#i'm just rambling now sorry
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fortune-maiden · 8 hours ago
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Thinking about Shao Yuanyuan and her wildcard potential and it hit me today... just how much does she know? Does she live in a time loop similar to Lu Guang or does she hop in and out of the past like Cheng Xiaoshi? Does she know that Cheng Xiaoshi also has a death node?
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It suddenly occurred to me to that the Shao Yuanyuan we likely saw during the fire in Ep 4, was either a time leaping SYY from the future or at least one who had information from her future self to know to be in Bridon at this point in time and also a Shao Yuanyuan who might have just realized Cheng Xiaoshi had awakened his own powers.
Given her meeting with Cheng Xiaoshi in Ep 6 where she acts like Cheng Xiaoshi should be aware of how this all works, I suspect that it's because the version of Shao Yuanyuan from Ep 4 arranged this meeting because she encountered Cheng Xiaoshi during the fire and thus knew he would show up in Bridon and go searching for them through Wang Qing. She needed to set up that meeting so she could tell Cheng Xiaoshi face to face not to pursue her anymore (and make things more complicated).
I also think that was her second attempt at doing so - the first being to go back years earlier to tell the Qiao family not to let him go to Bridon. But the future refused to change so she found another opportunity to try again.
And based on Lu Guang's comments it sounds like she would have also failed again in the original timeline. It's not clear how her conversation with CXS went last time (if there was one) but at the very least she might not have had time to make CXS promise not to chase after her anymore, and that would have likely sealed his fate. If anything, a sudden interrupted meeting like that might have even encouraged him further.
And this is all coming from a Shao Yuanyuan from an unknown point in the future...
Anyway this is a lot of words to say where in time is Shao Yuanyuan?
And what the heck does the timeline look like from her perspective?
#unlike CXS & (sorta) LG this woman dives with INTENT to change the past#casually flapping her butterfly wings with the force of a hurricane#she is going to give LG even more white hair ^^''#(and also if she's aware that an unknown variable entered the timeline is she noticing changes in the timeline too?)#(or was the outside factor she was thinking of CXS learning to time dive and trying to help rather than another outsider)#link click#link click spoilers#but also something something season 1 operated on closed loops but there was also only 1 time traveller for them#now in Bridon we have two actively working at the same time...#and only when LG & SYY both applied pressure did a new node seem to appear#something something SYY and LG can't save their loved ones alone...#(to make things more twisted what if syy's second attempt was actually the qiaos but that memory is going to now fade out of existence...#(probably not i don't want to make things more complicated for myself ^^'')#(SYY jumping in and out already has the potential to make things crazy complicated because she's not experiencing events linearly)#(something something that burned hand photo is something SYY can use as a marker)#(or CXS showing up anywhere she is is a marker)#(if CXS shows up then she knows her plan will fail...)#(the live action's concept of markers is too cool not to make more use of!)#(something something LG and/or SYY in a time loop to prevent CXS from awakening his powers a la Madoka)#i'm just rambling now sorry#link click ramblings#(syy may not be winning best mom awards but she is quickly winning me over in the most interesting supporting character category)#(LADY TELL ME ALL YOUR SECRETS!)
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deathsbestgirl · 2 years ago
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i've always wanted diana fowley's backstory because literally. the syndicate seems to be full of rich men and how did they come to choose this woman? part of me feels like she would have been chosen for something specific, like scully was, and then she surpassed expectations and she bought into their agenda. (whereas scully did the opposite of what they ~supposedly~ wanted)
and even marita?? she seemed to hate them from the first time we meet her. how much did she know? how did she climb high enough? and then when they learn of her betrayal, she's turned into a test subject (like scully but more extensively, and like spender too)
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chiricat · 11 months ago
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ryomina demons are winning
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thekittyokat · 9 months ago
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you ever just have a lot, a LOT of feelings all at once about a character and not even remotely enough words or brainpower to FORM the words to describe everything you're feeling. so it feels like you may explode. yeah
#sorry i got really into my feelings about mark hoffman again#the very specific version of him in my brain that i really really wish i had the time and energy to properly share with you guys#saw#well until i muster the energy to explode all of my feelings out into a fic. if you want to TRY and understand#know that my three biggest hoffman fic insps right now are as follows#your best kept secret hoffman. a series of mistakes hoffman. and rushed like a dreadful wind hoffman.#there is a very clear throughline just know i am extremely emotionally compromised rn#thinking about theee fics vs the canon path hoffman spirals down#something something the absolute tragedy of watching a man's descent into madness#the transformation of a man into a monster#and what could have saved him from himself and kramer's corruption#sorry i'm rambling so much oh my god i was just having such a crying fit out of nowhere about this#do you think he could feel it happening. do you think he was aware he was losing his mind.#the script version of him fucks with me so bad. the crazed rankings and the longer hair and him not being well kept anymore#it's impossible to think he didn't know he was deteriorating#fuuuck okay i need to either chill or write a whole longfic rn#i project on that guy so much i truly don't know if i could properly write my vision of him#until i do something more substantial the full extent of my hoffman exists for me and my boyfriend only. they get me like no one else#well ginny and jenna also get me. please read best kept secret and a series of mistakes Oh My God#where am i going with this. i like tag rambling actually this is a nice way to do it without forcing EVERYONE to read my delirium#anyways if you've read all of this i think i love you? feel free to dm me about hoffman and my very specific headcanons and aus#maybe soon i'll try and start writing my fics about this tragic man#i could never say any of this on twitter btw they'd string me up for my opinions on him as a sad wet beast who could have been fixed#if only he hadn't been weaponized first#god i'm too tired to even be as embarrassed about this as i should be. thought i unlearned cringe already#but i've been spending way too much time on twitter and they HAAATE hoffman there#rip. i know it's not that serious but i'm sensitive rn and hate feeling lonely in my thoughts#ok bye for real otherwise i'll never shut up. i might tag ramble more often bc this was therapeutic in a way i needed badly#cat chat
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lazylittledragon · 22 days ago
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not to be Anxious on main but i've got my performance review for my apprenticeship in a few weeks to see if they're going to keep me on permanently and i am gently shitting myself hnhhhhh
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plutonicbees · 7 months ago
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cassie sandsmark star jorts from issue #23 of yj98 you have always been famous to me
(before pic + additional photos and unnecessary ramblings under the cut)
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I made these jorts in 22 hours over the course of 3 days! pure willpower via my love for cassie sandsmark because I am a total novice in sewing and i am still not very good at it. (i really just combined various tutorials and improvised on measurements and then regretted improvising measurements later on).
I thrifted these jeans last year for cassie vibes (even though I had already made her star-spangled red bellbottoms at that point) and wasn't a fan of how they fit + I couldn't figure out how to style them. I enjoyed sewing in the panels to flare them out and then everything else (cargo pockets and sewing in stars) was hell <3
the pockets are not placed well (nor are they particularly well-made), the hem is uneven, the stars are quite janky (and I think I stitched on too many), I probably stabbed my fingers a million times, and I am so in love with them
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s3rrrpentine · 25 days ago
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ghost!ghost wip
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demaparbat-hp · 9 months ago
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Almost
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welcometogrouchland · 1 year ago
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I understand that literature nerd Jason Todd is kind of overblown in fanon compared to it's actual presence in canon (a few issues during his pre (and post?)crisis Robin tenure that highlight it) BUT consider that I think it's hilarious if the unhinged gun toting criminal has strong opinions on poetry
#ramblings of a lunatic#dc comics#Jason Todd#batfamily#it's just a fun quirk! it's a fun lil detail and I simply cannot slight ppl for enjoying and incorporating it into works#like obviously jason isn't the only one. I'm a big believer in the batfam having over lapping interests they refuse to bond over#i know dick canonically used the robin hood stories (which are pretty flowery in their language far as i can tell) as inspo for Robin#and i know babs was a librarian and even tho her area of nerddom is characterized as more computery she probably knows quite a lot-#-about literature as well#duke is a hobbyist writer i believe? i saw a fan mention that- which if so is great and I hope he's also a nerd#(i mean he is canonically. i remember him being a puzzle nerd in his introduction. but i mean specifically a lit nerd)#damian called Shakespeare boring but also took acting classes so i think he's more of a theatre kid.#Tim's a dropout and i don't think he's ever shown distinct interest in english lit and i can't remember for Steph?#I'm ngl my brain hyperfocused on musician Steph i forget some of her other interests I'm sorry (minus softball and gymnastics!)#and then Cass had her whole (non linear but it's whatevs) arc about literacy and learning to read#went from struggling to read in batgirl 00 to memorizing Shakespeare in 'tec and is now an avid read in batgirls!#she's shown reading edgar allen poe but we don't know if it's his short stories or his poems#point to all of the above being: i know Jason's not the only lit nerd in the batfam#but also i do need him to be writing poetry in his spare time and reading and reviewing it#jason at the next dead robins society meeting: evening folks today I'll be assigning all of us poems based on laika the space dog#damian and steph who have been kidnapped and brought to jasons warehouse to hangout: LET US GO BITCH#speaking of^ random poem i think jason would like: space dog by alan shapiro#wake up one morning in an unfamiliar more mature body with a profound sense of abandonment. the last four lines. mmm tasty
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starcurtain · 5 months ago
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Hello! Wanted to say that I’ve really enjoyed your analysis on Aventurine’s theming - and yea big agree that part of the charm of the guy is that he’s a weird paradox (he got everything one should technically want, and he also lost absolutely everything he cares about) - and also I like your comment that he is, as a character, actually pretty obnoxious (it’s an odd character charm point to me)
Also your post on the way he interacts with the ladies in the cast kinda reminded me - I know folks tend to focus in Ratio’s note but I ended up zoning in on his convo with Acheron more than anything else - because a lot of Penacony is Aven butting heads with other aeon-touched people (Acheron, Sunday) - but Acheron seems like a fun foil because she also has a pretty double-edged metaphysical blessing that is associated with losing everything she loved, but she ironically hasn’t given in to full meaninglessness.
I think one of Aventurine's defining character traits is that he "tests" everyone he encounters to judge whether they are trustworthy or whether they are a danger to him (I guarantee you, he has some kind of mental ranking scale for how likely people are to dislike or mistreat him), and I think his being obnoxious is actually a direct offshoot of this.
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Kakavasha clearly was raised with manners; he knows how to be polite and to tone down his responses to social situations as appropriate, which means that, in every other scenario, he is actively choosing to be obnoxious, even in situations where it seemingly won't benefit him (like talking back to the slave master or being too forward when first meeting Sunday, for example) because it allows him to gauge exactly how others feel about him and exactly how much they will let him get away with.
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People who play along are potential allies (Robin, the Trailblazer) and people who act grumpy but actually tolerate the obnoxiousness are safe (Ratio, Sparkle, most of the rest of the Express Crew), while people who respond poorly (Sunday, basically everyone else Aventurine dealt with in the past, etc.) are forced into showing their true colors. If minor obnoxious behaviors can provoke them, then it means their core response to Aventurine is likely to be one of dislike and disrespect. He's just forcing that response from them out into the light sooner, rather than later, by being obnoxious from the get-go.
(And, to a certain extent, I think he also just finds it fun to be a bit obnoxious. Like, he's free to say and do whatever he wants now--who is going to stop him from being a brat if that's what he feels like doing?)
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But on to Acheron... Yes, I do think there are a lot of parallels between Acheron and Aventurine (came from a doomed people, lost everyone, both determined to hold out against nihility and live just for the sake of living, "blessed" by aeons), but I think narratively speaking, the story puts Acheron in a different position when her tale entangles with Aventurine's: the surrogate big sister role.
Acheron's a very good parallel to Aventurine's sister in numerous ways: First, she essentially sacrificed herself to defeat the evil threatening her people, but is ultimately unsuccessful, resulting in the permanent loss of all she knew.
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This loss also resulted in Aventurine's sister actually dying, while Raiden Mei experienced a symbolic death, taking on the name "Acheron" to evoke the Underworld, getting a ghostly, bleached white form, and prowling the river of nihility like a wandering spirit of the dead.
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Second, the philosophy Acheron espouses is nearly identical to Aventurine's sister. When even as a child Kakavasha was doubting the value and meaning of life, his sister was the one constantly reaffirming that life has meaning, despite its hardships, and that continuing to exist is the way to honor those who have sacrificed for you. Just as Aventurine's sister expresses that people must hold on to faith, Acheron reminds everyone she encounters to cling to the last bit of color and light in their lives.
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This ends up being echoed by the role of guidance that she plays for Aventurine, with him both directly relying on her for his continued survival:
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And turning to her in his moment of greatest emotional need:
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(Sound familiar? It should. This is the exact same question Kakavasha once asked his sister.)
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But there's also a very, very nice visual parallel that goes on with Acheron and Aventurine's sister: the dusk rain that accompanies her.
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For Aventurine, the rain has complicated emotional connotations. For the Avgin, it was desperately needed, life-giving water, and thus was considered a direct blessing from Gaiathra. Rain on Aventurine's birthday was the sign of his being favored by the aeon, and yet it also rained on the day he lost everything and had to flee from the only home he had ever known (conveniently also his birthday, dude this guy's life sucks).
Meanwhile, the rain for Acheron is equally complex--rain can bring life, the renewal of barren, lifeless lands... But we also see the rain accompany Acheron through her worst loss, the final collapse of her planet:
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It also is said to rain constantly within the shadow of nihility, a lightless gray that washes away all that people wish to cling to.
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For both Acheron and Aventurine's sister, the rain accompanies the end of their "lives," the backdrop to their ultimate sacrifices.
Yet it is also in the rain that they both send Aventurine onward, escaping from the cage of his destiny into a "better" life. From beneath the shadow of the storm, they both bid him to go and not turn back, freeing him and permanently changing the course of his life.
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The rain that took everything from both Aventurine's sister and Acheron is ultimately what saves him.
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It's all a very tidy and well-written parallel.
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i've never really made a comic before, well, i have, but nothing i had intention to show anyone else
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crystallizsch · 1 year ago
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this was kalim's idea
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babacontainsmultitudes · 6 months ago
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Actual footage of Tony trying to talk to Kelsey this episode:
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Now what I personally need is for her to despise him for a while then for them to have some big heart to heart and them to become best friends OKAY I'm very invested in what's become of their dynamic and I'm all here for "Punished" Tony the wet cat that he is I yield the rest of my time thank you.
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peridots-pixiwolf · 11 months ago
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[Start ID. A redraw of the official icons of the ten named slugcats from Rain World, arranged in two rows: Survivor, Monk, Hunter, Nightcat, and Gourmand in the first, Artificer, Rivulet, Spearmaster, Saint and Enot/Inv in the second. Each is drawn in roughly the same pose as in the original art and fitted with speculative interpretations of their biology, and the second image is a “dead” version of this. For example, all ten have slug-like rhinophores in place of ears, cuttlefish-like colorful eyes with strangely-shaped pupils, cephalopod-like beak "teeth", expressive barbels or oral tentacles at the corners of mouths, spiny radulas, and the frilly mantle fringes of sea slugs, though otherwise their faces are squishy, simple and mammalian-shaped.
Cream-colored Survivor and yellow Monk both share triangular, bicolored spots matching their eyes (which are tan and brown, and two shades of blue, respectively), small, bumpy fringes, and relatively neutral looks on their faces. Defensive-looking Hunter is mostly a dull orange-pink, though their blobby fringe is a more violent red and their back is purple and marred with lumps. Nightcat is navy blue and flecked with dots of yellow and teal, their rolled rhinophores are a lighter blue, and their shading fractures into stars in some places. Gourmand is almost uniformly tan, their wide, very ruffly white mantle fringe bordered by a spray of white spots, and their beak sticks out from either corner of their smile. Primarily red Artificer, snarling, has yellow markings of multiple sorts, a prominent yellow dewlap and their characteristic dark scar taking out a chunk of its face. Rivulet is a darker blue than usual, with long barbels, red gills and rings, countershading, and a cheerful expression, sticking out their radula. Spearmaster is purple with orange accents, eyes and spots, a large fringe and spines down their back. Saint’s green caryophyllidia are marked by small, yellow diamonds, and their long, thin radula extends far below them. Enot is decorated with mottled red stripes, blue patches, yellow stars, and an uneven and almost cartoonish imitation of blush, though generally the same deep blue as Nightcat, a passive or almost slightly smug look on their face and their rolled rhinophores out to either side.
In the second image, nine of the slugcats’ eyes are crossed out, indicating that these are death icons. They look fairly the same, with mostly expression differences. Survivor is caught in the beginning of a threat display, a karma flower sprouts from Monk’s side, Hunter is burdened with overgrowing, purple and blue rot, Nightcat’s rhinophores are pinned back, and Gourmand looks mildly disheartened. For the final row, Artificer bites its radula between small plumes of smoke, Rivulet drops their expression, Spearmaster looks very startled, Saint looks almost entirely the same besides half-open eyes and their markings greater in number, and Enot grins confusedly. End ID]
If you'll excuse the unusually lengthy ID: the arena meme introduced by @pansear-doodles at long last after a nearly year-long wip status (or, rather, finished a month ago today to honor my own first time playing it!)
Design notes and shout-outs under cut! :]
The following people are some of those who’ve inspired my designs most since I started this eight months ago (or just inspired me to get a little weirder with slugcat biology), among many others for sure, and I thank them for it–but this is simply to bring attention to artists I find cool, and in no way an obligation to interact or anything :]
> @saturncoyote , @carpsoup , @charseraph , @gallusgalluss , @bitsbug , @dopscratch , and @0hmanit (and a special mention to dddeerbo and hunterlonglegs, who’ve since deactivated)!
Survivor: Surprisingly the hardest to pin down the colors for, since nothing with its sibling's palette seemed to match up right (I did have to add in a little blue somewhere for Monk, the beginning of making it clear how much I’m simply going based off of vibes for the colors of scug innards). I consider them, Monk and Gourmand to be part of the same gene pool of slugcats, and even possibly the same colony even if the latter isn't really related, so took a bit of Gourmand's coloring and fit them in with their inspiration: Goniobranchus verrieri. They serve as a bit of an introduction to my ideas of scug traits (i find it really fun how many people have thought to add so many silly sluglike fixtures of biology completely independent of me, buuut here I’m mostly talking about species variation), and like in-game they’re pretty average! They, Monk and Hunter have a couple scars sourced from a piece of Joar's concept art that I'm failing to find, those across the bridge of the nose, under the eyes, and across the rhinophores, respectively, and my Survivor interpretation features many on the back of the neck, as a result of survived lizard bites.
Monk: Their coloring is primarily based off the fact that I associate them with blue fruits, honestly, a bit because I was compelled to establish a familiarity with Rivulet, and lastly inspired by the spots of Goniobranchus kuniei (and geminus, less important to me as one of my characters is a kuniei instead, but more fitting). Between the yellow + blue and the circular marking in the center of their face, they’re meant to bear a little resemblance to an iterator that shares similarities with the characterization I’ve given them, and similar coding of her sibling can be seen on Survivor’s markings around the eyes. As both a “default” slugcat and one whose campaign I haven’t played, though, I can’t say I have much more to point out about em.
Hunter: The whole rot thing made for a really fun time drawing them, and while the color change on their back is a result of this, it’s also an excuse to relate them to Babakina festiva, arguably my favorite sea slug (mostly for sentimental purposes). And to Spearmaster, a fellow messenger slugcat, and it serves as a gradient between Hunter’s pink and the “traditional” color of Rot seen in the DLLs. Aside from their affliction, they’d actually be the plainest in terms of design, as they don’t have any patterns or quirks of body type, just the red + purple and strange lumps + possible malnutrition. I can’t remember if NSH had created them in particular or just...caught + released or something, but it probably wouldn’t be strange for a lab-grown slugcat to be simple like that.
Gourmand: Like the two above, they’re rather plain in terms of coloring and adaptation, and like the two above, I find that fun. I decided it would be nice to avert the “all slugcats being of the same body type, and Gourmand’s out of place as the exception” thing by just...adding more fat to all of them, really. I did want to emphasize their sheer bulk even so, both fat and muscular (not like I couldn’t have still gone further with it, of course, but slugcat anatomy can be a little obfuscating sometimes, and they were intended to look rather plush considering personal size headcanons and therefore the lack of proper gravity), and the thick and flounced mantle looked like a good addition, as per their sea slug Glossodoris hikuerensis. Unlike Survivor and Monk, I didn’t attempt to hold their resemblance to any particular other character (which means a little less to balance out the “default gene pool” thing), so those are all the design notes I have for em.
Artificer: The second slugcat I’ve ever played, or finished the campaign of, my favorite for at least a long time, and the first thing I did was give them yellow accents, the shape of which have troubled me slightly (not quite like the spots or stripes of the others). They’re both a little more appealing and more explosive-looking to me, and considering how early on I played Arti, actually present in some of my older art. It does give them a little resemblance to Saint (completely intentional, two slugcats with strange relations to karma), as well as the fact that its radula is green for familiarity with one of its children (at some point it was going to have all-green markings, even!). I’m generous with their scars, partly because it was fun to overemphasize the one on their face and partly because it does seem like a reckless slugcat, on top of the dangers of its explosive abilities–I’ll probably just keep adding more forever. Mostly-red sea slugs aren’t too common, but Hexabranchus sanguineus works for sure. The ridged, yellow dewlap can expand for combustion purposes, or something along those lines. Arti’s where I began experimenting with a lot of the mildly-offkilter features seen in my interpretation of slugcats, as they’ve once again been a favorite from the start.
Rivulet: I've obviously given other slugcats spots, deeply enjoy the bubbly-soda markings of other peoples' slugcats, and thought seal riv would be cute. Despite not too closely resembling it, they've been government-assigned Hypselodoris bennetti, for color reasons and for a couple sentimental ones. Originally, the colors of every scug were meant to match up with the custom colors I gave them at the beginning of their campaigns, (though Arti, Gourm and Spearmy are the only three who actually apply here, since I've only played through half the slugcats: I gave arti the yellow as mentioned above, gourm brown eyes and spearmy light pink spears, furthered by the outskirts pearl accompanying me and that palette all the way to moon. Tolerance training for eternity in hell cause I already knew about the maroon pearl quest). I initially gave them the colors of the bi flag for fun... but with the limited palette of this image, I was left without pink for a while and decided to see how they'd look in red. I then realized how they now wonderfully matched Moon, and besides, red's a sort of camouflage in deep water! As a side-note, the difference between their eyes and those of others always bothered me a little for anatomical purposes, and the cephalopod eyes were probably influenced by this!
Spearmaster: Inspired as much as possible by @notyourfunnyman ’s wonderful spearmy: designed in a way that helps it fit in with scavengers, at least between the long sensory tentacles, big ruff, back spines and slightly thin/distended anatomy, a form of defensive mimicry. I always had annulate rhinophores in mind, for a little diversity sure, but mostly because the shape reminds me of radio antennae and communication towers (seems fitting for the comms array and being a messenger slugcat)! I started searching for a real-life slug to give them just by looking up their rhinophore shape...and was met immediately and coincidentally with annulate-topped nudibranchs that fit them more perfectly than I could've imagined: Flabellina and surrounding clades, I think Paraflabellina ischitana works very nicely. The orange was completely unplanned, but there wasn’t a place for light pink among the other slugcats’ palettes, and importantly it likens them to both Hunter and Seven Red Suns a little more.
Saint: I am very much a non-furred slugcat enjoyer, with respect to those who aren’t, so figuring out the only visibly furred slugcat was an interesting challenge. I’ve decided that they likely have other, milder adaptations for help in the cold, mainly just more efficient fat storage, and what looks vaguely like fur is instead a bunch of tubercles (called caryophillia, for the second reminder out of three). Their inspiration doesn’t have these, however, Miamira sinuata’s numerous yellow and blue spots (not to mention...whatever’s going on with that shape) and general effect of being the only really green nudibranch I could find were probably perfect for a strange green echo. Not pictured, but their beak-teeth are tiny and flat to make a surface for grinding soft food against with the lack of a functioning radula, which is tipped with a specialized spiny “grapple-hook” for better traction/grip (not to mention the numerous little teeth running down the whole thing).
(Best part of hiding this under a readmore means edits will be seen by all reblogs, I'm mostly sure, because I completely forgot to mention! The spots on their forehead are simple eyes. Their camera eyes appear closed in-game, I like to believe their complex eyesight is rather poor anyways or otherwise reason that they aren't seeing out of those, and while this was far from her REASON for attunement with the world, it does help compensate for mainly viewing it through a canvas of simple light and dark. This, and the fact that their swapped-out "fur" is not only to commit to a lack of hairs but contributes to sensory input!)
Nightcat/Enot: I guess you could say I found the “these two are technically the same person” compelling. (E.g. similar colors, both very strange and enigmatic, and Enot/Inv/Sofanthiel’s remark during the dating sim about getting removed from Arena Mode.) I doubt they’re the only two slugcats in their body, considering humans with DID tend to have more than a few (and I find it very funny that a slugcat bearing resemblance to Nightcat appears in Gourmand’s ending. They’re allowed in the colony and Enot isn’t </3), and I have to credit @faelingdraws ’s art for being what convinced me on it! Their design inspirations come down to trying to balance a few different ideas: making the patterns and palettes of both look oddly similar (special mention to the stars, since those are fun to draw), basing them off of Felimare sechurana and juliae respectively, using blocks of color with the same placement as in Enot’s official art, and specifically making Enot look...biologically reasonable and imperfect, whilst also clearly trying to imitate human displays of emotion (what with...the eyes and blush on that one piece of official art).
Lastly, here’s just a lineup with notes on body shape and size. Most of the nicknames (existing to give a little more space, that’s all) are obvious, and while I can’t remember why I shortened Nightcat to Nox, it is in honor of my friend by the same nickname :]
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#survivor rain world#monk rain world#hunter rain world#nightcat rain world#gourmand rain world#artificer rain world#rivulet rain world#spearmaster rain world#saint rain world#enot rain world#slugcat rain world#rain world#peridots-art#< feels like too long since that last tag's been used. i can say with certainty that the majority of the reason i haven't been just as#active here (not to mention not drawing as often since that's relevant) is just due to my life getting busier with a new school year but i#do miss putting my stuff here! and would like to reblog more on top of that.... so forgive not remembering exactly how to tag everything#(and how to write everything up there but to be fair it's not like long textposts were a staple of mine. i mostly just rambled and it was#fun hehehe.....some of those notes (parts of riv/spears mostly) were written around the beginning of the drawing itself)#OH i messed something up with the drafting and really did not mean to post it while tags were in progress! but regardless. i would've liked#to post it tomorrow to mirror how i was going to post it on JAN 29 a month ago......but it's not like i'm unhappy with this outcome :]#to sum it up really though it's been strange working on this for so long.....unfortunate to not get a chance to let it be seen and keep#experimenting with odd biology much earlier but i'm just glad it's out now cause i am proud of these!! it's been a lot of fun and slugcats#are still my go-to doodles :] if i had to end this off promptly though what's up with that secret pipeyard shelter as gourm that's not on#the maps. connected to vs_a04. doesn't appear on the miraheze or interactive maps for anyone strangely but i've only been there as gourmand#anyway! i'm sure there's a lot i could've said in the rush but goodbye dear reader anyway :]#i forgot spearmy initially. i'm so sorry#peridots-described#< NOOOO THAT DOESNT SHOW UP THERE'RE TOO MANY TAGSS.......
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windcarvedlyre · 1 month ago
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I've been following @druidposting's DR2 playthrough on discord and we just had a really good discussion about DR's Closing Arguments. Specifically the way the murderer is depicted as grey and featureless, which until now I found a bit annoying.
In Danganronpa it's repeatedly the case that we don't have the full picture until the talking actually stops- which always goes beyond the end of the trial. We generally vote first and come to understand what the murderer's actual motive was, sometimes filling in important pieces of the timeline in the process, afterwards.
But none of that matters for the killing game because characters' emotions aren't directly relevant to who was the 'blackened'- the only thing that matters to Monokuma- so it comes out afterwards and does nothing to change their execution. It doesn't matter how sympathetic they are (basically everyone) or whether other people share responsibility for the situation (eg. Hanamura, Pekoyama, Momota) or whether they intended to murder at all (Nanami). They objectively pulled the trigger and nothing else matters. Nothing about them as a person matters.
The Closing Argument mechanic might illustrate that problem- literally. They're a dramatic, conclusive summary of the entire case... constructed before the vote even happens, before we know if we're actually right, and they're missing something really important:
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The actual perpetrator.
We quite literally don't even begin to see the real person behind the crime, any real exploration of their mental state, anything besides the cold, hard facts of the murder that are necessary to convict them, until the comic finishes and the protagonist makes their final accusation- replacing the grey figure with their real appearance in a shot that's often intensely emotional.
And these comics lack crucial parts of the case's timeline and sometimes important parts of the very scenes they depict that we only find out about afterwards. And those are what we know; characters may die with some pieces of the truth and prevent us from ever learning them. These aren't objective depictions of the murder, they're the protagonist's subjective attempt to connect the facts they have. A join-the-dots portrait of someone with missing dots and no colour.
Even characters' expressions may not match how they truly feel, with the grey placeholder potentially looking way more confident and sinister than they were in reality. Pasting Falter's commentary here since they put it well.
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For obvious reasons this could especially be a problem for characters that die before the trial- the ones we never get a post-vote testimony from. DR1 chapter 4 really highlighted that in the way Asahina's huge misinterpretation of Oogami's feelings took up a lot of the post-trial discussion, only for Monokuma to reveal Oogami's real suicide note and recontextualise everything.
It might really be a problem for how Komaeda's depicted in DR2 chapter 5. While he isn't greyed out, we get panel after panel where he's either level-headed or maniacally evil, and even the depictions of his self-torture and death don't humanise him:
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But we know that his real feelings were more complicated than that. We have his actual corpse to compare the last page to.
He died afraid.
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If we approach the comic as Hinata's mental image of him instead of reality, he died without anyone truly understanding him. He was alarming, very hard to relate to, actively fought against people doing so, ensured even the killer didn't watch him die, and the survivors couldn't begin to understand his motive until a chapter later. The Closing Argument reflects that.
Early in DR1 Togami calls out the rest of his class for judging others by their own standards. However, he, too, is doing this, maybe more so than many other characters; his inability to view other people through anything but the cold, brutal logic of the killing game bites him in the ass in chapter 4. In DR2 chapter 2 voting without a good understanding of Pekoyama's motive or Kuzuryuu's involvement nearly got everyone killed. Komaeda's a walking embodiment of the problems with flattening people into caricatures and not empathising with them, suffered from people doing that back to him, and his case- the Closing Argument for which turned everyone else into grey placeholders- was impossible to solve with objective facts. It was only survivable because the survivors cooperated and one person tried to analyse things the way he would.
The games have always been a critique of the justice system and Japanese society and push us to care about others as individuals, not reduce them to- and judge their right to exist by- something they've done or their net impact on society. There are always consequences when someone neglects to do that, and the above might be yet another way the games explore that theme.
#danganronpa#dr analysis#komaedology#komaeda#.txt#sorry @ non komaedaheads for making it about komaeda again LMAO#that was not the intention initially he's just... a really good exploration of this#and i think about his expressions in that comic vs his corpse and what we retroactively knew he was dealing with a lot#btw don't send spoilers to falter please!! i'm @ing to credit them- this was a discussion not solely my ideas- but they are not done yet#and aren't reading this post until they're caught up for obvious reasons#this came from discussing ch2 since the incomplete picture people voted with nearly killed them#(btw don't @ me about komaeda's description in the second-last paragraph being an oversimplification; i know :p )#(he has nuance- especially outside of the killing game- but i'm just focusing on the thematically relevant broad strokes here)#(eg. i feel like he demonstrates empathy sometimes but kodaka has said that lack of ability to empathise/be empathised with#is a theme for him- and the ways he's been proactive in the killing game consistently lacked regard for others' feelings/individuality#reducing them to interchangeable Ultimates(TM) instead. it's partly why he self-destructed while everyone else#was able to forgive themself and keep moving forwards imo. your worth being defined rigidly by objective contributions to society#does not mesh well with the idea of rehabilitating people who've destroyed the world before they could even start to improve it#and even if he did give them a chance at surviving he still succumbed to his own ideology in the end#killed himself for 'hope' and to be 'important' like he 'wanted' but died terrified and in pain and alone instead of fulfilled#man i wish 2.5's ending/postnwp canon in general dug into that ;-; )#ANYWAY ty for reading all that. i feel like i rambled a lot in this one. i have a headache now ghdkjsfgdsf
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lazylittledragon · 7 months ago
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i keep trying to think of funny/poetic ways to talk about all the things i'm feeling right now but i honestly can't so. i'm really sad about what happened with my partner. i know he was an inconsiderate prick about it and that i didn't do anything wrong and i couldn't have prevented it but i'm just really fucking sad.
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