#is dark souls like this too???
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hacknet · 4 months ago
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which dev at fromsoft was responsible for making the catacombs falling puzzle in subterranean shunning grounds. someone should strangle them.
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neanmoins-que · 8 months ago
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recently had a dream lothric was my roommate and i was destroying him in chess and since it fits my hcs for him i had to draw it
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braisedhoney · 1 year ago
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Can we get some Dark Dan and Jazz?
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oh you absolutely can. these siblings are not alright.
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thedeadedhooman · 4 days ago
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get me on the call with eric kripke because I need to know his version of the supernatural finale. I just know it would've been a banger. it would've been the darkest of shit and horrifyingly gory and too tragic to even rewatch but it would give you a fetish so bad you'd find yourself going back and watching it while you gag and jack off at the same time. it would've been wacky enough to even have him cancelled by a section of the fandom.
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the-punforgiven · 1 year ago
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Soulsborne co-op is such a weirdly melancholic experience sometimes
Like, sometimes you find some rando you just vibe with, or who's rocking a build that compliments yours, is fun and goofy, maybe their character's got a Character Creator Abomination face that makes you laugh, or is just really fun to play with, but like, the second they die or you accidentally jostle your ethernet cable and DC, you just never know if you'll see them again
Like, sometimes hope's restored after they die and they summon you again and then it's like "Holy shit! They liked me enough to summon me twice!" and that's even better! You found the Cool Guy and they liked you and still wanna keep playing the game with you! And you're a socially maladjusted pack animal so that floods your brain with serotonin and that's rad! The two of you struggle, fight, overcome, and eventually build up to a climactic victory fighting the boss of the area, and that's so much fun! Like a little self-contained adventure story, just the two of you
But then after that you just like
You realize you may actually literally never see this person again, this person who's been your companion on this mini-adventure, who's had your back, who you've laughed with and fought beside. Brief as they were, they were good times had between the two of you, and you have to take a second to realize that may have been the only time the two of you will ever meet, like ships passing in the night
wherever you are, random guy who summoned me at every bonfire and for every bossfight in the Ringed City like three years ago, I still think of you sometimes. I hope you're doing well
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mtonette · 11 months ago
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colored a few snips of the manga for icons. smile
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desultory-novice · 10 months ago
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"Darkened Skies"
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Dark Matter is a very lonely person... When he saw Dream Land, a place where everyone is friends, he became jealous. He's unable to say 'be my friend.'
...But you don't always need to say it to be heard...
Kirby of the Stars is rather new to the whole hero business, but he has saved the day twice now at least. Kirby knows that when you do bad, you have to be stopped. But he also knows that sometimes, you can do the wrong thing while still being a good person inside...
Villainy and friendship are not mutually exclusive to Kirby.
And he can always sense when you're hurting...
[Bonus First Draft]
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Noir's "bad deal" imprisonment to Dark Matter during their talk was initially gonna be more of a metaphohrical one. I'd wanted to draw it as if he were literally shackled TO the Dark Matter Blade (:metaphor:) or as if the blade was what was trapping him there.
However, my snarky brain coulnd't stop asking, "Why doesn't Kirby just, like, break the chains and free him then? XD" thus I settled on the idea above of Noir only briefly emerging partway from the darkness before he is swallowed up by it once more.
.
[Prev] “Matter Over Mind”
[Apologies AU Masterpost]
[Next] “Last Will”
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minecraft · 2 years ago
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instead of making the nether taller they should just put the existing nether upwards and then fill the underneath section with a new Deeper Dark biome that links to the overworld via ancient city portals.
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vasira96 · 11 months ago
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can't stop daydreaming about a soulslike zelda game yall i'm so normal about this
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cannibal-nightmares · 6 months ago
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let's make trouble in the dream world, we'll hijack heaven with another memory now; i make the most of the turning tide, it just split what's left of the burning silence
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oneluckydragon · 1 year ago
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I know it's a story, oh I know it's just a story. But why does it feel like my worst nightmare?
My Explorers of Sky Hero, Echo!
Lately I've been writing a study on her and this paragraph is taken from my rough rough draft. It's a more in-depth exploration of her character/origin/experiences and since I am a huge fan of the darkrai reincarnation theory, this is my personal take on the concept.
I think it's a bit poetic that Echo, in the aftermath of everything, winds up as a dark-type again (and one connected to the moon no less, the irony) as well. I mean, her timeline of lives has literally been this:
Darkrai (New Moon/Pitch Black) -> Human -> Eevee (Evolution) -> Umbreon (Moonlight)
A lot of her evolution into umbreon has to do with her personal trauma/amnesia and also significant influence from dusknoir (who she trusted and cared about), but deep down I feel like her evolution was also partially determined by the fragmented remnants of her original self. She even tried to evolve into leafeon, which obviously, did not work out as planned. Perhaps this is her past lives way of manifesting in her current self, though she is no longer the same pokemon anymore. Maybe it has something to do with self-forgiveness or acceptance? She still has a lot of healing to do, though.
Once evolving into a dark type, Echo slowly starts to regain some of her memories from her time as Darkrai. And Team Wish's new friendship with Cresselia, who is more perceptive than she has any right to be, gives Echo a lot of insight into exactly who she is. This spirals into Echo battling the reality of her past actions alone for a long time because how is she supposed to admit the truth to Sora? That she was the direct cause of their shared suffering? That she and darkrai are one and the same? That all of the pokemon of the future lived in an eternity of hell because she desired it? Of course, she keeps quiet for a long time out of pure fear-- because if Sora rejected her, she'd fall apart. It's a lot to keep secret but what else can she do?
And bonus!! Does Echo's shadow change during each night of the new moon? Hmm. Sure does seem like it.
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rcmclachlan · 6 months ago
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what if i put my life in your hands? what if i took your life in mine?
#okay look there's a reason i've been obsessed with this scene for 21 slutty slutty years#imagine for a second you're yue#your master—whom you loved more than your own existence—decided his work was finished and didn't need you anymore#and he pushed you into the dark where you slept for centuries until a little girl woke you up by sheer dumb luck#you now are trapped in this horrible new era where everything is too loud and too fast and too bright#you're also trapped in a body that isn't yours jockeying for room with a completely separate soul that you don't know or particularly like#and you're draining your meager stores of magic to the dregs in order to keep the two of you alive#under the surface of tsukishiro yukito you're drowning—and the both of you are fading away entirely#and then this boy#pulls you to the surface of yourself#and says with his whole heart 'i won't let you disappear'#he smiles at you and teases you and then pours his not inconsiderable power into you#and you take and you take and you take and he never says stop#he never says only a little but no more#he holds you close and lets you sup on the very marrow of his magic until there's nothing left and he's simply an ordinary human#and for the first time in centuries—perhaps ever—you feel full#when you finally step away and ease his unconscious body onto the bed as gently as you can manage#you murmur that you ought to thank him#but it's such an inadequate way to convey your gratitude#how do you give thanks for what you've made him lose?#you put your life in his hands and he cradled it as if it were precious... and then he gave you his own in return#in the world before this one you would have been as good as wed#you thumb the swell of his cheek and allow yourself one last look at your would-be husband#and then turn around to face the threat behind the door#as it creaks open to reveal a little body wracked with sobs you think you would face anything that would dare come for him or his sister#not because it is your duty as the guardian of the cards#but because you love them#touya/yue#ccs#yue
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tempestmothstorm · 2 months ago
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Ok since Monika still has her admin powers in the side stories you think she could just discover them accidentally or use them without realizing
Anyways au where Monika and friends discover her admin powers but dont know about the wider context of what it means. So they just go around thinking Monika has magic and try practicing with a bunch of silly fun shenanigans because they figure it’s some chosen one bloodline stuff and not like. A product of their reality being a constricted digital science experiment.
This au will not end well
#yeah she probably needs the epiphany to consciously use it but hypothetical aus are fun and the angst potential it plentiful#the beauty of this au is that it contains potential for both wacky slice of life escapades and soul crushing angst#they’re like doing a dumb 3am ghost summoning ritual and Monika accidentally does some admin stuff and they’re like ‘woah your magic’#and they research a bunch of other dumb stupid rituals and nearly set the carpet on fire#they like try to rob a bank or cheat on a test and nearly delete half a building#and then at some point Monika suddenly extends her admin powers too far and acts real despondent for no reason#because she ends up epiphany beaming herself and is even more conflicted than base game because she grows so much more connected to the club#it’s even worse because they were her whole world and she knows so much she sees how human they are but they just aren’t apparently?????#and while she can’t pull a base game and kill everyone for a nonexistent player she still goes through so much angst and like#the girls notice and want to help but don’t know how because she won’t tell anyone and she keeps avoiding them and like aauughhh#it would probably end with Monika doing something drastic and trying to reach out for anyone out there who understands#and idk maybe she’ll find base game Monika post act 4 and she’s like ‘what the heck why did you abandon your friends don’t to what I did???’#and maybe she could fix her mistakes???? maybe not??????? whatever’s narratively fulfilling#shoot this was supposed to be a short post for a silly au what have I done#this feels like the plot of a kids tv show where the plot randomly gets really dark on its fifth season#also realizing al lot of the same plot points happen in my fantasy au so I really gotta get to that too#ddlc#doki doki literature club#tempestmothtalk
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imashittalkingmushroom · 7 months ago
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Rich Boarding School Au doodles, ft Bruce, Harvey, Lex and Ollie
headcannons under cut lol
Yes, Bruce and Lex are roommates. They stuck the Weird Rich Kids together
Ollie is there solely because I think its hilarious that well into their 40s Bruce does something that makes Ollie realize that he KNOWS WHO BATMAN IS. and that batman is the little weirdo he went to high school with
Ollie was scared of bruce and never talked to him. was 100% convinced that that kid did human sacrifice at some point or smthing.
Bruce and Harvey def picked on Lex. Were they his only friends? yes. Were they also really toxic and mean? Yes. Not that lex was nice either but ya know.
Lex has walked in on bruce and harvey kissing many times. poor boy just wants to chill in his room. He never tells anyone (who tf is he gonna tell anyway?) but he still thinks about it. in a 'he remembers it at the wirdest times, leans back, and goes huh' way.
Harvey doesnt realize he's bi until after his redemption arc in the far future. Because, obviously, making out with bruce over the years doesnt count. It's Bruce.
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transfem-kirito-truther · 4 months ago
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i know in my heart that asuna and rika take the time to show kaz how to do cute little winged eyeliner and then the next time they see her she’s got 2009 scene queen panda eyes and she’s so excited about being the goth girl of her dreams 😭😭
Showing her how to do a very simple, graceful like that accents the shape of her eye only for her to come out the next day guns blazing eyelids fully blacked out and the biggest smile on her face. Lizbeth questions why they even bothered trying to show her the normal way while Asuna is looking lovingly at her over the top edgy girlfriend. Honestly Lizbeth wonders why she even tries with either of them.
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klysanderelias · 1 year ago
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It's always funny to me when a big-name youtuber argues vociferously that souls-like games DO have a difficulty setting, it's Playing The Game Right (leveling, build, using summons, etc), and then later on in the same video will have a fifteen minute long section complaining about how certain boss fights completely invalidate certain builds or require you to drastically alter your style of play, and i'm like... I thought you were in FAVOR of this.
And of course they're not, they just don't understand what a difficulty setting IS anymore, and that's completely fair because I think that most DEVELOPERS don't either, but it means that the criticism they make is always couched in a fundamental misunderstanding of the thing they're trying to criticise (and also usually a complete misunderstanding of where the criticism comes from).
And I want to be clear, I've beaten basically every single Dark Souls game, I beat bloodborne, I played shitloads of elden ring and the reason I didn't beat it was because I got bored, and I've done speedruns and soul level 1 runs of dark souls 3. I'm pretty much the dark souls power player that everyone expects would argue AGAINST having difficulty options.
But.
I've been playing thousands of hours of battletech, and the battletech difficulty screen has been the singlehandedly biggest argument I've had change my mind.
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In the game, Battletech modifies difficulty per mission by changing the total health of enemies, changing their skills and experience levels, the usual fare of difficulty curves (although damage is never affected, thank god). But having all these granular options can dramatically change the way the game is played without simply affecting health values or hit percentages.
Toggling mech destruction and lethality means that losing a mech in a mission or having a pilot be knocked unconscious removes them permanently. They're killed, destroyed, you need to go get a new one. That's a HUGE change from the base difficulty where having a mech be completely destroyed in combat just removes the weapon components and costs a ton to repair. Likewise, changing the number of parts required to buy or salvage in order to complete a mech DRAMATICALLY changes the game - the maximum amount of parts you can get from a single mech is 3, and usually you only get 1. Needing 3 parts means that if you're lucky, you could see a brand new mech in a mission, blow its head off, and get one for free. Moving that scale up both means that rare or expensive mechs take much much longer to earn, but also that replacing mechs takes much longer (meaning that losses are even more painful).
Like, every single one of these options can dramatically affect how you play the game or change the feel of it to something much more interesting to you as a player - do you want to play a rogue-like game where you have to save and scrounge to get new mechs, and each mech and pilot is a precious resource you have to protect? or do you want to powerscale fast and constantly get new mechs and rare weapons?
And like, having extremely granular options for gameplay isn't for everyone, but then again, there are the owlcat pathfinder CRPGs that do this same thing, but have a base 'easy-normal-hard' sort of slider that automatically selects certain options, and you can adjust them if you want. If you're not interested in going through each slider you can just say 'I'd like normal please' and the game automatically makes all the selections, but you can also stop and say 'hey actually let me turn on permadeath too' and you can do that.
And I think that when people think about difficulty, they think about the most basic 'health and damage adjustments' sliders, and not ANYTHING else that actually have much more of an impact. I will hit this point to my grave that dark souls would massively benefit from difficulty options like turning off instakill effects (like curse or petrification) or removing the harsh penalty of dying when you can't get back to your bloodstain because a) that's often what drive new players off the most, and b) it doesn't fuckin' matter anyway, all you're losing is souls, the only thing it does is make you have to go grind more to make up for it.
And of course, there are always EXTRA challenge runs people come up with - nuzlocke runs of pokemon, soul level 1 runs of dark souls, hell, when I do Battletech I often add additional challenges like 'no intentional destruction of civilian buildings' or 'each mech must be assigned to a pilot and if one of them is sidelined, so is the other'
But challenge runs aren't difficulty settings, and more importantly there's no way to unchallenge run a game. You can decide to make the game harder for yourself, but you can't make the game EASIER. And when people say that you can, they're lying to you. Like yeah, there builds that are very strong in dark souls, and leveling optimally will make the game easier, but if you don't know what optimal leveling looks like, it's pointless. If you have a deep and thorough understanding of the game, and you check the messageboards, and delve through the wiki, and use a couple of exploits, the game will be easy! And if it's still too hard for you after that? Well, go fuck yourself, you just spent hours of your life doing research only to give up on the game anyway.
And the truth is, most people who argue that dark souls shouldn't have a difficulty slider are doing it out of bad faith, because they have a certain amount of ego riding on 'being good at hard game' as a character trait, and making these games more accessible frightens them because what if being good at dark souls isn't actually getting them into heaven
but also because they're somehow afraid that having extra difficulty options in the game will tempt them into choosing them? And then they won't get the 'true experience'?
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Gamers are some of the most fragile people in existence that the mere option of reducing difficulty sends them into hysterics.
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