#it has a neat ring to it fsr
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alaskan-wallflower · 9 months ago
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broflovski is such a fire last name
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flesh-into--gear · 1 year ago
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i just don’t understand how… okay. so dlss and all its permutations was a neat thing, objectively, in the beginning. ai-based frame interpolation as a smoothing technique? cool. that’s pretty rad.
the 30-series releases for nvid, the 50/60 series release for amd. everyone is on the dlss train. “get more frames! smooth your experience! get that 120hz feeling baby!” completely ignoring that input is frame-based, and it doesn’t matter how many generated frames you shove between “real” ones; you’re still playing at 30fps, and you’re still inputting baseline 33ms behind. smoothness is fucking meaningless if it doesn’t translate to you, the end user, past visuals. elden ring is still gonna play just as clunky at 30 raw than at 120 dlss’d.
and then it started showing up in benchmarks. and then it started showing up in nvidias marketing material. and then AMD started doing it with fsr.
and now, we have the 40-series. a card heralded by the (begrudgingly i’ll say it’s deserving because it’s a beast) $1600 4090. every other card has half the memory bus width of its predecessor. some of the absolute worst generational performance gaps we’ve ever seen. the 4060ti doesn’t even outperform the 3060ti. we’re literally talking about single digit margins here.
until, UNTIL, you turn on dlss.
dlss is literally the only thing allowing for a “performance” gap. manufactured performance on a largely-purposefully-crippled product line because nvid figured out buzzwords and tech jargon is what actually moves units for your everyday consumer. i mean shit they tried to pass off the 4070ti as a 4080 12gb, until the pc world collectively called them on it and they literally “unlaunched” (their words) the 4080 12gb version.
absolutely unreal. “30% performance uplifts! *with dlss3”
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