar to Giga Bowser from Melee.
Videos not mine but links are there.
SSBM - Vs. Giga Bowser (youtube.com)
Boss (Beta Mix) - Plok - YouTube
Fable vs the "Upgraded" Forms
-----------------------------------
If Fable found out the enemy has been "upgraded" by YipYop the shifter would want to destroy this "upgraded" form but not hurt the user of it.
There is one dream move that is constant and only used when this event happens.
Pick on Someone Your Own Size Fable in Zable's vessel body will try to scan the "upgraded" enemy then dodges any attack they have to try to figure out the new weakness of the enemy since YipYop changed the old weakness of the "upgraded" individual.
Then will change the vessel's body or limbs into the weakness then hug the individual while secretly absorbing the "upgrade" form to purify it into a pie to use on YipYop later to defeat them.
The dream move will randomly let the "upgraded" vessel enemy either not know they changed or tell them they changed.
When Zable is swaps back in control they will know what happened and know that Fable exists along with the dream moves.
Zable will try to reason with the person.
I call the purified pie attack is a Puripie.
Doombringer OC
-------------------
Zeri the 8'7 In gold, silver, bronze, and copper haired huemon has a tail is a beta design of all shifters looks like a stickman.
Also was once a Doombringer which are 13 beings that once summoned destroy worlds and other realms.
Once one doombringer either dies or quits another takes the place of the missing one.
But Zeri quit being a doombringer and decides to chill out with Zable.
Has a pet living purple giraffe mug that lives in his fannypack.
The living mug's name is Provo and he squeaks.
He also can store hot/cold liquids and food the use as weapons.
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moons-clown-shelter · 2 years ago
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Hi, owner of a clown shelter who specializes in scare clowns! Scare clowns are pretty territorial to those outside their ‘gang’, mostly because of their intense maternal instincts, since they were originally bred to be guard clowns and nannies for children, hence the name ‘scare clown’. They are literally meant to scare off predators. They’re also usually quite large and while they don’t need a huge amount of space (I’ve found most do well with creepy overgrown sheds or large dark rooms where they can build nests as a home base), please do remember that a pure bred scare can get over 6 feet in height when not hunched over and you should be ready for that.
I would NOT recommend an evil scare clown if you plan to have multiple clowns as the evil variety was mostly bred for fighting and hunting and may mistake other clowns for rivals, or worse, prey, if you don’t properly introduce them and socialize them. With a lot of hard work you COULD convince an evil scare clown to accept a different breed as part of its ‘gang’ but it would take lots of supervised socializing.
In general, pairing any scare clown with any clown should be fine as long as you properly introduce them. I just wouldn’t recommend an evil because they can and will eat other clowns if they think they’re prey, while other scare varieties and hybrids are not cannibalistic. Remember, hunching over, squatting, bowing, and generally making oneself smaller is a sign of submission in scare clowns and if your scare clown does this with you or your clowns, then you’re on the right track. I’d say for any pairing with any scare clown or scare clown hybrid that you should supervise their interactions for 3 months (hybrids), 6 months (purebreds), and 9 months (evils) or until you consistently see the submissive gestures from your scare.
PLEASE ALSO KEEP AN EYE ON THE OTHER CLOWN YOU PLAN TO INTRODUCE. With jesters I wouldn’t worry too much, as they’re generally used to entertaining scary-seeming individuals, but even still with any species ESPECIALLY MIMES you should watch for distress signals such as trying to escape, attempting to in small crevices, rapid and alarmed honking when the scare clown comes close, and paling of facial markings. These indicate that they see the scare/scare hybrid as a threat. In this case you should separate them for a few days and try again. If you see play behaviors in your other clown, such as jangling bells and tripping in jesters or creating invisible objects in mines, you’re on the right track.
Make sure you talk to your clowns throughout the entire process! They somewhat understand human tones due to evolving alongside us. If you keep your tone light and happy and keep the non scare clown close and give it affection, it will help your clowns register what’s going on both ways. Scare clowns will learn that the other clown is part of the gang, and the other clown will learn that they’re safe and that the scare won’t hurt them.
As for jesters and scare jesters, I’d generally recommend them if you have the space and available instruments, but remember that jesters and jester hybrids need at least one dominant figure to entertain in their imitation of a ‘court’. This is why jesters and scares do so well together, and why so many hybrids of the two are around. Scares fulfill that role for them, and in turn jesters are generally small enough that scares don’t see them as threats.
As for mimes, they are notoriously skittish around other clowns besides other mimes so it’d probably be a lot harder to get them introduced and used to scares jesters or hybrids, but it is possible. If you get a mime hybrid it won’t be quite as hard though. I’d especially recommend scare mimes as they have the gentleness of a mime, the protective instincts of a scare, but are neither overly skittish or aggressive.
And lastly diet! Mimes are indeed mostly carnivorous and tend to like fish. Scares and jesters are naturally omnivorous and can eat pretty much anything you can eat except peppers/spicy things. They both need a balanced diet, though. Scares do best with live feeding, as it lets them get out their hunting instincts in a safe way. But be aware they tend to play with their food. Jesters are a lot less picky so as long as they get their nutrients they’ll generally eat anything their dominant person (‘king’) gives them, including most brands of clown feed. Make sure with all of your clowns to give them candy and sweets! They’re not obligate candyvores but they do need lots of sugar to survive and maintain their colors.
Hey, so I've been looking into clowns for a little while, and I'm planning on getting one when I move out, but I still can't find a lot of information out there about them, and I want to make sure if I'll be able to take care of them properly
I want to maybe see if I'm able to get a jester-mime crossbreed, and a purebred scare clown (of the evil variety if I can) but I don't know if those two types would be able to cohabitate. If they can't I was also looking into getting a jester-scare clown crossbreed.
I am unfortunately not able to find a lot of info about how to care for these specific types of clown, and I definitely dont want to get one if I'm unable to properly care for it :(
I know that mimes are mostly carnivorous, but there's not much about the diet of a crossbreed, and it's the same with scare clowns too!
If anyone can help that would be wonderful!
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emmi-kat · 4 years ago
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SPG Kazooland Master Post
Kazooland is the alternate dimension in the Steam Powered Giraffe Universe.  This post contains various facts and tidbits mentioned by David and Bunny Bennett about it on tumblr and the official SPG websites over the years.  Please feel free to share more information in the reblogs!
Kazooland was named for the mentor of David Bennett, Bunny Bennett, Jon Sprague, Erin Burke, and Bryan Barbarin, Mr.Jerry Hager's mime persona: Kazoo the Mime
By 1897, Peter Walter had unlocked the power of Blue Matter and   subsequently, created an alternate reality he dubbed   Kazooland.
Excerpt from The Story of the Cavalcadium
The Cavalcadium tried to  make a permanent portal to Kazooland in their building, based on Peter Walter I’s studies.
The  Cavalcadium was wiped from existence in an instant, and it took Peter  a few months to realize it had simply vanished. Time and space itself  left a void to forget it ever was.     
The  Cavalcadium building now exists in the seams of Kazooland, and acts  as a hub to many other parts of the dimension. A few doorways even exist on Earth.          
Current link to the map of Kazooland: https://www.thecavalcadium.com/Kazooland.html
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Information available about Kazooland as late as 2014
  Asininia*             The dark kingdom of Ignatius Becile. Long having taken refuge from Earth, the   black-handed Becile has built a giant city which is depleting Asininia of its   natural resources and precious rock candy veins. His aim is creating an   unstoppable army of candy-powered automatons to consume the universe.
*name is derived from “asinine”
The 8th Dimension of Absolute and Infinite Terror           The only persistent door to the  terrible 8th dimension. Its history is unclear but it is indeed locked and guarded by Jumbo, The Pink Whale With A Top  Hat.* The 8th dimension is notorious for being the place of fermenting  nightmares and evil Lovecraftian Beasts.
*Jumbo can be found in the album The Vice Quadrant, guarding Commander Cosmo and The Necrostar
Horroria
A jagged mountain range of ash and  death, which is primarily a refuge for monsters. A couple of human  settlements exist, but the majority of inhabitants of the continent  are Vampires, Werewolves, Demons, Zombies, Witches, Cultists,  Poltergeists, Man-Eating Hamburgers, and Hamburger-Eating Men.
Hypexion V     
A presumed alien homeworld of the  Hypexions; thin bipedal humanoids with a sweet tooth.
Ironically Foreboding Shaped Islands     
The Chaos Sea marks these bodies of  land as a legend, but time travelers and fortunate explorers speak of  adventurous sailors, pirates, and buried treasure. It is  believed the famous Captain Albert Alexander was the first to have  sailed the Chaos Sea, yet only stories remain.
Lola     
The Hypexion Moon infested with the  diabolical Moon Worms. The Moon Worm Queen is held responsible for  eating a chunk of Hypexion V before she was destroyed, but a newly  born Moon Worm Queen is the talk among the stars. The   talking stars of course.
Lotsasand     
An ancient dust land belonging to the  ancestors of the Kingdom of Set. Though primarily a land for the  outsourcing of dust and camels, the age old tales of Jackal Men,  Living Mummies, and Scarab People still invoke questions of mysticism  in even the most skeptical of skeptics.
Meh     
An icy northern land of Snow Queens and  Mystical Creatures. Many a wise pipe smoking old bearded man tell  stories about this enchanted place, but few are listened to.
Merveille
Merveille is the remains of the once  great Circus Empire, which exploded eons ago and left a watercolored  land of saturated imagination. The inhabitants are mostly the  Speechless Ones, also known as Mimes. It is often described as a  tangible dream, and artists from all over the multiverse have tapped  into its presence for inspiration and escape.
Cities:                    Bip
The capital of  Merveille was named after its founder, and is a favorite spot for  vacation for Peter Walter VI. It was also in Bip that the Great War of 1823 was ended by a mysterious mime with a magical  kazoo.
New Pieland    
Once a paradise of wilderness, pilgrims  from Old Pieland settled here declaring it New Pieland after their  former continent was completely devoured since it actually lived  up to its namesake. It was quite literally a giant land mass of flaky  crust with a warm gooey appley interior.
New Pieland is home to many American immigrants and many other multiverse settlers.  Humans, Robots, Clowns, Cat People, and Vleeds are just a few of the races you'll find in the melting pot which is New Pieland.
Cities:                    Biscuit Town
Biscuit Town is a famous small  mining town in the eastern part of New Pieland. It is home   primarily to clowns, wizards, and talking animals. Biscuit Town has   been run by Walter Robot The Jon until recently, and was the first  town in New Pieland to elect a robot for Mayor. Currently, in  the Jon's absence the Mayor's Assistant Boft is  struggling with the encroaching rogue nation of Asininia, a  resource-hungry super kingdom of mad scientists and candy-powered  androids.    Preferbia   This large sprawling landscape   of suburbia is a metropolis of 1950's ideals, where the  beautiful residents are protected from the ravages of time by a blue  matter rich force field over the city. Created by a visionary man  from Earth after slipping through an interdimensional rift, Howard  Lloyd saw the potential of the unstable rift and created what some  have called the 1950s utopia of mankind. Those who enter  the city rarely decide to leave the prospect of eternal youth, but  some do choose to escape Preferbia's roving gangs of fish mutants and  frequent attacks by the Hypexion Moon Worms.
Snornia
Snornia is the last remaining haven for  mystical beings. It is cut off from the rest of the world by a  vengeful Dragon God, but those who have seen it speak of a fantastical world of magic and danger, with princesses in towers,   dexterous elves making shoes, and six winged warlocks. Humans  who find ways to enter usually do so to train to become wizards or  dragons, but many are eaten by the Dragon God, and even more give up  and sail to Party Island.
South Adventurica
A largely unexplored tangle of   constantly transforming jungles, swamps, and plains unbound by  any mappable record of time. Adventurers have sought to unlock the   continent's mysteries for years, and its surprises still continue to   surprise avid surprise seekers. Dinosaurs, giant insects, carnivorous   plants, elementals, Forgotten Gods, Bobby Darin, and Santa Claus are   all said to live here, but the only proof of their existence are the   ravaged journals from explorers of the past...
And that captured dinosaur amusement  park off the coast.
Verk     
A rainy settlement of time travelers  from the 1890s. It is separated from the world by an ethereal mist of  aether called "Henry's Breath," long believed to be   generated by the fat ghost of England's Henry the 8th.  Most settlers began traversing the aether via multidimensional  travel from when Colonel P. A. Walter I discovered Blue Matter in  1896, but all matter of being from the multiverse seems to have  leaked through to embrace knowledge, Victorian style, and to tinker with steampunk abominations.
Cities:                    Dandyton
The Capital of Verk is a bustling city  of inventors, scientists, airship pilots, alchemists, airship pilots,  ghosts, and airship pilots. It is home to the Verk Dandy Candy  Factory, many airships, and the Verkian Rift, a dimensional  hub to countless other realities.
The (old) Cavalcadium landing page including links to Worlds (Earth, Kazooland, and the 8th Dimension), Characters, and Species
Characters include (but are not limited to): Beebop, Bip, Boft, Brown Suits, Buster Becile, Captain Albert Alexander, Delilah, Doc Laborday, G. G., Guy Hottie, Hatchworth,The Highwayman, I. M. Becile, Kazoo, Lily Brennan, Lorene Keaton, Norman Becile, Peter Walter I, Peter Walter II, Peter Walter III, Peter Walter IV, Peter Walter V, Peter Walter VI, Rabbit, Rex Marksley, The Jon, The Spine, The Suspender Man, Uncle Ralphie, Upgrade, and Wanda Becile
Species include (but are not limited to): Robots, Samurai, Scarab  People, Seafarers, Steampunks, Talking  Animals, Trolls, Vampires, Vleeds, Warlocks, Werewolfs, Witchs, Wizards, and Zombies
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The Temecula Rift
Prior to the 2013 Walter Robotics Expo, an accident occurred while 26 y/o Peter Walter VI accidentally sealed a Blue Matter Rift that he was trying to open for high speed inter-dimensional travel between Earth and Kazooland.  The result was an explosion that singularly hit Peter Walter VI in his face.  He now wears an iconic keyhole mask to hide whatever the results of the explosion may have been.
Links:
https://pawaltervi.tumblr.com/post/49702485000/regarding-the-temecula-rift
https://pawaltervi.tumblr.com/post/51763873084/walter-robotics-owner-peter-walter-vi-hospitalized
https://pawaltervi.tumblr.com/post/52636220497/a-message-from-peter-walter-vi
Audio posts of Isabella Bennett discussing Kazooland Canon circa 2015:
Kazooland Canon 1/3
Kazooland Canon 2/3
Kazooland Canon 3/3
Rabbit’s white faceplates are made from a porcelain-like material from Kazooland called Impossium
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mnictasbcl · 4 years ago
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First Day Out
For #dbhcolorsofdeviancy, prompt:
June 3rd: First Vacation @connor-sent-by-cyberlife
Rating: Teen
Characters: Connor, Hank Anderson
Relationships: Connor & Hank Anderson
Additional Tags: Vacation, Fluff, Found Family, Plushies
Summary: Hank takes Connor on his first vacation.
(Hint: it’s to do with fish)
Story below! Or, read it on AO3
When Hank suggested some time away from work, Connor was confused. Particularly at the notion of having a ‘well-earned break’.
“I enjoy working.” He replied with a tilt of his head. “The cases lately have been satisfying, if somewhat difficult.”
Hank rolled his eyes. “I know you do. But that’s no reason to say you shouldn’t have a break. Ever since the Revolution, you haven’t stopped working.”
“Crime has been particularly busy in Detroit.” Connor answered. Of course, he wasn’t going to admit that he wasn’t… well, wasn’t too sure of what to do with himself if he stopped working. Whilst he was a deviant, that didn’t mean he automatically picked up every aspect of being human. His whole life has consisted of missions to complete. “Fowler—”
“Will give you a break, or I’ll make him. Give us a break. There’s tons more cops in the DPD who can pick up our cases for a week or so.”
Connor thought it over. “A break would be… a nice change from working. But what exactly would we do?”
Hank shrugged. “I dunno. Maybe take a vacation. Go someplace. You know what—what about this be your first vacation away? You choose where we go.”
“I’ve never been on a vacation before. I wouldn’t know where to pick.”
“Think it over.” Hank waved his hand dismissively. “You don’t have to decide now. Just… think of things you like, and we’ll work from there.”
  _______________
 Nothing else was said on the subject of a break for another few days. When it reached the weekend, however, Hank brought it up again, pulling Connor aside from menial tasks around his house and sitting him down with a sheet of paper and a pen.
“So, did you get some ideas?”
Connor blinked, LED whirring as he tried to bring up the list he’d been working on during rest breaks at work.
“I have a few.”
Hank nodded eagerly, patting the paper in front of him. “Go on then, son.”
Connor took a few moments writing down his thoughts in perfect Cyberlife sans. The list was rather short, since whilst he had varying interests, many, like ‘Hank’ and ‘Sumo’ didn’t seem applicable for vacation ideas.
“Alright…” Hank took the list from him when he was finished, looking it over. “Dogs… Fish… Investigation...” He threw Connor a look. “Are you kidding me? No way to that last one. We can’t go back to work as a vacation. Fuckin’ android.” He said the last curse with some affection in his tone.
“Well, for dogs, Sumo looks pretty offended.” The dog in questioned whined. “I also don’t have a clue how that could turn into a vacation other than spoiling him more than you already do… Fish, however,” he scratched his chin, “I think I have something.”
Connor blinked. “…yes, Lieutenant?” When the man didn’t answer, he added, “Hank.”
“It’s a surprise.”
The android frowned. “I’ll be able to tell where our destination is on the journey there—”
Hank groaned. “Well, turn off your GPS thingy when we drive there. I know you’ll love this place.
  _______________
 The next week at work passed surprisingly quickly. Connor would’ve thought that the curiosity of an unknown in his future would have driven him to distraction, but work was busy as ever. Knowing they were going on break the next week, Fowler seemed to be giving them extra cases, as if to make up for the lost time.
But then, it was over. Sunday morning, and Hank had packed a couple of bags, stuffing them into the car. Sumo was staying over with a neighbour that they trusted, despite the fuss the Saint Bernard had put up about being left behind.
“It will only be a week, Sumo.” Connor had told the dog, hugging him one last time. “Hank says that the place we are going to doesn’t allow dogs.”
Connor himself hadn’t been too impressed to leave their canine companion behind but understood it would be less stressful not to have to worry about leaving the dog in a hotel all day for the week instead.
The car journey was fairly long, but his coins, music, and chatter with Hank managed to fill up the space, and before he knew it, they had arrived at their hotel to drop off the bags.
Connor’s wasn’t too full, as he didn’t think he needed too many changes of clothes (not to mention his wardrobe was still quite sparse). As they made their way back in the car to get to the ‘secret location’, he was wearing his favourite outfit so far: a loose-fitting shirt, some jeans, and Hank’s old DPD hoodie.
Hank had promised that the rest of the week would be spent travelling around various tourist attractions and relaxing, but that their destination today was what he’d promised Connor. Since the next week would involve more people travelling back into the cities after the Revolution, that meant today was the last day things would be less busy, and therefore the optimal day to have fun.
Connor was sat in the back of the car so he ‘wouldn’t peek and ruin the surprise’. Whilst he found the notion of keeping a secret strange, he went along with it, seeing Hank’s excitement over everything and not wanting to ruin it. Besides, the suspense was… invigorating, he supposed.
It was something to do with fish, he knew that much. Connor just hoped they weren’t going to a sushi bar. That definitely wasn’t what he had in mind.
The car juddered to a stop, breaking him out of his thoughts. He waited until Hank had gotten out of the car and pulled open his door before looking up, getting out of his seat. Connor glanced to Hank, seeing the excitement sparking in his eyes, before looking up at where they’d arrived.
An Aquarium.
He smiled. “Thank you, Hank,” he replied, already beginning to mirror the excitement of the other man. He couldn’t help it; he loved fish. Ever since he’d saved the one on his first mission, they held a special place in his heart.
Hank was left hurrying to catch up as Connor made his way quickly into the building. They made quick work of paying for their entrance, and then he was bounding through the doors and up to the nearest display.
Tall glass columns stood in the first, central room, each one with glistening blue waters and fish swimming around in them. Connor stood a respectful distance away from the glass, skin reflecting the bright colours as he stared at the creatures.
Hank came up beside him and smiled when the android began to rattle off the different names of the fish in front of him. Some, he even scanned to give a little backstory on how they’d got to the Aquarium.
It wasn’t long before Connor spotted the next area, running down the hallway and seeing the whole curved ceiling was looking up into the water with fish swimming over the top of them. He grinned upon seeing a large fish overhead, white belly completely on display, and pointed it out to Hank.
Making his way down the hallway, the android then noticed a large wall of fish.
“Look, Hank—it’s a clownfish.”
“Looks like you.” The man replied.
Connor tilted his head. “I’m not orange, Hank.”
“But you are a clown.”
Connor sighed, shaking his head. “The clown fish bears no resemblance to clowns. The Amphiprioninae actually…”
He continued on, looking over at the tank, eyes tracking the movements of the graceful fish, flitting to and fro behind the glass. So immersed was he, that he didn’t notice Hank taking out his phone, snapping a picture of him.
“Glad you’re having fun, Connor.”
  _______________
 They stopped briefly for a late lunch in the Aquarium’s café. Luckily, it was one of the first places to make accommodations for androids (something Hank had made sure to look up in advance) and thus they didn’t only serve human food, but thirium-based drinks for androids as well.
Connor had been expecting a simple thirium pouch, but the menu was extensive. He decided to try the ‘throsty thirium shake’, despite the (albeit whimsical) error in spelling.
Hank was content with a burger. With salad, of course. Connor gasped in surprise as they delivered his drink to him, seeing how they’d utilised ice and small amounts of water to do up his drink. It was placed in a glass with fish patterns creeping around the sides of it, with a little bendy straw.
“This is… interesting.”
When he attempted to drink it through the bendy straw, he noticed this time when Hank tried to snap a picture of him.
“What do you think you’re doing?” He questioned, placing the drink back down, attempting to intimidate but failing with the slight blue stain on his lips.
Hank laughed. “Priceless. Don’t mind me, Connor, I’m just getting a picture of your thirsty thrum—”
“Throsty thirium.” He corrected.
Hank only laughed more.
  _______________
 The rest of the dwindling afternoon was spent travelling around the Aquarium, spotting the different kinds of fishes. When they were all fished-out, Hank made to leave before spotting the gift store.
“Why the hell not.” He shrugged, motioning for Connor to follow him inside. “I could do with a cheesy mug to show off at work.”
Whilst Hank meandered around in search of said mug, Connor contented himself with looking over the fish-themed objects. He chuckled to see the creative things in store, looking from turtle-shaped handbags to Koi earrings.
Before he realised it, he’d found himself in the plushes section. Oh well, they were rather cute. He looked over each one, scanning them to work out what species they were mimicking.
And then, he saw it. A rather quaint little plush, sitting on the middle shelf. It was a Dwarf gourami, with white and orange scales, incredibly similar to the one he’d saved on his first mission.
It wouldn’t hurt to pick it up, he supposed, running his hands over the fabric. It was rather soft, and they’d done the scales in such a way that they felt separate and smooth, overlapping each other.
“Connor?”
He jumped at the sound of Hank’s voice, turning around to look at the Lieutenant, whose gaze travelled down to the fish in his hands.
“I was just about to check out this mug—” he motioned with the mug in his hands, a quick scan showing the text to read ‘You can tune a guitar, but you can’t tuna fish. Unless you play bass.’ “—you want me to get that as well?”
Connor blushed, shaking his head. “No, of course not—I was just… browsing.” Despite his words, he didn’t let go of the fish.
Hank chuckled. “Look, kid, I don’t mind getting it for you. Won’t tell anyone at the station. Promise.”
He glanced down at it, hands running over the scales, the texture pleasing. Perhaps it wouldn’t hurt. But—no, he couldn’t ask that of the Lieutenant. He didn’t yet have his own source of income, what with android rights and laws still underway.
In the time he’d been deep in thought over it, Hank had made his way over to him. He glanced at the prices on the wall, and nodded, holding out his hand. “It’s only $4. Really, I don’t mind. It is your vacation; my treat.”
Connor smiled. “Thank you, Hank.”
And so, nothing more was said on the matter. Hank handed the fish in a little bag back to Connor once they were back in the car, making no mention when he took it back out of said bag immediately.
He was glad to see Connor was starting to get things of his own, finally, and even more happy to see the android smiling after their day out.
“So, what are you going to name it?”
“Him.” Connor corrected, before looking down at the fish. His mind flashed back briefly to the Dwarf gourami from his mission, the scan showing up its details, before he placed it carefully back in the water.
“And… Dewey.” He decided with a nod. “Like the fish I saved.”
Hank nodded. “Nice name. Very… fish-y.”
Connor smirked. He held a little tighter to Dewey, eyes feeling a little heavy. Androids didn’t get tired, but deviants had the equivalent of it. It had been a busy few weeks at work, and a fun but tiring day at the Aquarium. Before he knew it, he’d drifted off into stasis.
Hank noticed but didn’t stop to snap a picture of the sweet scene this time. Instead, he smiled, and continued driving. He’d always have this memory, and he’d cherish it. Their first vacation had been perfect.
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purgatorychxsm-a · 3 years ago
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Sylvia ‘Aqua Soul’ Character Study!
tagged by? never. Stolen from: @spxderbakery
Tagging: Steal it. Pirate’s code and all that.
edit: BOLD all that applies to your muse. Italic what sometimes applies. [I MISSED THIS PART ENTIRELY I’M A CLOWN, FIXED IT]
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• eyes: blue | green | brown | hazel | gray | gray-blue | other • hair: blond | sandy | brown | black | auburn | ginger | grey | white | multi-color | other • body type: skinny | slender | slim | built | curvy | athletic | average | muscular | pudgy | overweight • skin: pale | light | fair | freckled | tan | olive | medium | dark | discolored | other gender: male | female | trans | cis | agender | demigender | genderfluid | other | doesn’t like labels • sexuality: heterosexual | homosexual | bisexual | pansexual | asexual | demisexual | other | unsure | doesn’t like labels • romantic orientation: homoromantic | heteromantic | biromantic | panromantic | aromantic | demiromantic | unsure | doesn’t like labels • species: human | undead | shapeshifter | demon | angel | with | ghost | incubus / succubus | werewolf | alien | mutant | android | other • education: high school | college | university | master’s degree | PhD | entirely self taught | ged | other • i’ve been: in love | hurt | ill | mentally abused | bullied | physically abused | tortured | brainwashed | shot • positive traits: affectionate | adventurous | athletic | brave | careful | charming | confident | creative | cunning | determined | forgiving | generous | honest | humorous | intelligent | loyal | modest | patient | selfless | polite | down-to-earth | diligent | romantic | moral | fun-loving | charismatic | calm • negative traits: aggressive | bossy | cynical | envious | shy | fearful | greedy | gullible | jealous | impatient | impulsive | cocky | reckless | insecure | irresponsible | mistrustful | paranoid | possessive | sarcastic | self-conscious | selfish | swears | unstable | clumsy | rebellious | emotional | vengeful | anxious | self-sabotaging | self-sacrificing | moody | peevish | angry | pessimistic | slacker | thick skinned | overly dramatic | argumentative | dangerous | prideful | gluttonous • living situation: lives alone | lives with parents or guardian | lives with significant other | lives with friends | drifter | homeless (in Underground verse) | lives with children | verse dependent • parents/guardian: mother | father | adoptive | aunt | uncle | foster | grandmother | grandfather | other • sibling(s): sister | brother | none | other | biological | adopted • relationship: single | crushing | dating | engaged | married | separated | it’s complicated | verse dependent • things i’ve done before: had alcohol | smoked | stolen | done drugs | self-harmed | starved | had sex | had a threesome | had a one-night stand | gotten into a fist fight | gone to a hospital | gone to jail | used a fake ID | played hooky | gone to a rave | killed someone | had someone try to kill them
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