IBM PS/1 Model 2121 (1992)
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Sega Saturn - Theme Park
Title: Theme Park / テーマパーク
Developer: Bullfrog Productions / Krisalis Software
Publisher: Electronic Arts Victor
Release date: 22 December 1995
Catalogue No.: T-10605G
Genre: Simulation
The classic Theme Park Simulation hits the Sega Saturn but how is it? Well to be honest I can’t really tell you because I haven’t had time to play it yet. It looks like this is going to be another one of those sitting-on-the-shelf games waiting for a window in my busy schedule. Unfortunately for Theme Park, there are far more interesting games that I’d rather try out before it. So, it looks like it may be waiting for quite some time, though I heard this game is supposed to be legendary. It was also released for IBM PC, Panasonic 3DO, Atari Jaguar, Sega Genesis, Super Famicom, FM Towns, Amiga CD32, Amiga, PS1, PC-98 and even as a PAL-UK exclusive for the Mega CD.
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Command and Conquer
Westwood Studio’s Command and Conquer is one of the most important games in the 1990s computer game landscape. To understand the game and its significance, one need only to turn the clock back to the early 1990s. Westwood – founded in 1985 and acquired by Virgin Games (later, Virgin Interactive) seven years later – had already gained a solid reputation, having worked on RPGs such as DragonStrike in and the first two Eye of the Beholder titles, to name a few. Its release of Dune II: The Building of a Dynasty in 1992, however, would bring it lasting fame in the history books. Inspired by and building upon gameplay mechanics introduced in the Genesis game Herzog Zwei (made in 1989 by Technosoft), the developers codified the foundations of RTS as it’s known today, such as mouse-and-keyboard controls and base building. But rather than rest on their laurels, as Westwood co-founder Brett Sperry recounted in a 2001 Gamespot feature by Bruce Geyrk, “it was time to build the ultimate RTS without the ‘leg up’ from a license like Dune.” The budding project was originally planned to be a high fantasy affair, similar to what a then-newly christened Blizzard Entertainment was conceiving, with 1994’s Warcraft: Orcs and Humans being the end product. Inspired by the Gulf War, the socio-political climate at the time and various other ideas, however, it soon followed down a path that was unique for a strategy title.
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Immernoch einfach ungeschlagen spitze... #BaldursGate für den #IBM #PC in der #BigBox Dir gefällt was du siehst und willst mehr? 🤪 ✅Follow, ✅Like, ✅Käsekuchen 😄 🕹️ www.Never2K.de #retrogames #videogame #oldgames #eurobox #letsplay #livestream #sony #atari #bigbox #amiga #commodore #c64 #megadrive #mastersystem #capcom #retrogaming #ps1 #retrogames #playstation #sega #dreamcast #nintendo64 #n64 #nintendo #diskette (hier: Baden-Württemberg, Germany) https://www.instagram.com/p/CYbIUvPM6Dc/?utm_medium=tumblr
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