#if the next summer banner is not Engage I will riot
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yeyayeya · 7 months ago
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I am holding out hope that the next summer banner at the very least includes a Jugdral/Engage character
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keywestlou · 4 years ago
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PENCE LAYING LOW IN INDIANA.....FEARS FOR HIS LIFE
Yesterday on Morning Joe, Joe Scarborough said Mike Pence was “in fear for his life…..he was laying low in Indiana.” All because of Trump’s actions leading up to and on January 6.
Scarborough blamed Trump for putting the former Vice President “on the hit list.”
A shame from my perspective also. Pence could not have been a more loyal Vice President. From Trump’s perspective, Pence wavered at the end. From mine, he did his job in interpreting the Constitution properly.
Some came to kill Pence and Pelosi on January 6. Others decided to during Trump’s rally under the white tent before.
Trump put Pence behind the eight ball. Before and at the rally in suggesting Pence had the power to invalidate the election. Trump told everyone at the rally: Pence “did not have the courage to do it.”
Trump’s rabble rousers were ready. They had heard the words of their Master. As they proceeded to the Capitol, they chanted “hang Mike Pence.”
It has been reported 2 police officers died by suicide following what occurred at the Capitol. One a Capitol police officer. The other a member of the MDP.
The Department of Homeland Security issued a “national terrorist bulletin” yesterday. The bulletin indicated there was a “lingering potential” for “violence.” From persons motivated by anti-government sentiment following Biden’s election.
The Department suggested the January 6 riot emboldened extremists and set the stage for additional attacks.
Amazing how many Republicans have jumped ship since the election. It was reported yesterday 30,000 Republicans changed their registration to another party.
The number is probably higher. Sufficient data is not available. Only a handful of states report voter registration and information about voters switching parties on a weekly basis.
Some things in life are carried a step too far. One is the removal of statues of persons who had ties to slavery in the past and public buildings named after those considered to have had black animosity.
San Francisco joined the group supporting name removal yesterday. The San Francisco School Board had a resolution under consideration for 3 months. Forty four schools involved.
The Board approved a resolution calling for removing names that honored historical figures with direct or broad ties to slavery, oppression, racism or the “subjugation” of human beings.
Some of the names on the list included George Washington, Abraham Lincoln, Father Junipero Serra, Paul Revere, Francis Scott Key, and Dianne Feinstein.
A step too far.
Yes, Washington owned slaves. Everyone did back then. It was a form of wealth. People forget how Washington made it possible for our country to be born, the cold winter he spent at Valley Forge, and his crossing the Delaware in the middle of a freezing Christmas Eve to defeat the Hussein troops.
Without Lincoln, the black race might still be where they were 150 some odd years ago. He is honored. Referred to by Americans as the Great Emancipator. On a personal level, he was shot in the back of the head and died for the good he achieved as a result of the Civil War.
Would the colonists have won the Revolutionary War had Paul Revere not galloped through the night shouting: “To arms, to arms, the British are coming.” The Revolution might never have gotten beyond Concord and Lexington.
Francis Scott Key wrote the Star Spangled Banner.
Dianne Feinstein is a today woman. What did she do to blacks?
San Francisco is a gay community. Overwhelmingly. Why not require San Francisco to tear down the statues of any persons who were anti-gay at any time in any fashion? Also, those public buildings that were named after anti-gay persons.
Another great inquiry in the Citizens’ Voice: “If the City gets 100 vaccine doses, what portion of that goes to second doses?”
Key West continues to receive acclimation as being a popular place to vacation.
The 2021 Travelers Choice Award for Destinations listed Key West fifth. Behind New York, Maui, Las Vegas and New Orleans.
Miami appears to have fallen behind after many years at or near the top. It is now listed #18.
DAY 3…..Greece The First Time
Posted on May 30, 2012 by Key West Lou
I cannot believe I have been in Novara only three days. It seems like a lifetime. Especially in view of my experiences.
Earthquakes still in the news big time here. Much destruction to Northern Italy.
I reported being in two earthquakes yesterday. Turns out it was three. Maybe five. Three hours after publication, I felt another one. I was sitting at the computer at that time also. I did not consider it of any consequence. After all, I had been involved in two already that day. Last night while watching television, it was reported that Novara had suffered two more quakes around eight in the evening. I never felt them.
Many dead. Significant damage. Sad. The people of Novara spoke of the earthquakes much yesterday. It was like being in Key West following a hurricane.
Speaking of hurricanes, I was thinking yesterday whether a earthquake or hurricane was worse. One is short and the other prolonged. Both cause significant loss of life and damage. They ended up equal in my mind. Better that both not occur, however.
Earthquakes are not common to this region. So I have been told. The word on the news is that whatever problem there is in the San Francisco area exists now in northern Italy. A shelf or whatever and it is moving. Italian news describes it as a mountain rising to the surface. The scientists have predicted at least 70 more earthquakes over time as a result. We shall see.
Lisa got Skype yesterday. We skyped for the first time in the morning Lisa time. The grandkids had already left for school. Corey joined in. It was exciting to see them both. I hope I get to speak with Robert and Ally soon.
Around 5, I decided to take a walk. I rambled up and down the streets of the historic centre of Novara. It was a high knowing that most buildings were a thousand years old. The first floor the best quality shops. Top floors great apartments. By the way, people live in apartments here. Homes are considered too expensive. I do not understand. Most of the apartments go for $1 million dollars plus.
My walk led me to discover the Piazzetta Delle Erbe. Piazzetta means little piazza. I am learning.
In English the Piazzetta is the Little Square of Herbs. Back when, probably a thousand years ago, growers and merchants came from all over Europe and Asia to buy and sell herbs at this market.
Close by, I made another discovery. The Broletto. I do not know what the term means. It was the place where the first market in all of Italy was established in medieval times. Everything and anything sold. It helped the Novara area at the time to gain financial independence
The best was yet to come. The Partigiani. It is at the Piazza Dei Martiri. Partigiani means partisans. The Piazza translates to the Plaza of Martyrs.
I learned the story of this special place while sitting at an outside cafe having a drink and watching the world go by. Two gentleman at the next table engaged me in conversation. They spoke English. Americans are revered here. I am being treated with kindness and respect because I am an American. It was not unusual for them to engage me in conversation. They started the conversation with…..American?
Novara was occupied by the Nazis during World War II. Some of the locals were not pleased.They became partisans. Guerrilla types working as the underground. Five were captured. They were placed against a brick wall and shot by the Nazis. In full view of the citizens of Novara.
After the war a small monument was placed near where they were killed. A tree was also planted. It still stands today. The tree. By itself against a large red brick wall. Bullet holes could be seen in the wall.
It dawned on me that the medieval thousand year old buildings I have been speaking about were in good shape. I asked were they not destroyed during World War II? Bombs, artillery and tank fire. No, I was told.There was never any fighting or bombing or what have you in and to Novara. The Nazis walked out and the Americans walked in. The people of Novara were very lucky. Other communities in the area, such as Milan, sustained significant damage.
My walk took me past many fine stores. I was particularly impressed with the shops featuring apparel for women. The most beautiful clothes I have ever seen! Absolutely magnificent! Bright, shiny and smart for summer wearing. The thought struck me it would have been nice to have a woman to take into the stores and buy a new wardrobe for.
Remember the 124 steps I spoke of yesterday. There are not 124. I counted them again yesterday. At a time when I was not suffering from jet lag and a bad stomach. There are 68. Still a lot of steps for this old man!
The effects of jet lag are still with me. I went to bed at nine last night. Did not sleep one minute. Finally got up at 5:30 in the morning to start this blog. I will pay for the no sleep later in the day.
Never got to Milan yesterday to view the Last Supper. The trains were out of commission because of the earthquake.
I cannot let this experience pass. At the dinner party three nights ago, one of the meats was a dark one. Deep purple. Sliced thin. Every one was going crazy over it. They loved it! A bit of lemon and they ate away!
I had a few pieces. Did not particularly like it. Other guests were surprised I did not.
Yesterday similar meat was served to me for lunch. I again was not crazy about it. I asked what is this? It was horse meat! Horse meat is legal in Italy. There are specialty butcher shops that sell horse meat. And lest I forget, donkey also. That was it. No more for me! I explained that horse meat was not legal in the United States for human consumption. My fellow diners were shocked.
The big deal today is for me to go to the bank. I have no euros. Only American money. The exchange process should be interesting. Is cash or a credit card required? Can both be used?
Stephanie Kaple is one of the loves of my life. She lives in Key West. She is known as the Island Shoe Girl. She only wears expensive shoes with high high heels. Looks good in them!
Stephanie now plays bocce. She joined the same bocce league I play in. She wears heels while playing. Not wise from my perspective. But that is Stephanie!
She writes a blog as I do. A recent one was interesting and funny. Take a look at it if you have the time. A short read. www.islandshoegirl.com.
That is all for today folks! Sorry for the length but there is much to share regarding my trip. Tomorrow I leave for Athens to start the Greece phase of this trip. Athens, Santorini, Mykinos and some deserted island. Five weeks will be spent in Greece. Then back to Italy for a while. Portofino and Morocco under consideration for the scheduled end of my trip. If I return. I am enjoying everything so much I might stay.
Enjoy your day!
PENCE LAYING LOW IN INDIANA…..FEARS FOR HIS LIFE was originally published on Key West Lou
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enterprisetrampstamp · 7 years ago
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15. McKirk, 3-legged sack race
Jacob squeals with delight as Jim sweeps him up onto one shoulder, clamping his forearm over skinny knees and puffing out his chest. “Orders, Captain?” he asks, as smartly as he used to when he was a cadet, and snaps off a slightly awkward left-handed salute. Jake lets out a peal of laughter, stubby legs kicking with delight.
Bones, knelt down next to his sister Talli, looks up at them with a sparkle of mischief in his blue eyes. “Kid’s got the best seat in the house,” he teases. His smile is crooked in a way that makes Jim’s heart do something funny in his chest.
He smiles back helplessly, ignoring the little hands tugging his hair into a variety of spikes, and points out, “I believe that honor belongs to Mr. Spock’s shoulders; he is, after all, the tallest member of the command team.”
Bones chuckles–if such a devious sound can be considered a chuckle. (He cackles, perhaps would be more accurate.) He heaves himself upright, thoughtlessly reaching for Talli’s small hand, and bounces on the balls of his feet. “That’d sure be a sight, eh, Jim? Think we could convince him to beam down for the afternoon?”
Jim huffs. “Not on your life.”
“Well–” Bones breaks off as Talli tugs at his arm, one brown little thumb tucked into her mouth and her cat-like gold eyes wide. He leans down once more, a soft, kind smile replacing his smirk. “Yeah, honey?”
Talli takes her thumb out of her mouth just long to tell him, “Gonna start soon.”
“Sure is, ain’t it.” Bones brushes a bit of dirt off of her cheek and then straightens. “Ready for this, Jimmy?”
Jim smirks, opening his mouth, and Bones narrows his eyes and stabs a finger at his chest. “Whatever it was that just popped into your head, don’t you say it.”
“Bones, I’m hurt.”
“Shut up, Jim.”
Talli gasps. “Dr. Len! That wasn’t very nice!”
There’s outrage thick in her reedy little voice, and Jim snickers. “Yeah, Bones; that wasn’t very nice.”
“Yeah, Bones,” Jake echoes, kicking his legs again–Jim firmly clamps down on his laughter as Bones splutters indignantly. (From the dirty look he receives, he’s not entirely successful.)
He gamefully ignores Bones’s side-eye and holds out his free hand to Talli; after a moment’s deliberation, she very carefully wipes her thumb off on her purple t-shirt and then accepts it.
He jiggles his shoulder a bit just to hear Jake laugh, then asks faux-seriously, “Shall we engage, Captain?”
“Warp nine!” Jake shrieks, and tugs fiercely at Jim’s hair.
The banner over the field they’re headed for declares “Three-Legged Race” in the thick, dyslexia friendly letters that the universal translator favors, and as they draw closer, the sounds of the day’s festivities grow louder. People mill about in a riot of color, smiling and laughing and talking under the bright light of a summer sun; a light breeze catches gently at their hair and music drifts through the background of the scene.
It’s not Earth; the chords are alien, sharp and bright, though not unpleasant. The grass is a shade too blue, the light too orange, and the people too short and too bronze, almost glittering in the sun--but by God, none of that matters. It’s so familiar it almost aches.
Bones had intended to spend his shore leave catching up alone with an old friend from med school, but Lorraine- an Alabama blonde with a Southern drawl that was even thicker than Bones’s, curling around her words without taking away a lick of the effect of her acerbic wit- had been called in to work abruptly. Jim, selfishly, can’t bring himself to regret the interruption; he’d leapt at the chance to beam down when Bones asked for back up watching the kids.
They’ve almost reached the starting line, where the townspeople are starting to gather, and Talli squeezes the both of their hands and gazes up at them. “You promised you would win,” she informs them solemnly. “I won’t forgive you if you don’t.”
Jim raises his eyebrows at Bones, biting back laughter for the second time that day. “You hear that? She won’t forgive us, Bones.”
“Guess we’ll just have to win then, won’t we, Jim?” Bones grins over at him, meeting his gaze. The light of this alien sun catches on each and every smile line at the corners of his eyes, and Jim wants–
Jim wants.
He clears his throat, looking away, and carefully extracts his hand from Talli’s so he can lift her brother down from his shoulder. “You two head on down to the finish line,” he urges, nudging Talli’s hand towards Jake’s.
“We’ll be watching, so don’t run off,” Bones adds, sternly, and Talli- after trading which hand she’s holding onto her brother with- sticks her thumb back into her mouth and nods her agreement.
“Cute kids,” Jim murmurs, hands finding his hips as Talli tugs a toddling Jake along behind her.
“Lorraine and her husband did good,” Bones agrees, folding his arms over his chest and nudging his elbow against Jim’s. “Thanks for coming down to help,” he adds softly. “You’re good with them.”
“Just following your lead.” Jim smiles, a little crooked, and then–he reaches out. He doesn’t know what he intends to do, isn’t sure what the look on his face must say, but whatever it is makes Bones’s breath catch in his throat.
“Jim,” he whispers, somewhere between a plea and a warning. “Not here, not now.”
Jim lets his hand fall, licking his lips as he nods and turns away. “Right.”
“Jim…”
“It’s fine, Bones; we have a promise to keep. The race is about to--”
“Jim, look at me.” Bones shakes his elbow, dragging him around. “I said not now, not never.” His grip is insistent, and his eyes searching, and Jim tries to let go of the defensive posture he’d adopted so readily. Bones breathes out softly, squeezing Jim’s elbow one last time, and releases him. “When we’re back on the ship and there aren’t little eyes and ears around, we’ll have this…” his lips quirk. “Conversation.”
The look in Bones’s eye calls forth an answering thrum of heat low in Jim’s stomach. “Why, Dr. McCoy,” he teases. “You scoundrel, I didn’t know you had it in you.”
“I said ‘conversation’, Captain,” Bones says, breezily, and there’s a bounce in his step as he sets off towards the table where contestants are signing up for the race. “Anything more you choose to read into that is just you projecting.”
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waynekelton · 5 years ago
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The Most Exciting iOS & Android Games of 2019
The mobile gamer can look back at 2018 with an affectionate and misty eye, secure in the knowledge that gaming on mobile devices gets more diverse, sophisticated and polished with each year. In this respect, 2019 also is shaping up to be a banner year on this front.
Roughly speaking, the most exciting upcoming games can be split into three groups: the name-brand megahits-in-waiting, boardgame adaptations, and indie projects. Read on to see what the who’s who of mobile gaming are cooking up for this year’s treats.
Quick Mentions
Fluxx - Playdek are bringing back their digital adaptation of iconic card game Fluxx, which was lost in the iOS 11 Appocalypse. It's due out on July 17th and provided you still have access to the original account you purchased it on, existing owners won't need to 're-purchase' the game again.
League of Legends Mobile - Riot are another company trying to port their heavy-hitter game to mobile. We've only had vague reports so far, and we're not even sure it's coming out this year, so it gets a quick mention for now pending further information.
Dead Cells - Being an action/platformer, this isn't something we usually cover, but the mobile port of this critically acclaimed indie game will be arriving on August 28th. Here's a trailer.
Commandos 2 HD (Real Time Tactics)
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If you're a reader of our sister website, Strategy Gamer, you may have spotted at some point us mentioning that Kalypso Media (on mobile you'd know them for Project Highrise & Crowntakers) are doing HD remasters of Commandos 2 and Praetorians, two classic RTS games from the "good 'ol days". What you might not have spotted is that, in addition to PC & consoles, Commandos 2 specifically is being ported to mobile platforms - so iOS, Android and Switch (including the Switch Lite, we assume). One of E3's more surprising announcements, especially from a mobile perspective, and we can't wait to see how it takes to being on handheld. If you've never played Commandos 2 (or any Commandos game) here's the official blurb to help you along:
In Commandos 2 HD Remastered, take control of an elite group of commandos who must venture deep into enemy territory and utilize their combined expertise to complete a series of notoriously demanding missions set in World War II. In this genre-defining classic, explore interactive environments and use your commandos’ unique skillsets to complete your mission against seemingly impossible odds.
The PC/Console version at least is probably landing in Q4 2019, but we're not sure if they're aiming to have mobile release at the same time. If not, this one could actually slip to our inevitable 2020 list, but we're happy it's coming either way.
Phantom Doctrine (Turn-based Strategy)
Phantom Doctrine ... mobile version, are you ready for the change.#indiegame #gamedev #mobile #PhantomDoctrine pic.twitter.com/fKM4RAVqkN
— CreativeForge Games (@CFGmain) June 7, 2019
 Another one a few of us here are really looking forward to. Phantom Doctrine was an attempt to make an XCOM-like game set during the Cold War. You run an international spy agency and you must train up your agents, develop their cover and embed them in locations, as well as engaging in other acts of espionage and intrigue. There's a 'base/strategic' part, and then a turn-based tactical part. What stops this from just being a token nod towards Bond-style espionage is that most turn-based tactical battles can start off peacefully, and even end without a shot being fired provided you do your job well enough.
It's pretty good, although it was a bit glitchy when it first launched, but provided how well XCOM fits on tablet and mobile, I have no doubt the mobile version of Phantom Doctrine is going to be right up our alley. Considering there was no word of an actual release window, perhaps a 2019 release is a bit ambitious but what the heck, we're excited!
Tom Clancy's Elite Squad (Collectable RPG/Battler Thing)
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Not sure if this is turn-based or real-time thing - there's not much information beyond the E3 2019 trailer. Ubisoft will be offering players the chance to assemble a 5-person squad with characters from across their franchises, where you need to collect and upgrade characters and fight in 5v5 battles against either the AI or other players. There's going to be a single-player story + guild vs. guild warfare.
No release date, but pre-registration is already live so I'm expecting at least a beta or something this year, with perhaps the full release early next year if not by Christmas. I stand by what I said when we originally reported on this though - I think Ubisoft are missing a trick by not making this an Auto Chess game.
Game of Thrones: Beyond the Wall (As Above)
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Behavoir Interactive (them what made Fallout Shelter) had their own announcement as this year's E3. In the same vein as Ubisoft's Elite Squad, BE are working with HBO on Beyond the Wall, another RPG/Strategy/Squad Battler thing. Usually, separate new games sharing the same basic DNA signifies an emerging trend but, again, I think the guys have completely missed the fact that Auto Chess is happening.
Still, all the parts are there to make this a potentially compelling experience - you've got to recruit people into the Night's Watch, go on rangings beyond the Wall and defend said Wall from wildlings. This trying to cash-in on the recently finished television show, there will be some magical based mumbo-jumbo reason to recruit, or collect, famous people from the TV series as well (this game is officially set half a decade before Book 1, so you can imagine there'll be a bit creative license going on here). Pre-registration is live on both iOS & Android, so hopefully we'll learn more about this soon.
Battle Chasers: Nightwar (Tactical RPG)
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This is a tactical RPG inspired by Final Fantasy and its ilk, but made by a western studio. It was incredibly well received on PC/consoles when it released in 2017, and now we're finally getting a mobile port. It'll feature featuring deep dungeon diving, turn-based combat presented in a classic JRPG format, and a rich story driven by exploration of the world and will release on August 1st. We've seen that there's info on minimum device specs around, so make sure you've got the right tech.
Final Fantasy (Tactical RPG)
We're lumping two Final Fantasy games into one entry because there's not much to say on them at the moment. At E3 it was announced that Final Fantasy Crystal Chronicle's Remaster will also be hitting tablets and smartphones. We're expecting that to drop in the Winter. Here's the trailer:
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Meanwhile, Final Fantasy: Brave Exvius is getting a tactical RPG spin-off, War of the Visions. We're not 100% on details or release window yet, but it's also got a trailer:
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Minecraft Earth (AR)
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It seems 2019 is the year people finally try and jump on to the Pokemon GO craze. It's only been three year! Minecraft Earth is Microsoft & Mojang's answer to the likes of Ingress Prime and Harry Potter: Wizards Unite. Different from the existing Minecraft experience on mobile, this AR-fuelled game comes with a number of key concepts. First and foremost, people can explore the world in real-life, checking into locations on their phone much like how Pokestops work. These locations net them resources which can be used in the building mode, which is reported to be just as free-form as the original game. Finally, those constructions can then be placed in the real-world, so anyone with their phone can explore and interact with them.
This seems like a pretty decent marriage of Pokemon GO-style AR and a popular IP. Say what you want about Microsoft, none of their various Minecraft versions have felt like cynical cash-ins, so it'll be interesting to see how this one turns out. A beta of some kind is expected later this summer.
GWENT: The Witcher Card Game (Card Game)
One can never have too many card games in their lives, or at least, that's what the makers of all of the Hearthstone wannabes like to tell themselves every night before going to sleep. GWENT started life a a mini-game within The Witcher 3, but it proved so popular CDPR decided to spin it to create their own take on a digital card game. It's been out on PC for a little while already, and is now officially due to make its leap to mobile later this year. No details as to when yet, but we'll keep you posted.
Out of the Park GO! (Sports/Management)
While not the all-father of sports sims that is Football Manager, the OOTP Baseball series holds just a firm a place in baseball fans hearts. The mobile incarnation of OOTP has been a series of games called MLB Manager, the most recent of which we reviewed last year. It seems the developer is starting from scratch for the next iteration, even re-branding it to become OOTP GO! Here's what they have to say about it:
OOTP Go! will be free to play, which includes full access to Perfect Team and the ability to create and play fictional solo leagues. The current MLB rosters are a $4.99 in-app purchase, international leagues will be $1.99 each and historical MLB seasons will be (as usual) $0.99 (plus there will be bundles available for a reduced price).
Last thing we knew, it was due for release sometime this summer on iOS & Android.
Dire Wolf Digital (Board Game)
This isn't the name of a game, but the name of a company that announced this year they're making a bucket-load of digital board game adaptations. Because we only have the announcement text to go on, we've decided to keep the new games all in one place until we know more. The games Direwolf are bringing to digital (which afawk also includes mobile devices) are:
Mage Knights – It's worth noting this is the first step in a bigger agreement with WizKids, so it's likely we'll be seeing more announcements this year.
Wings of Glory – A popular table-top aerial skirmish game.
Raiders of the North Sea – An excellent worker placement game themed around the 8th and 9th century viking raids (pictured).
Yellow & Yangtze – a Reiner Knizia tile placement game of civilization building.
Sagrada – A dice drafting game about creating works of art.
Root – the recent Kickstarter sensation about asymmetrical warfare in the woods.
We're not sure which project is due to appear first - possible WizKids & Mage Knights, given the importance that project has within the announcement? We'll update as we learn more.
Call of Duty Mobile (Shooter/Battle Royale)
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Announced at GDC 2019, this latest Call of Duty-on-mobile spin-off is the latest in a long series of mobile adaptations of the hugely popular FPS franchise. This latest attempt appears to be following in the vein of games like Fortnite & ARK - offering a fully 3D, fully-developed version of the main franchise that can run on phones and tablets. From what we know so far, it's going to be a kind of 'greatest hits' compilation of modes, maps, characters etc... and may even feature a Battle Royale mode (putting it in direct competition with Fortnite, which is popular on mobile as well as desktop). We've not had official confirmation its coming this year, but pre-registration is open and we'd be surprised if Activision allow too long a lead time on this.
Mario Kart Tour (Racing)
It’s been practically a year since this title was first announced and outlined with few concrete details added between now and then. Nintendo’s mobile offerings have run the gamut, from the premium Mario Run, the Miitomo social & style app everyone tried and forgot about, to the successful and generally great Fire Emblem: Warriors. Mario Kart is a treasured and classic franchise, even amongst Nintendo offerings, so that reputation guarantees some level of careful handling. It remains an open question whether the game will be a premium or freemium model, but the launch date is still projected to be March.
Diablo Immortal (Action RPG)
Diablo Immortal will draw some side-eye and mockery, having been already made notorious because of its horribly mistimed announcement. (Yes, we have phones, but read the room, Activision-Blizzard). Even more puzzlingly, the game is being created in partnership with NetEase, a Chinese developer whose resume already includes ‘Eternal Realm’ (无尽神域) itself essentially a Diablo clone. Weird stuff: the official license merging with a pretender to the throne to make a hybrid project together. Concerns about endless grind or re-skinning of Eternal Realm are well-founded, but while most of us will be as judge-y as possible we’ll also probably still give the final product a try. Good action RPGs live or die by loot, character progression and above all, delicate-yet-accurate controls, so it will be interesting to see if Diablo Immortal will be a good game as well as the inevitable cash cow.
Five Tribes (Boardgame)
Five Tribes, oldie but goodie, will make its digital debut this year. Days of Wonder has been updating and digitising its catalogue at a steady pace and with fantastic results. Five Tribes central mechanic is just like mancala. Pick a space and drop the meeples one by one along the path. Dead simple, but if you think it makes the game easy, you’d be dead wrong. The Five Tribes each possess unique scoring criteria and effects, and the turn-order bid means timing depends on correctly valuing the current layout. Many simple bits add up to make a nigh-perfect game.
Scythe: Digital Edition (Boardgame)
In another history, the Great War also ruined Europe and annihilated a generation, but its nations and technologies faced the blight and devastation quite differently. With large mechs, steampunk agricultural combines and faux-Eurasian player nations, Scythe gives each player a unique entity to steer to victory. Engine building games are always efficiency races, conversion puzzles, but Scythe’s unique setting, eye-catching miniatures and indirect player confrontation quickly made a it a fan favorite amongst the gaming community. Its rollout on Steam has been smooth experience, with decent AI and a robust tutorial. The assets and UI will translate well to mobile and what used to cost near three figures will be available to most anyone for a fraction of the price.
Terraforming Mars (Boardgame)
Terraforming Mars sounds like a noble goal for all of humanity. In reality, the game is a push-and-pull competition for corporations to garner by prestige by...terraforming Mars. Three categories: oxygen, temperature and ocean coverage dictate the endgame, but to get there, players will reshape the red planet into a bright blue hope. It’s a Euro though-and-though: precisely balanced, intricately co-dependent and inevitably point-based. But the close match between theme and mechanic makes this game deeply satisfying and intuitive to learn and explain, and the action selection mechanic is uniquely innovative and inspired. Just when I think boardgame design is tapped out, something truly exceptional rises to the top.
A limited beta is already in progress on mobile, so hopefully it's not too much longer before we can get our hands on this one.
Mew-Genics (Sim)
This one has been incubating forever but should be worth it when it finally gets here. Ed McMillen (of Binding of Isaac fame) has been teasing this cat-breeding simulator for ages. The game has been described as a mix of Tamagotchi, Pokemon and the Sims, with its signature art style courtesy of McMillen. All bets for a playful wild game about the weirdness, sweetness, malice and all-around havoc of cat-raising seem to be right on the money. The ideas are there, the premise is promising, the only question remaining is when it will get here.
Overland (Finji) (TBS/Survival) 
Overland is tactical turn-based survival meets cross-country road trip (from hell). Each waypoint is a battle, a flashpoint conflict over some minor life-extending objective. Its overland map and procedural generation seem reminiscent of FTL (or its follow-up Into the Beach) but the setting here is familiar people struggling with post-apocalyptic daily hardship. Water, medicine, gas, weapons: the items are banal but vital. The game uses minimalism and scarcity to great effect, sketching characters and strategic scenarios alike with the barest elements.
Impossible Bottles (Rhythm/Action)
Various robots move about in their bottles and raging about like a bull in a china shop. Each level presents one of these Impossible Bottles for the player to fix by manipulating the environment and repairing the situation, or at the very least soothing its sole occupant. A scientist built these robots as part of a perpetual motion machine for unlimited energy, but they don’t quite work as is. The secret to fixing everything is music, or in gameplay terms: rhythm. One-touch gameplay and lush, fantastic art, with a slated mid-year release.
Nowhere Prophet (Card Game)
Nowhere Prophet (Pictured): this one is a doozy and a little secretive. The dark horse of this race, if you will. In the game, post-apocalyptic leaders trek across a scabrous landscape to gather supporters and supplies, occasionally clashing with foes or environmental dangers. This card game has grid-based combat as well procedurally generated encounters. It’s a card-battler roguelike, essentially, with a unique setting and what seems to be a robust battle system. Current indications state it's due to release this Summer.
Heaven’s Vault (Interactive Fiction)
Inkle (of 80 Days interactive fiction fame) has been teasing their mechanically ambitious Heaven’s Vault for some time now. An archaeologist-slash-xenolinguist explores the dusty remains of an alien civilization on an unknown planet, with a vivid backdrop of sienna sand and celestial blue. There’s some pretty nifty procedural tricks behind the code-breaking and translation, and while its approach to storytelling is a little less handcrafted, it has the potential to have even more surprises and replayability than the globe-trotting 80 Days.
Other Missing Games From 2018
As a reminder, here is a quick list of some other games we were expecting last year, but never turned up:
Bad North (RTS)
Exodus: Proxima Centauri (Boardgame)
Epic Card Game (Card Game)
Lord of the Rings Living Card Game (Card Game)
Monster Slayers (Card Game) 
EVE: War of Ascension (MMO)
Best 2019 Mobile Releases So far
There's already been some excellent releases this year, and not all of them were expected/on this list. If you haven't already, check these games out:
Astrologaster (??)
Tharsis (Turn-Based Strategy)
Shards of Infinity (Card Game)
Fort Sumter (Boardgame)
Dungeon Warfare 2 (RTS)
Cultist Simulator (Card Game/Sim)
Necrodancer AMPLIFIED (Roguelike)
The Castles of Burgundy (Boardgame)
Star Traders: Frontiers (RPG)
Legends of Andor (Boardgame)
Evolution: The Video Game (Boardgame)
The Escapists 2: Pocket Breakout (Simulation)
Seen any other games coming out this year you're excited about? Let us know in the comments.
The Most Exciting iOS & Android Games of 2019 published first on https://touchgen.tumblr.com/
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