#i'm mostly talking about the 90s anime
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radiosummons · 2 years ago
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It's probably just the sleep depravation talking, but it's still hella wild to me that Knives handed a gun to Vash multiple times and was still all Surprised Pikachu Face when Vash then proceeded to shoot him multiple times with said gun.
The sheer level of actual offense in his voice when Vash pulls the trigger is so fucking hilarious. Like, my guy, you're the one that loaded the thing and then proceeded to taunt your little brother into aiming it right at you. What did you fucking expect to happen????
Video evidence underneath the cut (just 'cause I need more people to see what a fucking clown Knives actually is).
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I haven't slept in two days and I'm fucking wheezing.
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discoreptile · 5 months ago
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Beasties of Greenhollow soundtrack! Some tracks on this are from older projects like elphame but all of them have been reworked in some way. Most of them are entirely new. Enjoy!
#soundtrack#music#indiegamedev#Youtube#beasties of greenhollow#indiegame#chiptune#elphame#hey again gang. Another scream into the void#Things have been getting more interesting tbh#I'm starting therapy again. I have learned from this that my anxiety is in the very very high end.#And I guess the only thing that surprises me about that is that it's an abnormally high amount vs the average.#I've had more intrusive thoughts this week than in a long time. (I almost said ever but that was 2021 where they woke me up...)#It's mostly about my mistakes and ppl I've scared out of being in my life because of the actions based on my anxieties.#Like “if i could go back in time I could fix it”... girl you'd be going back in time like 100 times. At that point it's not fair lmao#I think I shouldn't talk about who I'm dating here anymore. Friends told me to stop seeing so many new people and I took that advice.#I'm exercising incredibly frequently; obsessively so. It really doesn't change much in my anxiety. I walk for like 3 hours a day.#My friend group is... difficult. One of us had a falling out with another and the dynamic is just so awkward for me now.#it just seems like everyone else has moved past it though but I still miss him. I don't think this can be reversed#we used to talk on my stream and play digimon cards n jackbox and d&d... But now they're only interested in d&d which I don't love#For god's sake I've published a game and moved to a nice new place. why aren't I happy hahahaha#work is no longer enjoyable since BoG was publised. our new project is in an iffy category but it's not my place to argue#I want to write music and animate but I have to do my hours for this new project before I can do anything like that...#I ended up siding with my current boss in that ethical dilemma I posted about and rn idk if that was the right decision.#Okay what can i talk about that's good? We moved to a nice place. I'm celebrating BoG's release with family tomorrow.#Graeme's playing Iconoclasts- one of my favourite games! He's also returning to work soon so it'll be less awkward to have a lady over#Thinking about good stuff going on just draws the mind to holidays I've had before. I treasure my memories!#Okay so I've complained for a long long time bc life doesn't feel great rn. But rest assured I already know this is 90% my fault hahaha#Oh another good thing that happened!!! My elestrals card was printed and ppl are really happy with it. I have a card in a real card game!!!#don't tell anyone but there's another one on the way. Anyway that will do for now. I'm sorry about my... self.
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olderthannetfic · 3 months ago
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I don't get my fandom. They want more queer rep. The main cast is a bisexual femme woman with a preference for women, an aroace gender-indifferent AMAB man, a genderfluid all-pronouns using AMAB person with a beard who wears a dress, and a biromantic asexual bigender AMAB man who is agender + male. The supporting cast has a lesbian girl, a middle-aged ace het woman living semi-romantically with another woman who is the main cast's (emotional) adoptive mom, and a ambiguously queer character whose gender is never really confirmed or discussed.
A big criticism I also see is "the writing team is all cishet". One, we don't know that, someone could be closeted. Two, why is that a problem? I think it's great that they went, "this makes sense for who this character is. We don't have to force them to be cishetallo just because that's what you normally see in animation. Web animation can be different. This is who this person is and that's fine."
I'm 19. I talked to my half brother, who is 38, about this and he actually choked on his coffee. He said when he was my age, nothing like this was easily accessible for him. It would have been jaw-dropping representation for him. I asked about the writers being cishetallo and he said, "who fucking cares? I would've moved Heaven and Earth to see these characters hanging out and just fucking existing back then!"
I know you get a metric fuckton of asks, but I'd love to hear your take on this. You've been in the queer community way longer than I have (I've barely started interacting with queer people IRL; I grew up in rural Wyoming) and I do wonder what this debacle looks like to people in other age groups. I'd also be curious to know what older people would've thought if they'd seen this friend group in media when they were younger. I know it means a lot to me. But I feel like I don't get what it would have meant back then.
--
Well, written up like this, it might get an eye-roll for sounding like Captain Planet casting. (You know "One of A and one of B and one of C" in a way that feels kind of forced.)
But yes, I think most older queer people when looking at the actual canon would be like "Sweet! A cast full of queer characters!"
I grew up somewhere shockingly liberal for the 90s next door to some old, married lesbians (who still live there, as it happens). It still sucked for teenagers. I had an okay time, but I was always hearing about other teens having an awful time even as the adults in the same communities did okay. And that's a very, very good version of what it was like in the 90s.
I did have access to queer media, vastly more access than most teens had. It was still mostly art films, boring coming out memoir, and The Pain of Being a Minority serious literature. What I wanted was genre fiction with a romance b-plot between queer characters I found hot. There was a bit of that, but not much.
I don't know that I personally would have killed for the exact set of queer rep in a modern show, but that makes sense. There are plenty of identities that present about the same but where people have internal reasons for choosing one or another. There are different forces making one queer identity or another more embattled at a given point in time. So while broadly similar queer people have always existed, there actually are fads in identity to an extent. (This is different from "wharrgarbl, the blue hairs with their pronouns!!!", which is just people being ahistorical assholes.) Modern media does and should reflect these differences. It might be for me, but it's going to be for 40-something me, not teenage me if it's coming out right now. If it's for current teens, it's not for teen me.
But yeah, in a general sense, I agree with your brother: "Damn, we have so much today! That's cool!"
The kvetching is usually people being angry that it's not representing their exact slice of queerness instead of someone else's. Or, let's be honest, a lot of it is "You didn't make my ship happen! How dare?!" dressed up as activism.
...
One thing I will say is that teenagers were extremely dramatic in my day too, and black-and-white thinking was just as common. Looking a gift horse in the mouth is not new. Yes, your fandom is full of idiots, but I wouldn't read too much into it.
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fanhackers · 1 year ago
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I interviewed the organizers of the Media Fandom Oral History Project, and they shared about the project and what makes it important! The project collects oral histories (interviews) from fans about their fannish experiences. Oral histories help fans define for ourselves what it means to a fan, and they help preserve our histories for future generations. 
The project needs volunteers! Email oralhistoryfandom (at) gmail (dot) com if you want to get involved. 
The full interview can be found under the cut. 
-Lianne, Fanhackers volunteer
Q: Can you briefly introduce yourself, the project, and its purpose?
Morgan Dawn: I am Morgan Dawn and have been a slash fanfiction fan since the 1990s. I entered fandom during the last years of paper fanfiction and the beginning era of online fandom. 
The Media Fandom Oral History Project’s goal is to capture our history in our own words and with our own voices. The idea came when I was sitting at our kitchen table with my friend Sandy Herrold. We realized that fans talking to other fans in informal settings was the perfect way to showcase our community and our connections. What could be more fannish than talking about and sharing the things we love? We started interviewing fans at conventions, then moved to phone interviews and have finally switched the project into a Do-It-Yourself Mode with fans taking the lead interviewing their friends and choosing what they want to preserve.
The recordings are submitted to the University of Iowa's oral history collection and are available online. We are hoping to provide transcripts for all of the interviews. The University of Iowa has one of the world's largest fanfiction fanzine collections. You can see the list of interviews at Fanlore, one of the OTW’s projects. 
Franzeska Dickson: I am Franzeska Dickson and have also been a slash fan since the 90s. In my case, I started as a 13-year-old screaming about Scully on alt.tv.x-files during the first season. (I was a NoRomo, as I recall, mostly because I thought Mulder wasn't nearly good enough for her.) I remember being floored when I was told about fanfic. I have no memory of being told that slash existed. I guess it didn't seem like a big deal. I spent the late 90s and early 00s in anime fandom before swinging back to oldschool Media Fandom and later to other Asian fandoms.
I ran into Morgan at a con and informed her that her recording plans were all wrong and she needed the type of voice recorder that linguists use in the field… I ended up with the recorder and the bulk of the early interviewing work.
Q: Speaking as if to someone unfamiliar with oral history and your project, why is the Media Fandom Oral History Project important?
MD: The recordings allow us to speak directly to future generations of fans and control the discussion of what it means to be a ‘fan.’ By having fans talk to other fans we bypass the dominant narrative of how fans interact with the TV, movies, books and comics. It is also an opportunity for marginalized members of our community to talk about their experiences. There has been much scholarship surrounding live action and anime fandoms. Some of it has been done by academics who are fans themselves and it has been wonderful to see the growth of Fandom Studies. But oral history offers every fan the ability to use their own words to talk about the things they remember and what matters to them.
FD: The early zine generation is rapidly dropping dead, and even when they aren't, I'm always running into younger fans trying to do research who have zero clue who's still alive or where to find them. If we wait for people to do their secondary academic research, it will be too late. Primary sources now or we won't have them!
The scope of fans who are interested in fandom history is much wider than the people who can make the right connections to talk to someone older. It's particularly true for early zines, but it's even true for something like Livejournal: I could rustle up thirty people in five minutes who'd be able to speak cogently on that fandom history. A lot of would-be history researchers currently in undergrad would not. For the future academics, the meta writers, or merely our curious fellow fans, it behooves us to record our history in our own words.
Q: What has the Media Fandom Oral History Project accomplished so far?
MD: We have completed 57 interviews. The first few years we went to in-person conventions and used a digital recorder to interview anyone who was interested. In 2017, a graduate student named Megan Genovese obtained funding and did 24 interviews over the phone in a single summer. During the pandemic, we moved into a DIY (do it yourself) phase - instead of a single person doing the interviewing, we now invite fans to contact their friends and spend an hour chatting about their fandom history. They can use their smartphones, Zoom/video conference recording or reserve a time slot on our international audio conference system. 
We have recorded the history of some of the earliest slash writers, publishers and artists. We have preserved the memories of the first fan who created the first fanvid using a slide project and cassette audio tape. We have heard from fans who organized conventions and started letter writing campaigns to save shows. The interviews include filk singers, fans whose passion is meta, and fans who created and ran some of the first fiction archives. These fans are creators, organizers, supporters, and devotees and have so many stories to tell.
Q: In what ways do you hope the project will grow in the coming years? Or, what are your hopes for the project's future?
MD: We’re a small project and it is difficult to scale with our current resources. By shifting to the DIY phase we’re hoping to encourage fans to take the reins of their fandom history and never stop telling their personal fannish stories. The DIY project also allows fandom communities to leverage off our existing “infrastructure” - we can offer permission forms, an international recording platform (if needed), and a place to archive the interviews.
FD: All fandom history resources suffer from a strong predilection for the researcher's friends or their part of fandom to be the main focus. I hope people from very different parts of fandom will interview their friends about areas other people haven't found important or accessible enough to record.
Q: What help is needed, and how can people get involved?
MD: We need 2 intake coordinators to answer questions, e-mail and collect permission forms (Participants must sign a permission form allowing their recordings to be archived at the University of Iowa). We also need help with outreach to communities that may not be aware of the project - anime, BL fans, cosplayers, filkers, fans in other countries. This is not just a historical project looking backwards. We want to capture our community as it is today and hear from fans whose experiences differ. The central focus has not changed - fans participating in transformative fandom - reading, writing, creating fanfiction, fanvids, podfic, art, managing discord communities. But it all starts with intake coordinators who can keep track of participants and follow up to get the recordings. Each oral history also has a written transcription, as we want this project to be as accessible to as many people as possible. We’ve tried some automated transcription services, and the results are very uneven. This means there’s another opportunity for volunteers, people to listen to the recordings and to help transcribe the contents. 
Q: Is there anything else you'd like people to know about the Media Fandom Oral History Project?
MD: It's a way for fans to be heard. They can describe their experiences on their own terms, in their own words, and take back some of the power of storytelling, rather than having others tell their stories for them.
It's a way to help preserve and honor fan experiences and fan history.
Envision you and your friends, talking about the things you love, your community, and what they mean to you, and describing and preserving these things for history. 
Plus, it's really fun!
FD: If you don't want 'fandom history' to mean just one kind of fandom history, speak up while you can, whether that's here or in essays or in your own projects!
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archipithecus · 1 year ago
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Friends at the Table is a podcast focused on critical worldbuilding, smart characterization, fun interaction between good friends, and asking "what if X was Y? what if W could do Z?"
anyways here's a non-comprehensive selection of some times FatT asked good hypotheticals
(spoilers for Autumn in Heiron, Marielda, Winter in Heiron, COUNTER/Weight, Twilight Mirage, Sangfielle, and some Bluff City i think) (i know Spring, Partizan, and Palisade must also have good "what if X was Y?" but i'm still catching up) (this got way long so i'm putting it behind a readmore) (shoutout to Search at the Table at https://curiosity.cat-girl.gay/ for letting me do this) (also to Transcripts at the Table for writing this all down in the first place)
KEITH: What if I was a snow...hawk… ART: What if you're like, a Dr. Seuss animal? KEITH: Yeah! What if I was a star-bellied sneetch?
KEITH: (laughing) What if the bird was a can opener!
AUSTIN (as Zaktrak): It's like, what if a, what if a factory or train or a windmill could read a book?
AUSTIN (CONT.): And then he, he looks up, he actually has like a very… his build is kind of like, angular and… not thin in terms of like, weak? But he has a sort of… androgynous character about him, in terms of his like, what you would think of as like his body structure. And… very beautiful blue eyes. He’s sort of like, what if David Bowie was super black.
AUSTIN: And that's kind of like, the picture you get of her, is like, What if Fero was like, 30% less hyperactive? Still way more hyperactive than everybody else in-- the world? (laughter) but like, just a little more in tune, with the world.
AUSTIN: What if fire was matte?
ART: What if a—what if a 90s after school special needed some graffiti
AUSTIN: Yeah. He asks you, um... watching what unfolds, and there's, there's, it's--and this is the fuckin' nerdiest thing I'm ever gonna say; it's like what if A-ha's Take On Me was an AMV? Was an anime music video?
AUSTIN: Ali’s character, how did she describe her character, “what if Han Solo used to be Beyonce?”
AUSTIN: It’s like, what if the American government was just another American company?
AUSTIN: It’s like what if holograms did gifs, basically?
ART: You how like Han Solo’s always talking to the Millenium Falcon, but what if the Millenium Falcon-- AUSTIN: Could talk back? ART: Had a chance of, yeah, of deciding he was angry.
SYLVIA: For example. Like just p - yeah, what if they have psychic assassins there. Oh! What if this planet’s an alien? What if this planet is a psychic assassin? Which is a great sentence I just said.
AUSTIN: Yeah, I should note that this is also like "What if the Super Bowl was attended by high fashion models?", right?
AUSTIN: We don’t get a lot of elderly non-binary people. And so Saint Auger is like, what if someone you knew from Portland was 82?
AUSTIN: It’s almost like, what if a crown could be a dunce cap?
AUSTIN: It's like- what if there was a really enterprising twelve year old, who like, [laughs] made a physiology- uh, person- a physiology like, model, but with dirt and rocks and sticks. Also there's no face, the face is also just one of this solid black rock plates.
AUSTIN: And again, there’s just light streaming in through—I think this room is mostly, like, does not have a huge window, but it does have little eyelet windows at the top of the, towards the ceiling, that run horizontally along the room, and just like, bright—it’s almost like, what if colour could be shadow? Do you know what I mean? Like, what if instead of it being that a shadow crosses your face, it is this prismatic glow that moves across the group of you as this thing crawls around this space station.
AUSTIN: It’s like white and blue, there are stars, it- you know, I think that the- it’s, it looks like the way you might imagine like, what if the UN had spaceships?
AUSTIN: What if you mixed your- your selfhood, with the notion of wings. Or the notion of flight. Not just flying. That’s where we’re going.
AUSTIN: This giant battleship that’s like ‘what if a millipede instead of legs had guns and what if it was all around it’?
AUSTIN: This thing is like the size of like a major city. This thing is like, what if Manhattan was a battleship. And instead of buildings it had guns. Except now they’re made of weird black glass.
AUSTIN: The first time he showed up I described him as what if Canderous Ordo decided to have a robot body one day? And slowly began to replace it.
AUSTIN: There’s a little— Yes, it’s like what if a cow— what if Christian Slater was playing a cowboy from New Jersey, and also was Canderous Ordo. And also he eats through his hands.
AUSTIN: There is just this like… I think it’s just metal unfolding across space. Like, at some point Volition just kind of spat out a, a, almost, it looks like a cloud of ink but instead of ink, it’s metal. And it’s just unfolding indefinitely in space like a huge— like what if Akira, what if at the end of Akira when Tetsuo turns into a weird flesh monster? It was that but various types of metal, just like bubbling all over the place throughout space, and I don’t know how you deal with that! But suddenly in the middle of the Mirage there is just this, this ink splatter, this, this gaseous, you know, spread of metal.
AUSTIN: And it’s like — again, it’s like a pistol — it’s like what if a pistol was also like a curved sword, like almost like a scimitar or something?
JANINE: What if we do a live show, but the only live show we ever do is at Bakucon?
ART: Um, let me tell you, this is a nice coat, you guys. Um, I think it’s sort of like what if… What if a leather duster jacket was like an ephemeral idea.
AUSTIN: It’s like … I think the way I described it was, what if there was a Companion Cube that could have its corners pulled apart and in the middle is a weird glowing sphere?
AUSTIN: He has this dope, like, “What if the Millenium Falcon was a deep V?” Instead of just that little bit at the top, it goes really deep down. Or like, “What if Pacman was really long?” You know what I mean?
AUSTIN: Okay. You find him like, rolled under the bottom of his, uhh, or like on a, it’s not rolled under, he’s on like a little, like cart that has a pneumatic lift, or it’s like, it’s like a, it’s like a robot that walks around. It has like- it’s like a Boston Dynamics- like what if a Boston Dynamics, like four-legged robot was also a thing you laid on top of? Like one of those carts that goes underneath a car, to repair it. You know what I’m talking about?
AUSTIN (as Morning’s Observation): [exhales thoughtfully] Like what if milk was a solid.
AUSTIN: But it still has that ribbony-quality? [chuckles] It still has the sound of fabric rubbing on fabric? But is definitely amplified a great deal, probably? And also, we know it’s sharp, so there’s probably some… sharpness to it? You know… there’s probably, like… what if a ribbon could be a sword you pull out of a sheath?
AUSTIN: And also, Saint Sommer is a big lion man. Saint Sommer is, like… Skein. And is a big… a big… like, a big lion man. Not like Lion-o from Thundercats. Like… what if Scar could… had a big human body? Was, like… What if Scar was cut?
KEITH: And it sort of like, snap! Like, that, it's like… when we were talking about what the sound it makes, I was picturing… what if folding a blanket sounded like sheet metal?
AUSTIN: Yeah, yeah. I don’t know I think it’s like, I think this is very much like, what if the Venom symbiote was made of thread, right?
AUSTIN: So maybe it's like a- like imagine, what if a mop could just mop by itself.
AUSTIN: I won’t talk more about that stuff, but you already saw the big picture of “what if Connecticut was a space ocean,” so, you have at least some context there.
AUSTIN: It’s huge. It’s the size of a continent, right? It’s “What if South America was a big circle?” It’s “What if Europe and Eurasia was a big circle?”, constantly cast on this planet. And, you know, from space it kind of looks—not flat necessarily, right, because it’s a curved planet, it’s a sphere, or spherical, but, you know, it’s flat.
AUSTIN: It’s like what if Texas stood up.
AUSTIN (as Morning’s Observation): “What if cars brought things to you instead of bringing you to things?”
AUSTIN: It’s just like a very bright, colorful—like, what if Steven Universe did the Sailors of the Ark? What if that team did it? It’s very good.
AUSTIN: It’s like what if it’s a can opener that does that. Like a living can opener like. Grrrngaaah! I’m going fucking open holes in things! Grrngaah!
AUSTIN: Imagine that they're almost- in my mind they're like what if a martini shaker was a piston.
AUSTIN: It's like what if you could package a sunset, y'know? Into like a cube
AUSTIN: I can't believe we started this recording by looking at pies [KEITH and DRE laugh] that make me hurt and ended with ‘what if all foods could be jelly juice?’.
AUSTIN: I saw a big buffalo picture and I was like what if that was a person, that looks cool.
ART: But what if some of these skeletons are like, sick of this shit?
AUSTIN: I think I pitched this show as like: what if Ghost in the Shell but-but magic and witches instead of cyborgs and stuff?
JACK: So, out come this nascent organization who we’re calling Shapeknights. Who are -- I think the easiest way to say it is “cowboys for trains?” They are, like -- what if instead of the cowboy riding alongside the train on his horse, he was corralling the train? Or he was trying to understand the train, or was trying to --
ALI: I think Marn, herself is a little bit more like—like what if a capybara was a siamese cat?
KEITH: Yeah. So, I wholeheartedly recommend this movie, but if not, if you don't know what I'm talking about with the goggles, at least look at that. ‘Cause it's a good image. It's sort of like, what if you had a jeweler's loupe that had a jeweler's loupe that had a jeweler's loupe?
ART: It’s like, what if the antagonist won the Mummy movie right, this is what happens-
KEITH: What if instead of one, big, beautiful hat I have two small, beautiful hats?
KEITH: Like what if they made headphones just for being cool at a party?
KEITH: What if you make pizza by opening the box? That it was an empty box until you opened it.
AUSTIN: What if insects were made of teeth?
JACK: She’s the fuckin’ person of the train. She’s like what if a train could output a person.
KEITH: What if the train was a nice train?
ART: What if a Madame Tussauds came to life?
AUSTIN: What if fire could be a ghost?
AUSTIN: Looking through this here, sounds like what you wrote here was “What if a dolphin was like a velociraptor?”
AUSTIN: They’re hitched. Yeah, they've been hitched. Three of them have been hitched. And I said horse, but I want you to imagine is what if…what if a shrimp were a horse?
JACK: You sort of just like rise up the slope. It's a bit like what if a train was an escalator.
AUSTIN: What if Beyonce was Poison Ivy?
AUSTIN: All my cards on the table, Millennium Black is like what if Blade stopped being a vampire hunter and started being a casino owner.
AUSTIN: He's sort of like what if Alex Jones wasn't terrible
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toopimpabutterfly · 4 months ago
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making my INTRO!!!!! or this is my intro. ykykyk. (meet my shitty way of designing intros and stuff too,)
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HIHI call me Jésus I'm 16 Apache Mexican American. With some other stuff cause yeah. just mentioning that cause. I will say a lot of stuff yk. I'm autistic and scitzohenic but PLEASEEEE I NEED FRIENDS and PEOPLE TO talk to about my current interests!!!
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MOVIES
Oh to go. on ABOUT THIS.. here's my letterboxd I fucking love movies.
DOGMA, MOONLIGHT, CLERKS, NATURAL BORN KILLERS, GOOD WILL HUNTING, FIGHT CLUB, NAKED LUNCH, FEAR AND LOATHING IN LAS VEGAS, CONSTANTINE, HELLBBOY, GUMMO, MAD MAX + FURIOSA, GODZILLA, I SAW THE TV GLOW, AVATAR, JACKASS, MID 90S, STRAIGHT OUTTA COMPTON, I LOVE YOU PHILIP MORRIS, WEEKEND AT BERNIE'S, FRIDAY, THE MATRIX, JAY AND SILENT BOB STRIKE BACK, THIRTEEN, REQUIEM FOR A DREAM, TRAINSPOTTING, THE PEOPLE VS LARRY FLYNT, DUCK TILL DAWN, THE WATERMELON WOMAN, DONT BE A MENACE TO SOUTH CENTRAL, BOYZ IN THE HOOD, 12 MONKEYS, MENACE II SOCIETY, WATCHMEN,MALL RATS, KIDS and a lot more.. coughs.
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TV SHOWS
PREACHER, THE BOYS, THE MAXX, ÆON FLUX, THE BOONDOCKS, LOITER SQUAD, CLERKS ANIMATED, AQUA TEEN HUNGER FORCE, BOJACK HORSEMAN, BEVIS AND BUTTHEAD, JACKASS THE SERIES, SMILING FRIENDS, THE ERIC ANDRE SHOW, FUTURAMA, KING OF THE HILL, MORAL OREL, BLACK DYNAMITE, HOME MOVIES, SPACE GHOST COAST TO COAST, THE OBLONGS, and more stuff again. Assume that a lot tbh.
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MUSIC
THE BUTTHOLE SURFERS, KENDRICK LAMAR, ICE CUBE, N.W.A, BLACK FLAG, DEAD KENNEDY'S, LEONARD COHEN, NINE INCH NAILS, OUTKAST, TYLER, THE CREATOR, NAS, DR DRE, BONE THUGZ, QUASIMOTO, EAZY-E, KMFDM, ALEX G, WEEN, CHEMLAB, JANE'S ADDICTION, GERMS, ANGRY SAMOANS, NEW ORDER, JOY DIVISION, COWBOY JUNKIES, JESUS LOVES JUNKIES, PIXIES, DINOSAUR JR, HOOTIE AND THE BLOWFISH, THE VELVET UNDERGROUND, THE DEAD MILKMEN, NECROS, CIRCLE JERKS, HOLE, and a lot more. I love hardcore punk, crust, hip-hop, rap, and basically everything tbh.
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MISC + FIXATIONS
I love comics like the Punisher, The Maxx, Preacher, Bratpack, the clerk's comic, Watchmen, Hellboy, little things. I like reading, TOO . I LOVE HUNTER S THOMPSON!!! Mostly Fear and Loathing in las Vegas, Hell's Angels, and the Campaign Trail 72, and other books like Revolt of the Cockroach People, Get in The Van. Little books like that sorta. GAMES TOO I like Faith the unholy Trinity, DOOM, POSTAL, GTA, DUSK, and a few others!
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I collect DVDS, games, VHS tapes, books, CDs, records, laser discs, literally any piece of physical media . All of it. I like conspiracy theories, civil rights activists, some art history, Malcolm X. I'm a punk I go to local shows and stuff and might sometimes post that when I can. I have a HUGEEE fixation rn on Dogma(1999) and Kendrick Lamar. But I heavily enjoy the viewaskew universe rn and want to interact with more of the little fandom please... my dad got me into the movies and we watched them all together n stuff. I do powerlifting as a hobby and like to go on walks around my town and say nonsense please interact. I will post whatever I want here really tbh.. BYE.
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TAGS!!!
#toopimpabutterfly <- tag for everything I post
#TPAB lyric posts <- me lyric postin, nuff said.
#TPAB rants <- mostly vent or ranting about my horrible life. how fun
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I got socials too, discords are irlwillhunting MAIN and h0peeradicated as alt. My Instagram is topimpthebutterfly . Spotify is here .
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reginalusus · 1 year ago
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Retro tutorial?
Disclaimer: Tumblr, for some reason, likes to dullen the colour of the screenshots, just know that they're actually a bit more saturated and brighter than how they appear here.
So, after posting my recent retro drawings on Reddit, and getting some comments that genuinely made me cry (/pos), I noticed I also got quite a few comments asking me how I actually do these drawings.
Er, I'm not the best teacher, really, and honestly, there's probably an easier, faster way to do it. But, this is my way of doing it, lmao. I work on a Gen 2 iPad Pro with a Gen 1 Apple Pencil, just in case you're wondering.
Firstly, here are the four apps I use for this kind of drawing:
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From left to right: Sketchbook Pro, Pixlr, Photoleap and CapCut. Sketchbook Pro is what I use to draw everything. You could honestly use any drawing app though. We will talk about the other three when we get to them.
Step 1: draw whatever it is you want to draw.
I'm going to use the first drawing I did in this style to help me explain: my simpy Spamton drawing! Firstly, basically draw whatever your little heart wants. Get your sketch layer down. Here's what my sketch layer looked like:
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Looks bad, no? Lol, it always starts that way. Just get your drawing down first. I rely heavy on references for clothing. I found this particular pose on Pinterest. Pinterest is great for finding references.
Notice that I have some spaces filled in with the word 'black'. This is literally just to remind me that the particular space will just be filled with a solid black.
This particular pose and setting is tricky, I'm just using it as an example and because I still have the original files for it. I recommend maybe starting with a portrait or a face first.
Step 2: fill in and clean your lines. This is important, especially for the anime look.
When I do linework, I tend to make the lines thicker wherever they meet one another. For this style, it doesn't really work, and I had to train myself to stop doing that.
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As you can see, I made some changes along the way, such as making Spamton's expression softer and making him grin instead of smirking. How do I know when to make something solid black? This is mostly for clothes. If you are following a reference, and you notice that some of the shadows are darker than others on the reference, make those darkest shadows your solid-blacks.
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So, here we have the finished lines! Remember: no making the lines thicker where they meet! Keep the lines thin all around. If you're wondering what brush I use in Sketchbook for the finished lines, it's this one:
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This is the ONLY brush I use for the retro drawings, besides a pencil for the sketch layer. It provides a nice, solid, thin line.
Step 3: Filling Flat Colours.
The easiest step IMO. Choose your colours, fill those babies in.
Unfortunately, I think I deleted my flats layer (I have no idea why, but I cannot find it, lmao), so I don't have an image to show for this step. But, it's self-explanatory. Just colour it in with your flats.
You can choose saturated colours if you wish, but we'll be editing that sort of stuff later.
Step 4: Shading.
Ooh, the tricky stuff. But this is what will make or break the look of the drawing. Besides lines, shading is important as fuck for this style. I recommend pulling up some screenshots from actual 80s/90s anime. For this Spamton drawing, here's some of the ones I used as a reference:
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Remember to make your shading on separate layers! You may want to change their tone and opacity later, as I did.
The shading in old anime is usually done with one colour, which is cooler-toned than the flat it is based off. Remember to keep the shading as simple as you can if you want to actually make it look like a screenshot from an anime or cartoon.
For shadows, I used the multiply tool or the overlay tool. You can mess around with these to see which one suits your drawing best. It mostly depends on the colour.
For 'lights', I used either the soft glow tool or the overlay tool. However, I don't recommend spending too much time 'lighting' your colours. Retro anime tends to focus more on shadows rather than lighting (obviously there are exceptions).
As you can see, the only 'lighting' I used on Spamton was a small section of his hair, and a shine on his suit. The rest is either shadows or flats:
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For clothing, follow a reference or follow where your light is coming from. For this, I followed the reference.
Step 5 (Optional): Adding Gradients.
You don't need to do this, but to help with the 'mood' of the drawing, I added a gradient over the top of the layer. I chose a dark purple/blue to give that city vibe, then I used the darken tool and turned the opacity down. So, it looks like this:
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The difference isn't much, but it will add a lot to the vibe!
Step 6 (Optional): Backgrounds. *Shudders.*
I'll be real, I can't do backgrounds for shit. Well, I can sort of do them, but I definitely don't enjoy it. If you can do your own backgrounds, this will probably come easier. I have a sneaky, maybe cheaty method, however, to make it look good.
Firstly, make sure any 'windows' or areas in your drawing that you want to add a background to are empty. The windows in Spamton's car here are transparent. You'll want to put your background layer at the very bottom, behind everything else.
Firstly, I choose a solid colour and fill the entire layer. I chose a navy/purple for this one, since it's always dark in Cyber City.
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Then, and here's the cheat part, I find a stock image of a city skyline. I deliberately picked one that had sort of 'basic' buildings. Put this on top of your solid colour and use the hard light tool.
The hard light tool tends to focus on the lights and basic outline of the image. I did do some smudging and added some lights to give it that 'retro' feel. The lower quality it looks, the better. So then it looks like this:
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But the car needs windows! Easy. I chose a blue colour with the soft glow tool and added them like so (on top of all the background layers):
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Step 7: Editing in Pixlr.
Now, this is my favourite part: the editing to really make the image pop! Firstly, we are going to use Pixlr, so save your image and open it up in Pixlr.
So, in Pixlr I only do two things: choose some overlay editors and up the saturation. Firstly, the overlay editors. The ones I choose for the retro look are:
Antonio - this blurs the lines somewhat, and makes it overall darker/softer. I obviously do not use it to its full capacity (there's a slider you can mess around with under each tool to find your desired effect, though I recommend using Antonio only a little.)
Hagrid - this will make it look slightly more saturated and sharper. It also adds a sort of 'burn' effect on each outline of the colours. Again, I use this one only slightly.
Ivan - One of my favourites for Big Shot Spamton. Again, I only use it slightly. This one will add an orange effect and 'fix' some of your shading. Though, it only works to its full potential if you have your shading as best as it can be.
Sara - Another really good one for retro anime. It's sort of like Hagrid, but softer. Depending on your colours, it will also add a soft 'glow' effect. Because of this, I only use it a little, as older anime does not have the intense glow you see in more recent anime, in general.
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There are lots of other options. You can play around to see which one will suit the vibe you're going for best!
Then, we go into the general menu and up the saturation if needed!
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Step 8: Editing in Photoleap - then back to Sketchbook!
Why the fuck do you use two editors? Simple - Photoleap has some cool options that Pixlr does not, and vice versa. We won't be spending as much time in Photoleap compared to Pixlr.
Now, Photoleap does NOT allow screenshots within the app, so I just have to explain it without any images.
In Photoleap, we're only going to be doing two things, and one of those things are optional. Firstly, using the grain tool. This will really add to that 'old' look. Don't go too hard on it!
The optional thing you can do is add a red chromatic abberation. It's under the 'effects' tab in Photoleap. However, sometimes this will take away from the retro look, so use it carefully. I only used the tiniest amount for this drawing to make the lines look 'cleaner'.
Once I'm done in Photoleap, I save the image and export it back into Sketchbook. This is where I'll add/fix some things, such as adding a shine in Spamton's eyes, a shine on the car window and the smoke coming from his cigarette. I also bring the gradient layer back up and mess with the colour a bit (optional).
Have you noticed the large, black border to the right of the drawing? Yeah, that'll be cropped. I decided to make the overall image smaller and, unfortunately, Sketchbook Pro does not allow you to change the canvas size once you've started a drawing (please add this option, Autodesk!)
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Step 9: CapCut Editing.
This will seriously be the cherry-on-top to actually make this thing look like a screenshot. Save your image and open it up in CapCut.
Firstly, you'll want to add an 'effect' to the photo. Under 'retro', I personally choose 'frosted quality', because it adds a moving grain and gives an 'old cartoon' feel, which is what I'm after. There are lots you can choose from, it's up to you to play around with it! You can also adjust the effect as you wish. I tend to turn the blur completely off.
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Then, the last step in CapCut: adding a caption, if you want. I make the text yellow and add an italic effect to make it seem like an actual subtitle.
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Step 10 (Final): Exporting.
That's us basically finished! I'll export it as a video from CapCut, crop it using my iPad's default editing software in the gallery, then export it as a GIF. Exporting it as a GIF lowers the quality a tad further, which is a bonus for this type of drawing. Viola! You now have a retro-anime-inspired piece!
Final Notes
Again, I'm not a good teacher and this is kind of all over the place, lmao. But, I hope it can guide those who wish to try this style!
If you do try it, maybe tag me and let me see if my tutorial worked for you? Or maybe you were just curious, lmao. There's a LOT of steps here, lol, and I'm not a professional artist by any means, so...
Anyway, that's all from me for now!
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ponett · 2 years ago
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I have now finally seen the Mario movie. It was Pretty Good. Here are my wordy thoughts on it. (I am going to spoil the entire movie. Duh.)
In many ways, the Mario movie does what I wish the first Sonic movie had done. They just took the characters and the premise and the world from the games, and made it a straightforward animated adventure movie. It's bright and colorful and remixes things JUST enough to include fun elements from multiple games, and it doesn't make Mario get adopted by James Marsden or whatever. It even has the music!
That's all you really need, right? Right...?
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I'll get this out of the way up front. Chris Pratt was fine. He's fine
If anything, it really feels like they did the movie a disservice by letting us hear so little of the Mario voice in the previews. It took one scene for Pratt to disappear into the role for me. It was totally fine. If anything, I found Charlie Day's normal voice coming out of Luigi WAY more distracting, even if I did like him in the role.
Everyone else was pretty good, for the most part. Jack Black was obviously very good as Bowser, but I'm biased. Seth Rogen does the Seth Rogen laughs as Donkey Kong, but I thought DK was fun, too. (I liked his little rivalry with Mario where he was just constantly giving him shit.) The only casting choice I truly hated was Fred Armisen as Cranky Kong. I hated every line that came out of his mouth. He sounds atrocious. Just the worst. I swear to fucking god if they do a DKC movie and we have to hear him for 90 minutes
I did think Peach was lacking, but that was on the script, not Anya Taylor-Joy's performance. It's cool to see Peach fight, but it's one of those all too common instances where the writers put so much effort into making the main girl kick ass and be an effortlessly confident girlboss that they forgot to give her an actual personality. Not that I'd point to Super Princess Peach and its mood swing superpowers as positive representation or anything, but there's a happy middle ground, surely. Shrek was 22 years ago, just having the princess do flying kung fu kicks isn't enough.
Okay. With the voices out of the way, let's talk about the big picture:
It's way better than the words "Illumination Mario movie" implied, and I mostly enjoyed my time with it. The spirit of Mario is there 100%. But I'd also describe it as "ruthlessly efficient."
This was perhaps the main complaint critics had, and they were absolutely right. People have responded to these totally average reviews with "Well, what did you expect? Shakespeare?! It's MARIO!!" Like, yes, I would prefer it if the movie I paid to see had writing that was good instead of bad. What a shocker. My issue isn't that it's not "high-brow" enough. The problem is that it feels mercenary. It feels like an editor went through and deleted almost every line of dialogue that isn't some form of exposition, at the expense of the pacing. Any scene that's not a montage or some sort of action is kept as short as they could make it, with barely any room for embellishment, character interaction, or anything other than the bare minimum word count to hit all the typical Save the Cat Hollywood screenwriting 101 story beats to the letter. There aren't even as many jokes as you might think (and the ones that are there are extremely hit or miss, including a lot of the slapstick with Mario himself).
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Mario and Peach's little arc together in the front half of the film is probably the worst example of this pacing. Even having read reviews that complained about how fast Peach goes from meeting Mario (by her admission the first other human she's ever met) to deciding to train him as the new savior of the Mushroom Kingdom, I was SHOCKED at how fast it was. They don't even lampshade it.
Peach takes Mario straight into the big training sequence where he learns how to use mushrooms and jump over platforming obstacles. Peach is apparently already a hypercompetent platforming pro and a great fighter, so there's no clear reason why she's taking the time to train this random guy to be half as good as her when the world is in danger. Then they set off on their adventure, Toad joins them, and we get a VERY brief travel montage. It's about thirty seconds total - just long enough to give Peach a line about how she wants to protect this beautiful world of hers to try and give her some stakes. We get the genre-mandated nighttime campfire heart to heart, which is exactly long enough to have Mario say he misses Luigi and to have Peach give the two sentence summary of her origin story and not a second longer. Then they reach the Kongs, and their big journey is complete. (They barely interact for the rest of the movie.) So much of the movie is like this - always ready to get on to the next scene as soon as a new one starts.
I'm not criticizing the script because I expect The Super Mario Bros. Movie to be a prestige drama - although there are certainly halfhearted attempts at a dramatic arc. The stuff with Mario's family was a fun enough idea, but again, ruthless efficiency. We get one quick scene with them at the start to give Mario some pathos, because I guess Save the Cat said he's gotta have some pathos. And then Mario gets his dad's approval amidst the action of the final battle in Brooklyn to resolve his arc, just so the movie can end as quickly as possible once Bowser is defeated. (Despite now having the approval of their family and their community back in Brooklyn, Mario and Luigi move to the Mushroom Kingdom off-screen without a single word dedicated to this decision, because that's where they live in the games.)
Look. I am not comparing it to The Godfather. Don't give me that shit. I am not asking for an extra half hour to explore Mario and Luigi's childhood trauma. I am not asking for the complex inner workings of the Mushroom Kingdom monarchy. I know this is gonna be a basic Hero's Journey adventure for kids. It just feels like it's turning down so many opportunities to have a little fun with the characters, to let them interact and play off of each other, to let there be some adventure on this adventure. This is the first time we've gotten to see these characters interact with fully voiced dialogue in a very, very long time! "Yeah, it's not High Art, but it's FUN!" Stories are fun! Character interactions are fun! The script could be having so much more fun!! It is adamantly against making the Story parts of this story-driven movie any more Fun than they functionally need to be!!!
Mario, Peach, and Toad's journey to find the Kongs is shorter than the training montage that precedes it. After the opening, Bowser mostly just sits in his castle and waits for the third act to start. Luigi's there, too, but he only gets one scene with Bowser and then the movie mostly forgets he exists until the climax. He doesn't even get to try and sneak out of Bowser's castle and get up to hijinx. He's just there to be a motivation for Mario, so he sits in a cage for half the movie. It's the bare outline of a script with action scenes added in.
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Aside from the fact that it's Jack Black singing as Bowser, I feel like this overly-efficient script might be part of the reason why the "Peaches" scene stands out so much. It's a moment that didn't strictly need to be there to keep the plot moving or to provide an action setpiece. It's not even a reference to another Mario thing. It's just a fun and memorable little character moment that's there for its own sake. That's what the movie needed more of. To stop and smell the roses more often. To play in the space.
To be clear, this isn't a unique problem with this movie. Critics have been noting for years that second acts are disappearing from big Hollywood movies in favor of the Act I plot setup and the Act III action, even though Act II is supposed to be where you get to explore your actual premise. And lots of animated movies give me this exact same vibe of being too "screenwriterly," or feeling like they had an executive breathing down their necks and demanding changes based on focus testing. But these common issues are why I come away mostly feeling like the movie is on the better end of "average," rather than totally blowing my mind. You have seen this movie many times before, just not with Mario in it.
And, of course, there's the music. The score by Brian Tyler based on various classic Mario and Donkey Kong tunes (frustratingly all attributed to Koji Kondo) is absolutely beautiful, but it's unfortunately frequently overshadowed by the licensed music. Everyone already complained about things like the use of Take On Me in place of a lovingly arranged DKC medley, but it feels illustrative of the tug of war the movie is caught in the middle of, between wanting to be a lavishly faithful Mario movie and wanting to be a generic tentpole animated adventure movie. Every single licensed song used is the most obvious, overused song they could have picked for the scene. It reeks of cynical executive meddling and it took me out of the movie every time.
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But there really was a lot of care and love put into this movie - more than probably any other video game movie ever made, not that that's a high bar. I don't want to underplay that too much amidst all my complaints spurred by the absolutely insane response to the reviews.
Aside from the countless background references that people will be picking apart for years, touches like the Captain Toad tune playing in the background of Toad's introduction or the Mario Kart 8 menu music playing in the kart garage really help bring it to another level of authenticity. I also enjoyed seeing some more obscure Mario enemies that felt like they were picked more for being fun to animate than for being nostalgic and marketable. No matter how many times I sarcastically pointed to the screen and deadpanned "reference. reference." I am not immune to noticing these things and smiling. I am not immune to the DK Rap. These alone don't make the movie good, but it's nice to have a video game movie that feels like it was made by people who like video games.
Most importantly, the animation is great throughout. It's leaps and bounds ahead of other Illumination work, and it's the best the Mario cast has ever looked. They even made Donkey Kong handsome, somehow. They're all so squishy and expressive, and they move so fluidly - especially in the action scenes. I particularly liked the more kinetic ones like the aerial Banzai Bill chase and the Mario Kart sequence. Truly, the Mad Max-inspired car battle on Rainbow Road where Mario literally does the speedrun shortcut is this movie firing on all cylinders.
Other, more hand-to-hand fights nail the Popeye-esque vibe Mario should be going for. He's an underdog who gets the shit kicked out of him by bigger, stronger opponents until he gets his signature powerup and turns the tables on them. My favorite animation of all probably came from the use of Cat Mario to turn the tide in the DK fight. They had so much fun making Mario move like a cat. Again, it feels like a choice made because it'd be fun to animate rather than just a nostalgia move.
It's that animation and that attention to detail that carry the film, really. They elevate it from mediocrity into being a fun watch for a fan like me, albeit one I couldn't help but pick apart with Anthony as we watched it at home. I'm glad I saw it, but there's a lot of room to improve with the inevitable sequel. I hope they do. I can't deny that I had fun with the movie, but I hope next time that fun is partially because of the script instead of in spite of it.
Stray thoughts:
Overall, I would say I enjoyed the movie a lot more than Sonic 1, but probably not as much as Sonic 2. Not that these movies need to be pitted against each other.
I hated the Luma. I hated how hilarious they clearly thought the Luma was. They have the fucking Luma break the fourth wall to end the movie and start the credits. This is going to be a deep cut for fans of bad animated films, but the whole time I was just thinking of the little fish from Romeo & Juliet: Sealed With A Kiss who's just the director's kid saying random nonsense. You know I'm right
I rolled my eyes at the "our princess is in another castle" joke and several other jokes that would have been dated in a gamer webcomic 20 years ago but I guess they had to be there
How much of Brooklyn did Bowser's giant floating castle take out? We know 9/11 happened in this universe because the Freedom Tower is there, hasn't New York been through enough
I can't believe there's a Diskun easter egg
The dog is the most Illumination character design in the movie. It felt like it wandered on set from The Secret Life of Pets
Mario being a gamer and playing Kid Icarus of all things just made me remember this tweet:
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Yes Anthony did get mad at me for being thirsty for Bowser
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gayelectro · 4 months ago
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Spending the afternoon watching the first episode of various stuff on Netflix (landlords pays for it) that's catching my eye for various reasons:
Masters of the Universe: Revelations; I liked watching VHSs of the original He-Man cartoon as a wee one and I remember the 2000s reboot of He-Man on Cartoon Network... Existing? I think I watched an episode or two and didn't like the grittier tone as a kid. But hey, I figure why not check this out.
Monk; me and my Dad watched nearly every episode when it aired, which means I would've watched it as a kid. The thing is, I don't remember a single episode plot, just Monk himself. It's nuts how my Dad and I BOTH vocally related to him so much and yet did not think anything of that diagnostically?
Junji Ito Maniac: Japanese Tales of the Macabre; I'm curious for more of Ito's works and something spooky could be a brain scratcher. Short story animated anthologies are also nice just because everybody likes a short story.
Hajime no Ippo; 90s boxing sports anime, looks like it could be fun! The art style is nice. Iron Leaguer has made me more open to trying sports anime within reason.
Dorohedoro; The trailer looked cool. I know nothing about this one! I think that big muscle leather lady that people talk about is in this? But I'm not sure! She wasn't in the trailer.
I'm mostly just writing this down to get out my thoughts and remember what all I've clicked on since I have no idea how to like make the most of the functionality of this thing.
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thefloatingstone · 1 year ago
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The belated Pinned Post
I decided it might be a good idea to give my hoard of insanity (aka my blog) at least SOME level of direction for anyone who stumbles upon it.
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Who the hell are you anyway? I'm C-Puff! But when I joined tumblr that name was taken and I've just never tried to reclaim it since then. I'm an animator/Ink and Painter and Youtuber I guess is something I can say now.
My Youtube channel is C-Puff Person where I talk about animation, cartoons and anime. My second and far less formal channel is C-Puff Plays which only exists so I can try and indoctrinate people into being as obsessed with the Mass Effect Trilogy as I am.
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This is my main blog on tumblr. I technically have sideblogs but I gave up trying to have any kind of order to things so now everything just goes here.
For art, my tag is #I Need a Better Art Tag for links to my youtube, the tag is #My Videos
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You're mostly gonna see me screaming about Mass Effect, Undertale, Sailor Moon, Revolutionary Girl Utena, History, Archaeology, Film and TV, and what ever else I'm insane about that week.
I have a Patreon which helps fund my videos, live streams and art and other projects. As well as a Ko-Fi which is more of a tip-jar than anything else. Theoretically I am also on Twitter although I am not super active there. However if you need to contact me somewhere other than tumblr that would be the best place.
Although my blog is generally sfw, please be aware that I am very much a 90s millennial kid (aka an adult who's been on the internet long enough to not give out personal info like my age). So my blog might not always be appropriate for minors. I won't stop you from following me if you're under 18, but I'm not gonna curate my personal space to accommodate you. So that's on you if you decide to follow me.
If you read all this thanks! And I hope you enjoy my unbridled id.
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fanficfish · 5 months ago
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some random hetalia thoughts about the countries
mostly headcanons and character studies i guess. probably canon but who knows i'm too sleepy to go check. i'm gonna ramble and maybe it'll maek sense i don't know. Someoen tag me if they get anything idea worthy out of this.
link the inspired post: https://www.reddit.com/r/hetalia/comments/1eqt7ek/after_all_these_years_im_gonna_say_it_i_did_not/
I've seen a little talk about how England leaving America on his own for so long messed him up a little (thank you reddit user who go that talk going). So i wanted to think about some of Englands' other colonies and stuff i guess?
so like we have America. I still stand he's probably like, Jamestown or something and over time he became the main US rep, like how the UK has the four brothers (five? Six with Sealand) but England represents them at meetings. Or Japan reps all of Japan instead of like a couple dozen prefectures showing up. That kind of thing. And like that guy's a little messed up. In earlier parts ofhis story, he's shown to just be really explorative, stil strong tho, but mostly jsut a nice sweet kid who happens to have three teenagers fighting over him. Seriously couldn't they share? Oh wait it's hetalia no they can't XD
anyways, it's only wlater once America is firmly under British rule that he starts growing the yelling and loudness. I think that's like the sign hhat he wants a little attention f rom England- like, he's shown to just be a guy when it's Canada when they're kids but england gets the "SHOVE FOOD IN MY PIEHOLE" treatment. And I think that's just because England keeps leaving and coming back but sometimes he just ignores the kids and does his own thing for a long time. Canada ends up letting America take the lead for them. And then later on once all is said and done America revels in his big parties and whatnot because the attention is on him, and it won't heal the hrut of England just leaving all the time but it sorta helps. (Canada doesn't count they're basically joined at the hip it's not the same).
and if you compare it to like the Italies for example. Austria was still there to watch over Italy North even though he really went for the uh. Less optimal route. But he was till there, in his own way. Prussia definitely wasn't going to leave HRE and later Germany alone unless he absolutely had to. Spain didn't jsut go gallivanting around when Romano was there (no comment onhis other former colonies). Ofc you could make an argument for Iceland, but by the time Norway took over he'd been alone mostly for 300 years, and even if Norway and Denmark didn't exactly visit all the time because i headcanon Iceland stayed happily on his island 90% of the time like Aland and Faroe Islands to avoid the drama called "four nordics pretending they could get along under one roof when they definitely are not good rooommate compatable", I doubt he was entirely without parental guidance. Norway could always sense him (so themoment anything bighappened Norway would be marching right over), and Iceland mentions sending letters out. I'm jsut gonna guess he sent the letters via Mr. Puffin, and I'd guess Mr. Puffin could always deliver some words if needed from overseas. Iceland also apparantly has fairies at his house so there's that too. Not thet he'd admit it.
But if you notice, it's def circumstance that gives some character which is cool when we're talkign about stereotype-based characters. Ameriica becomes loud and "ignores" the room when he's given the stage, because if he outrages everyone then he'll get attention. Italy N.. had everythig taken care of for him and has few worries, and a pretty good work ethic since Austria isn't a slacker. Roomano is a spoiled brat. Iceland....honestly boy just needs to accept the others rubbed off on him and he's just as kooky as the rest of them. I know you're a teen and all but kid c'mon you love them mystical animals and you keep bringing up your weird museums XD (I swear this child got Norway's anti-socialness, Sweden's inability to admit things (in his case, he actually likes hanging out with the others), Finland's oddness, and Denmark's everythign else because we all know Norway probably saw Iceland at last and had a crisis over it, man knows when Iceland appears but can't get around to taking the ruling for how many years????
And then there's New Zeeland, who had to raise Austrailia when NZ was also pretty young. NZ doesn't even have the hope of hep fro manyone- America and Canada i'm pretty sure still had visitors from like France and I think the Netherlands would have popped by a few times, because they did do a bit of um. Trading. with the colonies and stuff. Austrialia used to be on the other hand where they sent English prisoners. New Zealand is not ready for that kind of craziness, and so of course we're gonna get a free range crazy Austrailia and a done with it New Zealand who got no help and probabl ygot even less parental support then America. BTW it's crazy that technically GB still techncialy rules over so many big places like Canada and Austrailia even though they also technicall ydon't like that's just so wild.
so what have we learend from this? England sucks as a dad, and Iceland's teen rebel phase is in full swing. WHat was the poitn of this? I don't know but you read it and i wrote it so.....
ima sleep i forgot the poitn already lol
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Note
Just found out that Anno is a sexual predator and abusive to his employees (very new to the fandom still). I'm having complicated feelings on how to feel about Evangelion and what I like about how it writes its women.
How do you feel Anno's misogyny actually impacts Evangelion, is the misogyny of Shinji left uncriticized in the end or not, and how does this affect your love for the series (given you still love it a lot despite whatever issues Anno has)?
I've heard about this, and I don't doubt it but also from what I know, most of this is all basically hearsay. There's no primary source that I'm aware of, just third parties saying "Miyamura said XYZ at a con in 2006" or "Miyamura said ABC in an interview in 2012," and so on. So, I care, but I don't, if that makes sense. However, I think it's equally true that where there's smoke, there's fire. In conclusion, I don't doubt that Anno is predatory and abusive, but I don't feel comfortable citing the same specific instances that people tend to, because it's mostly all second or third hand information. That, and I'm not sure that it changes anything materially speaking. You'd have to be spectacularly naive to believe that some man you've never met is respectful towards women and his subordinates.
I am involved in other fandoms where absolute bombshells of abuse allegations have dropped, and those have always had a primary source attached. Somebody coming forward to tell their story, somebody pointing out something wack that was said in an interview, and so on. There's a difference between "I heard that so and so said 123" and "Graham Coxon raped me at Leeds in 2005." And if we're talking about anime, we also have to mention that there is a primary source allegation against Ikuhara -- a woman claimed that he creeped on her at a con when she was 15. Not to mention that he also conducted interviews in Akio cosplay back in the 90s, which is very suspect.
Does Anno's misogyny impact Evangelion? I mean, duh. Asuka and Rei never reconcile, the Rebuilds are full of scholcky fanservice that make the most egregious scenes in NGE look clinical in comparison. But the thing with Asuka and Rei ties into what I was talking about in my other answer, which is that, well, this is also just true to life?
I don't really care about Anno as a person. It's kind of futile to, since there's a dearth of English language writings on him and translations of his interviews, etc.
I think there is something to be said about how few women write about misogyny in this way. Women live misogyny, so writing and making art about it tends to be more draining than cathartic. I'm one of those weirdos for which that's not that case at all. I'm constantly writing about misogyny and abuse, not just on this blog, but in my original works, too.
Shinji's misogyny is absolutely not left uncritiqued, I think that's pretty obvious if you watch End of Eva. The movie beats both the viewer and Shinji himself over the head with how poorly he thinks of and treats the women and girls in his life. It's clear that he's done the most wrong towards them. End of Eva 100% considers Shinji's objectification of Misato, Rei, and Asuka, and his assault of Asuka and jealousy of Rei to be more serious than his (admittedly microscopic) roles in what happened to Toji, Kaworu's death, and his occasional rudeness towards Kaji.
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m1d-45 · 1 year ago
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hey (with the utmost affection for you)
what do you think about the creator being weak to plushies aka the different companions/animals associated with characters? just felt like i wanted to nom some of them so hard rn,,,, they're so unbearably cute. Pers? Rosseland? Colleis bunny thingy, GUOBAAAAAA oh and and baron bunny and scaras cat sprite [heart eyes] they're so squishable and nommable that I want to keep them forever and ever and just treat them all well tbh
it would give rise to some super weird and mostly funny dynamics. your followers/acolytes know how to temper their envy for how you seem so keen on babying them when they're right there...... the sillies
I'm thinking rosseland in your lap, guoba on top of your head, and baron bunny and collei's bunny sleeping on each of your sides. Just genshin character companion appreciation rn ☹️
- marcotte anon
ENTIRELY valid about all of this
brief note that while baron bunny is an explosive amber made, i’m like 90% sure cuilein anbar is something collei made and keeps for personal comfort and hence something im not going to touch, but other than that..
imagine it extends to most animals near them, which i say just because of diluc’s bird. “can you send this letter quickly” sorry, their divine highness has taken him. no more bird.
you visit inazuma and are near constantly followed by butterflies (gorou has a field day when you visit watatsumi). xiangling invites you to wanmin, but you spend most of the time talking with guoba instead. amber ends up making you a non-explosive baron bunny, which you keep close for the extent of your trip to mondstat.
in fontaine, aside from the fact that melusines adore you—their father did too—the various inventors there have certainly received news of your preferences. it doesn’t matter much, though, since when rosseland butted into your leg, you quickly forgot about the clockwork toys you were trying to be given. you picked him up and walked toward where lyney and lynette were calling for him, but when you tried to give him back, he simply curled around your neck, purring. you ended up staying for dinner, after which freminet shyly offered you pers. with a bit of prompting, he told you about all the upgrades hes made over the years, and you listened long after the sun set.
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olderthannetfic · 4 months ago
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Sending this to you specifically because I feel like you're the only normal brained person about this series.
I read Captive Prince a couple of years ago and liked it fine, as someone who doesn't have a strong preference for or against m/m and therefore isn't well-versed enough in its clichés to notice whether it reads like something full of cliché fanfic tropes. I really liked the use of language, some of the historical/political stuff, some of the ways that the characters are made complicated or unreliable.
The problem is, I've since coincidentally read most of the books that were Pacat's inspiration and. Well. Like 80-90% of the stuff in there has direct parallels in one of those. I'm not sure if there are more than three original thoughts in there.
I am not joking, if you read 1. The Lymond Chronicles and House of Niccolò by Dorothy Dunnett; 2. The Nightrunner series by Lynn Flewelling and 3. The Vampire Chronicles by Anne Rice, you will find that some of the scenes were ripped off beat for beat, many jokes were taken and just lazily reworded, a lot of the character beats and arcs are at best a mashup of 2 or maximum 3 things from those books with the serial numbers filed off really poorly. There's a scene where some characters discover a suicide victim whose structure and descriptions are completely ripped off from another series, except Pacat fails to see what made the original scene so impactful. A lot of the pretty use of language is also directly copied from those, including some really really specific descriptors. It's so blatant!
And I don't see how people are okay with this! I know people who are fans of several of these works and they're totally cool with it! And honestly if it were some rando's unpublished original project I'd be cool with it too, but as a published beloved worldwide phenomenon with rabid fans? C'mon.
And another thing is, all of the other series mentioned above are balls to the wall insane. She just... she just made it bland. She took off most of the edge and reshuffled the elements into a fairly straightforward MLM love story with some light kink thrown in. It's not a BAD series, but I feel like I'm disappointed that someone read all my favourite books and THAT was their takeaway?
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I started reading, got to the name of the series and burst out laughing.
And, wow, you brought up something totally new that I hadn't thought about! I'm impressed. Genuinely. Usually, I rant about all the reasons I hate the series while debunking the standard anti talking points.
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I've read the Vampire Chronicles, but that was in the 90s and I read Captive Prince in like 2016 or after. I had zero recollection of common points. I haven't read The Lymond Chronicles despite years of hurt/comfort fans bugging me to do so, and I think I got like a chapter into the Nightrunner series before getting distracted...
The reason I found Captive Prince annoying and derivative is that it also reads exactly like the original m/m that was available when it was first being written, most notably the work of P.L. Nunn who was extremely famous for horny fan art but who also wrote some original m/m fantasy novels. The scene where they finally bone reminds me heavily of the one from... uh... what's the P.L. Nunn one where the prince creeps on that archer dude and he gets raped because of course and then the prince has to be ~patient~ and it's peak boring 2000s rape recovery tropes?
The rape backstory is not only lifted from Fushigi Yuugi (the author's fandom at the time) but is shared with basically 100% of original m/m from that era. It's sometimes the uncle, sometimes the stepfather. One single time that I can think of, it was the foster brother, but mostly it's that "funny uncle" type. Unless it's gang rape from a bad Gundam Wing fic. That was also everywhere.
Once somebody told me the author had previously shipped Tamahome/Nakago, I realized that they'd taken what would be a kind of unusual anime ship and made it a thousand times more boring by dumbing down the scary, tall general with the tragic backstory into an uke-appropriate waif.
So I guess what I'm saying is that there may be some inspiration you aren't familiar with, but it's the same story as what you said above: this is the blander remix.
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As for why people are okay with this... honestly, most of the people who really adore the series whom I've talked to point to how it encapsulates the exact tropes and tone they loved in anime fic circa 2000.
As a fellow weeb, I loathed the tone of said anime fic circa 2000 and could not wait for tastes to change, so Captive Prince is a hideous blast from an unlamented past for me.
I think most people who love the series aren't familiar with its inspirations. Those that are may have consumed them quite a while ago and don't realize quite how direct the parallels are. Or, for the inspirations that aren't overtly canon m/m, the lure of it being Exactly Right may overshadow other things.
(They also mostly haven't read 90s fantasy doorstops that actually contain political intrigue, tactics and strategy. Captive Prince is a piss poor entry into this genre and should be recced for m/m, not this other stuff people constantly think is in there. None of these characters can reason their way out of a paper bag.)
More than any of that, there's a lot of love left over from when the series was a serialized original story on Livejournal in an era when we had vanishingly few original m/m works, especially long ones in a fantasy alternate world.
I think that is what gets it a pass when a new m/m novel presented as "m/m romance" or posted on one of the webnovel sites would be mocked for unoriginality. Many Captive Prince fans aren't (or weren't when they read it) all that familiar with the smorgasbord of original m/m available today. Many are unfamiliar with anime fanfic circa 2000, so this feels adjacent to the fic they've read but a little fresher... instead of like the week-old sardine tin I found it to be.
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ladyloveandjustice · 7 months ago
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oh yeah I did watch the Sailor Cosmos Movies a while back.
-It genuinely startled me to hear Mamoru tell Usagi "I love you" (Aishiteru, no less) and I realized this is because I don't think he ever said it in the 90's anime. The closest was saying "yes" when she asked if he loved her. Weird to realize,
-Again, I prefer it to adding dumb shit like Crystal season 1 did, but the movie following the manga so faithfully means it switches location and scene every two minutes.This is fine for a manga where the backgrounds are sparse, everything flows together, you read at your own pace, but absolutely dizzying for a movie. there's no time to breathe.
-this arc is so relentless it really is like a horror movie (in space!) You're constantly waiting for the next person to die, and it's always so quick and kind of unceremonious
-they did tone down the blood though :/ of course. its okay if someone gets stabbed through the chest and dies, but can't have her bleed.
-the movie takes out any ambiguity about Cosmos being future Usagi and offers some additional backstory, with her explaining that a war broke out in Earth and decimated Crystal Tokyo and by the time they finally achieved piece so many had died she realized it could happen again and just thought maybe she should have ended things back then. It only shows dead civilians though. In one part Mamoru is seen fighting or something, but then later Usagi is contemplating the corpses on her own. There's no indication if anything happened to him or the Senshi. I think it would be funny is nothing did, and she just left to go have this existential crisis without them.
-The movie also hammers in that Usagi's choice here shows how much she's grown since the first arc (and from her past), she even flashes back to stabbing herself before saying "I want to live, no matter how tough it is". I always saw this bit of character development but the movie REALLY wants to make sure people don't miss it, which is good because from my experience a lot of people did.
-THANKFULLY the movie makes sure to show us Artemis and Luna and Diana are okay by showing Usagi returning home and Luna talking to her. It always really bothered me that the manga did not confirm that!!! i'm glad they fixed!!!
-it was basically fine, it was the manga but a little rushed and I did like all the extra stuff they added which is incredible by the reboot's standards, and I am glad to see the space opera bloodbath existential nightmare that is the final arc fully animated. That's worth everything else we had to go through. well mostly.
actually maybe it's just worth a quarter of all the other bullshit. It was a shitshow and it's taken them ten years, but it sure got completed and at least looked reasonably good toward the end.
-the fact it ends with Usagi marrying everyone is always so incredible. largely I think it's good the 90s anime is it's own seperate thing but it should have also ended with older Usagi proudly confirming she had premarital sex during her wedding and then having her entire girl squad wear wedding gowns (a tux in Haruka's case. unlike her horrible dress in this one) so they can all get married together
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sheepytina · 7 months ago
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So people are talking about the artwork in Metal Slug games again
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There's been a few posts going around talking about how weird the Metal Slug characters look in the mobile games, particularly female characters like Eri and especially fan favourite Fio.
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This conversation comes up again every so often, but it's been reignited on Tumblr again this week with three new Metal Slug games coming onto the scene:
The recent re-reveal of the indie title Metal Slug Tactics from Dotemu, which was originally announced in 2021, during Summer Game Fest 2024,
The June 2024 Nintendo Direct shadow-drop of a revamped version of the former mobile game Metal Slug Attack as Metal Slug Attack Reloaded, and
The impending global launch of the Chinese mobile game Metal Slug: Awakening from Tencent Games next month (July 2024), which originally released in China and SEA in 2023.
Remember these three names, because this is what this post is going to primarily centre around.
However there's one version of this type of post going around that just posts artwork from Metal Slug 3 and MS: Awakening and doesn't adequately explain what the artwork actually comes from and why it looks the way it does, resulting in the confusion and bewilderment of many people who are less familiar with the Metal Slug series.
And so I decided I really need to throw my hat into the ring and see if I can dissect this and bring some actual facts to the conversation.
Look, it's not great. Basically, the stuff people are saying is indeed mostly true, but there's a lot of half-truths and even a few straight up lies being mixed into it. Such as how what the original Metal Slug games looked like is actually more complicated than people think, for starters.
Furthermore, one of the three games I mentioned actually looks really good, and oddly it seems to be the one with the least attention on it right now.
Now, because I'm me, this blog post ended up really long, long enough to have chapter markers, so please bear with me and stick around to the end if you can. — And if you don't care about the historical context, I'm happy for you just to look at the pictures too.
Part 1: The original NEOGEO Metal Slug games
So the main point of this conversation is that the classic Metal Slug games let the characters look weird and cartoony. That's a big part of Metal Slug's core identity, and this is lost in the recent mobile games.
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(Of course I had to get a real CRT photo in here at some point.)
To define "classic Metal Slug" you can assume most people are referring Metal Slug 1 through to 3, i.e. the ones that SNK created before their bankruptcy in the year 2000. And most of all, that iconic character select screen from Metal Slug 2, X and 3.
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As you can see, there's definitely a shift that took place here.
But hold on, Fio also looks pretty different on the arcade flyers, especially in her original debut in Metal Slug 2. So it's not exactly as clear cut at the cherrypicked images would suggest, but all the same there is still a distinct, extremely late '90s style to everything.
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Metal Slug 4 and 5 also released for the NEOGEO system and are similarly loved by many, but were developed in the 2000s under the newly formed Playmore, aka SNK Playmore. I definitely agree with this sentiment that the "original identity" of Metal Slug was strongest in the early titles, and the artwork is the most noticeable reflection of that.
However, although it has little bearing on the conversation, I think it's important to clarify that this change to a contemporary anime style actually began in the early 2000s during the Playmore era of SNK. Like would happen with other SNK game series like The King of Fighters and Samurai Shodown, things got weird for Metal Slug once SNK was reborn as Playmore, eventually becoming SNK Playmore.
Still, all the mainline Metal Slug games through to Metal Slug 7 and Metal Slug XX are still considered classics by fans. The problem for a lot of fans would be SNK's push into new markets such as pachislot and mobile gaming.
Which brings us to…
Part 2: The Metal Slug smart device games, and the Chinese mobile game market
Mobile games would prove a highly lucrative market for SNK Playmore, with hundreds of titles published for Japanese phones during the '00s. A few of these also made their way to more conventional J2ME devices in China. Eventually the mobile gaming market would move to smartphones, with SNK bringing games such as Metal Slug Defense and Metal Slug Attack to market in the 2010s.
This is the first mention of China in this post and it won't be the last. SNK's arcade titles had traditionally been extremely popular in the Chinese market, and with the mobile game market rapidly growing and a hunger for bigger games from beloved SNK series, a lot of interest had grown for SNK titles in this market.
This would result in a huge investment from Chinese companies, with a new joint venture acquiring a 81% stake in the company in 2016, leading SNK Playmore to announce a new shift in their strategy, and with that came a rebrand, once again to simply SNK.
This new identity signified a new era for SNK. This newly reignited SNK would move away from non-videogame markets such as pachislot, and focus more on console games and character licensing. This is the SNK that gave us The King of Fighters XIV and a new Samurai Shodown game.
But this is also the SNK that really doubled down on the Chinese and South-east Asian mobile markets.
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This is where this conversation stems from. Games such as the tower defence mobile game Metal Slug Attack and many other mobile games in series such as The King of Fighters would be massive money-makers for SNK. Even the new Samurai Shodown game on consoles/PC would centre Chinese audiences with its first DLC crossover characters pulling from Ubisoft's For Honor and Tencent's Honor of Kings.
But when it comes to centering the tastes of the mobile game market, the big one that bugs people is Metal Slug: Awakening, a mobile game developed and published under license by Tencent Games, which entered beta testing in 2021 and released in China and South-east Asia in 2023.
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Now this game actually doesn't have all that much to do with SNK besides the license. However it would be disingenuous of me to say that means it's insignificant to the series. We didn't get to this point out of nowhere out of all. Plus this game is set for a global release in 2024, so this game is for all of us to enjoy.
Although, is it really for all of us? The game certainly seems to plays like a real Metal Slug game, retaining the series' famous run 'n gun gameplay, which is more than you can say for most Metal Slug mobile games. But it certainly doesn't look like a Metal Slug game. The in-game graphics are a strange 3D interpretation of the original pixel art, and all the game's promotional artwork and splash screens look like this. Fio in particular straight up looks like a different character in these pictures.
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It's not great. I'm not about to try and defend this. It's just that I really need to stress that it's really not a game targeted towards us.
To make matters more confusing for a lot of people not super plugged-into Metal Slug is that it's not even the only Metal Slug game in the news recently. Metal Slug Tactics had been missing in action since 2021, and all of a sudden it gets re-revealed by Dotemu in June 2024 but overshadowed by many other announcements during the Summer Game Fest period.
But also, SNK themselves would, during the June 2024 Nintendo Direct, reveal and immediately shadow-drop a revamped offline version of the Metal Slug Attack game called Metal Slug Attack Reloaded.
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I actually saw a lot of people confused by this. People who remembered the initial 2021 reveal of Metal Slug Tactics and thought this was the same game. It might seem obvious to some of us, but if this is you, then I assure you, it's not the same game.
Although SNK seems to be downplaying this for some reason, Metal Slug Attack is a pretty old mobile game that went defunct last year, and this is a revamped version of it for consoles and PC that can be played offline without microtransactions. (An increasing trend I want to see more of!) The game is still very much a mobile game to its core though and you can tell.
But, look, don't worry, there's hope for us yet, in the form of a new game that many western Metal Slug fans have been excited for for many years. I've already mentioned it, it's…
Part 3: Metal Slug Tactics, a new tactical Metal Slug game from Dotemu and French developer Leikir Studio
I'm going to preface this section with a clarification of my stance on this. As a strategy game this doesn't exactly scream classic Metal Slug. However, a few people have been lumping this in with the mobile games and I think that's pretty unfair.
For starters, this game is oozing with personality and really looks like it's developed by people who truly understand Metal Slug.
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Second, the artwork in this game is clearly a very different beast from what can be seen in Metal Slug: Awakening.
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Obviously this isn't the same as the funny looking characters you remember from the in-game graphics of the NEOGEO titles. I still however feel like this captures the spirit of these beloved characters better than any of the mobile games have. This is definitely along the lines of Sonic Mania or TMNT: Shredder's Revenge in terms of attention to detail, and that's especially reflected by how the actual game looks and moves in action.
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This is really my true agenda if I'm perfectly honest. Please don't sleep on this game. Even if you don't like tactics games, this is the one you want to keep an eye on if you want a true return to form for Metal Slug.
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