#in general the idea around smaller or less relatable animals being worth less is super frustrating
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not going to lie i do find it quite upsetting that so many ppl think that animals that arent immediately relatable to humans are completely incapable of thought or feeling. and thats the only thing that matters when it comes to animal rights arguments a lot of the time
#like the take of ohhhh Well this animal is smart and shows emotions!!! it might even be smarter than humans!!!#as if that matters literally at all#like the argument abt fish or hamsters or w/e being stupid (wrong) so it doesnt matterrrrr if they dont get cared for properly#as if its ever ok to mistreat animals.#in general the idea around smaller or less relatable animals being worth less is super frustrating#like if u post abt microwaving ur hamster when u were 6 everyones like ‘lmaoooo i did the same thing’#but if u posted that abt a dog….? The Gallows#we shouldnt have to care abt mistreatment of animals bc theyre cute or funny or smart#i just watched blackfish again and it annoyed me how much ppl were arguing abt the orcas being so smart and emotional etc#which is true. but thats just smth that makes their captivity harder. u jnow. like if they were simple and had simple needs it would still#be wrong if they werent met#its just such a huge issue bc of how hard the needs are to meet in captivity#same as like. bears and shit. you physically cannot give them enough territory to stop them going insane#ik theres ppl who believe All captivity is wrong#like my strpmum is one who believes nobody should own Any pet#which is. Imo a stupid argument and not at all sustainable. ppl need companions thats why weve had dogs and cats for thousnads of years#but also they are such successful pets bc their needs are so easy to meet!!!!!#its this misconception that fish or rodents are Easy Beginners pets… in reality they are 100x harder. but their lives are worth less to ppl#bc they dont show love the same way#well. anyways im not very good at expressing my thoughts abt serious stuff#but its smth that rlly upsets me#its frustrating too bc ppl either dgaf abt animals aside from Maybe the cute ones or r too extreme in advocating for the freedom of animals#like u can absolutely give indoor cats proper enrichment. its just slightly more effort#and its not as simple as just. emptyinb out the zoos. READ ABT KEIKO!!!!!#i feel its a very interesting topic. but ppl r very b/w on it#idk i feel the majority of ppl know so little abt animals its like. impossible to get thru#like ok cool u think zoos r bad bc the lions get saddddd. but u also think snakes and bugs and rodents are nothing but disease spreaders#and cant also have complex lives#Tsk. Whateevr
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Your fics made me want to play sdv all over again. I've only played sdv on vanilla before and nexus mods is kinda intimidating so I'm not sure what to get for my new farm... Can I get any mod recommendation for a new farm? Doesn't have to be specifically harvey-related(but super welcomed)!
Hm, this is tricky because it largely depends on your aesthetic preferences and how you like to play the game. I will say that now that Content Patcher exists it is generally a lot easier to mod the game than it used to be (unless you pick something like SDV Expanded, which is kind of involved because it changes so much). It does also make it easier to make edits to mods that you get where you like most of it except for one or two things (which is what I did with A Toned Down Stardew Valley - I love it, but I didn’t want Eemie’s trees). I’ll try to go over a few good standards to start with that aren’t too intimidating.
First and foremost there’s two mods you’re going to need just to get things running:
SMAPI and Content Patcher All current mods need these two to function.
Diverse Stardew Valley with Seasonal Outfits - This has been my go-to for awhile now, and I’m still working on making my own Harvey edits compatible with this.
If you’re less inclined for a big portrait overhaul, my Harvey portrait edits (still pending a ‘stache option because of course I have to repaint it by hand now) are here, and Harvey’s refined sprite for CP can be found here.
A lot of the Harvey-specific mods are dialogue mods, which unfortunately means you either have to pick one alone or compile them together yourself, because they will conflict otherwise. On the upside, if you are so inclined to get in and poke around, CP dialogue mods are fairly easy to edit, as the coding for dialogue is pretty simple. Here are a few of the ones I’ve used.
Canon-Friendly Dialogue Expansion - Adds new dialogue for just about everyone. Use this if you want a one-stop-shopping dialogue mod.
Harvey Personality Mod - this a partial conversion of an older mod, and unfortunately although I have found the other half of the mod converted to go with it, SMAPI doesn’t appear to like it for some reason. There’s several other dialogue mod conversions here as well.
Harvey Dialogue Expansion
Harvey Marriage Expansion - Smaller amount of dialogue to this one, but it does include a 12-heart event.
There’s one other dialogue mod that I’d found for Harvey that’s actually pretty good, but it’s still in xnb format and hasn’t been converted for Content Patcher, I might look into converting it for the hell of it.
Non-Harv editing mods that are worth your time:
All of Elle’s Animal Replacements
Hudson Valley Buildings - This is the farm building replacement I use, but there’s loads of them to choose from now, depending on the sort of style you like.
Coop and Barn Facelift - A nice retexture of the inside of the barns/coops. Also has the option to change the interior dimensions a bit, but that can be fiddly if you decide to remove the mod later.
There’s a few nice map recolors out there, most notably Eemie’s, Starblue Valley, and A Toned Down Stardew Valley, the latter being one you can configure to be compatible with other map recolors if you prefer. Unfortunately the version of ATDSV I use is a personal edit of the old (and now unavailable) version of the mod, so i can’t link that. Eemie’s is definitely the most popular aesthetic choice, but Starblue is really nice if you’re just aiming to make the world a little less yellow and bright.
Karmylla’s Immersive Maps - Tweaks the town map a bit, making it easier to get around by horse, among other things.
Karmylla’s Cellar - I will never understand why the brand new cellar you’ve just had built already looks rundown. This fixes that.
Garden Variety UI - A nice pack of various UI recolors. Seed is the one I use, it’s neutral and blends well with the map recolors I use.
Better Ranching - Stops you from accidentally milking the air for thirty seconds when you miss the cow with the bucket. Thank god.
Scythe Harvesting
Tractor Mod - I still haven’t gotten around to trying this out, but I do like the idea of this. Allows for more efficient managing of crops and clearing of fields. You do have to have Robin build the garage for you, which is expensive, both in moneydollars and iridium.
Fishing Made Easy - look I’m terrible at the fishing mini game. I admit it. Luckily this mod exists, and has options for just how much easier it makes the fishing. If you need a little help or a lot of help, this mod’s got you.
Lookup Anything - if you’re like me and forget who likes what or if a certain item is used for a certain thing and are tired of alt-tabbing or grabbing your phone to check the wiki every five minutes, this is a really valuable tool.
Admittedly this is a small slice, especially given the amount of mods I run (it’s so many, it’s just so many), but I hope this helps!
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Spider-Man: Into the Spider-Verse (semi-stream of consciousness) Thoughts Part 2: A Superior Spider-Miles
Lets talk about how this movie handled its primary protagonist, Miles Morales. SPOILERS ahead.
Look I could just go on for ages listing off specific examples of how this movie is hilarious, action packed, emotional and so on, but I think you can take that as a given. It’s all round great okay, so let’s maybe talk in more specifics.
Miles Morales is of course the primary character in this movie.
As I began to get at in the last part of my thoughts on this film, there is a distinction to be made between the primary protagonist and the sole or main protagonist.
In Spider-Man movies of the past there has been one main character, one protagonist, one lead character, Peter Parker of course.
This movie doesn’t simply switch that focus to Miles because that would mean the other characters who get play are supporting players in Miles’ story and that is not the case.
This is an ensemble/team story with Miles as the central focus of that team.
I suppose the most apt comparison would be that in Lord of the Rings Frodo might be the primary character but Sam, Merry, Pippin, Aragorn, Legolas, Gandalf and Gimli are more than merely supporting players in the story, they are vital and integral protagonists along with Frodo, even if the story belongs more to Frodo than to them.
So Miles in this movie = Frodo, even right down to having his mentor die and his uncle be semi-nasty.
As such most of the characters featured in the movie are filtered through the lens of serving the story wherein Miles is the heart and soul of the piece.
We will discuss the other characters a bit more in a future instalment, but broadly speaking their roles in relation to Miles is to serve as a barometer of how far he has to come to truly become a Spider-Hero among their ranks. This is after all his origin story and unlike the Maguire or Garfield Spider-Men he lacks the benefit of a montage sequence or time skip to herald in his experience.
The film follows his origin very linearly across the space of what at best is a few weeks thus we truly see Miles clear progression from unable to control even his wall-crawling to fully fledged Spider-Hero. Albeit one who still has much to learn and stumbles from time to time.
It is a beautifully executed arc that allows Miles to far more earnestly earn the mantle of Spider-Man compared to his comic book counterpart.
Indeed this version of Miles and his origin is for the most part grossly superior to how Bendis did it in the Ultimate Universe.
The singular drawback of the film’s take on Miles’ origin is that it is comparatively less grounded than Miles’ in the comics due to the presence of parallel universes, global/universal stakes and things of that nature.
However the film perfectly justifies this as a more faithful rendition of Miles origin simply would never have worked.
I’ve said countless times before in defiance of those foolishly insisting that Miles Morales should have been the Spider-Man of the MCU that this was utterly impractical.
And one the biggest reasons for this is the fact that Miles simply doesn’t have enough source material upon which to base a trilogy of movies.
This is owed to his being created as recently as 2011, his adventures being frequently derailed by crossovers and tie-ins with other characters (thus defeating the purpose of stories focussed upon him) and his stories playing out under the ‘written for the trade’ format. This means that whilst there were around 24 stories about Peter Parker in the first 28 issues of ASM’s publication (excluding annuals, but including his entire high school career) there was in truth just 7 in Miles’ first 28 issues. And not all 7 of those would have been useable in a film adaptation.
In fact if we consider just the first two (and most critically acclaimed) live action Spider-Man movies we can see that they combined elements from across Spider-Man’s then 40+ year history.
Spider-Man one combined elements of Spider-Man’s origin, the retelling of said origin from Ultimate Spider-Man, The Death of Gwen Stacy, ASM Annual #39, ASM Annual #9 and multiple other smaller elements from Spider-Man’s wider history, such as his job at the Bugle, his relationship with Mary Jane, etc.
Spider-Man 2, whilst chiefly based upon Spider-Man No More (ASM #50), also combined elements from ASM Annual #1, the broader concept of Doctor Octopus from his decades of history, ASM volume 2 #38 and other things I’m sure I am forgetting.
Again, not every Spider-Man story unto itself was particularly friendly towards being adapted into film but such a rich history made cherry picking workable elements to form a movie possible.
Miles possessing a shorter, more linear and decompressed history makes this much harder. Compounding the problem was that in order to introduce Miles to wider audiences necessitated doing an origin movie for him.
In 2018 superhero origin movies are something of a touchy subject in the wake of in excess of two decades worth of them, and for there to have been a less that 20 years a THIRD film presenting a story about a scientifically gifted NYC dwelling teenager to be bitten by a spider, gain super powers that he does not immediately use altruistically, thus generating guilt that propels him to wear web spandex and become a hero was never ever going to fly.
Unfortunately Miles’ origin is one of his relatively few reliably ‘filmic’ storylines. In fact this movie combines his origin story with elements from the second Miles story arc featuring his uncle the Prowler as well as the Spider-Men mini-series and the crossover between him and Spider-Gwen.
Oh and the Spider-Verse crossover (though in truth I think the movie owes more to the grand finale of the 1994 Spidey cartoon).
Oh and technically elements from every individual Spider-Hero they adapt into the movie, so Spider-Man: Noir, Spider-Gwen’s SP//dr’s origins from Edge of Spider-Verse (which were both anthology one shots) and Marvel Tails (Spider-Ham’s origin). And let’s not forget tiny elements from Peter’s history, including his marriage to Mary Jane, the Death of Spider-Man arc from Ultimate, etc.
There is after all a reason this movie isn’t called ‘Spider-Man: Miles Morales’ or something like that and rather ‘Spider-Man: Into the Spider-Verse’.
Sony Animation wisely realized they had to /out of necessity had to overlay Miles’ origin with a whole other story and then emebellish both by cherry picking from the wider Spider-Man franchise.
Because Miles on his own, especially if you just did his origin, wasn’t going to be enough.
What is to be praised though is how organically the film makers weave (no pun intended) the different storylines together and improve upon the source material.
Much like Captain America: Civil War and Spider-Man PS4 before them, they recognized certain weaknesses in said source material (Miles’ origin and the Spider-Verse crossover) and turned the subpar lemons they got into delicious lemonade.
In this movie Miles has only recently begun attending the Brooklyn Visions Academy and the film first and foremost focuses upon his home life and as a consequence this mitigates Miles attendance to a school the likes of which most teens do not attend, making him more relatable.
Also appreciated is the de-emphasis upon his being ‘just a good kid’ and science skills.
In the comics these are aspects that respectively undermine the idea of him as a flawed hero and make him too similar to Peter Parker.
Peter Parker was founded upon the basis of being both a hero with problems and an imperfect person. When Miles uses his powers to risk his life and save people from a burning building within a few days of getting them, it makes him come across as a good, nice and admirable person for sure. But that’s not exactly the right philosophical approach to Spider-Man. Peter Parker was selfish and irresponsible with his abilities and nursed pent up frustration when he got his powers. He was a good person but far from immediately altruistic.
Miles in this movie has an artistic side and employs that to make stylized stickers he slaps around the city and at times engaging in graffiti. He also finds studying an incredible burden and purposefully tries to fail his classes in order to get kicked out of the school he feels is elitist and doesn’t fit in at.
Miles is a million miles away from a criminal or a vandal of course, but these minor bits of misbehaviour do much to sell the idea of Miles as more well rounded and flawed like Peter was, but in a very different way. Similarly his artistic side gives him a unique interest distinct from Peter’s passion for science, whilst the movie still sells him as intelligent (but not the science whiz Peter is). His artistic side is also used beautifully in the third act of the movie where he uses spray cans to customize one of Spider-Man’s classic red and blue costumes and turn it into his black and red comic book costume, or at least a version close enough to it.
As far as making Miles a legacy character is concerned this is perhaps an absolute stroke of genius.
The symbolism of it is just delicious isn’t it?
Miles the inheritor of Peter’s legacy literally wears Peter’s suit then uses his own special skills to make it his own. He does however leave the fingers of the gloves unchanged thus the costume incorporates a clear visual signifier that beneath it lies the original costume, thus the original Spider-Man will always be beneath Miles helping to be the basis of who he is as a hero.
The transformation is made all the more compelling when we consider that there is a clear visual progression for Miles throughout the movie.
In the first third or so of the movie he is simply in his regular clothes. Then in the second third when he adopts a cheap high street Spider-Man costume. Then in the last act he adopts his comic book suit covered up by street clothes as the posters for the movie make clear, before shedding the clothes and unveiling the finished costume.
Its one of those things you just feel frustrated wasn’t in the original comics version of the story
Miles goes from a normal person, to someone trying and failing to be Spider-Man, to being someone ready to take the leap and become Spider-Man (symbolized by his wearing his costume under normal clothes, in other words infusing Spider-Man as part of his normal life) to finally BEING his own Spider-Man.
This new approach to the costume isn’t just superior to how the comics handled it, it highlights part of the problem with how Miles adopted his suit in the comics. There Miles was simply handed his costume courtesy of Nick Fury. This again undermined Miles as a successor Spider-Man because it meant Miles, unlike Peter didn’t make his own suit (or at least stylize it himself, like Ultimate Peter did) and thus undermined his sense of independence.
In this version of the story Miles might not have literally sewn together his costume but he also wasn’t just handed the suit. He actively seeks it out and is permitted to have it by Aunt May before taking it and literally making it his own. This accentuates the idea of Miles as his own man as much as it does him being a legacy to Peter.
Speaking of which the movie also alters Miles relation to Peter’s death. In the original story Miles saves a family from a burning building then resolves to never use his powers again. Awhile after he learns Spider-Man has been shot as part of his final battle with the Green Goblin and heads over to the battlefield just in time to witness Peter’s death. He blames himself for not using his abilities thinking that if he had this would have led to him befriending Peter and being in the loop, allowing him to help him when the time came. His BFF Ganke dissuades him of this notion. Whilst Miles can still be interpreted to hold guilt over Peter’s death his role in it is far more tenuous than Peter’s role in Uncle Ben’s death and the personal pain Miles feels is somewhat questionable.
But in the movie, Miles is present for the final battle as it happens, he interacts with Spider-Man. First by him saving Miles, then promising to train him and finally imploring him to destroy the Kingpin’s machine to ensure the city’s safety. Miles considers helping Spider-Man but is too scared to do so, he witnesses Kingpin murdering him and fails to destroy the machine as he promised. Then he goes home somewhat traumatized and very clearly deeply upset by Spider-Man’s death.
This makes Peter’s death cut much, much deeper for Miles than in the comics, adds a layer of guilt to him and drive to become Spider-Man and truly save the city so he can live up to the promise he made to a dying hero. So again, like a perfect legacy character, the movie renders Miles similar yet different to the original hero.
Other improvements made to Miles himself includes the way the movie handled his powers. Rather than having Miles easily have access to all his abilities the film unveils them gradually and doesn’t give him particular control over them.
Whilst by the end of the movie Miles is mostly fighting and web-swinging like a pro, he spends most of the movie bumbling around. Usually I hate this in Spider-Man media but here it works. Unlike in Homecoming where we are expected to believe Spider-Man after nearly a year is still a jackass, Miles has literally only had his powers for maybe a few weeks at the absolute most has had little chance to practice or refine them (even comic book Peter did a little bit via his show business career). Moreover whilst most versions of Peter make him relatively competent very quickly (presumably a biproduct of his scientific acumen) having Miles NOT be like that again works for his character.
Having Miles be less competent than Peter was off the bat again makes him more distinct than Peter and frankly is a better way to handle most legacy characters. When a legacy character is actively removed so as to allow for a replacement to fill their role one of the worst things you can do is have the replacement measure up to the skill of their predecessor particularly quickly. You want them to earn that role and begin with a major skill gap that they gradually improve upon. Case in point in the excellent Batman Beyond TV show, Terry McGinnis did not in his first season have anywhere near the competency of Bruce Wayne in his prime. He had talent but it grew over time.
In the comics whilst one could argue Miles either wasn’t truly as skilled as Peter was in the same amount of time (or if he was then it was sufficiently justified) a lot of that went out the window when you factor in his invisibility and venom blast powers.
These particular abilities opened up two problems with Miles character. They both over powered him or alternatively made him look foolish.
With the Venom Blast alone Miles could deliver extremely potent finishing moves to various opponents, even electrically powered ones with there being for the most part little limit on the effectiveness of the power. Similarly his invisibility doesn’t seem in my experience to be a power with many drawbacks meaning that between those two abilities alone (let alone his other powers) Miles could simply sneak up on and zap any opponent into submission, even immensely powerful foes like Blackheart.
This creates a Superman problem for Miles where there is either no drama because he could easily end most conflicts or else there is false drama because the stories must wilfully ignore his ability to easily end most conflicts.
The movie side steps these problems by simply making Miles incapable of using these abilities (or his wall crawling) on command until the third act climax, thus Miles isn’t over powered and his mastery of these abilities exists in tandem with his acceptance and transformation into Spider-Man. This is beautifully illustrated by him taking a literal leap of faith from atop a high building and demonstrating he is now fully capable of engaging his wall crawling powers (perhaps Spidey’s most iconic ability) at will.
Whether his invisibility and venom blast powers will be problematic going forward remains to be seen but within the context of this self contained movie, relegating mastery of them to the climax mitigates the problem of potential false drama.
The last bit of improvement this movie made was in his relationship with his ‘Uncle Ben analogues’.
Of course Peter Parker is to Miles what Uncle Ben was to Peter. But Miles also has a literal uncle, Aaron Davis a.k.a. the Prowler.
I already spoke of how the movie greatly improves Miles relationship to Peter’s death, but the movie’s nature as being about parallel universes allows it to have it’s cake and eat it.
Because of course there is another Peter Parker who can function as Miles’ mentor. It is by the way very, very telling that the most acclaimed and beloved versions of Miles (both of whom have come out in 2018) both have Peter Parker as a mentor baked into their origin stories, as the PS4 game did the same thing in a very different way.
Whilst PS4 Peter and Miles are akin to an older and younger brother, movie Peter and Miles are more like father and son or uncle and nephew or perhaps yet more appropriately Peter is the Mr Miyagi/Phil from Disney’s Hercules to Miles’ Daniel LaRusso/Hercules.
Pretty much EVERY Miles fan and a large number of Peter fans love this dynamic. They LOVE seeing Peter as a mentor and Miles as his student.
Even those, like me, who feel that comic book Miles should exist in his own universe independent of Peter Parker, acknowledge there is fertile ground from that dynamic that should be cultivated.
And yet frustratingly in spite of crossovers when they lived in different dimensions and guest appearances when they lived in the same one, this well of potential has remained untapped. As much as the comics pay lip service to Peter as Miles’ mentor the truth is it is simply not a thing in the comic books, Peter Parker has never truly trained Miles.
This movie gives us some training scenes but more poignantly interpersonal bonding scenes where both characters grow and improve via their relationship with one another.
Then you get to Uncle Aaron. In the Ultimate comics Aaron was a super villain thief who sought to use his nephew for his own gain, was willing to kill him and then presumably died. Then crazy shit happened because of Secret Wars but that isn’t important.
In the movie though, Uncle Aaron starts off as the cool uncle and rogue to Miles as in the comics, and is changed from merely a thief to also hired (and very deadly) muscle. However unlike the comic he never uses Miles and his attempts to kill him only occur when he does not know who he is. Arguably the most dramatic and engaging scene in the movie is when he finally learns who Miles is and we see him make a fateful choice...to protect his nephew. And immediately die at the hands of Kingpin for it.
Instantly Aaron is transformed into a more compelling, nuanced and realistic character. Frankly the vast majority of uncles really WOULD protect their nieces or nephews rather than harm them, and this juxtaposed with his role in Spider-Man’s death makes Aaron a more grey and sympathetic character than his comic counterpart.
His death is arguably overly derivative of Miles but this is offset by the presence of Miles’ still very much alive parents. After all there is a critical difference between being motivated by a fallen hero and/or your uncle vs. your father figure as Uncle Ben was to Peter. The scene is then touchingly used as a springboard to showcase how each of the Spider-Heroes has lost someone and been driven by this and for the arguably OTHER most compelling scene in the movie. Jefferson and Miles’ conversation through the door, which then leads into Miles final transformation into Spider-Man.
Finally the conceit of the parallel universe idea allows for the movie to once again have it’s cake and eat it in regards to Miles’ role as Spider-Man within his universe.
Miles gets to transform into Spider-Man due to the direct involvement of Spider-Man, but he also gets to be the Spider-Man who picked up a fallen hero’s mantle and become THE Spider-Man of his world, meaning he isn’t over shadowed by the presence of another Spider-Man simultaneously. Plus he has access to all of Peter’s villains most of whom are unique to their more mainstream counter parts, with special attention going to Olivia Octopus.
However you slice it, Sony punched up Miles’ source material and just leaves me abjectly miffed that this version of Miles isn’t the one we got in the comics.
#Miles Morales#spider-man#Ultimate Spider-Man#Brian Michael Bendis#Spider-Man: Into the Spider-Verse#Into the Spider-Verse#Peter Parker#Uncle Ben#Ben Parker#the prowler#prowler#Aaron Davis#Sony Animation#Marvel#Marvel Comics#Ultimate Marvel
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Year of Yu-Gi-Oh Part II: Toei Adaptation
After the manga comes the anime adaptation known infamously among the fandom as “season zero.”
Aired in 1998, “”season zero”” has no actual season relation to the main series Duel Monster anime. Instead, it as produced and run by Toei Animation, and follows the basic storyline of the first seven volumes of the manga, mostly in a game-of-the-week style format. Like the manga, the story follows Yugi Mutou, a boy who solves the mysterious Millennium Puzzle which awakens a spirit in him that challenges his bullies, enemies, and other opponents to magical games. Unlike the manga, however, the anime version heavily alters many scenes, including the content of the games, their results (few, if any characters actually die from the games, unlike the manga), filler episode plots, and most drastically, the addition of Miho Nosaka, a former oneshot character, as a recurring major character.
But you all already know all of that, probably! So here’s the important stuff: what did I think of my rewatch? Well...
The sad thing is, I seem to recall enjoying this anime a LOT more the first time I watched it. The second watchthrough was...less interesting.
Good stuff first, though. Most of the main voice cast is absolutely stunning. Megumi Ogata as Yugi/Yami Yugi in particular is incredibly strong, and I will never love a Yami Yugi voice more than hers; the soft, unassuming sort of confidence fits and characterizes Yami Yugi in a way that I don’t think any other adaptation of Yami Yugi ever could (sorry, Dan Green).
Also, I really, really love seeing the smaller, visibly young looking Yami Yugi animated in general. Yami Yugi absolutely becomes significantly older looking than Yugi in DM and in the later half of the manga, which makes little sense considering he is using the exact same body as Yugi. I much prefer this younger, cuter Yami Yugi, which, in my opinion, makes his entire schtick far more intimidating. Small, childish looking Yugi Mutou challenging you to a death game? Far more frightening and eerie than loud, brash Dan Green-ified Yami Yugi just shouting at you, imo. Jonouchi and Anzu’s voices really stand out as a personification of their manga characters, as well.
I may be in the minority here, but I also really, really loved Miho’s addition to the main cast. She didn’t fit into every scene, of course, and there were bits where even I felt like her inclusion was forced, but for good chunks of the series, especially in filler episodes, she absolutely shone and stood out as her own character with her own goals and motivations, who was still a part of the group and participated--and even won!!--in many of the group’s challenges. I also just like having another girl in the group, ya know?
Smaller details that I did like: overall color palette aside, I really, REALLY love Yami Yugi’s red eyes, and I continue to describe Yami Yugi with red eyes in every fic I ever include him in. Ryo’s green eyes are also a fave of mine. Also: NO JOHJI!!!! Miho basically replaces him completely in Death-T and wow, that’s honestly an even better idea than to replace him with Honda’s dog!
Now before I move on to the more negative part of this review, lemme leave you with a cute picture of Miho Nosaka:
the rest is under the cut so as to avoid clogging up the dash even more, and so that y’all can avoid my negative bits if ya want.
So, down to business. Why didn’t I really enjoy my rewatch of the Toei adaptation?
1) Pacing. The plot episodes seem to rush themselves along as fast as they can, to try and fit as much from the manga chapter in as possible. Filler episodes, or episodes based on filler chapters, drag out so long that it becomes a slog to get through.
2) Low animation budget. Unfortunately, the limits of the time this anime was produced didn’t help it’s case either. The color palette is a goddamn oversaturated mess, and some of the color choices are truly head-scratching. Seto Kaiba with green hair? Who decided that? Wasn’t he already colored with brown hair on a manga volume prior to this adaptation? Palette aside, action scenes are considerably muted due to lack of budget to fully animate them, resulting in strange cuts and boring shots. A LOT of the charm and intensity that gave a lot of moments in the manga their punch is lost in the adaptation, as Takahashi’s more horror manga-esque style is heavily simplified and stylized to get to the screen. The extra cartoonish coloring also contributes to a lot of the more intense scenes from the manga falling flat.
3) Sound direction. It’s just boring. Only Yami Yugi’s theme stands out, and even that’s not really top of the line. Sound effects are silly and cartoonish, and I’ll be honest, I do not like the OP or ED. And outside of the main cast....? A lot of the voice acting sounds pretty dull and unmemorable.
4) Adaptation changes pt 1. Listen...I’m not here to be all Edgy and say this show was bad because it refused to kill people. But this anime completely pulls its punches when it comes to...everything. As far as I can remember, not a single person actually dies during the series, despite Yami Yugi killing or hospitalizing at least five-six people in the manga. It just hits a lot less hard when all he’s done is given someone an illusion of being burned to death instead of him actually dropping his cigarette butt into the alcohol and lighting himself on fire. For some reason, it just makes everything feel a bit flatter.
5) Adaptation changes pt 2. The games!!! They’re boring!!! The real draw, for me, of the manga was when Yami Yugi used ordinary items in his surroundings to pull together a game. In the anime, he just pops them into a weird, nightmare dimension where weird shit happens and the games never make sense. Not to mention, the anime adds a lot of extra encounters with Kaiba than the manga had, including extra Duel Monsters games. And while Takahashi had little to no rules for the game in the first place, in the anime, when they don’t have a manga script to follow, it is a goddamn free for all. It’s like Calvinball up in here, making up shit left and right, even WORSE than the manga ever did, and it’s...not fun to watch. At all. Not understanding what’s happening just makes me, as a viewer, feel cheated and let down.
6) Adaptation changes pt 3. Due to the nature of the adaptation, a lot of bits and pieces of character arcs were switched around, cut out, or straight up ignored. Mokuba does not go rescue Honda from the blocks game in Death-T. The Jonouchi-Hirutani arc is condensed from its original several chapters span into a single episode. And there are other examples as well, that I think overall do a disservice to the cast and the individual characters.
So, my overall verdict? Unless you are a super die-hard fan of Yu-Gi-Oh, particular DM, I don’t think the anime is worth the time. It’s quirky, funny, and can be fun in places, but overall, it at least wasn’t really worth my second watch.
I’m still stealing Miho for my own purposes, though.
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