#i used to watch my friend play RE through a discord call/screen share thing
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Now I'm thinking about Him.
#i used to watch my friend play RE through a discord call/screen share thing#it was my first real experience with it where i really watched and paid attention#10000% recommend btw#he gave me all the lore in all the right places#anyway we were working our way through the many games#and leon was instantly one of my favorites#something about him#always felt soooooooooo on the spectrum#my friend wasnt having it but i knew#i knew in my heart leon was a bi boy#man i miss my friend djfkshf#to the void
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@the-wip-project day 90:
This question is about the Heroine's Journey. Let me start by saying thank you for putting this out there because a lot of us want more women protagonists in the world.
However, I'm going to use today as a free exercise.
I've written a lot about a nameless individual who caused me a lot of pain.
Well, I met a counter to that person. Someone who pulled me out of that tragic headspace by doing nothing but being a good friend. He helped me re-learn what a healthy, close friendship with boundaries looks like. Even though we never talk about ~*~*-!feelings!-~*~ the way I did with the friend I lost, I feel a deep and powerful sense of gratitude toward this person.
I like to write the moments that feel like poetry. I'm inspired by the times in my life where I felt like I was touched by something special. Most of these moments have been during mundane, everyday things. This is one of those times. More context to follow.
Lyrics are from Soldier's Eyes by Jack Savoretti. The song is very central to this writing moment.
The below could be considered very, very mild spoilers for the game Days Gone.
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It's a lazy weekend morning, and like always, I'm watching him play and listening to him talk. I can't remember what he's saying but I'm sprawled out on my couch watching my computer screen from across the room - because for whatever reason I can't stream discord to my Chromecast.
Lately I've been wondering what's been going on
It's what we always do. Sometimes in silence and sometimes deep in conversation but always together. I think this makes him happy - he wouldn't be doing it after these years if it didn't, right?
I've been here before but I don't remember when
When we met, I was slow to trust. I'd learned that men who talk to me for no reason always have an ulterior motive. And here's this guy, with a conspicuous accent I can't place, texting me on a Saturday morning like it's nothing: "I'm in discord if you wanna talk about butts."
That's our thing. There's a gaggle of us that met by happenstance online. We talk about the kind of stuff that makes middle-schoolers laugh. It's immature and perfect in it's levity. All of them are flawed and it's likely none of us will know each other forever, but we weave in and out of life's responsibilities to talk about "divide my cheeks" and other stupid shit.
Eventually I learn they do want something from me - friendship. Normal human companionship and respect.
And every time we get to where we're entering
I feel my beliefs and hopes surrendering
But sometimes - a lot of times, actually - it's just me and him. And he'll play and I'll watch. He loves video games, probably more than even I do. Maybe even more than anyone I've ever met. And today he's playing Days Gone.
We're about a week into it. The most heartwarming thing is sometimes he holds off progressing in his own time so I don't miss what comes next. And I'm glad I'm not missing this.
But I know, I'll be coming home soon
Deacon, the main character, is a man learning how to get by in a changed world. In this moment he's offering comfort in the best way he knows how to his sick friend while they drive to get him help. His companion Boozer might be his only remaining friend. They grit their way through the uncertainty on Deacon's motorcycle.
On discord, silence falls between us so we can both appreciate the moment unfolding.
"Do you know why we do this?" Deacon asks.
His companion, Boozer, dazedly responds with a simple "No."
"Because what the hell else are we gonna do?"
Yes I know, I'll be coming home soon
The music kicks in. Just like that, I'm transported.
I'm back at the farm. Back in during simpler times when my only responsibilities were showing up for work and planning my wedding. Back when I listened to Hozier while driving by green fields on quiet roads, wondering if 200k miles was enough to justify getting a new car, dreaming of where life could take me. Those days when the place I called home was so beautiful I used to whisper "goodbye" to the flowers every night because I knew one day I would leave and the longing would never stop.
Something in that acoustic melody takes me straight back there. Sprawled on my couch and capturing the lyrics in my mind to google them later.
I pass my quiet revelation to my friend, knowing he has enough context to know what I'm talking about even if he doesn't understand the feeling. And the silence stretches on until Deacon and Boozer arrive at their destination and the moment is over.
My friend doesn't wear his heart on his sleeve like I do, but I've spent enough time with him to know he's in contemplation just like I am.
Neither of us speak for a while. And that's okay. In the silence, my thoughts thank him for his kindness.
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I was totally and pleasantly shocked to learn the song that soundtracked this simple moment was by Jack Savoretti. I know only one other song by this artist, and it's very special to me. It's called Home, and it makes me think of my husband.
It reminds me of when someone tried to tear us apart, and my resolve to not let that happen. It reminds me of when my parents fought me over his "priorities" and his "work ethic" and all the ways they had not yet seen his growth, his determination, his strength and patience. It reminds me of the years we spent only being able to see each other on the weekends and the home and workplace I left to start my life with him.
Help me stand, help me rise
I can't bear the changing tides
This is the road we chose to take
No regrets and no mistakes
What's striking is the parallels. "Home" and "Soldier's Eyes." The friend I lost, and the friend who loves video games. The moments I shared, with each of these people respectively, while we listened to these songs. The same moment with different music, different people, at different times. This lazy morning was like a special confirmation that I made it through, and I'm on the right track.
Here's the scene on YouTube:
youtube
#zet vs 100days#thank you for everything even if it's like GOSH i cant believe you want NICE FRIENDS lmao#Spotify#Youtube
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re: getting told i have borderline nazi-ideology
I very recently had an interesting experience that I wanted to share.
I use Discord, a communication program that’s main purpose is an instant messaging feature, you can create a server, which can have multiple “rooms” in it for different topics of conversation. It also has various other features, like voice chatting, video-calling, screen-sharing, etc.
There are lots of uses for it but mainly I use it just to hang out with people. Recently, I started branching out and joining different ‘fandom’ discord servers. I first joined an Arrowverse server, then just a server for people who ship a certain couple on one of the tv shows.
But then I binged all of Agents of Shield and I wanted to find somewhere to talk about it, make some friends. So I joined a server and it started off pretty great. Everyone was very kind. We all love Marvel and Agents of Shield.
Here’s where it turns into an experience (SPOILERS FOR AGENTS OF SHIELD) -
In Agents of Shield and the Marvel Universe in general, there is an organization called Hydra, which was founded by Nazis. Agents of Shield deals with Hydra a lot and one of the main cast members turns out to be a member of Hydra hidden within Shield. The actor Brett Dalton seems like an absolute sweetheart, I’ve actually seen him in person at Dragon-Con a few times and he’s one of those actors that refuses to sit behind his table, he stands in front of it to talk to his fans, give hugs, handshakes, etc.
People were talking about how apparently because of him being a Hydra member in the show and saying things like ‘Hail Hydra’ with fans or maybe even randomly (I’m not sure the context of that - if someone asked him to say it with them or whatever), that people cancelled him and that’s why he only does Hallmark movies now. Which is something I find ridiculous for a few reasons.
Brett Dalton is an actor. He is given a role and he plays it. If that is a good guy or bad guy, it doesn’t matter, he reads the lines and acts the part. The fact that people ask him to repeat lines or certain lines get more famous than others is not his fault.
This brought into question why certain people would even have ‘Hail Hydra’ as a favorite line. Which was incredibly stupid of a question in my opinion.
Hydra is an iconic enemy organization within the Marvel Universe
‘Hail Hydra’ is a quick and easy line to say vs longer quotes
It comes from many iconic scenes in the franchise itself - both within comics & the cinematic universe
Then they questioned why anyone would be a fan of Hydra at all when it’s a Nazi run organization - a fictional, Nazi run organization. I pointed that out and they scoffed at that and said it doesn’t matter. So instead I tried the following reasons -
Some people just love to root for the bad guy - no matter how bad
Favorite actors/actresses play the villains
It’s ‘edgey’ to root for the bad guys
In the end they didn’t buy any of that as good enough reasoning and said that deep down every person who was a fan of Hydra must secretly be a Nazi or Nazi sympathizer and that even if Brett Dalton was a nice guy, he shouldn’t go around saying ‘Hail Hydra’ because some Jewish people have stated it makes them uncomfortable.
Listen, if something makes you uncomfortable, you have the right to say that it does and if it is a good enough reason then maybe that person will change what they are doing, hell, maybe everyone else will agree with you. But I find this entire thing incredibly stupid. If you watch anything from Marvel and expect not to run into something referencing Hydra then you are either naive or incredibly foolish. If Hydra triggers you, if Nazism triggers you, just stay away from Marvel.
“But we should make Marvel available for everyone!”
No, we can’t make everything available for everyone. That is literally impossible. Should some Marvel content have less Nazi references in it for those triggered by it? Sure, I’m sure there is something out there for them.
But this isn’t even the end of this experience I had on this server. I thought we ended this conversation on good terms. But I’ll never know if they were secretly reporting me to the server owner or not. The next bit is when I was given a ‘warning’ not to open my mouth again on my beliefs or I would be kicked from the server.
It started when I saw people just saying things like “America is such shit” and “Yeah, America is such garbage” - even the Americans were saying this. Now I’m a proud American but I understand that the media is very influential, so I tried to be diplomatic in my approach. I entered by saying something like - “America definitely has its problems, that’s for sure, but so does every country - still, look how far we’ve come!”
Responses were not kind to that. They were insistent on just pointing out all the flaws in America. From apparently rampant racism, a fascist regime, terrible public education.
I once again tried to approach diplomatically. I simply said that there is racism everywhere, I don’t think I touched the fascist regime comment, and I agreed on the terrible public education comment. Which spiraled into a talk about our public education system. We all pretty much agreed that our public education system is shit… which I still don’t understand how someone can want more government when the government fucks everything they already run up.
I’m not sure how it went from that to talking about being able to choose who to serve at your business. It’s hard to remember exactly. I just remember the whole Christian Baker thing being brought up but it turns out we were talking about two separate cases.
They were talking about a case where a baker was contacted by a lesbian couple and that baker released their information to a hate website, later they sued the baker and won. Which - yeah, that baker deserved to be milked for every last dime.
But I was talking about a baker that was contacted by a gay couple to make a ‘gay cake’ - this baker said no because it was against his religion, and even told them that he doesn’t make Halloween or Anti-American cakes but he’d happily make them other desserts. But they still sued him and originally the gay couple won but it was taken to the Supreme Court and the baker won the suit. I think it’s a good thing the baker won that case.
No one should be able to tell you who you should or should not serve. If a gay baker is contacted by a homophobic person and is asked to make an anti-LGBTQ+ cake, they should have every right to say “no, I will not.” in the same way a Christian baker should have every right not to make a ‘gay cake’ or a cake covered in penises or an anti-Christ cake.
Do I think it’s dumb not to make a cake for someone just because it’s gay? Yes. Take the business. In the same way I think if a gay person turns down someone just for being straight it’s dumb. But that is their right.
But apparently because this is how I believe, I have borderline Nazi ideology and was told that if I didn’t keep my mouth shut when they spout off about politics, I would be kicked from the server. The message I received was laughable at best. All about making a ‘safe-space’ for members of the fandom from all ages, genders and orientations.
How impressionable young people are around (a few sentences ago it was children - which, there are no children in this server, teenagers, they are teenagers) and that it may influence their minds and opinions in the future - as if their spouting off about how much they hate America and all of their political opinions won’t? The hypocrites.
Then came the point in the message where I was basically called a Nazi. Which… really? I’m autistic, non-binary, lesbian, with several disabilities. The Nazis would have put me in the front of the line to be executed. The gall these people have to think that I could ever agree with Nazis or Nazism. I’ve been to the Holocaust Memorial Museum in Washington, DC. I’ve watched unfiltered footage from WWII of the Concentration Camps and what they did to people like me. It’s disturbing to me how ignorant these people are of what Nazism actually is but mostly it’s sad because of how intolerant they are of anything but their own point of view.
The final bit of the message was about how I had treated people flippantly despite how they expressed their discomfort. Again - the gall of these fucking people. Not one person ever fucking said they were uncomfortable when we were talking. I would have stopped talking about politics immediately if one person spoke up. They just kept talking, kept responding to my messages, but instead they went and tattled on me to the server owner.
So, instead of staying in a server where I was told to just sit down and shut up, I messaged the owner back and told them exactly what I just told all of you. I also told them that they are exactly what is wrong with everyone today, why everyone is so divided and why no one talks to each other anymore. That going through life being unable to hear opposing opinions when they don’t do you any harm is a sad way to live. That it did make me sad that they had just assumed the worst in me because I did enjoy my time there, I even spent a solid month editing a photo as a Christmas gift to the server.
I apologized for making anyone uncomfortable but also told them that no one ever said anything. Then told them I won’t apologize for anything else and that I wouldn’t bother sticking around. Why would I? Everyone had been secretly talking about me it seems. No one had the same opinions as me and no one wanted to hear them. What was the point? So I just left the server.
Being autistic makes it so hard to understand social queues in real life, doing so online is pretty much impossible unless you use emojis that have certain connotations linked to them. I generally have to take people at face value of what they are saying. If no one says that they are uncomfortable - I assume they aren’t. If no one tells me that I’m breaking a rule or doing something wrong, why would I assume differently? Mostly though it hurt me that they all just sat there and decided that I was pretty much a Nazi when I’d been nothing but nice to them. I thought we were becoming friends, some of us anyway.
It just proves that once more, the crowd of ‘tolerance’ is the least tolerable. Now I have no Agents of Shield server and I miss my almost friends.
#agents of shield#discord#discord server#marvel#hydra#brett dalton#politics#hypocrisy#america#grant ward#tv shows#wwii#nazis#nazism#actors#arrowverse#ignorance
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❖ Attention mes chers mesdames et messieurs ❖
Did I manage to catch your attention? Yes?
If so, great!
Then I would like to welcome you to my humble request! :)
It has been a while since I posted my ad here on FYRA. After I received so many positive responses and still maintain a very strong relationship with a current partner of mine to this day, I am more than eager to return and try my luck a second time. As I am super busy with school and work most of the time, I haven’t been able to tend to one of my greatest passions, which is writing.
I hail from Europe, and no I am not French, though it is a beautiful language much like the country. I may plan on traveling there though… who knows what the future may bring.
But enough of my digression and scatterbrained ramblings!
I’d rather be curt and not go into detail about my personal life or include any fancy infos about myself. I’d rather keep that open for a possible friendship once we get into chatting outside of the roleplay.
You may call me Aylo. I am in my twenties, and a female writer who also enjoys other creative outlets like drawing and illustrating. I am a full-time student with a job on the side, which means that I am usually fairly occupied. But now since the holidays are at our doorstep, my constricting schedule has loosened up a bit - in other words - loads of free time to play with! Now I have a wish, or dare I say, a certain craving for something new and fresh. And I am willing to experiment a little this time to see how things go. After a severe case of writer’s block, my creative juices were dried up until - I began watching a certain show called ‘The Boys’. Thinking that I was more or less done with superheroes, this show somehow sparked something within me. It had a very interesting take on the whole superhero world dynamic and showed how human and flawed these people actually were. And with that it sparked my muse and plenty of ideas began filling my head. So what is it that I would love to get my fingers on you wonder?
Well my cravings are the following:
The Boys
The X-Men (comic-verse also perfectly acceptable)
An original, somewhat mature story involving superhuman characters and their daily struggle to cope with their powers / how they choose to use these said powers
The list may be scarce but trust me, we can make the most of it. Especially when you consider how vast the X-Men and The Boys universe actually is. But if that doesn’t suit your fancy at all, I am absolutely down for creating something entirely original that involves sci-fi, fantasy and superhuman elements.
I’ve plenty of ideas in that department that I am more than willing to share. If you message me, we can certainly come to an agreement on what would be best suited for the both of us. Now onto the qualities of what my roleplaying partner should have. If you do not meet these requirements or simply have a different view / style when it comes to writing and content, then feel free to skip my ad.
What it all entails:
☞ The Partnership: I strongly encourage for an active roleplayer to take part and share 50% of ideas, plotting, length, detail and passion. Can’t do the thinking for two. A bird cannot fly with only one wing. ☞ The Limits: There are certain topics I tend to avoid which is pedophilia, bestiality, necrophilia, vore, scat, furries and the list goes on. ☞ The Way of Writing: No one-liners. No text-talk. No half-assed replies. And certainly no ‘quality over quantity’ when you can have both. I don’t expect anyone to write a novel, absolutely not. I don’t either, but if I get the feeling of my partner wavering in their effort and not investing as much as I do, I have to give them the chop, unfortunately. Too often have I encountered partners who showed strong enthusiasm at first, but after a while… they slacked and eventually only put the adequate effort into their side of things whilst completely disregarding my characters. I hope to avoid this in the future. ☞ Communication: As I love making new friends and discuss plotting as we go on, communication is the bedrock of the roleplay. It strengthens the compatibility between us. If there is anything that bothers you, or if you think you are left out in some way (be it a mistake on my part or if we’re both at fault here), tell me. Really, it won’t hold a grudge against you since I know that we all slip up every now and then. We’re human after all. It is also completely sufficient if you only type out a few messages per week. I am very lax about it. It doesn’t bother me re-writing scenes to fit the narrative more. If there are mistakes, they can be corrected - just to get that out there. We can always exchange opinions and see what would benefit the story most. I will also voice my opinion should something bother me along the way.
And now to myself and how I write:
☞ My writing: Third person perspective usually, although I have made some exceptions in my experience. My style is wide-ranging and flexible, which means that frequently, word count will go up 1000+ per reply - though it highly depends on the given situation and partner. Quality over quantity but I say both. I love detail in description, and I am actively seeking someone of the same infamy. My partner should have a basic grasp on grammar, punctuation and somewhat of an interest in knowledgeable writing. Usually I double in a roleplay but I can also make an exception.
☞ Rating: Alright, so you are writing with some of mature age. I have 12 years of writing experience when it comes to this particular genre. This will be a fair warning to any of those who are not really comfortable with adult themes. There will be violence, swearing, gore, intimacy, uncomfortable subjects, drama, conflict and other dark themes included within the story. I have few limits but I will respect the boundaries of my partner. And lastly, I won’t fade to black or skip out on the nitty gritty, unless it doesn’t serve a particular purpose in forwarding the story. ☞ Interests: My line of interests vary when it comes to genres. I love conceiving my own lore inside a story, be it an original or a pre-existing universe. I am not opposed to tapping into some science fiction, action, romance, crime, action or thriller genres, in fact I encourage it. ☞ Characters: I write canon as well as OC characters. Faceclaims, GIFs, drawings, mood boards or just a plain physical description is absolutely sufficient. Characters should be written as opulent, flawed, unique, talented, heroic, villainous, spiteful, angry, and everything in-between. In other words, don’t be scared of making them ‘human’ who sometimes tend to f*ck up. ☞ Romance: Openly play and accept characters of both genders, preferable m x f pairings, but I am open to m x m and f x f relationships as well. I have more experience with m x f relationships, so I might be more adept in that category. If the chemistry of two characters compel me, I am on board with it! When it comes to sexual scenarios and intimacy (intercourse, foreplay, all that funny business). I encourage erotism, but in a tasteful, sensual manner (that goes for romance as well). The passion must be felt through the screen, even if it’s just a mere description of someone’s deep train of thought. ☞ Content: Drama, violence, sex, metamorphosis, symbolism, action, romance, pretty much everything is a-okay. I am not very bothered by certain subjects that may be uncomfortable for the general public. Roleplays are fictional stories and we best keep viewing them as such. If there are things you are uncomfortable with, name them and I shall respect those boundaries. But don’t be surprised when suddenly one of our characters bites the dust, or gets tortured. It may be difficult to write and read, but it is all part of the story and furthering the plot. My roleplays imply and involve brutality, mayhem, psychological and physical damaging among other things. But I also greatly endorse beauty, serenity and placid moments, scenes or characters. I love it when it comes full circle… everyone- and everything has a beautiful and hideous side. Again, this is mature and I am not here to coddle, I am here for a challenge.
Should there be a hiatus, I will tell you as soon as possible. I understand when you are busy as well, though I highly appreciate if you notify me before disappearing into the ether. At least give me a heads up on what’s going on so I can adjust and put the roleplay on hold if needed!
Mediums I always roleplay on are email and google-docs. I also have Discord in case for plotting and chatting outside of the RP.
I prefer my partner to message me first on email, giving me a brief description of themselves, their cravings as well as ideas, perhaps even a little writing sample to see if we’re compatible and if it bears any potential.
Message me here: EMAIL: [email protected] Can’t wait to hear from you lovely people!
☆ Au revoir
#indie rp#indie roleplay#independent roleplay#oc rp#multiple paragraph#para#long term#email#tumblr#aou rp#submission
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INTERVIEW: Roland Kelts On Fantasy Worlds And The Impact of Streaming
Roland Kelts, half-Japanese author of JAPANAMERICA: How Japanese Pop Culture Has Invaded the U.S., has made a name for himself covering the unique nuances of American and Japanese cultural-exchange. Kelts recently presented a talk titled "Anime and Race" with Arthell Isom for this year's Virtual Crunchyroll Expo. We had the opportunity to ask Kelts a few questions about the impact of streaming, adapting international webcomics, the appeal of isekai, and of course, Twitter.
English-language and Japanese-language editions of JAPANAMERICA
With Crunchyroll hitting three million paid subscribers as of July, it’s evident that anime streaming is thriving, especially with young adults. Simulcasts now allow essentially anyone access to the latest hours after airing in Japan. How have you seen this constant finger on anime’s pulse change how fans engage with Japanese pop culture, versus the heavily curated experience of exclusively watching whatever made it to American television networks?
Everything’s faster. Fans I meet from Boston to Kansas to Los Angeles now ask me about shows that were just released months or even weeks ago on my TV in Tokyo. And simulcasts have also made the US fans hungrier, more demanding, sometimes even whiny. (“Why don’t we have this yet? When’s this coming out? Where’s that title?”)
At the same time, it creates a zone of delusion, a kind of third universe between the US and Japan where fans think they know everything that’s happening in Japan and what’s right and wrong about the anime industry and how it works just because streaming media delivers the entertainment they want when they want it.
I still call that third universe JAPANAMERICA, neither here (Japan) nor there (US) but some kind of hybrid space, and in some ways streaming has only expanded its borders.
Image via Netflix
Anime produced and released for streaming services have seen major cultural impact lately. In 2018, Netflix released Devilman Crybaby to critical acclaim, and more recently Crunchyroll has begun streaming its own originals shows like Tower of God in 2020. In previous interviews, you’ve described younger animators butting heads against the old guards in Japan’s traditional anime industry, compared to other industries like games or design. Nowadays, you have younger studios such as Studio Trigger and Science Saru signing streaming deals to distribute their shows to a wider demographic. Do you see this pivot to web-original anime as a way for younger animators, producers, and even veterans to exercise new ideas they may otherwise not be able to explore?
Definitely. Masaaki Yuasa told me that if it weren’t for streaming services, Devilman Crybaby would be an old-school OAD collecting dust in the adult video corner of Tsutaya that may have aired once in wee-hour programming on domestic Japanese TV.
Two years ago, Go Nagai, the manga artist who created the original Devilman in 1972, told me backstage at Anime Expo in Los Angeles that streaming was the only reason he’d been invited to Los Angeles. “Hey, I’m an old man,” he said, laughing.
There were always innovative upstart studios like Trigger. The difference is that web-original anime and streaming platforms get Trigger’s works screened in major American cinemas by national distributors like GKIDS, and around the world online, and gets Trigger artists and people like Yuasa and Nagai the VIP treatment at overseas anime cons.
Emilia and Subaru from Re:Zero
One of the biggest trends in anime recently is the boom of a genre called “isekai,” i.e “another world” stories where average protagonists get transported into fantastical worlds. In the last ten years, isekai has already explored virtual reality MMO worlds like Sword Art Online to self-aware “Groundhog Day” stories like Re: Zero. Although portal fantasies have always been present in traditional Japanese folklore and a staple of global speculative fiction, why do you think this particular narrative may have gained so much traction with young adults recently?
One of the trends I write about in JAPANAMERICA is how the constant presence of the internet in our lives can diminish our satisfaction with the real worlds we inhabit.
You’re right, of course: portal fantasies have long been a part of Japanese literature, folklore, fantasy, and spirituality.
But the world-within-the-world of the internet has arguably overtaken our realities. It’s not only ever-present, it’s superior: brighter, freer (we can click on anything and almost immediately see and hear what we want), and faster. It’s also portable and ubiquitous.
Many of us greet the morning not as sunlight through our blinds or the sound of birdsong, but as the OLED or LCD light from our smartphone screen. Our sense of “home” is the emails we recognize, the apps we check, our news, our weather, our sports updates. It ain’t called an “I” phone for nothing. Online, everything’s for me.
So it makes a kind of sense to me that young adults might be kind of bored with stories that don’t feature immediate and easy access to virtual realities and other worlds and role-playing lives. Stories without isekai-type narratives might feel outdated, boring, even irrelevant to the way we all live now.
Original creator comics, such as Webtoon series like God of High School, have recently been adapted into series exclusively streamed on Crunchyroll. Series like God of High School feature diverse characters from all across the world in a tournament set in Seoul, a setting we rarely see in television anime. Although many Japanese web novels and amateur projects have since been adapted into professionally produced shows, such treatment is less common for non-Japanese properties. In terms of broadening the horizons for intellectual property, did you ever anticipate the world of Japanese animation and international webcomics to cross paths?
I wrote about it in JAPANAMERICA and thought it would happen sooner, actually. On book tours at anime cons, fan artists and amateur comics artists ask me to sign JAPANAMERICA and hand me a copy of their own work in return. I’d read their work on the plane to the next city and sometimes I’d think, this might make a great anime series or feature.
But I couldn’t generate much enthusiasm when I got back to Japan. Part of the problem was obvious: language and culture barriers.
But also, the Japanese industry is sitting on piles of great intellectual property from decades of manga about every imaginable type of topic and character, plus all the great doujin fan-art that powers the record crowds at the biannual Comiket and fills the floors at Mandarake. Why would they reach overseas to work with someone who doesn’t speak the language and/or understand the codes of cultural and business behavior to take a risk on a property from a foreign land?
Obviously, the increased involvement of non-Japanese producers like Crunchyroll and others are changing that. Also, newer generations of artists from outside Japan have an even greater sense of how Japanese-made anime works, how it gets made, and how to behave in Japanese business transactions. Plus, I do think online translators, as bad as they may be, have helped ease the transition between languages on both sides, Japanese and non-Japanese.
Tokyo Big Sight during Comiket 96 last year (photo by Daryl Harding)
Fourteen years ago, there was no such thing as Twitter. It goes without saying it’s huge now, especially among anime fans. With major events like Comiket canceled this year, alongside dozens of conventions in the states, more fans than ever are converging online. Nowadays, it’s not only incredibly easy to find anime, but also discover a whole community buzzing with activity regardless of what language you speak. How much of a role do you think social media has played in pushing anime from niche to ubiquitous, and what do you hope to come out of this zealous digital convergence for fans everywhere?
I write about the importance of fan forums and chatrooms in JAPANAMERICA. Anime fans were one of the key drivers of Usenet groups and BBS sites back in the day. In a chapter I called DIY (“do it yourself”), I explain how anime fandom is a bottom-up phenomenon, fired by shared communal passion and the sharing of that passion.
But I didn’t know how massive social media platforms would become, or how crucial they would be for Japanese pop culture fandom.
What sucks is that the discourse on social media is so coarse. When you go back and read exchanges between diehard anime fans on Usenet and old chatrooms and forums from the mid-2000s, they read like middlebrow literature compared to what you see on Twitter, Reddit, and Discord. So many social media posts are made just to get hits, not to communicate or share ideas, and the most provocative, cruel, or just plain daft stuff gets liked and retweeted a thousand times.
An ex-friend of mine once told me he was going to market his book entirely on Twitter. I said, well then you’ll get a bunch of responses from people who don’t read a lot of books. But he said he just wanted to sell a lot of copies. He didn’t care about the quality of the people who read them or followed him.
But I guess that’s the state of most things in America right now, politics in particular. Mass appeal is all that matters.
Roland Kelts' blog can be found here. Follow him on Twitter at @rolandkelts!
More information on JAPANAMERICA can be found here. A Japanese-language edition is also available from Kodansha.
Blake P. is a weekly columnist for Crunchyroll Features. He is still thinking about Hellshake Yano. His twitter is @_dispossessed. His bylines include Fanbyte, VRV, Unwinnable, and more.
Do you love writing? Do you love anime? If you have an idea for a features story, pitch it to Crunchyroll Features!
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One with the Force - Kingo64
In the feature, we're chatting with Kingo64, the creator of the most popular mod for Blade & Sorcery - The Outer Rim. Being a bit of a Star Wars geek myself, this is a mod I've been following for a long time. [b]Thank you for joining me Alex ([url=https://www.nexusmods.com/bladeandsorcery/users/470810]Kingo64[/url]), we'll start as we always do, can you tell our readers a bit about yourself? [/b] Hey! My name is Alex, I’m a full-time software developer and a fairly recognisable member of the Blade & Sorcery Discord server. I’ve been modding the game Blade & Sorcery for a bit over a year now and have obliterated any notion of ‘free time’ I once had since starting [url=https://www.nexusmods.com/bladeandsorcery/mods/528]The Outer Rim[/url]. It’s been said that I have ‘a bit of a personality’, and I’ve been blessed with many friends from modding communities over the years, notably from a now-defunct forum called Facepunch. I’ve been pretty fortunate and grew up with computers and video games from a young age. Without the internet you kinda needed to figure things out on your own, stumbling around through game files, seeing what you could change, trying to make the villains of the game bark like a dog for your own amusement. Modding was always one of the big appeal factors when it came to games for me since it essentially meant that the games were never ‘done’ as long as people remained interested it’s like an endless sunset. I’m still not sure if I’d ever want to work full-time in the video game industry but I suppose there’s always a possibility if I change my mind? There are always opportunities out there. [b]What are your favourite games of all time and what do you love about them? [/b] Ha, I’m not too good at picking favourites. I suppose I’ve always enjoyed first-person shooters the most; along with role-playing games. I think I’ll just throw out a fly fishing line and reel off a big list of names and see if we get any bites. [u]Multiplayer games[/u] [list] [*]Unreal Tournament ‘99 [*]Quake 3 Arena [*]Battlefield 1942 & 2 [*]Halo: Combat Evolved [*]Garry’s Mod [*]Worms Armageddon [/list][u] Single-player games[/u] [list] [*]Half-Life 1 & 2, Opposing Force, Blue Shift, Black Mesa [*]S.T.A.L.K.E.R. series [*]The Elderscrolls III: Morrowind [*]Star Wars: Knights of the Old Republic series [*]The Witcher 2 & 3 [*]Id Tech 3 classics such as: Jedi Knight series, Call of Duty + United Offensive, Return to Castle Wolfenstein, Soldier of Fortune 2: Double Helix [*]Splinter Cell: Chaos Theory [/list] Without turning this into a TEDx Talk (call me TEDx if you want rambling subjective opinions on games), it mainly boils down to either enjoying the gameplay, the story, or the atmosphere/world building. All of these games have left me with long term memories, unique experiences, and wield some kind of spark that just makes me want to hope for a rainy day or a good excuse to dive back into them. I’d encourage those who haven’t played some of these games to check them out, they’re pretty fun. [b]Before we start talking about your mods, I'm guessing you're a huge Star Wars fan. There are tonnes of games, movies and other media in the franchise. What are your favourites? [/b] Fun fact, I wasn’t much of a Star Wars turbo nerd when I first started the project but I have had to do a fair amount of research into the lore, wikis, and books in order to create [url=https://www.nexusmods.com/bladeandsorcery/mods/528]The Outer Rim[/url] in a way that respects both the Star Wars Expanded Universe / Legends and the canon. Fact-checkers are welcome. For those of you who have not watched the TV series ‘The Clone Wars’, do yourself a favour and watch that. Specifically with the ‘Ultimate Episode Order’ (you can find that online) which restructures it chronologically. It masterfully fleshes out the Star Wars universe and gives a plasteel backbone to the characters in the prequels and what they should be remembered for. This TV series in its totality is arguably better than the movies. As I’ve mentioned earlier with the games, I highly recommend Jedi Outcast / Jedi Academy from the Jedi Knight series along with the Knights of the Old Republic series. They are the primary inspirations for [url=https://www.nexusmods.com/bladeandsorcery/mods/528]The Outer Rim[/url] when it comes to gameplay design. [b]The sequel trilogy had a fairly mixed reception from Star Wars fans, what are your feelings about it? [/b] The sequel trilogy really garners a lot of mixed feelings from everyone. For younger audiences, this will likely be their introduction to the Star Wars universe on the big screen - bright-eyed without prior conceptions of what to expect, who they’ll see or what may happen. It’s all new to them and it’s all fantastic. They’ll grow up and look back fondly at the time they saw Star Wars Episode 7 in the cinema when the older generations were audibly grumbling at the thought of it. The same thing happened when The Phantom Menace came out and the same thing will happen again when the re-animated corpse of Darth Plagueis rears his head 15 years from now when another trilogy is announced for the next generation of kids. Personally, I thought the sequels were incredibly lack-lustre, disappointing, and almost a deliberate betrayal to the Star Wars ecosystem they’ve built up over the years. It’s no surprise some people prefer to stick their head in the sand and just pretend they never happened. All of the characters were either unlikeable or forgettable; excusing Kylo Ren - a pale imitation of Revan. The story was poorly developed, ham-fisted, and mostly surmounted to nothing (Last Jedi particularly). There was a very clear agenda on ‘throwing away the past / wiping the slate clean’ to absolve themselves of the original trilogy and prequels. I understand that their intention was to create a fresh footing to tell new stories on but it ultimately backfired on them pretty hard, unfortunately. Red Letter Media, in particular, gave a pretty good summation on the recent movies that mostly match my opinions for those looking for a meaty analysis. Rogue One was fantastic though, congrats. [center][img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1597753699-614768287.jpeg[/img] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1597753704-1234122797.jpeg[/img][/center] [b]Talking about mods now, you started out modding back in the height of the Oblivion days with a few small compatibility patches, have you done much modding between then and when you discovered Blade & Sorcery? [/b] Well, to be frank, I’ve been modding games since the dark ages before stable internet connections and when we used to get games on discs in magazines. It made sense to me to try and create new content for yourself where possible, whether it is custom maps/campaigns, gameplay tweaks, asset modification, rather than waiting for the next game. Games were often released as a final distributable copy rather than the evergreen update cycle we expect today and often did not receive patches outside of expansion packs. Generally, when I make a mod it’s for personal use and may be shared with my friends at most. More often than not because the mod is an opinion piece on gameplay tweaking, or a compilation of other mods, or simply not worth uploading. Another big factor would be the fact that it was only within the last couple of years have I ever had an upload speed that could transfer information faster than a person flapping a blanket over a smokey fire. Between the Oblivion days and now, the most prominent mods I’ve released would be the shader packages for S.T.A.L.K.E.R. Shadow of Chernobyl and Clear Sky, known as [url=https://sites.google.com/site/kingo64ssite/Home/optimised-game-shaders/stalker-shaders-max]STALKER Shaders MAX[/url], which primarily focused on improving performance and improving graphics - a necessity for my low-end 7300GT and mid-range 9600GT that I had back in the day which struggled to play the game. But yeah, mostly was just kicking back, enjoying everyone else’s mods until the creative itch started to kick in. It’s difficult to manage time with social life, work, family, friends, hobbies. [b]How did you discover Blade & Sorcery and what is it about the game that keeps you coming back? [/b] I bought it on a whim whilst growing out my VR library and was surprised by how polished and enjoyable the melee combat was, easily the defining feature of the game. The fluidity and believability of the melee combat have really set it apart from other games that have attempted it such as Boneworks and those not courageous enough to try such as Half-Life: Alyx. Even though it’s still currently a sandbox game, I’ve found it to be much more replayable than any other VR title I’ve played. I think it’s really setting the precedent on how good melee combat and item interaction should be achieved. In the VR FPS space, Pavlov VR has potential but it’s still stuck in its Counter-Strike mindset and Hot dogs, Horseshoes and Hand Grenades (H3VR) still has controls that make QWOP look like a walk in the park. Personally, I’m not really looking for online matchmaking when I want to play VR games, I kinda just want to pick it up and do my own thing - play however I want. That’s something that I’ve been able to do with Blade & Sorcery and the replayability I’d like to see in non-story driven VR titles. Each major update for the game has given us a glimpse of what to expect in the released version. The roadmap is really promising and I can’t wait to see what it develops into after it leaves early access. After many conversations with the lead developer over the past year, it’s pretty comforting to know that he shares the same opinions on gameplay design, decisions and direction as I do and I feel confident in saying that the game’s in good hands. The mod support for the game is incredible. I’m surprised by how large the modding community has become given the niche nature of the game. It’s a testament to how building a game with a positive attitude and public SDK only strengthens the community and widens the appeal, ultimately serving a more diverse and enjoyable experience for everyone. [center][youtube]fcyU6sE7rBo[/youtube][/center] [b]For anyone who hasn't played it yet, can you tell us about your biggest mod - [url=https://www.nexusmods.com/bladeandsorcery/mods/528]The Outer Rim[/url]? [/b] The Outer Rim (TOR) is a Star Wars total conversion mod for Blade & Sorcery which adds a humongous amount of content. There are 100+ lightsabers along with many blasters and other items to boot. The mod also includes custom maps, an optional player home, custom NPCs, and arena waves. It’s actively being developed and still has plenty of content planned and yet to be released. It is without a doubt, the largest mod available for the game with a focus on attention to detail. If you like Star Wars, get it. If you don’t like Star Wars, try it out anyway. If you don’t have the game but have a VR setup, get the game then try this mod. It’s worth it. If you don’t have a VR setup, sorry - play it at a friend’s place? [b]The Outer Rim has been a huge success. When you initially started working on it did you imagine it would be as popular as it is? [/b] It was pretty evident on the Blade & Sorcery Discord server that [url=https://www.nexusmods.com/bladeandsorcery/mods/528]The Outer Rim[/url] was going to be a big hit when it eventually came out. The prototype weapons I released when I was still learning the SDK and Unity, [url=https://www.nexusmods.com/bladeandsorcery/mods/280]Lightsabers U6[/url] and [url=https://www.nexusmods.com/bladeandsorcery/mods/246]E-11 Blaster Rifle[/url], were a hint of what was to come. Those mods were largely successful on their own, given that the innovation and quality of scripted weapons were not like what we have today bar a few exceptions, notably MulleDK19’s Mjolnir among others. What I didn’t expect was for my peers in real life to recognise the mod and realise I was the creator, or how wide of a reach it would have - driven by gameplay footage uploaded to sites such as Reddit. It’s pretty surreal to see yourself directly influencing your own Youtube feed when Youtubers decide to play ‘that Star Wars VR mod’. [b]Do you work alone on the project or do you collaborate with other authors? [/b] I primarily work alone on the project. There’s something cathartic in knowing that if something in the mod doesn’t meet my expectations I only have myself to blame, improve, and resolve. It’s not difficult to manage large projects such as this with many moving parts, it’s just a very time-consuming process with a large learning curve. I’ve branched out to others who I feel could do a much better job than I, namely 3D modelling and texturing. One long term collaborator of the mod is Plasma, a prominent modder from the Jedi Knight community, who has created models for the majority of the lightsaber hilts among other unreleased items from the next major version. Other authors who have contributed assets to the mod include Sakhado, uiojkl09 (Butters), Vale-X and Spongy. [b]There are a lot of mods made by others that extend The Outer Rim or add new Star Wars related stuff. Do you have any favourites? [/b] I hope I don’t get crucified for this but I haven’t actually played any of the other Star Wars mods so I can’t really answer that question well. In fact, I haven’t really had much time to play the base game as is or even my own mod outside of dev/testing. [b]Now that U8 has been released, are you planning to add any cool new force powers using the magic system? [/b] Yep, that’s all been planned since the beginning over a year ago - with the intentions of being deeply tied into the skills tree proposed for the future version of the game, U9. There won’t be any force powers in the next major version of the mod, TOR 3, which is focused on blasters, but when I get around to it it’ll be worth it. The big backlog of stuff I have planned is daunting for me to say the least and exciting for anyone else. If you want an idea of what is to come in regards to force powers just play the Jedi Knight and KOTOR series and you’ll know what to expect. [center][img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1597753345-139005324.jpeg[/img] [img]https://staticdelivery.nexusmods.com/mods/2295/images/26/26-1597753352-264767641.jpeg[/img][/center] [b]What is the status of a U8 update for The Outer Rim, I know a whole load of people are waiting on it? [/b] The next major expansion pack for the mod, Clone Reinforcements, is mostly complete in respects to content and features however the magnitude of changes presented by U8 essentially forced me to remake the mod, virtually every file needed to be modified on some level to be made compatible, no stone left unturned. The mod got nuked essentially. There have been many challenges and issues to face with the mod that still exist today directly due to what U8 has given and what it has taken away that prevent the mod from being fully playable or meeting my expectations. I’ve been in contact with the lead developer of the game throughout U8’s release and have been trying to report and resolve issues where possible to expedite the process. I’m hoping U8.4 should be the one to fix it. Ultimately, I don’t know how big of a change U8.4 will be, what it will add, what it will do, how much it’ll break, how much it will solve. But if it turns out to be big, it might set me back a few months, who knows? It’s a big game of “are we there yet?” but the car is misfiring and billowing smoke but the kids in the back just want to get to Disneyland. [b]Do you have any advice for authors who want to create mods for Blade & Sorcery? [/b] If you have an idea for a mod, just go out and try to make it yourself. Take it as a challenge. Yes it’ll take time, yes you’ll have difficulties, but if you put in the effort you’ll be surprised by what you can achieve and how easy it is to learn and improve. There is a vast amount of tutorials and learning material out there on Unity and modding. Specifically to B&S modding, you can find information and example mods in the [url=https://github.com/KospY/BasSDK]Official SDK[/url] and on the [url=https://discord.gg/Yq4k2S]Blade & Sorcery Discord server[/url] in the #modding-howto and #mod-help sections. [b]Is there anything else you'd like to say to the community? [/b] It’s pretty thrilling to see how the VR community has continued to expand over the last few years as the games have become more compelling and the hardware more affordable. I encourage those with a VR setup to give the game a go, it’s a lot of fun, highly replayable, and a great place to flex those modding muscles. We’re welcoming new modders all the time and you know what they say; the more the merrier. A big thank you to those who have supported my work, whether it be leaving a nice comment, contributing their time to help others, leaving a donation, or who have shared it with their friends and loved ones. It’s a passion project with the intention of sharing good times, good memories, and hopefully inspiring people in one way or another. And also if you are wondering, yes I do read all the messages - I just don’t have the time to reply to everyone. Your comments have not fallen on deaf ears when you share your ideas, criticisms, and compliments. [line] A big thank you to Kingo64 for taking the time to talk to us! If there's an author or mod project you'd like to know more about, send your suggestions to [b][url=https://www.nexusmods.com/users/64597]BigBizkit[/url][/b] or [b][url=https://www.nexusmods.com/users/31179975]Pickysaurus[/url][/b]. Published first at One with the Force - Kingo64
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