#i'm not scrapping the whole thing or anything (i've put way too much time and care into it for that lmao) but just. don't expect it anytime
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shooks-stupid-stuff · 2 months ago
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guys
imma be real, i think i need to just. stop working on the big oc posts for now-
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specialgradefckr · 3 months ago
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Catching Strays
Satoru Gojo is rich. Obscenely so.
But he's also busy - too busy to have time to meet someone and go through all the song and dance of dating and having a relationship.
The hookups... even being a certified fantastic top tier lay, it's just not doing it for him anymore.
He wants that connection. The intimacy. The personal knowledge and inside jokes and soft affection that comes with a relationship.
And sure, some of it is on him. He's got a fun personality - jokes and jibes and little remarks that he really doesn't mean badly, but tend to be taken in certain ways.
("That's a lot of words to say I'm an asshole." His last potential date had snapped. "Even with a face like yours, people have standards. My life doesn't revolve around you.")
Really, he's nice when you get to know him! But he's also lonely, and bored, and every hobby he tries out never lasts more than a couple days.
It's hard, being as naturally talented and intuitive and as intelligent as him. Everything gets old so fast. It's all too easy.
Gets him wound up. He's got so much energy. And the one thing that never gets old to him? Other people.
So when he meets new people he can be sort of... overwhelming. Overly familiar. Annoying. Clingy.
(Okay, maybe he's a little bitter about how that last one. He'd offered to pay her bills! Why was she so worked up over her dumb career? He had way more money, and he was plenty generous with it!)
Lately, he's been toying with a different solution to his problems - hybrids.
They're like people, just basically as pets (which sounds a little messed up when he thinks about it, so he promptly stops thinking, and the problem goes away) - companions who can live with him, eat with him at mealtimes, cuddle up and even provide some intimacy.
That sort of thing is apparently frowned on, but who cares? It's not like he'd ever force anyone. One look at him and they'd be begging for it.
Do you ever think about anyone besides yourself? You're going to wake up alone one day, with no one to put up with your selfishness.
And besides, they'd live together! They'd become friends naturally!
Yeah... a pet would be great for a busy guy like him. Just some cute thing sitting and waiting for him at home, ready to jump on him as soon as he's back.
("Gojo, you barely take care of yourself. You think you can take care of another person?"
"Please, I've looked this up! Cat hybrids are especially independent. Come on, can't you see me with a cute little kitty curled up in my lap?"
"You're actually hopeless.")
Shoko doesn't know what she's talking about. He can be responsible, he simply chooses not to, because life is easier that way. But cats are easy to take care of!
He just has to find the right one. He's been to a couple shelters, but none of the hybrids there have spoken to him.
It's kitten season, apparently - they're really pushing the young ones on him. But Satoru, despite what Shoko thinks, is responsible. He's looking for something older, mature, able to take care of itself (and also consent).
And what does he see as he strolls through a less-wealthy part of town on his way to his favorite ramen shop?
A cute little stray, big pleading eyes and a sign saying "Anything Helps", tail curled up around you as you look up hopefully to passing strangers.
His heart squeezes a little at the sight. There's a small dish in front of you with a scattering of spare change.
Satoru stops, mid-stride, backing up and grinning down at you.
Looks like it's this kitty's lucky day.
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So... it turns out it's not so simple to adopt a stray hybrid.
It's a little annoying. You're a sorry, scraggly thing, begging for scraps in a dingy side corner.
And yet you seem to take some kind of issue with his generous offer of adoption.
Satoru supposes he can forgive you for not trusting a stranger, but he brought you out for ramen! You sat with him for the whole meal! That's longer than ninety percent of his dates have tolerated him!
Deep down, some voice is echoing the same old taunts in different words.
Even a stray off the street doesn't want your company. The best you can do is bribe people to love you, and even with all your money, the love runs out quick.
Funny how the voice sounds a lot like his mother! When talking to his dad, of course. Not him. His parents both loved him.
They'd sent him to the most expensive schools, bought him all the latest and greatest of everything, gave him a penthouse and a vacation home as a graduation gift.
Only, it was sort of big for him to live in all by himself. Satoru tries explaining it to you, but you're reluctant for some reason.
It's hard to tell, between all your stammering and nervous trailing off. How you seemed to stare at him, distracted by his beauty.
Heh. He does get that a lot. But you're the cutest, sweetest, most darling creature he's ever laid eyes on, all pathetic and needy-eyed, and he's not going home without a kitty today.
"What do I have to do to make you come with me?" Satoru says it bluntly. "I have money. All the money you could ever want. You can eat bluefin tuna every day-"
"I eat the blue tunas all the time," You interrupt him eagerly, "The ones in the can!"
"Not those - it's - listen, just tell me you'll come back with me!" He really wants to take you home now. You're just too cute.
Your ears droop (oh my GOD it's so adorable), "I'm sorry, I... I don't know. I need to get back to my spot before Suguru comes looking for me."
A dark feeling seems to creep over him like a shadow. You have an owner? And he's making you beg out on the streets?
Well, you are a very convincing cutie. But Satoru doesn't support scam artists! He makes you eat canned tuna.
You do seem to be in relatively good condition, though, now that he takes a second look at you. No fresh cuts or bruises, not a scratch. Your clothes are worn and dirty but you're surprisingly well groomed otherwise.
"And you want to go back with him? I'm way richer," Satoru says, crossing his arms, looking down at you over his glasses.
"Oh, uh, Suguru is also a stray," You say sheepishly, tail swaying gently, "He's my friend. He takes care of me, I could never leave him behind."
Something twists in his chest. You didn't want to leave your friend - that was why.
One pet was already a reach for him, really. But taking in you both?
Give it up already. You're not capable of love. You aren't capable of caring about anyone besides yourself. You're selfish, and you're fine with it.
You'll die alone, Gojo.
He smiles at you, a wide, easy grin.
"I've got room for two."
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Read the next part here!
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evillemons · 10 months ago
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hiii i love ur work!!! could u do what their marriage proposals would be like? like who’s most likely to have a public / private one, or spontaneous or planned? ☺️
Hi there! Thank you for your request, I love this one :) I'm sorry it took so long to get out, I've had an unbelievably crazy month and took a little break from Tumblr. I also initially tried to write these in the form of short stories, but absolutely hated them, so I decided to scrap them and start over in my usual style.
As an aside: realistically, I don't think any of them would propose in a public setting due to their status. I actually see most of them having really humble and intimate proposals to keep things simple and away from public attention. Now, without further ado:
How BTS would propose
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Jin - Jin would really want to make his proposal special, so he would likely start planning a few weeks in advance. He's extremely introverted and a little shy, so there's no way in hell he would propose in public, but he would still want to make a grand romantic gesture to show his girlfriend how much he means to her. It would be a whole day affair, involving breakfast in bed, a professional massage, and online shopping. For the actual proposal, he would take her to the beach at sunset where he manually set up an intimate oasis with a blanket and pillows, candles, lanterns, champagne, and flowers. "Marry me" would be spelled out in rose petals on the sand. Traditionally, he would also get one knee and present a white gold ring with a modest, singular round diamond.
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V - Taehyung wouldn't want the proposal to be too grand or flashy as to not attract attention from bystanders, yet he would try to be creative and unexpected. And while elaborate, he would likely come up with the plan last minute and spend a sleepless two or three days arranging everything. The theme would be a scavenger hunt around the city, where each destination holds a cryptic poem that leads to another. Each place would hold some sort of significance in the relationship, like where they first bumped into each other or had their first kiss. The final clue would lead her to him in an open field at night, atop a picnic blanket underneath the stars. He would take his time to tell her everything he loves about her, that she is his soulmate and he couldn't imagine his life without her, before officially proposing. His ring choice would undoubtedly be something nontraditional or vintage, like an opal or emerald.
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RM - As he does with everything, Namjoon would be overthinking about whether or not to propose for months, maybe even a year. He might come up with a few ideas here and there that he thought his girlfriend might like, but end up getting so frustrated that he decides to put it off for another time. While he would prefer to plan something meaningful, his proposal would end up being a completely in-the-moment type of situation as a result of his sentimental nature. Him and his girlfriend might just be chatting over dinner one night, where he has the sudden epiphany that he is certain he wants to spend the rest of his life together and that there is no reason to wait. He would ask her to marry him spontaneously, without a ring or a grand gesture, but he would somehow find the most poetic, extraordinarily romantic and loving words to say. He would later take her shopping to pick out exactly the ring she wants.
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j-hope - Hoseok's bougie-ass would insist on taking his girlfriend on a fancy, first class vacation to propose; anything less would be inappropriate. Hobi is undeniably the planning type, although I think he might hire someone to arrange all the details and reservations for the trip rather than doing it himself. I also think he would have the most traditional proposal, and take her somewhere undeniably romantic like Venice or Paris. He would make sure there is a jam-packed agenda for the entire vacation, transitioning directly from one scenic outing to the next. At sunset, he would take her to a high-end restaurant by the water, where he would recite a rehearsed speech that he practiced for days (at a private reserved table, of course) about how much she means to him. He would then pull out a burgundy velvet box to reveal a sparkling, semi-large diamond ring that he picked out with the help of an expert.
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Jimin - Jimin is probably the type to dream about proposing to his girlfriend after the first date. However, he's not one to be selfish either, and would try to perfectly cater the day to exactly what he thinks she would want. He would listen closely when she talks about the places she wants to visit, and then write them down later so he doesn't forget. I imagine the proposal occurring somewhere scenic and private that also incorporates some sort of fun activity, like a wine tasting in a winery followed by a walk in the vineyard, maybe even next to a small castle. Jimin would be grinning ear to ear the whole time, and as he gets on one knee, she would probably say yes before he can even utter a word. He would pick out a ring that's semi-traditional but with a unique twist, like a light pink diamond for the main stone, with a diamond band.
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SUGA - Yoongi's proposal would be shockingly heartwarming and sentimental. He wouldn't do anything extravagant like a vacation or or grand gesture, but rather pour meaning into his proposal by revisiting history and the landmarks of their relationship. He would take her to the restaurant where they had their first date, the spot by the river where they had their first kiss, and reminisce together. The last location would be at the concert venue where they first met, to which he would book out for the day. In a cheesy, unlike Yoongi fashion (because the day has him feeling particularly sentimental), he would take the stage with his acoustic guitar and sing her a song he's been writing about her since the beginning. It would end with a declaration of wanting to be with her forever, despite everything. He may not initially opt for a ring and choose to discuss it with her afterwards, but if he did, he would pick out something extremely simple like a solid gold band or a very small diamond.
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Jungkook - I think Jungkook would want to impress his girlfriend so badly (and also feel influenced by what a proposal "should" be like) that he would end up going way overboard with his proposal. He would send an outrageous amount of flower bouquets to her house, buy her a luxury dress, and take her out to eat at a high end restaurant. And that's not even part of the proposal. The proposal itself would be something adventurous and exciting, like inside a hot air balloon in mid air. It would all be a little excessive and overwhelming, but the sentiment still sweet nonetheless. He might also have the entire day planned in advance, but not know exactly when to propose until the right moment arises. When he does, he would probably be in tears and too nervous to say too much, and only manage a mousy "marry me". Ring wise, I think he would be excellent at picking something that suits her style perfectly.
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marshallpupfan · 4 months ago
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Making a backstory for a preexisting character can be tough.
I'm trying to write down some notes about the Marshall backstory I promised to post. At times, I keep coming up with ideas that can't work with what we know about the character, due to them conflicting with what we've seen, or some other factor entirely. Not to mention, I'm trying, in at least some way, to make it different from what the theatrical films gave us with Chase and Skye. For example, instead of Marshall getting abandoned or being the runt of the litter, I thought that, maybe, he could start out in a pet shop. Long story short, he manages to get out, his curiosity makes him explore around, he eventually gets lost and cannot find his way back, and after spending about a week or a month on the street, events lead him to Adventure Bay, where he's taken in by Ryder... and even more stuff happens from here, but I'll save that for another time.
However, some of this can't work. A dalmatian pup, alone on the streets for such a long time? There's no way that'd happen. Dalmatians are a very expensive breed, and if someone saw one without any tags, much less an owner, they'd get picked up almost immediately. At the very least, someone would find out where he's from, and he'd no doubt get taken back to the pet shop.
At this point, I thought "well, maybe he does get taken in, but his clumsiness causes his owners to get rid of him?" Therein lies another problem; Chase was abandoned, and again, I don't want yet another backstory involving the same concept. Thus, I had to reconsider this part once again.
Then, I thought I had a solution; given his young mind, what if Marshall found a big puddle of mud, accidentally stumbled into it, found it fun and decided to play in it, and this resulted in him getting covered head to paw with mud? He's so filthy, you can't even tell he's a dalmatian anymore! As a result, people look at him and think he's some filthy mongrel. Combined with his clumsiness, everyone shoos him away and refuses to help or take him in, which is how he stays as a stray for so long.
I liked this idea for a while, until I realized a problem with it...
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We've seen Marshall covered in mud in the TV series before, back in season 5, and he wasn't bothered by it. If something like this resulted in people shooing you away and refusing to help you while you were lost and scared, would you have pleasant memories of that event? I imagine you wouldn't. Thus, you'd think getting covered in mud would bring back some painful memories to Marshall, instead of the big smile he has in the screenshot above. Even the very thought of going to Adventure City scared Chase, and I imagine something like this would likely linger in the back of Marshall's mind, too.
I feel like I can't go with the mud idea... and in truth, it seems like I might have to just scrap the whole stray thing all-together, since it really doesn't seem to be working. Then again, even the pet store thing seems kind of odd for a franchise like PAW Patrol, since we have dogs like Al, who seems to be self-employed as a trucker while driving giant 18-wheel semi truck, among other examples.
...Am I'm putting too much thought into all of this? lol
If anything, I've got some other ideas I can consider, but I want to give it some time before I go inserting it into my Marshall backstory. But yeah, it might take a little longer to get this out than I thought. 😅
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crsssie · 8 months ago
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from one admirer to another : poached
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pairing: leon kennedy x reader || masterpost: from one admirer to another
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synopsis: from one admirer to another, an online penpal service, allows for two people with common interests to write to each other without ever revealing their actual address! Luckily for both you and Leon, you get matched up! What do eggs and Christmas even have in common anyway? sure hope it's that modeling business and NOT that Ada Wong addiction.
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Dearest beloved,
sol de mi vida, corazón de mi alma, Je t'aime.
I don't think it takes a genius to know when a fool is in love, so it comes as no surprise that I'm in love with you. We've been on a handful of dates since we first met, and I think I've only grown fonder of you. There is just something so beautiful about you. You claim that you're plain compared to your friends, but I think they'd agree with me if I told them that you really aren't. You're lovely, and dare I say it, you're much more vibrant than the rest of them.
What use are stars if the sun shines the brightest?
Thank you for your sweet surprise when it was announced that I would be taking the position of supermodel as well. You really didn't need to gather my friends to celebrate, but I'm thankful you did it nonetheless. I understand how you might be annoyed that you'd have to move from Raccoon with me if you do, but I like to think that you're excited for a new adventure. I know you were excited to finally void that modeling contract with our agency. I look forward to what wonders you bring now that you are free from the contract.
I think I've changed a lot since I first met you. Of course, I've aged, but alongside that, I find that rather than Ada's biggest fan, I've become your biggest fan. I love seeing photos you take of me while out on a date, and I love reading bits and pieces of your writing, your letters a common pastime of mine now. You write beautifully, you know that? Though, despite your wonderful words, you yourself are still much more lovely. I fear there will never be another that is as wonderful as you are.
I've grown better with my own words too. I find that it's much easier to write like this to you now. I love you a lot. Do you know that? I love you just as naturally as I breathe, and I love you just as happily as anyone could. You are worth so much, and you are so wonderful, you know? I love you so much. I think I never could quite be as in love like this ever again.
I must have been the luckiest guy in the world when two and two clicked and it was revealed that you were the one I was pining after the whole time. I'm sure it was visible on my face when you had written that letter. My manager scrapped the no-dating clause almost immediately when I brought it up. "It's good for your image to be in love" or something. Do you agree? I do. I think it suits me to be in love with you. There is no other situation I would rather be in, and there is no other kind of love I could ever experience like this now that it has come to this.
So, in the same fashion that we started, I love you. Will you do the honors and go out with me? It would make me most happy.
eternally your admirer, Leon S Kennedy
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Leon's nervous to mail the letter out.
The boxes in his place have grown over the weeks, and plenty of carefully packaged items. Sunshine's too large for a cage now, so he's stuck in the front seat of a minivan that you help him load up, ruffling his fur as you tell him to stay put for Leon.
He's sure if he really wanted to, his agent could have found a way to move him the same way they moved Ada, but he doesn't want to leave anything behind. He's over the vast majority of his past, and Raccoon City had been a nice period of his life.
In your words, he's ready to move on to bigger things.
"Are these the last ones?"
"You know, you could move with me." Leon offers, tilting his head as you reach up to pinch his cheek. "My bed is big enough for us both."
"Flattered, Leon, but not yet." You hum. "I'll see you in a bit. I promise."
He huffs, pouting as you give his hands a good squeeze.
"Promise to write to me?"
"I have your address. Of course I will." You hum. "I'll miss you."
"I'll miss you too." He leans down with a pout, and you thread your fingers through his hair, ruffling it. "Love you."
You send him off with a pretty smile and a wave in his rearview mirror.
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prev post : masterlist : next letter
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shadale-s-safe-space · 2 years ago
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I don't know much about you as a person, but from what I can gather you've had a long journey with art, but still have the motivation to continue even when its rough. I'm sure you didn't start out making masterpieces, so if its not too much trouble, do you have any advice for a 16 year old artist losing motivation? i feel like im stagnating right now and its awful
Idk man, all I can say is, draw watchu want without the care who's gonna see it or what they gonna say , commit to new ideas and care less about pleasing everyone, because I know that way too well, I started learning by drawing animals, flowers and nature, "you should draw something else", switches to furries " No you must do human portraits", draws humans *no one fuckin cares*, and I felt miserable drawing what I didn't want all the damn time just trying to please everyone and be liked, hell, I still do that sometimes cuz I'm a dumbass. When in reality, when you do your own thing is when you're the happiest, this internet bullshit? Yeah don't trust the likes and favs, people like what they find relatable, no one really knows how much time you've spent on your drawing or how much you love it, when a 5 min doodle you did could do more than a painting that took 2 whole days to complete just to be scrapped in a new speedy record, paint what you love for yourself and you only.
Don't be shy to learn new things, I have tons of stuff I don't post here cuz I know people wouldn't care about it, but here for this post, have this that I practiced when I felt too depressed to think of anything good and wanted to step back from the MD artstyle
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You'll see, you'll thrive when you draw what you want, and get yourself a drawing buddy! That way you'll stop focusing on the internet and more on each other, and each other's improvement. Tbh I struggled with that one. Since everyone I had were not into art irl, I somehow managed to find someone after 10 years of drawing alone. I honestly wanted more people to join in and make an improvement circle, but unfortunately that never happened.
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I found myself twice as productive now than ever, even though I'm not active here as much I am still drawing and making things, ofc giving you more comics! And other fun things in the future I hope.
If you're struggling to draw something just do it, man commit, i was uncomfortable drawing men and male characters for years, I've wasted so many years being "too uncomfortable" and draw a naked person like yeesh who fucking cares, it's for studying.
And ofc if you feel like you're not improving at all please, please experiment with your artstyle and try something new, please refresh your mind, I was stuck for years doing the same thing over and over, same colors, same 2px brush, drawing like a machine same shit over and over, I felt so stuck and lost, but also afraid to do something new, idk why, I guess I never felt good enough or deserving of it. I also didn't go to art school, I am NOT a professional, nor will i ever be in my opinion. Hell, me feeling like I'll never be good enough left me afraid to try and apply for art school, they were asking for sculptures, different mediums all that scary stuff and I was like, I don't.. know.. how to do those things... I can't build a portfolio in less than 3 months?!?! I don't even know how to use half of what they're asking for!!
In reality at the end of the day, art is what you make of it and no one can stop you, search for inspirations and don't be afraid to try, yes you'll fail fist 2 or 10 or hell even 100 times, but you'll come back with more knowledge than ever.
For ending I give you the most confusing drawing to ever exist [dw he's just sleeping on top of her and she's just ghasping for air but awe romance or sum lol] is it weird? Yeah but I had a fun time making it hahaha
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Idk I'm bad at putting my thoughts together, but hopefully some of this helps.
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professorhayforbreath · 1 year ago
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so episode 5. all my thoughts
we picked up where the last one left off, good start
annabeth saying she knows percy isn't dead... how. to annabeth and grover there should have been no way percy was alive and finding out he was should've been so emotional but instead she was like dw i know he's not dead lol. it's kind of... lazy writing? like how are you gonna write a scene as gut wrenching as percy trapping himself with a monster and telling his friends to complete the quest without him because he's actively dying and has no reason to believe he'll survive, and then make the fallout of that so... nonchalant? idk if it's a time limit thing but that was so underwhelming to me
annabeth being the one to see the fates... no
fugitive percy enjoyers at least we won!!!!
the trio peeking over the road barrier at ares was cute goofy silly i liked that :)
gabe on the news shit talking percy i'm hooting and hollering!! "i really-- WE really loved that car" and "i'm gonna kill him". excellent. now put percy on the news fake crying about his "loving" stepfather i believe in you
i did want them to acknowledge annabeth's lack of experience with the world outside camp but having her say "i've never seen any kind of movie" has gotta be one of the weirdest ways they could've done that
the turnstile scene was cool i guess but as we go on i'm more and more conscious of how many episodes are left and how much plot there is to get through and idk i feel like this scene could've hit the cutting room floor and we wouldn't have lost anything
i do love the ambience of the park though. maybe i'm easy to impress because the aesthetic of an abandoned amusement park is just fantastic on its own but the set was very cool. wish it wasn't so dark so i could've actually seen it ❤️
percy and annabeth having a serious conversation with 'what is love' blaring in the background is sending me
first ever seaweed brain dropped! i liked the way they did it, it felt natural
actually back to the "i've never seen a movie" thing. you're telling me that in this version of the story, in which frederick chase was apparently a great dad who treated annabeth like a gift, he never took her to the movies? or she never watched one on tv? she had a whole seven years of life in the real world before going to camp and she's never seen a movie
annabeth isn't allowed to have fears she's too smart for that apparently
i think the scene with the chair was overall well executed with some great lines and fantastic acting but... idk. they really scrapped the original scene just to do what they already did last episode. i miss the spiders i miss hephaestus tv. it felt redundant to have percy sacrifice himself again. percy this is the second time today you've been like "no dw i'll just die" do you need to talk to someone
annabeth disillusionment arc complete already? calm down guys this is season one
ZOO TRUCK ZOO TRUCK ZOO TR
so it's confirmed the reason they go into the lotus casino is BECAUSE hermes is there :/ they said these literal children cannot fall for tricks and traps it's too unrealistic
not much to say about the grover and ares scenes bc i don't know what to make of them. i didn't mind them. ares had some funny lines. i guess my only complaint is that the grover i know would not have been so calm talking to the god of war. i'm curious to see where that cliffhanger leads
is it just me or did the pacing improve a little bit this episode?
despite how negative i sound i enjoyed episode 5 a lot more than episode 4. there are still so many weird changes, additions, and omissions though. honestly i think a big part of the reason i enjoyed this one is because i'm not expecting anything anymore. i'm not getting my hopes up about them adapting the book normally i'm just intrigued by this thing like a scientist observing an experiment. like hmm what are they doing now? fascinating *takes notes*
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oaticedeggshells · 11 months ago
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Jake And Amir
I spent way too long on this (watching every J&A video I could without putting too much effort in). When I've watched them one-off, I noticed a couple of instances of the following, so decided to see how widespread it was:
Is Amir from Jake and Amir a trans woman? No, probably not. But I still have my suspicions.
truth or dare: Amir "Time to meet some babe magnets" Jake "That's guys" Amir "Or lesbians"
Shopping: Jake "That's all the same women's sweater"
Fashion Tips: just watch this one.
Disease: Amir "and I'm not wearing women's shoes"
Video chat: Amir "like two civilised ladies"
Private Eye Part 1: "Best Supporting Actress"
Baby: I've forgotten the plot of this one
Girlfriend Pt7: Amir texting Leronuh "You made me feel like a woman again"
Trick or Treat: I might have marked this down just because of how Amir is dressed?
Powder, Fashion Blog, Boot Camp
Scrapped: Jake "You photoshopped a vagina onto yourself and you're masturbating?"
Costume, Brownie
Chugging: There's some reference to tucking?
Blood Donation: Jake "You came here in a skirt"
Reddit: "Dickless for Michael Chiklis"
Seminar: <image>
Doobs 3
March Madness 6: Amir "I'm gonna wear a gown to the final 4"
Costumes Part 2: Jake "Your crotch is bleeding"
Thanksgiving Scroll: Amir refers to themselves as queer
Breakfast Date: you're wearing a dress
Road Trip 2 (New Orleans): You have such saggy naturals
Poster Ideas: I'm not a businessman, I'm a businesswoman
Driving Lesson: queen dweeb
NY vs LA: What should us little sister friends gab about next?
Online Shopping: *queefs*
Serial: *wearing a thong*
Finale: bottom surgery
Donald Trump: "grab my pussy in joy"
Unrelatedly, gullies isn't a real world? And I've always used 'talking smack about Jeff' to mean shooting the breeze, not being rude to someone called Jeff. And a couple of quotes I'd forgotten:
"The pets are at work", "Work?", "Oh, you've never seen a rat be a chef before?", "That was a cartoon", "Yes, but a dog animated it".
"I got caught doing a 90 in a 0."
"waterboarding me with so much haterade"
The best bars:
sitting in jacuzzis // peanut butters smoothies // eating lots of movies // checking out the movies
all day, every day, every hour, gotta have a chicken nugget in my pocket gower
because you pale in comparison to Sarah
I spent last week in a hospital // What I thought was Flintstone vitamins was actually a birth control // and I shouldn't have drunk the whole botty-bottle
Just a little queasy // I should take it easy
1 2 3 4 if you're on a boat then you're paddling // horse then you're saddling // if you're on the stage then your name better be Bradlyn
Zip it, zip it good. Exhibit A.
First clue me. George clue me.
I'd consider it // because I'm considerate // now consider this // you prissy bis
I don't eat meat // I don't eat wheat // I don't eat treats // Now take a seat
Just give me my old scroll bag backpack back please
I love to yearn // I love to learn // I love to make money
That cool cat thinks he can hot dog
I'm not going to let some quack in a van hack me up in a can
I'm looking at one listing which is particularly cherry // though on the contrary // it might be an apple because it is that of my eye
Bros propose before hoes
It happened by chance // happenstance // it happens Nance
Yam plan thank you mam
You want one from a mean tween though? // meaner than you've ever seen // Well I've got one for you Mr.Bean
This is my baby, Bjorn, in a baby bjorn. Guess what day he was bjorn.
You're the only one with the capacity for such tenacity and audacity but more than anything I admire your veractiy.
To strike me like you did showed a lack of tact and you came off like a classless act and that's the facts Jack. Alright, I appreciate your attempt to mediate and alleviate hat you're done to me to date, but it's a little too little too lat.e
Chicken wings? // I love those frickin' things
Murph, Murph // It's your turf // Come down to Earth // you crazy Smurf
Washing is fine, it's drying that's trying. A clothes line? That takes time.
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blackjackkent · 1 year ago
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Oh my god. I guess we've all gotten past Alfira's murder because Rakha is getting every single companion heart-to-heart one right after the other. Shadowheart has decided it's time for the full backstory drop. We really need to go find something for Rakha to go apeshit on before the Dark Urge chews its way straight through her skull. ("If you don't schedule blood for your Durge, your Durge will schedule it for you.")
Anyway, hi, Shadowheart.
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"There's something I've been wanting to share with you, if now's a good time."
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People have been sharing a lot of things with Rakha lately. She's not bothered by it, per se, and perhaps it distracts from the constant thoughts of blood. But she's not really looking for it, either, and in their cramped camp deep in the spider pit is not exactly what qualifies as comfortable quarters for such conversation - or any conversation.
But she nods vaguely. "I'm all ears."
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Shadowheart hesitates. "It's difficult to put into words," she says. "I think it might be easier to just show you. Use the tadpole - the connection. Come into my mind."
It's an interesting thing - Shadowheart has never seemed as bothered by the connection as others like Wyll and Gale. When Rakha has used it before, Shadowheart's barely seemed to notice - and now she's asking for it directly.
Rakha can certainly understand finding it easier than talking.
Use the parasite to explore her mind.
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It's becoming easier now, more familiar, to focus outward, find the thread of the connection that binds them, follow it back into its source. At once she is beset with a flood of foreign images, memories of a dark forest.
"I don't remember how it started," she hears Shadowheart say. "Only how it ended. I was fleeing..."
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Images of a girl - Shadowheart as a very young child. An enormous animal - like Scratch but much larger; wolf, Shadowheart's memory tells her - hunting her down. A set of masked figures rescuing her, protecting her, killing the wolf, guiding her home.
"She asked me my name," Shadowheart says as the memory begins to fade. "I can't remember what I said. I can't remember anything before those woods. All I know is she saved my life and gave me a new home. With Lady Shar."
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She hisses with pain as the mark on her hand flares. The connection breaks, snapping Rakha back to reality. "Ngh. It hurts," she mutters, clutching her hand into her other palm. A long pause; then she lifts her eyes to Rakha's, gauging her reaction. "That's all I remember."
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Narrator: Something sparks in your memory, about Selunite rites of passage. You heard once about how they would send their children out into the wilds, to navigate their way home.
It's a scrap of information she gleaned from the Selunite shrine they found near the owlbear cave, along with other bits and pieces of knowledge about the religion and its symbols. No doubt Shadowheart - much more versed in religion than Rakha - has already made this connection, but she mentions it nevertheless. She herself would jump at any scrap of information about the memories she has lost; she can only assume Shadowheart feels the same way.
"You looked like you were wearing a moonstone," she says matter-of-factly. "Isn't that commonly worn by Selunites?"
To her surprise, Shadowheart reacts with anything but gratitude; instead she scowls and backs up a step defensively. "You're reading too much into things," she snaps. "A childhood bauble, that's all. Just because Selunites claim something doesn't mean they own it."
Rakha nods slowly. A long pause stretches between them. It's Rakha who finally breaks it, still fitting together these latest pieces of information into a cohesive whole. "No wonder you're so dedicated to Shar," she says pensively. "You feel like you owe your life to her." She is starting to understand, at least in part, the importance of this religion in Shadowheart's eyes.
"*Lady* Shar," Shadowheart says firmly. "But yes. Her, and those who saved me and taught me her ways. The Mother Superior. She made me who I am. At least, as best as I can remember. She taught me, trained me... punished me when I failed her - which was often."
Rakha quirks an eyebrow. The slight twist in Shadowheart's voice is subtle but not lost on her. Punishments strong enough to make the stoic cleric's voice tremble at the memory - and often, according to Shadowheart.
It stinks of Mizora's punishment to Wyll - a powerful leader and a follower brutalized for failure. It ties in, she suspects, with the stabs of pain that break across Shadowheart's hand at odd intervals. She finds, rather to her surprise, that she feels a surge of anger at it as she did when Wyll was transformed - an anger on behalf of someone outside herself.
"Sounds like abuse," she says bluntly, her eyes narrowing.
"Abuse?" Shadowheart sputters, backing away another step and turning away. "Nonsense. The Mother Superior made me strong - for the Dark Lady."
Perhaps, Rakha thinks. Or perhaps not.
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hinamie · 8 months ago
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I would bet my two arms the piece is gorgeous anyway, but I understand if you don't find it good enough. Now, about the concept being something already done, jjk is such a big thing that I feel that's bound to happen? I've been in this fandom not too long yet I find the similar ideas repeated over and over. And I don't mind. Quite the opposite, I love it. I wish that were true foe the small fandoms I have been in for years. It's the "holy shit two cakes!" thing, but it's not just that. It's the fact that I just like some artists' styles better than others just because of personal preference, but it's also, mainly, because every time the same fonce has a bit of a twist that is uniquely that artist's, and it's always great. And you say it's not enough, but in a third person pov as a non artist person,I truly find sometimes even the small details in which the art/concept differs sometimes bring so much to the piece they make you reconsider a whole point of view, a whole dynamic, a whole aspect of the text/manga/character
I think it's like comparing translations. Two translators make trantlate the same text into the same language, but even so you can see differences between them,and a bit of the translator,what they thought of the text, the characters, the ideas, their interpretation, shines through. That's the feeling it gives me when two artists go on about doing similar concepts with the same characters/worlds. And there's so much of it in jjk for real
I don't know. I've written a lot but I just wanted to say I'm sure it's all wonderful and gorgeous, that I know/understand why you'd ask more from yourself, but that every piece I've seen of yours has been fantastic, that I always utterly adore your take on concepts and ideas, that it's one of my favourite aspects of your art, and they I love your insight about your pieces in your tags, even if sometimes they also read like you're being a bit too hard on yourself.
thank you so much for taking the time to send this <3 you're absolutely right of course, I know that audiences are not going to turn their nose up at More Content :'> and it makes me happy that u think so highly of my art and the spins i put on certain concepts ! with the recent gojo/screens art , when I drafted the sketch for it I immediately went 'no way this hasnt been done before' so I knew going in that I had to bring my a game, n i got rly discouraged when all th bumps in the road started popping up. by the end I was mostly just tired of working on it, not to mention frustrated that I had wasted a fair chunk of time on the partner piece that I ended up having to scrap. overall just a lot of headache over a piece tht rly shouldn't have warranted it
also . i know i'm too hard on myself a lot of the time but old habits and all that hdsfg it is simply in my nature to pour absolutely everything of myself into my work. it ends up being a double edged sword a lot of the time bc when things like this do inevitably happen it's difficult for me to look past the areas I view as shortcomings . but messages like this do help to put everything into perspective dsghjfh i try to remind myself that most people will look at a drawing once and nowhere near as in-depth as me having worked on it for however many hours.
idk if i said anything in all that but tl;dr thank you for your kindness and reassurance i rly appreciate it <3
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northwest-cryptid · 11 months ago
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This shouldn't be nearly as much of a controversial opinion as it is; but I miss when games were literally and firstly designed to be fun experiences. That fun can absolutely lean into the demographic of the intended player; but the entertainment and fun used to be very clearly emphasized for the common player.
And see this is where I lose people. They get too caught up on the first part of that and ignore the last 2 words. I've heard people tell me "you're just salty because you're bad" but at the risk of sounding arrogant, no I'm actually salty because I'm better than the average player and if I'm getting frustrated and struggling to ENJOY the game then there might be a problem here.
Sure you can wave this off saying "you're arrogant if you think you're literally better than the average player" but honestly I see this issue a lot of in the communities of actually difficult games, where the difficulty is part of the fun. People treat it like a dick measuring contest and refuse to hear anything bad about it; as well as anyone saying they're actually good at it.
Thing is, I actually do enjoy difficulty in games. When I played ULTRAKILL I made a point to start the game on Violent. Even when I was told to go get all the weapons first; I found that I enjoyed a challenge that was designed with what I had available to me in mind. Sure I didn't P rank everything on my first go of it; but soon after I not only felt motivated, but enthusiastic to go back and P rank those stages with my new fun weapons.
Dark Souls 3 is literally one of my favorite games, it's clear that for all it's faults; there was a good bit of care put into the difficulty to match with where the player was expected to be at the time. Even with it's branching paths I never felt underleveled for a boss encounter. Bosses didn't have over the top wild combos that they could switch up on the fly; or ridiculous AoE spam that comes out exclusively in the last 10% of the fight. They were just balanced, challenging, entertaining fights.
I think the major problem people fall into with "Difficulty Is Fun" type games is that devs fail to understand who they're making the game for and when they're making the game for them.
Again going back to ULTRAKILL here, because it's a GREAT example of how a difficulty is fun game can be done right.
See the game starts very slow with a firm understanding of your basic weapons leaving you to figure out how to parry fairly early on and use it alongside your guns without thinking of it as something that's difficult to pull off. It's not this high risk high reward thing, it's just another tool in your kit.
But the dev/devs clearly understands this game is made for the Difficulty Is Fun crowd; so they don't just give us a difficulty option for the game; they additionally make sure the difficulty ramps slowly.
Throughout the first half of the game you're more than allowed to get used to how things work before being expected to use them well; and when you clearly have more experience and confidence with the game it begins throwing harder stuff your way.
But you know what's cool? The ultra-hard content that's made for the dick measuring contest elitists? That's locked behind getting Perfect rank on all the stages in an act; doing so unlocks the super hard boss mode stages and if you beat all of those you unlock the like ultra-hard masochist gauntlet stage.
Did I mention you can do this on any difficulty? Or that different difficulties actually change up how the game plays? With easier difficulties allowing you to counter your way through the whole fight but at Violent and higher you can't parry throughout the second phase? This means if I enjoy getting into the thick of it and scrapping by on 1 HP and a dream, I totally can; but my friend who wants a stress free fun time with the game can actually experience all the same content on an easier mode and guess what; we're both happy?
Like I'm sorry I'm not saying every game needs to have an easy mode; that's an argument in a totally different ball park. This isn't about "easy mode" because that's not what I want from games. I don't want my Difficulty Is Fun game to have an easy mode; I just want it to be fair and enjoyable.
People shit on Dark Souls 2 for a lot of stuff, but you know the one thing that has always bothered me?
There's this really pretentious achievement you get the first time you die, it's literally titled "This is Dark Souls" and you know why that bothers me?
Every SINGLE time I see someone unlock that the reaction is roughly "oh no, I'm not going to enjoy this game am I..." Which all the "hardcore Souls fans" laugh at and say "yea get ready to die for 40 hours lololol"
I'm sorry but like, that's the dumbest shit I've ever seen; go wank off to difficulty somewhere else. Did you hear what they fucking said? They're not going to ENJOY the game they paid for? What's the point of doing the thing that's supposed to be entertaining if they're not entertained?!
Are these games meant to be "rage games"? No that would seem almost insulting to call them that.
Why do I like Dark Souls 3? Because the game doesn't feel like it's looking down on you, the whole game is designed to cheer you on, to coach you. Every time you get knocked down the game is telling you "get back in there champ you got it this time." If you're not sure what I mean I should likely explain it like this,
I once watched a playthrough in which one person had never played Dark Souls and the other was a veteran player. The vet was a sort of coach to point out things about the game the newbie was likely missing.
The first boss encounter was pretty scrappy but whenever he's die the vet would ask him "did you see what happened there?" Essentially talking him through like "you dodged right but he's right handed so you dodged into the swing, try sicking by our left, his right; and dodge under his weapon instead." Or he'd explain things like attack opportunity and such. The idea of their turn and your turn, the enemy attacks; and then during their recovery you get to do an action as a reward for actually dodging the attack. This lets you heal, attack, or set up something for the fight. It's a classic back and forth that leads to players being able to play in different ways and not just build for Poise, Vigor, and Strength so they can play the most boring character known to man.
It's cool to watch because having someone there to point things out is a great way to show how a veteran vs a newbie is going to view the game. If you've played a lot of Souls before, or you've played the game longer you're likely going to pick up on the ways the game is trying to hint at you to do something.
I recently did a Dark Souls 1 stream in which I literally beat the first boss with the broken straight sword and doing so was a way for me to sorta showcase how. No the game isn't about DIFFICULTY; it's about understanding. I know that's a big meme in the souls community but I'm serious you know, if you learn the attack patterns (which they don't constantly switch up), you figure out what animations are tied to which AoEs and which attacks; and you focus your efforts on dodging those attacks and learning their timing. Now you know where your chance to hit the enemy is, you know how long you have, you can learn and gauge how you need to weave in and out of range.
There's this constant "git gud" saying that I really hate, because on one hand that explains nothing; on the other hand it's absolutely true. However when you tell a new player or even an existing player to "git gud" they're not going to know what that means, they're not going to actually take that to mean:
If you feel squishy, throw some levels into Vigor.
If you're rolling to slow, take off some gear; you won't need the defense when you learn the attack timing well enough to dodge it better; the extended i-frames will help you dodge more.
Take a moment to study the bosses movements so you know where your chance to attack comes in and roughly how long you'll have when it does come up.
Remember how scaling works, dumping 30 points into STR isn't going to do as much as upgrading your weapon to scale better. You can dump those points into Vigor and then throw a few points at whichever damage stat your weapon scales with and still deal considerable damage.
Use your estus early, if you heal for 50 HP with each estus, and you have 10 estus. With a total health of 100, you have effectively 600 health. If an enemy hits you for say, 30 damage; that looks scary, that can 2 shot you right now; but if you actually use your estus liberally you'll realize the boss needs to hit you closer to 20 times. As long as you're healing you have plenty of mistakes you can make.
When I say that games aren't made with fun or entertainment in mind anymore; and they're made to circle jerk the other top players and elitists of a community. I'm not just talking about how hard a game is to beat. I'm talking about nerfs made exclusively for PvP that effect the vast majority of PvE players who will never touch PvP. I'm talking about nerfs made to weapons that could help struggling players with specific bosses because they happened to pay attention to how damage resistance/weaknesses worked.
I'm even talking about how Elden Ring is a so called "Open World" game that refuses to tell the player the recommended level for an area. Meaning it's very much still a linear experience, just with more steps. You're not playing an Open World game, you're playing a Linear game with extra steps and longer walks between quest NPCs.
Okay so you start in Limgrave, cool; most the world isn't accessible to you until you beat some bosses; other parts are totally accessible to you, let's explore some of those first right?
Now if we assume you're a common everyday player, maybe new to Souls games because you've been hearing all the Elden Ring hype and want to try it out. You're probably not good enough to immediately go and fight the first real boss of the game. You're also likely not going south, because the game doesn't point you in that direction.
In fact, one of the early game paths leads straight into a level 60 area. How would you know this? Surely the game has some form of a warning right? Like you know, maybe an NPC along the most common path that will tell you that you're not ready yet. Maybe a message left at a grace warning of powerful enemies ahead; this isn't uncommon for Souls Games having little messages around to clue the player into things.
But no, it doesn't; it just lets you go in and attack something and see you're dealing no damage and then when you inevitably get 1 shot you go "guess I'm not supposed to be here" right?
Well no.
Remember, This Is Dark Souls, you're gonna die fucker; you better get back in there and keep trying until you get it, because THIS IS DARK SOULS.
That's when they inevitably get fed up and if they're smart, they go somewhere else. So let's say you try to skip over the first remembrance boss of the game; you finally got passed Margit. You do not want to have to fight another big boss right now. You just want to explore the open world, maybe get a few levels; see the sights.
Well I hope you're already level... 40-50?
See this?
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This is the wiki's recommended level per area, do you notice anything about it? A sort of linearity? Now you might not at first, you might say "but Cryptid there's multiple areas with the SAME recommended levels!" Sure there are, and accessing those areas may require you to beat a boss in another area, or travel through an area to get to that one. In other words; it's still a linear path, and while more than one of these is accessible to you. If you're not already a vet who might have over-leveled or who may be skilled enough to fight enemies significantly higher level than you; then it's possible to go from say Liurnia of the Lakes to Siofra Aquaduct and get your ass handed to you.
That's all well and good but the issue here is that it creates a sort of metronome of frustration.
When you know where the game wants you to go, and you're on par with it's damage output and such; you feel fairly confident even when the game does some genuinely bullshit AoE spam. However when you ping-pong between higher level (but technically "accessible") areas getting killed repeatedly and always having that core philosophy of "this is Dark Souls stupid, get used to it" in the back of your head where you can't tell if this is the intended path or not because sure it's hard but, and say it with me now; This Is Dark Souls.
You might be thinking "but Cryptid, even the cult classic Fallout New Vegas does this!" Which is wrong, they do in fact use high level enemies to dissuade the player from attempting specific paths and essentially railroad them into the intended route. However, there is one key difference; the fallout community doesn't pride itself on the difficulty of their games. The fallout community doesn't use the saying "git gud" in place of real advice. The fallout community is very open about cheese, breaking the game; and how this is a fun and acceptable thing to do. Not that if you cheese a fight or make something easier for yourself you're somehow "playing the game wrong."
So more often than not, if the player encounters a field of 50 Deathclaws they think "yea I'm not meant to be here yet" and move on. With many NPCs telling the player safer routes, the player actually not only has options if they want to leave, but actually knows where to go to progress as intended. They're still allowed to try to break that progression and do things their own way but you can't say they weren't literally warned by the in game system designed to make sure they understood the difficulty of what they were undertaking.
Dark Souls 1 and 3 feel like flawed, but enjoyable games; If I found myself frustrated with them; it was often because I was frustrated with myself for making the same mistake multiple times when both I and the game had been telling me not to do that again.
Elden Ring felt like a hot mess until I started paying more attention to things like recommended levels. Then it felt like a bit less of a still hot mess because I'm sorry but that's what it is.
Now I'm on the DLC and I hate that every time I get into a boss fight I begin to enjoy myself; I think you know, it's fun it's cool this feels fair but challenging. Then in the last like 10 - 25% of the HP bar they have to pull out some extremely spamming AoE that locks you into multi-hit and can 1 shot your entire health bar; or heal them for their entire health bar; or both!
Which you know, if I was a squishy glass cannon build or something then I wouldn't really complain. But I'm not, I'm literally playing the boring Vigor Poise Endurance heavy armor fucking bleed build ass piece of shit mimic tear summoning HP talisman + defense talisman build. I'm still getting consistently through most of the boss fight and then suffering because there's some cheap shit they pull out last minute to ruin the fun.
It's still impossible to know if you're on par with the area you're in, I don't want to look up a guide; sometimes everything leading up to a boss feels really solid; I dish out as much as I take; I'm feeling good about it. I go into the boss room, nope 1 shot. What, is the point?
Okay so now do I throw myself into the brick wall 40 more times or do I go grind? Or do I explore somewhere else? I don't know man I think I'll do the first because I got pretty close that time. Oh wait no I didn't not this time because I didn't really get to learn any of the moves. My camera is a mess, sometimes they can hit through walls, sometimes their hitbox extends outside their actual model; and sometimes they have a multi-hit AoE that launches so if you even get hit by 1 part of it then you're hit by the whole thing. Hope you somehow knew what this boss was and already preemptively built resistances to it or else you're not going to have fun dying to the last 5% of the HP bar repeatedly because oh yea it can still do other attacks while doing the bit multi-hit AoE bullshit. Fuck off.
I hate the feeling of "this is a fun boss fight I'm actually enjoying this; that's pretty solid I feel like I'm enjoying this game again." Being met with "oh no can't have that; let's throw some absolutely bullshit mechanic at the last 5 seconds to make sure you're here for 3 hours longer than you should be."
Look if I were particularly bad at these games I'd honestly shrug it off, but I'm not. I'm sorry if you think I'm fucking arrogant; I can't sit here and justify my confidence to you; if you think I'm arrogant there's no telling you otherwise. The truth is I used to speedrun DS3, I've done full no-hit runs of DS1 for fun; I actively enjoy getting P ranks on the fucking Prime levels of ULTRAKILL on Violent and fucking Brutal difficulty.
Not only am I actually good at "difficult is fun" games; but I genuinely enjoy them for it. I've not had a single boss fight in the DLC where I've won and still been excited about it. It's always a "fucking finally done with that bullshit" never a "WOO YEA BABY" is that what you want your players to experience?
There's absolutely a sort of bell curve in my opinion when it comes to the enjoyment of Difficulty Is Fun type games; they're the sort of thing you likely will be frustrated with a lot up front; but then as you spend more time with the fight you're going to learn it's mechanics and it's attack timing. So you begin to enjoy the flow of the game, you get into the sort of groove for when you can attack and when you need to dodge; or when you need to do a specific thing; or swap to a specific weapon. It all starts to come together in this kind of fun exciting back and forth between the game and you. However that runs out after maybe 15 - 30 minutes; now you've hit the point where you're confidence is so high that you don't feel like "you CAN do this" you feel like "you should have ALREADY done this 5 attempts ago." Your understanding of the attacks isn't "oh wow I should dodge INTO this one and AWAY from that one!" Now it's just "ugh right it's this one, god I'm fucking stupid I should be able to dodge that by now- oh right, cool yea fuck it go on do the fucking unavoidable chin move right right okay I don't get a turn to attack..." You don't celebrate a victory, you sigh in relief of it being done and over with.
I don't know about you, but I'm really sick of how especially in the souls community, if you dare to say something is bad and you've not beat it on your first try and mentioned how easy it is. You're ignored, told you're just salty; told to git gud, told to go play a different game if you don't like it. Now look where we are, FromSoft acts like the worst of the community, they refuse to let their game be accessible to the common average player. You pay $40 to get mad, frustrated, and give up repeatedly until you finally overcome the problem and don't even feel happy about it. Congratulations, I hope you "enjoy" your suffering because it's just not a good fucking time.
I remember how many people refunded Elden Ring back when it first game out, and I remember every fucking elitist dick measuring contest participant out here laughing about it. Why? Do you not think those people deserve to enjoy the same fucking game we do?
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protagonistheavy · 1 year ago
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I'm three episodes into the Fallout tv series and its mood is so uncomfortably silly. Fallout's humor has always worked best when it's just in the background but whoever is leading this franchise has been trying to push comedy waaay too much, to the point that the entire atmosphere of the world it builds has become incredibly unserious to me.
Much of the story feels like a scrapped plot for what could have been a whole Fallout game, and I mean that in the most criticizing way possible. So much that it does intentionally tries to invoke Fallout energy by repeating iconic story beats, to the point it all feels derivative of the main games. You have a storyline that pushes a vault dweller out of the vault; you have a time-pressing matter of a waterchip being broken; there's a german shepherd; le epic power armor from le epic Brotherhood of Steel; main character is trying to locate lost relative; etc. etc.
But then even smaller moments feel right lifted from the games. There's a moment where the main woman is exploring the wasteland and walks through an abandoned house, and of course, there's Bethesda's classic environmental storytelling, a room full of skeletons that have been left exactly in place for 200 years with all the evidence around them to explain exactly what happened. Like jfc it really does feel like this is the first environment a player would happen to explore if it were a game, and again, I mean this in a mean way, it's so uncanny.
And the way the characters all act and play out, the situations that end up happening, the dynamics between characters... it all feels more like a fucking Nickelodeon show sometimes. It has such an immature approach to gore and sex, it's over the top in its execution and then soulless with its follow-up. A huge example of emotional emptiness is that the main woman has sex under false pretext -- by all means, raped -- and subsequently assaulted, yet her attitude remains almost completely unchanged. In fact considering that entire sequence of events, everyone involved seems relatively unshaken. I guess because they just had an encounter with the lamest, least effective raiders in all Fallout history, they're just so underwhelmed by what happened. I mean good god these raiders had an entire vault snared in their plot, and they just... don't do anything meaningful with it. I guess because some plot contrivance that future episodes will get into, but jfc, what a bad first impression.
And Maximus is so, so incredibly awkward. He genuinely feels like a different character each episode. And I get so tired of those in-suit close-ups of his face inside the power armor, it's so fucking uncomfortable how it cuts to show his funky little smirk or side-eye glance. Not to mention how uncomfortable his entire plotline is, so far making him out to be a character I really don't give a shit about. Yet most annoyingly the main woman seems to be sooo head-over-heels for him that she just keeps whimsically thinking about him, like oh my god.
There's an encounter early on where Maximus has a showdown with the ghoul and it bothers me so much that neither of them seem to give a shit about prioritizing the target they're after? This is one of those writing things I've become particularly apt at sniffing out, when a plot has characters seemingly forgetting their motivations just so the writers can squeeze in some other interaction. Like idk, if it were me writing this encounter, I'd put more emphasis on both parties trying to secure the scientist -- fighting each other to have a hold of him, rather than just fighting each other super slowly for like ten minutes while the target they're both after gets a headstart running away. (...headstart. haha)
Many elements of the show also just feel like straight-up torture porn, if not some other kind of fetish. I guess the writers feels like this makes the world dark, gritty, and extreme, but the direction and point of view never really gets me to empathize with the victim -- instead I feel like I'm often supposed to feel good that bad stuff happens. I mean as mentioned earlier, there's an entire rape scene that just gets played out like some smexy sex scene as usual, even though by that point the viewer should probably have figured out something is off about the situation -- doesn't matter, we get this overly long sex scene with the main woman still in her wedding dress, which is awkward because she was literally just complaining about the dress and how it felt tight and her friend said "don't worry you'll be taking it off soon enough, to have sex!" and then she doesn't take it off UYIBIASBDUIIGSB THIS FRUSTRATED ME SO MUCH.............. So many other painful scenes go on for waaaaaay too long, there's this whole scene where Maximus watches someone die and it's so gross to sit through -- because the writers just assumed we'd have fun listening to a guy slowly die and cussing with his last breaths. It's not dark or gritty, it's trying to give us black comedy but it failed at being funny so it's just awkwardly bleak at best. And then semi-related, there's this whole gag throughout the first part of the first episode, about how the vault dwellers effectively practice incest............ bro who wrote this?????? Who the fuck played any Fallout game and told themselves, "damn I wish they'd give us more details about the inevitable incest! I really want to know about vault dwellers having sex with their cousins!" Who would want that except for someone who really enjoys elements of incest??? It's not just one line or two lines either, it's a topic that keeps coming up to the last fucking minute it can be relevant.
............................ And the scene with the nukes going off wasn't even that impressive!! The scene I felt like they had to nail the most, the scene with bombs going off in the distance, it feels so lame! It doesn't feel at all like several nukes detonating, it's so disappointing for what's meant to kick off the fucking Fallout tv show.
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theprismaticvoid · 2 years ago
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(thoughts about my previous reblog bc it ended up being too long for tags and I was too shy to make this tangentially-related ramble a reply)
A big part of the issue with criticism of the Modern Backrooms, at least that I've seen, is that there's not often really direct criticism of what's wrong with the newer content beyond just saying "Trying to add more to the concept of the Backrooms makes it less scary" a million different times and ways (I've seen one post talking about a specific article about a sentient rubber duck that really sucked, but that was really it in terms of criticizing specific things about it). It gets to a point where it just feels very "NEW THING BAD" circlejerk-y forever and ever and ever.
I say this as someone who's not even a huge fan of the Backrooms, I've seen some of the found-footage videos and I have some vague ideas about levels and monsters and stuff through seeing people retweet fanart, and millions of posts about how the concept has been ruined.
The friend I reblogged it from made a good point in their tags about how the people complaining about how modern Backrooms sucks could 100% just make their own content that's more to their liking, but they'd rather complain that it's "not good anymore" in vague ways that both don't act as constructive criticism and don't produce better content directly.
The thing is like, if you hate EVERYTHING that's not the original “yellow room with the vague implication of a monster” concept, you can just go back and experience that? Nothing's stopping you from seeing the original 4chan post and the first few found-footage videos that kept strictly to the premise of the original - and if you want more, it quickly runs into the problem of "there's only so much you can do with a giant yellow room and only the vaguest insinuation that there might be a monster in there".
The whole concept of what made the original Backrooms scary, both never getting to see what (if anything) is actually there with you, and being stuck in an endlessly-repeating environment with nothing beyond moldy carpet and fluorescent lights for always and always and always, also makes it extremely difficult to put any interesting spin on without having to add something new.
There's only so many ways you can have a random person glitch into the backrooms, walk around for a while, run away from something, and then either die or glitch back into reality, before it becomes completely dull and uninteresting.
Another thing about the comparison to SCP is that, since a lot of people only came into the fandom after Containment Breach or another fangame, they aren't familiar with the very early history of SCP - while a lot of the early SCPs have some damn good horror, it wasn't ALWAYS like that. Tons and tons of very early SCP content was culled from the wiki for being terrible - self-insert OCs, things meant to pander to the artist's fetish, there was an honest to god "toilet that eats your butt if you sit on it" for a while (and not the Butt Ghost joke SCP, but an actual main-list one that was genuinely meant to be creepy/interesting, not funny).
SCP has some extremely good content - but only because it's had years upon years of bad articles either being entirely scrapped, or rewritten by a completely different author or the original author once they've had time to better hone their skills. And even then there are still some duds that are boring/uninteresting/terrible (Homestuck-obsessed Tumblr user alien satellite cannon that crytypes about how it's a horrible person, anyone? Or pretty much anything I've read that involves Gamers Against Weed/Are We Cool Yet)
The point I'm trying to make is, of course there's some bad content in the modern Backrooms fandom. It's still extremely new, it's popular with mostly kids and teens who are probably still learning how to write, and the concept as a whole is still trying to find out what it wants to be.
I'm just trying to say - if you love the concept of the Backrooms, try to be a positive influence over it instead of instantly going "THIS IS ALL GARBAGE AND CHILDREN RUINED THE CONCEPT THE MOMENT THEY TRIED TO MAKE IT ANYTHING BUT MOLDY CARPET AND YELLOW WALLPAPER, SO STOP HAVING FUN!!!".
Give polite constructive criticism, find things that work (or could work with a little tweaking) and point to them as examples of what you think the Backrooms should be, even write your own content if you think you can do better.
It's not like there's some sort of monolithic Backrooms Foundation that hands down the articles from on high and you never get to question them, suggest improvements, or add to them ever. It's just a loosely-connected web of fans trying to flex their creative muscles and have fun.
I don't know, I don't want to be all "modern internet culture bad", but with the state of things, I wonder if popular older creepypastas like Slenderman could've ever taken off in this kind of climate. I can't help but think that if something like that had started today we'd get millions of angry people on Reddit saying that Slenderman was only good when he was a completely-unexplained creepy guy who showed up in the background of photographs.
I can very easily see an alternate timeline where Marble Hornets was immediately written off as kiddy garbage that doesn't respect the lore and ruined Slenderman because he doesn't act right - "Why isn't he leaving organs in plastic bags? He's only supposed to show up as faceless on cameras and he looks like a normal person to anyone who sees him with their own eyes! WHY AREN'T YOU ADDRESSING HOW HE'S A GERMAN FAIRY???"
I don't really have a concrete resolution to this post or a point at the end of it, idk. Just my two cents on the issue.
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nolawrites · 2 years ago
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Hey! I was wondering if you have any tips on plotting out a longer fic/au. I loveee the tin can man a lot and I'm always so at awe at how well everything develops and fits together
Hi! and thank you, I'm so glad you're enjoying the fic!
I have to admit, I had to think about this one for a bit for responding because the answer didn't come easily to me.
In terms of tips, these are some of the things that I did with the tin can man, hopefully they can be useful to you too!
I didn't actually start with plotting the whole fic. It started around ch 5 with a vague idea that extended to mha fourth season. Before that, I wasn't planning on the fic being longer than 12 or so chapters. What happened then was I started to add things in, but if I wasn't sure what would happen I made them vague. I especially did this at the earlier stages of the fic when I didn't really know where it was going.
When it comes to fitting arcs together, what tends to happen is that I know where I want the character in particular to end up. For example with Iacov, I know the conclusion of his arc, and at that point its just keeping his reactions and character development in line with that, whilst retaining who he is at that moment as well. I sort of see it as an open world thing almost, in that everyone is their own person and has their own motivations, and I consider what the realistic implications of those characters meeting each other would be, and then plan accordingly.
I write everything down, and I do mean everything. At first it was just on one very long document specifically for planning, but as the individual acts take shape, I now note down anything I think of (dialogue I might want to include, potential plot developments etc) in the correct document. I don't use them all. I remember at one point I had three very different endings for the fic, and turning points for when I would have to make that decision. I've since decided, but I still keep the notes for the others just in case.
I sit and think. For hours tbh. The amount of planning that has just been thinking about the plot is a lot when I look at it objectively. Maybe too much. Sometimes I do run into a plot hole or I have a sequence I want to make happen, but that can't in the current set up, and when that happens I either have to make it happen later in the fic or add in other characters in right place right time scenarios that can facilitate the sequence - i.e. if I think its important enough, I will make it happen.
I listen to music and watch amvs religiously when I'm in the plotting mindset. For me it really helps (and maybe explains why some of my scenes are so dramatic lol).
Sometimes I will write out a scene from a future chapter in note form - I won't bother properly writing it since it'll probably be different when I finally get there, but I will write out the dialogue sentence by sentence about the specific points I want to get across.
Also I would say don't be afraid to scrap stuff. It can feel rubbish if you've put a lot of time and energy in the scene, but sometimes it just happens that you figure out a better way of writing that scene, or even realise that it's not necessary.
I combat writing fatigue by having a lot of plots going on simultaneously so I don't get bored by one thing.
Finally I would say don't give up if its something you really feel passionate about. There was a point where I wasn't sure where the fic was going around ch 23 and because of that I wrote around 4 chapters in a year. But when I sat down and thought about it, I kind of just went "Well I'm not going to know yet how it's going to go, but I at least know up to X point so I'll just write and hope I get more ideas" and it worked. I did. Just because something isn't coming to you immediately, doesn't mean it won't eventually. I think part of it is trusting yourself to be able to come up with something, and then that facilitates the process a lot.
Sorry this was so long! Hopefully its at least somewhat helpful :-)
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pbandjesse · 2 years ago
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I cannot believe Camp is over. It both was the longest summer ever and the shortest. I am driving home now and it's 7:00. I've spent the last couple hours cleaning and organizing and finishing up all the little things I couldn't do because I still had to have my building as a functional space. But while this week had many annoying parts at least today ended in a really sweet way. And I feel really happy and content inside.
After I do my post last night I stayed up way too late. I couldn't get comfortable. I have this problem in my hammock sometimes when I'm trying to position the blanket underneath me where I end up crooked like on the edge of the hammock and then I'm uncomfortable and then finding a way to make the sand hit me in the right way is the whole thing. But once I fell asleep I actually slept really well.
I woke up at like 7:30 and laid in bed until 8:15. I felt weird. But fine. I would get up eventually and washed myself up and tried to shake off my sleepiness. I really liked my outfit today and I felt very cute. But I knew that today was going to have a lot of moving parts. There were a lot of things to do.
this morning I would have a yogurt for breakfast and some of my old pizza from yesterday. And I would take a little walk and then I would go and start putting things away that I could. Most of my stuff I had dealt with last week but there was some stuff I could still deal with. Ty brought some things up throughout the day. And I was able to pack those down into the cabinet. And he also wanted to paint a bow and a spear that he made. I am still a little frustrated that he never came last night or said anything so really kind of hurt my feelings but it's fine. It's his loss if he didn't do the project. And I hope he would value the projects that he did complete.
I did get a little frustrated today because I just felt like I never had moments alone. Someone was always in the building talking to me. And then Louisa was there and she's great and I love her but she just talks talks talks. And Even when I'm trying to talk to my group sometimes she still is talking and she tells me that oh she's just talking to herself. But it's very distracting for me and then it makes the other kids think they can talk over me and then it just sets a bad precedent. I really like that she likes to hang out with me but I also felt very overstimulated having no moments where someone wasn't speaking to me and I couldn't just sit still and do the things that I needed to do.
But to her credit she was incredibly helpful at times. Annabelle had let me take the box of scrap leather that she didn't think was usable and we dumped it on the ground and spent like a half an hour sorting through it to find anything we thought could be cut down into squares to be usable. And while most of the box was too small and is going to be scrapped trash. We got like a good containers worth of material. And it was fun just working on that.
My groups are a little silly today. Like it just felt like everyone was too tired to do anything. Some people made stuff but today no one was really into the project and if they just want to sit there that's them I don't care. I also didn't want to do anything. So most people just hung out and that was fine with me. I enjoyed other people's company and tried to just be chill.
I did not get as much knitting done today as I was hoping. But I'll have tomorrow at the market so I'm not that worried. I worked on putting things away that I still had out and I kind of figured out a plan for my recycling and a lot of my materials and then I came up with a plan for putting away my tables and chairs. Eventually I would also take all the carpets up from under my hammock and fold those up to put in my storage chest. Louisa kept saying that it was getting emptier and emptier in there and she wasn't wrong.
Louisa Kendall lunch with me which at that point I was very burnt out and just wanted to stare at my phone. But my phone was having a lot of services today and was having trouble loading anything. I was excited about lunch though because we had vegetarian hot dogs. And they weren't good ones but I was still excited to eat a hot dog. I love hot dogs. And I sat with Celia and Annabelle and Annabelle did not get her full specialty groups picture but we did take a little shot together and I thought it was really cute. It also was a live photo so we got it as a little video.
And after I finished eating Celia went inside to get her and Annabelle another hot dog and brought my plate to put away for me but then she broke the plate back out by accident and we all had a very silly laugh. And then Annabelle shared some digestive cookies that she brought. I think it's funny that I'm calling them digestive cookies but I I know what I mean. And that's all that matters. And they were fine. A little boring. She described them like a graham cracker and I would agree with that. Like a really light and boring graham cracker.
After that I told him I needed to go and lay in the dark for a little while. And Louisa would come back up and I told her like we said please I need to be alone and she said okay I will be back in 1/2 hour. And I was like okay fine. And I sat in my hammock and read my book and I did not finish it but that is okay. I did enjoy reading and I felt a lot better after taking my alone time rest.
My afternoon groups were fine. I had the little kids. Day Camp one. Kenny's in that group. And he had a little tantrum when I wouldn't let him make a third sculpture. It's not because I didn't want him to make a third sculpture it was because I'd stab myself twice and we were cleaning up. But he's through himself on the ground. And like I get it. I would also be upset but Kenny use your words. Don't throw yourself with the floor. And then I got him a bag and put all the materials in so we can make it later and it was fine. He was over it. But it still made me sad to see him sad. That group actually did make some good stuff but again we ran into the problem with the scissors being terrible. At least their counselors helped. I did not have all helpful counselors today. I had some help from counselors but it is definitely a mixed bag.
I had my little half hour break and during that time I did some organizing and put some more stuff away. I decided that today I was also going to go through my Native American field trip stuff. And so I wanted to make lists of what will be in each kit so that it's in like an easier grab than what I've been doing before. They were boxed already but it was a lot of extra stuff that made the boxes very heavy and I want everything to be much more streamlined. So I made those lists and while I was sitting there a CIT and Louisa came down to ask for help but I was not the best person to be helpful so we found Nick and it was fine. And then Louise and me finished her embroidered pillow. I sewed it on the sewing machine and then she stuffed it and I would do a ladder stitch to hide the seam. And it looked great. I should have grabbed a picture of it because she did such a good job. And the tipis  was there.
They were so excited when they found out that I saved metal for them. I haven't let anyone cast anything in like 2 weeks because I wanted the last group to get to do metal casting. And that was such a good call on my part and we had like exactly enough metal to get them all one or two pieces. And they made some really fun things. A fish and then arrow and someone even tried to recreate a nail. It didn't work 100% of the time but we all got to experiment with stuff and it was really fun. And we used almost all of the last ever metal. Couple of them even made rings which are very difficult to do. And Louisa even made one which was really cute. And it was a lot of fun. We talked about metal casting and how that works and what can work and what doesn't and there was experimentation and interesting shapes. And I just had some nice conversations with the kids. And I always really enjoy that. They're a good group.
My last group of the day came 10 minutes early and I was like you have to take them somewhere else in the counselor It doesn't speak a lot and was not super receptive to that. And I was just like I don't know what to tell you my other group is here. I have cleaning up the metal and a couple of their metal pieces were still too hot for them to take. And so I put the memory refrigerator to try the cool them down and it worked a little but it wasn't ideal. So I gave the one that was still too hot to PJ so that he could hold on to it until it cools down. I hope they came out okay. I hate not being able to see them to make sure that they got something cool. Especially because the one girl's piece broke and half the first time for some reason. I think there was still too much dirt in the metal. I'm usually pretty good about cleaning it before I pour it but sometimes mistakes happen.
And then my last group was there for real that time. And they did fine. They didn't make much but the ones that did did a good job. They help me clean up in the counselor while he was not super talkative he did help me bring in every single chair so I didn't have to do it and that was very kind of him. And while they were working I put all of the materials away that I could. And I started clearing off my table that I use for project display and then putting away some of the examples that people made that just came out really good and I was just really happy with how everything was coming together. Ty had brought me more stuff to put away. Including food which I was like you cannot store food in here. And so he said he would take that to the office and I would start putting that stuff in boxes that would fit in the cabinet. And then it was just waiting for the kids to be done. And once they were they helped me bring all the materials in. The girls did so good. The boys did not and I made the pig cardboard up off the floor because they were just kind of slowly putting their shoes on after the hammock and by the time they did the girls had gotten all the supplies inside and they were like oh we don't have to do anything and I said no you're going to pick up cardboard scraps. And then they were mad at me but I don't care because they need to clean up. It's one of those things that drives me insane like when kids say that they have to go to the bathroom right now as soon as we start cleaning. No you'll go one more done cleaning.
But then we were done. My last group of the summer. And I was alone. I would spend the next hour cleaning went away. And then I finally got into my organization of my Native American field trip stuff.
I took a walk down to the office and teased to CJ about how I texted her and she never texted me back but it turns out it was my phone. Because there's something wrong with it today and I'm not getting all the text messages. And I'm sad about it. I want to know what she said to me. But it was good to see her. I know she was super busy today and then I went back up and continued working. Celia texted me and asked if I was up there and she met me on my way back up from the office. And she would hang out with me organization she worked on her computer on her lesson planning and her animal care sheets. American field trip stuff and picking up things that I'm going to use and putting the things that I'm not going to use inboxes with lids so they can go to the Yukon basement. Because I'm sure it'll get used to or something in the future but it's just not something that I need. And I want to try to eliminate as much confusion as possible by having less materials in these boxes.
And I was having a great time doing it. And a couple people even came up to have me sign their T-shirts which I thought was so cute. It was almost all boys but it was very sweet and I always signed with a little teddy bear next to my name. 
When one of The stockade counselors came up to have me sign their T-shirt I was like oh can you ask Jorge to come up and give me a hug because I'm going to be leaving tonight. And he said oh okay So he went and got Jorge. And Jorge was like you're leaving tonight?! And I was like yes I know you're flying out on Monday and I wanted to say thank you for how nice you were to me all summer and he was like thank you so much for the sticker and all the stuff that you did and fixing my stuffed animal and he was just so sweet. We got a big hug and then him and the boys were sitting outside because they were hoping my hammocks were there but they were not. And so instead I was like hey I really want the cubby that's down at the lodge. I was told that someone would bring it to me at the summer but it never happened would you guys be able to get it. And Jorge and the boys went and got it from me and I know it was heavy cuz it's solid wood but they brought it all the way up to me and I am just so thrilled. It was such a kind gesture and it really made me feel like people were showing up to for me.. because honestly today I did not feel that way all the time. Especially when I moved all the tables inside the building by myself. I did turn them over like rolling on their side so it wasn't super heavy but I did have to do it by myself and that made me sad.
But then having Celia there she help me carry some boxes down that I absolutely should not have been carrying by myself. She watch me almost fall off a chair and was like nope I'm going to be helping you now. And it was really nice. And she had to leave eventually because she had to work on stuff in the nature lodge but I kept working and around 6:40 I was finishing up as a couple CITs came in to have me sign their shirts and asked about what I was doing and I told him about the name American field trip and they were so excited for me which made me feel really excited. And then I got to meet Antonio's mom and I didn't realize Antonio was only 18 so that was neat. And I got to tell her all about my organization and she seemed really excited about it. I love when people are excited about things I'm excited about.
And I finally got to sign off on Antonio's art project because he worked so hard on his charcoal drawing. And then I went down to say goodbye to the people in the office.
I called them just as they were about to cross the field and it was perfect timing. I gave Heather, Alexi, and Chris hugs and told them how one side of the outside of the art building is stuff for storage and how one side is trash. And how so happy that I'm going to be coming back in two weeks I hope that the ceremony tonight goes wonderful.
But I am going home. I am so tired and so dirty. I cannot wait to take a real shower and wash my hair. I definitely think I have outgrown staying at camp. I think 2 years was enough. But you know it's okay. I love being at camp at the drive isn't bad. I just wish gas was cheaper. I hope that get all of the stuff that I have in the car in the house quickly. It was definitely a struggle to get all of my stuff in here especially the hammock stand. But it's all in here and it needs to be washed desperately. But that's for another day.
I'm almost home now and tomorrow I have the market. And CJ's going to be there so I'm excited about that. And I'm just looking forward to having a couple weeks where I don't have to do anything. So I'm going back to camp on the 5th but for the next two weeks I'm just going to chill. I'm hoping that I can go and see my parents and hoping that I can do some organizing and getting rid of at the apartment and maybe I'll go to the dragon bow festival that I'm looking at the sign for on the highway. But I just hope that it isn't good and restful time.
I hope that you guys all have a safe evening. be careful out there because people are driving like crazy people. Good night my friends.
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the-rookinator-3000 · 2 years ago
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IM SORRYYYY I LIKE CALLIE! SHES SILLY AND GOOFY AND VERY NICE I CAN ADMIT THAT! I JUST... don't really have a favorite... i always cared way more about salmon run stuff than literally anything else in the game...
and speaking of which oh my god FINALLY someone who also loves salmon run. i'm so enamored with the horror aspect of it. just the whole system of going to war with the honor of accepting a death fought tooth and nail for... a massive swarm of bloodthirsty fish who want nothing more than to see your ink on the walls... and man it is INTENSE. splat3 salmon run is SO MUCH HARDER than splat2. way more mobs and way tougher ranks - the danger percent can go up to 333%. insane. and then of course the lore of the gamemode itself is great too - even beyond splat3's story mode, it's so fascinating to see their culture and the kinds of fish that can develop depending on conditions. and of course the aesthetic of it being much more grungy and dark and industrial than the rest of splatoon is just so very good.
i doubt you have a favorite fish (i mean what kinda crazy guy would! hahah °_ °") but please allow me to tell you how much i LOVE horrorboros. first of all he looks so fucking awesome. very solid design and detail. and he looks like a SNAKE FISH. two of the world's greatest creations in ONE... AND he KILLED it in the first impressions department! like:
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HOW AWESOME IS THAT??? i'll tell you just how awesome it is: HELLA!!!!!
secondly, the symbolism of horrorboros' original symbol (uroboros as i'm sure you're aware of) is just SUCH an incredible pick for salmon run. first of all, it's just a very good ancient symbol in general (i'm a sucker for cyclical motifs that embody infinity...) and secondly it is very fitting to the salmonid's culture in general! the strong focus on consumption and a salmon's life cycle in general, with the babies using the nutrients from their parent's corpse (it isn't exactly pretty) to survive, both make uroboros an incredible pick to draw inspiration from for a king salmonid. i love horrorboros so very much. what a great snake fish <3
(if you do happen to have a favorite salmonid... feel free to tell me... :-) i quite enjoy the salmonids if you couldn't tell already)
GOOD. BE SORRY >:[ and HEY YEA i've always been a big fan of salmon run's COMPLETELY different vibe from the rest of splatoon (u could argue it fits with splat 3, but that also is cuz of the whole "chaos" theme ehehaha) (<- just realized u already said this whilr i was reading back whoops)
im gonna put more of my opinions here...
OKAY SO yes!!! i really love the horror parts of salmon run! usually splatoon handles horror in very subtle ways, like the unnerving sounds hidden in splat 1 + 2 and octo expansion's whole sanitization thing, but salmon run went ALL OUT and i love it
i had stopped playing splat 3 around the time horrorboros was introduced, but the posts i saw abt it were HORRIFYING, especially it's scream! splatoon could traumatize an 8 yr old child...
salmon run has always been very interesting, from the design taking the "octos use scrap for their tech" concept to a WHOOLE another level never ceases to amaze me how much effort the splatoon team put into that mode... especially with the symbolism you mentioned earlier! salmon run has a very unnerving feel to it, i recall it's lore also had something to do with splatoon's religion themes?? although it has a good chance to be another reference, it is very interesting...
also, my fav salmonid is the maws and the big shot!! i dont know i jus like them... ive killed a lot of maws but i think they are growing on me....
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