#isle of sgàil
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No. 14 of Hitmas 🎄
Even Lucas dresses up for the funeral of his tormentor.
(And celebrates that bit of freedom with 47 to the soft piano sounds in the lobby)
Hitman 2 - Isle of Sgàil
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headcanon while he's on the Isle of Sgàil, Diana asks 47 to record some video of the inside of the Ark Society and 47 is trying to narrate but doesn't realize he's pointing the camera up his nose the whole time
#hitman 2#hc#agent 47#diana burnwood#isle of sgàil#yeah this is stupid whatever#he's a genius he's a killing machine he's an idiot who doesn't know how technology works
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Don't forget to eliminate Richard and Inez Ekwensi (Bangkok) and Miranda Jamison (Isle of Sgàil) before tomorrow!
Yup, two active Elusive Targets again this week.
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Diana and 47 meet in a bar on the Isle of Sgàil. They pretend to be strangers. 47 notices that she's not wearing underwear. His mind keeps wandering to Diana.
Trope: Necktie Leash
Kink: Latex
Include these random words: pegging | brother | join
Include this line of dialogue: "I am not a person, I am a possession."
Hitman Smut Generator | Hitman Prompt Meme | Hitman Prompts
#Hitman Fandom#Hitman Prompt Generator#Hitman Smut Generator#Hitman Prompts#Hitman Smut#Smut Prompts
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There's a courier walking out-of-bounds at the Isle of Sgàil and I can't be pissed about it because she's looking confused as hell on the roof
Ark Society people are stingy
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Diana is at an exclusive dinner party on the Isle of Sgàil, waiting for 47 to arrive. In her bag is a manila folder.
Trope: Romantic Candlelit Dinner
Include these random words: affection | disappointment | surprise
Include this line of dialogue: "Shame he'll never be able to appreciate your sense of humour."
Hitman Prompt Generator | Hitman Prompt Meme | Smut Prompts
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Chapter Update!
Killer_Kitten42 posted a new chapter of Embrace of the Serpent (29799 words):
Chapter 10: Distraction (2808 words) by Killer_Kitten42
Chapter Summary:
After some successful collaborations, Agent 47 and his team have asked you to help with another mission to take down Providence; extracting The Constant from a secret society gathering on the Isle of Sgàil.
Chapters: 10/15 Fandom: Hitman (Video Games) Rating: Explicit Warnings: Graphic Depictions Of Violence Relationships: Agent 47 (Hitman)/Original Female Character(s) Characters: Agent 47 (Hitman), Diana Burnwood, Original Characters, Original Female Character(s), Lucas Grey, Olivia Hall (Hitman) Additional Tags: Canon-Typical Violence, Sex, Fluff and Smut, Awkward Flirting, Flirting, Almost Kiss, POV Second Person, Assassination, Foot Fetish, Anger Management, Fights, Fist Fights, Fight Sex, Bisexual Female Character, Nonbinary Character, Blood and Violence, Booty Calls, Canon Compliant, Gun Violence, Cunnilingus, Submissive Agent 47 (Hitman), Agent 47 is Bad at Feelings (Hitman)
Summary:
You are Agent Viper, a female assassin, and one of the best, working for the Global Elimination and Contracts Organisation (GECO), with her handler Cricket. However, you also have a history of issues with anger management, a secret that you've managed to keep from GECO so far. As you start seemingly being pitted against the 'Worlds Deadliest Assassin', Agent 47 of the ICA, you find it more and more difficult to keep your emotions at bay. Especially as your relationship starts to develop...
#Hitman#Hitman Fandom#Hitman Fanfiction#Hitman Fanfic#Fanfiction#AO3#AO3Feed#AO3 RSS#Hitman Fanfic Chapter Update
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Video
youtube
Hitman Freelancer - Isle of Sgàil - Einige Tote zu viel! Nein! Ich bin nicht gut in Hitman… und bei Hitman Freelancer mache ich auch keine Ausnahme. Es macht mir aber unglaublich viel Spaß und das will ich natürlich gerne mit Euch teilen! ▬ Social Media ▬ - Instagram https://bit.ly/3e45e9t - Twitch https://bit.ly/3kDSIA5 - Twitter https://bit.ly/3oC7cmn - Tipp? https://bit.ly/3K4GX4U ▬ Support ▬ - Merch/Shop https://bit.ly/31RkWjr - als SPONSOR https://bit.ly/2Tuvbpd - Spenden/Donations https://bit.ly/2HEn1rZ ☛ WERBUNG: Dies sind sogenannte Affiliate-Links. Wenn ihr über diesen Link einkauft, entstehen euch keine zusätzlichen Kosten, aber wir erhalten eine kleine Beteiligung. «HINWEIS» Wenn dir das Spiel gefällt, unterstütze die Entwickler und kaufe dir den Titel im Original: https://bit.ly/3z5taEM «JUPPIS EQUIPMENT» Gamecapture: https://amzn.to/2IrWL3l Mischpult: https://amzn.to/2hUopKv Channelstrip: https://amzn.to/2jOTYWr Mikrofon: https://bit.ly/AKGc3000 Kopfhörer: https://amzn.to/2jfI1oP https://youtu.be/I8zI5eG1QJg
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Took this picture today and it's giving me Isle of Sgàil vibes 🖤
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I love and appreciate your reasonings for each of the levels you mentioned! Here are my picks for favorite and least favorite levels in the WOA trilogy (and there were some tough choices!):
Hitman (2016)
Favorite: Sapienza
Sapienza really made an impression on me when I first played it, so much so that I kept confusing it as the first level instead of Paris. I loved the variety of the level’s areas as you mentioned, plus the bonus missions (oh Landslide, the sunset and music there just make the town extra special <3).
Least Favorite: Colorado
This map is tricky for me. On one hand, I really appreciate the difficulty it brings not only to the story (four targets in a super hostile territory), but also when playing any special missions and/or Freelancer contracts. On the other, it is honestly quite a pain in the ass—there’s not a lot of room for fun and improvising when the whole place is a spark away from being a bonfire.
Hitman 2
(funny enough, we traded!)
Favorite: Isle of Sgàil
Isle of Sgàil is a map I’ve come to appreciate the more I play it. It is so over-the-top ridiculous in terms of rich people bullshit (in the best “let’s go ham” way), plus it’s amazing with its Dark-Souls-esque aesthetic (spot on, Mike Channel). It gave me more of a challenge like Colorado did in the first game, only this was more fun with the many chances to improvise and the random castle & cult stuff you can find. Plus, I love the presence (however brief) of Grey in the mission objective, and the kidnapping of Arthur Edwards made things extra interesting for plot progression.
Least Favorite: Santa Fortuna
I remember this map feeling SO big when I first played it, big enough to the point that I felt bad for all the cardio exercise I was causing 47. Initially, that was a negative for me because it felt more like a hassle running everywhere than a challenge. The “Embrace Of the Serpent” mission sounded cool, too, but I was disappointed because it seemed like there was so much more that could have been done with the map but ultimately wasn’t. My opinion has changed over time and I do enjoy playing the map now, but it still isn’t a map I would easily gravitate towards.
Hitman 3
(SO. DIFFICULT. TO CHOOSE!)
Favorite: Berlin/Mendoza
Honestly, I love all maps in Hitman 3 (and Carpathian Mountains was interesting, even if it was hella short and a direct line of progression). But Berlin and Mendoza are truly a tie for my favorite levels in the game. Nothing will compare to playing Berlin for the first time at 3 in the morning, emotional AF about Grey and 47, loading into a silent map with nothing but a drive to find Olivia and survive. The club is amazing and the music growing louder as you descend with the threat of ICA agents everywhere is just so, so good.
But also, nothing will compare to loading into Mendoza and seeing Diana there, waiting for 47 at the overlook as a proper femme fatale, her true intentions a mystery as she speaks with him, dances with him, and later betrays him in the olive grove. The whole place is beautiful and I will forever be grateful for that tango. And I do appreciate the different opportunities presented and having an ally be stuck with a target, with their unique dialogue being fun to follow as well as Diana’s willingness to assist 47 in taking them down.
Least Favorite: Dartmoor
I chose this as my least favorite *only* because it is very, very easy for me to know this map inside and out. The murder mystery and Detective 47 were an absolute delight to play, and I really do like the secret passageways and the bonus missions (such as the Garden Show variant). But at the end of the day, it doesn’t seem to offer a lot of variety for replaying that other levels can, and I will always be happy to see it in Freelancer because I can knock it out in no time.
Location ranking of each Hitman WoA Game
All locations from the three WoA games of Hitman have their very own charm. But some levels have inspired me more than others over the years, so here is my ranking of my favourite and least favourite Hitman locations from all three games!
Hitman 2016
Favourite Location: Sapienza
Sapienza has a very special place in my heart. Although Paris was the first level, it was Sapienza that totally grabbed me. The small town, the café, the beach, the villa, the laboratory. Everything about Sapienza is beautiful! There is one small deduction, namely that the two targets are almost exclusively in the villa and the rest of the town was hardly used. But fortunately this was made up for a little with "Landslide" and "The Icon".
Least favourite Location: Bangkok
Even though the Himmapan Hotel itself looks beautiful, it's my least favourite level in Hitman 2016. For one thing, it hardly feels like a hotel, due to the lack of areas that I consider a hotel, such as a pool or spa area. This worked far better in Haven or Hokkaido. Secondly, I find the routes of the two targets very limited, which makes the already very compact level seem even smaller.
Hitman 2
Favourite Location: Santa Fortuna
It was very hard to pick a favourite level in Hitman 2, as this is my favourite game of the whole trilogy. But if I have to choose, I'll go for Colombia. Santa Fortuna is not only nice and big, it also has the most unique and fun challenges in my opinion. The only small consolation: again, it's a shame that the three targets have a fairly limited route and don't come together. This had more potential.
Least Favourite Location: Sgail
Sgail is really beautiful. I like the look of the castle and also the outdoor area. But it just didn't captivate me enough. I also find it quite difficult and I find it annoying that you have to wear certain robes for certain areas (I found that annoying in Hokkaido too).
Hitman 3
Note: I have excluded the Carpathian Mountains from my rating, as for me this is more of an epilogue than a real level. I also excluded Ambrose Island because, although it was released with Hitman 3, it technically takes place before the events of Hitman 3.
Favourite Location: Berlin
I love Berlin! I love the vibe of the club because it also reminds me of my clubbing days (yes, in my early 20s I used to visit clubs. Hard to imagine for me today, haha). The feeling when you enter Club Hölle is so realistic that I get goosebumps every time. I like that the music gets louder the further down you go, I like the outdoor area and the NPCs dancing and chilling. I also think it's cool that there are ten different targets to choose from, giving you lots of options and challenges.
Least favourite Location: Chongqing
I really like Chongqing, especially the outdoor area, the flats and the restaurant. With all the neon lights, it has a Blade Runner feel to it. But what I don't like about Chongqing is the ICA headquarters, which I personally find too futuristic and, in contrast to the outdoor area, too lame. And a big point deduction: the targets. In my opinion, Hush and Royce are the most boring targets in all three Hitman games. They are totally uninteresting to me. There was potential, for example regarding Hush and Olivia's past, but it wasn't utilised. Too bad!
What are your favourite and least favourite Locations in the three Hitman games?
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the Constant is absolutely an imposing character and I am suitably intimidated by him but it is So Funny to kill all the guards and chase him around the Isle of Sgàil because he's 90% leg
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Isle of Sgàil - Tradition vs. Change
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It is a raining day on the Isle of Sgàil. There's a letter with erotic instructions on the table in the otherwise empty safehouse. 47 has been edging Diana for hours.
Trope: Fake Dating
Include these random words: lust | satisfaction | musty
Include this line of dialogue: "I know that tone."
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Diana and 47 are on the Isle of Sgàil. The moon is illuminating the night sky.
Trope: Relationship Reveal
Include these random words: banana | pride | swim
Include this line of dialogue: "Pleasure skews judgment."
Hitman Prompt Generator
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Photo
Elysium
#hitman 2#hitman#agent 47#sophia washington#zoe washington#the constant#the ark society#isle of sgàil#providence#high resolution screenshots#virtual photography#video game photography#io interactive#glacier engine
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Here's a list of all works published as part of this fandom event!
Mature
What would you do if you could see a reflection of your past right play out right in front of you? What could you do?
Teen & Up
It's late October, and 47 wants to take Diana on a little adventure.
General Audiences
Diana and 47 are in the suburbs for Halloween. She wants 47 to experience one of the holiday’s classic traditions: trick or treating.
Teen & Up
47 returns to Berlin months later, lost in his grief over Grey. He finds more than just his memories to keep him company.
General Audiences
Seeking some normalcy for young Olivia, Grey organizes her first Halloween celebration.
Teen & Up
Halloween night finds 47 and Diana back on the Isle of Sgàil, infiltrating a masquerade party in order to eliminate their target.
Explicit
“Have you seen the news?” Diana asks.
Mature
Diana and 47 are on a mission together in Paris, at an exclusive Halloween masquerade ball. 47 struggles to balance taking down their target, while keeping his cool around Diana.
General Audiences
47 hears a tiny thump behind him. The kitten is on the floor, now, its tail puffed up like a bottle brush. It hisses at him. It is adorable.
#Hitman#Hitman Fandom#Hitman Fanfiction#Hitman Halloween Party#Hitman Halloween Party 2022#Hitman Halloween Party Masterlist
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