#is it an erudito x assassin job?
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teecupangel · 11 months ago
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I've been checking this game called Shipwrecked 64 and there's this section in the game where you use something like the Eagle Vision and you could use it for the rest of the game in some areas, I wanna see your thoughts on this because the entire time I was thinking of AC
You know what would be fun, nonny?
If we set up the core setting of Shipwrecked 64 to a game that Abstergo developed and released for a limited time.
It was meant to be the Entertainment Division’s first game using a prototype VR system that would later be developed as the Animus gaming console (that’s what they tell the public but it’s not true. The VR system was created using the Animus as the base but they later scrapped it and just modified the Animus).
But the game itself was in development hell for so long, only later having a limited release after the Animus’ first game (Liberation) proved to be successful. It came with a 10% discount voucher that the players can use when preordering Abstergo Entertainment’s next game “Pirates of Nightmare”.
Of course, because this is Abstergo and they’re scummy, the voucher is only available for PREORDER and will expire the moment the game is released.
The game wasn’t even given a digital release with Abstergo going for the physical copy first then just… never bothering to do a digital release because they were betting that Pirates of Nightmares would be so successful no one would remember that weird short 2D platformer that Abstergo released between two major games.
And it sorta worked.
The game wasn’t even played all that much. It was cheaper because it was short and the controls were clunky as it was created for the prototype. Abstergo only did the bare minimum to port it to the latest Animus gaming console and players can’t even access it IF they have one of the newer models (specifically the models released for “Triumph of the Borgias” onward) because it’s not backwards compatible.
Then… a Game Preservation group called “Shipwrecked 17 Recovery Crew” released an emulator that can play it even for the latest model of the Animus gaming console. They released it for free with the emulator saying “if you enjoy this game, please consider donating to the [a link that takes people to one of the site that archives all video games with a list of video games that have not been archived or preserved yet]”. There’s no request for monetization at all so Abstergo isn’t exactly keen on trying to take it down less they suffer a backlash from players who would say “you’re not even rereleasing it so why are you taking down a passion project from fans???”
The emulator also notes that it fixed some of the codes so there should be less bugs and would provide a more ‘complete’ experience.
The setting of the game is quite simple. The player plays as Shipmate 0, the captain of the Ship (no name was given so fans call it ‘ship’). The Ship suffered terrible damage during a severe storm on the sea and Shipmate 0 wakes up in an island and the goal of the player is to find all ‘16’ shipmates that are stranded in the island (with each having their own minigame, of course).
The normal ending would be getting all ‘16’ shipmates safely in a newly repaired Ship.
Most players assumed that it’s called Shipwrecked 17 because Shipmate 0 is counted as one of the shipmates so, in total, there are 17 shipmates.
Then… some starts looking at the code.
And they post the comments on a function called Golden_Ending().
// Unlock Subject 17. // Requirement: kill all 16 Subjects.
They believe the ‘Subject’ are the shipmates and the morbid requirement fascinated some players. Other players do not that “kill” has a different meaning in codes so maybe it’s not actually killing the shipmates ingame.
Then one player realized that they can kill Shipmates using specific methods during the minigame portion. This player unintentionally found this out while he was doing the tag minigame with Shipmate 4 (the duck). The game had been simply chasing Shipmate 4 until he takes a short rest and reaching him during that short rest. BUT if a player was to use their left hand while chasing Shipmate 4 (not during short rest) and the distance is an arm’s length or shorter, the game glitches for a moment and Shipmate 0 actually tackles Shipmate 4, staying oon top of Shipmate 4 as he slumps down.
After that, a short audio of an older sounding man and a woman are played by the screen glitches to show Shipmate 4’s profile window (where it says the actual name of Shipmate 4 is Daniel the Duck) talking about how unstable ‘Daniel’ was becoming and prolonged sessions on the Animus only had minimal effect on helping him stabilize his mind.
The glitch ends with the profile showing a different profile for a fraction of a second and it was only after a few more people tried the method and recorded their playthrough so they can take a screenshot of it later on that the players found out the second profile was the ‘session’ records of a Daniel Cross, complete with dates and summary of each session.
And now, Abstergo is trying to get everyone to stop playing, saying that the game has been tampered with or that someone modified it to include such morbid things, it was meant to be a kids’ game!
People barely cared. The mystery and the ‘horror’ were more interesting than the whole “help these animal-ish creatures get off the island”. Streamers started playing it, trying to find ways to kill the other Shipmates…
They learn new things along the way…
Like how Shipmate 15 is actually pregnant and the way to kill her is… well… morbid. Shipmate 16 can only be killed by chasing him into a specific trap that will cut him to pieces.
Every time they manage to kill a Shipmate, they are transferred to an empty bar with the walls slowly being filled with the pictures of the ‘Subjects’ that appear after killing the Shipmate, including Daniel the Duck, Robert the Rabbit, Clay the Cuckoo, etc…
Then when all 16 Shipmates are killed, they return to the bar once more but it’s now burning and there’s a Dog ‘Shipmate’ in front of them.
The final Shipmate.
The key to the Golden Ending.
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teecupangel · 4 months ago
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call of duty x assassin’s creed au where everything is the same but simon riley and shaun hastings are cousins and constantly diss each other. Simon thinks Shaun is a weird wimp (tried to convince him bigfoot was real) and Shaun thinks Simon is a edgy emo manchild (Shaun thinks hes cool as fuck)
I’m kinda imagining that they both don’t know each other’s actual ‘job’.
For Ghost, his taskforce was a need to know basis. Shaun actually believes he gets sent to different bases to waste taxpayer’s money (not that Shaun himself pays any tax in the first place). Of course, it helps that Lt Simon Riley does have records being inputted in the main databases on regular basis. It’s a common setup done to keep specialized taskforces’ members hard to pinpoint or find. If one doesn’t know what signs to look for, they wouldn’t question the validity of those reports (ex: ‘clocking in’ times are always the same range of 5 minutes early to 5 minutes late, there is not a single time where it deviates from that range)
For Shaun, Erudito does most of the hard work by publishing articles in Shaun’s name. Shaun wrote all those articles but he’s the type to write lots of articles in concerning amount of time then going back to his Assassin duties. As far as Ghost knows, he’s a weird conspiracy nut with noodle arms and legs because he stays cooped in his room all day.
It would be funny if Shaun learns of Ghost’s actual job first because TF104 got entangled with the latest amazing race between the Brotherhood and Order against some kind of POE. They were in the vicinity of the final clash for another mission and Shaun recognized Ghost’s emo voice.
Ghost realized something is wrong because he recognized the voice of the hacker that helped them (you scratch my back, I scratch yours kind of way)
It was Shaunny-boy’s girlfriend/roommate.
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teecupangel · 2 years ago
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Hi, I don't know if you know call of duty : modern warfare 1 and 2 but this been brainrotting me cos just imagine Desmond ending up enlisted in the millitary by some weird chance (like an undercovered mission after surviving from the Temple) and gets promoted really quick and somehow got to be got selected to be in task force 141 (they're SAS) and Desmond is like how the fuck I got selected? And everyone is like newbies doesn't take down very muscular soldiers four times their size easily and can walk silently on their feet. I also see him like some hot twink in the millitary because of Ezio charisma from his bleeds or maybe in an intimidating mysterious character because of the scar. I hope I didn't annoy you with this and btw I love your assassin's creed Ao3 works and would reread Yew Branches series and The White Aster of Masyaf 🥰❤
Hi nonny!
(Thank you! I'm so happy that the Yew Branches series and the White Aster of Masyaf so good that you would reread them and I would never be annoyed. I love getting asks of any kind and asks that makes me write plot are so fun to do ^w^)
So... My father and I play the campaign modes of all the COD games I can get my hands on for cheap XD (I have a soft spot for Advanced Warfare because the controls reminds me of Titantall 2 which is my favorite fps... next to Metro Last Light)
Unfortunately, this means that I haven’t played the reboot MW yet as I’m still waiting for them to go really cheap. :(
The OG MW Trilogy is my favorite COD campaign story though and I’ve seen some scenes so I have a vague idea of the plot of the reboot.
Anyway, let’s talk about how we can make this COD:MW x AC crossover work!
Of course, it will be set in Modern Day but that includes having all those advanced securities and other techs. Not to mention that military-grade tech is usually years ahead of the tech available to the public so it would be very risky for Desmond to falsify his records even if this was a joint Assassin-Erudito mission. Not just because of the army itself but also because Abstergo has got to have an ally or a plant there somewhere.
There is also that little thing with Abstergo posting his photos everywhere and going “have you seen this man?” but we’ll get back to that later.
I did briefly consider the idea of making this about Desmond joining the US army instead of becoming a bartender (maybe even going by the name 'Johnson' hmmmm?) but that wouldn't work since all those medical checkups would have flagged him immediately.
However…
A lot of military personnel having missions on foreign soil usually have a translator with them. Not only that, these translators are usually locals and, depending on the urgency and priority of the mission, background checks of translators could be spotty at times.
Enter Desmond using the fake id of one Eddie Richtofen (who is voiced by Nolan North in COD).
Now, in this setup, the mission has to be somewhere his Bleeds could help. This means a mission that needs a translator fluent in Italian, Arabic, or French. He’ll join as a translator for a ‘run in the mill’ job being conducted by the US Army, specifically by the US Army Rangers, 1st Battalion, 75th Regiment, Hunter 2-1 with Sergeant Foley and Private Ramirez.
They’re a special task force but this was meant to be one of the easy ones. Just a search and retrieve operation. Unfortunately, intel is too barebone so they have Desmond act as their translator when they need to talk to locals. Desmond was just there to confirm if there have been local Templar activities in the area and tagged along to make it easier to do recon.
Shit goes straight to the fan almost immediately because Desmond realizes all the locals they’re talking to are red. He and Ramirez have a kind of budding friendship going on because Desmond feels a kindred spirit for the quiet Ramirez who keeps getting ordered to do shit so he talks to Ramirez about it. Not about the Eagle Vision itself but about how something is just off with these locals. Something’s not right and all Desmond has is his guts.
Ramirez believes him because Desmond hasn’t lied to them and he gets Foley and the rest to be cautious.
That saves them when they get ambushed and the locals turn out to be an extremist group.
Things turned into a fucking shitstorm when the target they were sent to retrieve turns out to be a POE that is now hooked into this metal chamber and is emitting off the chart energy reading.
They have to retreat without retrieving the target because the extremists got reinforcement and Ramirez and Desmond get caught in a blast that sends them flying. Just as five men are about to shoot them, all five men dropped to the ground.
Desmond tries to get up but stops because he’s pretty sure he just broke a rib (or three) and sees three men quickly getting to their position. One of them knelt just ahead of them, semiautomatic aimed in front of them while the other two knelt next to Desmond and Ramirez.
The man next to Desmond wearing a tactical vest over a short sleeved black shirt informed calmly into the small radio strapped to his vest, “Bravo 7-1 to Bravo 0-6. We found two of the Americans.”
“Good work, Soap. Bring them in.”
“Roger that.”
And that’s when Desmond blacks out.
.
.
When Desmond wakes up, he’s now on a military base and he and Ramirez get debriefed about what just happened.
Long story short, Task Force 141 received more information about the POE (codename ‘Soma’) and they believe it’s being transported to Makarov who is their main target.
They still have no idea what ‘Soma’ is meant to do but those energy readings they had retrieved from Ramirez had given them an idea that it could be used to power something.
Or, worse, be used to cause a country-ending explosion.
Whatever Soma is meant to do, they must find it and intercept it before it could get to Makarov.
Of course, because there were American casualties, this has now become a joint mission between the US Army and SAS.
Taskforce 141 will be leading the operations and Ramirez gets drafted to join them as part of the whole ‘joint mission’ thing. Desmond gets roped in because they saw how he managed to take out many of the extremists with freaking knife throws and how everyone had a hard time seeing him as he stealth his way to taking out the extremists.
Of course, Desmond’s whole situation as part of the mission is iffy even when they received orders to take him in from the higher ups but someone Captain Price trusts vouches for him.
Captain MacMillan who may or may not be an Assassin who knows Bill Miles or may just be an ally of the Assassins. All Desmond knows is that MacMillan vouched for him with a “He’s my friend’s estranged son. Good man, terrible father. Kid went world-hopping to get away from his bastard of a father when he was sixteen.”
Not only that, this whole joint mission was scrambled together in a hurry and it was not helped by the fact that they need to find and retrieve Soma before it reaches Makarov so the Assassins were able to cobble together Desmond’s cover story and they had helped from the higher-ups in the US to make it all legit.
So Desmond Miles is now a military kid with a retired father who have all his missions classified. He’s now using his real name because the Assassins weren’t exactly that smart and they were on a time crunch too.
His world-hopping turned to him joining a secret task force (which may or may not have been implied to be the CIA) and the whole ‘terrorist thing’ was a way to get him some ‘street-cred’ so he could go undercover and infiltrate a secret terrorist group.
“Wait, if you were undercover since 2012, why are you now pretending to be a translator?” Soap asked with a slight frown.
“Mission was done.” Desmond shrugged, “Got a new mission. My handlers told me this translator job would be a good way to ease me back into the field.”
“And now you’re part of a joint task force under stressful time pressure. Wow, mate. Your luck sucks.”
“Yeah… it’s like the world hates me.”
.
.
.
Unorganized Notes:
Soap, Ramirez, and Desmond are usually called the three stooges and they get roped into doing tasks together a lot during missions.
Desmond’s Haytham Bleed once slips and he starts speaking in his posh British accent when he gets into an argument with a member of Shadow Company, after that Gaz starts teasing him and calling him ‘milord’ much to his chagrin.
141 starts making bets on what is Desmond’s actual nationality. Haytham’s Bleed has Gaz firmly believe that Desmond is from old money (like all boys boarding school trust fund baby type) and is a British pretending to be an American. Soap thinks he’s European, probably Italian or French. Ghost didn’t want to join in but Soap is persistent so fuck it. He picks Middle Eastern because he once heard Desmond speak Arabic and Ghost just knows that accent is Syrian. (“How do you know his accent is Syrian?” “I just know.” “That’s not an answer, LT.”)
They meet up with Alejandro and Rudy later on because they believe Soma is traveling to Mexico and all of 141 loses it when they learn Desmond speaks Spanish (thanks to Ezio traveling to Spain for a bit)
Because of Desmond’s secretive past, his ability to turn anything into a weapon (even a freaking spoon), being a polygot, being very quick on his feet but staying quiet even when he’s holding a grenade launcher of all things, everyone is pretty sure he’s CIA.
Desmond’s unofficial nickname is ‘Spooks’ because they believe he’s CIA and he has a habit of making people jump whenever he’s suddenly next to them and they didn’t even hear him.
I don’t like how they made Shepherd into a typical corrupt military commander in the reboot so we’re sticking with OG Shepherd’s personality in this idea…………… this does mean that he has a more drastic plan for the future though
Speaking of Shepherd, Shepherd is an Assassin in this one. To be more precise, he’s the Bellec type of Assassin.
Captain Price has an idea of what the Assassins and Templars are but he’s not fully in the know. However, he does know Berg because he once had a mission with him back when Berg was part of the Finnish Special Forces (and Berg’s name was part of the shortlist for 141 members, he was removed when Price learned of his Abstergo affiliations)
Speaking of: Kate Laswell has been secretly looking into Abstergo but she’s been hitting brick walls and she’s sure it’s because someone in Abstergo is on to her. Since she’s CIA, she doesn’t mind getting her hands dirty and she’s been secretly colluding with Erudito to gain more intel on Abstergo. She doesn’t know about the Assassins yet but she’s sure that this little favor of helping Desmond be a CIA operative (with possible deniability of course) means that Desmond is part of Erudito and that Soma is connected to Abstergo.
Both Kate and Shepherd prepared different backstories for Desmond and both of them didn’t know about the other’s plans until Desmond was already noted to be a military kid turned CIA operative with missions filled with so many black lines it would have been easier to just leave full black papers on his files instead. That was… an awkward conversation to have.
Desmond is on his own because it's too risky to stay in contact with Shaun and Rebecca. However, Shaun and Rebecca leave messages that Desmond could only find if he uses his Eagle Vision in the army bases they're sure Desmond would stop by (thanks to Kate's intel). One of them leads to a box that has Desmond's hidden blade.
Captain Price may or may not have Eagle Vision. Desmond isn't sure yet.
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