#insert that Adventure Time quote that’s just like ‘I was just playing around with my imagination and then everything got all… intense.’
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Rating: Mature Audiences
General Warnings: Graphic Depictions of Violence
Fandoms: Fire Emblem Fates
Relationships: Shiro & Ryoma, Shiro & Felicia, Felicia/Ryoma
Additional Tags: Deeprealms, Family Drama, Family Bonding, Bad Parenting, Fix-It of Sorts, Childhood Trauma, Hurt/Comfort, Fluff & Angst, Happy Endings, Revelation Route, Character Study, Fates’ characters’ bad parenting but from a humanized and resolution-focused perspective
Story Chapter Count: 2/?
Story Summary: Shiro Santori, or Prince Shinonome Masahide?
Shiro's parents lied about his identity to protect him. They lied with noble intentions. It doesn't change the fact that, for Shiro, his whole life is gone, and in its place is a new set of responsibilities as the future Crown Prince of Hoshido. Navigating his new life will already be hard enough, but with the relationship between him and his parents dashed to pieces, he has no idea where to turn. Through battles, explorations of the past, and time spent together as a real family, Shiro may discover that while there is no excuse for such harsh lies, that doesn't mean there is no explanation for their choices... and the ugly feelings on both sides still have strong roots in love for one another.
Shiro may not know who he is, but as it turns out, both his parents are still working on figuring that out for themselves, too.
[Read it on AO3.]
(Note: Due to potential threat of AI-scraping from Tumblr, I have opted to publish the actual text content of this fic only on AO3. Thank you for your understanding.)
#it still feels so unusual to debut a long fic for a fandom week but y’know what!! this was originally just gonna be a one-shot lol#insert that Adventure Time quote that’s just like ‘I was just playing around with my imagination and then everything got all… intense.’#that’s basically what happened to me#what can I say all three of these characters are ones I have really strong feelings about separately so putting them together my brain kind#went blmmmfnnmneargghhhh#fire emblem fates#fire emblem fates spoilers#fire emblem fates revelation#fire emblem shiro#fire emblem Ryoma#fire emblem Felicia#ryolicia#fe14#Hoshido#FatesWeek2024#Koto Writes Fates
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HAPPY 70th BIRTHDAY GEDDY!!!!
(meme credit to u/rtphokie on reddit)
OH, AND WHAT’S THAT?!?! IT’S ALSO THE 49th ANNIVERSARY OF NEIL PEART JOINING RUSH?!?!
In order to celebrate these wondrous occasions, I have compiled 70 reasons why I love Rush (especially Geddy):
70. They don't have any unlistenable albums. I can put on any Rush album and at the very least enjoy it, which is saying a lot!
69. ANDDDD they have 19 studio albums!!! 167 songs!!!
68. Alex's iconic Hall of Fame induction speech.
67. The movie I Love You, Man. The main plot of that is just two guys geeking out about Rush and then going to see them in concert.
66. The Bb5 in "Cygnus X-1 Book 1: The Voyage". For the record, the other famous Bb5 sung by a male singer in rock is the high note in "Bohemian Rhapsody", sung by Roger Taylor.
65. Geddy's range in general. Say what you will about his voice, but he had range.
64. Their pre-concert videos.
63. "Hey baby it's 7:45 and I need to go to bed soon, let's fuck"- In the Mood. The debut album was something else, man.
62. They wrote songs during soundcheck when they were on tour. This includes songs like "Tom Sawyer" and "Chemistry".
61. They went to a Yes concert while recording Caress of Steel, and almost quit making the album. I, for one, am very glad they didn't!
60. The "rap" in "Roll the Bones". Sit back, relax, get busy with the facts...
59. Gene Simmons thought they weren't into women because they didn't want to party with KISS. True story!
58. They listed their baseball positions in the liner notes for Signals.
57. Neil wrote lyrics to a song using only anagrams. The song is called "Anagram (For Mongo)", and is on the album Presto.
56. They thanked themselves in the liner notes for Hemispheres. Listed as Dirk, Lerxst, and Pratt, ofc!
55. They would challenge themselves to write last-minute songs. Results of this experiment include "Hand Over Fist" from Presto, and "Malignant Narcissism" from Snakes and Arrows.
54. The mere existence of "A Passage to Bangkok". I wonder what their thought process was to put a song about smoking weed around the world after a 20-minute long dystopian prog rock epic...
53. "La Villa Strangiato". Just... everything about it.
52. The kimonos. You know the ones!
51. Their nicknames for each other!! (see above)
50. They had the second-longest stable line up in rock music! The only ones with a longer stable line up was ZZ Top.
49. They had a 40-year career! Even longer if you include pre-Neil and their adventures since the R40 tour.
48. The synth era. I unapologetically love 80s Rush, especially Grace Under Pressure and Power Windows.
47. "The Necromancer" basically being self-insert Tolkien fanfic. I wonder who the "three travelers" are supposed to be... OH WAIT!
46. They're giant nerds. All prog bands are, but they are especially nerdy.
45. Hugh Syme's awesome album covers. He did every single one from Caress of Steel onwards, barring the front cover for Snakes and Arrows.
44. The 7/8 section in "Tom Sawyer". That was my first intermediate bass line! Thanks, Geddy!
43. They're Canadian icons. Unironically, they're the first thing that comes to mind when someone mentions "Canada" to me.
42. The horribly cheesy, terrible, but also really funny music video for "Time Stand Still". That song, btw, might be my favorite 80s Rush song, and is probably in my Top 5.
41. The triple-entendre pun of Moving Pictures. They're filming a movie (moving picture) of people moving paintings (moving pictures), while someone is getting moved by the scene (moving...pictures...).
40. They quote the 1812 Overture in the overture for "2112".
39. Geddy taught Les Claypool how to properly play "YYZ".
38. The Permanent Waves era glasses!
37. The opening of "Xanadu".
36. The weird stuff Geddy would have on his side of stage after he stopped using amps. This includes rotisserie chickens, washing machines, dryers, and popcorn machines.
35. "Music by Lee and Lifeson, Lyrics by Peart" on almost every single Rush song.
34. The ending of "Spirit of Radio". OF SALESMEN!!!
33. Their inside jokes. Example: The Bag.
32. They took French classes together, and began announcing their songs in French in Quebec.
31. The progressiveness of Counterparts. What other 40-year old rockstars were talking about healthy relationship boundaries and openly supporting gay people in 1993?
30. Their vaults are practically empty because they scrapped songs that weren't up to their standards. This is why we have no sub-par Rush material!
29. Choosing to end their careers with grace.
28. Ending the last show of their career with "Working Man", the song that got everything started.
27. "Dreamline"--"Learning that we're only immortal / For a limited time".
26. Geddy and Alex inducting Yes into the Rock and Roll Hall of Fame in 2017.
25. Then, of course, Geddy playing "Roundabout" with Yes during their induction! (Unfortunately, he did not play his Rickenbacker :( )
24. No decisions were made regarding the band without it being unanimous.
23. "Closer to the Heart". To me, that song is like a musical representation of their friendship, and it always leaves me with a warm, fuzzy feeling after listening to it.
22. Neil's books. Ghost Rider, in particular helped me get through a rough time earlier this year.
21. Geddy's Big Beautiful Book of Bass. I love that thing, and I am looking forward to his memoir in November!!!
20. That incredible Rickenbacker. I know it hasn't been his main bass since the early 80s but...
19. All their other creative projects. Geddy and Alex have a solo album each, Alex is involved with Envy of None rn, and Neil had his blog.
18. All their other stage interactions.
17. "ATTENTION ALL PLANETS OF THE SOLAR FEDERATION! WE HAVE ASSUMED CONTROL!" -"2112". Just... all of "2112".
16. They got me into prog. I wouldn't have this blog right now if it weren't for Rush.
15. The Lifeson chord. The F#7add11 voicing that you can hear in so many of their songs (it's the opening to "Cygnus X-1 Book II: Hemispheres").
14. Neil's drumming. They call him The Professor for a reason!
13. Geddy's bass playing. And his singing. And playing keys. And... yeah, we would be here all day!
12. The Dinner with Rush video. I make daily references to this that no one notices...
11. "The measure of a life / is a measure of love and respect"- "The Garden". The final song on their final album, and possibly the most amazing closer of all time.
10. Their charity work. IIRC, this includes giving away the aforementioned rotisserie chickens, as well as various fundraisers.
9. Their constant strive to improve themselves. Including Geddy working with a vocal coach, Neil working with Freddie Gruber, and of course, disavowing that Ayn Rand shit.
8. They give me something to strive towards, both as a musician and as a person. If I could make records half as good as Rush, and handle the fame with half the grace that they did, I would consider myself well-accomplished.
7. Neil's lyrics inspired me to get back into writing.
6. They inspired me to become a musician, and to pursue a career in music. If it wasn't for them, I wouldn't have stayed in choir or picked up bass, and I would've never considered a career in audio technology.
5. Their music helped me bond with my dad.
4. Geddy talking about his family's story of survival during the Holocaust. I think that's really important to talk about.
3. Other Rush fans. Well, okay, some of them like to brag about how many concerts they've been to, or tend to be a little gate-keep, but most of them are really chill people.
2. Their music helped me get through the toughest times in my life. Without getting too personal, I even credit them with saving my life on multiple occasions.
However, what I admire about Rush, above all else...
1. Their friendship with each other.
Once again, happy birthday Geddy! Your music has inspired me in so many ways, and I wouldn’t be the person I am today without it.
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JULIA ✮ FRIENDSHIPS ?!
! YUNJIN . . . JENLIA
le sserafim's yunjin
julia's contact name : julie 💕
yunjin's contact name : jenjen 💞
they're basically sisters. julia met yunjin just before she went into produce 48 and their conversation just flowed so naturally—they just had to be friends. since then, they've been inseparable. if jake or one of the boys weren't there to give her advice, julia would head straight to yunjin. and when yunjin got eliminated from the show, julia was there to comfort her and make sure that she never gave up on her idol dreams. when she signed with somu, julia was her biggest supporter, and even showed up to every le sserafim comeback show to support her friend. yunjin offered julia the best of advice, even if she only understood the struggle her friend was going through to a certain extent. even the boys themselves know and are friends with yunjin.
? WONYOUNG . . . LIWON
ive's wonyoung
julia's contact name : jieunnie
wony's contact name : my queen 👑
julia and wonyoung met during produce 48, when the former made a visit to the set to see yunjin preform. it took them a while to get close, but now, they're like best friends. they don't hang out alone often, most times being during 'dorkz' meetups because of wony's busy schedule, but when they do, it lasts hours because there's so much to catch up on. two fashion icons, the duo enjoy styling each other and occasionally post videos or pictures of the process on instagram. just a really wholesome relationship that's more private compared to julia's other friendships.
! MINJI . . . 2JI
newjeans's minji
julia's contact name : jujuju
minji's contact name : CAUSE IIIIIII 😋
them meeting was extremely random. julia bumped into minji in a target shoe aisle while looking for a new pair of shoes for seungmin. somehow they became friends after that. these two are like two hype girls !! constantly cheering each other or their friends on for doing the smallest of things LMAO. they love messing with dispatch too!! once julia went out with minji dressed man-like and it had everybody confused pls. my little pranksters <3 out of every duo in the 'dorkz' friend group, these two are the best at tricking the others. after minji debuted, julia would NOT stop singing attention & hype boy and even does it with omg now.. bless her members' ears.
! KEEHO . . . KEELIA
p1h's keeho
julia's contact name : front door frame 🖤
keeho's contact name : forward up 🖤
my silly gooses frl!!! they love to play around. they met just before p1h debuted, in a convenience store ?? julia saw him pick up a bag of chips and was like "i love those too!!!" :insert shock face: from there, they became bee eff effs! a mix of tom and jerry and "omg ilysm let's get married!" tbh. another more private relationship; these two prefer to hang out in the dorms rather than going out, just sitting doing something as simple as video games. trust me, they'll make it extra somehow. they're the type to send you 100+ tiktoks in a span of 2 hours and then continue to annoying quote said tiktoks the entire day until they find something else to mimic.
! LILY . . . 2LI
nmixx's lily
julia's contact name : lelelelelelele 💔
lily's contact name : lililililillili 💔
never shuts up x never stops singing. all of the 'dorkz' hate [/joke] them. they've been friends since they were trainees !!! their conversations could last for hours, because somehow, there's always something new to talk about. they like to go out a lot; arcades, malls, rollerskating, bowling, etc. every day there's some new adventure they're going on and documenting in the group chat. they have a bunch of different v-lives together, dating all the way back to 2019, of them just talking about whatever's on their mind or playing some game.
! SOOBIN & YEONJUN . . . JJUTTANGBIN
txt's soobin & yeonjun
their gc name : 도움이 필요 [ needs help ]
these three.. i don't know how to explain them. two overly confident idiots and one tired leader? its um. chaotic. they can't do anything together without causing chaos, but it's okay. 'sleepovers' that turn into either a. all three of them entangled together cuddling, or b. one of them accidentally breaking something and everything ending up in an absolute wreck. soobin and yeonjun love to scare julia, while julia loves to tease them for being "old hags" (they're only 2-3 years older...). overall, fans love them, while their group members do anything and everything in their power to keep jjuttangbin apart.
! SUNGHOON . . . PPOKKU
enha's sunghoon
julia's contact name : ppororo
sunghoon's contact name : 🐧
they began being friends when they had to be mcs together, but met some time before that. you would think they wouldn't be a good match—however julia's extroverted nature brings out the more playful and energetic side of sunghoon, something fans enjoy seeing when the two do interviews together. their friendship is filled with teasing; it could be over anything, just give one a prompt and they'll find some way to connect that to the other. despite this, the two admire each other, even if they won't admit it out in the open; julia for his talent in ice skating and visuals, and sunghoon for her expertise in dance. they hang out more often nowadays, just simple coffee or shopping friend-dates.
! JAY , JAKE , & RIKI . . . JAGIZ
enha's jay, jake, and ni-ki
their gc name : 사랑의 새와 세 번째 휠러 [ love birds and the third wheelers - made by riki ofc ]
julia met jay through jake in early jan '21. then, around a month later, she, jake, and jay were gonna go to an arcade to hang out; riki saw the three leaving and immediately started being a little shit asking them to take him with them. julia, wanting to be nice, agreed (although jake begged her not to) and that bloomed the jagiz friendship we have now. her best friends !!!! they always go out or have celebratory dinners whenever one group's promotions end. during the enskz drought, they got caught hanging out tgt by dispatch and fans so much that it started to make fans think julia was dating all three boys at one point...weird, right? anyways, their name "jagiz" came from a vlog julia posted in mid-2022. jake used 'jagi' to call julia over, and jay & riki immediately began to mock him, julia joining in at some point as well.
for some context ,, jake & julia went to the same school & have known eo for years; they began dating in january '21.
! BSS . . . BSSJ
svt's dk, hoshi, and seungkwan \ such a long nickname. bssj stands for booseoksoonjul :sob:
their gc name : 싸움, 아니 [ fighting, no ]
julia met hoshi when she worked with seventeen for home;run! he found her talent in dance really cool and because they had similar personalities, wanted to be friends. initially, it was just hoshi & julia, but then he introduced her to dokyeom & seungkwan and everything just clicked for the four. bss were the only seventeen members she wasn't highly intimidated by, and they had already knew of julia because she blew up in 2019 for her dancing, so they managed to get along in a more natural setting. these three treat her more as a best friend rather than a daughter or younger sister (although sometimes, they do end up using their ages against her); regularly scheduled game nights, sleepovers, gossiping, etc. and julia's been mentioned / involved in a handful of going seventeen episodes because of her friendship with bss.
xia's message . . . this took everything out of me to finish. lee jieun why are you a social butterfly. this is only her close friends too.. :sob: taglist [ @mynameisnotlaura ]. . . open!
#xi ; julia#skz 9th member#9th member of skz#stray kids female member#9th member of stray kids#stray kids 9th member#fictional idol oc#fictional idol addition#fictional kpop community#fake idol oc#fake idol community#fake kpop idol#kpop imagines#kpop female oc#kpop added member#kpop addition#kpop oc#idol!oc#idol oc#idol!au
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MAG9 - A Father's Love, more quotes and reviews
*rolls in a yellow office chair* heeeeellllllooooooo and welcome back to another episode of my current hyperfixation
let's play a game, everytime Julia says some variation of "my father was a serial killer when I was little" everybody takes a shot
this episode feels to me, after cursed books and trash bags full of teeth, like this quotes from John Mulaney
(Transcript: John Mulaney saying "You know those days where you're like, this may as well happen?")
Like, you come here to have a good time, pulse play, and the very first thing Julia says is MY FATHER WAS A MURDERER. Damn, it escalates really quickly xD
Don't get me wrong, this story it's tragic and all that, it's just my inability to take anything seriously talking. It didn't scare me tho, but I was disturbed by its "normality" ngl
Quote Time:
Nothing to quote from Julia's statement, sorry for that, but well, I must admit that her story is not sth philosophical or funny, so I don't Know what did I expect.
"(...)a small cult that grew around the defrocked Pentecostal minister Maxwell Rayner in London during the late eighties and early nineties. I knew I recognised the name from Statement 1106922 though, currently, it just looks like a coincidence. - Jon Sims, April 10th 2016
lmao Jon, a coindence, he says. You know nothing, Jon Snow blah blah blah
"Robert Montauk died in Wakefield Prison on November 1st 2002. He was stabbed forty-seven times and bled out before anyone found him. After reading this statement, three points of interest occur: no culprit or weapon was ever found connected to the killing; he was apparently alone in his cell at the time, which was supposed to be locked; and at the time of his death the light bulb in his cell was found to have blown out, leaving him in darkness." - Also Jon Jarchivist Sims
"Recording ends." - Said by Jon, calmly, like he didn't unlocked a new level of my insomnia.
Small review:
*insert cheerful voice from teleshopping comercials* do you want second hand trauma? are you in the need of unblocking a new phobia? you are in the correct place!
Every single time there's a Rayner in the podcast is like, uh, another weirdo, and it's not like Jon is the most normal person ever, it's just so freaking funny, like that snail from Adventure Time, you Know?
Tragedy, tragedy, and more tragedy with a side of worldbuilding that tastes like a filler episode. If it looks like a filler, tastes like a filler and sounds like a filler, is it a filler? (no)
The post-statement part it's not funny, it's straight up academic follow up of a succession of facts and then it hits you with that last paragraph like a hammer.
General overview:
Vibe: it starts straight to the point, no detours, and keeps escalating constantly while you mutter wtfwtfwtfwtf and then it just kills you
Horror: it's not spooky, it's worrying, disturbing
Audio: good audio
Humour: the only funny thing here is how I thought I was going to sleep that night (I didn't)
Score: 10/10
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Watched a walkthrough of New Tales from the Borderlands.
In summary I think Gearbox is trying to single-handedly cure my autism by making my special interest as bad as possible.
Introduces really interesting characters that seem like they're going to be reoccurring because they have like, names and personality traits and rapport with the main cast to then only have less than 10 minutes of screen time, you could probably make an entire main-line Borderlands game just about them and it'd be better than Borderlands 3
Vaultlanders is literally a joke-y waste of time where you mash the A button. It is non-optional.
A lot of pointless QTEs (to quote the streamer I was watching; "I had to press the A button three times to open this chest")
Button mashing QTEs are kind of a thing of the past and it seems ironic to have a physically disabled character in the game and then not have an accessibility options that would turn this feature off like other games do
Anu and Octavius are really annoying, I don't like them. I get Rhys being a fish out of water is a big crux of TFTBL but it gets kind of old navigating a borderlands game as someone who is appalled by murder and violence, and both of these characters share the trait of "sucking at everything and being kind of lame" without like, exaggerating
The game seems really disinterested with the plot it sets up, the tediore invasion and Anu trying to finish her wormhole gun are thrown away and ignored pretty immediately until the writers feel like bringing it back up. It doesn't feel like the characters actually have a narrative and move along the plot, the plot just occurs when the writers want to insert conflict or give them a macguffin to use. And with it being a tight 5-episode game 2 or even 3 of those episodes are wholly unrelated to the main plot, instead being about... starting up a business...? while the tediore invasion is still ongoing?
It feels like a lot of stuff was cut from time that characters then reference later, which I'd forgive if a huge chunk of the game wasn't pointless filler/it feeling like writers would just insert things arbitrarily to begin with
There are very few walking around, point n click style adventure segments in contrast to just doing QTEs and dialogue options, I lost absolutely nothing by just watching a series of videos vs. actually playing the game.
The last section of gameplay has a bit literally identical in concept to the last section of gameplay in Detroit: Become Human
The game ends on an NFT joke
A lot of taco-related humor in the year 2023.
There's a pretty important scene where they just forgot Dahl and Vladof existed but this might partially be because they didn't have time to or didn't want to make two new character models
It creates new lore with major ramifications before immediately throwing away said lore without elaboration
You open a vault in episode 2
This entire spin-off game is based on a few lines of joke-y dialogue in borderlands 3 and that's how it feels.
THINGS I ACTUALLY LIKED:
Fran is definitely the best character in the main cast, she has more than two character traits, she has a backstory that actually has affect on how her story goes and the only smidgen of character development is thrown her way. She is capable and her disability is written in a very grounded way that doesn't sideline her but also doesn't handwave things away with scifi tech.
LOU13 is also a good character, a bit 2-dimensional but his concept of being a 100% accurate but needing his target to say their full name first was a fun concept and I wish the player could utilize that more than twice.
The world building on promethea is actually really good and the first episode had me hooked by convincing me it wasn't going to water down the insanity and violence Pandora was known for by too much. I really liked the designs and personalities of the side characters introduced and I was excited to see them more (I did not get to) it does also lightly touch on the aftermath of the Cult of the Vault after Borderlands 3.
This entry passes the insanely low bar of not treating people with dwarfism as sub-human
They kitbashed the chubby bunny statues from wonderlands into creatures that burp weed drug gas and that's pretty hot
A lot of milfs in this one. Like, 3 or 4.
Un-retcons eridium so it's rare again and not something you can find just lying around
The tediore soldiers talk like gay softboy furry roleplayers and that's oddly endearing
Things I'm Neutral??? About??
Athena taking over hyperion offscreen?? apparently??
Rhys was kinda whiny and didn't do much in his appearance
The skins are alright I guess but are kinda unnecessary in a short episodic game, so does the money system, like it's pretty unlikely you'll ever run out of money and the amount of money you can pick up is really insignificant so like, boohoo you can't get every skin in the game in one playthrough I guess?? Not like you'd want to anyway. At least it doesn't nickle-and-dime you for colors like Wonderlands does.
Tediore-made assault rifles and very frequent use of laser projectiles on guns that don't even look like they'd fire lasers
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Rambles of the more fun sort:
So a friend and i wanna make an rpg (who is to say if this will come to life? At the moment, we are having fun just coming up with ideas about it, bouncing them off one anothers brain, excited when we come to the SAME conclusions. Excited when we don’t. It’s been great). We are starting to think about how we’d like to sort out the gameplay and style - and my brain goes to games like earthbound/mother and generally gba and pixel graphic type stuff (partly because that’s what we grew up on, and partly because, apparently, gba style games are shockingly easier to make versus my original idea to code a choose-your-own-adventure text-based rpg through my limited knowledge of python).
We’ve been fleshing the main character out, who works at a used video game store (the ones that give you a nickel for a game and then resell for $150 - and a lot of the story is inspired by personal interest and where I live, and there’s a franchise like that here sooo projecting my own heavy anti-work sentiments and contempt for arbitrage and greed). I like when games give you some say in the character you play, in terms of their interests and idiosyncrasies, but at the same time, the creator is the one who gives that character a soul, or whatever you believe what someone is at their conception. and, that, can then be integral to the story at hand. How to find a balance (i dont have an answer, but it’s a hypothetical i’ll be thinking about elsewhere in the dome drain)
I am someone who is driven by character-based narratives, and more often, drawn to them. i like worldbuilding, actually I love it, but what I am interested in is how characters interact with the world. And, too, how the world then interacts with them. There’s a Butler quote from parable that has always stuck out to me: “all that you touch you change. All that you change changes you.” I’ve never been able to stop thinking about it, so it appears all around me, internally and externally.
on another note, but stay with me if youre here to begin with, because i swear itll all connect! Over the past 4 years, I’ve been writing a story, meaning i didn’t write any of it at all and it lives entirely in my head (and, in the air when I share with friends, on notebook paper when i want to draw out a joke, and, ok, about a million bullet lists on my google drive, so ive written a little - but do we count incohesive thoughts? I think I might have to, because that’s my whole entire life). It's about a kid in college named Newt who wanted more time to play video game but their RA job involved a lot more cryptids native to where I live than expected, and supernatural beings that aren’t really native anywhere (Back where I am in reality, I’m still holding out - just because I haven’t seen a vampire doesn’t mean they aren’t out there. Just because I haven’t knowingly met one, doesn’t mean I haven’t. I’d convince you I’m not unhinged, but I can’t convince myself). The story is also, if not largely, if not entirely, about having relationships that are unconventional.
I didn’t really understand myself while I was working on this little story. And that’s exactly why I created it. I desperately wanted to, and Newt, as well as the other characters, gave me an outlet for self-exploration. I wanted to consider concepts of relationships that felt “unrealistic” compared to what I saw in common practice - people who loved each other in different ways and different forms. And the way I was writing these, dare I call, love stories was through people being totally honest with themselves, and then naturally, with others. that had always been hard for me: honesty. i think sometimes it still can be. Call me a self-insert writer! Because honest to god I am. Every single character I write is a part of me I want to connect with.
Anyway, Newt becomes close to several different characters throughout the story (Gerb, another RA who has this sort of one-sided rivalry with Newt who actually just really wants to be liked by them; Carmilla, a vampire who finds an unconventional interest in Newt that makes her question her own notions of love; and the Sqwonk, which if im the first person telling you about the saddest western pennsylvania crytpid in my beloved hemlock backyards, boy howdy am i honored.) Gerbs and Carmillas relationships with Newt are very near and dear to me because they explore love in non-romantic contexts. the kicker is that i had NO clue i was aromantic at this point in time (heavily when i was still in my undergrad, so 2020 era). i think i confused a lot people describing these relationships, especially Newt and Carmillas, as i was very clear it wasnt exactly romantic, but it was just as, if not more, powerful (i caused so many 404 error blue screens for alloromantic/allosexuals - sorry! i was just as confused). the one thing i knew was that i wanted to experience the types of relationships i was writing, but at the time, i thought they could only exist on paper, in my head, in a reality much different than one with cryptids and leylines and witches and demons (it covers a lot - maybe one day ill get inspired to write about it more on here)
but im learning now that it really isnt that different ! or maybe that it doesnt have to be! that you can pursue and define relationships in a vast amount of ways. the one thing that has been helpful, is finding the way to communication that. i always felt indifferent about language - having remembered learning that language abides by the ways people need it, but i felt languge was only a barrier for me. i didnt know HOW to talk about about the ways in which i felt, to myself or to others. i wasnt sure how to use words to communicate. and while i didnt know how to talk about feelings, i innately knew how to feel feelings, even if they were buried deep. but i convinced myself most of the time my feelings were endlessly wrong. that i could feel the way others felt if i tried hard enough.
nope. not how that works! it just took me 24 years to figure this out.
ANYWAY, me and a friend are trying to make a rpg. me and this person are vastly different in infinite number of ways, but yesterday on a discord call i asked him what he was thinking to do with the main character, he told me he first wanted to enable some sort of attributes to signify gender and sexuality, but after coming out to him, he really wanted to, if i wanted to, make them aro.
I immediately turned my face away from the camera, for fear they saw 24 years worth of emotions surface on my pixeled face, and then i wondered why i still needed to hide that from them. realizing i didnt, i turned back, and told them I’d really like that
im even more excited to play around with this rpg idea now. here are my expectations: to try and make it. I don’t care if it's not good. I don’t care if anyone else plays it but me and my friend (I don’t even know if i fully want people too, beyond those i know either irl or on the internet corners im cozily tucked into). i really want to make a game about an aroace person. I really, really want to make a game about relationships. Relationships with yourself, with others, the world around. how they can change your life. how your life, and who’s in it, can change you.
#ramblings#this is me talking about aromanticism but also wildly obscure mind projects id like to to commit to as real life reality ones so… 😬#thoughts all over the place but thats why i write these
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PLAYING: Sable
To quote one of the best Star Wars movies of all time, "Now this is pod racing!"
I saw a screenshot of Sable, and it was the character riding a hover-bike through a vast desert with an 80's cartoon vibe and I knew I was going to love the game. What I saw in the early screenshots and videos and is what I expected and what I'm getting: a peaceful, but emotional exploration-heavy adventure game. It's exactly the type of game I love and this is hitting all the notes perfectly.
The game is reminding me of both Wavetale and AER. Also a little bit of Roki, Borderlands, and Omno--but never mind, we're getting distracted. The Wavetale involves a spirited character traveling around a unique, open, post-apocalyptic world. And similar to such, involves some platforming!! Aer comes in the form of simple but effective graphics, "flying" to destinations, and exploring mysterious temples and zones.
I love it!
So, the beginning of the game has it "praying" at a temple. Sable, our main character is a woman--which after playing something a little more male-centric like KOTOR is nice--and she lives a village of nice people who are also mostly women. Cool.
Everyone wears masks. I assume that's an art decision to avoid making and animating faces. But they make the masks story relevant, so no worries--we'll pretend not to notice. Sable is about to start her..."Gliding"? She basically wonders around trying to figure out what she wants to be/do with the rest of her life. Sounds a lot like what college kinda is, but totally should be. Or really, what one's 20s should be: a chance to explore, make mistakes, and gain worldly knowledge/wisdom.
But first, she needs a bike. They give you a clunker. Partly as a joke and story element, but I suspect it also makes you appreciate your decent bike later. You're tasked with exploring some zones to find parts to your bike. One part is stolen and hidden by a local trouble maker, but we learn that she was really just nervous about the change brought about Sable's leaving. She may never see Sable again and that's a lot to contend with.
Interestingly, the game is really hooked into its emotions. Every character interaction has a blend of excitement and sorrow for the journey. This is an important step for Sable's culture, but also a scary and sad one--as you miss people as they go off to find their place in the world, and you may never see them again.
I think this works--because many games/movies/books make the adventure a bad thing. Take Lord of the Rings, Frodo wants to live a life of peace in Hobbiton. It's against his wishes to set out on a journey across the country to drop a ring off with the elves. And then it's against his will to commit to carrying that ring to a volcano deep within the territory of a magical and powerful enemy. So there's this weird conflict where in order to have adventure and fun, we must almost endure pain and horror. Sable says fuck that. Adventure is good! Exploring is good! Doesn't mean it's not sad to be away from your friends, but it's not something to be feared or done out of fear.
The game is relaxing. I've moved from the starting area, which is about as big as opening World of Warcraft areas (and if you know me, I love any time a game gives me WoW vibes). Now I'm in a larger area. The game has "towns" wherein one can claim quests. Usually it's go here and get this, but some have some interesting elements: such as using seeds to lure and catch beetles, or using a puffy thing to convince a giant beetle to unblock a tunnel. The game isn't original, but it's good. Like a Cohen Brother's movie, it's using the tried and true methods of game design to make an interesting and unique experience.
There's no fighting, so far, and I appreciate that. Fighting is boring. It's just an excuse to slow you down or insert drama when one has no creativity. But my favorite part of 3D adventure games going back to Mario 64 is the exploring. Sure, combat can be fun sometimes, but I can be entertained for hours just exploring. Like WoW, I love seeing this cool world the developers crafted. And I'm inconvenienced by all the mobs I have to cut through to do so. I'd be just as happy to play WoW with no combat. Wouldn't fit well with the title I guess.
Sable is exactly what I needed though. i tried to play Jak & Daxter for my family recently and no one was into it. For my wife, there isn't enough story. Sure, they gave you mission objectives at the towns, but once you're out in the world it's just exploring (which I love). With Zelda games, there tends to be a bit more story happening mid dungeon and exploration. Or clever puzzles to overcome. But also--the game is pretty cynical. It was made by unconsciously sexist men thinking that being mean and grumpy was funny. And in truth, i found it funny when I was younger. Now I find it cringe and uninteresting. I still love Jak, but it's not the "story" experience I want nor what I want to expose my kids to. Sable is much more interesting, and it's possible my family would dig it too.
But Sable is just for me right now. We still haven't beaten Kingdom Hearts and need to get back on that program. And i'm really enjoying Sable. I have many games I hope to get through--but I'm going to try to take my time with Sable and play it my own pace.
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Hello! May I please request headcanons with the buster bros (+Samatoki? If that’s okay!) with an S/O who is into anime + idol (rhythm) games? Thank you! Hope you’re having a good day/night 💙
A/N: *Rubs hands together* Buckle up yall, this is a long one. I may have had too much fun writing this... :p lol enjoy~
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Ichiro Yamada
Ichiro first saw you at a manga cafe rocking some merch from your favorite game franchise and had to go over and talk to you
he also found out that you're into anime too
he may try and quiz you to test how into games/anime you are
his eyes light up and his heart pounds but he plays it cool
after a long interrogation conversation, he asked if you would meet him back at the cafe next week
he lent you the latest issue of a light novel that you never got around to reading
now he would have an excuse to see you again
a few months later one of your favorite animes was being played in the theatre once so you both went on a date to see it
if its a sappy rom-com he will 100% deny that he cried and brush it off as an eyelash caught in his eye
but he totally did
to be fair you did too
though he may prefer light novels over anime most times
he will totally sit down at watch the new season of an anime you two enjoy together
prepare for a brain malfunction if you tell him you're into cosplaying
"oh yeah I cosplayed them a year ago"
"y-you wouldn't happen to have any pictures, w-would you?"👀"
*cue nosebleed*
"That's it, I've found my soulmate" he says he's kidding but actually means it
ANYWAY
him being a weeb
Ichiro is also well versed in rhythm games
he will tell you if your waifu/husbando is trash or not
you both have your own little superstitions and rituals you do before gacha pulls
you might use a certain finger to click the screen because that's the lucky one
Ichiro turns the volume up and closes his eyes before clicking
"What no way!! CLICK MY SCREEN! YOU'RE LUCKY TODAY!"
"AHHH thank you y/n! Look at them! They're so cute!"
you both marvel over the cute characters
he is totally impressed by the songs you can do on pro/master
"NO WAY A FULL COMBO?!?!! You're amazing!" 😍
he will totally challenge you to see who can get a better score
but you always win
he did come close a few times
but gets flustered and flubs it up at the end when you're watching over this shoulder
he finds it cute when you're humming along to the songs while DESTROYING the beat map
Bonus+
*you unbox a package left on the doorstep to find a scanty cosplay* "Ichiro, what is this?!?" "What? I thought you would look cute in it" ;p "I'm not dressing up as your favorite idol!" "wh- babe why not?!" :"( "ok maybe..."
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Jiro Yamada
Like Ichiro, Jiro is a big nerd too
you two met in a soccer match of all places
you were taking a break during halftime when you quoted a line from some weird obscure anime
"No way you watch ___ too? I thought I was the only one!"
you haven't seen each other before because you're on different teams from rivalling schools
after the game he gives you his number then the rest is history
you two end up messaging each other all night talking about other animes and games you enjoy
he likes sports animes along with action and adventure
you also found out he plays rhythm games too
after a while, he'll invite you over to the Yamada household and show you his collection of light novels and games
"There's more where this came from, my big bro is a bigger nerd than I am."
you'll sit down on his bed and show each other your cards and play a few songs
"Jiro why is your tap sound louder than the music!?!?"
"I need to hear the beats or I'll fail the stage!!"
He might challenge you to see who can get a higher score
you both play on hard
but you're pretty evenly matched
"Haha! That's a point for me, y/n!"
"No fair! I don't know that song very well..."
If you don't have the best gacha luck Jiro will cry with you during your loss
he's not much better...
"NOOOO I PULLED THE WORST ONE"
and because of that, this boy spends all of his allowance on gacha...
"Jiro, don't tell me you actually bought a gacha pass..."
"I SPENT ALL OF MY GEMS TRYING TO GET THEM SO I HAD TO!"
"JIRO!!!"
"Y/N PLEASE, I NEEDED THEM!!" (╥_╥)
Bonus+
"Here Jiro I got you this." He excitedly opens the package. "No way! A ___ Figure??!" "They're your favorite right?" "YESS" He sets the figure down and bear hugs you. "Thank you y/n, I'll treasure this forever!"
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Saburo Yamada
Saburo picked up anime from his brothers
they would all watch action animes together as kids
until Saburo started a fight with Jiro and they tried to one punch each other out of existence
"HEY GUYS CUT IT OUT YOU'RE NOT FRIKKIN SAITAMA"
ahem. moving on...
Saburo is a nerd too
but he may be a bit more casual (in his own way)
he spotted you playing a rhythm game in the corner of the hall during lunch break
"Is that _____? I play ______"
"Oh really? Whos your favorite?"
"What? you like them?!? You have no taste..."
"W-what?! Shut up! their cards always have good stats!"
"But look how pretty this one is!"
you two quickly become friends and meet up every lunch and discuss things like your methods to preserve gems
Saburo likes making charts and spreadsheets to predict what event will be next and what characters are featured
"Haha! look y/n I totally called it!"
He likes collecting cards and comparing the stats
cause that's fun too I guess :/
He must assemble the best possible unit
I can see you two having competitions to see who can get the best score
or who can rank higher in an event
Saburo is very good at analyzing the beat map at first glance
he will also point out patterns he sees to try and help you understand the rhythms
he usually plays on hard and pro
while you do pretty well on normal or hard
he likes a good action/fantasy anime
but he likes sci-fi too
maybe even mystery
he was nervous asking you over to his place to watch anime
because you suggested a slice of life rom-com
does this mean he makes a move or you just watch it together and that's it O_o
Bonus+
"Yes! New high score! Y/n, did you see that?" You giggle. Good job Saburo. You lean over to kiss his cheek then see the smoke coming out of his ears. "Y-y/n!" *blush blush* "Hehe, you're so cute when you're nerding out.
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Samatoki Aohitsugi
Rio invited Samatoki out to a neat cafe because they offered cool exotic blends
When they walked in Samatoki was intrigued spotting your crazy colored hair and tattoos from the corner of his eye
which was weird cause that's not his type
or maybe it was
After ordering the coffee and sitting down Rio noticed that he was distracted
"I see you staring, why don't you go over and talk to her?"
"I wasn't staring! But there's just something about her..."
you were sitting in the corner of the cafe reading manga when he approached you a few minutes later
"uh hey, I like your tattoos"
"Oh thanks! Do you watch___ too?"
*casual panic* "Oh yeah totally, what are you reading?"
You knew he was faking it but continued anyway
"Eh, what's the difference?" 😮 "The difference is--"
He didn't know much about what you were saying but he loved watching you talk about something you were obviously passionate for
through an hour or so of conversation, you realized you both had more in common than you thought
he asked if you would like to do something like this again and gave you his number
You were happy to explain plots of random animes and games to him
Samatoki may not get the appeal but he likes seeing you happy
You go on a few dates and make your relationship official
he's absolutely fascinated by you and your nerdiness
"BABE!!!" "What is it?! Are you ok!?" "I JUST GOT A SSR CARD OF (insert favorite character here)"
Tch, *rolls his eyes. "That's good, right?" "LOOK HOW CUTE THEY ARE!"
he may get a little jealous watching you fawn over you your fav
"Hmmph, why would you want a fictional character when you have a real man right here?"
*author sobs* :")
you let him try a song on normal difficulty
but it is still hard for him
"What the hell! Why are these notes coming at me so fast?!"
He doesn't pick up any manga or light novels
but he likes watching anime with you though
preferably a good action and or adventure one
he may become more interested when the female lead shows up on screen
hey, eyes up here buddy >:(
he won't say it but he secretly likes romcoms
maybe cause Nemu used to watch them growing up
I can see him getting so invested he'll yell at the characters
"Are you stupid?? She's trying to confess to you! Moron..." he huffs
(he does this with cooking shows too)
Bonus+
"Samatoki come on! The next episode of ___ is airing! You rush into the bedroom. "Hey, have you seen my pho-" "Shut up, I'm trying- to win." You laugh hysterically at him stealing your phone to get a full combo. "You got this babe, I believe in you!"
~~~~~~~~~~~~~~~~~~
Thank you for reading!
#I may or may not do most of these things myself#hypnosis mic#hypmic#headcanon#hypnosis mic headcanons#buster bros#ichiro yamada#ichiro yamada x reader#jiro yamada#jiro yamada x reader#saburo yamada#saburo yamada x reader#mad trigger crew#samatoki aohitsugi#samatoki x reader
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a twenty-five thousand word post about a twenty-three year old “debate”
As time goes on, I’m baffled that it remains a commonly held opinion that:
The LTD remains unresolved
SE is deliberately playing coy, and are (or have been) afraid to resolve it.
To me, the answer is as clear as day, and yet seeing so many people acting as if it’s a question that remains unanswered makes me wonder if I’m the crazy one.
So I am going to try to articulate my thought process here, not because I expect to change any hearts and minds, but more to get these thoughts out of my head and onto a page so I can finally read a book and/or watch reruns of Shark Tank in peace.
To start off, there are two categories of argument (that are among, if not the most widely used lines of argument) that I will try NOT to engage with:
1) Quotes from Ultimania or developer interviews - while they’re great for easter eggs and behind-the-scenes info, if a guidebook is required to understand key plot points, you have fundamentally failed as a storyteller. Now the question of which character wants to bone whom is often something that can be relegated to a guidebook, but in the case of FF7, you would be watching two very different stories play out depending on who Cloud ends up with.
Of course, the Ultimanias do spell this out clearly, but luckily for us, SE are competent enough storytellers that we can find the answer by looking at the text alone.
2) Arguments about character actions/motivations — specifically, I’m talking about stuff like “Cloud made this face in this scene, which means be must be [insert whatever here].”
Especially when it comes to the LTD, these tend to focus on individual actions, decontextualizing them from their role in the narrative as a whole. LTDers often try to put themselves in the character’s shoes to suss out what they may be thinking and feeling in those moments. These arguments will be colored by personal experiences, which will inevitably vary.
Let’s take for example Cloud’s behavior in Advent Children. One may argue that it makes total sense given that he’s dying and fears failing the ones he loves. Another may argue that there’s no way that he would run unless he was deeply unhappy and pining after a lost love. Well, you’ll probably just be talking over each other until the cows come home. Such is the problem with trying to play armchair therapist with a fictional character. It’s not like we can ask Cloud himself why he did what he did (and even if we could, he’s not the exactly the most reliable narrator in the world). Instead, in trying to understand his motivations, we are left with no choice but to draw comparisons with our own personal experiences, those of our friends, or other works of media we’ve consumed. Any interpretation would be inherently subjective and honestly, a futile subject for debate.
There’s nothing wrong with drawing personal connections with fictional characters of course. That is the purpose of art after all. They are vessels of empathy. But when we’re talking about what is canon, it doesn’t matter what we take away. What matters is the creators’ intent.
Cloud, Tifa and Aerith are not your friends Bob, Alice and Maude. They are characters created by Square Enix. Real people can behave in a variety of different ways if they found themselves in the situations faced by our dear trio; however, FF7 characters are not sentient creatures. Everything they do or say is dictated by the developers to serve the story they are trying to tell.
So what do we have left then? Am I asking you, dear reader, to just trust me, anonymous stranger on the Internet, when I tell you #clotiiscanon. Well, in a sense, yes, but more seriously, I’m going to try to suss out what the creator’s intent is based on what is, and more importantly, what isn’t, on screen.
Instead of putting ourselves in the shoes of the characters, let’s try putting ourselves in the shoes of the creators. So the question would then be, if the intent is X, then what purpose does character Y or scene Z serve?
The story of FF7 isn’t the immutable word of God etched in a stone tablet. For every scene that made it into the final game, there are dozens of alternatives that were tossed aside. Let us also not forget the crude economics of popular storytelling. Spending resources on one particular aspect of the game may mean something entirely unrelated will have to be cut for time. Thus, the absence of a particular character/scenario is an alternative in itself. So with all these options at their disposal, why is the scene we see before us the one that made it into the final cut? — Before we dive in, I also want to define two broad categories of narrative: messy and clean.
Messy narratives are ones I would define as stories that try to illuminate something about the human condition, but may not leave the audience feeling very good by the end of it. The protagonists, while not always anti-heroes, don’t always exhibit the kind of growth we’d like, don’t always learn their lessons, probably aren’t the best role models. The endings are often ambivalent, ambiguous, and leaves room for the audience to take away from it what they will. This is the category I would put art films and prestige cable dramas.
Clean narratives are where I would categorize most popular forms of entertainment. Not that these characters necessarily lack nuance, but whatever flaws are portrayed are something to be overcome by the end of story. The protagonists are characters you’re supposed to want to root for
Final Fantasy as a series would fall under the ‘clean’ category. Sure, many of the protagonists start out as jerks, but they grow through these flaws and become true heroes by the end of their journey. Hell, a lot of the time even the villains are redeemed. They want you to like the characters you’re spending a 40+ hr journey with. Their depictions can still be realistic, but they will become the most idealized versions of themselves by the end of their journeys.
This is important to establish, because we can then assume that it is not SE’s intent to make any of their main characters come off pathetic losers or unrepentant assholes. Now whether or not they succeed in that endeavor is another question entirely.
FF7 OG or The dumbest thought experiment in the world
With that one thousand word preamble out of the way, let’s finally take a look at the text. In lieu of going through the OG’s story beat by beat, let’s try this thought experiment:
Imagine it’s 1996, and you’re a development executive at what was then Squaresoft. The plucky, young development team has the first draft of what will become the game we know as Final Fantasy VII. Like the preceding entries in the series, it’s a world-spanning action adventure RPG, with a key subplot being the epic tragic romance between its hero and heroine, Cloud and Aerith.
They ask you for your notes.
(For the sake of your sanity and mine, let’s limit our hypothetical notes to the romantic subplot)
Disc 1 - everything seems to be on the right track. Nice meet-cute, lots of moments developing the relationship between our pair. Creating a love triangle with this Tifa character is an interesting choice, but she’s a comparatively minor character so she probably won’t be a real threat and will find her happiness elsewhere by the end of the game. You may note that they’re leaning a bit too much into Tifa and Cloud’s past. Especially the childhood promise flashback early in the game — cute scene, but a distraction from main story and main pairing — fodder for the chopping block. You may also bump on the fact that Aerith is initially attracted to Cloud because he reminds her of an ex, but this is supposed to be a more mature FF. That can be an obstacle they overcome as Aerith gets to know the real Cloud.
Aerith dies, but it is supposed to be a tragic romance after all. Death doesn’t have to be the end for this relationship, especially since Aerith is an Ancient after all.
It’s when Disc 2 starts that things go off the rails. First off, it feels like an awfully short time for Cloud to be grieving the love of his life, though it’s somewhat understandable. This story is not just a romance. There are other concerns after all, Cloud’s identity crisis for one. Though said identity crisis involves spending a lot of time developing his relationship with another woman. It’s one thing for Cloud and Tifa to be from the same hometown, but does she really need to play such an outsized role in his internal conflict? This might give the player the wrong impression.
You get to the Northern Crater, and it just feels all wrong. Cloud is more or less fine after the love of his life is murdered in front of his eyes but has a complete mental breakdown to the point that he’s temporarily removed as a playable character because Tifa loses faith in him??? Shouldn’t it be the other way around?
Oh, but it only gets worse from here. With Cloud gone, the POV switches to Tifa and her feelings for him and her desire to find him. The opening of the game is also recontextualized when you learn the only reason that Cloud was part of the first Reactor mission that starts the game is because Tifa found him and wanted to keep an eye on him.
Then you get to Mideel and the alarm bells are going off. Tifa drops everything, removing her from the party as well, to take care of Cloud while he’s a catatonic vegetable? Not good. Very not good. This level of selfless devotion is going to make Cloud look like a total asshole when he rejects her in favor of Aerith. Speaking of Aerith, she uh…hasn’t been mentioned for some time. In fact, her relationship with Cloud has remained completely static after Disc 1, practically nonexistent, while his with Tifa has been building and building. Developing a rival relationship that then needs to be dismantled rather than developing the endgame relationship doesn’t feel like a particularly valuable use of time and resources.
By the time you get to the Lifestream scene, you’re about ready to toss the script out of the window. Here’s the emotional climax of the entire game, where Cloud’s internal conflict is finally resolved, and it almost entirely revolves around Tifa? Rather than revisiting the many moments of mental anguish we experienced during the game itself — featuring other characters, including let’s say, Aerith — it’s about a hereto unknown past that only Tifa has access to? Not only that, but we learn that the reason Cloud wanted to join SOLDIER was to impress Tifa, and the reason he adopted his false persona was because he was so ashamed that he couldn’t live up to the person he thought Tifa wanted him to be? Here, we finally get a look into the inner life of one half of our epic couple and…it entirely revolves around another woman??
Cloud is finally his real self, and hey, it looks like he finally remembers Aerith, that’s at least a step in the right direction. Though still not great. With his emotional arc already resolved, any further romantic developments is going to feel extraneous and anticlimactic. It just doesn’t feel like there’s enough time to establish that:
Cloud’s romantic feelings for Tifa (which were strong enough to launch his hero’s journey) have transformed into something entirely platonic in the past few days/weeks
Cloud’s feelings for Aerith that he developed while he was pretending to be someone else (and not just any someone, but Aerith’s ex of all people) are real.
This isn’t a romantic melodrama after all. There’s still a villain to kill and a world to save.
Cloud does speak of Aerith wistfully, and even quite personally at times, yet every time he talks about her, he’s surrounded by the other party members. A scene or two where he can grapple with his feelings for her on his own would help. Her ghost appearing in the Sector 5 Church feels like a great opportunity for this to happen, but he doesn’t interact with it at all. What gives? Missed opportunity after missed opportunity.
The night before the final battle, Cloud asks the entire party to find what they’re fighting for. This feels like a great (and perhaps the last) opportunity to establish that for Cloud, it’s in Aerith’s memory and out of his love for her. He could spend those hours alone in any number of locations associated with her — the Church, the Temple of the Ancients, the Forgotten City.
Instead — none of those happens. Instead, once again, it’s Cloud and Tifa in another scene where they’re the only two characters in the scene. You’re really going to have Cloud spend what could very well be the last night of his life with another woman? With a fade to black that strongly implies they slept together? In one fell swoop, you’re portraying Cloud as a guy who not only betrays the memory of his lost love, but is also incredibly callous towards the feelings of another woman by taking advantage of her vulnerability. Why are we rooting for him to succeed again?
Cloud and the gang finally defeat Sephiroth, and Aerith guides him back into the real world. Is he finally explicitly stating that he’s searching for her (though they’ve really waited until the last minute to do so), but again, why is Tifa in this scene? Shouldn’t it just be Cloud and Aerith alone? Why have Tifa be there at all? Why have her and her alone of all the party members be the one waiting for Cloud? Do you need to have Tifa there to be rejected while Cloud professes his unending love for Aerith? It just feels needlessly cruel and distracts from what should be the sole focus of the scene, the love between Cloud and Aerith.
What a mess.
You finish reading, and since it is probably too late in the development process to just fire everyone, you offer a few suggestions that will clarify the intended romance while the retaining the other plot points/general themes of the game.
Here they are, ordered by scale of change, from minor to drastic:
Option 1 would be to keep most of the story in tact, but rearrange the sequence of events so that the Lifestream sequence happens before Aerith’s death. That way, Cloud is his true self and fully aware of his feelings for both women before Aerith’s death. That way, his past with Tifa isn’t some ticking bomb waiting to go off in the second half of the game. That development will cease at the Lifestream scene. Cloud will realize the affection he held for her as a child is no longer the case. He is grateful for the past they shared, but his future is with Aerith. He makes a clear choice before that future is taken away from him with her death. The rest of the game will go on more or less the same (with the Highwind scene being eliminated, of course) making it clear, that avenging the death of his beloved is one of, if not the, primary motivation for him wanting to defeat Sephiroth.
The problem with this “fix” is that a big part of the reason that Aerith gets killed is because of Cloud’s identity crisis. If said crisis is resolved, the impact of her death will be diminished, because it would feel arbitrary rather than something that stems from the consequences of Cloud’s actions. More of the story will need to be reconceived so that this moment holds the same emotional weight.
Another problem is why the Lifestream scene needs to exist at all. Why spend all that time developing the backstory for a relationship that will be moot by the end of the game? It makes Tifa feel like less of a character and more of a plot device, who becomes irrelevant after she services the protagonist’s character development and then has none of her own. That’s no way to treat one of the main characters of your game.
Option 2 would be to re-imagine Tifa’s character entirely. You can keep some of her history with Cloud in tact, but expand her backstory so she is able to have a satisfactory character arc outside of her relationship with Cloud. You could explore the five years in her life since the Nibelheim incident. Maybe she wasn’t in Midgar the whole time. Maybe, like Barret, she has her own Corel, and maybe reconciling with her past there is the climax of her emotional arc as opposed to her past with Cloud. For Cloud too, her importance needs to be diminished. She can be one of the people who help him find his true self in the Lifestream, but not the only person. There’s no reason the other people he’s met on his journey can’t be there. Thus their relationship remains somewhat important, but their journeys are not so entwined that it distracts from Cloud and Aerith’s romance.
Option 3 would be to really lean into the doomed romance element of Cloud and Aerith’s relationship. Have her death be the cause of his mental breakdown, and have Aerith be the one in the Lifestream who is able to put his mind back together and bring him back to the realm of consciousness. After he emerges, he has the dual goal of defeating Sephiroth and trying to reunite with Aerith. In the end, in order to do the former, he has to relinquish the latter. He makes selfless choice. He makes the choice that resonates the overall theme of the game. It’s a bittersweet but satisfying ending. Cloud chooses to honor her memory and her purpose over the chance to physically bring her back. In this version of the game, the love triangle serves no purpose. There’s no role for Tifa at all.
Okay, we can be done with this strained counterfactual. What I’ve hopefully illustrated is that while developers had countless opportunities to solidify Cloud/Aerith as the canon couple in Discs 2 and 3 of the game, they instead chose a different route each and every time. What should also be clear is that the biggest obstacle standing in their way is not Aerith’s death, but the fact that Tifa exists.
At least in the form she takes in the final game, as a playable character and at the very least, the 3rd most important character in game’s story. She is not just another recurring NPC or an antagonist. Her love for Cloud is not going to be treated like a mere trifle or obstacle. If Cloud/Aerith was supposed to be the endgame ship, there would be no need for a love triangle and no need to include Tifa in the game at all. Death is a big enough obstacle, developing Cloud’s relationship with Tifa would only distract from and diminish his romance with Aerith.
I think this is something the dead enders understand intuitively, even more so than many Cloti shippers. Which is why some of them try to dismiss Tifa’s importance in the story so that she becomes a minor supporting character at best, or denigrate her character to the point that she becomes an actual villain. The Seifer to a Squall, the Seymour to a Tidus, hell even a Quistis to a Rinoa, they know how to deal with, but a Tifa Lockhart? As she is actually depicted in Final Fantasy VII? They have no playbook for that, and thus they desperately try to squeeze her into one of these other roles.
Let’s try another thought experiment, and see what would to other FF romances if we inserted a Tifa Lockhart-esque character in the middle of them.
FFXV is a perfect example because it features the sort of tragic love beyond death romance that certain shippers want Cloud and Aerith to be. Now, did I think FFXV was a good game? No. Did I think Noctis/Luna was a particularly well-developed romance? Also no. Did I have any question in my mind whatsoever that they were the canon relationship? Absolutely not.
Is this because they kiss at the end? Well sure, that helps, but also it’s because the game doesn’t spend the chapters after Luna’s death developing Noctis’ relationship with another woman. If Noctis/Luna had the same sort of development as Cloud/Aerith, then after Luna dies, Iris would suddenly pop in and play a much more prominent role. The game would flashback to her past and her relationship with Noctis. And it would be through his relationship with Iris that Noctis understands his duty to become king or a crystal or whatever the fuck that game was about. Iris is by Noctis’ side through the final battle, and when he ascends the throne in that dreamworld or whatever. There, Luna finally shows up again. Iris is still in the frame when Noctis tells her something like ‘Oh sorry, girl, I’ve been in love with Luna all along,” before he kisses Luna and the game ends.
(a very real scene from a very good game)
Come on. It would be utterly ludicrous and an utter disservice to every character involved, yet that is essentially the argument Cloud/Aerith shippers are making. SE may have made some pretty questionable storytelling decisions in the past, but they aren’t that bad at this.
Or in FFVIII, it would be like reordering the sequence of events so that Squall remembers that he grew up in an orphanage with all the other kids after Rinoa falls into a coma. And while Rinoa is out of commission, instead of Quistis gracefully bowing out after realizing she had mistaken her feelings of sisterly affection for love, it becomes Quistis’ childhood relationship with Squall that allows him to remember his past and re-contextualizes the game we’ve played thus far, so that the player realizes that it was actually Quistis who was his motivation all along. Then after this brief emotional detour, his romance with Rinoa would continue as usual. Absolutely absurd.
The Final Fantasy games certainly have their fair share of plot holes, but they’ve never whiffed on a romance this badly.
A somewhat more serious character analysis of the OG
What then is Tifa’s actual role in the story of FFVII? Her character is intricately connected to Cloud’s. In fact, they practically have the same arc, though Tifa’s is rather understated compared to his. She doesn’t adopt a false persona after all. For both of them, the flaw that they must learn to overcome over the course of the game is their fear of confronting the truth of their past. Or to put it more crudely, if they’re not lying, they’re at the very least omitting the truth. Cloud does so to protect himself from his fear of being exposed as a failure. Tifa does so at the expense of herself, because she fears the truth will do more harm than good. They’re two sides of the same coin. Nonetheless, their lying has serious ramifications.
The past they’re both afraid to confront is of course the Nibelheim Incident from five years ago. Thus, the key points in their emotional journeys coincide with the three conflicting Nibelheim flashbacks depicted in the game: Cloud’s false memory in Kalm, Sephiroth’s false vision in the Northern Crater, and the truth in the Lifestream.
Before they enter the Lifestream, both Cloud and Tifa are at the lowest of their lows. Cloud has had a complete mental breakdown and is functionally a vegetable. Tifa has given up everything to take care of Cloud as she feels responsible for his condition. If he doesn’t recover, she may never find peace.
With nothing left to lose, they both try to face the past head on. For Cloud, it’s a bit harder. At the heart of all this confusion, is of course, the Nibelheim Incident. How does Cloud know all these things he shouldn’t if Tifa doesn’t remember seeing him there? The emotional climax for both Cloud and Tifa, and arguably the game as a whole, is the moment the Shinra grunt removes his helmet to reveal that Cloud was there all along.
Tifa is the only character who can play this role for Cloud. It’s not like she a found a videotape in the Lifestream labeled ‘Nibelheim Incident - REAL’ and voila, Cloud is fixed. No, she is the only one who can help him because she is the only person who lived through that moment. No one else could make Cloud believe it. You could have Aerith or anyone else trying to tell him what actually happened, but why would he believe it anymore than the story Sephiroth told him at the Northern Crater?
With Tifa, it’s different. Not only was she physically there, but she’s putting as much at risk in what the truth may reveal. She’s not just a plot device to facilitate Cloud’s character development. The Lifestream sequence is as much the culmination of her own character arc. If it goes the wrong way, “Cloud” may find out that he’s just a fake after all, and Tifa may learn that boy she thought she’d been on this journey with had died years ago. That there’s no one left from her past, that it was all in her head, that she’s all alone. Avoiding this truth is a comfort, but in this moment, they’re both putting themselves on the line. Being completely vulnerable in front of the person they’re most terrified of being vulnerable with.
The developers have structured Cloud and Tifa’s character arcs so that the crux is a moment where the other is literally the only person who could provide the answer they need. Without each other, as far as the story is concerned, Cloud and Tifa would remain incomplete.
Aerith’s character arc is a different beast entirely. She is the closest we have to the traditional Campbellian Hero. She is the Chosen One, the literal last of her kind, who has been resisting the call to adventure until she can no longer. The touchstones of her character arc are the moments she learns more about her Cetra past and comes to terms with her role in protecting the planet - namely Cosmo Canyon, the Temple of the Ancients and the Forgotten City.
How do hers and Cloud’s arcs intersect? When it comes to the Nibelheim incident, she is a merely a spectator (at least during the Kalm flashback, as for the other two, she is uh…deceased). Cloud attacking her at the Temple of the Ancients, which results in her running to the Forgotten City alone and getting killed by Sephiroth, certainly exacerbates his mental deterioration, but it is by no means a turning point in his arc the way the Northern Crater is.
As for Cloud’s role in Aerith’s arc, their meeting is quite important in that it sets forth the series of events that leads her to getting captured by Shinra and thus meeting “Sephiroth” and wanting to learn more about the Cetra. It’s the inciting incident if we’re going to be really pedantic about it, yet Aerith’s actual character development is not dependent on her relationship with Cloud. It is about her communion with her Cetra Ancestry and the planet.
To put it in other terms, all else being the same, Aerith could still have a satisfying character arc had Cloud not crashed down into her Church. Sure, the game would look pretty different, but there are other ways for her to transform from a flirty, at times frivolous girl to an almost Christ-like figure who accepts the burden of protecting the planet.
Such is not the case for Cloud and Tifa. Their character arcs are built around their shared past and their relationship with one another. Without Tifa, you would have to rewrite Cloud’s character entirely. What was his motivation for joining SOLDIER? How did he get on that AVALANCHE mission in the first place? Who can possibly know him well enough to put his mind back together after it falls apart? If the answer to all these questions is the same person, then congratulations, you’ve just reverse engineered Tifa Lockhart.
Tifa fares a little better. Without Cloud, she would be a sad, sweet character who never gets the opportunity to reconcile with the trauma of her past. Superficially, a lot would be the same, but she would ultimately be quite static and all the less interesting for it.
Let’s also take a brief gander at Tifa’s role after the Lifestream sequence. At this point in the game, both Tifa and Cloud’s emotional arcs are essentially complete. They are now the most idealized versions of themselves, characters the players are meant to admire and aspire to. However they are depicted going forward, it would not be the creator’s intent for their actions to be perceived in a negative light.
A few key moments standout, ones that would not be included if the game was intended to end with any other romantic pairing or with Cloud’s romantic interest left ambiguous:
The Highwind scene, which I’ve gone over above. It doesn’t matter if you get the Low Affection or High Affection version. It would not reflect well on either Cloud or Tifa if he chose to spend what could be his last night alive with a woman whose feelings he did not reciprocate.
Before the final battle with Sephiroth, the party members scream out the reasons they’re fighting. Barret specifically calls out AVALANCHE, Marlene and Dyne, Red XIII specifically calls out his Grandpa, and Tifa specifically calls out Cloud. You are not going to make one of Tifa’s last moments in the game be her pining after a guy who has no interest in her. Not when you could easily have her mention something like her past, her hometown or hell even AVALANCHE and Marlene like Barret. If Tifa’s feelings for Cloud are meant to be unrequited, then it would be a character flaw that would be dealt with long before the final battle (see: Quistis in FF8 or Eowyn in the Lord of the Rings). They would not still be on display at moment like this.
Tifa being the only one there when Cloud jumps into the Lifestream to fight Sephiroth for the last time, and Tifa being the only one there when he emerges. She is very much playing the traditional partner/spouse role here, when you could easily have the entire party present or no one there at all. There is clearly something special about her relationship with Cloud that sets her apart from the other party members.
Once again, let’s look at the “I think I can meet her there moment.” And let’s put side the translation (the Japanese is certainly more ambiguous, and it’s not like the game had any trouble having Cloud call Aerith by her name before this). If Cloud was really expressing his desire to reunite with Aerith, and thus his rejection of Tifa, then the penultimate scene of this game is one that involves the complete utter and humiliation of one of its main characters since Tifa’s reply would indicate she’s inviting herself to a romantic reunion she has no part in. Not only that, but to anyone who is not Cl*rith shipper, the protagonist of the game is going to come off as a callous asshole. That cannot possibly be the creator’s intention. They are competent enough to depict an act of love without drawing attention to the party hurt by that love.
What then could possibly be the meaning? Could it possibly be Cloud trying to comfort Tifa by trying to find a silver lining in what appears to be their impending death? That this means they may get to see their departed loved ones again, including their mutual friend, Aerith? (I will note that Tifa talks about Aerith as much, if not even more than Cloud, after her death). Seems pretty reasonable to me, this being an interpretation of the scene that aligns with the overall themes of the game, and casts every character in positive light during this bittersweet moment.
Luckily enough, we have an entire fucking Compilation to find out which is right.
But before we get there, I’m sure some of you (lol @ me thinking anyone is still reading this) are asking, if Cloti is canon, then why is there a love triangle at all? Why even hint at the possibility of a romance between Cloud and Aerith? Wouldn’t that also be a waste of time and resources if they weren’t meant to be canon?
Well, there are two very important reasons that have nothing to do with romance and everything to do with two of the game’s biggest twists:
Aerith initially being attracted to Cloud’s similarities to Zack/commenting on the uncanniness of said similarities is an organic way to introduce the man Cloud’s pretending to be. Without it, the reveal in the Lifestream would fall a bit flat. The man he’s been emulating all along would just be some sort of generic hero rather than a person whose history and deeds already encountered during the course of the game. Notably for this to work, the game only has to establish Aerith’s attraction to Cloud.
To build the player’s attachment to Aerith before her death/obscure the fact that she’s going to die. With the technological limitations of the day, the only way to get the player to interact with Aerith is through the player character (AKA Cloud), and adding an element of choice (AKA the Gold Saucer Date mechanic) makes the player even more invested. This then elevates Aerith’s relationship with Cloud over hers with any other character. At the same time, because her time in the game is limited, Cloud ends up interacting with Aerith more than any of the other characters, at least in Disc 1. The choice to make many of these interactions flirty/romantic also toys with player expectations. One does not expect the hero’s love interest to die halfway through the game. The game itself also spends a bit of time teasing the romance, albeit, largely in superficial ways like other characters commenting on their relationship or Cait Sith reading their love fortune at the Temple of the Ancients. Yet, despite the quantity of their personal interactions, Cloud and Aerith never display any moments of deep love or devotion that one associates with a Final Fantasy romance. They never have the time. What the game establishes then is the potential of a romance rather than the romance itself. Aerith’s death hurts because of all that lost potential. There so many things she wanted to do, so many places she wanted to see that will never happen because her life is cut short. Part of what is lost, of course, is the potential of her romance with Cloud.
This creative choice is a lot more controversial since it elevates subverting audience expectations over character, and understandably leads to some player confusion. What’s the point of all this set up if there’s not going to be a pay off? Well, that is kind of the point. Death is frustrating because of all the unknowns and what-ifs. But, I suppose some people just can’t accept that fact in a game like this.
One last note on the OG before we move on: Even though this from an Ultimania, since we’re talking about story development and creator intent, I thought it was relevant to include: the fact that Aerith was the sole heroine in early drafts of the game is not the LTD trump card so people think it is. Stories undergo radical changes through the development process. More often than not, there are too many characters, and characters are often combined or removed if their presence feels redundant or confusing.
In this case, the opposite happened. Tifa was added later in the development process as a second heroine. Let’s say that Aerith was the Last Ancient and the protagonist’s sole love interest in this early draft of Final Fantasy VII. In the game that was actually released, that role was split between two characters (and last I checked, Tifa is not the last of a dying race), and Aerith dies halfway through the game, so what does that suggest about how Aerith’s role may have changed in the final product? Again, if Aerith was intended to be Cloud’s love interest, Tifa simply would not exist.
A begrudging analysis of our favorite straight-to-DVD sequel
Let’s move onto the Compilation. And in doing so, completely forget about the word vomit that’s been written above. While it’s quite clear to me now that there’s no way in hell the developers would have intended the last scene in the game to be both a confirmation of Cloud’s love for Aerith and his rejection of Tifa, in my younger and more vulnerable years, I wasn’t so sure. In fact, this was the prevailing interpretation back in the pre-Compilation Dark Ages. Probably because of a dubious English translation of the game and a couple of ambiguous cameos in Final Fantasy Tactics and Kingdom Hearts were all we had to go on.
How then did the official sequel to Final Fantasy VII change those priors?
Two years after the events of the game, Cloud is living as a family with Tifa and two kids rather than scouring the planet for a way to be reunited with Aerith. Shouldn’t the debate be well and over with that? Obviously not, and it’s not just because people were being obstinate. Part of the confusion stems from Advent Children itself, but I would argue that did not come from an intent to play coy/keep Cloud’s romantic desires ambiguous, but rather a failure of execution of his character arc.
Now I wasn’t the biggest fan of the film when I first watched a bootlegged copy I downloaded off LimeWire in 2005, and I like it even less now, but I better understand its failures, given its unique position as a sequel to a beloved game and the cornerstone of launching the Compilation.
The original game didn’t have such constraints on its storytelling. Outside of including a few elements that make it recognizable as a Final Fantasy (Moogles, Chocobos, Summons, etc.) and being a good enough game to be a financial success, the developers pretty much had free rein in terms of what story they wanted to tell, what characters they would use to tell it, and how long it took for them to tell said story.
With Advent Children, telling a good story was not the sole or even primary goal. Instead, it had to:
Do some fanservice: The core audience is going to be the OG fanbase, who would be expecting to see modern, high-def depictions of all the memorable and beloved characters from the game, no matter if the natural end point of their stories is long over.
Set up the rest of the Compilation - Advent Children is the draw with the big stars, but also a way to showcase the lesser known characters from from the Compilation who are going to be leading their own spinoffs. It’s part feature film/part advertisement for the rest of the Compilation. Thus, the Turks, Vincent and Zack get larger roles in the film than one might expect to attract interest to the spinoffs they lead.
Show off its technical prowess: SE probably has enough self awareness to realize that what’s going to set it apart from other animated feature films is not its novel storytelling, but its graphical capabilities. Thus, to really show off those graphics, the film is going to be packed to the brim with big, complicated action scenes with lots of moving parts, as opposed to quieter character driven moments.
These considerations are not unique to Advent Children, but important to note nonetheless:
As a sequel, the stakes have to be just as high if not higher than those in the original work. Since the threat in the OG was the literal end of the world, in Advent Children, the world’s gotta end again
The OG was around 30-40 hours long. An average feature-length film is roughly two hours. Video games and films are two very different mediums. As many TV writers who have tried to make the transition to film (and vice-versa) can tell you, success in one medium does not translate to success in another.
With so much to do in so little time, is it any wonder then that it is again Sephiroth who is the villain trying to destroy the world and Aerith in the Lifestream the deus ex machina who saves the day?
All of this is just a long-winded way to say, certain choices in the Advent Children that may seem to exist only to perpetuate the LTD were made with many other storytelling considerations in mind.
When trying to understand the intended character arcs and relationship dynamics, you cannot treat the film as a collection of scenes devoid of context. You can’t just say - “well here’s a scene where Cloud seems to miss Aerith, and here’s another scene where Cloud and Tifa fight. Obviously, Cloud loves Aerith.” You have to look at what purpose these scenes serve in the grander narrative.
And what is this grander narrative? To put it in simplistic terms, Aerith is the obstacle, and Tifa is goal. Cloud must get over his guilt over Aerith’s death so that he can return to living with Tifa and the children in peace.
The scenes following the prologue are setting up the emotional stakes of film - the problem that will be resolved by the film’s end. The problem being depicted here is not Aerith’s absence from Cloud’s life, but Cloud’s absence from his family. We see Tifa walking through Seventh Heaven saying “he’s not here anymore,” we see Denzel in his sickbed asking for Cloud, we see a framed photo of the four of them on Cloud’s desk. We see Cloud letting Tifa’s call go to voicemail.
What we do not see is Aerith, who does not appear until almost halfway through the film.
Cloud spends the first of the film avoiding confrontation with the Remnants/dealing with the return of Sephiroth. It’s only when Tifa is injured, and Denzel and Marlene get kidnapped that he goes to face his problems head on.
Before the final battle, when Cloud has exorcised his emotional demons and is about to face his physical demons, what do we see? We see Cloud telling Marlene that it’s his turn to take care of her, Denzel and Tifa the way they’ve taken care of him. We see Cloud telling Tifa that he ‘feels lighter’ and tacitly confirming that she was correct when she called him out earlier in the film. We see Cloud confirming to Denzel that he’s going home after this is all over.
What we do not see is Cloud telepathically communicating with Aerith to say, “Hey boo, can’t wait to beat Sephiroth so I can finally reunite with you in the Promised Land. Xoxoxo.” Aerith doesn’t factor in at all. Returning to his family is his goal, and his fight with Bahamut/the Remnants/Sephiroth/whatever the fuck is the final obstacle he has to face before reaching this goal.
This is reiterated again when Cloud is shot by Yazoo and seemingly perishes in an explosion. What is at stake with his “death”? We see Tifa calling his name while looking out the airship. We see Denzel and Marlene waiting for him at Seventh Heaven. We do not see Aerith watching over him in the Lifestream.
Now, Aerith does play an important role in Cloud’s arc when she shows up at about the midpoint of the film. You could fairly argue that it’s the turning point in Cloud’s emotional journey, the moment when he finally decides to confront his problems. But even if it’s only Cloud and Aerith in the scene, it’s not really about their relationship at all.
Let’s consider the context before this scene happens. Denzel and Marlene have been kidnapped by the Remnants; Tifa was nearly killed in a fight with another. This is Cloud at his lowest point. It’s his worst fears come to pass. His guilt over Aerith’s death is directly addressed at this moment in the film because it is not so much about his feelings for Aerith as it is about how Cloud fears the failures of his past (one of the biggest being her death) would continue into the present. If it was just about Aerith, we could have seen Cloud asking for her forgiveness at any other time in the film. It occurs when it does because this when his guilt over Aerith’s death intersects with his actual conflict, his fear that he’ll fail the the ones he loves. She appears when he’s at the Forgotten City where he goes to save the children. The same location where he had failed two year before.
This connection is made explicit when Cloud has flashes of Zack and Aerith’s deaths before he saves Denzel and Tifa from Bahamut. Again, Cloud’s dwelling on the past is directly related to his fears of being unable to protect his present.
Aerith is a feminine figure who is associated with flowers. That combined with the players’ memory of her and her relationship with Cloud in the OG, I can see how their scenes can be construed as romantic, but I really do not think that it is the creators’ intent to portray any romantic longing on Cloud’s part.
If they wanted to suggest that Cloud was still in love with Aerith or even leave his romantic interest ambiguous, there is no way in hell they would have had Cloud living with Tifa and two kids prior to the film’s events. To say nothing of opening the film by showing the pain his absence brings.
A romantic reading of Cloud’s guilt over Aerith’s death would suggest that he entered into a relationship with Tifa and started raising two children with her while still holding a torch for Aerith and hoping for a way to be reunited with her. The implication would be that Tifa is his second choice, and he is settling. Now, is this a dynamic that occurs in real life? Absolutely. Is this something that is often depicted in some films and television? Sure - in fact this very premise is at the core of one my favorite films of the last decade - 45 Years — and spoiler alert — the guy does not come off well in this situation. But once again, Cloud is not a real person, and Final Fantasy VII: Advent Children is not a John Cassavettes film or an Ingmar Bergman chamber drama. It is a 2-hour long straight to DVD sequel for a video game made for teens. This kind of messy, if realistic, relationship dynamic is not what this particular work is trying to explore.
(one of these is a good film!)
By the end of Advent Children, Cloud is once again the idealized version of himself. A hero that the audience is supposed to like and admire. We are supposed to think that his actions in the first half of the movie (wallowing in his guilt and abandoning his family) were bad. These are the flaws that he must overcome through the course of the film, and by the end he does. If he really had been settling and treating his Seventh Heaven family as a second choice prior to the events of the film, that too would obviously be a character flaw that needs to be addressed before the end of the film. It isn’t because this is a dynamic that only exists in certain people’s imaginations.
If the creators wanted to leave the Cloud & Aerith relationship open to a romantic interpretation, they didn’t have to write themselves into such a corner. They wouldn’t have to change the final film much at all, merely adjust the chronology a bit. Instead of Cloud already living as a family with Tifa, Marlene and Denzel prior to the beginning of the film, you would show them on the precipice of becoming a family, but with Cloud being unable to take the final step without getting over his feelings for Aerith first. This would leave space for him to love both women without coming off as an opportunistic jerk.
This is essentially the dynamic with Locke/Rachel/Celes in FFVI. Locke is unable to move on with Celes or anyone else until he finally finds closure with Rachel. It’s a lovely scene that does not diminish his relationships with either woman. He loved Rachel. He will love Celes. What the game does not have him do is enter into a relationship into Celes first and then when the party arrives at the Phoenix Cave, have him suddenly remember ‘Oh shit, I’ve gotta deal with my baggage with Rachel before I can really move on.’ That would not paint him in a particularly positive light.
Speaking of other Final Fantasies, let’s take a look another sequel in the series set two years after the events of the original work, one that is clearly the story of its protagonist searching for their lost love. And guess what? Final Fantasy X-2 does not begin with Yuna shacked up and raising two kids with another dude. And it certainly doesn’t begin with his perspective of the whole situation when Yuna decides to search for Tidus.
Square Enix knows how to write these kind of stories when they want to, and it’s clearly not their intent for Cloud and Aerith. Again, the biggest obstacle in the way of a Cloud/Aerith endgame isn’t space and time or death, it’s the existence of Tifa Lockhart.
A reasonable question to ask would be, if SE is not trying to ignite debate over the love triangle, why make Cloud’s relationship with Aerith a part of Advent Children at all? Why invite that sort of confusion? Well, the answer here, like the answer in the OG, is that Aerith’s role in the sequel is much more than her relationship with Cloud.
In the OG, it wasn’t Cloud and the gang who managed to stop Sephiroth and Meteor in the end, it was Aerith from the Lifestream. In a two-hour long film, you do not have the time to set up a completely new villain who can believably end the world, and since you pretty much have to include Sephiroth, the main antagonist can really only be him. No one else in the party has been established to have any magical Cetra powers, and again, since that’s not something that can be effectively established in a two-hour long film, and since Aerith needs to appear somehow, it again needs to be her who will save the day.
Given the time constraints, this external conflict has to be connected with Cloud’s internal conflict. In the OG, Cloud’s emotional arc is in resolved in the Lifestream, and then we spend a few more hours hunting down the Huge Materia/remembering what Holy is before resolving the external conflict of stopping Meteor. In Advent Children, we do not have that luxury of time. These turning points have to be one and same. It is only after Aerith is “introduced” in the film when Cloud asks her for forgiveness that she is able to help in the fight against the Remnants. Thus the turning point for Cloud’s character arc and the external conflict are the same. It’s understandably economical storytelling, though I wouldn’t call it particularly good storytelling.
As much as Cloud feels guilt over both Zack and Aerith’s deaths, it’s only Aerith who can play this dual role in the film. Zack can appear to help resolve Cloud’s emotional arc, but since he has no special Cetra powers or anything, there’s little he can do to help in Cloud’s fight against the Remnants. More time would need to be spent contriving a reason why Cloud is able to defeat the Remnants now when he wasn’t before or explaining why Aerith can suddenly help from the Lifestream when she had been absent before. (I still don’t think the film does a particularly good job of explaining this part, but that is a conversation for another time).
Another reason why Zack could not play this role is because at the time of AC’s original release, all we knew of Cloud and Zack’s relationship was contained in an optional flashback at the Shinra mansion after Cloud returns from the Lifestream. If it was Zack who suddenly showed up at Cloud’s lowest point, most viewers, even many who played the original game, would probably have been confused, and the moment would have fallen flat. On the other hand, even the most casual fan would have been aware of Aerith and her connection to Cloud, with her death scene being among the most well-known gaming moments of all time. Moreover, Aerith’s death is directly connected to Sephiroth, who is once again the threat in AC, whereas Zack was killed by Shinra goons. Aerith serves multiple purposes in a way that Zack just cannot.
Despite all this, though Aerith is more important to the film as a whole, many efforts are made to suggest that Zack and Aerith are equally important to Cloud. One of the first scenes in the film is Cloud moping around Zack’s grave (And unlike the scene with Aerith in the Forgotten City, it isn’t directly connected with Cloud’s present storyline in any way). We have the aforementioned scene where Cloud has flashes of both Aerith’s and Zack’s deaths when he saves Tifa and Denzel. Cloud has a scene where he’s standing back to back with Zack, mirroring his scene with in the Forgotten City with Aerith, before the climax of his fight with Sephiroth. In the Lifestream, after Cloud “dies,” it’s both Aerith and Zack who are there to send him back. Before the film ends, Cloud sees both Aerith and Zack leaving the church.
Now, were all these Zack appearances a way to promote the upcoming spin-off game that he’s going to lead? Of course. But the creators surely would have known that having Zack play such a similar role in Cloud’s arc would make Cloud’s relationship with Aerith feel less special and thus complicating a romantic interpretation of said relationship. If they wanted to encourage a romantic reading of Cloud’s lingering feelings for Aerith, they would have given Zack his own distinct role in the film. Or rather, they wouldn’t have put Zack in the film at all, and they certainly wouldn’t have him lead his own game, but we’ll get to the Zack of it all later.
The funny thing is, in a way, Zack is portrayed as being more special to Cloud. Zack only exists in the film to interact with Cloud and encourage him. Meanwhile. Aerith also has brief interactions with Kadaj, the Geostigma children and even Tifa before the film’s end. Aerith is there to save the whole world. Zack is there just for Cloud. If it’s Cloud’s relationship with Aerith that’s meant to be romantic, shouldn’t it be the other way around?
Let’s take a look at Tifa Lockhart. What role did she have to play in the FF7 sequel film? If, like some, you believed FF7 to be the Cloud/Aerith/Sephiroth show, then Tifa could have easily had a Barret-sized cameo in Advent Children. And honestly, she’s just a great martial artist. She has no special powers that would make her indispensable in a fight against Sephiroth. You certainly would not expect her to be the 2nd billed character in the film. Though of course, if you actually played through the Original Game with your eyes open, you would realize that Tifa Lockhart is instrumental to any story about Cloud Strife.
Unlike Aerith’s appearances, almost none of the suggestive scenes and dynamics between Cloud and Tifa had to be included in the film. As in, they serve no other plot related purpose and could have easily been cut from the final film if the creators weren’t trying to encourage a romantic interpretation of their relationship.
It feels inevitable now, but no one was expecting Cloud and Tifa to be living together and raising two kids. In the general consciousness, FF7 is Cloud and Sephiroth and their big swords and Aerith’s death. At the time, in the eyes of most fans and casual observers, Cloud and Tifa being together wasn’t a necessary part of the FF7 equation the way say, an epic fight between Cloud and Sephiroth would be. In fact, I don’t think even the biggest Cloti fans at the time would have imagined Cloud and Tifa living together would be their canon outcome in the sequel film.
Now can two platonic friends live together and raise two children together? Absolutely, but again Cloud and Tifa are not real people. They are fictional characters. A reasonable person (let’s use the legal definition of the term) who does not have brainworms from arguing over one of the dumbest debates on the Internet for 23 years would probably assume that two characters who were shown to be attracted to each other in the OG and who are now living together and raising two kids are in a romantic relationship. This is a reasonable assumption to make, and if SE wanted to leave Cloud’s romantic inclinations ambiguous, they simply would not be depicting Cloud and Tifa’s relationship in this manner. Cloud’s disrupted peace could have been a number of different things. He could have been a wandering mercenary, he could have been searching for a way to be reunited with Aerith. It didn’t have to be the family he formed with Tifa, but, then again, if you were actually paying attention to the story the OG was trying to tell, of course he would be living with Tifa.
Let’s also look at the scene where Cloud finds Tifa in the church after her fight with Loz. All the plot related information (who attacked her, Marlene being taken) is conveyed in the brief conversation they have before Cloud falls unconscious from Geostigma. What purpose do all the lingering shots of Cloud and Tifa in the flower bed in a Yin-Yang/non-sexual 69ing position serve if not to be suggestive of the type of relationship they have? It’s beautifully rendered but ultimately irrelevant to both the external and internal conflicts of the film.
Likewise, there is no reason why Cloud and Tifa needed to wake up in their children’s bedroom. No reason to show Cloud waking up with Tifa next to him in a way that almost makes you think they were in the same bed. And there is absolutely no reason whatsoever for a close-up of Tifa’s hand with the Wolf Ring on her ring finger while she is admonishing Cloud during what sounds like a domestic argument (This ring again comes into focus when Tifa leads Denzel to Cloud at the church at the end - there are dozens of ways this scene could have been rendered, but this is the one that was chosen.) If it wasn’t SE’s intent to emphasize the family dynamic and the intimate nature of Cloud and Tifa’s relationship, these scenes would not exist.
Let’s also take a look at Denzel, the only new character in the AC (give or take the Remnants). Again, given the film’s brief runtime, the fact that they’re not only adding a new character but giving him more screen time than almost every other AVALANCHE member must mean that he’s pretty important. While Denzel does have an arc of his own, especially in ACC, he is intricately connected to Cloud and Tifa and solidifies the family unit that they’ve been forming in Edge. Marlene still has Barret, but with the addition of Denzel, the family becomes something more real albeit even more tenuous given his Geostigma diagnosis. Without Denzel in the picture, it’s a bit easier to interpret Cloud’s distance from Tifa as romantic pining for another woman, but now it just seems absurd. The stakes are so much higher. Cloud and Tifa are at a completely different stage in their lives from the versions of these characters we met early on in the OG who were entangled in a frivolous love triangle. And yet some people are still stuck trying to fit these characters into a childish dynamic that died at the end of disc one along with a certain someone.
All this is there in the film, at least the director’s cut, if you really squint. But since SE preferred to spend its time on countless action sequences that have aged as well as whole milk in lieu of spending a few minutes showing Cloud’s family life before he got Geostigma to establish the emotional stakes, or a beat or two more on his reconciliation with Tifa and the kids, people may be understandably confused about Cloud’s arc. Has Cloud just been a moping around in misery for the two years post-OG? The answer is no, though that can only really be found in the accompanying novellas, specifically Case of Tifa.
Concerning the novellas, which we apparently must read to understand said DVD sequel
I really don’t know how you can read through CoT and still think there is anything ambiguous about the nature of Cloud and Tifa’s relationship. The “Because I have you this time,” Cloud telling Tifa he’ll remind her how to be strong when they’re alone, Cloud confidently agreeing when Marlene adds him to their family. Not to mention Barret and Cid’s brief conversation about Cloud and Tifa’s relationship in Case of Barret, after which Cid comments that “women wear the pants,” which Barret then follows by asking Cid about Shera. Again, a reasonable person would assume the couple in question are in a romantic relationship, and if this wasn’t the intent, these lines would not be present. Especially not in a novella about someone else.
Some try to argue that CoT just shows how incompatible Cloud and Tifa are because it features a few low points in their relationship. I don’t think that’s Nojima’s intent. Even if it was, it certainly wouldn’t be to prove that Cloud loves Aerith. This isn’t how you tell that story. Why waste all that time disproving a negative rather than proving a positive? We didn’t spend hours in FF8 watching Rinoa’s relationship with Seifer fall apart to understand how much better off she is with Squall. If Cloud and Aerith is meant to be a love story, then tell their love story. Why tell the story of how Cloud is incompatible with someone else?
Part of the confusion may be because CoT doesn’t tell a complete story in and of itself. The first half of the story (before Cloud has to deliver flowers to the Forgotten City) acts as a sort of epilogue to the OG, while the second half of the story is something of a prologue to Advent Children (or honestly its missing Act One). And to state the obvious, conflict is inherent to any story worth telling. It can’t just be all fluff, that’s what the fanfiction is for.
Tifa’s conflict is her fear that the fragile little family they’ve built in Edge is going to fall apart. Thus we see her fret about Cloud’s distance, the way this affects Marlene, and Denzel’s sickness. There are certainly some low moments here --- Tifa telling Cloud to drink in his room, asking if he loves her -- all ways for the threat to seem more real, the outcome more uncertain, yet there’s only one way this conflict can be resolved. One direction to which their relationship can move.
Again, by the end of this story, both characters are supposed to be the best versions of themselves, to find their “happy” endings so to speak. Tifa could certainly find happiness outside of a relationship with Cloud. She could decide that they’ve given it a shot, but they’re better off as friends. She’s grateful for this experience and she’s learned from this, but now she’s ready to make a life for herself on her own. It would be a fine character arc, though not something the Final Fantasy series has been wont to do. However, that’s obviously not the case here as there’s no indication whatsoever that Tifa considers this as an option for herself. Nojima hasn’t written this off ramp into her journey. For Tifa, they’ll either become a real family or they won’t. Since this is a story that is going to have a happy ending, so of course they will, even if there are a lot of bumps along the way.
Unfortunately, with the Compilation being the unwieldy beast that this is, this whole arc has to be pieced together across a number of different works:
Tifa asking herself if they’re a real family in CoT
Her greatest fear seemingly come to life when Cloud leaves at the end of CoT/beginning of AC
Tifa explicitly asking Cloud if the reason they can’t help each other is because they’re not a real family during their argument in AC. Notably, even though Cloud is at his lowest point, he doesn’t confirm her fear. Instead he says he that he can’t help anyone, not even his family. Instead, he indirectly confirms that yes he does think they’re a family, even if is a frustrating moment still in that he’s too scared to try to save it.
The ending of AC where we see a new photo of Cloud smiling surrounded by Tifa and the kids and the rest of the AVALANCHE, next to the earlier photo we had seen of the four of them where he was wearing a more dour expression.
The ending of The Kids Are All Right, where Cloud, Tifa, Denzel and Marlene meet with Evan, Kyrie and Vits - and Cloud offers, unsolicited, that even if they’re not related by blood, they’re a family.
The ending of DVD extra ‘Reminiscence of FFVII’ where Cloud takes the day off and asks Tifa to close the bar so they can spend time together as a family as Tifa had wanted to do early in CoT
Cloud fears he’ll fail his family. Tifa fears it’ll fall apart. Cloud retreats into himself, pushing others away. Tifa neglects herself, not being able to say what she needs to say. In Advent Children, Tifa finally voices her frustrations. It’s then that Cloud finally confronts his fears. Like in the OG, Cloud and Tifa’s conflicts and character arcs are two sides of the same coin, and it’s only by communicating with each other are they able to resolve it. Though with the Compilation being an inferior work, it’s much less satisfying this time around. Such is the problem when you’re writing towards a preordained outcome (Cloud and Sephiroth duking it once again) rather than letting the story develop organically.
Some may ask, why mention Aerith so much (Cloud growing distant after delivering flowers to the Forgotten City, Cloud finding Denzel at Aerith’s church) if they weren’t trying to perpetuate the LTD? Well, as explained above, Aerith had to be in Advent Children, and since CoT is the only place where we get any insight into Cloud’s psyche, it’s here where Nojima expands on that guilt.
Again, this is a story that requires conflict, and what better conflict than the specter of a love rival? Notably, despite us having access to Tifa’s thoughts and fears, she never explicitly associates Cloud’s behavior with him pining after Aerith. Though it’s fair to say this fear is implied, if unwarranted.
If Cloud had actually been pining after Aerith this whole time, we would not be seeing it all unfold through Tifa’s perspective. You can depict a romance without drawing attention to the injured third party. We’re seeing all of this from Tifa’s POV, because it’s about Tifa’s insecurities, not the great tragic romance between Cloud and Aerith. Honestly, another reason we see this from Tifa’s perspective is because it’s dramatically more interesting. Because she’s insecure, she (and we the reader) wonder if there’s something else going on. Meanwhile, from Cloud’s perspective it would be straightforward and redundant, given what we see in AC. He’s guilty over Aerith’s death and thinks he doesn’t deserve to be happy.
Not to mention, the first time we encounter Aerith in CoT, Tifa is the one breaking down at her grave while Cloud is the one comforting her. Are we supposed to believe that he just forgot he was in love with Aerith until he had to deliver flowers to the Forgotten City?
And Aerith doesn’t just serve as a romantic obstacle. She’s also a symbol of guilt and redemption for both Cloud and Tifa. Neither think they have the right to be happy after all that’s happened (Aerith’s death being a big part of this), and through Denzel, who Cloud finds at Aerith’s church, they both see a chance to atone.
I do want to address Case of Lifestream: White because it’s only time in the entire Compilation where I’ve asked myself — what are they trying to achieve here? Now, I’d rather drink bleach than start debating the translation of ‘koibito’ again, but I did think it was a strange choice to specify the romantic nature of Aerith’s love for Cloud. I suppose it could be a reference her obvious attraction to Cloud in the OG, though calling it love feels like a stretch.
But nothing else in CoLW really gives me pause. It might be a bit jarring to see how much of it is Aerith’s thoughts of Cloud, but it makes sense when you consider the context in which it’s meant to be consumed. Unlike Case of Tifa or Case of Denzel, CoLW isn’t meant to be read on its own. It’s a few scant paragraphs in direct conversation with Case of Lifestream: Black. In CoLB, Sephiroth talks about his plan to return and end the world or whatever, and how Cloud is instrumental to his plan. Each segment of CoLW mirrors the corresponding segment of CoLB. Thus, CoLW has to be about Aerith’s plan to stop Sephiroth and the role Cloud must play in that. In both of these stories, Cloud is the only named character. It doesn’t mean that thoughts of Cloud consume all of Aerith’s afterlife. Case of Lifestream is only a tiny sliver of the story, a halfassed way to explain why in Advent Children the world is ending again and why Cloud has to be at the center of it all.
Notably, there is absolutely nothing in CoLW about Cloud’s feelings for Aerith. Even if it’s just speculation on her part as we see Sephiroth speculate about Cloud’s reactions in CoLB. Aerith can see what’s going on in the real world, but she says nothing about Cloud’s actions. If Cloud is really pining after her, trying to find a way to be reunited with her, wouldn’t this be the ideal story to show such devotion?
But it’s not there, because not only does it not happen, but because this story is not about Aerith’s relationship with Cloud. It is about how Aerith needs to see and warn Cloud in order to stop Sephiroth. By the end of Advent Children, that goal is fulfilled. Cloud gets his forgiveness. Aerith gets to see him again and helps him stop Sephiroth. There’s no suggestion that either party wants more. We finally have the closure that the OG lacked, and at no point does it confirm that Cloud reciprocated Aerith’s romantic feelings, even though there were plenty of opportunities to do so.
I don’t really know what else people were expecting. Advent Children isn’t a romantic drama. There’s not going to be a moment where Cloud explicitly tells Tifa, ‘I’ve never loved Aerith. It’s only been you all along.” This is just simply not the kind of story it is.
Though one late scene practically serves this function. When Cloud “dies” and Aerith finds him in the Lifestream, if there were any lingering romantic feelings between the two of them, this would be a beautiful bittersweet reunion. Maybe something about how as much as they want to be together, it’s not his time yet. Instead, it’s almost played off as a joke. Cloud calls her ‘Mother’, and Zack is at Aerith’s side, joking about how Cloud has no place there. This would be the perfect opportunity to address the romantic connection between Cloud and Aerith, but instead, the film elides this completely. Instead, it’s a cute afterlife moment between Aerith and Zack, and functionally allows Cloud to go back to where he belongs, to Tifa and the kids. Whatever Cloud’s feelings for Aerith were before, it’s transformed into something else.
Crisis Core -- or how Aerith finally gets her love story
The other relevant part of the Compilation is Crisis Core, which I will now touch on briefly (or at least brief for me). In the OG, Zack Fair was more plot device than character. We knew he was important to Cloud — enough that Cloud would mistake Zack’s memories for his own -- we knew he was important to Aerith — enough that she is initially drawn to Cloud due to his similarities to Zack — yet the nature of these relationships is more ambiguous. Especially his relationship with Aerith. From the little we learn of their relationship, it could have been completely one-sided on her part, and Zack a total cad. At least that’s the implication she leaves us with in Gongaga. We get the sense that she might not be the most reliable narrator on this point (why bring up an ex so often, unsolicited, if it wasn’t anything serious?) but the OG never confirms this either way.
Crisis Core clears this up completely. Not only is Zack portrayed as the Capital H Hero of his own game, but his relationships with Cloud and Aerith are two of the most important in the game. In fact, they are the basis for his heroic sacrifice at the game’s end: he dies trying to save Cloud’s life; he dies trying to return to Aerith.
Zack’s relationship with Aerith is a major subplot of the game. Not only that, but the details of said relationship completely recontextualizes what we know about the Aerith we see in the OG. Many of Aerith’s most iconic traits (wearing pink, selling flowers) are a direct product of this relationship, and more importantly, so many of the hallmarks of her early relationship with Cloud (him falling through her church, one date as a reward, a conversation in the playground) are a direct echo of her relationship with Zack.
A casual fling this was not. Aerith’s relationship with Zack made a deep impact on the character we see in the OG and clearly colored her interactions with Cloud throughout.
Crisis Core is telling Zack’s story, and Tifa is a fairly minor supporting character, yet it still finds the time to expand upon Cloud and Tifa’s relationship. Through their interactions with Zack, we learn just how much they were on each others’ minds during this time, and how they were both too shy to own up to these feelings. We also get a brief expansion on the moment Cloud finds Tifa injured in the reactor.
Meanwhile, given the point we are in the story’s chronology, Cloud and Aerith are completely oblivious of each other’s existence.
One may try to argue that none of this matters since all of this is in the past. While this argument might hold water if we arguing about real lives in the real world, FF7 is a work of fiction. Its creators decided that these would be events we would see, and that Zack would be the lens through which we’d see them. Crisis Core is not the totality of these characters’ lives prior to the event of the OG. Rather, it consists of moments that enhance and expand upon our understanding of the original work. We learn the full extent of Hojo’s experimentation and the Jenova project; we learn that Sephiroth was actually a fairly normal guy before he was driven insane when he uncovers the circumstances of his birth. We learn that Aerith was a completely different person before she met Zack, and their relationship had a profound impact on her character.
A prequel is not made to contradict the original work, but what it can do is recontexualize the story we already know and add a layer of nuance that may have not been obvious before. Thus, Sephiroth is transformed from a scary villain into a tragic figure who could have been a hero were it not for Hojo’s experiments. Aerith’s behavior too invites reinterpretation. What once seemed flirty and perhaps overtly forward now looks like the tragic attempts of a woman trying to recapture a lost love.
If Cloud and Aerith were meant to be the official couple of the Compilation of FF7, you absolutely would not be spending so much time depicting two relationships that will be moot by the time we get to the original work. You especially would not depict Zack and Aerith’s relationship in a way that makes Aerith’s relationship with Cloud look like a copy of the moments she had with her ex.
Additionally, with Zack’s relationship with Angeal, we can see, that within the universe of FF7, a protagonist being devastated over the death of a beloved comrade isn’t something that’s inherently romantic. Neither is it romantic for said dead comrade to lend a helping hand from the beyond.
SE would also expect some people to play Crisis Core before the OG. If Cloud and Aerith are the intended endgame couple, then SE would be asking the player to root for a guy to pursue the girlfriend of the man who gave his life for him. The same man who died trying to reunite with her. This is to say nothing of Cloud’s treatment of Tifa in this scenario. How could this possibly be the intent for their most popular protagonist in the most popular entry of their most popular franchise?
What Crisis Core instead offers is something for fans of Aerith who may be disappointed that she was robbed of a great romance by her death. Well, she now gets that epic, tragic romance. Only it’s with Zack, not Cloud.
If SE intended for Cloud and Aerith to be the official couple of FF7, neither Zack nor Tifa would exist. They would not spend so much time developing Zack and Tifa into the multi-dimensional characters they are, only to be treated as nothing more than collateral damage in the wake of Cloud and Aerith’s great love. No, this is a Final Fantasy. SE want their main characters to have something of a happy ending after all of the tribulations they face. Cloud and Tifa find theirs in life. Zack and Aerith, as the ending of AC suggests, find theirs in death.
Cloud and Aerith’s relationship isn’t a threat to the Zack/Aerith and Cloud/Tifa endgame, nor is it a mere obstacle. Rather, it’s a relationship that actually deepens and strengthens the other two. Aerith is explicitly searching for her first love in Cloud, revealing just how deep her feelings for Zack ran. Cloud gets to live out his heroic SOLDIER fantasy with Aerith, a fantasy he created just to impress Tifa.
There are moments between Cloud and Aerith that may seem romantic when taken on its own, but viewed within the context of the whole narrative, ultimately reveal that they aren’t quite right for each other, and in each other, they’re actually searching for someone else.
This quadrangular dynamic reminds me a bit of one of my favorite classic films, The Philadelphia Story. (Spoilers for a film that came out in 1940 ahead) — The single most romantic scene in the film is between Jimmy Stewart’s and Katherine Hepburn’s characters, yet they’re not the ones who end up together. Even as their passions run, as the music swells, and we want them to end up together, we realize that they’re not quite right for each other. We know that it won’t work out.
More relevantly, we know this is true due to the existence of Cary Grant’s and Ruth Hussey’s characters, who are shown to carry a torch for Hepburn and Stewart, respectively. Grant and Hussey are well-developed and sympathetic characters. With the film being the top grossing film of the year, and made during the Code era, it’s about as “clean” of a narrative as you can get. There’s no way Grant and Hussey would be given such prominent roles just to be left heartbroken and in the cold by the film’s end.
Hepburn’s character (Tracy) pretty much sums it herself after some hijinks lead to a last minute proposal from Stewart’s character (Mike):
Mike: Will you marry me, Tracy?
Tracy: No, Mike. Thanks, but hmm-mm. Nope.
Mike: l've never asked a girl to marry me. l've avoided it. But you've got me all confused now. Why not?
Tracy: Because l don't think Liz [Hussey’s character] would like it...and l'm not sure you would...and l'm even a little doubtful about myself. But l am beholden to you, Mike. l'm most beholden.
Despite the fact that the film spends more time developing Hepburn and Stewart’s relationship than theirs with their endgame partners, it’s still such a satisfying ending. That’s because, even at the peak of their romance, we can see how Stewart needs someone like Hussey to ground his passionate impulses, and how Hepburn needs Grant, someone who won’t put her on a pedestal like everyone else. Hepburn and Stewart’s is a relationship that might feel right in the moment, but doesn’t quite work in the light of day.
I don’t think Cloud and Aerith share a moment that is nearly as romantic in FF7, but the same principle applies. What may seem romantic in the moment actually reveals how they’re right for someone else.
Even if Aerith lives and Cloud decides to pursue a relationship with her, it’s not going to be all puppies and roses ahead for them. Aerith would need to disentangle her feelings for Zack from her attraction to Cloud, and Cloud would still need to confront his feelings for Tifa, which were his main motivator for nearly half his life, before they can even start to build something real. This is messy work, good fodder for a prestige cable drama or an Oscar-baity indie film, but it has no place in a Final Fantasy. There simply isn’t the time. Not when the question on most players’ minds isn’t ‘Cloud does love?’ but ‘How the hell are they going to stop that madman and his Meteor that’s about to destroy the world?’
With Zerith’s depiction in Crisis Core, there’s a sort of bittersweet poetry in how the two relationships rhyme but can’t actually coexist. It is only because Zack is trying to return to Midgar to see Aerith that Cloud is able to reunite with Tifa, and the OG begins in earnest. In another world, Zack and Aerith would be the hero and heroine who saved the world and lived to tell the tale. They are much more the traditional archetypes - Zack the super-powered warrior who wants to be a Capital-H Hero, and Aerith, the last of her kind who reluctantly accepts her fate. Compared to these two, Cloud and Tifa aren’t nearly so special, nor their goals so lofty and noble. Cloud, after all, was too weak to even get into SOLDIER, and only wanted to be one, not for some greater good, but to impress the girl he liked. Tifa has no special abilities, merely learning martial arts when she grew wise enough to not wait around for a hero. On the surface, Cloud and Tifa are made of frailer stuff, and yet by luck or by fate, they’re the ones who cheat death time and time again, and manage to save the world, whereas the ones who should have the role, are prematurely struck down before they can finish the job. Cloud and Tifa fulfill the roles that they never asked for, that they may not be particularly suited for, in Zack and Aerith’s stead. There’s a burden and a beauty to it. Cloud and Tifa can live because Zack and Aerith did not.
All of this nuance is lost if you think Cloud and Aerith are meant to be the endgame couple. Instead, you have a pair succumbing to their basest desires, regardless of the selfless sacrifices their other potential paramours made for their sake. Zack and Tifa, and their respective relationships with Aerith and Cloud, are flattened into mere romantic obstacles. The heart wants what it wants, some may argue. While that may be true in real life, that is not necessarily the case in a work of fiction, especially not a Final Fantasy. The other canon Final Fantasy couples could certainly have had previous romantic relationships, but unless they have direct relevance to the their character arcs (e.g., Rachel to Locke), the games do not draw attention to them because they would be a distraction from the romance they are trying to tell. They’ve certainly never spent the amount of real estate FF7 spends in depicting Cloud/Tifa and Zack/Aerith’s relationships.
At last…the Remake, and somehow this essay isn’t even close to being over
Finally, we come to the Remake. With the technological advancements made in the last 23 years and the sheer amount of hours they’re devoting to just the Midgar section this time around, you can almost look at the OG as an outline and the Remake as the final draft. With the OG being overly reliant on text to do its storytelling, and the Remake having subtle facial expressions and a slew of cinematic techniques at its disposal, you might almost consider it an adaptation from a literary medium to a visual one. Our discussions are no longer limited to just what the characters are saying, but what they are doing, and even more importantly, how the game presents those actions. When does the game want us to pay attention? And what does it want us to pay attention to?
Unlike most outlines, which are read by a small handful of execs, SE has 23 years worth of reactions from the general public to gauge what works and what doesn’t work, what caused confusion, and what could be clarified. While FF7 is not a romance, the LTD remains a hot topic among a small but vocal part of the fanbase. It certainly is an area that could do with some clarifying in the Remake.
Since the Remake is not telling a new story, but rather retelling an existing story that has been in the public consciousness for over two decades, certain aspects that were treated as “twists” in the OG no longer have that same element of surprise, and would need to approached differently. For example, in the Midgar section of the OG, Shinra is treated as the main antagonist throughout. It’s only when we get to the top of the Shinra tower that Sephiroth is revealed as the real villain. Anyone with even a passing of knowledge of FF7 would be aware of Sephiroth so trying to play it off like a surprise in the Remake would be terribly anticlimactic. Thus, Sephiroth appears as early as Ch. 2 to haunt Cloud and the player throughout.
Likewise, many players who’ve never even touched the OG are probably aware that Aerith dies, thus her death can no longer be played for shock. While SE would still want the player to grow attached to Aerith so that her death has an emotional impact, there are diminishing returns to misdirecting the player about her fate, at least not in the same way it was done in the OG.
How do these considerations affect the how the LTD is depicted in the Remake? For the two of the biggest twists in the OG to land in the Remake — Aerith’s death and Cloud’s true identity in the Lifestream — the game needs to establish:
Aerith’s attraction to Cloud, specifically due to his similarities to Zack. This never needs to go past an initial attraction for the player to understand that the man whose memory Cloud was “borrowing” is Zack. Aerith’s feelings for Cloud can evolve into something platonic or even maternal by her end without the reveal in the Lifestream losing any impact.
Cloud’s love for Tifa. For the Lifestream sequence to land with an “Ooooh!” rather than a “Huh!?!?”, the Remake will need to establish that Cloud’s feelings for Tifa were strong enough to 1) motivate him to try to join SOLDIER in the first place 2) incentivize him to adopt a false persona because he fears that he isn’t the man she wants him to be 3) call him back to consciousness from Make poisoning twice 4) help him put his mind back together and find his true self. That’s a lot of story riding on one guy’s feelings!
The player’s love for Aerith so that her death will hurt. This can be done by making them invested in Aerith as a character by her own right, but also extends to the relationships she has with the other characters (not only Cloud).
What is not necessary is establishing Cloud’s romantic feelings for Aerith. Now, would their doomed romance make her death hurt even more? Sure, but it could work just as well if Cloud if is losing a dear friend and ally, not a lover. Not to mention, her death also cuts short her relationships with Tifa, Barret, Red XII, etc. Bulking those relationships up prior to her death, would also make her loss more palpable. If anything, establishing Cloud’s romantic feelings for Aerith would actually undermine the game’s other big twist. The game needs you to believe that Cloud’s feelings for Tifa were strong enough to drive his entire hero’s journey. If Cloud is shown falling in love with another woman in the span of weeks if not mere days, then the Lifestream scene would be much harder to swallow.
Cloud wavering between the two women made sense in the OG because the main way for the player to get to know Aerith was through her interactions with Cloud. That is no longer the case in the Remake. Cloud is still the protagonist, and the player character for the vast majority of the game, but there are natural ways for the player to get to know Aerith outside of her dialogue exchanges with Cloud. Unless SE considers the LTD an integral part of FF7’s DNA, then for the sake of story clarity, the LTD doesn’t need to exist.
How then does the Remake clarify things?
I’m not going go through every single change in the Remake — there are far too many of them, and they’ve been documented elsewhere. Most of the changes are expansions or adaptations (what might make sense for super-deformed chibis would look silly for realistic characters, e.g., Cloud rolling barrels in the Church has now become him climbing across the roof support). What is expanded and how it’s adapted can be telling, but what is more interesting are the additions and removals. Not just for what takes place in the scenes themselves, but how their addition or removal changes our understanding of the narrative as a whole vis-a-vis the story we know from the OG.
Notably, one of the features that is not expanded upon, but rather diminished, is player choice. In the OG, the player had a slew of dialogue options to choose from, especially during the Midgar portion of the game. Not only did it determine which character would go on a date with Cloud at the Gold Saucer, but it also made the player identify with Cloud since they’re largely determining his personality during this stage. Despite the technological advances that have made this level of optionality the norm in AAA games, the Remake gives the player far fewer non-gameplay related choices, and only really the illusion of choice as a nod to the OG, but they don’t affect the story of the game in any meaningful way. You get a slightly different conversation depending on the choice, but you have to buy the Flower, Tifa has to make you a drink.
So much of what fueled the LTD in the OG came from this mechanic, which is now largely absent in the Remake. Almost every instance where there was a dialogue branch in the OG has become a single, canon scenario in the Remake that favors Tifa (e.g., having the choice of giving the flower to Tifa or Marlene in the OG, to Cloud giving the flower to Tifa in the Remake). Similarly, for the only meaningful choice you make in the Remake — picking Tifa or Aerith in the sewers — Cloud is now equidistant to both girls, whereas in the OG, his starting point was much closer to Aerith. In the OG, player choice allowed you to largely determine Cloud’s personality, and the girl he favored — and seemingly encouraged you to choose Aerith in many instances. In the Remake, Cloud is now his own character, not who the player wants him to be. And this Cloud, well, he sure seems to have a thing for Tifa.
In fact, one of the first changes in the Remake is the addition of Jessie asking Cloud about his relationship with Tifa, and Cloud’s brief flashback to their childhood together. In the OG, Tifa isn’t mentioned at all during the first reactor mission, and we don’t see her until we get to Sector 7.
Not only does this scene reveal Tifa’s importance to Cloud much earlier on than in the OG, but it sets up a sort of frame of reference that colors Cloud’s subsequent interactions. Even as Jessie kind of flirts with him throughout the reactor mission, even with his chance meeting Aerith in Sector 8, in the back of your mind, you might be thinking — wait what about his relationship with this Tifa character? What if he’s already spoken for?
Think about how this plays out in the OG. Jessie is pretty much a non-entity, and Cloud has his meet-cute with the flower girl before we’re even aware that Tifa exists. It’s hard to get too invested in his interactions with Tifa, when you know he has to meet the flower girl again, and you’re waiting for that moment, because that’s when the game will start in earnest.
After chapter 1 of the Remake, a new player may be asking — who is this Tifa person, and, echoing Jessie’s question, what kind of relationship does she have with Cloud? It’s a question that’s repeated when Barret mentions her before they set the bomb, and again when Barret specifies Seventh Heaven is where Tifa works — and the game zooms in on Cloud’s face — when they arrive in Sector 7.
It’s when we finally meet her at Seventh Heaven in Ch. 3 that we feel, ah now, this game has finally begun.
It’s also interesting how inorganically this question is introduced in the Remake. Up until that moment, the dialogue and Cloud are all business. Then, as they’re waiting for the gate to open, Jessie asks about Tifa completely out of the blue, and Cloud, all of a sudden, is at a lost for words, and has the first of many flashbacks. That this moment is a bit incongruous shows the effort SE made to establish Tifa’s importance to the game and to Cloud early on.
One of the biggest changes in the Remake is the addition of the events in Ch. 3 and 4. Unlike what happens in Ch. 18, Ch. 3 and 4 feel like such a natural extension of the OG’s story that many players may not even realize that SE has added an whole day’s and night’s worth of events to the OG’s story. While not a drastic change, it does reshape our understanding of subsequent events in the story, namely Cloud’s time spent alone with Aerith.
In the OG, we rush from one reactor mission to the next, with no real time to explore Cloud’s character or his relationships with any of the other characters in between. When he crashes through the church, he gets a bit of a breather. We see a different side of him with Aerith. Since we have nothing else to compare it to, many might assume that his relationship with Aerith is special. That she brings something out of him that no one else can.
That is no longer the case in the Remake. While Cloud’s time in Sector 5 with Aerith remains largely unchanged though greatly expanded, it no longer feels “special.” So many of the beats that seemed exclusive to his relationship with Aerith in the OG, we’ve now already seen play out with both Tifa and the other members of AVALANCHE long before he meets Aerith.
Cloud tells the flowers to listen to Aerith; he’s told Tifa he’s listening if she wants to talk; told Bigg’s he wants to hear the story of Jessie’s dad. Cloud offers to walk Aerith back home; he offered the same to Wedge. Cloud smiles at Aerith; he’s already smiled at Tifa and AVALANCHE a number of times.
Now, I’m under no illusion that SE added these chapters solely to diminish Aerith’s importance to Cloud (other than the obvious goal of making the game longer, I imagine they wanted the player to spend more time in Sector 7 and more time with the other AVALANCHE members so that the collapse of the Pillar and their deaths have more weight), but they certainly must have realized that this would be one effect. If pushing Cloud/Aerith’s romance had been a goal with the Remake, this would be a scenario they would try to avoid. Notably, the other place where time has been added - the night in the Underground Shinra Lab, and the day helping other people out around the slums — are also periods of time when Aerith is absent.
Home Sweet Slums vs. Budding Bodyguard
Since most of the events in Ch. 3 were invented for the Remake, and thus we have nothing in the OG to compare it to (except to say that something is probably better than nothing), I thought it would be more interesting to compare it to Ch. 8. Structurally, they are nearly identical — Cloud doing sidequests around the Sectors with one of the girls as his guide. Extra bits of dialogue the more sidequests you complete, with an optional story event if you do them all. Do Cloud’s relationships with each girl progress the same way in both chapters? Is the Remake just Final Waifu Simulator 2020 or are they distinct, reflecting their respective roles in the story as a whole?
A lot of what the player takes away from these chapters is going to be pretty subjective (Is he annoyed with her or is he playing hard to get), yet the vibes of the two chapters are quite different. This is because in Ch. 3, the player is getting to know Tifa through her relationship with Cloud; in Ch. 8; the player is getting to know Aerith as a character on her own.
What do I mean by this? Let’s take Cloud’s initial introduction into each Sector. In Ch. 3, it’s a straight shot from Seventh Heaven to Stargazer Heights punctuated by a brief conversation where Tifa asks Cloud about the mission he was just on. We don’t learn anything new about Tifa’s character here. Instead we hear Cloud recount the mission we already saw play out in detail in Ch. 1 But it’s through this conversation that we get a glimpse of Cloud and Tifa’s relationship — unlike the reticent jerk he was with Avalanche, this Cloud is much more responsive and even tries to reassure her in his own stilted way. We also know that they have enough of a past together that Tifa can categorize him as “not a people person” — an assessment to which Cloud agrees. Slowly, we’re getting an answer to the question Jessie posed in Ch. 1 — just what kind of relationship does Cloud have with Tifa?
In Ch. 8, Aerith leads Cloud on a roundabout way through Sector 5, and stops, unprompted, to talk about her experiences helping at the restaurant, helping out the doctor, and helping with the orphans at the Leaf House. It’s not so much a conversation as a monologue. Cloud isn’t the one who inquires about these relationships, and more jarringly, he doesn’t respond until Aerith directly asks him a question (interestingly enough, it’s about the flower she gave him…which he then gave to Tifa). Here, the game is allowing the player to learn more about the kind of person Aerith is. Cloud is also learning about Aerith at the same time, but with his non-reaction, either the game itself is indifferent to Cloud’s feelings towards Aerith or it is deliberately trying to portray Cloud’s indifference to Aerith.
The optional story event you can see in each chapter after completing all the side quests is also telling. In Ch. 3, “Alone at Last” is almost explicitly about Cloud and Tifa’s relationship. It’s bookended by two brief scenes between Marle and Cloud — the first in which she lectures him about how he should treat Tifa almost like an overprotective in-law, the second after they return downstairs and Marle awards Cloud with an accessory “imbued with the fervent desire to be by one’s side for eternity” after he makes Tifa smile. In between, Cloud and Tifa chat alone in her room. Tifa finally gets a chance to ask Cloud about his past and they plan a little date to celebrate their reunion. There is also at least the suggestion that Cloud was expecting something else when Tifa asked him to her room.
In Ch. 8’s “The Language of Flowers,” Cloud and Aerith’s relationship is certainly part of the story — unlike earlier in the chapter, Cloud actually asks Aerith about what she’s doing and even supports her by talking to the flowers too, but the other main objective of this much briefer scene is to show Aerith’s relationship with the flowers and of her mysterious Cetra powers (though we don’t know about her ancestry just yet). Like a lot of Aerith’s dialogue, there’s a lot of foreshadowing and foreboding in her words. If anything, it’s almost as if Cloud is playing the Marle role to the flowers, as an audience surrogate to ask Aerith about her relationship with the flowers so that she can explain. Also, there’s no in-game reward that suggests what the scene was really about.
If there’s any confusion about what’s going on here, just compare their titles “Alone At Last” vs. “The Language of Flowers.”
I’ll try not to bring my personal feelings into this, but there’s just something so much more satisfying about the construction of Ch. 3. This is some real storytelling 101 shit, but I think a lot of it due to just how much set up and payoff there is, and how almost all of said payoff deepens our understanding of Cloud and Tifa’s relationship:
Marle: Cloud meets Tifa’s overprotective landlady towards the beginning of the chapter. She is dubious of his character and his relationship with TIfa. This impression does not change the second time they meet even though Tifa herself is there to mediate. It’s only towards the end of the chapter, after all the sidequests are complete, that this tension is resolved. Marle gives Cloud a lecture about how he should be treating Tifa, which he seems to take to heart. And Cloud finally earns Marle’s begrudging approval after he emerges from their rooms with a chipper-looking Tifa in tow.
Their past: For their first in-game interaction, Cloud casually brings up that fact that it’s been “Five years” since they’ve last, which seem to throw Tifa off a bit. As they’re replacing filters, Cloud asks Tifa what she’s been up to in the time since they’ve been apart, and Tifa quickly changes the subject. Tifa tries to ask Cloud about his life “after he left the village,” at the Neighborhood Watch HQ, and this time he’s the one who seems to be avoiding the subject. It’s only after all the Ch. 3 sidequests are complete, and they're alone in her room that Tifa finally gets the chance to ask her question. A question which Cloud still doesn’t entirely answer. This question remains unresolved, and anyone’s played the OG will know that it will remain unresolved for some time yet, as it is THE question of Cloud’s story as a whole.
The lessons: Tifa starts spouting off some lessons for life in the slums as she brings Cloud around the town, though it’s unclear if Cloud is paying attention or taking them to heart. After completing the first sidequest, Cloud repeats one of these sayings back to her, confirming that he’s been listening all along. By the end of the chapter, Cloud is repeating these lessons to himself, even when Tifa isn’t around. These lessons extend beyond this chapter, with Cloud being a real teacher’s pet, asking Tifa “Is this a lesson” in Ch. 10 once they reunite.
The drink: When Cloud first arrives at Seventh Heaven, Tifa plays hostess and asks him if he wants anything, but it seems he’s only interested in his money. After exploring the sector a bit, Tifa again tries to play the role of cheery bartender, offering to make him a cocktail at the bar, but Cloud sees through this facade, and they carry on. Finally, after the day’s work is done, to tide Cloud over while she’s meeting with AVALANCHE, Tifa finally gets the chance to make him a drink. No matter, which dialogue option the player chooses, Tifa and Cloud fall into the roles of flirty bartender and patron quite easily. Who would have thought this was possible from the guy we met in Ch. 1?
This dynamic is largely absent in Ch. 8, except perhaps exploring Aerith’s relationship with the flowers, which “pays off” in the “Language of Flowers” event, but again, that scene is primarily about Aerith’s character rather than her relationship with Cloud. The orphans and the Leaf House are a throughline of the chapter, but they are merely present. There’s no clear progression here as was the case with in Ch. 3. Sure, the kids admire Cloud quite a bit after he saves them, but it’s not like they were dubious of his presence before. They barely paid attention to him. In terms of the impact the kids have on Cloud’s relationship with Aerith, there isn’t much at all. Certainly nothing like the role Marle plays in developing his relationship with Tifa.
The thing is, there are plenty of moments that could have been set ups, only there’s no real follow through. Aerith introduces Cloud around town as her bodyguard, and some people like the Doctor express dubiousness of his ability to do the job, but even after we spend a whole day fighting off monsters, and defeating Rude, there’s no payoff. Not even a throwaway “Wow, great job bodyguarding” comment. Same with the whole “one date” reward. Other than a quick reference on the way to Sector 5, and Aerith threatening to reveal the deal to cajole Cloud into helping her gather flowers, it’s never brought up again, in this chapter, or the rest of the game.
Aerith also makes a big stink about Cloud taking the time to enjoy Elmyra’s cooking. This is after Cloud is excluded from AVALANCHE’s celebration in Seventh Heaven and after he misses out on Jessie’s mom’s “Midgar Special” with Biggs and Wedge. So this could have been have been the set up to Cloud finally getting to experience a nice, domestic moment where he feels like he’s part of a family. And this dinner does happen! Only…the Remake skips over it entirely. Which is quite a strange choice considering that almost every other waking moment of Cloud’s time in Midgar has been depicted in excruciating detail. SE has decided that either whatever happened in this dinner between these three characters is irrelevant to the story they’re trying to tell, or they’ve deliberately excluded this scene from the game so that the player wouldn’t get any wrong ideas from it (e.g., that Cloud is starting to feel at home with Aerith).
Speaking of home, the Odd Jobs in Ch. 3 feel a bit more meaningful outside of just the gameplay-related rewards because they’re a way for Cloud to improve his reputation as he considers building a life for himself in Sector 7. This intent is implicit as Tifa imparts upon him the life lessons for surviving the slums, and then explicit, when Tifa asks him if he’s going to “stick around a little longer” outside of Seventh Heaven and he answers maybe. (It is later confirmed when Cloud and Tifa converse in his room in Ch. 4 after he remembers their promise).
Despite Aerith’s endeavors to extend their time together, there’s no indication that Cloud is planning to put down roots in Sector 5, or even return. Not even after doing all the Odd Jobs. If anything, it’s just the opposite — after 3 Odd Jobs, Aerith, kind of jokingly tells Cloud “don’t think you can rely on me forever.” This is a line that has a deeper meaning for anyone who knows Aerith’s fate in the OG, but Cloud seems totally fine with the outcome. Similarly, at the end of the Chapter 8, Elmyra asks Cloud to leave and never speak to Aerith again — a request to which he readily agrees.
Adding to the different vibes of the Chapters are the musical themes that play in the background. In Ch. 3, it’s the “Main Theme of VII”, followed by “On Our Way” — two tracks that instantly recall the OG. While the Main Theme is a bit melancholy, it's also familiar. It feels like home. In Ch. 8, we have an instrumental version of ‘Hollow’ - the new theme written for the Remake. While, it’s a lovely piece, it’s unfamiliar and honestly as a bit anxiety inducing (as is the intent).
(A quick aside to address the argument that this proves ‘Hollow’ is about Cloud’s feelings for Aerith:
Which of course doesn’t make any damn sense because he hasn’t even lost Aerith at this point the story. Even if you want to argue that there is so timey-wimey stuff going on and the whole purpose of the Remake is to rewrite the timeline so that Cloud doesn’t lose Aerith around — shouldn’t there be evidence of this desire outside of just the background music? Perhaps, in Cloud’s actions during the Chapter which the song plays — shouldn’t he dread being parted from her, shouldn’t he be the one trying to extend their time together? Instead, he’s willing to let her go quite easily.
The more likely explanation as to why “Hollow” plays in Ch. 8 is that since the “Main Theme of FFVII” already plays in Ch. 3, the other “main theme” written for the Remake is going to play in the other chapter with a pseudo-open world vibe. If you’re going to say “Hollow” is about Cloud’s feelings for Aerith then you’d have to accept that the Main Theme of the entire series is about Cloud’s feelings for Tifa, which would actually make a bit more sense given that is practically Cloud’s entire character arc.)
Both chapters contain a scripted battle that must be completed before the chapter can end. They both contain a shot where Cloud fights side by side with each of the girls.
Here, Cloud and Tifa are both in focus during the entirety of this shot.
Here, the focus pulls away from Cloud the moment Aerith enters the frame.
I doubt the developers expected most players to notice this particular technique, but it reflects the subtle differences in the way these two relationships are portrayed. By the end of Ch. 3, Cloud and Tifa are acting as one unit. By the end of Ch. 8, even when they’re together, Cloud and Aerith are still apart.
A brief (lol) overview of some meaningful changes from the OG
One of the most significant changes in the Sector 7 chapters is how The Promise flashback is depicted. In the OG, Tifa is the one who has to remind Cloud of the Promise, in a rather pushy way, and whether Cloud chooses to join the next mission to fulfill his promise to her or because Barret is giving him a raise feels a bit more ambiguous.
In the Remake, the Promise has it’s own little mini-arc. It’s first brought up at the end of Ch. 3 when Cloud talks to Tifa about her anxieties about the upcoming mission. Tifa subtly references the Promise by mentioning that she’s “in a pitch” — a reference that goes over Cloud’s head. It’s only in Ch. 4, in the middle of a mission with Biggs and Wedge, where Tifa is no where in sight, that a random building fan reminds him of the Nibelheim water tower and the Promise he made to Tifa there. There’s also another brief flashback to that earlier moment in the bar when Tifa mentions she’s in a “pinch.” Again, the placement of this particular flashback at this particular moment feels almost jarring. And the flashback to the scene in the bar — a flashback to a scene we’ve already seen play out in-game — is the only one of its kind in the Remake. SE went out of the way to show that this particular moment is very important to Cloud and the game as whole. It’s when Cloud returns to his room, and Tifa asks him if he’s planning to stay in Midgar, that this mini-arc is finally complete. He brings up the Promise on his own, and makes it explicit that the reason he’s staying is for her. It’s to fulfill his Promise to her, not for money or for AVALANCHE — at this point, he’s not even supposed to be going on the next mission.
The Reactor 5 chapters are greatly expanded, but there aren’t really any substantive changes other than the addition of the rather intimate train roll scene between and Cloud and Tifa, which adds nothing to the story except to establish how horny they are for each other. We know this is the case, of course, because if you go out of your way to make Cloud look like an incompetent idiot and let the timer run out, you can avoid this scene altogether. But even in that alternate scene, Cloud’s concern for Tifa is crystal clear.
Ch. 8 also plays out quite similarly to the OG for the most part, though Cloud’s banter with Aerith on the rooftops doesn’t feel all that special since we’ve already seen him do the same with Tifa, Barret and the rest of AVALANCHE. The rooftops is the first place Cloud laughs in the OG. In the Remake, while Cloud might not have straight out laughed before, he’s certainly smiled quite a bit in the preceding chapters. Also, with the addition of voice acting and realistic facial expressions, that “laughter” in the Remake comes off much more sarcastic than genuine.
It’s also notable that in the Remake, Cloud vocally protests almost every time Aerith tries to extend their time together. In the OG, Cloud says nothing in these moments, which the player could reasonably interpret as assent.
One major change in the Remake is how Aerith learns of Tifa’s existence. In the OG, Cloud mentions that he wants to go back to Tifa’s bar, prompting Aerith to ask him about his relationship with her. In the Remake, Cloud calls Tifa’s name after having a random flashback of Child Tifa as he’s walking along with some kids. Again the insertion of said flashback is a bit jarring, prompting Aerith to understandably ask Cloud about just who this Tifa is. In the OG, this exchange served to show Aerith’s jealousy and her interest in Cloud. In the Remake, it’s all about Cloud’s feelings for Tifa and his inability to articulate them. As for Aerith, I suppose you can still read her reaction as jealous, though simple curiosity is a perfectly reasonable way to read it too. It plays out quite similarly to Aerith asking Cloud about who he gave the flower to. Her follow ups seem indicate that she’s merely curious about who this recipient might be rather than showing that she’s upset/jealous of the fact that said person exists.
For the collapsed tunnel segment, the Remake adds the recurring bit of Aerith and Cloud trying to successfully complete a high-five. While this is certainly a way to show them getting closer, it’s about least intimate way that SE could have done so. Just think about the alternatives — you could have Cloud and Aerith sharing brief tidbits of their lives after each mechanical arm, you could have them trying to reach for each other’s hand. Instead, SE chose an action that is we’ve seen performed between a number of different platonic buddies, and an action that Aerith immediately performs with Tifa upon meeting her. Not to mention, even while they are technically getting closer, Cloud still rejects (or at least tries to) Aerith’s invitations to extend their time together twice — at the fire and at the playground.
One aspect from these two Chapters that does has plenty of set up and a satisfying payoff is Aerith’s interest in Cloud’s SOLDIER background. You have the weirdness of Aerith already knowing that Cloud was in SOLDIER without him mentioning it first, followed by Elmyra’s antipathy towards SOLDIERs in general, not to mention Aerith actively fishing for information about Cloud’s time in SOLDIER. (For players who’ve played Crisis Core, the reason for her behavior is even more obvious, with her “one date” gesture mirroring Zack’s, and her line to Cloud in front of the tunnel a near duplicate of what she says to Zack — at least in the original Japanese).
Finally, at the playground, it’s revealed that the reason for all this weirdness is because Aerith’s first love was also a SOLDIER who was the same rank as Cloud. Unlike in the OG, Cloud does not exhibit any potential jealousy by asking about the nature of her relationship, and Aerith doesn’t try to play it off by dismissing the seriousness. In fact, with the emotional nuance we can now see on her face, we can understand the depth of her feelings even if she cannot articulate them.
This is the first scene in the Remake where Cloud and Aerith have a genuine conversation. Thus, finally, Cloud expresses some hesitation before he leaves her — and as far as he knows, this could be the last time they see each other. You can interpret this hesitation as romantic longing or it could just as easily be Cloud being a bit sad to part from a new friend. Regardless, it’s notable that scene is preceded by one where Aerith is talking about her first love who she clearly isn’t over, and followed by a scene where Cloud sprints across the screen, without a backwards glance at Aerith, after seeing a glimpse of Tifa through a tiny window in a Chocobo cart that’s about a hundred yards away.
The Wall Market segment in the Remake is quite explicitly about Cloud’s desire to save Tifa. In the OG, Aerith has no trouble getting into Corneo’s mansion on her own, so I can see how someone could misinterpret Cloud going through all the effort to dress as a woman to protect Aerith from the Don’s wiles (though of course, you would need to ask, why they trying to infiltrate the mansion in the first place?). In the Remake, Cloud has to go through herculean efforts to even get Aerith in front of the Don. Everyone who is aware of Cloud’s cause, from Sam to Leslie to Johnny to Andrea to Aerith herself, comments on how hard he’s working to save Tifa and how important she must be to him for him to do so. In case there’s any confusion, the Remake also includes a scene where Cloud is prepared to bust into the mansion on his own, leaving Aerith to fend for herself, after Johnny comes with news that Tifa is in trouble.
Both Cloud and Aerith get big dress reveals in the Remake. If you get Aerith’s best dress, Cloud’s reaction can certainly be read as one of attraction, but since the game continues on the same regardless of which dress you get, it’s not meant to mark a shift in Cloud and Aerith’s relationship. Rather, it’s a reward for the player for completing however many side quests in Ch. 8, especially since the Remake incentives the player to get every dress and thus see all of Cloud’s reactions by making it a Trophy and including it in the play log.
A significant and very welcome change from the OG to the Remake is Tifa and Aerith’s relationship dynamic. In the OG, the girls’ first meeting in Corneo’s mansion starts with them fighting over Cloud (by pretending not to fight over Cloud). In the Remake, the sequence of events is reversed so that it starts off with Cloud’s reunion with Tifa (again emphasizing that the whole purpose of the infiltration is because Cloud wants to save Tifa). Then when Aerith wakes, she’s absolutely thrilled to make Tifa’s acquaintance, hardly acknowledging Cloud at all. Tifa is understandably more wary at first, but once they start working together, they become fast friends.
Also interesting is that from the moment Aerith and Tifa meet, almost every instance where Cloud could be shown worrying about Aerith or trying to comfort Aerith is given to Tifa instead. In the OG, it’s Cloud who frets about Aerith getting involved in the plot to question the Don, and regrets getting her mixed up in everything once they land in the sewers. In the Remake, those very same reservations are expressed by Tifa instead. Tifa is the one who saves Aerith when the platform collapses in the sewer. Tifa is the one who emotionally comforts Aerith after they’re separated in the train graveyard. (Cloud might be the one who physically saves her, but he doesn’t even so much give her a second glance to check on her well-being before he runs off to face Eligor. He leaves that job for Tifa). It almost feels like the Remake is going out of its way to avoid any moments between Cloud and Aerith that could be interpreted as romantic. In fact, after Corneo’s mansion, unless you get Aerith’s resolution, there are almost no one-on-one interactions at all between Cloud and Aerith. Such is not the case with Cloud and Tifa. In fact, right after defeating Abzu in the sewers, Cloud runs after Tifa, and asks her if what she’s saying is one of those slum lessons — continuing right where they left off.
Ch. 11 feels like a wink-wink nudge-nudge way to acknowledge the LTD. You have the infamous shot of the two girls on each of Cloud’s arms, and two scenes where Cloud appears as if he’s unable to choose between them when he asks them if they’re okay. Of course, in this same Chapter, you have a scene during the boss fight with the Phantom where Cloud actually pulls Tifa away from Aerith, leaving Aerith to defend herself, for an extended sequence where he tries to keep Tifa safe. This is not something SE would include if their intention is to keep Cloud’s romantic interest ambiguous or if Aerith is meant to be the one he loves. Of course, Ch. 11 is not the first we see of this trio’s dynamic. We start with Ch. 10, which is all about Aerith and Tifa’s friendship. Ch. 11 is a nod to the LTD dynamic in the OG, but it’s just that, a nod, not an indication the Remake is following the same path. Halfway through Ch. 11, the dynamic completely disappears.
Ch. 12 changes things up a bit from the OG. Instead of Cloud and Tifa ascending the pillar together, Cloud goes up first. Seemingly just so that we can have the dramatic slow-mo handgrab scene between the two of them when Tifa decides to run after Cloud — right after Aerith tells her to follow her heart.
The Remake also shows us what happens when Aerith goes to find Marlene at Seventh Heaven — including the moment when Aerith sees the flower she gave Cloud by the bar register, and Aerith is finally able to connect the dots. After seeing Cloud be so cagey about who he gave the flower to, and weird about his relationship with Tifa, and after seeing how Cloud and Tifa act around each other. It finally makes sense. She’s figured it out before they have. It’s a beautiful payoff to all that set up. Any other interpretation of Aerith’s reaction doesn’t make a lick of sense, because if it’s to indict she’s jealous of Tifa, where is all the set up for that? Why did the Remake eliminate all the moments from the OG where she had been noticeably jealous before? Without this, that interpretation makes about as much sense as someone arguing Aerith is smiling because she’s thinking about a great sandwich she had the night before. In case anyone is confused, the scene is preceded by a moment where Aerith tells Tifa to follow her heart before she goes after Cloud, and followed by the moment where Cloud catches Tifa via slow-motion handgrab.
On the pillar itself, there are so many added moments of Cloud showing his concern for Tifa’s physical and emotional well-being. Even when they find Jessie, as sad as Cloud is over Jessie’s death, the game actually spends more time showing us Cloud’s reaction to Tifa crying over Jessie’s death, and Cloud’s inability to comfort her. Since so much of this is physical rather than verbal, this couldn’t have effectively been shown in the OG with its technological limitations.
After the pillar collapses, we start off with a couple of other moments showing Cloud’s concern over Tifa — watching over her as she wakes, his dramatic fist clench while he watches Barret comfort Tifa in a way he cannot. There is also a subtle but important change in the dialogue. In the OG, Tifa is the one who tells Barret that Marlene is safe because she was with Aerith. Cloud is also on his way to Sector 5, but it’s for the explicit purpose of trying to save Aerith, which we know because Tifa asks. In the Remake, Tifa is too emotionally devastated to comfort Barret about Marlene. Cloud, trying to help in the only way he can, is now the one to tell Barret about Marlene. Leading them to Sector 5 is no longer about him trying to help Aerith, but about him reuniting Barret with his daughter. Again, another moment where Cloud shows concern about Aerith in the OG is eliminated from the Remake.
Rather than going straight from Aerith’s house to trying to figure out a way into the Shinra building to find Aerith, the group takes a detour to check out the ruins of Sector 7 and rescue Wedge from Shinra’s underground lab. It’s only upon seeing the evidence of Shinra’s inhumane experimentation firsthand that Cloud articulates to Elmyra the need to rescue Aerith. In the OG, they never sought out Elmyra’s permission, and Tifa explicitly asks to join Cloud on his quest. Rescuing Aerith is framed as primarily Cloud’s goal, Tifa and Barret are just along for the ride.
In the Remake, all three wait until Elymra gives them her blessing, and it’s framed (quite literally) as the group’s collective goal as opposed to just Cloud’s.
In the aptly named Ch. 14 resolutions, each marks the culmination of the character’s arc for the Part 1 of Remake. While their arcs are by no means complete, they do offer a nice preview of what their ultimate resolutions will be.
With the exception of Tifa’s, these resolutions are primarily about the character themselves. Their relationships with Cloud are secondary. Each resolution marks a change in the character themselves, but not necessarily a change in Cloud’s relationship with said character. Barret recommits to AVALANCHE’s mission and his role as a leader despite the deep personal costs. Aerith’s is full of foreshadowing as she accept her fate and impending death and decides to make the most of the time she has left. After trying to put aside her own feelings for the sake of others the whole time, Tifa finally allows herself to feel the full devastation of losing her home for the second time. Like her ultimate resolution in the Lifestream that we’ll see in about 25 years, Cloud is the only person she can share this sentiment with because he was the only person who was there.
Barret does not grow closer to Cloud through his resolution. Cloud has already proved himself to him by helping out on the pillar and reuniting him with Marlene. Barret resolution merely reveals that Barret is now comfortable enough with Cloud to share his past.
Similarly, Cloud starts off Aerith’s resolution with an intent to go rescue her, and ends with that intent still intact. Aerith is more open about her feelings here than before, it being a dream and all, but these feelings aren’t something that developed during this scene.
The only difference is during Tifa’s resolution. Cloud has been unable to emotionally comfort Tifa up until this point. It’s only when Tifa starts crying and rests her head upon his shoulder that he is able to make a change, to make a choice and hug her. Halfway through Tifa’s resolution, the scene shifts its focus to Cloud, his inaction and eventual action. Notably, the only time we have a close-up of any character during all three resolutions (I’ll define close-up here as a shot where a character’s face takes up half or more of the shot), are three shots of Cloud when he’s hugging/trying to hug Tifa. Tifa’s resolution is the only one where Cloud arcs.
What of the whole “You can’t fall in love with me” line in Aerith’s resolution? Why would SE include that if not to foreshadow Cloud falling in love with Aerith? Or indicate that he has already? Well, you can’t just take the dialogue on its own, you how to look at how these lines are framed. Notably, when she says “you can’t fall in love with me,” Aerith is framed at the center of the shot, and almost looks like she’s directly addressing the player. It’s as much a warning for the player as it is for Cloud, which makes sense if you know her fate in the OG.
This is followed directly by her saying “Even if you think you have…it’s not real.” In this shot, it’s back to a standard shot/reverse shot where she is the left third of the frame. She is addressing Cloud here, which, again if you’ve played the OG, is another bit of heavy foreshadowing. The reason Clould would think he might be in love with Aerith is because he’s falsely assuming of the memories of a man who did love Aerith — Zack.
For Cloud’s response (”Do I get a say in all this?”/ “That’s very one-sided” depending on the translation), rather than showing a shot of his face, the Remake shows him with his back turned.
Whatever Cloud’s feelings may be for Aerith, the game seems rather indifferent to them.
What is more telling is the choice to include a bit with Cloud getting jealous over a guy trying to give Tifa flowers in Barret’s resolution. Barret also mentions both Jessie and Aerith in their conversation, but nothing else gets such a reaction from Cloud.
It also should go without saying that if Aerith’s resolution is meant to establish Cloud and Aerith’s romance, there should have been plenty of set-up beforehand and plenty of follow-through afterward. That obviously is not the case, because again, the Remake has gone out of its way to avoid moments where Cloud’s actions towards Aerith could be interpreted romantically.
Case in point, at around this time in the OG, Marlene tells Cloud that she thinks Aerith likes him and the player has the option to have Cloud express his hope that she does. This scene is completely eliminated from the Remake and replaced with a much more appropriate scene of father-daughter affection between Marlene and Barret while Tifa and Cloud are standing together outside.
The method by which they get up the plate is completely different in the Remake. Leslie is the one who helps them this time around, and though his quest to reunite with his fiance directly parallels with the trio’s desire to save Aerith, Leslie himself draws a comparison to earlier when Cloud was trying to rescue Tifa. Finally, when Abzu is defeated again, it is Barret who draws the parallel of their search for Aerith to Leslie’s search for his fiance, making it crystal clear that saving Aerith is a group effort rather than only Cloud’s.
Speaking of Barret, in the OG, he seems to reassess his opinion of Cloud in the Shinra HQ stairs when he sees Cloud working so hard to save Aerith and realizes he might actually care about other people. In the Remake, that reevaluation occurs after you complete all the Ch. 14 sidequests and help a bunch of NPCs. Arguably, this moment occurs even earlier in the Remake for Barret, after the Airbuster, when he realizes that Cloud is more concerned for his and Tifa’s safety than his own.
Overall, the entire Aerith rescue feels so anticlimactic in the Remake. In the OG, Cloud gets his big hero moment in the Shinra Building. He’s the one who runs up to Aerith when the glass shatters and they finally reunite. In the Remake, it’s unclear what the emotional stakes are for Cloud here. At their big reunion, all we get from him is a “Yep.” In fact, when you look at how this scene plays out, Aerith is positioned equally between Cloud and Tifa at the moment of her rescue. Cloud’s answer is again with his back turned to the camera. It’s Tifa who gets her own shot with her response.
Another instance of the Remake being completely indifferent to Cloud’s feelings for Aerith, and actually priotizing Tifa’s relationship with Aerith instead.
It is also Tifa who runs to reunite with Aerith after the group of enemies is defeated. Another moment that could have easily been Cloud’s that the Remake gives to Tifa.
Also completely eliminated in the Remake, is the “I’m your bodyguard. / The deal was for one date” exchange in the jail cells. In the Remake, after Ch. 8, the date isn’t brought up again at all; “the bodyguard” reference only comes up briefly in Ch. 11 and then never again.
In the Remake, the jail scene is replaced by the scene in Aerith’s childhood room. Despite the fact that this is Aerith’s room, it is Tifa’s face that Cloud first sees when he wakes. What purpose does this moment serve other than to showcase Cloud and Tifa’s intimacy and the other characters’ tacit acknowledgment of said intimacy?
(This is the second time where Cloud wakes up and Tifa is the first thing he sees. The other was at Corneo’s mansion. He comes to three times in the Remake, but in Ch. 8, even though Aerith is right in front of him, we start off with a few seconds of Cloud gazing around the church before settling on the person in front of him. Again, while not something that most players would notice, this feels like a deliberate choice.)
Especially since this scene itself is all about Aerith. She begins a sad story about her past, and Cloud, rather than trying to comfort her in any way, asks her to give us some exposition about the Ancients. When the Whispers surround her, even though Cloud is literally right there, it's Tifa who pulls her out of it and comforts her. Another moment that could have been Cloud that was given to Tifa, and honestly, this one feels almost bizarre.
Throughout the entire Shinra HQ episode, Cloud and Aerith haven’t had a single moment alone to themselves. The Drums scenario is completely invented for the Remake. The devs could have contrived a way for Cloud and Aerith to have some one-on-one time here and work through the feelings they expressed during Aerith’s resolution if they wanted. Instead, with the mandatory party configurations during this stage - Cloud & Barret on one side; Tifa & Aerith on the others, with Cloud & Tifa being the respective team leaders communicating over PHS, the Remake minimizes the amount of interaction Cloud and Aerith have with each other in this chapter.
On the rooftop, before Cloud’s solo fight with Rufus, even though Cloud is ostensibly doing all this so that they can bring Aerith to safety, the Remake doesn’t include a single shot that focuses on Aerith’s face and her reaction to his actions. The game has decided, whatever Aerith’s feelings are in this moment, they’re irrelevant to the story they’re trying to tell. Instead we get shots focusing solely on Barret and Tifa. While the Remake couldn’t find any time to develop Cloud and Aerith’s relationship at the Shinra Tower (even though the OG certainly did), it did find time to add a new scene where Tifa saves Cloud from certain death, while referencing their Promise.
A lot of weird shit happens after this, but it’s pretty much all plot and no character. We do get one more moment where Cloud saves Tifa (and Tifa alone) from the Red Whisper even though Aerith is literally right next to her. The Remake isn’t playing coy at all about where Cloud’s preferences lie.
The party order for the Sephiroth battle varies depending on how you fought the Whispers. All the other character entrances (whoever the 3rd party member is, then the 4th and Red) are essentially the exact same shots, with the characters replaced. It’s the first character entrance (which can only be Aerith or Tifa) that you have two distinct options.
If Aerith is first, the camera pans from Cloud over to Aerith. It then cuts back to Cloud’s reaction, in a separate shot, as Aerith walks to join him (offscreen). It’s only when the player regains control of the characters that Cloud and Aerith ever share the frame.
On the other hand, if Tifa is first, we see Tifa land from Cloud’s POV. Cloud then walks over to join Tifa and they immediately share a frame, facing Sephiroth together.
Again, this is not something SE would expect the player to notice the first or even second time around. Honestly, I doubt anyone would notice at all unless they watched all these variations back to back. That is telling in itself, that SE would go through all this effort (making these scenes unique rather than copy and pasting certainly takes more time and effort) to ensure that the depictions of Cloud’s relationships with these two women are distinct despite the fact that hardly anyone would notice. Even in the very last chapter of the game, they want us to see Cloud and Tifa as a pair and Cloud and Aerith as individuals.
Which isn’t to say that Aerith is being neglected in the Remake. Quite the opposite, in fact, when she has essentially become the main protagonist and the group’s spirtual leader in Ch. 18. Rather, her relationship with Cloud is no longer an essential part of her character. Not to mention, one of the very last shots of the Remake is about Aerith sensing Zack’s presence. Again, not the kind of thing you want to bring up if the game is supposed to show her being in love with Cloud.
What does it all mean????
Phew — now let’s step back and look and how the totality of these changes have reshaped our understanding of the story as a whole. Looking solely at the Midgar section of the OG, and ignoring everything that comes after it, it seems to tell a pretty straightforward story: Cloud is a cold-hearted jerk who doesn’t care about anyone else until he meets Aerith. It is through his relationship with Aerith that he begins to soften up and starts giving a damn about something other than himself. This culminates when he risks it all to rescue Aerith from the clutches of the game’s Big Bad itself, The Shinra Electric Company.
This was honestly the reason why I was dreading the Remake when I learned that it would only cover the Midgar segment. A game that’s merely an expansion of the Midgar section of the OG is probably going to leave a lot of people believing that Cloud & Aerith were the intended couple, and I didn’t want to wait years and perhaps decades for vindication after the Remake’s Lifestream Scene.
I imagine this very scenario is what motivated SE to make so many of these changes. In the OG, they could get away with misdirecting the audience for the first few hours of the game since the rest of the story and the reveals were already completed. The player merely had to pop in the next disc to get the real story. Such is not the case with the Remake. Had the the Remake followed the OG’s beats more closely, many players, including some who’ve never played the OG, would finish the Remake thinking that Cloud and Aerith were the intended couple. It would be years until they got the rest of the story, and at that point, the truth would feel much more like a betrayal. Like they’ve been cruelly strung along.
While they’ve gone out of their way to adapt most elements from the OG into the Remake, they’ve straight up eliminated many scenes that could be interpreted as Cloud’s romantic interest in Aerith. Instead, he seems much more interested in her knowledge as an Ancient than in her romantic affections. This is the path the Remake could be taking. Instead of Cloud being under the illusion of falling in love with Aerith, he’s under the illusion that the answer to his identity dilemma lies in Aerith’s Cetra heritage, when, of course, the answer was with Tifa all along.
Hiding Sephiroth’s existence during the Midgar arc isn’t necessary to telling the story of FF7, thus it’s been eliminated in the Remake. Similarly, pretending that Cloud and Aerith are going to end up together also isn’t necessary and would only confuse the player. Thus the LTD is no longer a part of the Remake.
If Aerith’s impact on Cloud has been diminished, what then is his arc in the Remake? Is it essentially just the same without the catalyst of Aerith? A cold guy at the start who eventually learns to care about others through the course of the game? Kind of, though arguably, this is who Remake!Cloud is all along, not just Cloud at the end of the Remake. Cloud is a guy who pretends to be a selfish jerk, but he deep down he really does care. He just doesn’t show this side of himself around people he’s unfamiliar with. So part of his arc in the Remake is opening up to the others, Barret, AVALANCHE and Aerith included, but these all span a chapter or two at most. They don’t straddle the entire game.
What is the throughline then? What is an area in which he exhibits continuous growth?
It’s Tifa. It’s his desire to fulfill his Promise to Tifa. Not just to protect her physically, but to be there for her emotionally, something that’s much harder to do. There’s the big moments like when he remembers the Promise in Ch. 4., his dramatic fist clench when he can’t stop Tifa from crying in Ch. 12, and in Ch. 13 when he watches Barret comfort Tifa. It’s all the flashbacks he has of her and the times he’s felt like he failed her. It’s the smaller moments where he can sense her nervousness and unease but the only thing he knows how to do is call her name. It’s all those times during battle, where Tifa can probably take care of herself, but Cloud has to save her because he can’t fail her again. All of this culminates in Tifa’s Resolution, where Tifa is in desperate need of comfort, and is specifically seeking Cloud’s comfort, and Cloud has no idea what to do. He hesitates because he’s clueless, because he doesn’t want to fuck it up, but finally, he makes the choice, he takes the risk, and he hugs her….and he kind of fucks it up. He hugs her too hard. Which is a great thing, because this arc isn’t anywhere close to being over. There’s still so much more to come. So many places this relationship will go.
We get a little preview of this when Tifa saves Cloud on the roof. Everything we thought we knew about their relationship has been flipped on its head. Tifa is the one saving Cloud here, near the end of this part of the Remake. Just as she will save Cloud in the Lifestream just before the end of the FF7 story as a whole. What does Tifa mean to Cloud? It’s one of the first questions posed in the Remake, and by the end, it remains unanswered.
Cloud’s character arc throughout the entire FF7 story is about his reconciling with his identity issues. This continues to develop through the Shinra Tower Chapters, but it certainly isn’t going to be resolved in Part 1 of the Remake. His character arc in the Remake — caring more about others/finding a way to finally comfort Tifa — is resolved in Ch. 14, well before rescuing Aerith, which is what makes her rescue feel so anticlimactic. The resolution of this external conflict isn’t tied to the protagonist’s emotional arc. This was not the case in the OG. I’m certainly not complaining about the change, but the Remake probably would have felt more satisfying as a whole if they hewed to the structure of the OG. Instead, it seems that SE has prioritized the clarity of the Remake series as a whole (leaving no doubt about where Cloud’s affections lie) over the effectiveness of the “climax” in the first entry of the Remake.
This is all clear if you only focus on the “story” of the Remake -- i.e., what the characters are saying and doing. If you extend your lens to the presentation of said story, and here I’m talking about who the game chooses to focus on during the scenes, how long they hold on these shots, which characters share the frame, which do not, etc --- it really could not be more obvious.
Does the camera need to linger for over 5 seconds on Cloud staring at the door after wishing Tifa goodnight? Does it need to find Cloud almost every time Tifa says or does anything so that we’re always aware of his watchfulness and the nature of his care? The answer is no until you realize this dynamic is integral to telling the story of Final Fantasy VII.
I don’t see how anyone who compares the Remake to the OG could come away from it thinking that the Remake series is going to reverse all of the work done in the OG and Compilation by having Cloud end up with Aerith.
Just because the ending seems to indicate that the events of the OG might not be set in stone, it doesn’t mean that the Remake will end with Aerith surviving and living happily ever after with Cloud. Even if Aerith does live (which again seems unlikely given the heavy foreshadowing of her death in the Remake), how do you come away from the Remake thinking that Cloud is going to choose Aerith over Tifa when SE has gone out of its way to remove scenes between Cloud and Aerith that could be interpreted as romantic? And gone out of its way to shove Cloud’s feelings for Tifa in the player’s face? The sequels would have to spend an obscene amount of time not only building Cloud and Aerith’s relationship from scratch, but also dismantling Cloud’s relationship with Tifa. It would be an absolute waste of time and resources, and there’s really no way to do so without making the characters look like assholes in the process.
Now could this happen? Sure, in the sense that literally anything could happen in the future. But in terms of outcomes that would make sense based on what’s come before, this particular scenario is about as plausible as Cloud deciding to relinquish his quest to find Sephiroth so that he can pursue his real dream of becoming at sandwich artist at Panera Bread.
It’s over! I promise!
Like you, I too cannot believe the number of words I’ve wasted on this subject. What is there left to say? The LTD doesn’t exist outside of the first disc of the OG. You'll only find evidence of SE perpetuating the LTD if you go into these stories with the assumption that 1) The LTD exists 2) it remains unanswered. But it’s not. We know that Cloud ends up with Tifa.
What the LTD has become is dissecting individual scenes and lines of dialogue, without considering the context of said things, and pretending as if the outcome is unknown and unknowable. If you took this tact to other aspects of FF7’s story, then it would be someone arguing that because there a number of scenes in the OG that seem to suggest that Meteor will successfully destroy the planet, this means that the question of whether or not our heroes save the world in the end is left ambiguous. No one does that because that would be utterly absurd. Individual moments in a story may suggest alternate outcomes to build tension, to keep us on our toes, but that doesn’t change the ending from being the ending. Our heroes stop Meteor. Cloud loves Tifa. Arguments against either should be treated with the same level of credulity (i.e., none).
It’s frustrating that the LTD, and insecurities about whether or not Cloud really loves Tifa, takes up so much oxygen in any discussion about these characters. And it’s a damn shame, because Cloud and Tifa’s relationship is so rich and expansive, and the so-called “LTD” is such a tiny sliver of that relationship, and one of the least interesting aspects. They’re wonderful because they’re just so damn normal. Unlike other Final Fantasy couples, what keeps them apart is not space and time and death, but the most human and painfully relatable emotion of all, fear. Fear that they can’t live up to the other’s expectations; fear that they might say the wrong thing. The fear that keeps them from admitting their feelings at the Water Tower, they’re finally able to overcome 7 years later in the Lifestream. They’re childhood friends but in a way they’re also strangers. Like other FF couples, we’re able to watch their entire relationship grow and unfold before our eyes. But they have such a history too, a history that we unravel with them at the same time. Every moment of their lives that SE has found worth depicting, they’ve been there for each other, even if they didn’t know it at the time. Theirs is a story that begins and ends with each other. Their is the story that makes Final Fantasy VII what it is.
If you’ve made it this far, many thanks for reading. I truly have no idea how to use this platform, so please direct any and all hatemail to my DMs at TLS, which I will then direct to the trash. (In all seriousness, I’d be happy to answer any specific questions you may have, but I feel like I’ve more than said my piece here.)
If there’s one thing you take away from this, I hope it’s to learn to ignore all the ridiculous arguments out there, and just enjoy the story that’s actually being told. It’s a good one.
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Taylor Swift and Joe Jonas Masterpost (Toe/Jaylor)
Before dating (May 2008)
We start with the Taylor lookalike
In May 2008 the Jonas Brothers are filming their music video for Burnin’ Up [x]. Joe’s love interest in it is played by a blonde girl who looks quite a bit (and she’s also styled) like Taylor Swift, for reference, this is the music video that has Selena Gomez as Nick Jonas’ love interest.
As far as we know they hadn’t even met so we don’t know exactly what this was supposed to mean, maybe Joe had a crush on Taylor or maybe it’s a coincidence.
We do know that Nick and Selena were dating when this was filmed and that by the time the MV was released (July 4th, 2008) Joe and Taylor were officially dating.
Toe is alive! (July 2008 – September 2008)
On Tour
Fans claim to have seen Taylor around the tour in early July, which matches with Taylor’s lyrics in "Last Kiss".
Last Kiss. Taylor Swift.
I do recall now the smell of the rain
Fresh on the pavement, I ran off the plane
That July 9th, the beat of your heart
It jumps through your shirt
On July 14th, Taylor and The Jonas Brothers perform “Should’ve Said No”[x] from her debut album, and this performance now forever exists in their 3D movie (a classic), a cute fact is that some fans have said that Taylor tripped when she first came out, so they had to repeat it for the movie.
On July 20th Joe flies to Wyoming to watch Taylor opening up for Rascal Flatts, and they flew back and she was spotted at the Omaha show.
She’s seen in a couple shows more and she joins the stage again for their Madison Square Garden shows in August [x]. They sing “Even now just looking at you feels wrong”.
They’re together but they’re not together.
For more context, we must remember that Taylor was a very new artist from a small label and The Jonas were pretty much at their peak and Disney’s biggest act, and they were managed like crazy and could never even think about being seen with someone in a romantic way. Any rumors were denied so fast, and Disney did the absolute most to keep it secret. So according to everyone they were just good friends, at the time both Taylor and Selena were annoyed by all the secrecy.
Now back to the timeline:
Taylor is backstage of the tour A LOT for the next couple of weeks right next to the other not-girlfriends Selena and Danielle.
She films a cameo for the “Love Is on Its Way” [x] video for the concert in New York. She was said to be only interested in hanging out with Joe and they were seen hugging *gasp* I know it doesn’t seem like much now but back then this was the hottest gossip and again the Jonas were not supposed to breathe near any human of the opposite gender.
Taylor and the Jonas were staying at the same hotel a bunch of rumors ensued, but I will not talk about the whole Olympics and Toe locking themselves in a room at midnight thing. If it’s real, we really needed to touch some grass and stop staying outside of people's rooms all night.
On August 17th Joe goes to Ryan Seacrest's show and denied that Taylor is his girlfriend in the best way a corporation like Disney can train you to deny something that’s true. Saying Taylor is “a great girl and I think anybody would be lucky to date her. I think anybody would love to go on a date with her.”
And Taylor tells People Magazine “He’s an amazing guy and anybody would be lucky to be dating him” Cinematic parallels.
Taylor is spotted in the back (in a mirror) of one of the Jonas youtube videos [x]. Basically, we all knew they were together.
The Central Park date (August 28th)
Now if you were a fan of either the Jonas Brothers, Selena, or Taylor you know this next part and it the iconic triple date of Central Park.
Again, this is kind of famous at this point and Selena has been quoted saying how awful it was because the boys were not allowed to be seen with them so they all went to Central Park (Selena’s first time in Central Park) and Taylor and Selena walked about 20 feet of distance from the guys so nobody would think they were together but we all already knew because it wasn’t like they were that good at hiding it and there are pictures of them together that night (the clownery of it all).
These backstage tour adventures are the reason Taylor and Selena are friends today and in Selena’s own words the best thing to come out of those relationships.
VMAs (September 2008)
With how many pictures of them together that night [x] [x] [x] exist you would think they had gone together as a couple but no just two besties! The 2008 VMAs are so the show where Russell Brand mocks the Jonas Brothers and their purity rings and Taylor publicly defends them.
Toe seems happy for the rest of September but as we know now the end is near.
The Break-Up (October 2008)
Social Media was different back then and Taylor did what every teen girl with a broken heart did in 2008 and she went to myspace with an edited post to make a statement about the Toe current situation.
Post-Breakup
The 27 seconds Joe Jonas will regret for the rest of his life.
Taylor went on Ellen and I don’t even think I need to say much this interview is THAT iconic she sat on that couch and told the world exactly how Joe had broken her heart in the following two quotes:
“There’s one that’s about that guy, but…that guy’s not in my life anymore unfortunately. That guy…that’s an ouch.”
“I’m not even gonna be able to remember the boy who broke up with me over the phone in 25 seconds when I was 18…it was like 27 seconds, that’s got to be a record.” [x]
She also went on Ryan Seacrest’s and when asked about the perfect guy she saw an opportunity and took it, saying “I used to always say sense of humor, but I think that it’s important to have the same kind of sense of humor. I have a really dry, sarcastic sense of humor and if somebody doesn’t think that my sense of humor is funny, then that’s not something that is good. Um, so sometimes you know, that can be a wrong match. If they’re not allowed to go in public with me, that’s sort of an issue too.” [x]
Bonus the amazing youtube video Taylor posted with Joe’s Camp Rock doll and how he comes with his own phone to break up with other dolls [x]. Taylor eventually went full out and cited Camilla Belle (then girlfriend of Joe) as the reason for the breakup. And you know someone at Disney’s PR office wanted to die when this was going down.
So finally, Joe was forced to acknowledge the whole situation with a Myspace post:
"I never cheated on a girlfriend. It might make someone feel better to assume or imply I have been unfaithful, but it is simply not true. Maybe there were reasons for a breakup. Maybe the heart moved on. Perhaps feelings changed. I am truly saddened that anything would potentially cause you to think less of me. For those who have expressed concern over the "27 second” phone call. I called to discuss feelings with the other person. Those feelings were obviously not well received. I did not end the conversation. Someone else did. Phone calls can only last as long as the person on the other end of the line is willing to talk. “
Forever & Always
Now this song is known as THE Toe song and it was born out of the end of the relationship when she felt Joe was getting distant, but she couldn’t do anything to help it, it was made really late into the production of Fearless so she had to rush to finish it in time (so no other breakup songs are about Joe in the original album).
Forever & Always Was I out of line? Did I say something way too honest, made you run and hide Like a scared little boy I looked into your eyes Thought I knew you for a minute, now I’m not so sure
In the 2009 Grammy's Taylor and Miley (insert The Ex-Girlfriends Club Theory here) performed Fifteen (obviously not about Joe) and the Jonas were in the audience. I believe this is probably around the time Taylor writes Mr. Perfectly Fine and You All Over Me, which we know get to have thanks to Fearless (Taylor’s Version) 13 years later.
You All Over Me
The best and worst day of June
Was the one that I met you
With your hands in your pockets
And your 'don't you wish you had me' grin
But I did, so I smiled, and I melted like a child
Now every breath of air I breathe reminds me of then
Mr. Perfectly Fine
'Cause I hear he's got his arm 'round a brand-new girl
I've been pickin' up my heart, he's been pickin' up her
And I never got past what you put me through
But it's wonderful to see that it never phased you
In November of 2009, she also goes to SNL and mocks Joe in her monologue. "You might think I'd bring up Joe That guy who broke up with me on the phone But I'm not gonna mention him *rolls eyes* In my monologue [Spoken:]Hey Joe, I'm doing real well, tonight I'm hosting SNL [Sings:]But I'm not gonna brag about that In my monologue [x]"
To make things even more dramatic and very awkward The Jonas Brothers, Demi Lovato, and Taylor Swift spent NYE together watching the ball drop on TV and this was probably not how they wanted to start their years. [x] [x] [x] and a video [x]
Now let’s discussed some of the songs that came out at the time. The Jonas response to Forever & Always was Much Better. Nick described it as a song that was very personal to Joe and Joe went on to say that it was based on his very interesting year. They also at some point wanted to pretend the song was about their love for their fans but come on. Joe also changed the lyrics from ‘superstar’ to ‘country star’ and later changed it to ‘movie stars’ when he broke up with Camilla who is the ‘Much Better’ girl from the song.
Much Better - Jonas Brothers
I get a rep for breakin’ hearts
Now I’m done with superstars
And all the tears on her guitar
I’m not bitter
But now I see
Everything I’d ever need
Is the girl in front of me
She’s much better
Taylor’s iconic response in Better Than Revenge seems to be more of an attack on Camilla. She’s spoken about her regret for this song since then and hasn’t played it in years and Camilla seems to be ok we never forgiving her for it [x] [x]. Regardless this song remains a staple of the genre ‘Feminism OFF, Bops ON’.
“I was 18 when I wrote [“Better Than Revenge.”] That’s the age you are when you think someone can actually take your boyfriend. Then you grow up and realize no one can take someone from you if they don’t want to leave”. - Taylor 2014.
Better Than Revenge - Taylor Swift
Let's hear the applause (Come on, come on)
Come on, show me how much better you are
(So much better, yeah?)
See you deserve some applause
'Cause you're so much better
She also released "Last Kiss" about the nicer part of their relationship, and some believe other songs such as If This Was a Movie, Haunted (Speak Now) and Jump Then Fall (Fearless) are about Joe. From the Jonas, the other song believed to be about Taylor is Paranoid (Lines, Vines and Trying Times).
Jump Then Fall
Well, I like the way your hair falls in your face
You got the keys to me
I love each freckle on your face, oh
I've never been so wrapped up, honey
Probably a song was written about and in the early days of their romance and the long hair freckles [x] thing definitely fits 2008 Joe.
If This Was a Movie
Baby, what about the ending?
Oh, I thought you'd be here by now
Thought you'd be here by now
According to some this song is a sister song to "Last Kiss" in the same album and that is confirmed to be about Joe.
Haunted
Come on, come on, don't leave me like this
I thought I had you figured out
Something's gone terribly wrong
Won't finish what you started
This song would be a sister to Forever & Always since Taylor described both to be about a relationship that was fading in the end and that she was confused as to how they got there in the first place.
"‘Haunted’ is about the moment that you realize the person you’re in love with is drifting and fading fast. And you don’t know what to do, but in that period of time, in that phase of love, where it’s fading out, time moves so slowly. Everything hinges on what that last text message said, and you’re realizing that he’s kind of falling out of love. That’s a really heartbreaking and tragic thing to go through because the whole time you’re trying to tell yourself it’s not happening. I went through this, and I ended up waking up in the middle of the night writing this song about it.” Taylor
Friendlier days are coming (2010- )
I guess time can heal a lot of wounds and Toe is seen hugging and on friendly terms at the Clive Davis party on January 31st of 2010 [x].
The world was so shocked when we realized that Joe went to see her perform in a couple of her shows in September 2011 [x] [x], and in here Holy Ground is born about her new evaluation of their former relationship rather than the bitterness of the breakup. The lyrics' secret message is “when you came to the show in SD” and the potential parallel to "Last Kiss".
Holy Ground - Taylor Swift
We blocked the noise with the sound of ‘I need you’
And for the first time I had something to lose
And I guess we fell apart in the usual way
And the story’s got dust on every page
But sometimes I wonder how you think about it now
And I see your face in every crowd…
… Tonight, I'm gonna dance
For all that we've been through
But I don't wanna dance
If I'm not dancing with you
Last Kiss - Taylor Swift
I do remember the swing of your step
The life of the party, you’re showing off again
And I roll my eyes and then
You pull me in
I’m not much for dancing
But for you I did
They're seen talking in the MTV's EMA's 2012 [x].
From here they seem to be friendly and in May of 2015 after the Billboards. They even go on a double date later that year with Gigi Hadid, Calvin Harris, and Karlie Kloss (this picture feels so cursed). Nick and Joe get invited to Taylor’s 4th of July party and they seem somewhat distant after his split from Gigi.
Present (2020- )
In 2020, we got the amazing surprise of folklore with the song ‘Invisible String’ that makes a reference to Taylor’s past songs about exes being harsh and how she sent Joe and his wife Sophie Turner a present for their baby girl’s birth. In 2021, she has now released the re-recordings of Fearless and we are all reliving the drama and enjoying the chaos of Taylor’s and Sophie’s friendship not letting Joe know peace for those 27 seconds over a decade ago.
Invisible String
Cold was the steel of my axe to grind
For the boys who broke my heart
Now I send their babies presents
#Taylor Swift#fearless#fearless (taylor's version)#forever & always#mr perfectly fine#you all over me#last kiss#toe#jaylor#joe jonas#jonas brothers#folklore#invisible string#paranoid#much better#lines#vines and trying times#better than revenge
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Weekend Top Ten #497
Top Ten PC Games No One Talks About Anymore
Blimey, Quake is rather good, isn’t it? Have you heard about it? I really hope so, because it’s only twenty-five years old. I mean, Jesus. What’s up with that? Quake is meant to be the future. It’s full of true-3D polygonal texture-mapping and real-time dynamic light-sourcing. Fancy it being a quarter of a century old. That’s ridiculous. “Old” is for things like, I dunno, Space Invaders or The Godfather or I Wanna Hold Your Hand. Stuff that our parents heard about before we were born. It’s not – it’s absolutely not – used to describe something that people bought 3D accelerator cards for. It’s not used to describe a game that popularised online gaming.
But old it is, getting silver anniversary cards and everything. No longer the angry, hungry young tiger, devouring its ancestors and growling at upstart rivals like Duke Nukem 3D – sure, you’ve got non-linear levels, interactive scenery, and toilet humour, but we’ve got grenades that bounce with real physics – Quake is now an aged beast of the forest, resplendent, battle-scarred, weary with gravitas. Quake is the game that shaped the now, but it does not represent the future anymore. In fact, arguably its greatest rival – Unreal – is the game with the lasting, living legacy, its progeny building the next generation of gaming with one of the most popular and impressive engines around, the framework underpinning everything from Gears to Jedi to Fortnite. Quake blew us all away, but arguably it ceded the conflict, secure in its status as one of the most important and influential games of all time. Quake II got plaudits for actually having a proper story and an engrossing single-player campaign (and coloured lighting!), and its immediate descendants such as Half-Life changed the nature of what FPS games could do, but in a funny way it feels like Quake has long since retired. A sleeping titan. It got old.
So it’s great that they rereleased it on modern systems! The version of Quake released last month is basically the game I remember, but tarted up a little around the edges, with texture filtering and dynamic shadows and other stuff that I couldn’t manage on my Pentium 75 back in the day. It plays great – it’s slick as anything, and you go tearing round the levels like a Ferrari with a nail gun, blasting dudes and ducking back around a corner before you get hit with a pineapple in the face. It’s the first game I’ve played in a long, long time that evokes the feel of classic PC first-person shooters of that era – which, y’know, kinda makes sense as it is a first-person shooter of that era. But that style of fast-paced run-and-gun, circle-strafing gameplay has gone out of fashion now, with FPS games usually favouring slow, methodical, tactical combat, or larger-scale open-world warfare usually involving vehicles. Whether it’s a straight-up no-frills blaster like Quake, or a game that takes you on more of a linear, narrative journey, like Quake II, or even just a multiplayer-focused arena shooter, like Quake III Arena, it does feel like a dying artform, like a style of gameplay that could do with a resurgence (and, to be fair, there are games on the horizon that look like they’re harking back to the era, so that’s cool).
But it’s not just first-person shooters like Quake that I feel have slipped from gaming’s shared consciousness. Maybe it’s my age (it’s definitely my age) but there seems to be quite a lot of games that were a big deal twenty or so years ago that are utterly forgotten now, whereas some – Doom, Duke Nukem, Command & Conquer, Age of Empires – are often namechecked or rebooted (even before the full-on 2016 reboot, Doom must have been one of the most re-released games of the last thirty years). But there are lots of others where sometimes I feel like I’m the only one that remembers it. And that’s where this list comes in: inspired by the excellent re-release of the Quake franchise, here are some other great PC games of that general era that I feel still need shouting about, even if I’m the only one doing the shouting. Maybe they don’t all need a full-on remaster or whatever, but it’d still be nice if they got a bit of modern gaming love.
No One Lives Forever (2000): coming at a time when most FPS games were still Doom-style blasters with little in the way of real plot, NOLF was different: stylish and funny, genuinely well-written (as in the dialogue), with interesting objective-based missions and a cool female protagonist. It skirted similar ground to Bond and the then-white-hot Austin Powers franchise. Two games were made and then, as far as I’m aware, it evaporated into a mess of tangled rights, hence no sequels or remakes. A shame, because it was great.
MDK (1997): the next game from the people who made the multimedia phenomenon that was Earthworm Jim, MDK was a really cool slice of sci-fi style, all sleek level design and intriguing features. It had a supremely bonkers plot which bled through into a game with a sense of humour, but mostly it was the run-and-gun gameplay and innovative use of a scoped weapon – possibly (don’t quote me on this) the first sniper rifle in a videogame. An even wackier sequel followed, but despite its cult status, that was it.
Star Trek: The Next Generation – Klingon Honor Guard (1998): it’s probably fair to say that Star Trek has not had as many great videogames as Star Wars, perhaps because Trek’s historically straightlaced earnestness just didn’t translate as well as bashing someone up the chops with a laser sword. Honor Guard shook things up by casting you as a Klingon, showering levels with pink blood and going Full Worf. It was the first game to licence the Unreal engine, and had a cool level where you walked along the outside of a ship like in First Contact. Also: shout out to the Voyager game, Elite Force (2000), which was another really good FPS set in the world of Trek, with intriguing gameplay wrinkles as you fought the Borg. It also let you wander round the titular starship between levels. Trek deserves more quality action games like these.
Earth 2150 (2000): the nineties on PC really saw RTS games come down to those who liked Command & Conquer or those who liked Warcraft, but as the decade drew to a close other titles chased the wargame crown (including Total Annihilation, which would have made this list, except I feel like the Supreme Commander franchise is a sequel in all but name). 2150 was notable for its Starcraft-like mix of three factions with contrasting play styles, and its use of 3D graphics and the ability to design and build weapons of war that could lay waste to armies and bases with spectacular results. I think the genre has ossified into something more hardcore, and this was probably an inflex point where idiots like me could still get a handle on things.
Midtown Madness (1999): Microsoft has a history of building up great racing franchises and then abandoning them, but their “Madness” line of games in the late nineties/early noughties was terrific and much-missed. Back when tooling round actual 3D cities was still new and exciting, this was a no-holds-barred arcade racer, with some gorgeous shiny chrome effects on the cars, and very nippy handling. It was great fun smashing up VW Beetles and the like. It was surpassed, I guess, by Project Gotham on the Xbox, and sadly the whole franchise was then forgotten, despite the ascendent Forza franchise mostly shunning city driving.
Commandos: Behind Enemy Lines (1998): part tactical war game, part puzzler, Commandos was famous for its gorgeously intricate graphics and its difficulty – I mean, it was way too hard for me. But its beautiful top-down design and its slow, methodical gameplay was compelling, as you evaded Nazis and solved missions with a team of unique units with special skills. Sequels followed, and western spin-off Desperados, but there’s not been a true follow-up for quite some time, despite promises; and few games have echoed its style or look.
The Pandora Directive (1996): okay, so really this is just a placeholder for an entire subgenre of game that appears to have been forgotten: interactive movies. I know, there are flirtations with this from time to time; and many of these games featured obtuse puzzles and relatively little gameplay strung between FMV scenes. Pandora was great though; a first-person 3D game with loads of old-school adventure aspects, as well as FMV, it was a noir-tinged detective story but set in the future. The Tex Murphy series (of which this was the fourth instalment) has had sequels – the most recent one was sadly cancelled only this year – but many other games of a similar ilk, such as Phantasmagoria and even Wing Commander – have fallen by the wayside. With in-engine graphics now allowing the fluidity and expression of cinematic renders of old, shooting movie inserts doesn’t seem like it’s worthwhile; but I still always loved a point-and-click game that featured digitised actors milling about. Toonstruck, anyone?
Marathon (1994): before Halo there was… Marathon! Back when I used to lug my Pentium round my mate’s house so we could play different games on different machines side-by-side, he’d bang on about this Mac-first series of games, like Doom but better, with an intricate plot and complex levels. And y’know what? He was actually onto something. There’s a style and an earnestness to the Marathon franchise, along with many concepts that would be refined in Halo years later. With Bungie now seemingly committed to Destiny, and Halo in Microsoft’s hands, I’m not sure what could possibly become of this, their forgotten FPS forebear, especially as it shares so much DNA with its offspring.
Outlaws (1997): LucasArts are famous for two things, really: their Star Wars games and their adventures. But they made loads of other stuff too – including this intriguing Western shoot-em-up. Back when Western games were rarer than Western movies (which were rare at the time), this quirky and difficult cowboy-em-up saw you rounding up outlaws in typical oater locations such as saloons, trains, and mines. It had great music and a really intriguing set of weapons, including (don’t quote me on this) the first sniper rifle in a game. Sadly Outlaws’ success could be described as “cult” and it never got a proper sequel. and, weirdly, despite the success of Red Dead Redemption, we’ve never had a bit Western-themed FPS again. Which is really odd.
Soldier of Fortune (2000): I pondered whether to include this one, as if I’m honest I’m not sure I want this licence brought back. But I can’t deny the game was a huge deal and has seemingly been forgotten. A relatively gritty and realistic combat game with a huge variety of excellent real-world weaponry, its big hook was its incredibly detailed damage modelling, that could see you blowing limbs off enemies, or splitting open heads, or disembowelling them. Whilst its OTT violence made headlines, the granularity of its systems meant you could be more tactical, shooting weapons out of hands. But really its biggest controversy should be its association with a big old gun magazine.
There are many, many other games that nearly made the list - I almost had a Top Ten of just FPS games, for instance. Little Big Adventure was here, till a sequel was announced the other day. Hexen and Heretic I think still have a place in FPS history. Toonstruck, although without a sequel, was only really a cult hit at the time, and I feel the people who’d love it already know about it. I do tend to overthink these things, y’know.
So maybe not all of these could make a comeback, but all the same I don’t think they should be forgotten, and it does make we wonder what games will fall by the wayside twenty or more years from now. That game about the big green space marine dude in a mask – what was that called again…?
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As the garbage fire year of 2020 continues, I have been struggling to find something to fill the Schitt’s-Creek-sized hole in my heart.
Which, come to think of it, replaced the Parks-and-Rec-sized hole in my heart prior to that. I’ve always been a sucker for “soft” television, but with everything going on the world, whatever tolerance I had for heavier fare has disappeared completely. Like, yeah, I’d love to catch I May Destroy You or I’ll Be Gone in the Dark, but I just. Can’t. Handle. Them. Right now, anyway.
I do have some old standards to fall back on-- Bob’s Burgers, The Good Place, The Great British Baking Show, and Kim’s Convenience (bless you, Canada) work just fine. But with so much time at home, I’ve been getting antsy for new, soft, comforting content.
Then I watched Julie and the Phantoms on Netflix.
And I loved it SO. MUCH.
(Warning, since this is a family-friendly show: profanity ahead.)
Which, I have to admit, I’m kind of embarrassed about. Like, look: I fully own up to the fact that my tastes aren’t exactly refined or mature. I’m one of those contemptible “childless millennials”, after all. There are things on my Netflix and Spotify lists that would make film buffs and hipsters cry.
But what I will give myself a pat on the back for is that I’m extremely open-minded when it comes to any sort of art consumption. My tastes are super-varied, and I don’t have the burden of worrying about what is “socially acceptable” for me to watch. I can watch Barry and Fleabag just as happily as I can watch Sarah & Duck (literally, a show for preschoolers that works better than any anti-anxiety medication I’ve tried) and old episodes of Tiny Toon Adventures.
Regardless, there’s embarrassment. Which is not about the fact that it’s a cheesy, High-School-Musical-esque, pre-teen friendly series, actually (... okay, maybe a little), but because the aging freakout is real, my friends. Hitting the “Oh-My-God, I’d-Have-To-Play-the-PARENT” period of your life is fucking rough.
Basically, in the words of Roger Murtaugh... I’m too old for this shit.
But I’m trying to tell myself that 1) Generation Z is delightful and I refuse to feel guilt for appreciating them, 2) god knows we’re all watching Stranger Things without embarrassment, and those kids are, like, twelve, and 3) now that I’m apparently ANCIENT, I’m supposed to stop caring about what other people think.
So: Julie and the Phantoms made my heart grow three sizes and I loved it a whole lot.
Quick synopsis: Julie, our hero, is a performing arts school student who is grieving the death of her mom and unable to continue making/playing music because of it. One day, three ghosts of teenage boys who were in a mid-90’s rock band show up in her garage. They form a new band (insert title of show here) and help Julie rediscover her love of music, while she helps them navigate the afterlife. Bonding occurs, lessons are learned, the power of friendship is discovered, you get the idea.
And okay-- at its surface, it’s family-friendly entertainment, you know? Cute story, funny moments, the music is catchy, the whole cast is super talented (and, hey, can actually play their instruments! Whaddaya know!).
But the CHARACTERS! THE SOFTNESS! THE REPRESENTATION! If this is how young adults are going to written from now on, sign me the fuck up.
First of all, the two female leads of the show are women of color-- Julie (Madison Reyes) is Latinx and her best friend, Flynn (Jadah Marie), is Black. That alone is (sadly, STILL) noteworthy, but I literally wanted to stand on my couch and yell about how wonderfully self-assured, smart, mature, strong, and competent these girls are. Julie, in particular, is just… she’s just so cool, you guys. She never once has to rely on anyone else but herself to get shit done, and she takes responsibility for her own actions. The girl very clearly knows her talent, capabilities, and worth, and PHEW, do we need to see more young women like her on our screens! Like, yes, the boys support her, but they’re complete equals. Julie doesn’t need any male saviors up in this business. She’s got this. I LOVE HER. I SOMEHOW WANT TO BE HER WHEN I GROW UP, EVEN THOUGH SHE’S LIKE HALF MY AGE (oh GOD. I’m so OLD).
In fact, throughout the series, the importance of honesty, respect, and healthy support is repeatedly emphasized. There’s no dependency issues here, and lying of any kind is clearly forbidden. Which I loved, because the whole “teen lying to everyone” storyline has been done to death.
Then there’s the three boys of Sunset Curve-- Luke (Charlie Gillespie), Alex (Owen Joyner), and Reggie (Jeremy Shada), i.e. the messengers of destruction for toxic masculinity. THIS IS THE MALE FRIENDSHIP PORTRAYAL WE HAVE BEEN WAITING FOR, PEOPLE. They’re so nice to each other! They’re so supportive! They’re tactile, openly emotional, and completely devoid of judgment of any interests or behaviors that don’t follow male social standards. Bless the Age of the Soft Boys, may their reign be unbreakable and everlasting.
Oh, and Alex is openly gay. It’s not just hinted at-- he’s out and proud, with an adorable crush/pre-relationship with a skater boy named Willie (Booboo Stewart). And, apart from a quick mention about Alex’s parents being homophobic, the show pretty much takes the Schitt’s Creek route-- all love and acceptance, with not much of a thing made of his sexuality at all (in fact, there’s enough evidence that none of the boys are completely straight, and I’m here for that, too).
And if all of that isn’t enough of a cuddle to the heart for you, THERE’S MORE:
Julie’s supportive, soft dad
Reggie’s immediate, one-sided bond with Julie’s supportive, soft dad and her brother
Julie and Luke totally have crushes on each other and it’s SO SWEET but completely age-appropriate, good job guys
I’m a sucker for good harmonies and the band HAS ‘EM IN SPADES
Flynn being HBIC the entire series
Julie’s crush Nick being very realistically awkward and dopey in the shadow of Luke’s arms (Nick, dude, lose that HAT, I beg of you)
A surprisingly moving side-plot/song about Luke’s parents
Alex just wanting to dance, and also being a high-key feminist and calling out the others when they slip up
EVERYONE’S JUST SO FUCKING NICE, OKAY
So yeah. Shut up. It’s wonderful and pure, and I WILL TAKE ANY SOFTNESS I CAN GET IN THIS HELL YEAR, WHEREVER I CAN GET IT.
In conclusion, Kenny Ortega can have my entire soul if he wants it, for not only this but also Hocus Pocus and Newsies.
Completely Unnecessary Afterword:
Being old enough to remember 1995-- and, specifically, what was popular that year-- has brought up some important questions regarding the Sunset Curve boys:
We know they died in ‘95, but like… when? Did they get to see Empire Records, for Christ’s sake?! Did they see Casper, because, I mean, they’re basically the Devon Sawas of 2020? Were they spared their contemporaries’ fate of constantly over-quoting Billy Madison and Tommy Boy?
OH MY GOD, DID THEY HAVE AOL SCREEN NAMES, AND WHAT WERE THEY??
What are each of the guys’ favorite song off of Boyz II Men’s “II”? This is possibly the MOST IMPORTANT QUESTION.
Did they die before Jagged Little Pill came out? That would kind of break my heart. Not that I expect Julie to start portraying Alanis-levels of anger/angst, but ‘95 was a YEAR for women in rock. Garbage, Hole, No Doubt, PJ Harvey, The Cranberries, Veruca Salt, Bjork, and countless others-- they all had massive hits that year. I love the idea of Julie and the guys sitting around the garage listening to all of those women for inspiration. Can we have a resurgence of female-led rock bands taking over the charts, please?
On a much more serious note, given where the AIDS crisis was in ‘95, it’s no wonder Alex is a nervous wreck. It’s not really something I expect the show to delve into, but man… getting transported to 2020 might’ve been a bit of a blessing (not that things are great now, but y’know, medical progress).
How in the world did none of them fall victim to the whole “white boys dressing hip-hop” trend back in ‘95? I mean… Clueless got it right. (Wait, did they make it to Clueless??)
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𝐭𝐢𝐭𝐥𝐞: barbie movies as troupe plays part 1 𝐫𝐚𝐭𝐢𝐧𝐠: sfw
𝐚𝐧: if you think i won’t do all 36 barbie movies, you’re wrong. regardless of whether people want this or not. i have barbie brainrot 24/7. i’m just separating it into parts so it’s not too long *this isn’t meant to be that serious y’all my reasons vary from legit to just jokes
𝐠𝐞𝐧𝐞𝐫𝐚𝐥: i won’t go in-depth with any plot differences from movie to play, or how the characters would work out... for now *chuckles in future ppt*
𝐩𝐚𝐫𝐭 𝟏: nutcracker, rapunzel, swan lake, princess and the pauper, fairytopia series, magic of pegasus, barbie diaries, island princess, three musketeers 𝐩𝐚𝐫𝐭 𝟐: coming soon 𝐩𝐚𝐫𝐭 𝟑: coming soon
𝐭𝐫𝐨𝐮𝐩𝐞: mixed troupe! spring x autumn. one of the seasonal events/scouts for A3! has a nutcracker theme, and to avoid spoilers that’s all i will say :3
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: since this is based on barbie’s take on the nutcracker, changing up the cast from what tsuzuru had in plan:
clara/sugarplum fairy: sakuya. i want to see him go through a costume & hair transformation sequence, not gonna lie.
nutcracker/prince eric: juza. obviously he has to be the ruler of the land of sweets.
mouse king: sakyo or chikage. i want one of them to wave around a sceptre and say quotes like “i’ll reduce the Nutcracker to a pile of splinters"
pimm: taichi... pimm is a spy :O who has to do dirty work :O but the real reason is i just want taichi to follow around sakyo again or maybe even chikage this time lol
major mint & captain candy: tsuzuru and citron respectively. mint is pretty serious and awkward, candy is a lot friendlier- i just think it’ll be a good way to insert some humor in the play
𝐭𝐫𝐨𝐮𝐩𝐞: mixed troupe! summer x autumn.
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: rapunzel in this one actually is the “servant” of gothel. also, rapunzel has a magical paint brush and also there’s dragons. who are purple.
rapunzel: kazunari. obviously. actually, kazu has a lot of similarities with her: a good artist, patient, adventurous, quick thinking, hardly ever complains- also he’d look good with long hair i think ><
gothel: omi. there is an action fighto scene + also just the theme of omi playing villains lol... also THERE’S A SCENE WHERE GOTHEL PRETENDS TO BE RAPUNZEL BY WEARING A LONG WIG AND BOI- KAZU AND OMI’S BODY BUILDS ARE SO DIFFERENT BUT IT’D BE FUNNY IF THE PRINCE FALLS FOR THE TRAP ANYWAY
penelope: kumon. a PURPLE funny and clumsy dragon- fight me, the only answer is kumon especially once you see who’s next.
hugo: juza. a PURPLE dragon who’s penelope’s dad but he’s gonna be the older bro in this one (i wonder why...)
hobie: a passive and worrisome rabbit... Tenma.
prince stefan: he also has a couple fight scenes... ngl bc stefan has blue eyes, light brown hair + described by the wiki as “fierce”, he’s banri.
𝐭𝐫𝐨𝐮𝐩𝐞: winter troupe. i will stand by this forever.
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: this is like one of the ones i’ve had figured out for a while already...
odette & odile: tsumugi. i’m just saying, tsumugi’s duality- he can do both the white and black swan because he has power. impact.
prince daniel: not tasuku bc spare him the prince roles he’s sick of it. guy. why guy? because he obviously has a good idea of how to act like a prince :3
rothbart: HOMARE! I WANT! THIS MAN! TO PLAY THE ANTOGONIST! GO OFF ABOUT DARK ARTS! TRANSFORM EVERYONE TO ANIMALS LIKE THE EXTRA BEING YOU ARE.
fairy queen: azuma. ugh just- imagining how ethereal he’d look.
erasmus: tasuku. he’s a troll that can act mean, but is genuinely kind and helpful... also, the VA of erasumus is also the VA for “unnamed burly villager” and i’m just saying-
kelly the cygnet: hisoka. there’s too many animal children, so hisoka is gonna be the baby swan. uwu. also, kelly has a quote, “I can't sleep.” and wOW THE IRONY
𝐭𝐫𝐨𝐮𝐩𝐞: WE’RE GOING FOR THE COMEDIC ROUTE WHAT’S UP SUMMER. reason: i went “wait... no actor really looks super alike though.”
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: tafahfuoahoaf it’s my favourite barbie movie... OKAY SO THE RUNNING GAG OF THIS IS THAT THE PRINCESS & PAUPER DON’T LOOK ALIKE, BUT EVERYONE KEEPS GOING “Wow! you two look so identical!” no they don’t
anneliese: muku. first of all please look at the sprite i used in the header. anneliese = pink = muku. she’s the sweet princess archetype... but in this version she also goes on tangents about rocks and mineraLS AND HOW THE MINING INDUSTRY SUX AND THE ABSOLUTE AUDACITY OF-
erika: kumon. first of all, the sprite in the header again. erika = blue like ugh this is perfect. ALSO erika has a cat who BARKS and i just imagine kumon talking to her cat like: WOOF WOOF WOOF GRRR GRRR and the dog responding and everyone in the palace going wtf
king dominick: i had such a crush on him anyway he’s tenma. rich, young, talented king who disguises himself as a page so he can find love for realsies. im just saying. he won’t be tenma’s only role tho ><
julian: kazunari. the wiki went “he’s the only bestfriend a barbie MC ever married” really shook me like ugh friendship dynamic between muku and kazu roles??? also kazu’s genuinely smart so him as the tutor was just gucci in my eyes
preminger: misumi. FIRST OF ALL PREMINGER IS ICONIC? WHEN HE SANG HOW CAN I REFUSE I WAS LIKE UGH KING. i just wanna hear misumi play an antagonist that’s also funny and do things with his voice.
madame carp: yuki. a bossy and rich woman who owns a dress emporium. pretty much it.
nick & nack: YUKI AND TENMA. THEY WILL DOUBLE ROLE FOR THE SAKE OF BEING MISUMI’S DUMB UNDERLING DUO
𝐭𝐫𝐨𝐮𝐩𝐞: spring troupe. i wanna see them have wings uwu.
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: just gonna combine the whole fairytopia series into one
elina: itaru. first of all, pink motif. also i just like the idea of itaru being this recurring protagonist.
bibble the puffball played by kamekichi
laverna: recurring villain citron. for no reason other than i think it’s cool when he plays power hungry villains
enchantress: i just want sakuya to play a role that’s more of a “powerful character” but still really kind uwu. another recurring good guy.
azura & glee: tsuzuru. elina is azura’s apprentice, and glee is a friend who’s generally really happy... ngl, i wanna see tsuzuru play someone more energetic for funsies
nori: masumi. nori is kind of a stubborn and jealous person at first, him and elina won’t get along right away BUT DAMMIT THE ENEMIES? TO FRIENDS IS GUCCI!!!
merman prince nalu & linden: chikage... yeah i just gave chikage the guy roles ngl... but i wanna see chikage as a handsome merman AND handsome fairy so *shrugs*
𝐭𝐫𝐨𝐮𝐩𝐞: cross troupe. spring x winter.
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: partially based on the ice-skating cards (i have yet to read the event story, unfortunately).
annika: tsuzuru. i thought it’d be fun to cast tsuzuru as a more sheltered character due to annika’s parents’ protectiveness. the contrast y’all.
shiver: sakuya. shiver is a polar bear cub sidekick who’s friendly and likes shiny things and that’s just... really cute... put bear ears on sakuya...
brietta: guy. brietta is annika’s older sister... who got transformed into a pegasus by the villain... i wonder how they’d change the pegasus thing lol
wenlock: tasuku. NOT GONNA LIE- i want tasuku to play the villain for all these wonderful one-liners: "Oh, smile! You didn't lose a daughter; you've gained a pet!", and "I thank my lucky stars I didn't marry you!"
prince aidan: masumi bc i want more roomie interaction on stage i mean their friendship keeps getting cuter and cuter.
cloud queen: azuma... that’s all. i just remembered her bc her hair has a braided crown, and i went “azuma braided hair brainrot”
𝐭𝐫𝐨𝐮𝐩𝐞: mixed troupe! summer x autumn.
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: i was gonna make it full autumn, but then the age casting felt awkward since they’re in high school...
barbie: taichi. barbie here is shy but wants to stop blending in the background! i just went “damn that do be resonating”. also i wanna hear taichi sing more y’all and barbie is a singer/guitarist here
courtney: azami. i like the idea of azami playing a spunky character who’s more of a tomboy, but still does like fashion and accessorising and... lip gloss?
tia: misumi? tenma? idk the intelligent and passionate archetype is very broad... especially in a high school setting
kevin: kazunari. just the whole best friend thing + kevin being a goofy person who loves to make ppl laugh ugh
racquelle: yuki. i know racquelle’s a bully here and say not to bullying... but sharp tongue.
todd: honestly? todd was so boring in the moving. we need someone like banri to give him CHARACTER!... yes that’s my reasoning ugh
𝐭𝐫𝐨𝐮𝐩𝐞: sUMMER SUMMER SUMMER-
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: AHAHAHA WHAT IS THIS CASTING? MY REASONINGS FOR THIS ONE IN PARTICULAR ARE SO SHALLOW LMAO
ro/rosella: “a 16 year old girl who can talk to animals! adventurous and brave” me: *gasps* mISUMI-
prince antonio: “prince antonio loves travelling and exploring-” okay yeah it’s kazu...
queen ariana: i just want yuki to sing to me “love is for peasants which we’re obviously not” and i’d go :O also ngl... i wanna see yuki in like darker palettes and plotting to poison all the royals
princess luciana: queen ariana’s daughter... played by muku. because i wanna hear muku counter yuki with “all the shoujo mangas books i’ve read, all the poems always said, that the heart is made to share...”
sagi the red panda & azul the peacock: honestly, just basing it off of colour matching but tenma is sagi and kumon is azul lol
𝐭𝐫𝐨𝐮𝐩𝐞: AUTUMN x SPRING
𝐩𝐨𝐭𝐞𝐧𝐭𝐢𝐚𝐥 𝐜𝐚𝐬𝐭: AHAHAHA WHAT IS THIS CASTING? pt 2
corrine: i keep wanting to put sakuya in these roles oops. i just... let him sword fight on stage again :>
viveca: purple musketeer, artistic, designs clothes... fights with ribbons... you know, for the sake of banri being a fAshIoNisTa... it has to be banri y’all "Don't mess with the animal print dress!"
aramina: green musketeer, fights with fans, romantic and loves ballet... pfft, for the sake of “wouldn’t it be funny-” it has to be azami. poor bby, having to swoon over romance on stage- he can’t relate
renee: chikage. purely because of that scene where she threw a feather duster (?) at a flying shard of glass and perfectly hit it. yeah.
helene: the old and strict instructor that teaches them how to be musketeers... sakyo.. duh.
philippe: the main antagonist... it has to be omi again. and since philippe has a goatee, we’re bringing back facial hair omi~
prince louis: itaru, lol. he’s like the one significant non-action oriented character in the film. he has just enough moments where itaru still looks princely, but mostly? he just wants humans to fly y’all.
want to order again?
#a3!#a3! act! addict! actors!#a3! act addict actors#a3! headcanons#cafe: dessert menu#serving: barbeQUEUE#nathya stans barbie ✌️💖#a3! game
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DRABBLES FOR WEEK 3 ARE HEEERE!
This week our competitors were asked to write exactly 300 words of pure dialogue inspired by the word: “slip”
HOW DO YOU VOTE?
Read all the drabbles. (they’re below the line)
Choose three that you like the most.
Fill out this VOTING FORM, telling us your favourites. (You can even leave anonymous feedback for the author).
NOTE: If you are a competitor, you CANNOT vote for your own fic. But please, do vote. :)
The voting period ends at 11:59 PM EST on Sunday night. Results will be posted and anonymous feedback will be emailed on Monday.
Drabbles below the cut:
#1
Title: Slip of the Tongue Author: IrishWitch58 (captain-magicalkitty) Warnings:None Summary: Q let's something slip out during a private briefing. James actually does listen, especially when it's something he's been waiting to hear.
“This is a simple concept. Access the control center, find the central station, and insert this drive. Once it downloads, you enter this sequence on the keyboard, and remove the drive.”
“And what does the download do exactly?”
“It will send their outgoing communications to us first, allowing us to know their plans and modify them in ways the receivers will not suspect. The result will be that we will eventually close the net around the entire organization. The concept is not that difficult if you would just focus. I sometimes think you play up technological ignorance to get attention. I suspect I would be out of patience if I didn't love you.”
“What did you say?”
“I said you were playing at being ignorant and we have work to do. Now pay attention. We still have to get through this briefing if the mission is to have any chance of success.”
“I really think the briefing can wait just a bit. I believe you're trying to divert me. I know what I heard.”
“You didn't hear anything except my frustration with your lack of attention, 007.”
“Then why are you blushing, Q? You do blush very attractively. I recall you turned a lovely rosy shade the first time I kissed you...”
“Just stop right there, Bond.”
“Oh no, I don't think so. I especially remember how pink you turned the first time I put my tongue...”
“I said stop it, this is not the time or the place!”
“I'll stop if you admit it. I know what I heard. There's nothing wrong with my ears. As a matter of fact, you seem to like them as handles when I...”
“Dammit, James. Yes I love you, you arrogant, aggravating, man. Now can we please get to work?”
“With pleasure, darling.”
#2
Title: The Village of Barnsley Author: Venstar Warnings: geekery Summary: roll for initiative.
The Village of Barnsley’s life force is slipping away. Peasants are fleeing and some have disappeared with no explanation.
Excellent. Peasants to do my bidding, ha!
Oaf.
No one seems to know the cause of the decay. What skulks through the twisted shadows of the night? It will take a brave and skillful band of adventures to solve the riddle!
I’m brave and skilled, that’s me.
You are weak and your dice are cursed, Alec you’re going to get us killed.
Do you think my goats are going to be okay?
You can sell them.
Never!
If the village is in trouble and they need food for information, we’re selling your goats, James.
Touch my goats and I’ll roll to shoot you with my longbow.
Children, please let the DM continue. I have a meeting tomorrow morning and I don’t want to show up with dark circles under my eyes.
Tanner has to fix the trouble in the town of the MI5 and MI6 joint task force. Maybe taking my dice will improve things for you.
I doubt it. Okay, so this village is slowly slipping away.
What’s in it for us?
Spoken like a true mercenary.
Hey, You want goats, I want benefits.
OKAY OKAY! Your band of merry men-
And women
Your band of merry men AND women
And for those of us who are undecided.
I swear to all that is unholy….YOUR BAND OF MERRY ARSEHOLES has become aware of the changes in Barnsley through some vague rumors. Do you want to roll to hear the rumors?
Yes.
No.
Shut up, Alec.
That’s Sir Alec the Brave to you!
Yes, we want to hear a rumor. Who gets to roll first? Goat man?
I agree one must gather intelligence.
Let’s roll! I want to hear a rumor!
#3
Title: No, YOU do the mission report Author: stormofsharpthings Warnings: none Summary: slip - noun (FOR BOAT) a place where a boat or ship can be parked, between two piers
“007, why are you driving a boat through the harbour?”
“I’m piloting this yacht because it’s too bloody big to leave drifting as a navigational hazard. The harbour patrol would notice and there’s a dozen dead bodies aboard. I assume you don’t want an international incident...”
“Q,tell him it’d only be his third this year...”
“Alec, shut up and make sure the deck is clear. Q, find out where this wallowing scow normally docks, will you? We'll look suspicious if we just wander about like this too much longer.”
“Too late, James, harbour patrol incoming. Q, got any long-distance lasers?”
“Fuck. Alec, can you divert them somehow? We can’t let them board us.”
“007, head to the northern section of the harbour, to a marina called the Golden Seas.”
“Right. Alec?”
“Just steer us straight and leave the distraction to me.”
“006, why are you stripping that corpse?”
“Q, have you got a drone in the air somewhere? If so, you might want to avert your tender gaze...”
“006, why are you stripping?”
“Take a deep breath, quartermaster, I’m about to engage in a distraction guaranteed to send them away.”
“You’re...tell me you’re not actually...”
“Stop snickering, James, and please explain to our poor innocent quartermaster while I shout angrily at the fools who’ve dared to interrupt our erotic escapades.”
“Well, Q, when a boy likes another boy...”
“007!”
“No, quartermaster, Alec is not going to engage in sexual congress with a fresh corpse. But the harbour patrol won’t interfere with a rich man’s pleasure cruise, either. They know where their bribes come from, especially when they’re reminded in such colorful Russian. Entering the marina now, Q.”
“Oh, er, slip 24 is the correct one, 007.”
“Right. Dispatch a cleaning crew and we’ll be happy to report our mission complete.”
#4
Title: Quotable Quotations Author: Anyawen Warnings: Summary: Film buffs Bond and Q trade movie quotes to stave off boredom. Bond slips a serious question into the game.
“I’m bored, Q.”
“You’re impossible, Bond.”
“'I do not think that word means what you think it means.'”
“I know exactly what it means, and if I had any doubt, your picture in the dictionary would surely give it away.”
“'Why so serious?'”
“MI6 frowns on using comms for idle chatter.”
“My flight’s been delayed twice, Q. If I have to watch another woman order some salted, drizzled, whipped, pumpkin-spiced abomination, I will go mad.”
“In the interests of preserving what little remains of your sanity, 'I’ll have what she’s having.'”
“'As you wish.'”
“You already quoted from The Princess Bride. You lose.”
“That was before you agreed to play. Doesn’t count.”
“Fine. 'I’m your Huckleberry.'”
“My what?”
“Oh, you don’t know that one? You lose. Again.”
“What’s it from?”
“Tombstone. 1993.”
“Never been a big fan of westerns.”
“'Nobody’s perfect.'”
“Hmmm. 'I can't see anything I don't like about you.'”
“Ha! 'As if.'”
“'You make me want to be a better man.'”
“'Everything is possible, even the impossible.'”
“'Today is a good day to try.'”
“'The present is well out of hand.'”
“'I love you beyond poetry.'”
“... 'I know.'”
"'I want you. I want all of you, forever. You and me, every day.'"
"Uh. 'You talking to me?'"
"'Shut up. Yes or no.'"
"... 'Surely you can't be serious.'"
"'Carpe Diem.'"
“'Even walls have ears,' Bond.”
“'Frankly my dear, I don’t give a damn.'”
“James …”
“'Go ahead, make my day.'”
“You’re really doing this over comms?"
"'Our lives are defined by opportunities—'"
"All right, then. 'You had me at 'hello'.'"
“That’s a yes?”
"Yes. 'Come what may.'"
"'I'm king of the world.'"
"Well, your majesty, tickets to Paris and a seat on the Eurostar should have you home in 10 hours. Boarding now. Gate B50. ‘Shake a leg.’”
#5
Title: Freudian Slip Author: SouffleGirl91 Warnings: swearing Summary: Every now and then, the mask slips and he ends up saying exactly what’s on his mind (or, 5 times Bond has a slip of the tongue and 1 time it was Q)
“Don’t you get tired of following orders?”
“Do you?”
“Sometimes. We aren’t their dogs. Stop acting like you are.”
“Alec…”
“We could leave, you know? Make a run for it. They’d never find us.”
“I have to go. I’ve got a meeting with my leash. Lead. With my lead.”
“Don’t stick around for too long, James. Loyalty doesn’t always go both ways.”
“Goodbye, Alec.”
-
“-don’t care what happened with Trevelyan, I will not defend you in front of the select committee a second time. Is that understood?”
“Hm.”
“007, I asked you a question. Is. That. Understood?”
“Yes, mum.”
“...”
“Ma’am. Yes, ma’am.”
“Take some time. Get yourself together before you come back, Bond. Dismissed.”
“...Fuck.”
-
“So? How are you settling back in?”
“Fine.”
“Getting to know the new Quartermaster? He’s quite the-”
“Moneypenny, if M’s busy, you can just shoot me off. Shoo. Fuck. I didn’t mean that.”
“James? I thought we were past that? Is everything ok?”
“I’ll come back later.”
“...James?”
-
“The Van Gogh print I recognize, but what’s this one?”
“Hmm? Oh, that’s one of mine.”
“You paint?”
“Sometimes. When I’m not rebuilding guns for careless agents. They’re just daubs, really.”
“Not at all. I like your arse- art! ...I like your paintings, I mean.”
“...Thanks. I think.”
-
“You should leave.”
“Madeleine, what-?”
“You don’t want to be here, James. I don’t want someone who doesn’t want me back. This isn’t working.”
“So… what? It’s not me, it’s Q- you. You. Fuck. Fuck.”
“Go home, James.”
-
“Q.”
“Bond? You’re back?”
“I am.”
“They didn’t believe me, you know. When I told them you’d come back to me. Us. Shit. Back to MI6, I mean.”
“Actually, you were right the first time.”
“What?”
“Forget MI6, Q. I came back to you.”
“You- what?”
“If you’ll have me.”
#6
Title: Note Passing Author: sunaddicted Warnings: none Summary: elementary school tactics are the very best "So, now we are passing notes as if we are kids still in school?" "I wouldn't have had to, if you replied to my texts" "Maybe there was a specific reason why I wasn't doing that - did you think of it while you folded this slip of paper and batted your lashes at Moneypenny to persuade her to pass it along?" "You really sound unnecessarily peeved by the note passing" "Let's say I just expect a little more maturity from a grown man" "I didn't think you would have appreciated being stalked around MI6 any better" "To be fair... that's true.Oh, stop it! I can hear your smugness" "You can't hear smugness" "When it comes to you? I can" "You're just being dramatic" "You're one to talk. Don't get me started: I'm very busy and I don't have the time to list all the ways and occasions in which you have proved how much of a drama queen you are. I actually don't even have the time for this call" "You could have just texted me your answer - or you know, you could have passed me a note: some of us still appreciate the beauty of the written word, the effort of picking out the best stationery-" "-you wrote yours on the back of a recei-" "-the intimacy of putting your handwriting on display. I could go on and on about the meaningfulness and superiority of handwritten notes" "You're so full of bullshit" "And you're stalling: for someone claiming to be oh so busy, you sure are enjoying keeping me on the phone" "Maybe I'm just making you gag for it" "If only you'd let me show how next to nonexistent my gag reflex is..." "Stop - stop right there.I'll come to dinner, happy?" "Immensely so, my dear Quartermaster"
#7
Title: All Wrapped Up Author: Iambid (Flantastic) Warnings: Mature Summary: Q gives James a present
“Hello darling.”
“There you are. R told me you’d taken the afternoon off. Are you feeling alright?”
“Oh yes. I got a notification that a parcel was due to be delivered… I thought I’d better be here to receive it.”
“Have you been buying gadgets online again?”
“Not quite. Sit down.”
“Darling?”
“Shhh. Aren’t you going to ask me why I’m wearing a dressing gown in the middle of the afternoon?”
“Why are you wearing a…”
“Or perhaps you should be asking what I’m wearing under it?”
“Why, what… oh. Oh.”
“Do you like it? I found this company online that sells lingerie for men and when I saw that they had a full set in black satin with a matching waist slip and… well, you’re always saying how much you like satin and…”
“Q? Shut up.”
“Hehe… what are you-ARGH! Jesus fucking Christ, warn a guy next time!”
“You look delicious. I want you laid out like a platter…”
“Yes, but I’m sure I could have laid down on the sofa on my own.”
“Maybe. Now let’s see… I like the bra-let. Very sexy, but what I’d really like to see is what these stockings are attached to under your minxy little petticoat… oh. Well isn’t that sweet? Do you know, ladies don’t often go for suspender belts these days? It’s all hold ups. I can’t stand them. Oh, but this is lovely. Just look: you’ve got me a little gift too. All wrapped in satin, done up with a bow.”
“It’s not that little, you cheeky sod.”
“Mmmm, no. Especially not if I do this…”
“You’re a man of many talents.”
“Were they expensive?”
“Were what expensive?”
“The knickers. I have I feeling I’ll be tearing them off you before very long…”
“They were quite reasonable... Oh James…”
#8
Title: Slip up Author: AtoTheBean Warnings: None Summary: In which Q fails at technology
“You should tell him.” “Oh my god, you are the worst, most meddlesome best friend ever.” “He’s been back six months—” “I’m very aware.” “—and he’s different.” “He’s n—” “He’s different. Less…" “Of a prat?” “The prat was charming. Worked on you.” “Shut it.” “Of course, love... You know, I think these little happy hours of ours might work better on Zoom. The telephone just doesn’t capture my commiserating, compassionate—” “Ha!” “—expression.” “I’m off duty. You don’t need to see my pajamas.” “Wouldn't be the first time. But I agree; they’re wasted on me. Best invite him over.” “You’re relentless.” “Because I love you. And you deserve happiness.” “Deserve has nothing to do with anything. I’ll have to refill my scotch if you’re going soft.” “Time for the second round, then.” “It’s the third, I think.” “Fine. Third. You shouldn’t wor—” “Hold on, someone else is ringing in. I’ll be back in a mo.” “Fine, but I’m not done—” “...Hello?” “Q? This is James Bond.” “...” “Bond?” “Yes... is this Q?” “It is. I just… I’m on another call. If you’d hold one moment… “Of course.” “...” “It’s him. On the other line. What do I do? If I talk to him right now, I know I’ll slip up and say something mortifying.” “...This is still James, Q.” “Oh god. Uh, sorry Bond. Just one moment. I’ll be right back.” “Of course.” “...” “I hate you. You’ve orchestrated this, somehow. Got me drunk and worked on me to tell him how I feel... and suddenly he’s got my number and he's calling on a Friday night…” “...” “Eve?” “Still James, actually.” “Bugger me!” “I was hoping we might start with dinner, actually. It sounds like the conversation will be... lively. Tomorrow at seven?” “...” “...” “Somewhere nice.” “Of course, Q.”
#9
Title: Tongue-Tied Author: sorion Warnings: - Summary: Always listen to your Quartermaster.
"For the record, I do not approve of your course of action, 007."
"Duly noted."
"The only time you duly do anything, I would imagine."
"Dearest Q, if your tone of voice had implied that you truly did not approve or, dare I say it, you were even worried for me, I would have done more than note duly."
"Would you have noted aggressively?"
"At the very least, Quartermaster."
"I'm less than impressed. Assailants are closing in, by the way, in case you hadn't noticed. You also have a blind spot, your four o'clock."
"I had noticed, thank you. Keep me updated on my blind spot, please. ... ... ..."
"Bond! Report!"
"Just some unfriendly fire, no need to worry."
"I was not worried. I asked you to report."
"Of course."
"You will take me seriously."
"Always."
"I'd make a note, but there's activity in your blind spot."
"..."
"Move straight ahead. Watch your left."
"..."
"Take the stairs to the roof. I shut down all elevators."
"How very inconvenient."
"It'll be more inconvenient if they shut them down with you inside one. I can take over controls, but even I can't screw in a fuse remotely. And you don't want them to get to the roof before you, do you?"
"..."
"Can I assume from your heavy breathing that you are heeding my advice for a change? ... Don't laugh and run."
"Did you lock the door to the stairway behind me?"
"That goes without saying. They'll break it down soon enough, no doubt... But not before you get to your airlift."
"Smug little bastard, I love you."
"..."
"... Working with you."
"Slip of the tongue, 007?"
"Ah, well. The sneaking around was fun while it lasted."
"... I'll have you know that nobody here looks particularly surprised. Do stop laughing."
"There's my lift. Wait for me."
"Always."
#10
Title: you know my name (or you don't) Author: scarytheory Warnings: none Summary: Bond is bantering with Q over the earpiece. The topic is, as usual, the mystery of Q's name.
“I'm pretty sure it's Quigley.”
“Really, Bond? Do you believe that my parents would do that to me? Also, we should keep it professional while you're in the field.”
“This is a professional curiosity. Anyway, it says Quashawn in your documents, but I don't think that's true.”
”When did you see my files?”
”I'm a spy, remember?”
”I'll need to have a word with Eve.”
“Or maybe it's Quirrel.”
“Ten points for the Harry Potter reference, but sadly, Quirrel is a surname.”
“So you are admitting that your first name starts with Q?”
“No! Just concentrate on the mission, Bond. Seriously, sometimes I ask myself, how I could love such an annoying git.”
“…”
“…”
“What?”
“What?”
“You're in love with me, Q?”
“No, that would be absurd! It was a slip of the tongue.”
“Ha!”
“Don't flatter yourself, Bond, it's just an expression. It wasn't meant in a romantic way at all.”
“So you love me non-romantically? That makes sense.”
“Oh, no. We are NOT doing this. Can we please go back to your obsession with my name?”
“Perhaps later, this is much more interesting.”
“Don't be a child, Bond. And thanks to you, now I'll need to burn this tape.”
“Such a shame. You could have a beautiful reminder of your love confession.”
“Bond! What do you need me to do to let this go?”
“…”
“Shit. I have to tell you my name, right?”
“I think that could work.”
“And if I do that, you promise that we'll never speak about this ever again?”
“Yes.”
“Well. Okay.”
“So?”
“It's John.”
“Really? That's…”
“Boring? Disappointing? Should I change my name to Quasimodo?”
“No. I actually like this one a lot. And… John?”
“What?”
“When I come back, we should discuss my alleged unprofessionalism over dinner. Non-romantically, of course.”
#11
Title: Static Author: Ksania / @starrboned-art Warnings: Implied canon-typical violence Summary: Bond and Q find themselves in a predicament.
"007."
"..."
"Bond."
"Mmh."
"James!"
"Oof!"
"Good, you're awake."
"I was awake this whole time."
"Of course, my bad for thinking otherwise. Your drooling face is obviously a technique to disarm your captors."
"Glad we're on the same page."
"Indeed."
"....Where are we, exactly?"
"And here I thought you were completely awake this whole time."
"Q."
"I don't know. A warehouse is my best guess. A few miles from London. Grabbed us on the way to Heathrow - how's your head?"
"Hmm, like I got hit by a two-ton truck."
"Memory still intact, I see."
"How are you awake?"
"Luck. Looking harmless enough not to be kicked in the head."
"Ha... Sitrep?"
"Three hostiles at least. One leader, two henchmen. Put a sack over our heads on the way here. Haven’t demanded anything yet - I guess an hour has passed since the car crash."
"Handcuffs?"
"Lockpick, back of the belt."
"Convenient."
"Bond! That is not my belt."
"Sorry, Q."
"Careful, Bond. Slip your fingers in the wrong pocket and you might find yourself without a hand."
"Why, Q, that's quite the image."
"Just get it done, I hear footsteps-"
"Hush, I almost have it-"
"Ah, I see you're finally awake, Mr. Bond."
"You have me at a disadvantage, Miss...?"
"No need for names. You gave us quite the chase in Berlin, Mr. Bond."
"If you wanted a private audience, you should have just said the word. No need for a crowd."
"No? I feel that your boy toy will be quite persuasive."
"Don't you dare-"
"My, villain standards are slipping these days."
"Q!"
"I'm quite alright, Bond. Told you to be careful with what you touch."
"What was it?"
"Oh, just a normal, state-of-the-art taser. Disguised as a credit card."
"And you never gave me one?"
"Only good boys deserve nice toys."
#12
Title: tête-à-tête Author: azure3795arts Warnings: none Summary: short conversations -
“—Focus on my voice. Breathe. In then out—”
“Q?”
“Yes. I’m here.”
“Sorry, but... Getting a little fuzzy.”
“Hold on. Evac on route. 2 more minutes.”
.
“I”m afraid I’ll have to see you later, Q.”
“What? 007, What do you—wait—”
“Take care of yourself.”
“No. Bond. Bond!”
-
“You know what they say about sleeping at your table.”
“That I’m dedicated to my work?”
“No. That you’ll drool and get a stiff neck for your trouble.”
“I don’t drool.”
“Sure. I thought I told you to take care of yourself.”
“Don’t you dare use that card with me, Bond.” – “Not after you did.”
“Resurrection. Hobby—”
“Shut up. You don’t have any equipment to turn in, so do us both a favor and get out.”
.
“Good morning to you, too, Quartermaster. I’ll leave you to it.”
.
“... Bond.”
“Yes?”
.
“Welcome back.”
“Thank you.”
-
“Does M not have more missions for you, or are you just going into early retirement?”
“Well, you saw the medical file, Q—”
“Bold of you to assume I keep track.”
“Hmm.”
“I don’t suppose I can tell you to bugger off from my flat?”
“You can.” – “At the risk of abusing an injured personnel.”
“That’s rich coming from you.” – “Whatever. Stay or leave, just pick one and stop bothering me. And don’t disturb the cats.”
.
“I won’t.”
-
“Why keep a cot here if you’re not going to utilize it. At least drag your arse on it.”
“You have no right to tell me where to drag my arse, Bond. No right.”
“Yes, and I suppose you didn’t just nearly walk into a wall.”
“That was one time.”
.
“You can’t keep doing this, Q.”
“What do you—Who is it?”
“Q…”
“Oh, Miss Moneypenny. Come in.”
“Just... Who were you talking to just now?”
.
“Nothing. No one.”
#13
Title: Lingerie Author: sparklycitrus Warnings: None Summary: Q and Moneypenny have a pleasant chat on a Friday evening off-work.
“Eve, hello. What can I do for you?” “Hello dear boffin. Are you alone?” “Er, yes?” “Oh, good. Don’t worry, nothing disastrous has happened, I just need your expert opinion on a minor personal emergency. Hold one sec, I’m going to call you back on video.” “Video? Wait, what-?” -- “Hello again. Sorry, have I caught you at a bad time after all?” “Pardon my state of undress. I was just getting ready to go out.” “Ooh, is it a date? Who is it? No one I know, I hope.” “Eve – your emergency?” “Right, do change the subject. Well, no matter, here – gold or blue?” “…what?” “Gold, or blue?” “Are those… meant to be worn on a moving body? The construction doesn’t look sturdy enough for, well, anything really.” “You can come up with a detailed improvement plan later. Which one looks better?” “On you?” “No, on M. Of course on me. Tonight. Under a cocktail dress. Personally I like the gold one – makes my bosom look fuller, no? But the blue is a nicer color. And it works better with my shoes.” “…It has to match your shoes?” “What, you think I’m going to stand in a stranger’s bedroom barefoot. What kind of girl do you take me for?” “Uh…right. Apologies. The gold one, then. The brown accents compliment your eyes. The overall structure is more pleasing on a feminine curve. And yes, it does make bosoms look fuller.” “Excellent. Thank you darling. Now carry on with your evening. I shall go get ready myself.” “Ahem, where did you find these anyway?” “An absolutely adorable online boutique! Good prices, too. Why, thinking of getting one for yourself?” “…” “Oh, oh god. You are seeing someone. Oh it better not be–” “Goodbye, Eve. Have a pleasant evening.” “Q–Oi!”
#14
Title: Slip Over Pints Author: ladymars Warnings: No Warnings Apply Summary: R and S try to advise Q.
"I don't know why I let you two drag me here. Three Science Branch heads at the same place outside of Headquarters? There must be guidelines against this." "Well, I think that's 004 flirting with one of the secretaries, if that makes you feel better." "And this place does make M's favourite chips." "So, have another pint and tell us about your little crush..." "Oh, shush, R. It's nothing like that." "Q, dear, I heard you over the roar of the chemical hood. If Bond didn't hear you, he must be deaf from standing too close to explosions." "Hell, I heard you from across the room even. 'Why don't you go and-'" "I know what I said! It was just a slip of the tongue! Nothing more!" "I think you want a slip of something else from him..." "God, S, you're almost as vulgar as the agents. Leave poor Q alone." "If I'm as vulgar as the agents, then Q definitely has a chance with 007. I bet Bond'd appreciate the honesty." "...You'd really think so?" "Q, don't-" "Yeah! You have to be direct with guys like him, or else he's never gonna understand." "Well, I suppose S has a point... Even if he did hear you, he might not have noticed the double entendre." "Ugh, I'd say I was as direct as him driving a car into the side of a building." "He's going to try to justify it like you're justifying it now. Doesn't he spend all his inactive time at Q Branch?" "He hangs out around my Branch to get at the better weapons, obviously." "Or to get at the Quartermaster. We're trying to save you some time here. Turn the slip of the tongue into a slip into bed." "S, honestly, as bad as the agents..."
#15
Title: Not A Contract Author: Shush_MummyWriting Warnings: None Summary: Department heads are always swamped with paperwork.
“Eve, what is this?” “My darling Q, that is an EMP172 form – Official Notification of Intimate Relationship between Staff Members.” “But why is it on top of my Executive Signature pack? Am I supposed to give it to someone – it’s not Robert and that girl from Accounting is it? I’m the Department Head, I shouldn’t have to deal with personal things like this. That's for HR.” “Sweetheart – it’s for you. I even thought I would save you some time, see on page two - I have already filled out James’ details.” “I beg your pardon?” “You and one ruggedly handsome James Bond of course. That fish mouthed look is very unbecoming Q dear.” “But……” “But nothing. It’s just a slip of paper, not a contract. I am quite frankly tired of watching the two of you dancing around each other. It is time you both did something about it. And if you boys ever decide to make it completely official, I expect some credit during the Wedding speeches.” “Check the back page.” “DON'T SNEAK UP ON ME LIKE THAT!” “You’ve already signed it.” “Of course.” “Eve, please shut the door on your way out.” “I’m not going to sign this, until you have taken me out on a proper date.” “I have a booking for us, for tonight, at the Ritz. I’ll pick you up at your place at seven.” “How do you know where – no, never mind. Seven it is.” “And Q, that grey suit you wore to the Ministerial meeting last week, wear that – please.” “Alright. Now get out of my office. See you at seven, 007.” "If we are going to do this, I think you should start calling me James." "James. But call me Q - don't want you slipping up on mission."
__
Thank you to our amazing drabble writers for their contributions this week!
And thank you to you for reading and voting. You can see the results here.
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Reference List for amiibo Fighter Names (Set 4)
37) Pichu : Zap Nezumi - Those who have been with my channel for awhile might remember a cute and charming Mega Man style game called Nezumiman. I love that game so much and would love to see a sequel. Squeakuel?... Anyway. Most of the bosses were dubbed (Element) Nezumi, depending on their power. So Pichu gets to fill in as Zap Nezumi! Up top we have all the various stage bosses, and Pichu is dressed in all the fashion items Nezumiman gets for beating them. He’s got Perfect Fashion! Which according to Nezumiman, also involves having Dr. Gyoniku’s butt in the background.
38) Pikachu : Agent 25 - Actually a self reference, this one. Agent 25 is a “character” that has appeared in some of my silly bits I’ve done for past videos. Theoretically his real name is Conduit, my Lv. 100 Pikachu, but he serves as an agent for me, going by the codename Agent 25 (his Pokédex number), protecting me from annoying talent agents trying to zap me with a dragon prod for taking time off. We went with a full-on James Bond style for this one. A minor detail, the display of PokéBalls in the nameplate having five empty circles before it is supposed to reference the display showing how many Pokémon a trainer has in a battle, thus, he’s the only one here.
39) Pit : Icarusicus - What can I say, I grew up with Captain N as a kid. Back then, as a gamer, you took whatever media you could get. Captain N was cheesy as heck, and got a lot of source details WAY wrong, but it was still fun in its own weird way. In that cartoon, Pit was instead simply named Kid Icarus, and had a habit of inserting “-icus” at the end of everything he said. So here the more modern Pit is faced with a blast from the past, his cartoony old weapons and contact from Kevin and Princess Lana. Neo added more details, like some Mega Man sprites recolored and restyled to look like characters in Captain N. Including a Simon Belmont sprite given his look from the cartoon, blue bomber jacket and blond hair and all. The building shown is the Palace of Power, Princess Lana’s base of operations.
40) Pokémon Trainer : RedVersion - Again a self contained reference to Pokémon. The trainer he’s based on is Red as he appears in Fire Red and Leaf Green. Thus, RedVersion, in reference to the original Red Version of Pokémon. Neo and I both had the idea to try to pose the Pokemon and Red himself like how they’re posed in the original game sprites. Neo also went an extra step, using minimalist colors to mimic how the sprites looked on a Game Boy Color or Super Game Boy. While I do like the idea, I might ask to stick with full color just to mimic the amiibo itself if we do indeed redo these. The overall look of the card was designed to look somewhat like the original Pokédex.
41) Robin : ShipREKT - Again, Fire Emblem is not exactly my area of expertise. But this silly idea came to mind, knowing Robin’s game has a lot of “pairing people up to increase bonds” mechanics. Sooooo Shipping : The Game. So I just had the silly idea of drawing him in super charming anime style. Of all things, I think I was largely influenced by a scene from the Unova episodes of Pokémon where a male Minccino was using Charm. I suppose this is a good time to mention that, in cases where only one figure was released for a character, I go with that style for them, so for instance, there’s only a male Robin card, only a female Wii Fit Trainer card, no wireframe Little Mac, no Koopalings, etc.
42) ROB : Spin Cycle - I mean, ROB’s all about spinning his gyros, that’s really all there is to this one. The colored swirl in the background was supposed to mimic the red and blue colors of the gates from Gyromite that he’d help you move. However, it also kinda looks like the colors of those infamous Tide pods. Which... I mean, spin cycle IS a laundry term, so yay accidental references?...
43) Rosalina : Cosmic Mama - I love Katamari! Seriously given that was a Namco game, I would have loved it if some Katamari music got in on the Pac-Man stage. Ah well. This was one of those where I just couldn’t resist the reference and sneaking the Half Inch Prince into the picture. Neo further personalized some of the Lumas, as well as adding the famous “I feel it! I feel the cosmos!” quote.
44) Samus : Chozen One - A self contained Metroid reference, and a silly pun. Samus is the “Chosen One” in the sense that a lot of Chozo prophecies as seen in the Prime series seem to center around her actions. So just a combination of Chosen and Chozo. I had worried that Samus would be hard to draw in Visio Home, but it turned out to be really good for drawing the defined lines of her suit.
45) Sheik : HARP HERO - While I’ve never actually played any of the Guitar Hero games, the fact that Sheik generally just follows you around to teach you new songs via her harp made this idea stick with me. A shame she doesn’t use her harp for anything in Smash... Seriously feels weird that she doesn’t. Anyway, I had the track display the notation for Bolero of Fire. For some reason, the scene of her teaching you this one just stuck with me as a kid as one of the most iconic scenes with her. This was also drawn before we started putting character icons in the nameplates. In his version, Neo added the Sheikah eye symbol to the nameplate.
46) Shulk : RA1NFALL - This is a reference to Project Rainfall, a community effort to coax publishers into localizing a few select games in the US. If memory serves, Xenoblade Chronicles was the first and perhaps most prominent game to have been part of this effort, hence my putting a 1 in the name. I didn’t really have a good solid way of drawing rain in Visio Home, so Neo added that on his end. Really this one probably saw the most changes between versions, as I really had very limited info on Xenoblade. My frame as such is.... really clunky looking. Neo was able to make something far better looking on his version. The symbol on Shulk’s Monado here means “rain,” so, uh.... umbrella utility!
47) Sonic : SpeedRacer - A reference to the anime of the same name. Sonic here is posed like Speed after he jumps out of the Mach Five during the Speed Racer title sequence. Meanwhile Sonic’s car here is the one he drives in Sonic All Stars Racing Transformed, as well as being on the game’s Starlight Carnival track. Neo gave me the idea to have a Coconuts peeking out of the trunk of the car to mimic Chim-Chim, the monkey mascot of the Speed Racer team that had a habit of stowing away in Speed’s trunk while he was racing.
48) King Dedede : ThreeDeDe - A joke on 3D imagery, such as that found on the Nintendo 3DS. The first Kirby game for the 3DS, Triple Deluxe, even had a mode where you played as King Dedede on his own adventure, so hey, him celebrating this moment of glory does not seem out of character for him.
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The Weird & The Wonderful - Writing Challenge
I normally wait until the big milestones to do a celebration challenge, but I thought I would bring this one forward for obvious reasons. So this is my 4,400 follower celebration!
The Weird & The Wonderful. Magic, adventure, and just a touch of something sinister. The Prompts come from The Addams Family, Coraline, Alice in Wonderland, Tim Burton etc. Use the prompts how you like, make it funny or romantic, or dark and spooky. Use your imagination and have fun!
The Weird & The Wonderful Masterlist - Read the finished submissions here. Please remember to like, comment and re-blog the authors hard work!
Rules –
You do not have to be following me to participate, but ya know… It’d be nice. I’m lovely! Why aren’t you following me?
For the first time, I’m going to accept Dark Fic Submissions. Please tag them appropriately, as with anything that includes smut or potential triggers.
Fandoms – I am opening this up to more than just Marvel fics, please feel free to submit for DC, Arrowverse, The Witcher, Supernatural, X-MEN, The Vampire Diaries. (If you wanna submit for a fandom not mentioned, feel free to ask!)
There are no minimum or maximum word counts but anything over 500 words must have the ‘Read More’ feature please!
This is a reader insert challenge, no OC’s but Specified!Readers are fine.
If you want to submit anonymously, please email your submission to me at [email protected] and provide me with a pseud or nickname to post on your behalf.
You can feel free to use the banner I made, if you so choose.
Please tag me in your submission so I can read and reblog. Unless you ask otherwise, I’ll add all submissions to a masterlist.
Absolutely no smut and/or romance for underage characters, this includes ageing up and/or down of characters to get around it.
Submissions should be in by June 1st 2020.
Prompts below the cut
Prompts – Please message me HERE to claim your prompt number and let me know who you’ll be writing it for. One prompt per person. In the unlikely event that all prompts are taken, I’ll add more.
Quote Prompts
1 - “I have no plans to love you. No matter what. You can't make me love you.” Claimed by @myoxisbroken for Loki 2 - “I was kidnapped by aliens, they came down from outer space with ray guns, but I fooled them by wearing a wig and laughing in a foreign accent, and I escaped.” Claimed by @i-have-arrived-bitch for Loki 3 - “The world seemed to shimmer a little at the edges.” Claimed by @sweater-daddiesdumbdork for Bucky 4 - "Challenge her. There's no guarantee she'll play fair, but her kind of thing loves games and challenges.” Claimed by @lordofthenerds97 for Loki 5 - “I would die for her. I would kill for her. Either way, what bliss.” Claimed by @Crowe with Loki 6 - “Last night, you were unhinged. You were like some desperate howling demon. You frightened me. Do it again.” 7 - "I'm just like any modern woman trying to have it all. Loving husband, a family. It's just, I wish I had more time to seek out the dark forces and join their hellish crusade." Claimed by @scarletnerd05 for The Witcher 8 - “I'm a homicidal maniac. They look just like everyone else.” 9 - "It's no use going back to yesterday, because I was a different person then." Claimed by @badsext for Umbrella Academy Characters 10 - "It takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!" Claimed by @stareyedplanet 11 - "'Who in the world am I?' Ah, that's the great puzzle!" 12 - “When I used to read fairy tales, I fancied that kind of thing never happened, and now here I am in the middle of one!” 13 - “Everything in this room is edible. Even I'm edible. But, that would be called cannibalism. It is looked down upon in most societies.” 14 - “One person's craziness is another person's reality.” Claimed by @nekoannie-chan for Steve Rogers or Rumlow 15 - “I, myself, am strange and unusual.” Claimed by @cateyes315 for Loki 16 - “Good morning starshine! The earth says hello....” Claimed by @buckysknifecollection for Sam Wilson 17 - “You're entirely bonkers. But I'll tell you a secret. All the best people are.”
Song Prompts (Check them out on the Spotify Playlist I made) (It’s up to you how you interpret and use the song prompt)
18 - The Magic by Lola Blanc
19 - Paint It Black by The Rolling Stones
20 - The Dismemberment Song by Blue Kid
21 - Not The Villain by S.J Tucker
22 - An Unhealthy Obsession by Blake Robinson Synthetic Orchestra
23 - Arsonists Lullaby by Hozier
24 - Control by Halsey Claimed by @official-and-unstable-satan
25 - Hunt You Down by Kesha
26 - I Put A Spell On You by Nina Simone Claimed by @ zandracourt For marvelverse
27 - Lust For A Vampyr by I Monster
28 - White Rabbit by Jefferson Airplane
29 - Shatter Me by Lindsay Stirling & Lzzy Hale Claimed by @ brightsun-and-darkmidnight for Loki
30 - Bad Things by Jace Everett Claimed by @thefifthmaraud3r
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