#it's because of the inconsistency in its own rules
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silver-studios · 12 days ago
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Sometimes I forget that hindi and english have a common linguistic ancestor and it throws me the fuck off when the similarities are pointed out to me because I'm a firm supporter of the English Does Not Make Sense club.
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thatneoncrisis · 1 month ago
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could you explain your reasoning for butch harrow? im asking this in a way a student asks a master
ok so. up top: do i think harrow is butch in canon? no. god no. absolutely not. secret third category of person. not butch or femme shes just like A Guy who really fucking likes black
however i do think that between those two ends of a nebulous spectrum, being butch would be way more comfortable for her than femme, if we think of it in the most traditional sense for both sides. there are literally exceptions to every rule femmes can have short hair and wear pants, butches can have long hair and wear makeup yadda yadda. but the way she interacts with certain elements of her presentation in canon just felt to ME, PERSONALLY, that being traditionally feminine would freak her the fuck out
ive seen people compare her compulsion to wear the skull paint to a need to wear makeup and i. very much disagree. id see it more as like, an overtly religious thing, like a nuns habit or a hijab, its modesty and how she shows respect for her god, also routine, its as natural as putting on pants for her. and also frankly if it was an analog for traditional makeup that would be uuuuh awful. like I genuinely feel terrible for women who cannot even leave the house without foundation or contouring or whatever i dont know shit about makeup but holy fuck. if shes femme in that analog id be shaking her by the shoulders GIRL. YOU HAVE GOT TO BE A NAKED ANIMAL
another thing is her hair. so many people read her having short hair and immediately went to a bob or a pixie cut. and between tamsyns inconsistent description of the length of her hair in book one (saying its stuck to her face with sweat despite them being there for like, a month) and the htn cover being The best image we have of her, i understand that conclusion. but in the beginning of gtn its said its close cropped, tamsyn said on her blog post describing all the characters its "cut short (as benefits someone in a monestary)" which is a very interesting choice of words tbh. like im sute she didnt mean harrow is completely bald in the middle with a ring of hair but that Is the monk haircut. and then finally harrow says to gideon outright "i wont cut you bald-even though your hair is ridiculous- because I know you wont shave it every day" which i always took to mean being shaved down to the scalp is just how the ninth is traditionally. in harrow the ninth its said "occasionally ticklish rasps at your ears or forehead would frighten you numb before you realized ut was your own hair" indicating that she is not used to that length at all. also theres the fact that ianthe made her hair grow faster particularly to fuck with her. in short harrows haircut is shitty and utilitarian and any fussing with it has only been described in relation to her direct discomfort
finally theres that goddamn dress scene. why did ianthe put her in that stupid fucking thing. humilation tactic (im exaggerating but it basically was explicitly and exclusively for ianthes own amusement). shes such a simple girl, she just wanted something that could cover her up. its not impossible to have a longsleeved formless dress, but beyond my own opinion that i think harrow would have been uncomfortable in anything, i think the fact this like, explicit symbol of femininity is used to further degrade her in some sense in a room full of people who font reapect her feels like. intentional on the authors end. it quite literally just isnt her, its not even a true black its like a deep midnight blue. you get the pretty woman makeover scene but harrow comes out of it more miserable and resigned than ever. augustines approval means nothing. she looks in the mirror and sees her mother, a woman she appears to not have a single fond memory about. its all very sad
tldr when i talk about butch harrow its less about her "being butch" and more about how unfemme i think she is. also i want more butch4butch dykes i think gideon and camilla should teach her how to tie a tie.
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learnastrowallura · 5 months ago
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🕯Mercury in Astrology
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Information is from Chris Brennan's video on The Astrology Podcast YouTube channel on the topic of Mercury significations <3
Mercury: writing, speech, words, message, reign, translation, conveying, transmitting, information, interpretations, numbers, analysis, reasoning, details, dialogue, exchange, money, businesses, contracts, commerce, negotiating, indecision, disputation, questioning, doubts, distractions, speed, variety, irregularity, verstatility, changing, adaptability, flexibility, instability, inconsistency, knowledge, philosophy, service, teaching, mind, intelligence, intellect, language, communication, learning, poetry, voice acting, narration, acting, sharing, masculine, neutrality
Sun and Mercury:
Sun and Mercury are both centered around intelligence but in different ways; they complete each other. Sun is about divine knowledge and Mercury is about conveying, transmitting or communicating that knowledge or even perhaps analyzing it and extracting more wisdom as well as detail from it so I found this point particularly interesting. Sun illuminates with its rays and gives clarity by providing us with the truth and then Mercury expands on that truth and shares it with others in its charming versatile way as well
Sun vs Mercury sign:
Mercury does not move further than 28 degrees from the Sun meaning that the Mercury sign will always be the sign before or after the Sun sign (zodiacal signs are divided into 30 degrees) and so there is a bit of a differentiation (for lack of a better word) between who we are and the way we communicate and exchange information with other people if the Mercury and Sun signs are not one of the same. First example that comes to mind is having an Aries Sun Taurus Mercury and two people who are quite close to me have these placements; you would not know they were Aries Suns unless u asked hahaha even though one of them is an Aries rising too so that is something I wanted to note as well. Another example would be Sagittarius sun with Scorpio Mercury adding a lot of intensity to the person's communication style as well (which is something I relate to as you will see later on)
Domicile and exaltation:
Sooo Mercury rules over Gemini and Virgo so those are its domicile signs, it is how Mercury can manifest itself most comfortably whilst embodying its true essence. And then Mercury has its exaltation in Virgo as well which is pretty unique might I say and this gives me the vibes of (this my own way of seeing it so take it with a grain of salt) Mercury being more constructive in the sign of Virgo versus in Gemini just because of this particular distinction
But speaking of these two signs I do think they embody their Mercurial energies quite differently and shoutout to my friend @saturnianoracle for giving me the key words to describe this. First of all they are both analytic but Virgo is more of a skeptic I feel while Gemini tends to have more of an open mind. Virgo wants to see the evidence behind certain things to determine the merit or validity, to a certain extent, of the topics at hand to then decides if it wants to invest energy into looking into it more. It is very grounded as well as organized. With Gemini there is a certain sense of childlike curiosity that takes hold of this sign making it want to explore deep topics and of course stimulate its mind; it dives in without thinking and is more disorganized, inconsistent and chaotic I would say, and it loves conversing about its findings as well. I saw a tiktok video ancient astrology based describing Virgo and Gemini as the most intuitive signs which was fascinating to be honest u can watch it here
Detriment and Fall:
Mercury has its detriment in Sagittarius/Pisces and its fall in the sign of Pisces as well and the interesting thing noted in the video I watched (mentioned at the start) is that Sagittarius and Pisces are ruled by Jupiter, the biggest planet ruling over expansion and abundance, and with Mercury being on the smaller side you can really see that distinction of the Mercurial signs really often looking at the detail of things and well in contrast the Jupiter signs seeing the bigger picture. Also Jupiter being a benefic and ruling over luck makes me think that having these two placements is honestly not so bad tbh
Mercury in first house:
Mercury has its planetary joy in the first house of the self, highlighting the utmost importance of the curious, inquisitive and messenger qualities of the planet. What is interesting is the neutrality of Mercury and how we can link that with its joy being in the 1st house; a house that can be above or below the horizon, so even in this regard it stays neutral and does not "pick a side" if that makes sense; "acting as a bridge between the upper and lower hemispheres of the chart, a bridge between the celestial and terrestial realms which are united in the degree of the ascendant".
Source for the planetery joy information is Hellenistic Astrology: The Study of Fate and Fortune by Chris Brennan
I have made a more detailed post on planetary joys so check it out <3
Neutrality:
Mercury is not seen as a benefic or a malefic; it is considered a neutral planet. Of course, its manifestation and expression can be positive, negative or stay neutral depending on a few factors, such as:
Being in its domicile (Gemini/Virgo) or its exaltation (Virgo) sign is gonna lead it to manifest in a more constructive/beneficial way
Being in its detriment (Sagittarius/Pisces) or its fall (Pisces) sign would generally lead it to manifest in a less constructive way
Aspecting a benefic planet (Jupiter/Venus) would lead Mercury in this instance to manifest in a more constructive way as it is said to adopt the traits of benefic planet it is associated with
Being in a benefic ruled sign; meaning a Jupiter ruled sign as mentioned beforehand (Sagittarius Mercury, Pisces Mercury) or a Venus ruled sign (Taurus Mercury, Libra Mercury) would manifest in the same manner mentioned above
Aspecting a malefic planet (Mars/Saturn) leads Mercury to take on the traits of that malefic planet as well
Being in a malefic ruled sign so either Mars ruled (Aries Mercury, Scorpio Mercury) or Saturn ruled (Capricorn Mercury, Aquarius Mercury) leads us to Mercury adapting to that malefic's traits again
Triplicity also matters and I will make a detailed post on it soon but for now all I can say is that having Mercury in an air sign (Gemini, Aquarius, or Libra) adds on to the "power" that the Mercury placement has within the chart and the support that it gives to the native; if we are dealing with a day chart then Mercury has moderate support in the air sign in question (Saturn being its triplicity lord), and if it is a night chart then it maintains a powerful position within the chart, being its own triplicity ruler. (Source for triplicity rulership intormation is Ancient Astrology: in Theory and Practice: A manual of Traditional Techniques, Volume One: Assessing Planetary Condition by Demetra George)
That is all!! I wanted to go into more detail tbh but time simply does not allow it these days as I have my internship going on as well but I hope this was informative haha
Thank you for reading <3
Masterlist
Paid readings open
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revelingrexan · 8 months ago
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made a reference sheet for Lucifer! :) he's wildly inconsistent in the show, so this sheet has helped me a whole bunch
QUICK IMPORTANT NOTE: BECAUSE HE'S SO INCONSISTENT, THERE'S NO "RIGHT" WAY TO DRAW THIS GUY. JUST HAVE FUN, REALLY! AND DON'T MIND MY SHEET AND NOTES IF YOU DON'T WANT TO
(NOTE DONE) the facial expressions in the lower left corner are more inspiration for pushing his expressions since he's SO EXPRESSIVE!! :D ...rather than direct reference since too many features change between screenshots there
(close-ups of sheet at bottom of the post but before the cut)
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(his front view hair should actually curve in toward his two hair "sprigs" like it does in every other angle, but the way i drew it is just my own personal preference at times -- it helps me think of him as a bit more 3D)
below is how on earth i laid out that crazy-looking collection. there's a method to the madness! (the dashed line in the middle of the turnarounds is the "front view," and then the images spin Lucifer left and right from there. sometimes the screenshots in the turnarounds are just for body/leg/arm shape reference rather than face reference)
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the note at the bottom of the "Hat angles" box says "The hat angles in the center of the ring are usually intended only for animation in-between frames, rather than for longer poses or for illustrations"
"The Ideal Man" in the upper left corner is a partially joking section name and is the Lucifer design i tend to aim for. i think of his face as "very round except for his pointy chin + his eyes are close together and take up almost the whole width of his face (except for in profile view, and except for when it doesn't look good)."
I WANT THIS POST TO STAY SORTA SHORT, SO UNDER THE CUT ARE SOME NOTES ABOUT HIS HAT plus some hat-less screenshots / screenshots where all or almost all his hair is visible
close-ups of reference sheet:
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____
SO ABOUT HIS HAT. HIS HAT CAUSED ME SO MUCH CONFUSION UNTIL I THOUGHT OF IT AS A NON-PHYSICAL ENTITY LOL
short explanation: Vivziepop's art style, and especially Lucifer's design, is heavily based on what "looks right," rather than what is physically possible. so, my hat thoughts:
it's a droopy hat that folds down at the sides. so its brim droops in the back
BUT it also curves upward in the front, both to show his facial expression and in a way that sort of matches the curve of the top of his hair--
--so his hair doesn't look awkwardly cut off on the top
examples:
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also, the top part of the hat has a smaller base than you might expect and then angles outward, with the front part always being taller and arcing down to the back
not every moment follows these rules, but they help me a lot when drawing him
(i often take liberties especially on the base of the hat and just do what feels right to me, usually based on similar characters i've drawn before -COUGHBLACK HAT FROM VILLAINOUSCOUGH- and based on where i sketched his head under the hat)
NOW SOME BONUS SCREENSHOTS FOR HAIR HELP. GET THAT HAT (MOSTLY) OUT OF THE WAY LOL
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ladymirdan · 9 months ago
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I have seen that “Everything is canon”, post like its some kind “gotcha, this is stupid”-response, and I have balked how dumb some of the takes are.
But then I realised not everyone is as autistically obsessed with warham as I am. And I should take a step outside my own bubble and try to see things from other people's perspectives. Especially people who perhaps do not read much lore, but just enjoys Youtube lore videos or such.
The entire quote is “Everything is canon, not everything is true”.
It was written so armies would have something to fight over in this war game. There were little differences to quarrel over that didn't have a right or wrong side. Even armies who were usually allies could find something to beef over when the usual beef of MacGuffin or land had gone stale.
One of my favourite examples of the “Everything is canon, not everything is true”-rule is how in the Ultramarine codex they say “No Ultramarine has ever fallen to chaos”, while in the Black legion (I believe it was, some chaosy codex anyway) says they have a renegade Ultramarine. Not both of these can be true.
It is up to the players to pick what side you want to belive, both sides have good reasons to lie about this.
So when we say “Lore isn't important, its just fluff”, that doesn't mean we don't care about the lore, it's the fact we have been told since the start that you are allowed to believe what you want, because that makes for a more exciting story.
Finding inconsistencies is not a bug, it is a feature (and it also makes this increadibly vast fictional universe bearable to manage since no one person can realistically keep track of it all).
The Codices are propaganda, plain and simple. The books are told from a perspective, (usually the imperium because humans are relatable I guess 🤷‍♀️)
The unreliable narrator is the core and essence of Warhammer, and if you want to cling to only one true story, you will go insane. For this setting is blessed and ruled by the Changer of Ways.
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therainscene · 9 months ago
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Stranger Things 4 is themed around A Nightmare on Elm Street -- Vecna is a child-killer-turned-demon who murders teenagers from within their own minds; his heavily scarred skin and clawed hand resemble that of Freddy Krueger; and the actor who played Freddy himself plays his father.
I think Stranger Things 5 is gearing up to do something similar with The Terminator. Linda Hamilton (Sarah Connor) is the upcoming guest star this season; Vecna's exposed skull and vine-covered neck resembles the T-800--
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--and Will's speech at the end of S4 bears striking similarities to Kyle Reece's famous "it can't be reasoned with" speech.
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If Vecna is the T-800... then the Mind Flayer is the perfect candidate for Skynet.
[And Hawkins National Laboratory is Cyberdyne Systems -- a military-funded lab that meddled with phenomena beyond its ability to control and paved the way for a sinister hive mind to enter the world.]
I'm pretty sure that the Mind Flayer lies at the heart of whatever timey-wimey stuff is going on. It's suspiciously linked to timeline inconsistencies -- Will is already able to sense it in his neck before his possession in S2, and young Henry in TFS is haunted by the spider monster he wasn't supposed to create for another 20 years.
I've already written a theory on how a causal loop could tie Will and Henry to the Mind Flayer -- whatever's going on is probably more complicated than this, since my theory doesn't explain why the Upside Down is frozen -- but it's worth a read, I think, as it's the same type of time paradox as the one in Terminator and could easily be at the core of ST's time shenanigans.
Will is Kyle Reece or Sarah Connor -- so does that mean he's going to be a gun-toting badass?
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No.
This scene is Will coming full circle from that moment in the shed at the start of S1: backed into a corner and forced to resort to violence because he sees no other way out. He doesn't want to kill the monster; he has to.
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But the difference is that he's not cornered anymore.
This time around, Will knows his enemy, and he has supportive friends and family at his side. He's just so beaten down -- by Vecna, by Hawkins, by perceived rejections from Mike -- that he's lost all confidence in his ability to stand up for himself on his own terms.
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I know it seems at first glance that Will advocates the use of violence in desperate times, but consider the context of the episode in which the above scene appears:
Joyce is reminiscing about her missing son while dealing with Lonnie telling her what to do and feel about it. Shortly after, she realizes how manipulative he's being and permanently kicks him out of her life (and the show lol) -- no violence necessary.
Will's advice hadn't been about the value of violence, but about the value of refusing to play by abusers' rules -- a key lesson in Stranger Things, as we've been watching El learn it the hard way over the course of four seasons.
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Will cannot self-actualize by "finally" pulling the trigger on an approach that symbolizes his homophobic father's macho expectations. S5 is going to be about him regaining his self-confidence and allowing his authentic, gentle nature to guide him to the real solution.
So, to return to the "he's not gonna stop" speech: the theme at play here is inevitability, and it's one of the central themes of The Terminator -- not simply because the titular assassin is unstoppable, but because of the love story that drives the plot:
If Skynet hadn't sent the T-800 back in time to kill Sarah Connor before she could give birth to the leader of the human resistance, then Kyle would have had no reason to go back in time and end up unknowingly fathering John. No matter how hard Skynet tried to snuff John Connor out of existence, the rebellious love that created him was just as inevitable as the T-800.
This, I think, is the message at the heart of both Terminator and Stranger Things, and is the reason why The Terminator would be the perfect choice for S5's theme movie:
Sometimes the horrors wrought by humanity are inescapable...
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...but so too is the hopeful human drive to love each other and overcome them.
Read Brenner's role in creating Vecna as a metaphor for homophobic Reagan-era fear-mongering and it all clicks into place, I think.
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pandorasinfinity · 2 months ago
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Shifting is Based on Your Assumptions
From someone who shifts regularly...
It bugs me so much to see people accuse shifters of lying because their realities don't "seem right"
Now I have raised an eyebrow at some stories, but I just block and move on because shifting is personal and I can't know for sure
Imagine when someone first told you about shifting, they said it was impossible to get back to your CR, and then you spent 30 years travelling one way between realities. Finally you are in this one and you find shifting communities here and happily join just for someone who just discovered it on TikTok to tell you that you don't know what you're talking about because you must be lying if you think its one way. You wouldn't want to share information and stories either
And while this is a big difference it seems like shifters are quicker to go after tiny differences and accuse people of lying
But differences don't mean they are lying. There isn't one way to experience shifting
I know it's in our nature to look for details and inconsistencies, especially about something that goes against what we were told growing up, but shifting isn't always logical
Our current view of shifting is shaped by the culture that introduced it to us
Obviously people can grow and learn new things and change their own assumptions about shifting but to say someone is lying because they may have been introduced to shifting with different "rules" tells me you don't understand how this works. Infinite realities. Infinite experiences.
Your ideas (assumptions) about things change how you experience reality AND shifting
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matan4il · 1 year ago
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"That means that if the UN correctly represents the global population, about 1 in every 4 of its members, is antisemitic" i...hadn't actually considered that. a representative body of a world that hates jews isn't going to be fair to jews now is it
Hi Nonnie!
Absolutely it would not be.
I'm glad I can point that out. Just to repeat, a global survey by the ADL found that 26% of adults worldwide (slightly more than 1 in every 4 adult humans) responded in the affirmative to at least 6 out of 11 antisemitic statements. TBH, I think it's very possible that this is an underestimate (it's easy to only respond affirmatively to the more "socially acceptable" statements, like "Jews are more loyal to Israel than to their own country" and stay below the minimal 6 out of 11 statements required on this survey to be labeled an antisemite), but it's still the best measure we have, and it's probably very telling that it could be that easy to be antisemitic, but not be defined as such in this poll, yet 26% of all people surveyed were still classified that way.
Regarding the UN, we can talk about the fact that it has never excluded Iran, a country that officially denies the Holocaust, and has repeatedly called for the destruction of Israel, the biggest Jewish community in the world today.
We can talk about its long history of treating anything in which Israel is involved, as if it causes much graver harm than any other global crime, which means it belittles countless atrocities, ignores crimes committed against Israelis, while also blowing out of proportion anything that can be weaponized against the one Jewish state. This pattern of discrimination against the only Jewish state in the world, in a way that's inconsistent with how every other country is treated, reveals an antisemitic bias. In fact, even some of the UN's heads have acknowledged that Israel was treated unfairly there.
We could talk about the UN's 1975 resolution that "Zionism is racism" (UNGA resolution 3379, which was eventually canceled in 1991 by UNGA resolution 46/86). Because the term 'Zionism' has been distorted by so many Israel and Jew haters, let's be clear: Zionism simply means accepting the Jewish right to self determination, meaning that Jews, just like every other nation out there, have the right to self rule in the Jewish ancestral homeland. From 1975 until 1991, for 16 full years, the UN actually said out loud that it's not racist for the Irish to want an independent Irish state, it's not racist for the Germans to want an independent German state, it's not racist for the Japanese to want an independent Japanese state, it's not racist for the Sudanese to want an independent Sudanese state, it's not racist for the Kurds to want an independent Kurdish state, it's not racist for the Indians to want an independent Indian state, but it is racist for the Jews to want an independent Jewish state. This resolution, denying the Jews their right to self determination, coming from an institute that supports and recognizes the universal right to self determination for every other nation, is discriminatory against Jews. It is antisemitic. Let that sink in, that the UN did not hesitate in passing an openly antisemitic resolution, and it took them no less than 16 years to wipe this stain from the UN's record.
BTW, resolution 3379 was sponsored by the members of the Arab League and several Muslim majority countries (25 sponsor countries in total). So, the starting point was a ratio of 25 Israel hating countries to 1 Jewish state. It was then further supported by countries that were aligned with the Soviet Bloc (most of which were dictatorships with no human rights, and not caring at all about fighting racism of any kind), because during the years of the cold war, Israel was a part of the democratic west, while the USSR supported the Arab League. This anti-west, anti-democracy axis still exists to a great degree (with some changes regarding which country is aligned with which side), and is probably even more relevant today than 12 years ago, as recent events in the Middle East show. Lastly, the resolution was supported by additional anti-democracy countries. What chance do the Jews have at the UN? We are outnumbered at this organization, that applies no penalties or limitations for non-democratic or antisemitic countries. It's an example of how treating anti-democratic countries democratically is just a reward for the enemies of democracy.
And in continuation to all that, the UN has also repeatedly created bodies dedicated solely to Palestinians, their needs and rights. Again, it implies they must be treated worse than every other nation, if they get special treatment. But you're not gonna find the Palestinians on any list of the deadliest conflicts in history, or even just since WWII, or even just currently active...
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Even if we were to accept every grievance the Palestinians make at face value (maybe other than Palestinian president Mahmoud Abbas' antisemitic and Holocaust distorting statement that "Israel has committed 50 Holocausts"), then it's still nowhere near many other atrocities. So WHY are the Palestinians being treated differently? There's only one thing that stands out about their grievances, and that is that they can be used to harm the only Jewish state in the world, which protects all Jews, and is home to the biggest Jewish community we have today. To use a Hebrew phrase, it's not done out of the love of Haman, it's done out of the hatred of Mordecai.
I hope this expansion on the way the UN's structure makes it inherently prone to antisemitic abuse of Israel helped a bit. I also hope you're well! xoxox
(for all of my updates and ask replies regarding Israel, click here)
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bestworstcase · 5 months ago
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THE PEOPLE HAVE SPOKEN it's a draw let's talk about the principles.
In the rulebook for The Lady Afterwards, these are defined as "the most fundamental elements of reality; or, the various natures of the Hours; or, a post-facto invention of scholars of the invisible arts." Mark that third note in particular, because the aspects we discuss herein are—expressly—only an attempt to taxonomize the occult forces at work in the world and thus necessarily an imperfect and imprecise model thereof.
Keep this in mind. There are no clean dividing lines between the principles, and what we label (for example) 'Lantern' and 'Forge' are not, in reality, discrete individual forces but rather a cluster of interacting forces, patterns, rules et cetera which may be expressed or called upon in different ways at different times. Many seeming contradictions or inconsistencies are thus resolved.
With that out of the way:
The interaction most visible to the player is of course the Cultist Simulator 'subversion' mechanic, but I think it is also elucidating to consider 1. differing categorization of certain books shared between Cultist Simulator and Book of Hours, and 2. the principle aspects associated with each of the nine parts of the soul in the latter.
Before we dive into that, a note on 'Secret Histories' and 'Rose':
History is the scar on the world's skin. [Secret Histories describe the unknown complexities of the world, and its many pasts.] vs 'The rose which encompasseth all'. Nine directions to new horizons. [Exploration? Enlightenment? Hope?]
It is evident that Secret Histories and Rose have some relation and may even be synonymous to an extent—for instance, Dr. al-Adim is interested in the former in Cultist Simulator and the latter in Book of Hours—but Secret Histories notably isn't treated like a fully-realized principle in its own right, whereas Rose is mechanically indistinguishable from any other power. What's going on here?
Well, if Rose is the aspect 'which encompasseth all', then we might describe Rose as the skin; and therefore what we call Secret Histories are the scars or the flaws which inform the principle called Rose, in effect making Secret Histories not a principle in its own right, but rather an aspect of Rose.
So for the purpose of this discussion, I will refer only to 'Rose', even with regard to entities and things with Secret Histories aspect in Cultist Simulator. I believe the relation here is comparable to the relation between, for example, Heart and Dances.
Onward!
I have made a series of diagrams. First:
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We begin with a wheel representing the order in which the Cultist may subvert lore and influences from one principle to the next, beginning with Lantern at the top and proceeding clockwise; into Forge, into Edge, into Winter, into Heart, into Grail, into Moth, into Lantern. Knock, placed at the wheel's center, cannot be subverted and subverts every other lore except Rose into itself.
Note the larger gap between Moth and Lantern. My reason for arranging the principles this way will become apparent shortly.
For ease of reference, here is a spreadsheet comparing the principles associated with every text that appears in both Cultist Simulator and Book of Hours. In cases where the text's mystery aspect does not match the lore fragment(s) it yields in the first game, I've noted the skill and memory as well.
This is a simple way to demonstrate the 'fuzziness' of the principles, noted at the beginning of this post.
In cases where the principle lore yielded by texts in Cultist Simulator differs from the text's mystery aspect in Book of Hours and the mystery aspect is not one of the newly-introduced aspects, generally speaking, the lessons the Librarian learns will match both; for example, 'The Six Letters on Memory' yields Forge lore in CS, but has Moth as its mystery in BoH, and the Librarian learns a lesson in Transformations & Liberations, a skill whose primary/secondary aspects are Forge and Moth.
The one notable exception is Sunset Passages. In Cultist Simulator, this text yields Winter lore; in Book of Hours, its mystery aspect is Forge, and it provides a lesson in Sacra Solis Invicti (Lantern/Sky). In order to understand the re-categorization of this text, we must consider its subject matter: it is a "miscellany of the funerary prayers, ceremonies, and hymns of the Church of the Unconquered Sun," which "schismed during the Intercalate, when the Sun was divided." It is thus concerned primarily with pre-Intercalate worship of the Madrugad, whose aspects are Winter and Forge, and the skill the Librarian learns from it pertains to those rituals.
Sunset Passages thus serves as a useful illustration of how and why certain texts may be categorized differently between the two games. It is not arbitrary. It's a mechanical representation of the taxonomic 'fuzziness' in that the Cultist can read a certain book and conclude that it's a volume of Winter lore whereas the Librarian can read the same book and categorize it as a book of mainly Forge lore with some relevance to Lantern and Sky, and both are correct, although the Librarian, being a scholar rather than an adept, takes a more nuanced view.
The point being that we can look at those texts which have been reassigned to one of the four/five aspects introduced in Book of Hours as a rough approximation of common relations between those aspects and the ones in the earlier game.
We'll use Moon as an example.
Kanishk at the Spider's Door — Edge lore -> Moon mystery — Lesson is Sharps (Edge/Moon) — Memory is A Stolen Secret (Moon/Knock)
Larquebine Codex — Heart lore -> Moon Mystery — Lesson is Sea Stories (Moon/Grail) — Memory is Gossip (Rose/Grail)
Morphy Codex — SH lore -> Moon mystery — Lesson is Tridesma Hiera (Moon/Grail) — Memory is Beguiling Melody (Grail/Sky)
Viennese Conundra — Moth lore -> Moon mystery — Lesson is Wolf Stories (Moon/Scale) — Memory is Fear (Scale/Edge)
Voyages of Ferninshun of Oreol — SH lore -> Moon mystery — Lesson is Sea Stories (Moon/Grail) — Memory is Salt (Knock/Moon/Winter)
Tally up the aspects associated with these texts: Grail: 5, Edge: 3, Rose: 3, Knock: 2, Scale: 2, 1 each Sky, Moth, Winter, Heart.
& secondary aspects for skills with primary Moon aspect: Grail: 2, Scale: 2, Edge: 1, Heart: 1
& primary aspects for skills with secondary Moon aspect: Winter: 5, Rose: 2, Edge: 2, 1 each Grail, Heart, Nectar, Sky, Scale.
& other aspects on Moon-aspected memories: 4 each Rose, Edge, Winter, Knock, 1 each Sky, Moth.
Keep in mind that this is only an approximation, because we're not taking into account any context for when, why, or how these conjunctions may occur. But we can identify certain patterns just by looking at the frequency; the two most common conjunctions are with Edge and Winter (10x), followed by Rose (9x), Grail (7x), Knock (6x), Scale (5x), Heart and Sky (3x), Moth (2x), and Nectar (1x).
Rose and Knock are both unusual in how they interact with other principles, with Rose being all-encompassing and Knock all-opening. So we're somewhat less interested in them for now. If we consider only the frequency of Moon's associations with the seven 'regular' principles present in Cultist Simulator, where might we position Moon in relation to the subversion wheel diagrammed above?
Well, the most intuitive way to decide its placement is to first put it in between Edge and Winter, then move it a bit clockwise to reflect its significant overlap with Grail and minor associations with Heart and Moth. Right?
In the interest of brevity I won't go through the tallies for the other three 'regular' aspects introduced in Book of Hours, but after going through this same process (and making some aesthetic adjustments, because this is only an approximate representation)...
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What we have here is the Cultist Simulator order-of-subversion wheel with the four new aspects plotted onto it as the corners of a containing square; Sky in the juncture between Moth and Lantern, Scale between Lantern and Edge, Moon between Edge and Heart, and Nectar between Heart and Moth. I propose that:
These four principles subvert each other clockwise around the outer wheel, Sky into Scale into Moon into Nectar into Sky, and
The principles in Cultist Simulator, including Knock and Rose, all emerged through division of these older four during the striving and conflicts of the Lithomachy.
Any serious discussion of the Lithomachy is well out of the scope of this post (BUT WE'LL GET TO IT SOONER OR LATER BECAUSE HOO BOY) so my argumentation on this second point will necessarily be rather thin. Sorry. The remainder of this post will concern how well the above diagram holds up to more substantive investigation, and to that end here are the definitions of each principle aspect as per Book of Hours, in order of subversion:
Rose. 'The rose which encompasseth all'. Nine directions to new horizons.[Exploration? Enlightenment? Hope?]
Sky. Wind, storm, echo, song; the intricacies of mathematics and the principles of flight. Law's touch is lighter than we sometimes think.[Matters of balance, harmony and necessity.]
Scale. Hard without, hard within, hard to rouse, harder to subdue. [What is left of the crude powers of the deep earth.]
Moon. Secrets are soft; night is softer still; the sea speaks. It is not always wise to listen. [The nocturnal, the forgotten.]
Nectar. The green wealth in the world's veins; the pulse of the seasons. [Long ago, some called this principle Blood.]
Lantern. 'Life is a pure flame, and we live by an invisible Sun within us.' - Thomas Browne [Lantern is the principle of the secret place sometimes called the House of the Sun, and of the light above it.]
Forge. 'Fire', I once read, 'is the winter that warms and the spring that consumes.' [The principle of the Forge transforms and destroys.]
Edge. All conquest occurs at the Edge. One who dwells there is blind, and cannot be wounded. Another is strong, and grows stronger. [Edge is the principle of battle and of struggle.]
Winter. ... [Winter is the principle of silence, of endings, and of those things that are not quite dead.]
Heart. The Heart Relentless beats to protect the skin of the world we understand. [The Heart is the principle that continues and preserves.]
Grail. Hunger, lust, the drowning waters. [The principle of the Grail honours both the birth and the feast.]
Moth. I knew a man who captured moths in a bell-jar. On nights like this, he would release them one by one to die in the candle. [Moth is the wild and perilous principle of chaos and yearning.]
& Knock. The Knock permits no seal and no isolation. It thrusts us gleefully out of the safety of ignorance. [The Knock is the principle that opens doors and unseams barriers.]
And while, as I said, we are not going to delve deeply into the subject of the Lithomachy in this post, I do want to make a brief note of the gods-from-stone and their probable aspects. The Horned-Axe, we know to be both Knock- [Liminal Evocation] and Winter-aspected [Winter veneration]. Her attestation in 'On the Winding Stair' is also quite interesting:
Gregory evidently succeeds in opening a way to something he calls the 'Moon-Hall', but here his account becomes erratic. He insists that in the Moon-Hall the Horned-Axe is still an Edge-power; he hopes for an 'eternal rival', but cannot find the one he needs. The narrative is increasingly interspersed with chess notations, and ends abruptly.
Here we have an implication that the Horned-Axe was and is no longer an Edge-power, but within the House of the Moon she still is Edge-aspected (or possibly a cross-gender mirror-twin of hers retains an Edge-aspect that she has lost or discarded). The similarity here to the recurring idea that the Wheel still turns in the House of the Moon is striking. Her altar beneath Hush House accepts Edge, Scale, Winter, and Knock aspect.
The Horned-Axe is one of the three Hours of the Chancel alongside the Meniscate and the Sister-and-Witch, of whom the former has obvious associations with the Moon and the latter with the Sea. I submit, then, that before the Lithomachy, the Horned-Axe's aspects were instead Moon and Scale, and that she was—in some way—divided or bifurcated in the course of the Lithomachy into two halves, both with Knock aspect, one Winter-aspected and the other an Edge-aspected reflection.
(<- I will note, as an observation, that there is a vague and rather tangential precedent for such an occurrence; the Wolf-Divided is the product of the division of an Hour, and likewise has Edge and Winter aspect. The common factor would seem to be the coincidence of an ending, hence Winter, with the emergence of an entity driven by an unfulfilled need, hence Edge.)
That is our only living god-from-stone. The others are the Wheel, the Flint, the Tide, the Seven-Coil, and the Egg Unhatching. We know that the Wheel was usurped by the Moth (and that its blood, shed on the roots of the Wood, birthed the Velvet); that the Flint was shattered by the Forge; that the Colonel and the Mother of Ants conspired to slay the Coil; and that the Egg Unhatching fled to the Glory by unknown means and with uncertain outcome.*
[*The Unwise Mortal brought it through the Tricuspid Gate and then it hatched into the Sun-in-Splendour. This is how he ascended to Hourhood as the Watchman. I can't get into it right now or we'll be here all day but: TRUST.]
So, the Wheel was replaced by the Moth and the Velvet (aspects: Moth, Heart—& I submit, also Moon). When the Medium paints the endless memory: "With each turn its cilia pulse and wriggle and its body flushes translucent to crimson. It might be ugly but it is beautiful like the withdrawing of blood from the labyrinths of glass. It does not cease and all its involutions are infinite." All of this locates us firmly in the neighborhood of Moth/Heart, emphasis on Heart given the imagery, and given that the aspect now called Nectar was once known as Blood, this one is easy.
The Wheel's first aspect was Blood. I believe it may also have been Scale-aspected, due to its association with serpents. (On this see Serpents & Venoms. Note that the Secret Histories wiki identifies the 'low red sun' as the Egg Unhatching mostly on the basis of the Medium's glorious memory, but this plainly incorrect. The 'low red sun' was the Wheel, and the Egg Unhatching was a moon, before it hatched. We'll talk about this in more detail in my next post.)
The Flint was 'eclipsed and then shattered' by the Forge. In nearly all of its attestations it's associated with the earth in some way. When painting the golden memory, the Flint is described thus: "This is only a stone, though it is smoothed and sharpened to a midnight point, but look closer. Each of its facets shows a single point of light. It might be the glint of firelight. It might be each a different Star."
As with the Wheel being a Blood-Hour, it seems quite straightforward that the Flint's aspect was Scale; and given its connection to the Wheel through the line of Antaios, an argument could be made that it had a minor Blood aspect as well, making the Wheel and the Flint reflections of each other (Blood/Scale | Scale/Blood).
Next, the Tide, which the Red Grail drowned and consumed. Its usurpation by the Grail and association with the Sea would suggest Blood (the primordial precursor to Grail) and, obviously, Moon. Painting the luxurious memory offers the description: "In a night-blue Mansus-haze swims a coral palace-crown. At its fore-edge it absorbs the lesser Names, coating them with its minerals and juices, and at its rear edge it expels some of them, polished like jewels. The others go to feed its thorny Tide-heart," which reinforces the 'Grail-precursor' angle pretty strongly.
Further, the Tide being Moon- and Blood-aspected offers an elegant explanation for the unusual frequency of Moon-Grail conjunctions in comparison to the other 'precursor' aspects (Heart-Sky is also a common conjunction but otherwise conjunctions with aspects outside the precursor 'quadrant' are quite rare); consider the Sea as the world's blood, an ever-churning life-giving liquid, and the Moon must figure as the world's heart, as the engine of the tidal forces which keep the waters circulating. Heart is the connection between the two, but Grail having supplanted Blood (now Nectar) as the principle most strongly associated with the Sea, it remains closely entangled with the Moon.
Like the Flint, it seems fairly straightforward that the Seven-Coil was Scale-aspected: its monstrous serpentine form and present associations with earthquakes both unambiguously point in this direction. Contra the Secret Histories wiki, I actually do not believe that the Seven-Coil had Rose aspect itself. The events leading up to its slaying are (notably) recounted in much greater detail than the death of any other god-from-stone, and unlike the others, its defeat came not at the hands of a god-from-blood but what seem to have been the first two human* gods-from-flesh; it follows that the death of the Seven-Coil occurred much later than the usurpation of the Wheel, the Flint, and the Tide...
[*I believe the Elegiast and the Beachcomber may be much older, but neither of them were mortal humans as the Colonel and the Mother of Ants seem to have been prior to their ascensions. Jury is out on when the Vagabond ascended to Hourhood exactly, but she's of the Cross. Probably.]
...and indeed, 'The Deeds of the Scarred Captain' places the slaying of the Seven-Coil immediately prior to the founding of Mycenae, which occurred around 1350-1200 BC—well into the Bronze Age and not remotely prehistorical.
The Coil itself wasn't Rose-aspected; I believe its slaying is the inciting incident for one of the Histories—most likely the Third. The massive proliferation of Worms in that History, the loose association between Worms and the Coil, the origin of the Seven-Coils' Temple in the Third History, Sparrow's paranoid conviction that this History is "overrun by Coils," and even the aspects of the Third History's encaustum Nillycant (Winter & Edge for the Colonel; Scale for the Coil) all seem to point in this direction.
That leaves only the Egg Unhatching, vexing little enigma that it is. In the Medium's painting it appears like this: "A faded pale white-gold seen in certain patches of the sky, when the mist is clearing but the sun might be mistaken for the moon. We hold our breath and watch it brighten, until each colour divides from the next like a new-minted alphabet." Despite its having been a moon, I'm not wholly convinced that it had Moon aspect; that it hatched into the Sun-in-Splendour (you'll have to trust me on this for now) might suggest it was Sky-aspected, although this doesn't feel quite right to me either.
The other Lantern-precursor it could have had is Scale, and I am fairly confident that the Egg Unhatching was Scale-aspected. The Seven-Coil is described as 'the nest' in a certain ending and there are some hints toward a connection between the Sun-in-Splendour and the Scīmafectra-kind of the Carapace Cross; it would not be unreasonable for the Egg Unhatching to have been laid or incubated in the Nest—that is, the Seven-Coil—during the era of the Carapace Cross, and thus to have Scale aspect. The Scale determination may loosely support this as well. Furthermore, the Unwise Mortal "learnt the shaping arts of the Flint" and later "ascended to the shadow of the Egg Unhatching," which is suggestive of some degree of similarity between the Flint and the Egg. So we'll put this one down as Scale and a 'maybe' on Moon/Sky.
...and that's my 'brief' note on the probable aspects of the gods-from-stone. TO RECAP:
Horned-Axe: Moon/Scale -> Knock/Winter + Knock/Edge
Wheel: Blood/Scale
Flint: Scale/Blood
Tide: Blood/Moon
Seven-Coil: Scale
Egg Unhatching: Scale + Moon/Sky (?)
Lastly—and this is more a footnote for a future post, really—notice the absence here of any gods-from-stone with clear, unambiguous signs of having been Sky-aspected. An argument can be made for the Wheel and the Flint to have had Sky aspect, the Wheel having been the old sun and the Flint being associated with starlight, but there is little in the way of supporting evidence (and neither Sky-Nectar nor Sky-Scale are common conjunctions, although Heart and Sky are frequently conjunct in matters of weather, so the argument for the Wheel to have been Blood / Scale / Sky is a bit stronger than the one for the Flint).
Right. So.
Let's talk about the nine elements of the soul.
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Here, I've marked how different aspects are connected through, or by, each part of the soul. Where two aspects are not adjacent, the connection is represented passing through the simplest juncture, such that the aspects of Ereb, Wist, and Trist connect to each other through Knock; the Moth and Rose of Fet pass through Sky; and Moon is the joint between Health's Nectar/Heart and Scale.
Depicting the elements this way reveals some interesting patterns:
Other than Health, which is unusual in other ways, every non-adjacent pair here is joined through its juncture at a 135° angle (and if we were to route the connection from Heart to Scale through Knock rather than Moon, this would be true of Health too; however, I believe that Moon is the more appropriate juncture in this case for reasons I will outline in a bit.)
The two paired aspects that are adjacent around the inner wheel, Forge/Edge Mettle and Heart/Grail Chor, are stronger in the principle subverted when these aspects interact. In theory, this suggests that Sky may subvert Lantern—and this in turn would be a small point in favor of interpreting Sky / Scale / Moon / Nectar as precursor aspects whose division created the modern principles, on the grounds that Sky subverting Lantern then obeys the Sanguine Exception.
(which holds that every door must open both ways.)
Chor, "exuberance, rhythm, and instinct," has Heart aspect with a lesser power of Grail; when subverting Heart lore or influence into Grail, the project description is "what does not cease will succumb, at last, to temptation," and the action "all that moves must succumb to hunger." This conjunction is also reversed in Memory: Satisfaction, which has Grail aspect with a lesser power of Heart, so it doesn't seem like a stretch to conclude that Chor arises from hunger in moderation; that is, the need for sustenance and meaning in life, absent the wilder hedonism of Grail.
Chor's malady, Duendracy, is a lapse in concentration brought on by what is described as a quite pleasant but very distracting (or perhaps inspiring) "possessing presence from the Mansus." It has Heart aspect only; but notice how afflicted Chor seems to be stilled as the Grail aspect is lost to the pleasant distraction—even though Heart is defined as the principle of relentless motion! Similarly, that Duentratic Chor must be roused by a sufficient power of Moth, the "wild and perilous principle of yearning," suggests the best cure for Duendracy is a nameless dissatisfaction which reawakens the Heart to its hunger, and thus restores its balance with Grail.
Ereb is "pride, compassion, hatred, fear" and "the shadow in the soul's cellar." It has Grail aspect with a lesser amount of Edge; so, we might call it an expression of passionate desire bringing about, or brought about by, strife. And while Ereb itself lacks Knock aspect, the way its Grail-Edge conjunction is expressed does resonate with the principle of Knock for much the same reason that one facet of Knock is wounding.
What commonality unites the qualities of pride, compassion, hatred, fear?—here I will note that Book of Hours (and Cultist Simulator, in less unsubtle ways) incorporates a number of Jungian concepts into its storytelling; the Archaeologist in particular is more or less explicitly tormented by their projected Shadow, in Jungian terms. The Shadow is an unconscious aspect of the personality composed of traits that are unwanted, that do not align with the aspirational ideal image of oneself, and which are therefore both repressed and projected outward, driving conflict both within and without. Confrontation with the Shadow is inevitable and may lead to either possession by it (which produces confusion, distress, emotional paralysis) or assimilation of it (which acknowledges and integrates the Shadow into the conscious self, a spiritual awakening).
The word Ereb derives from ἔρεβος (érebos), the ancient Greek for the darkness of Hades; and it's "the shadow in the soul's cellar," the intersection of Grail's "drowning waters" with the conflict and conquests of Edge—it is the Shadow, and so it is hidden or buried but must, sooner or later, be encountered. And so we might say that the Shadow will eventually, inevitably, perhaps violently, Knock. Note, also, the descriptions when strengthening Ereb with either Bosk ("the Wood is filled with shadows") or Skolekosophy ("...will unchain my Ereb"), and more generally Ereb's association with the unwritten, instinctual lore of the primaeval wood and the study of things that should not be studied. The Shadow comes Knocking, etc.
(I find Ereb especially interesting in relation to both Calyptra and the Corrivality, and will get into a deeper dive about this at some point in the future. For now: Westengryre is the affliction incurred by provoking the Mare-in-the-Tree. Sleep softly!).
Fet is "that part of us which walks in dreams," and its first aspect is Rose, its second Moth; and, as noted, I propose that the juncture in this conjunction is Sky. Why?
Sky concerns "matters of balance, harmony, and necessity." Moth is an unpredictable, wandering principle of chaotic yearning; Rose is "exploration, enlightenment, hope." Now think about Fascination: 2 Moth, THE HIGHER I RISE THE MORE I SEE; and if the Cultist succumbs to visions with three Fascination, this is their ending: "First it was the dreams. Then it was the visions. Now it's everything. I no longer have any idea what is real, and what is not."
Fet, the part which walks in dreams, which traverses the Mansus, has Moth aspect commingled with the aspect of enlightenment and exploration. Its malady is Gisting, the Rose aspect absent the Moth, and described thus: "As my concentration fails, a part of my soul flutters away, drawn by a distant half-imaginary light. [...] My fet is gisting - too loosely tethered to me - so that I glimpse the Mansus even in daylight hours. [...] In dreams I have visited the House behind the world... and some part of me is trapped there now, even when I wake." Whence does the Cultist's Moth-aspected Fascination derive? From the unmooring of Moth from their Fet.
To maintain one's Fet in good health—to walk the Mansus in dreams with the dangerous impulse to wander tethered safely to the skin of the world and the ways beneath it—what is required most of all is balance; harmony between the peril of Moth and the Rose which anchors the dreamer to the Wake. This is a matter of Sky.
(& of course, Rose and Moth together represent the nine divisions of the wind itself: the eight winds of the compass rose and the directionless, chaotic ninth.)
Health—Health is unusual in several ways, the most obvious being that it has three aspects rather than two. It is not a part of the soul per se but rather the dwelling-place thereof; its aspects are Nectar, Heart, and Scale. I believe that the reason for this is relatively simple. The aspect now called Nectar was once instead named Blood, and so we might consider that the first aspect of Health, the body, is the Heart-Blood, or the Blood-in-the-Heart. Or we might conceptualize this combination of Nectar-Heart as within-without, the lifeblood moved by the heart beating to protect the skin.
Then why Scale?
Well... Scale is the aspect of what is left, of what remains, of the old forgotten songs asleep in the depths of the earth which might yet be roused; and the Cross died not but passed within. Health has Scale-aspect because that is the last trace of the Carapace Cross, long-buried and forgotten but never quite gone. Hence my choice to route Nectar-Heart's union to Scale through Moon, the secret and forgotten things, rather than through Knock and Forge. Either is cogent, but I think Moon is the better fit.
Next! Mettle. Mettle is easy. Mettle is the "will; self-discipline; that part of us which makes the right choice" and "the capacity for meaningful choice," and it has Forge aspect with a lesser power of Edge. When subverting Forge lore or influence into Edge, the Cultist invokes the Lionsmith's rebellion at Issus: "The Hour called Lionsmith shattered his own sword to escape his master's dominion. All things can be overcome, with sufficient force. [...] I've shattered what I believed before. Thus have I subverted my Forge lore to Edge."
A small—but important!—detail I want to underscore here. In shattering his sword at Issus, the Lionsmith enacted a teaching of the Forge of days, that "the artisan may achieve their highest goal only by destroying their most precious tool." That is to say, the method used here to subvert Forge into Edge is not to conquer the Forge with the Edge but instead to reforge the Edge using Forge-techniques. One principle subverting another doesn't necessarily imply an adversarial relationship to each other; they are instead complements, or united opposites, or both. Forge-into-Edge is the clearest demonstration of this.
Thus, Mettle encompasses not just fortitude and conviction but specifically the will to change oneself—to break and be reforged—in pursuit of the highest goal. I would also submit that it is the part of the soul most in conflict with Ereb (the ego-ideal of the superego, if you want it in Jungian terms; that aspirational sense of self and identity which suppresses the Shadow). The drowning waters of Grail versus the consuming fire of Forge, the birth-and-death, end-and-beginning of Grail vs the metamorphosis and shaping arts of Forge; opposite and the same, passion striving against self-discipline, willpower striving to give form to unconscious desire, and so conflict arises from the Edge between them.
Phost is "the light within: sight, perception, inspiration" and "all the Glory's gifts." Its first aspect is Lantern, its second Sky. When afflicted, its malady is Fascinated: "My inner light gutters, then flares - I am snared in a dangerous fascination. [...] Phost is the brightest part of the soul - sometimes it can grow too bright for safety." Unlike the Cultist's Moth-y Fascination, Fascinated Phost has a small degree of Lantern aspect. It does, however, appear to be the same condition, hence "the HIGHER I RISE the MORE I SEE."
The discrepant aspect here may come down to a simple difference in temperament between the Cultist and the Librarian; one imagines that an adept must have a greater inclination toward Moth than a scholar—otherwise why seek what lies above and beyond the Stag Door? Thus Glory entices the adept but blinds the scholar. Or else, for the scholar, the danger of Fascination lies in what perilous yearnings might be enticed toward you, as Daymare insinuates, although whether the advice she offers Gwen is applicable generally or not is, given Gwen's particular circumstances, unclear.
In any case, Phost is the part of the soul afflicted by Fascination, and it seems reasonable to conceive of it as a counterpart or perhaps the fulcrum of Fet. Consider the Watchman's Paradoxes, a Lantern-Sky skill which can be committed either to Illumination or Nyctodromy:
From Light (Phost) Our dreams are shadows cast by the Watchman's light. So we perceive him even in our shadow. This is Illumination. From Change (Fet) We recognise the dream-places that the Watchman shows us, though we have never seen them before. Perhaps we were something else when we saw them. This paradox is fundamental to Nyctodromy.
If a dream is the shadow cast by the Watchman's light, or a place thereby illuminated, and Phost is "all the Glory's gifts," and the Fet is the part of the soul which walks in dreams, then it is—perhaps—Phost which illuminates the way, as an inner semblance of the Watchman's light, and keeps the balance between Rose and Moth.
Shapt is "eloquence and understanding; the door opens both ways." It has Knock aspect and a lesser power of Forge. It is words. It is speech: the first wound, the first sword, the first key. When afflicted, it develops the malady Acusis, "in which the door, Shapt, cannot be closed. [...] Every sound rings like a bell - every word scratches at my eyes or skin." Knock, absent Forge, soothed only by the silence of Winter. I get very excitable about Shapt and this is already a quite long post, so I will leave it at: Ebrehel is the Shapt of an Hour.
Trist is "the change and the longing," and its first aspect is Moth, its second Moon. Its affliction, Despairing, has Edge aspect instead: "Trist is already half a hand trailed in a river of deeper sadness. [...] Melancholy is the mist on the soul's waters. Despair is the wolf that prowls the water's edge." Trist is also implicated in the existence of what seems to be the most dangerous of the 'great shadows' that can be found in tombs—as described in 'The Barrowchild's Elegies':
The Barrowchild warns particularly of the 'avidity of trist', where a remnant-shadow's longing for change survives its sense of self and even devours its wist. That longing may draw the curious into the tomb, where the remnant-shadow changes so that it cannot be distinguished from its visitor - or that the reverse becomes true - and that it is never again possible to say whether it is the shadow or the visitor that exits the tomb.
ahem. Conceptually what this 'avidity of trist' describes is, in Jungian terms, possession by the Shadow. In Secret Histories terms, I believe that Ereb (fear) overtakes Trist, which turns to despair; the Mettle (will, choice, the determinants of self) is eroded or forsaken or otherwise lost, whereafter the despairing Trist provokes a complete obliteration of everything else that remains in a violent, agonized desperation to destroy the Ereb. & that's what a Wolf-Splinter is.
So the Moth aspect needs no explanation. Moon, however, is interesting, as is the juncture through Knock and Winter. Trist, the change and the longing, is melancholy... and Moon is the aspect of secrets, of nocturnal and forgotten things. Trist, I believe, is specifically the longing for what has been lost, after the changing, after something ends. Hence the danger of its avidity.
Last and not least, we have Wist; "the soul's memory, the true name scratched on its cornerstone, what remains after the rest has passed." It's the memory and the remnants. Its aspects are Winter and Lantern, and its malady, Shell-Crossed, has the aspect Scale, expressly because it's a surfacing remnant: "Memory crossed, hatched, lined, snapped. My thoughts are tangled and unfamiliar to me. Something of those who came before - the Carapace Cross - has always lingered in humankind. It's risen now in me."
The Winter-aspect is of course straightforward, given the Wist's role as memory-keeper for the soul. The Elegiast comes to mind, as does the nowhere-Hour called Snow (for death alters; Snow endures).
But why Lantern? Lantern is not an aspect frequently associated with preservation or endurance—quite the opposite, it purifies and it blinds. It begins to make sense if we consider this Lantern-aspect in relation to the Scale-aspect that emerges when Wist becomes Shell-Crossed, and that is, I think, the closest we have to a smoking gun in terms of Scale being a precursor to Lantern. What remains of the Carapace Cross now? Only light. This is why Shell-Crossed Wist is cured with Lantern; its Scale aspect is purified and therefore forgotten, all but the very last, inextinguishable trace.
(We'll discuss that more in another post.)
So!
All of these conjunctions of principles within the soul track quite well with the positioning of Sky / Scale / Moon / Nectar at the corners around the 'inner wheel.' I think the elements of the soul provide a more comprehensive look at the way the principles interact with each other than do Cultist Simulator's subversion projects, which we turn to now. Briefly. (she says, lying.)
Lantern into Forge: "The magus Julian Coseley claims the Forge of Days split the Sun. Perhaps he was right. [...] Light yields to Heat."
Something interesting to note is that there is a recurring if rather subtle motif of the Sun's light—the light of the Glory, Lantern—being cold. Or at least, not very warm. Besides the Meniscate, whose light is that of a reflection because her domain is the Moon, all of the extant Solar Hours have Winter aspect, which is not particularly unusual in and of itself given the influence of the Intercalate. But the Medium's splendid memory implies that the Sun-in-Splendour, although brighter than the Madrugad or the Sun-in-Rags, was likewise chilly: "The Sun was brighter once - no warmer, but its light held colours we no longer see."
This contrasts the Wheel, as described in, for example, the Inks of Revelation commitment to Hushery: "...since the dawn times when the sun hung red and low and we felt its warmth like autumn." But even that suggests only a little warmth.
Lantern and Forge are similar in myriad ways—light purifies, light blinds; fire gives light and consumes knowledge; one is unmerciful, the other inspires unmerciful change—but one key enduring difference does seem to be that Lantern-light is cold, unyielding, whereas Forge-light burns, desires, consumes, destroys. In this specific way Forge holds more similarity to Moth and Grail than it does to Lantern... and indeed we do see Forge-Moth or Forge-Grail conjunctions here and there. Notably, Transformations & Liberations (Forge-Moth) and Numen: A Merciless Alteration (Edge-Forge-Grail).
Forge into Edge, we've touched on already.
Edge into Winter: "I am acknowledging the victory of patience over strength. [...] Patience defeats strength."
Just as the method for subverting Forge into Edge recalls the Lionsmith, Edge into Winter may—arguably—call upon the Colonel's understanding of victory through the cunning borne of experience. Or we might interpret the operation from the perspective that even the fiercest conflict must end in time, whether in victory or defeat; that even the strongest warrior must fall. The White waits west of the world, but she will not wait forever. In all likelihood both are true, or at least can be true. I would imagine there are different techniques drawn from either viewpoint. (& this, too, is Edge.)
Winter into Heart: "Winter's coming must yield at last to spring."
This operation, I find most interesting in conjunction with the description of Forge as "the winter that warms and the spring that consumes." On its face, it is reasonable to interpret Winter and Heart as opposite forces—silence and stillness, striving against the drums and motion of life—but... but. Winter is the principle of endings, of silence, and of those things that are not quite dead.
Consider the Winter-Heart skill Quenchings & Quellings:
Arts which quench fires and bring solace to the troubled mind. 'A true adept is never troubled by fire, nor by fever, nor by restless spirit'. – Ambrose Westcott Safety in Silence (Trist) Unwise words are dangerous. Mourn them, remember them, speak them not. This is Hushery. Safety in Oblivion (Health) Let the flesh forget disease, let the smoke forget the flame, let the troubled mind forget its pain: Preservation.
Ambrose Westcott was a metallurgist, an alchemist, a pyrographer—his area of specialization pertained to Forge, not to Heart or Winter. But Quenchings & Quellings is first and foremost a skill interested in regret and forgetting, and therein lies the connection: Regret is a Winter-Forge memory. "Every choice has its shadow."
I do not think Winter and Heart are opposing forces at all, but rather two sides of a three-sided coin. (If you'll pardon the tortured metaphor.) Winter ends and Heart renews. Winter remembers and Heart preserves. What's missing from these pictures? Forge, which destroys; Forge, which transforms. Not for nothing are these the principles of Calyptra; the Black Flower's Heart-aspect, the White's Winter-aspect, the Red's Forge.
Heart into Grail, we've already discussed.
Grail into Moth: "Even the Red Grail falls prey to the buzzing in the brain."
Obviously, little daylight exists between hunger and yearning; both are a form of desire. Moth and Grail are similar in their hedonism, their wildness, their violence; the Moth flayed the Wheel and the Thunderskin was flayed at the Grail's behest. (Much is made of the confounding question of whether the Moth or the Grail came first, feasted first, arose first. There are no end of contradictory answers, but the truth is really very simple. They are twins—triplets actually but we don't have time for that—born together.)
But do note the specific phrasing used here—that the Red Grail falls prey to the Moth. The Hour called Moth is a hunter. This is described, for example, when committing Horns & Ivories to the Bosk. So the Red Grail is an Hour which hungers and consumes, presiding at births and deaths in equal measure, and sometimes she falls prey to the hunter-Moth; there is some notion here of reversals, of the hunter-becoming-hunted, of hunger being what is preyed upon.
Here I will draw your attention to the Moth-Grail skill Resurgences & Emergences: "Birth and death are only directions. Between the two we find a crossroads." When Grail is subverted into Moth, this is the crossroads they approach.
& into Knock: "Place pressure upon a weakness, and rend the skin of the world." Any aspect studied with Knock becomes Knock.
Knock is a power of opening, of wounding, of breaching; but I think it is also—perhaps even more importantly—a principle of intersection. It is the joining-together which dissolves all boundaries. The reason it subverts everything is less that it's a cosmic skeleton key and more a question of Knock being the principle that understands everything to be connected to everything else, because it is the principle which connects all things. Nothing is truly separate, and nothing can be divided unless it was first joined.
It's the aspect of the Mother of Ants, who encircles, who arises from wounds, who spares those who are already harmed. Knock is the principle that both wounds and heals by wounding, the venom that is also the antivenin. If you've ever wondered why Sacrament Ascite is brewed from Glassfinger Toxin, this is why.
Now—finally—let's discuss my proposed operations of Sky into Scale, into Moon, into Nectar, back into Sky.
Sky into Scale: This one is actually quite open-and-shut. We'll start with the Ithastry commitment for the language Kernewek Henevek:
The Stars (Wist) A smiths' proverb in Brancrug: 'What starts in the sky, ends in the earth.' A story goes with it, that the village smith's anvil in the time of the Dewulfs was hatched from a meteor stone, and so every plough in the village knows something of the stars. Not many remember the story, but everyone remembers the proverb. It would probably count as Ithastry.
From the sky to the earth; as above, so below. Sky is "wind, storm, echo, song... matters of balance, harmony, and necessity." Scale is "hard without, hard within, hard to rouse, harder to subdue; what remains of the old powers of the earth." What's an earthquake if not a storm within the stone? Or is it a song that still echoes beneath the earth?
Both are precursors to the modern principle of Lantern; Scale, the principle of the Flint, is very closely associated with Forge—and in Lightning we find the conjunction of Sky-Forge.
There is also a whole tangent we could go into here about the birds and the serpents and the birds-of-a-scale, worms-of-a-feather. But I won't belabor the point. Next!
Scale into Moon: One could make an argument, too, for Scale into Nectar, on the grounds of stone-and-soil, fossil-and-seed, antecedent for the Winter-Heart relationship. However, that becomes more difficult when the relationships between the precursors and the modern principles is taken into account, and I think the similarities between Scale-Nectar and Winter-Heart are more accurately represented in terms of Scale-Moon-Nectar preceding the triad of Forge-Winter-Heart.
The Scale-Moon subversion also has Hill & Hollow going for it, in particular the Preservation commitment:
The ways of the hill-children and the gods-from-stone. Old paths, old secrets, the songs that still echo beneath the earth. How They Endured (Health) In the beginning, the Carapace Cross served the first Hours, the gods born from stone. When the gods-from-stone were defeated, where could the Cross go? Into the hills; into the Bounds; and into us. This is how humankind came to be, and in our most secret hollows, the Cross endures. This is a matter of Preservation.
(Note that 'the Bounds' seems to also encompass the House of the Moon, as per the Nyctodromy commitment for Hyksos.)
Scale is what sleeps, remains, what might be roused, while Moon is what is secret, what is hidden, what is nocturnal, and what has been forgotten. Scale endures and fades from memory; Moon remembers what was forgotten. The old songs that echo under the earth become the secrets whispered by the waves beneath the moon.
Like Forge and Winter, Scale and Moon pair the violent destruction of Scale (as a shattering earthquake) with the softer, gentle endings presided over by Moon (as the sea erodes stone). Next!
Moon to Nectar: Here, of course, the dual nature of Grail—the drowning waters but also blood—is worth noting. Both Nectar and Moon are far more strongly tied to Grail than to Heart. And of course, the Wheel, the low red sun, once had the aspect Blood; and it still turns inside the House of the Moon.
Speaking of the Wheel, while Serpents & Venoms is a Scale-Moon skill, it undeniably concerns the Wheel (which may, as we discussed earlier, have also been Scale-aspected), and its Hushery commitment has some interesting implications regarding the relationship between the Wheel and dreams:
The Last Sun (Trist) In the dawn times the sun was lower, so we gave it our blood. From our blood it knew us, and so it was kinder. Its serpents brought us its poisons to drink, and so we died. But we only died a little, and so we dreamed, and returned the next day to give it our blood again. Those times of peace persist in the lessons of Hushery.
In the Mansus as it exists now, dreams are shadows cast by the Watchman's light, or else illuminated by his light, but of course this could not have been true in the dawn time when the Watchman didn't yet exist. The Moon-Knock memory A Stolen Secret, "Something I overheard in dreams?", together with Moon's associations with secrets and nocturnal things, at least circumstantially supports the conclusion that dawn-dreams were illuminated instead by the Moon.
Thus, this interplay between the blood-drinking Wheel whose serpents opened the way each night into dreams beneath the light of the Moon, speaks to the interaction of Moon with the old principle Blood, and what traces of that remain between Moon and Nectar.
Blood drinks of life and gives death and the Moon heals in dreams; Blood brings the dawn and Night yields to day. Nectar is the principle of germination and of poisoned thorns and of renewal, and the Moon still remembers what it was.
Also, the Velvet. Just... the Velvet. Next!
Nectar to Sky: We return to Kernawek Henavek, but this time it is the Bosk commitment that interests us...
The Roots (Health) A farmers' proverb in Brancrug: 'What starts in the roots, ends in the sky.' A superstition goes with it, that before a child's first birthday you should leave her for a summer night sleeping in the roots of an apple-tree, to make sure she grows tall and straight-backed. Not many pay heed to the superstition now, but everyone remembers the proverb. It would probably count as Bosk.
...along with the Birdsong commitment for Leaves & Thorns:
Looking Up (Chor) The gardener's first lesson is this: look up. What starts as weather ends in the world, what starts as sky ends in the soil. This is what the birds know, and the birds know most things first.
As beneath, so above. What is a tree but a throne to birds, and what is Sky but a crown for birds? What begins in sky ends in soil, and so the first lesson of the gardener is to look up.
Nectar is the pulse of the seasons, the ripening, the wild vigor of new life. Sky is the principle of balance and harmony, mathematics and law—moderation, but also music. The wind in the branches, the bird in the nest, the lightning-strike that fells the tree and lets in the sunlight so that new flowers can grow. I rest my case.
& Fin. (ominously) for now.
I would apologize for the sheer amount of things I've glossed over things to the tune of "but we don't have time for that now" but in my defense, 1. I'M FIGHTING FOR MY LIFE (this post is 8.2k words long) and 2. I have half of a far more comprehensive disquisition regarding the various shadows-under-the-boat we carefully ignored in this post sitting in my drafts; perhaps a quarter of it is complete; it is pushing forty thousand words in length, so 3. It Will Happen Again.
Tune in next time for: VAMPIRE SUN, EGG MOON, & ...THAT GUY.
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thecomfywriter · 1 month ago
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✨👾 thecomfywriter’s guide to self-publishing 👾✨
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navigation post get my book, Throne of Vengeance! TNV anthologies ToV community!
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hi, fools! this was long overdue. forgive me—i got distracted. anyhow! welcome to the official guide to self-publishing, as requested by satoh (@@satohqbanana). i’m going to give you tips based on my own process, but by all means, feel free to deviate and add/remove steps for your own process. some steps are mandatory though. no skipping 😤
okay i’m not going to yamble too much, lets get into it.
1.0 finishing the draft
2.0 the editing process (copyediting vs line editing vs beta reading)
3.0 the latent period (!!!)
4.0 pre-publication marketing
5.0 the cover + blurb
6.0 the final read-through
7.0 pre-orders and marketing
8.0 publish!
1.0 finishing the draft:
stop procrastinating and write, dodohead. words on the page. it doesn’t have to be perfect. you don’t have to agonize over that one line for an entire afternoon. stick to the vision and get the words on the page.
if you’re wondering why i’m saying it doesn’t have to be perfect when we’re talking about publishing a (hopefully good) book, it’s because there’s still the editing process later down the line to worry about typos, grammar issues, beta reader feedback, and all that jazzy good stuff. right now, you need to have your vision and get it down. this isn’t your polished copy. but you need to have your draft completed before you go anyways. so stop moping over whether “elucidate” is the word you want to use in that sentence and finish the sentence.
lol. with love <333
2.0 the editing process:
now you can worry about elucidate and its purpose in the sentence. the editing stage has many sub phases. copy-editing and the line editing. you can hire someone to do this for you or do it yourself. maybe get a friend to help. doesn’t matter. you just have to be critical and thorough. no sugarcoating. no, “oh ill just let this slide” or “i don’t wanna be mean so i won’t give real helpful feedback” editors. proper editors who will say it as it is.
copy-editing (as i understand it) is big book concept editing:
are there plot holes? is the lore consistent? does it make sense? is it unclear? is the story even interesting? how’s the pacing? what about the characters? too many? not enough? the voices aren’t distinct? the style is inconsistent? none of the characters feel like separate or fully formed people?
this is the phase where all those questions are addressed. once the overall concepts and structure of the book has been editing, constructively analyzed, and you’ve gotten feedback for it, go back to step one and revise your draft based on the critique. you don’t move on until those big concept issues are addressed.
done? okay, now it’s time for line editing.
exactly as the name implies, you’re going line per line, word per word, and catching any typos, grammar errors, punctuation—all that jazzy good stuff. REALLY BE THOROUGH. get a fresh pair of eyes on it. hire someone. put it through an editing software like grammarly. but be THOROUGH.
do the words you use make sense? are you using british or american english? slang? are you writing too much purple prose? do the sentences flow? are you using too many commas (stop that. don’t be afraid of periods).
you really need to understand the grammar and syntax rules of the english language to do this step on your own. otherwise, get help. or learn. whatever works with your budget lol.
done line editing? great! send it to a beta reader/ a friend, a writeblr mutual, someone you hired—just make sure they aren’t dancing around feedback and they give it to you as it is. i had a friend straight up tell me one of my drafts was ass LOL because the characters voices were too blurry and she never knew who was talking. there were some slow pointless chapters and the pacing was inconsistent. thus, i went back to step 1 and revised based off her feedback and came back with another draft.
don’t be afraid of critique. you need it to grow.
3.0 the latent period:
this is where you take a step back from the draft, preferably for months, and avoid interacting with it to give your mind a break and reset your eyes. this is a huge stage because this is where i want you fools to get your copyright and isbns in order.
GET. YOUR. BOOK. COPYRIGHTED.
do not share it until it is copyrighted. you can copyright unpublished materials. technically it is your intellectual property even before you copyright it, but that little ©️ is your legal shield. COPYRIGHT YOUR BOOK.
it costs ~$60 to make sure no one can steal your shit. this is nonnegotiable. do this.
i also got an isbn for my book so i could publish it with other services apart from KDP and expand the market. hence why some people were able to buy it off barnes and noble, for example. i highly recommend.
this is also the phase i started looking at platforms i wanted to publish on/with and reading the contracts. i’m being serious. read the contracts. make sure it aligns with what you want and what you’re comfortable with. don’t skim. don’t just accept. you’re putting your signature on that, bro. read it properly.
the publishing platforms i used were ingramspark and KDP. you’re gonna need to know your book dimensions too. so have an idea so you can estimate the printing costs.
the settings i did for mine were off white, 6x9 paper with the recommended gutter margins (used KDPs excel calculator to determine) and black and white ink (no colour) to get the lowest printing cost per book. ingram spark was similar. only thing with ingram spark is you need your page number to be even (no 575–it has to be 576) and KDP has a 600 page limit. so bear that in mind.
4.0 pre-publishing marketing:
you have to generate hype for your book. now that its copyrighted, its safe to share excerpts, little quotes, make edits for your characters or oc profiles to generate an audience. i did this mainly on tumblr vis tag games and whatnot, but honestly? that's the BARE MINIMUM lol.
don't be like me. i hate social media so i honestly did not market my book the way i know i should have (and still should). i still don't market my book because lol... i dont wanna 🥲
BUT! like it said--dont be like me. make an author website (a proper one. pay for the domain if you can, otherwise use the free domain, but make a professional author platform for yourself and your biography. you'll need this to set up a goodreads author account and claim your book on there). use instagram and make an author instagram profile (i technially have one here, but i never use it lol womp womp i just hate instagram sue me) and promote your book with the teasers. go on pinterest and make moodboards or "book trailers" through a carousel of images. USE TIKTOK. i know it's a plague platform (i dont like it, clearly), but it is where you will find the most fruits for your marketing.
this stage is all about generating hype for your book. why? so when you set your book up for preorder (and, yes, you will be doing that so you have a general idea of market demand and interest), you have people who are genuinely invested and want to buy your book.
marketing ideas because apparently i'm your free publicist:
oc edits
character moodboards
quotes and excerpts
that one trend on tiktok where you give the vibe of the book and a soundtrack // song to it
oc / book soundtracks
"would you read a book about..." [list the themes / enticing tagline elements of your story] -- it's a trend on tiktok
platforms to promote your book:
tiktok (#booktok)
instagram (#books, #readers, #bookstagram)
tumblr (#readers, #bookblr, #writers of tumblr, #reading, #writers, #book reccs; don't just use writer hashtags, is what i'm saying)
wix or the like to make your website
twitter (a lot of authors have official twitter accounts. once again, i never bothered OOPS)
youtube (making videos talking about your book--the ogs of this blog know LOL-- compiling playlists, etc)
also, don't be afraid to make or commission art for your ocs. speaking of which...
5.0 the cover and the blurb
you can't avoid it anymore. you need to make a cover and write a back of the book blurb // synopsis for your book.
YES i know its hard to describe your book in a non-spoilery, enticing way. work on it. struggle through it. get help. but get it done. you can't finish your cover until it is done.
NOTE! if you are making your own cover, the dimensions are only going to be .25" longer than your page dimensions if it is hardcover. ALSO you gotta make it a pdf file. one pdf file that contains the back of the book, the spine, and the front of the book laid out as one page. this is why you need to get the blurb down.
if you're making it by yourself: play around with fonts, use canva + photopea // photoshop. add chrome, but not too much chrome. use references and easter eggs of important plot elements for your visual pieces. current book trend is text-dominant covers with interesting font and stylistic elements. i.e. tov has the title "throne of vengeance" as the main eye-catcher, in a metallic, legible but stylistic font, BUT there is the dragon ouroborous ring and the iron-rose dagger on the cover as well. the colours are intentional. the entire cover is an easter egg for the book, almost like a spoiler for those who know. make it engaging. enticing. you wanna draw readers in, but also make fans hyperanalyze and interpret the elements you chose.
another thing--you'll need to know your page count to know how thick the spine should be. so bear that in mind.
commissioning an artist may be expensive. i actually did commission someone for tov. i probably wont for the remainder of the series since this was the most expensive part for me. depending on who you get, it can range from $300 - >$1000. so just keep that in mind. i queried a lot before i commissioned the artist for my cover. and she was very in tune with the books themes, the symbolic motifs, and the general aura of the story when she created the cover. that is a good cover artist. don't pay someone if they dont take the time to learn about your book before making the cover.
resources to use:
photoshop/photopea
canva
reedsy (for finding artists to commission)
i can't think of anymore on the top of my head oops. ALSO if you're gonna use images, pay attention to copyright. you can't use copyrighted pinterest images for your covers. just saying.
6.0 the final read-through:
it should have been some months by now. time to read through your own book, start to finish, and see how you like it. catch any last minute errors, see whether you're satisfied with the end product, make any final revisions. this is the draft you're going to submit for preorder. the pdf cover will be your cover. the blurb will be your blurb.
also, in this phase, add your dedications, your acknowledgements, and your author blurb. oh yeah babes you need a headshot. i just used a picture from vacation LOL oops i dont like taking headshot pictures i got lazy womp womp.
anyways, your author blurb should describe you in a tag line (G.K> Multani, otherwise known as Naveena Khedar, is a pre-med student with a passion for writing... or something like that). then describe your credentials. have you written before? doesn't have to be same genre, but you want to represent your portfolio. list other books, articles, or journals you've written. then you as a person--hobbies, interest, etc outside of writing. finally, list your socials or where people can find you.
7.0 preorders and marketing:
publish the draft on KDP and ingram spark for preorder. announce that your book is available for preorder. it should take about a week for it to be approved and the preorder link to go live. and then repeat the marketing steps from step 4, but this time with your cover and a link to shove down people's throats :)
8.0 publish!
the date it goes live, make it an event! host a live-publish session! do something fun! have a party! do a book signing! go buckwild go crazy!
i did a live-vc session and unboxing.
oh yeah, also... while we're here. go buy/read my book.
Throne of Vengeance Official Synopsis
Buy my book, Throne of Vengeance: Volume One
Read Throne of Vengeance: Volume One PDF
lol :)
--
okay i have to go back to studying for exams. let me know if i missed anything.
COPYRIGHT YOUR BOOKS.
okay cheerios bye!
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howtofightwrite · 2 years ago
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Just a casual question: What lightsaber style do you prefer out of one-handed, two-handed, double-bladed or dual wielding?
We’ll leave out the Lightsaber Forms from the EU, because they are inconsistently defined between sources.
No, no, no. You ask me what my favorite lightsaber is, you get the answer whether you want it or not. The answer may surprise you. It’s (probably) considered the second dumbest lightsaber weapon ever invented in the extended universe with the exception of the lightsaber nunchaku.
Are you ready? Do you have your guesses?
The Lightwhip.
The chosen weapon of Dark Ladies of the Sith and the Nightsisters of Dathomir back when the Sisters weren’t all dark side practitioners and rode rancors.
(This is my favorite. For reference, Starke’s favorite is single blade Form IV: Ataru. He’s boring.)
Now, I agree with the general fandom that the lightwhip is a dumb, impractical weapon that’s more likely to dismember its wielder than it is their opponent. Only someone with a high level of skill, prescience, and telekinesis could make effective use of a lightwhip’s dismemberment murder frenzy without killing themselves. Fortunately, that’s exactly the base level of skills most Force sensitives possess. Probably most important, the lightwhip is the exact sort of dumb we see with real weapons in the real world. This includes the more wild examples like the urumi, the chain whip, and the three-section staff. And, it should be said, I have watched living black belts concuss themselves with the three-section staff while trying to figure out how to use it. All for the Rule of Cool. So, while I accept its impracticality, I refuse the argument that the lightwhip being any more unrealistic in use or invention than the rest of the lightsaber weapon family. Does it have a high skill floor? Absolutely. Is it a safe weapon compared to the rest of its very dangerous family? Absolutely not. Would a student potentially dismember or murder themselves learning to use it? Yes, and that’s why it’s fun. (I’ll add a small caveat that the average student could also dismember themselves with a normal lightsaber, so this isn’t just a danger posed by the lightwhip.)
The lightwhip is a weapon of the Dark Side. Its battle style would be (and should be) wild, chaotic, and nigh uncontrollable. There’s no way to use it safely and it belongs in the hands of a wielder who is straight up thrilled to cut down both their allies and enemies in equal measure. This is the weapon of a murderous lunatic in black leather, and gets even more wild when it switches to a Cat o’ Nine to bring on nine weaving laser tendrils instead of just one. The lightwhip is the sexy Catwoman reference that transcends its genre when we really start to think about how intimidating it’d be to see that thing on the battlefield in the hands of a novice and, especially, an expert.
The standard use for a whip in the real world is as a support tool for your primary weapon, such as a rapier. The whip doesn’t do much damage on its own, leaving only small, painful cuts and lacerations so it transitions into a means of harassment. The advantage of the whip is that it attacks at odd, circular angles which are difficult (if not impossible) to block and will curve into a strike around the opposing weapon. The rippling movement makes it difficult to see and even more difficult to predict. If kept in constant motion, this difficulty triples because the disparate movements blend together.
Now, take this setup and add the lightshow. Instead of a weapon that does light lacerations, we have a weapon that deals massive burns if it doesn’t straight up dismember. It will cut through everything and everyone. Conventional fighting styles fall apart against it. More importantly, because it is a burning plasma ribbon, it doesn’t need to follow the standard rules of physics. The lightwhip is beautiful in its raw, chaotic brutality, it’s high risk, high reward nature, and I love the way it hard counters the standard philosophy of lightsaber combat with a literal curveball. Any opponent who faces it is forced into new, creative approaches for their very survival.
Lastly, I love what the lightwhip says about its wielder as an expression of their vicious, ferocious, highly aggressive personality. This weapon requires commitment and dedication. It’s absolutely fair to say the person who wields a lightwhip has a fanatical, if not suicidal, bent. After all, they’d willingly risk death to master it. They love destruction. They don’t care about outside consequences or property destruction. They go it alone.
I’ll admit the lightwhip’s true potential is too violent for most of Star Wars and, like most Star Wars weapons, it very much lives on the Rule of Cool. One of the sadder aspects with the lightwhip is that, while I love the weapon and its potential, any discussion of it gets mired in sexism. Every appearance of the lightwhip comes with the sexy NSFW Dark Side Dominatrix bent and leads to the lightwhip not being given the consideration it’s potential deserves.
My favorite saber is Darth Maul’s saber staff from The Phantom Menace, because versatility allows for use of both one and two. My favorite lightsaber form (which should now surprise no one) is Form VII: Vaapad.
All that said, I do enjoy a good Dark Side Dominatrix as much as I enjoy a moody and hooded Dark Side Goth. And I genuinely love dumb and, seemingly, impractical weapons when the reward justifies their risk. If there’s a general writing advice takeaway here, always consider the practicality of an impractical but cool weapon, address i’s rewards as well as its risks, and pair it with a suitable personality. The lightwhip is not a weapon that belongs in the hands of a Jedi or, really, any individual who possesses any degree of restraint. It’s for a character who merrily expresses raw, raging power at every opportunity and willing to risk destroying themselves along with everyone else for victory.
There’s a weird angle with the Star Wars EU where they tried to establish the lightwhip as weaker than the lightsaber (*cough* woman’s weapon *cough*) with less cutting power even when it doesn’t use a physical cord, which makes absolutely no sense. The lightsaber is the more versatile weapon, while the lightwhip is more specialized and circumstantial. Which fits with the patterns of real world weapons technology.
This a long circle round to saying that the weapons we choose for our characters act as personality tells. Which is why it’s important to give a lot of thought and consideration to any weapon’s historic use and purpose before attaching it. Weapons communicate more than we might expect, both via their situational viability and associated cultural myths. It’s important to choose whether you’ll address this, especially if you’re not planning to intentionally communicate that message or make those personality traits part of the character’s identity. Weapons are tools and, like with all tools, different tools attract different personalities. In fiction, we the authors often decide this from an external perspective. Once a choice has been made, always give yourself a chance to think about it from a character’s internal perspective. Why did Character X choose this weapon? Why do they want to use it? What does this weapon do for them that another weapon doesn’t? Or, what makes that other weapon less attractive?
You might find yourself with an answer or story beat you hadn’t previously considered.
Food for thought.
-Michi
This blog is supported through Patreon. Patrons get access to new posts three days early, and direct access to us through Discord. If you’re already a Patron, thank you. If you’d like to support us, please consider becoming a Patron.
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jyeshindra · 1 year ago
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ALL ABOUT VIRGO ASCENDANT
Hey y'all! We've got the next installment in the ascendant series (so close to the halfway point!) with Virgo!
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Ahhh Virgo, the dutiful maiden of the zodiac. I actually find Virgo to be one of the most interesting zodiac signs (mostly because Mutable Mercury in Earth is a crazy combination), and the ascendant is no less interesting!
Again, the ascendant is how the world sees us. It rules our physical body, our life path, the zodiac rulers of each house in our chart, our outlook on life, and how our energy purely manifests.
Virgo's ruler, as I said, is the observant and mischevious Mercury. But Virgo is a bit different from it's counterpart Gemini. Where Gemini is bubbly, activated, and motivated to communicate, Virgo is more about analysis. Picking things apart and reassessing it for practicality, efficiency, and economy.
The risings are much like this. They see the world as a project that can always be improved. There's always something to fix, something to readjust, something to change. They're noticing all the little details and how each detail is working in the mechanical whole.
It's why you're so put together, Virgo. These risings tend to be well-manicured. They appear neat and well-groomed, usually preferring understated clothing. They can also be a bit self-preoccupied; they always need to look or present themselves a certain way. Perhaps the eyes are bit doe-like or their features are petite and dainty. Some may wear glasses or some other accessory to highlight their intelligence and reserved nature. Regardless, their eyes always have this special intensity...like they're studying you and sizing you up. I once had a Virgo Rising friend who said whenever she goes on a date she looks first at a man's shoes, then works her way up for her analysis. Very on brand for a Virgo Rising, lol.
Virgos can range in their presentation a bit. Some are more anxious, self-aware, and self-critical. Some are more observant and analytical, quiet and reserved. Others are more warm and service-oriented. But again, there's an emphasis on efficiency and service/work.
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With a 4th House Sagittarius, these risings have a very Jupiterian-like home environment. There are many opportunities to learn, grow, and these natives may be blessed in many ways regarding their homes. However, with Sagittarius we usually find there is a message and a battle between man and spirit. Being mutable fire, Sagittarius wants to both investigate it's own actions and also disseminate information. Perhaps there was scrutiny in the Virgos home regarding their actions or a specific set of beliefs were established regarding what was acceptable or permissible in the home. In an unhealed manner, Sagittarius can be very stuck in its ways and attached to its ego. The home environment could be very rigid in this way...perhaps through religion, beliefs, faith, or education! School and learning may be very important to these individuals as it is something that could've been emphasized by the parents/home environment growing up.
In their private lives, Virgo Risings can indulge themselves in a variety of exciting behaviors. These types may like to drink, smoke, and vibe out in the privacy of their own homes. Or they love to learn and read about other cultures, far-away places, and interesting people. These natives have an innate curiosity about life that's been hammered into them!
Says a lot about the Virgo's discriminatory, cerebral nature and even their penchant for condescension/criticism.
Something else I'm now thinking about...perhaps Virgos need for control comes from a chaotic home environment. Mutable signs in general can hold space for turbulence both internally and externally. These are signs who most easily adapt. The home environment could've been filled with people/parental figures coming in and out. Family staying and leaving. Parental figures who were inconsistent or irrationally angry. Avoidant parents who did not know how to deal with conflict. Again, we can keep going and going and going with these Sagittarius themes.
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I'll try not to make the other house breakdowns too wordy. For the 10th, the public image, life, and vocation of these natives is ruled by Gemini! Communication and connection is ultimately how these natives manifest service in their lives. Often Virgo Risings will become actors (Timothee Chalamet, Janelle Monae, Emma Watson). This is a good indicator for music or some other lyrical ability as well. Jay-Z himself is a Virgo Rising. Another funny way it could manifest is with the examples of Steve Jobs and Rachel Ray! One created a company that revolutionized communication forever, the other became a lively TV show personality. All very Gemini vocations. Something about the information you have to share or the way you communicate is key here, Virgo Rising. You have the potential to inspire and be seen for your articulation and your mind. Enrich the qualities of both and you shall see success. It is Mercury who awakens your authority in life.
As for the 7th house, Virgo Risings can tend to pick partners who need help or who need to be fixed or saved in some way. Or partners who are just bad for them/toxic. This is the more unhealthy side of Pisces, a sign who can be severely ungrounded and drain the energy from others. Pisces is also a bit of a helpless energy and so Virgo Risings can manifest partners who reflect this. Virgo may attract emotional people in general! People who seek to dump their worries and emotions onto the Virgo. It's a very Virgo thing unfortunately. Everyone wants you to be there mother! People may sense you can heal them in some way or emotionally fulfill them...and while that may be true...boundaries! You are not here to serve everyone, Virgo! You are here to understand yourself and to fall in love with your imperfections. A humility can be found in Virgo and Pisces can help you do this! The opposition here is that Virgo needs Piscean partners/people who inspire a dreaminess, a loftiness, and an ease in Virgo. You do not have to work all the time nor do you have to be so hard on yourself. Pisces can teach Virgo unconditional love and how to devote their energy to things that truly matter and will emotionally fulfill them. They will teach the Virgo to listen to how they feel and to truly evolve from their experiences. And Virgo, you need someone who is just as devotional as you!
Virgos have to investigate their own wounds and fears around authority and independence. There can be some guilt and wounding around leadership and being selfish (Aries 8H) that can take time to heal. There could also be wounding around being too self-focused! Virgo can be so caught up in controlling themselves and their own lives that they become vindictive and judgmental rather than open and receptive. It's about calculated risks with the 8H and acknowledging the areas of our growth so we may challenge those beliefs and unearth our power through change! Once you do, you will find a sense of peace and earthliness (Taurus 9H). Learning those Taurean themes will set you free and become your philosophy and foundation. Firm boundaries, stubbornness, holding your own. Learning to value oneself and one's abilities. Learning to hold space and be open to others as well. This is what you must learn so you may achieve your highest potential and communicate your truth! (Gemini 10th).
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The esoteric ruler of Virgo is The Moon. Ultimately, Virgos learn to love without conditions, much like a mother loves their children. They focus on the immediacy of their needs rather than getting caught up in the details. Their lives become tapestries of healing and devotion rather than cold calculations. Information does not become the defense, instead it is distilled into medicinal wisdom that can benefit others. Virgo you are here to learn how to serve better.
That's all for this one folks! I had more to say here as a sidereal Pisces with a lottt of Virgo Rising friends. I tend to attract you all a LOT. Y'all bring so much rationality, care, and stability into my life and I appreciate it so deeply. I just want you Virgos to take care of yourselves and to open yourself up to new experiences! You can do it!
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iamnmbr3 · 5 months ago
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Cursed Child rant? as a treat? 👉👈
Oh god. Where to even start. Listen, I know some people enjoy CC and I say more power to you. I'm not here to be the fun police and say what people can and can't like or write fic about or derive meaning from or whatever. But for me, personally, Cursed Child is an absolute mess of the worst kind that irritates me on a profound level.
First off, it's completely inconsistent with the canon characterizations and established rules of world building (and JKR didn't even do that much world building so there wasn't that much to keep track of and yet, they couldn't even bother to do that). I mean, Cedric, who tried to give the Triwizard Cup to Harry doesn't win and that somehow causes him to become a Death Eater??? Huh? It's not just ooc. It's bad storytelling. I mean, even if he was a hugely sore loser why would losing a tournament cause him to join an extremist blood purist paramilitary group? That has nothing to do with him losing. It's stupid and childish and nonsensical and SO bad.
And really? That's the best you can come up with? If the point of that whole thing was the tired trope of 'time travel goes wrong and makes things worse' they could've just had the gang expose Crouch earlier but instead of Voldemort not returning he just ends up returning but not using Harry's blood which allows him to do his original plan of growing his power in secret. And idk. Maybe then he takes over and he kills Harry and Harry doesn't come back. I didn't even put any effort into that. It's a bit dumb and inelegant but it gets the job done without wild character assassination and a lack of logic so profound it would insult the reasoning abilities of a fungus.
But ok, let's judge it as its own vaguely Harry Potter inspired thing rather than as an actual sequel to the canon series. You know what the result is? IT'S STILL BAD. It's just. SO BAD. I don't understand how it's a real thing.
It's like a parody of a bad play. It can't possibly be real. Harry suddenly has a phobia of pigeons? Why??? It's so...stupid. And I'm supposed to take that seriously? What? And the dialogue. The dialogue. "Bad" doesn't even cover it. The fact that "Wow. Squeak. My geekness is a-quivering" is a real actual line in the actual play causes me physical pain. WHO WRITES THAT?! AND THEN LEAVES IT IN THE FINAL DRAFT?!?!?
And Delphi. WHAT EVEN?! She's literally like a parody of a bad fanfic Mary Sue. Down to the blue streak in her hair. But we're supposed to take her seriously? As a villain? Tf? She's like a bad Ebony Dark'ness Dementia Raven Way knockoff. The whole play is like an unfunny parody of bad writing. But it's not supposed to be. It actually pretends to be a genuine drama. Which is so much worse. I truly think My Immortal is better. And way funnier.
No effort at all went into the story construction. Characters act incredibly childishly and unrealistically and simplistically. The story doesn't feel like it was written by adults. There's no feeling or depth or emotion. It's all plot contrivances and nauseatingly simplistic writing. It isn't a story. It's just some stuff that happens. Because the writers were just like 'eh it's Harry Potter it'll sell.' And that's not art. That's just churned out content. And it bothers me on such a profound level that they did it and got away with it.
I would be embarrassed to write that for myself, let alone to turn that in as a professional writer. It's so inconsistent with the original story that I legitimately think the 2 guys who wrote it didn't even read the books. They just glanced at the wiki and decided they were good to go. Despite being PAID to do this. How sloppy is that? Not to mention Harry Potter meant so much to so many people who were ecstatic to get more content yet the two clowns who wrote this just skimmed the wiki and then vomited out some of the worst lines ever penned in history and called it a day.
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kabuki-draws · 1 year ago
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I watched Ridley Scott's NAPOLEON yesterday and it was a complete Waterloo.
Yes, I am a big history nerd with a giant heart for movie adaptation of historical topics. But when I watched NAPOLEON I sat there... and tried not to laugh. It was not only so historical inaccurate, that I wanted to cry, at the same time it was filled with cringe dialogues, red flags and terrible color grading. This whole movie made me so sad yet so angry, that I HAVE to write this review:
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(Disclaimer: This review is based on my own opinion. If you enjoyed the movie, it's completely fine. Btw. in that case or if you agree with me, feel free to tell me your opinion. I would love to know!)
First of all: Don't get me wrong, the medium film has its own rules and you can't put as much historical accuracy into a big scale movie as you would into a documentary - sometimes the story needs to be altered to be a good movie. And that is fine. Even if Gladiator is a complete fictional story set in the Roman Empire, I can still enjoy this movie for what it is: A good-written story with great characters, a beautiful score and iconic scenes. With Kingdom of Heaven it's kind of the same - and while the movie cut was very inconsistent, I still kind of liked it. But then the Directors Cut made it a a masterpiece for me.
Funny enough, both of these movies are made by the same person: Ridley Scott. So naturally I thought: Well, Napoleon won't be a historical accurate film, but I surely will enjoy it anyways. Well, ...no. It is not only historical incorrect, it's also a bad movie overall.
To start it short: NAPOLEON clearly lost itself in all the various topics it wanted to tell within a runtime of two and a half hours. It made the whole storytelling very weird and inconsistent, causing the problem, that the audience even loses itself in the questions of when and where. Where is that scene located? When did that happen? And then comes the question: Why is this even happening?
Ridley Scott wants to depict Napoleon as a lover, a military genius, a big political figure, a revolutionary and more. But in the end he tells all of this in the most shallow way possible, which waters down Napoleons personality traits and achievements to a series of small scenes. You never get a glimpse of the "true" Napoleon, who was described as a highly intelligent and charismatic man. In fact, you never really feel ANYTHING about him except that he was a cringe red flag in front of his wife. He just stands there, stares and has very limited dialogue scenes to get a picture of that man. What are his overall motivations? Only Josephine? If so, why is this motivation only vaguely explored?
The whole love story between him and Josephine feels so unnatural and got to the brink of being disgusting. This is particularly sad because I deeply respect Vanessa Kirby and Joaquin Phoenix, they're both stunning actors. I don't know if they just couldn't fit the role or if it was rather a problem of the script (the last one is my guess). Yet whenever I saw Josephine and Napoleon on screen, I felt like acted very stiff and forced. Napoleon seemed more obsessed with her than actual love and that can be a character trait, but there wasn't a chance to explore that deeper. Before the movie entered the cinema, the lovestory between these two was marketed as intense, obsessive, deeper than you could imagine. What the audience got was a few scenes without real conversation, much staring and a bunch of cringeworthy s-scenes. And seriously, these "sexy" scene were the worst. I was so disgusted by them because they were SO DAMN WEIRD. There are no scenes that undermine ANY deep love between Josephine and Napoleon. It felt therefore so off, when they still longed for each other after their divorce.
And let's not start to ramble about the fact that they depicted Josephine ONLY in a somehow sexual way. Yeah, there is that scene where she says to Napoleon, that he is nothing without her. BUT SHOW, DON´T TELL! You never see her doing something instead of sitting there, talking with others or when the plot needs her to have sexy time with someone (not only Napoleon). As a woman myself this makes me so freaking furious, you have no idea. I don't need a marvel-coded super-strong woman with unlimited talents - I just need a female character that is written GOOD and plausible! Make me CARE for her plot and for the plot of Napoleon! Both of them don't even feel like normal human beings because they're like blank pieces of paper with their names written on it!
And don´t make me start to talk about the historical inaccuracies. At first I didn't want to draw that card. Actually, I don't need a historical movie to present 100% facts. If the movie is still enjoyable, it's okey. But even if many people say that the war scenes were awesome, I can only partly agree. Yeah, we have that cool ice-lake Austerlitz battle, but it took me a couple of minutes and a better look on the uniforms to know that Napoleon is now at war with Austria! You get nearly ZERO context to Napoleons battles. Yeah, nice, the scenes look cool - but there is nothing more to it? Is that all you need to show for the audience to care? For me at least, I just didn't care at all and I was very happy when I got out of the cinema. Overall this movie is full of messy non-sense choices that don't contribute to the story. Many moments just confused me and it left me with the question why Scott couldn't simply hire some historians to put together a consistent story. Everyone who read about Napoleons life knows that there are so much cinema worthy moments in his career that would've been so much better than what we now got.
I could ramble about that movie for hours if I´m honest, but I hope this little TED talk was enough to make my statement clear.
In the end, it just makes me sad. I wanted to like this movie, I wanted it to be good. For months I hyped myself up to this, read books about Napoleon, watched the trailer all over and over and talked with friends about how great this movie will be. Now I am just disappointed and frustrated. Oppenheimer was such a great biopic of a historical person that became a great success at the box office - even without great battle scenes. I hoped that Napoleon would push a cinema revolution, that shows people want big scaled films about historical personalities and history topics. But now I just want to forget this Napoleon movie to be honest.
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pheavampire · 1 year ago
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Astarion, Cazador and D&D vampire lore
Let’s talk about D&D vampires and some lore inconsistencies in Baldur’s Gate 3.
BG3 is not a game about vampires. It was obvious we won’t get a playable character who will be 100% vampire spawn from the handbooks - the mechanical balance would be disturbed in comparison with other characters. But we can list some weird stuff and missing aspects. For fun, for fanfiction, for nerdiness.
I still wonder why Cazador even asked Astarion if he wants to be turned. Sure, he could do that, so he could say later „ha ha you asked for it!” but still - weird. Anyway, a vampire lord doesn’t need to ask - he just bites his victim, kills it by drinking its blood and boom, a vampire spawn is made. Almost made…
… because at first the victim needs to be buried and layed in the ground before it rises. That’s the next question - how the hell did Cazador make 7000 spawns? Theoretically he needed to bury them all, dig them back/wait until they dig themselves out or something and transport them to his dungeon without being noticed. His servants could do that for him, but it still is a pretty big thing to cover. Besides…
… accordng to D&D 3.5 edition: "At any given time a vampire may have enslaved spawn totaling no more than twice its own Hit Dice" which means it was impossible for Cazador to create 7000 spawns. Sure, Baldur's Gate 3 uses 5 ed rules, but I'm sure they didn't change this one that much. (BUT! We can interpret this rule as: a vampire lord can create as many spawns as he wants, but the number of enslaved ones is limited. That's all right in this case).
That being said, Astarion is surprised when he discovers that all Cazador’s victims are spawns now. One of his dialogue options is „I thought Cazador was feeding on you”. Well yes, he had to feed on them to make them spawns Astarion, I thought you noticed that yourself 200 years ago. But let's say I understand your confusion, 7000 spawns mean Cazador's hit dice is 3500. Lol.
As a vampire spawn, Astarion should be able to regenerate even without biting someone. To be precise, he should get 10 health points at the start of every turn until he gets killed. But ok, this one doesn’t work in the sun, so let’s say it’s justified… unless the party is in the underdark, shadowlands or other dark place. But yeah, that would be too OP.
Astarion should be afraid of holy symbols, mirrors and garlic. That would be quite irritating, as he wouldn’t be able to even get near Selune's stuff or Lathander’s temple (Lathander HATES the undead, just ask poor Jander Sunstar). But let’s say the tadpole gave him immunity.
Spider climb. Imagine Astarion climbing walls or even ceilings like a damn Spiderman - this is what a regular vampire spawn can do. If the tadpole took away this ability, that’s not very nice of it.
Claws. Astarion should be able to transform his fingers into claws at will. That’s right, it works like another melee weapon.
Coffins, graves et cetera - bunk beds in Cazador's palace are a very anti-canon idea. Because D&D vampires have really traditional weaknesses, they always have to „sleep” in the ground they were buried in to recover - just like Cazador. Jander I mentioned earlier invented an un-lifehack, as he was traveling through Faerun by keeping some of the dirt from his grave in his pocket. He was scattering it in the place he wanted to rest for some time.
A vampire spawn can be controlled or banished by clerics like any other undead. That's right, when Shadowheart casts this one, Astarion should roll the dice, or else he will have to run away from her like those zombies you banished during your playthrough.
Last but not least, vampires get damage if they are in the flowing water, for example river, but you already know this one from the early access Astarion. Shame they removed it, in was a bit irritating but I loved it. It reminded me Astarion is a vampire not only in the dialogues.
That's all I can think of now. My knowledge is a mix of 3.5 and 5 ed, do with it what you want. I wouldn't mind more lore accuarte Astarion fanfics though.
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Shocked Astarion reading D&D Monster Manual. Or Libris Mortis.
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hurtm3pls · 21 days ago
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Sooo this pair of tits knows its place! This isn’t its first blog. Don’t fuck around, and we’ll have a good time.
I’m owned by Lord-of-Dom!
What are the colors for? TITLES are colored because they’re titled. The BLUE is the most important part of the sentence, for lazy readers (boooo), you should read all of it
List of kinks (yay🥰):
Misogyny (because good girls know their place)
Pain (cunts should do whatever a Man says,, especially if it’s as its expense)
Hard kinks
Degradation (teach me my place!!)
Objectification (of me, don’t be excessive)
Humiliation (your inferiority hole means you don’t get to have dignity)
Race Play (White Superiority, because They’re simply better.🤷🏾‍♀️) (purposely left it White, see what I did there:))
Patriarchy (what would we dumb cunts do without Men?? Don’t strain yourself thinking about it, sweetie.)
Body Shaming (another excuse to tell me how pathetic I am)
Praise, actually. (Mix it in with the degradation and I PROMISE You will baffle me)
Breath Play (You control how much I breathe? Yes??)
Male Superiority (again, Men run the world. women have tits instead of brains)
female inferiority (because we just are)
Cnc stuff (somno specifically)
Hypnosis (I would love to be in a trance and drooly for You!)
More stuff my small girl brain can’t think of (my brain cells dripped out of my cunt, what can I say?)
Rules!!!
Nothing above the neck
I don’t post the clothes I wear
Nothing but titty pics to people that aren’t approved by @the-invisible-brand (bestie) or @lord-of-dom (Massa)
Skim my bio and pinned every week or so, I add things all the time
Hard Limits (don’t make me block you)
Actually getting caught
Involving family
Unsolicited dick pics
I’ll let you know if I think of more
Scat
Soft Limits (maybe, be gentle)
Toilet play
Piss play
Rape play (is that what it’s called?? I accept threats and edge to them I promise)
Stalking (be GENTLE 😭)
Give me time I’m sure there’s more
Why should You send me an ask / task / submission? (Please do)
It’ll make me happy
It’ll probably make you happy too
Remember to be icky and mean and degrading and humiliating 🥰😵‍💫
I’ll probably send you a nude as a thank you :)
What if You want to message me? (You totally should)
Go for it! I need you to have an on/off switch for kink, or at least pretend to. Unless you want to be blocked or ignored?
I like big words, feel free to give me punishments if You think it’s TOO big
WHO can message me? (Use common sense)
Don’t be stupid. While I have nothing against trump supporters, if you genuinely discriminate in real life, I want nothing to do with you (except maybe a convo to understand why cause that’s just interesting to me. What about other people makes them inferior?? You’re still wrong I’m just curious)
Don’t be a minor
Anyone else checks out!
I adore talking to other subs! Let’s bully each other for Men’s amusement, Kay?🥰
Do I have a personality outside kink?
Hell yeah! Anime is amazing, books are amazing, I’m learning American Sign Language & Spanish. I love chatting I’m both!!
Things You should know (should’ve probably been higher on the list but I’m not redoing it)
I am not very friendly unless we've already become friends. I think i'm bitchy. I don't like small talk.
Images of me will be tagged #🐒
I’m a switch! When I tell you I love making other cunts drool and drip because their small brains can’t handle someone even pretending to be smarter—it’s not my fault they fall apart when someone calls them out on being a pathetic (as they should be, being cunts and all)
I’m in uni. That’s all you need to know.
I live at home cause it’s close to college, don’t give me outrageous asks
I’m on and off inconsistently: I don’t want to be addicted to porn. So I usually drop it for a few weeks, but each relapse lasts longer than the last one 😵‍💫
I’m owned by lord-of-dom!🥰🫶🏾
I have tinnitus. I have ringing in my ears 24/7, it’s an utter headache. It induces headaches and dizzy spells. I have earbuds, but I don’t like using them for hours on end.
I don’t have social medias
I entirely forgot I got distracted coloring my intro
Thanks for reading this far! Have a treat.
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Sucking on udders is still cute, right?
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