#im not going to add Ashley or Steph to this but may think about them at a later date
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imagoddamnonionmason · 6 months ago
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@all-purpose-dish-soap said:
been rolling this one around in my head: if you challenged each OC to fight ingame, what would their boss fight look like, so to speak? or if you want it to be more about pairings, maybe the question is which one acts as the miniboss and which one is the main boss. lol
First of all, HELLO!! Thanks for this one, it’s a really cool question! I think I’ll do it as each oc, cause that would be cool to imagine what each of them is like in a boss fight! Now, I’ll probably imagine them as like… a dark souls boss or something fantasy related cause why not lmao
Jodie Hall
Now a motif I have for Jodie is fire - I always just seem to navigate her character to fire, flame, burning. That kind of thing. So I reckon as an in-game boss fight, she would be some sort of flame creature, maybe a cursed being. Though her boss fight would have a bittersweet ending. It would need to reflect her turmoil, the anger and feeling of being trapped, both by Perseus and then by Adler and his brainwashing.
Imagine you’re the hero and as you've traversed the land, getting to know the people and their stories, one in particular keeps cropping up. The folk speak of an unforgivable being, coated in flame, skin made of coal and ash, eyes bright with reddened fire. They fear that the flames of this cursed being with one day consumed the entirely of their lands and have been begging for someone to go and take out the monster once and for all.
You're slowly going through the area where this being is said to be, lands that start out lush and brimming with beautiful green nature. The further along you go, there’s more and more black hardened lava that’s taking over the undergrowth, the trunks of trees. The heat slowly grows and grows, the sky darkening with scorched clouds. Ash falls from the sky like rain. You continue until the land has been completely consumed by ash and fire.
Soon, everything is barren, save for the dwindling remnants of a forest, now blackened and scorched. In the centre of this area, there stands a creature. Its figure is reminiscent of a woman, but the skin is black and cracked, a pulsating glow of golden flame between those cracks. There are no features on the creatures face, except for the narrow slits of red, flames and sparks flickering from them. What used to be hair are now tendrils of coiling orange flame, lulled and soft, and she doesn't notice you.
Not yet.
Not until you're close enough to hear the soft wail coming from her.
When she does notice you, she cries, an ungodly mournful howl as the hands are up and flailing. Flames rise from the cracks over her body, consuming her frame and hissing into a deep blue.
While you fight, you feel like the creature isn't fighting because it wants to, but because it doesn't know any better. You feel like it's thrashing and flailing, eerily echoing the likes of prey trapped in a corner and gnashing at its predators.
When you finally fell the being, the flames slow until there is nothing. The coal-like skin cracks and falls away. Beneath is human skin, cool and life slowly draining from it. The death-mask crack, too, and where there was once a rageful red glow, honeyed brown stares up at you.
You think you can hear a voice, but you can't be sure. But as you stare down at this creature, the realisation dawns on you that it was only a woman.
On her lips, she utters, "thank you", as she is finally released from whatever curse had been placed on her.
Well Done, you have won the boss fight.
Franca “Major” Lorenzetti
Now, sticking with this fantasy rpg boss fight thing I got going on, I already have an idea of what kind of powers Franca would have because I do have a fantasy au where there's magic involved. But, magic is deemed dangerous (think Dragon Age).
Because Franca is 141's Medic, her powers are to do with healing.
But, let's say she becomes a villain - I know for a fact she would dabble in some necromancy, maybe she was a healer who due to some reason turned to darker magic to resurrect someone she couldn't heal.
So, imagine, you've been sent to deal with this necromancer, someone who was once trusted and has now become something so other than people fear she'll bring death to their front doors.
The battle would start out against the undead, bodies of long-since-gone formidable foes brought back by her hand to serve as her guards. Each you slay, another takes its place, but soon the waves of undead slow.
You're close enough to her, now, that you can land blows on her. But each would is healed with exceptional regenerative power. But you continue, on and on, chipping away at her stamina, both physical and magical.
Soon, her wounds are no longer healing, her army of undead is not rising, and you strike her down where she stands.
Nanette MacTavish
So, I actually think Nanette would be more like a mini boss in a side question kind of deal. I always view Nanette being very forest-related. So she'd be something like a forest spirit, or the spirit of the forest.
Imagine that some group of builders want to cut down quite a way into a long-standing forest, it's been there, untouched, for hundreds of years. There are legends that is lives, it breathes, and a spirit comes to protect it whenever it is threatened.
Now, you are called upon, to hunt down this spirit and make sure it won't interfere with the plans to cut down part of the forest.
When you're on your travels through the forest, you happen across an ethereal woman.
"Why are you here?" She asks, eyes levelled on you softly. They regard you warily, but with some curiosity. You notice that her feet are bare, the green dress she wears is moth-eaten at the hems, and her hair is woven with flowers and leaves. Around her shoulder is a shawl of white deer fur.
"I am searching for someone," you will answer, unwilling to reveal your true intentions, though there is the feeling in your gut that you have found exactly who you're looking for.
She nods, once, the most sincerest of smiles upturning her reddened lips. With a slight tilt of her head, she says, "there is no one to find this far in, you should turn back, return home."
You feel she could be reasoned with, so you explain why you have been sent, explain what the others wish to do, to expand the village and create more homes.
But this only enrages the spirit. Soon, the forest around became writhing and alive as vines and roots snatch at your body. You fight them off, protecting yourself from the onslaught.
If you have come with others, soon you know the only way to harm the spirit is with flame. There is an archer in your group and you order them to fire a burning arrow straight into the heart of the spirit.
When it lands, the screams of the spirit echo throughout the forest.
As she coils and writhes on the floor, screeching and crying, her body slowly comes to a stop. Then, beneath her, the vibrant colour of the lush forest grows muted, grey even. The colour continues to fade until it entirely consumes your surrounds and beyond and soon all life in the forest has stilled.
You stare in horror.
What have you done?
Keith Wells
LMAO we know my boy would be the absolute, most frustrating boss battle you come across in the game. He'd be the one where you've got a save right before the battle starts, so you can just reset it rather than go through all the bullshit text again.
He's got a really sly, obnoxious monologue that makes you want to rip your ears off.
I have a feeling he'd be like... a huge shadow knight, on horseback, lance and shield.
You'd have to take down his horse first, get him on his feet, but he'll phase in and out of shadow. You'd have to time the hits right, to catch him either before he phases, or right after he phases from shadows as he'd have a vulnerability there.
Once you've whittled down his health enough, he wouldn't be able to safely phase so then he'd have to rely entirely on his battle smarts.
If you keep hitting him harder and faster, he'll eventually run out of stamina/strength. You'll be able to land that finishing blow and you'll actually not feel satisfied because you've played the level enough times now to realise that every time you've died before, it was literally seconds away from winning.
That's how annoying and frustrating his boss battle would be XD
You know his battle music would slap, though. It would be one of your favourites tracks 'cause it just goes hard.
Hope this suffices as an answer to your question!!!
Might do the other aspect of it another time!!
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