#i think flats look better with my lineart anyway
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HI HI JUST WANTED TO SAY THE WAY U COLOUR YOUR ART AND DO THE LIGHTING IS SO SO PRETTY AND COOL LIKE ??? FULLY GASPED WHEN I SAW UR SUPERBAT ONE HOLY SHIT
thank you so much!! do not ever expect it from me again.
#danswers#what a nice thing to wake up to i rly appreciate it āŗļøš#it almost makes up for the fact that it got mature labelled š„²#i like my rendering style but i wish it wasnāt such a laborious process </3#i think flats look better with my lineart anyway#(<- excuses)
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š¹ļø Video Games š¹ļø
A Dragon a Week 10/52
Happy Mar10 Day!!
#woo dragons art be upon you#my art#art#does it count tho? i mean. my fursona is there#eh fuck it. I'll tag it#dragon#dragons#a drawing a week#a dragon a week#mar10 day#I've tried out a thing I've seen a few days ago#there's a brush that gives you an immediate lineart together with flat colors#i does save time but... for me it's not worth it#i think it looks better the way I've done it before#anyway#it was fun doing the pixel art#i took my smb game package as a reference instead of looking it up#i know an nes hasn't had that many colors for one sprite yet shut up#this is my art and i get to decide the (amount of) colors
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Hello hi I just found out you're the artist of my favorite pic of Jamil from all time š„¹ I absolutely LOVE LOVE LOVE LOVE LOVE LOVE LOVE LOVE LOVE LOVEEEEEEEEEEEEE SO MUUUUCH his bday art from 2020!! It's my favorite one from every art and he looks so pretty and hot and cool and like he's in a music clip and about to drop a fire verse!! I LOVE your painting style so much, as a baby artist, would you one day show us how you color? I'm sure you put so much blood, sweat and tears into your hard work and it would great to get a little bit of that wisdom. Please keep drawing, keep doing what you love because it makes the world a better place to live!
Sketched my sleepy and tired oc to do a very quick demonstration but it covers how I color when i render things:
Start with rough greyscale first, it's a good start to roughly decide light direction and value of your overall work. Especially if you have no idea on your shading.
Next, apply base color to greyscale. I'll use gradient map if I want to keep the details of my greyscale. But if not, I'll just start with a flat base color, and try whatever I can to apply color.
Rendering phase. Add layers and just paint on top to refine it. Merge all layers if it's too messy. Then add layers again. My rendering really depends on how much time taken because it's just a loop of paint over and refining. Thats why i do more simple fanart cuz I sometimes get bored of rendering Also at this stage when doing lineless style, I merge lineart with layers and cover up the lines.
Final touch. Merge all layers and use [filter gallery > paint daubs (brush size 1, sharpness 2)]. It will sharpen your work and look detailed. Or add some very fine noise texture, it will look detailed too.
Another very rough demonstration on how i apply color mood. This will be after step 2. And same will be more refining and even paint over to ensure the colors look ok.
Other tips:
Add warm and cool colors especially on skin.
Use pinterest. Always find more than one reference for a subject if you want to draw better than yesterday. Pure ref is a nice tool to gather reference on your pc. When i draw a single hand I had a lot of ref. (pose, color temperature, lighting, photos, artwork, all diff ref)
Color theory is so important I still struggle a lot. I highly recommend beginners start from practicing Marco Bucci's ball practice. After that slowly change to adding character into movie scene and photographs, the purpose is to adapt different color moods and learn the lighting from the image. Learn more from famous movie and cinematic. They did their best to nail the colors.
Anyway,
this is a long answer about how I color. My previous job influenced me so much on coloring so there's a lot of thinking and struggle on my colors.
So, I suggest you be more experimental and try new ways, at the end what remains is what fits you.
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can you pretty pretty please with extra sprinkles on top drop the speedpaint for your most recent rookvil art? i wanna see how you did vils pretty dress and everything else cause its all so beautiful
I am so happy you like how it looks!! I would love to make a speedpaint, but unfortunately, I didnāt record it + the base for the drawing was actually done traditionally with a pencil. A lot of my drawings are done this way, actuallyā¦
Even though I canāt drop the speedpaint, Iāll do the next best thing and explain my process for this specific drawing step-by-step. Itās actually not that complicated!
Here is how the sketch looked initially. As you can see, I shaded the dress very crudely; in fact I was kind of upset with how the dress looked at this stage. Ironically, I ended up not doing much to the pencil shading, and it still turned out okay somehow?? Anyways, the first thing I did was to prep the sketch for the colouring stage: I adjusted the contrast, fixed Vilās face, and erased some dirt and imperfections.
Then I create a new layer, set it to Multiply (this way I can colour the sketch without disturbing it, as if I was just colouring a digitally done lineart) and do a base colour layer. There is a gradient in Vilās hair and Rookās belt buckle, but other than that, all the colours are flat at this stage.
Before doing all the shading needed for this sketch, I add details such as makeup and tights. If you want to know how I did these, let me know, but I basically looked at a tutorial once and then simplified it lol
Now, the dress.
To be completely honest, there isnāt any proper technique to what I did, everything is always just trial and error and an hour of me going ādoes that look good? NO IT DOESNāT >:(ā until both Katsu and I are satisfied. This time I was lucky, because it didnāt take very long, and the āsolutionā was pretty simple.
Starting with the base colour. I turned off the sketch layer to show that it is indeed completely purple. And it looks kind of bright at this point, almost too bright even, especially considering that the dress is supposed to be mostly black, or at least dark purple. But bear with me.
Next I added some highlights (new layer, set on Overlay or Screen, depending on what looks best). Usually I would add the shades first, but I wanted to make the fabric look more āshinyā, you know, the type of fabric that would reflect the floor and make this highlight under the boob lol.
And after that I just went ahead and added black gradient (on a new Layer) from the bottom of the dress to make it look darker, silkier and a little bit more interesting for the eye. I erased some parts of the gradients as you can see, because it looked too dark on the highlighted partsā¦ couldāve just placed the black gradient layer under the highlights layer and saved myself a headache, but hey, where is the adventure in that.
Finally, it turned out looking like this. It looks better than it used to look like initially, but there is one more thing to do. We donāt get to do this one too often, so it always excited both Katsu and me: THE SPARKLES!! Somehow, making the dress sparkly makes everything much better.
How do I do the sparkles: I use the star brushā¦ or was it a snow brush? I use this brush when I draw both of these things lol + when I draw anything sparkly. I wouldāve given you this specific one, but I donāt really remember where I got it from, and I honestly think that any starry or snowy brush would work wonderfully as long as the specs are small enough.
After that is done, I just shade the rest of the drawing. Nnew layer set on Multiply, the shading is done with darker purple/red + darker blue, whatever looks better on any particular material: the skin really likes warmer colours, but Rookās suit looked bad with red shades, so I adjusted it to blue.
And here is the post where I talk about how I colour hair! Good thing I already wrote that one, this post is getting long lol
And the last step is to add details. The original sketch was done in a rather small (smaller than A6) sketchbook, so I couldnāt draw all the details like Vilās earrings and stuff properly. Basically I just paint on a separate layer on top of everything.
And there you have it! I hope it makes sense, please let me know if you have questions.
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Really love your art ā¤ļø the wings you draw looks amazing š how does one draw them? š do you use any references?
Oh my god, this ask is making the circle full fr. ;; Thank you SO MUCH, Anon!! I've had an enormous wing kink most of my life, but scared of drawing and avoiding them for uh.......... most of my life lol. So reading this means A LOT. TLDR - yes, use refs of all sorts of birds! use gradients! don't overdoit with brushstrokes! wings are paperthin!
In 2021 I said fck it and-- asked my partner, @lesoldatmort, who's a wing-master to teach me how to wings. And the answer was simple - use refs. I did! And it looked better than before. But. Uh.
Most of my wings looked like-- pillow sheets? Or. Pillows. Blankets. Puffy and thick. (Rafe from December, 2020)
So the biggest trouble for me personally (and for my partner, who was trying to knock it in my thick skull), was to get the wings as thin as possible. And use refs. And draw a lot of wings.
The biggest and best advice I got from my man, was to think of wings as of paper. Flat and thin. And use gradients for the sections instead of too many brushstrokes for each feather. Actually, save on the brushstrokes where you can.
January 2022 this was the best I could do. And that's after a LOT of interference from my partner, who kept nagging me to get rid of brushstrokes and add. more. gradients.
In June I decided I'm cracking the case. Gave up on trying to paint too much, because I prefer lineart 95% of the time anyway and drew the Howl piece. Still too many brushstrokes, but I used vulture photos as a reference for this one. Adoration is from this time as well. Used a pinned down bald eagle as a ref for Zack's wing.
In summer, I did some more random studies, kept looking at wings very closely. Looked at other artists drawing them. In September I was lucky enough to get cmed to draw safer Sephiroth. And that was probably the final moment I gave up on too many details and brushes and started stylizing the hell out of it. And using gradients. And lasso tool. As my partner's been telling me for almost two years at that point. Thin. Finally.
And then I just kept going. Simplifying the hell out of them............
And here we are. I have a problem. It's called a wink kink. And I'm loving it. <3
A few months ago, due to a gender crisis, lol, I even started using the name "Alas" along with Alassa. Which supposedly means "wing" in latin.
So... Thank you for coming to my ted talk and personal vent and rant. Sorry this got so long! However, seeing somebody asking me specifically about wings in my art... feels like reaching a finish line after years of whining. Thank you so much! ;; <3
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what's your process for coloring like? the look of that elendira is so textured and interesting, i can't figure out how you do it
AA THANK YOUU ^__^ !! textures & brushwork are my favorite things abt my art, so im happy you find it interesting hehe . its SOO cool to look at & so much fun to draw imo
i prefer to color by building in layers , if that makes sense š¤!! hundreds of them !! such that i'm always drawing on Top of previous layers, working from big & messy blocks of color to, eventually, small and refined blocks of color until it feels processed enough. as a result, i rarely ever erase (!!) and i rarely ever draw lineart aside from the initial sketch
a rough, patchy textured brush is key here, as it'll give you dimension and variability w/ your colors. i recommend "Brush and various sets of fountain pen style (äø幓ēé¢Øćć©ć·ćØč²ć
ć»ćć)" on Clip Studio (ID: 1679706) !! :3
im terrible with explanations though, so i'm going to show a step by step of that elendira drawing if you dont mind :3
sketch layer !! because i mostly render through color alone, i try to make this as close to the finished thing as possible . ^__^ i hateee drawing the same thing over and over and like the expressivity and movement of my sketches anyways , so the more i can preserve at this step, the better. if u were to look at a side by side of my sketches and finished pieces, youd notice a lot of those og lines are present in the final drawing :3
2. flats !! pretty self explanatory, but the solid background gives me an idea of where the figure begins & ends while the colors themselves help distinguish whats what . i stick to ambient lighting @ this point because im usually not sure what i want to do with the overall palette or lighting yet . having two tones (ex, dark and light in her hair or dark and light on her skin) can also help in identifying key features early on that u wanna preserve. as you build layer by layer, sometimes these areas will remain untouched and i think it makes for a rly lovely feel at the end
3. start blocking !!! to be totally honest with you, i dont really know what i do here HAHAHA. like i just scribble the shit out of it, usually focusing on what i might want to do with lighting (ex: grey areas to accentuate folds in her costume). i think i like to start "erasing" the sketch where possible by coloring on top of it .. like if you look at her hat or her arm , you can tell i'm starting to get a sense of the shapes i like vs the ones i dont. it's at this point that the final image starts to emerge in my mind , like im gradually pulling her from a tarpit of scribbles until shes recognizable lol. chipping away at the marble until i can free her. tbh.
4. keep blockingg...when u think u are done , block some more . as you can probably see, the brushwork becomes more intentional as i add more shape, with specific focus on line weight. this is also where the patchiness of that textured brush comes in - notice how none of the colors seem totally uniform (ex: the red cross or the original sketchlines for her waist). you can see bits and pieces of the layers underneath pushing through and i really like that !! ^__^ its very fun and sketchy to me, so i try to keep them around. those areas are also great to colorpick from, because it'll give you "new" colors to work w/ that are already part of your palette.
5. GRADIENTS & GRADIENT MAPS !! TONE CURVE !! COLOR PICKER !! this is the best stage tbh. flatten your image so its all on one layer and just go crazy with all the color settings in ur program. add gradient layers and set them to darken, or overlay, or subtract, orrr. lighten or dodge glow or divide or soft/hard light.! OR!! edit the hue, saturation, luminosity and contrast.and then color pick from these edits, block even more on top of ur image, flatten, color edit again, etc. etc. until u feel satisfied.
ANYWAYSS . i hope that makes sense @__@ sry i wrote this out and deleted it like 23 times trying to make it make More sense but thats what ive got HAHA i hope its useful though :3 !
#SRY I STRUGGLED 2 EXPLAIN THIS#dude its like my brain bcomes stuffed w/ cotton anytime i try 2 write#i hope it makes sense tho..#it also probably sounds so redundant to make new layer one after the other for just a few brushstrokes#but those brushes i linked have a multiply property so if you draw on top of prev lines they'll create dark patches#and so if im working over a large area ill generally need like . 5 layers each with one brushstroke :sob: if that makes sense#this one had . 84 i think. total. layers i mean. the merylvash one had 300+ HAHAH so it rly depends#like YEAAH i could just use a normal brush but i really like the way this looks#andd sometimes the multiply function works really well or will give me the proper shadow tone im looking for#anywas.wanywaysn anyways#asktag#anonymous#long post
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How i make my drawings
Hello! Since @wolfsune09 asked how i make my shading and all that i decided to make a little tutorial on my shading style! (I draw in Clip Studio Paint)
Also english is not my fist language so i'm sorry if i make any mistakes or say weird sentences!
So let's start with brushes:
The brushes i mainly use are The Calliflakes brush, Soft square brush, and the regular Turnip pen and Design pencil from Clip studio
These brushes are like, MY LIFE i love them so much dfjsdbfhbsdb
Anyway, the drawing i'm making is a screenshot redraw of a homestuck panel because i can
Get homestucked lol
Anyway after the sketch i make the shading plans, they are really important and will basically dictate if the drawing will be good or not
always make sure the light direction is the same throughout or else it will look lackluster, think about the character in they're primary forms(head is a square, torso is also a square, nose is a piramid etc.)
Now is the real kicker, plan the reflective light (i can't explain it really well so researching it is a better option)
I like to see the light sources with their correct blending modes before drawing to check if the colors look ok
In the end, the objective is to make it so the drawing still holds up without the sketch, if the light makes the pose readable, it's all good to go
Finally, it's time for the lineart, i made the Calliflakes's brush change in size depending on the tilt, this is great for a dynamic lineart and a crunchy look
I usually use three sizes in the lineart, the main size, a medium size to make more detailed parts, and a smaller one for when i need even smaller details, tho it's good to use it sparingly since it might make the drawing look unbalanced
Also, i usually don't use black in my drawings, mostly because of the shading process
Looking good!
Now it's time for the flats! This part is pretty simple, this ios also the part where i paint the lineart, i ONLY paint parts that are INSIDE the silhouette, mostly to make everything blend more and also becuase i like it :)
What a handsome fellow!
Alright now for the part you came here for, the shading! Alright, remember the shading plan? Use that as a base for the actual shading.
First, since this drawing is in a dark place, i grouped the whole drawing in a folder, then made a multiply layer with the color closest to the original image, then i clipped it to the folder(this is a very common thing here)
(I didn't shade the eye since it is the main point of focus of the drawing)
Now let's see it with the lighting plan
nice
Now let's talk soft squares and design pencils
The way i shade with the soft square is that i make it mostly cell shaded, then i come with the same brush but transparent, and i VERY CAREFULLY make circular motions to erase part where i want the shading to make a gradient effect, the key to a good shading job is balancing the sharp shadows with the soft ones
Now with hair, i use the design pencil, i basically just make a bunch of close streaks, almost like painting with a paint brush, after that i make streaks with the same pencil but transparent, making variations in lenght so it looks natural and organic
Alright time for the first shade pass, this one is for the more general shadows, so it won't look that dynamic
Now you can see where the shadows are lacking and make the second pass to deepen the shapes
(P.S: all these layers are the same color, they are in multiply mode)
Alright time for the star of the show! The lights!!!
Using the shading plan i refined the shapes and put it on the add(glow) mode, a good tip i have for this stage is to make shapes shapes shapes! Also remembering that the farther the thing is, the least bright it will be.
Oh my! That changes the whole vibe!
Now i saw the hair was a little boring looking, so i added an extra layer of airbrush to make it more dynamic
Actually fuck it, time for some finger tip smudge
Now we're talking.
Alright, now it's time for the reflected light, make sure it's not too bright unless it looks like a second light source, also this layer is in glow dodge mode!
We could say it's done as it is...
BUT NOT BEFORE THE COLOR DODGE
It looks so muck better now! But that's not all!
Now that we have this beautiful boi, it's time for the finishing touches! These make ALL the difference in the drawing
There we go!
Well now it's my favorite part... the FUCK AROUND AND FIND OUT part!
This is where you add all the textures and special effects! I like mostly using a noise filter (so AI can't steal my stuff) and achromatic aberration, also adding some ashes and a nice metal texture in the background to make it nicer looking
Now, this is technically finished, but if you want to go the extra mile, you can do some color correction, i like doing it to give more contrast, also to make the piece more balanced, i also added some extra details on the eye and a blur last minute
And it's done!
As you can see my process is a little all over the place, but that's the fun part of drawing for me! It's always an adventure where you never know how it's going to end!
Anyway hope this helped at least a little!
#art tutorial#art advice#? kinda#homestuck#homestuck 2#commander karkat#shading tutorial#rendering#long post
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Okay can I talk?
eric belonging to @night-light-artz
Patches @eve-pie
Okay for the image above I was doing a āmockā warrior cat book. I miss the old covers but anyway
I kinda feel my art isā¦boring. I mean it just feels that way. Sometimes I feel I rush myself to get things done, and to be honest I hate having to rush myself. I look back at my recent post and they just fall FLAT. Flat as in the colors are just boring as heck. Lineart? I donāt really like. Not only that but everything feels so unpolished
My anatomy/details
I hate the fact I miss crucial details of my chat starts or even other people characters. I mean, HAVE YOU SEEN HOW I DONT EVEN ADD SILKYās ANTLERS 99% of the time? That bothers me. And I see other people add them and Iām just āwell damn Iām so lazy I canāt even add antlers on my own fucking characterā.
Not to mention the poses. Everything feels so stiff with me. So dang stiff that you may as well call my art wood and use it as a support beam. I hate how I donāt use references for my art. Maybe If I used them more and actually took my time stuff wouldn't look like your average horrific Netflix Original cartoon of some movie.
Backgrounds/minor objects.
Do not get me started. I hate all of them. They look so low effort. I mean, I know I can do better with them! But it seems like I worry about the main characters so much. In fact, I feel the background just falls flat or blends in too much with the characters that it looks. Messy. If I draw a cup, i'll skip over details and it will look awful! Which isnt good, as it shows im lacking severly.
Time
And for time I rush. I feel like I have to literally push things out by dayās end and wellā¦it affects my art. Lately o just been so focus on the hour and time it just makes the art suffer. Even if no one else sees it I do. I love my painted style, but it takes quite some time. And forgive me but I hate just doing sketches to and posting it. I prefer my art to be colored in and all the way. Now im not saying i dont like it when other people sketch. That would be a dick-head move of me.
Some days I fear if I donāt post or read inboxes everyone is going to think I purely abandoned them. I try to focus on my page. but just giving them a sketch at the end well...it makes me feel as if I just dissapointed them. I think to myself and say "I could have done better than that. Why did you even do that in the first place {Name}. "
I have like so much on my agenda and plans and then i realize I canāt do it all in one day. Hell sometimes I just make one day spefically on one subject.
If that day was animation day; I focus on an animatic.
If a certain day is art day and I want to set up my commission page (which is so messy I deleted it) then thatās the settled day. But I feel like Iām going so slow. It's like I am running out of time, and time is just passing by as I look at my clock.
And I'm not blaming anyone it's just my stupid head that makes me feel this way. I know no one is trying to rush me. But head is like "Oh but what if- and why not-". It bothers me. It clouds my vision and i don't realize in reality...no one is saying the things my brain is saying. Sometimes I feel like I'm bothering people when i draw their charcaters so much and tag them. I fear they just say 'Aw great it's this one person again."Sometimes I feel I need to be MORE original. And some days i feel i just need to give up entirely. Some days I think posting everyday will aggervate folks. Sometimes I envy the attention of others, and when I see what they gain or what following I have i look back at myself and say "Well maybe if you did this better than MAYBE you people will be interested in ya". And damn do i slam my head in a wall. Everyone just seems so happy, and yet here I am fretting over if this fucking dog I drew looks remotely interesting. And I just feel it...blends in. Like what is there so special about my art?
MY BLOG
And for this blog, I don't know if I truly have an identity for myself. There's Silky, there is Minty and Syrup, there is Simon and there is Shrimpy. But who do they belong to? What roles do they even serve in this blog? I want them to be my identity. I don't want them being just some sort of character leech. They lack story, they lack purpose, they are thrown in tropes and gag. But what do they relate to? Nothing. Nothing at all. And yeah yeah I know im thinking to DEEP into this. But it's been on my mind so much. And hell call me crazy for talking about them if they are real, but they mean a lot to me. A LOT.
So I tried to make my art interesting here like, i tried referencing images space. I tried adding more anatomy to Snowy since I am tired of doing the usual standing up pose. I even wanted to make the background feel more detailed. I feel a bit better, but I still fear everything is too...eh...bland. Maybe it is just me.
Sorry for the ungodly word of text. I know I shouldn't vent here.
#vent post#artist on tumblr#super mario galaxy#eric velseb#patches bashful#silky silksong#welcome home#mario
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EXCUSE ME WHILE I RANT FOR A BIT
So anyway I finally started with the graduation project and, lemme tell ya, it was annoying. I mean I expected this, but it's still annoying.
The school and the mentor wants things to be of a certain aesthetic and standard so it can fit with the general public's taste and eventually it can be picked up by a publisher. it has to be commercial and easy to digest, for a lack of better words. Which is like, the opposite of essentially what i am as a person and as an artist.
So anyway I'll be doing Truyį»n Kiį»u again, illustrating the full book with better art this time. Here are some sketches I did:
Below is the mentor's very quick sketch for demo:
Which is. Ok cool, it's very traditional, Vietnamese fine art design and aesthetic. The thing that you see everywhere in books and media. The thing that is taught in fine art school. And it's also very HIM because he's a very prominent artist since a long time ago. I'm not talking about the difference in the era clothing tho because he demoed in Nguyį»
n dynasty while mine is of the Trįŗ§n dynasty.
My style was criticized (politely) that the face doesn't look pretty, the nose is too prominent and big, the lineart is too scratchy and loose, and that I have to restrict the freedom in my lineart more.
Which is. Like. Pretty much all the things that i like about my art the most. I don't really like drawing "pretty" people, I wanna draw distinct and unique people. I like the fact that the nose is prominent because that's a very Vietnamese facial feature. Our nose is big, flat and flared. And I like it. AND I DIDNT EVEN DRAW IT THAT BIG. it's already stylized and stuff. The lineart is scratchy and spontaneous because that's how my ADHD brain works! And I like the freedom, the raw unfinished feel to it. And my way of scrawing is kinda similar to sculpting in a way that I like to put in a block of line or shape (yang) and then erase it and putting in more nothing space (yin). And I like Maximalism and Kitsch and Neo-traditionalism so I love to do things a bit crazy and new and filled with emotions.
My mentor comes from a very different generation, and a different field than me. He's very commercial, leaning more into minimalism, fine-art conservative and traditional aesthetic. WHICH IS THE OPPOSITE OF ME. Sadly we don't get to choose mentor cos there's only one lmao.
And also I don't understand why I have to aim for publishing in Vietnam too, because that's not where my target customer is. I'm a niche artist with limited customer base and they are international clients (who mostly pay better, treat you better, and appreciate your art more than the general public in VN do). Luckily I have a bachelor in business admin so I know how to do brand and marketing myself, othewise id just keep on trying to please everyone (flexing a little bit, but i was graduating with excellence and on the top 10 of my intake lmeo). Not to mention the fact that why do I even have to publish in the first place, because this is a school, it is a place to experiment, make mistakes, and learn. It's not a place to conform to the industry to make a living. If I wanna do that I would not be here and start working for a company already!
I understand it when they said that it would be a huge advantage if you can get published, but then again, that route is not for everyone, and it's not the only way to be an illustrator like they said. I have my own path to walk on, and I don't think they are aware that we even have those paths, because they are from a different generation. I mean, that's why I was struggling so much before to find a footing, because virtually no one here knows there are other paths! I had to dig things up myself through sweat, blood and tear.
Anyway I rant but i will keep trying to fight and do it on my own terms. They can't make me anyway. There's gonna be sticks and stones, but I mean, I can't physically make myself do something I do not wanna do. There's another option which is to drop it because I don't need the certificate anyway, but I wanna finish a big project of my own too.
#might regret posting this later tho#but i doubt it because i know where i am now finally#and i know where they are too and its not where i belong#my Viį»t babies here probably know of the mentor if i mention his name#he is from a waaaaay different place than me#i mean this school is a commercial art school anyway#but like im cant attend fine art because thats even more far off than what i am lmao#cryptic na posting
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It took me almost 5 years, but I have finally completed the set I started way back in 2019 December. My very first ever completed art set with all my main characters too!! not the first one I attempted either, but the first I saw through and I am oh so very happy!
Drawing the last half of these was such pain, since when I did the first two, I was actually experimenting with a few things, mostly the line art, having a textured brush and setting it to the shade layer mode. Funny thing is, this does not work very well with my thick line art style sooo it made the flats very tedious to do. I am very happy to be finally free of that.
Aside of the lineart, the other parameters I had set for these was that both hands had to be shown, which ahaha was so much pain posing wise cause I didn't want any of them to be repeats, my sonas being the only exception since it made sense for them to mirror each other; have the circle/bg and the lighting be their signature colour; and lastly, show off their personality (or the one they present to others) as best as I can, which was also very challenging but I think I did an okay job there.
Not gonna lie I am over the moon to have these done aaaah, they took so long!! Even tho drawing one really doesn't eat that much time, I could've def done the whole thing in three weeks tops if I wanted. And yet... 5 years man... Amazingly, I think I'm only really unhappy with one of them, maybe like 4 total that I'm not fully satisfied and that's quite surprising to realize.
Though looking at these also hurts cause man, it feels like.. very real visual proof that in all those years I haven't gotten better at art.. and like I know in some ways I have but.. it sure looks that I haven't made any progress at all in terms of head anatomy and hands and that's just a big ouch to me.
Anyway, for anyone curious, here's the timeline of these:
- Takara and Tairan in 2019 December; - Aren and Sindri in 2020 June; - Dajete in 2021 June and Zonran in November and then Boumobaku in December; - Kaito in 2022 June; - Besh and Hal in 2024 April and Y in 2024 July.
(I can't believe I didn't do a single one in 2023 rip...)
#Pokemon gijinka#Icon#Headshot#Original Character art#oc art#Giltine13 art#Giltineās ocs#Aren#Aren art#Boumobaku#Boumobaku art#Dajete#Dajete art#Kaito#Kaito art#Sindri#Sindri art#Takara#Takara art#Tairan#Tairan art#Y#Y art#Zonran#Zonran art#The Reapers#The Reapers art#Beshean#Beshean art#Haldulan art
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Gotten several comments on my art I posted for Ciels bday that yall liked the colors/haven't seen my work colored before. And honestly that's because I think I'm shit at color work (and lineart too, 80% of my work is just my painstakingly cleaning up my sketches to look decent.) It always never looks good enough to me or too flat and nine times out of ten I'm like fuck it and greyscale art cause my eyes understand that better for some reason lol
Anyway I'm glad yall liked it and I will color more to get better at it :) maybe that and backgrounds will be my new years resolution or something lol
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HOW DID U DO THE LIGHTING FOR THE ROYALTY!MADFEN ONE IS SO PRETTYYYYY
TSYMMM OKIE ANON I GOT YOU (never done a tutorial before letās hope I do this right)
So FIRST you duplicate your lineart layer and select the area inside of it. This will make it so anything you draw will only be inside the dotted circle.
THEN. You select a lighter color and lower the opacity of your brush to about 40%. Usually I suggest shifting the color wheel too, but Iām gonna use blending modes on these so I usually donāt, it comes out colorful enough.
Now just go ham in the area you want, knowing where the lines overlap itāll be brighter. Then you duplicate your lineart layer AGAIN to do the same for the shadows.
Same thing, pick a darker color, select inside the lineart circle, put your brush at 40% opacity, color it darker.
Now set your darker part to whatever you want, I usually do color burn. Your lighter one will be set to whatever you want too, I usually do glow.
Then lower the opacity to however you want it! For shadows I keep it in the 5-20% opacity, highlights are like 20-40 (I didnāt get a picture of it tho :().
Isnāt she gorgeous? But weāre not done yet.
NOW, on TOP of your lineart, pick the same color you did for to highlights and use an airbrush to go over the highlighted part. Itās gonna go off the edge, thatās okay.
Do the same for the shadows, using the darker color you used before.
Then go back to your lineart layer and select OUTSIDE of the circle.
Then take a massive eraser to it and itāll clean up the edges!
Now set those airbrush highlight/shadow layers to glow/color burn, and again, mess with the opacity!
Tah-daaaaaahhhh!!!!
Hereās what it looks like on the Madfen drawing, hereās it flat-
hereās the shadows/highlights with color burn/glow (for this part you wanna select every individual part you want shaded/highlighted one by one, it is tedious but it looks nice I think)-
And here they are with the opacity turned down to make it look better (you can see the individual parts on the highlights better this way too).
Then I went in with a color burn airbrush on the shadows, here you can be much looser and just erase along the very outsides. Then airbrushed glow highlights as well, and this is all above the lineart layer.
THEN above this all you wanna go over the whole thing with that same 40% transparent brush, just coming from the side thatās highlighted. Youāll want a big brush, too, set the layer to glow and adjust the opacity.
Then go over all of THAT with the same airbrush on glow and adjust the opacity.
The same with the shadows, coming from the other side!
Then I put a soft light filter over the whole thing and thatās it!!!
Uhhh anyway hope that made sense and that it helped!!! This is just a little technique I made up on my own but uhhh I think it looks nice? Hereās some other drawings Iāve used it for-
#UHHH LMK IF THERES ANYTHING THAT ISNT CLEAR#Wackyās art#Tutorial#art tutorial#art tip#art tips#thanks for the ask!#anon ask#wackys art
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sketches sketches sketches
got inspired by looking at some of those year end wips (by artists way better than me) and decided to post some old sketches i could find bc sometimes i enjoy the sketches more than the final illustration lol. so without further ado:
similar to the one of jon i posted above, here's a really ancient one of arya. don't know where i was going with this one i think it was just a doodle
here's a progress pic of the sansa collage i posted way back that looks godawful to me now but whatever. hashtag behind the scenes
i made a whole bunch of collages that i never got around to posting (i should). here's a progress pic of one of those (as you can see i colour the necessary bits first, then add the cutouts, then the final lineart):
and here's a screenshot i took in the middle of drawing the cat and brienne scene. i actually think i overworked it a little, i liked it better with flats (also the colours look like ass here, they always look more vibrant in procreate but when i export the pics they end up super desaturated. idk why)
NOW to the fun part! so when i first read the books way back i had this notebook that i doodled scenes that i liked or made an impact on me (i guess) in. i might or might not post some in the future - they're simple pencil doodles and super old and certified rubbish but they're still kinda funny because of that lol. in any case here are a few of them in the rough sketch stage:
arya and gendry playfighting at acorn hall, mel visiting davos in jail (LMAO)
jon and ygritte first meeting (you can barely tell what's going on there at all lol). sandor and beric fight
Ok so now it's theon time. in that drawing i made of him with reek!ramsay in acok i initially yassified his crown and had to stop when i remembered it's supposed to be shit.
"crown" (it does look a little like worms at this stage so i guess it's not so ill-fitting after all)
uhh anyway you all know what this next one is about. love this delusional child <3 (might just refine it to make it post-worthy so look forward to that i guess...........)
and finally the Tree drawing but it's just the lineart bc my colouring skills are... lacking
#my drawings#some of these ARE incredibly cringy imo but i'll put myself on blast idc it's funny#there are more for sure#i wish i drew even more asoiaf related stuff so there could be more Quality but unfortunately it's all like this#sketchpost
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sold my soul, broke my bones, tell me what did i get?
malikite's design makes it really hard to shade him in a way that looks good tbh. like, i get too attatched to the flat colors and then i dont want to build off of it from there. its a problem lmao.
anyways, the one, the only: malikite! part of the spotify playlist covers series. i think this was around the time i started thinking he needed a new reference because the old one ended up outdated and i needed something to make his playlist look generally better. is also around the time i was still trying to figure out how i wanted to draw lineart. his is very simple compared to everyone elses.
hope you enjoy!
#art#artwork#drawing#digital art#digital drawing#digital artwork#dragon#dragon drawing#dragon artwork#dragon art#OC#oc art#oc drawing#oc artwork#malikite
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Summary of April:
Was away at the beginning of the month and then when I got back got really unmotivated. I joined a Discord study check-in chat two weeks ago which helped get me back on track - hoping that my extreme competitiveness will help me at least get through the DAB stuff without giving up. I was really off track for finishing stuff, but I managed to pull it together in the end, and I think I actually managed to finish more of my monthly goals than I have in a really long time!
My drawing skill is kinda all over the place atm, which I'm hoping means it's going to consolidate itself into something better soon xD
Plan from April:
3x 100 comp ā forgot to do two of these AGAIN
5x scared ā didn't technically do 5 but they were longer than 5min anyway
DAB Lesson 7 - 2 vehicles ā YEAHHHH
Proko - shoulder bones ā
DrawThis - 2x 2h videos ā
Rough sketches for all 5 FEH alt ideas ā
1x background sketch/screencap study (1h timer) ā well I drew over a bunch of rooms and discovered that I can't do it in an hour
1x simple form studies (1h timer) ā did do some form studies though not 1h
Look at how FEH artists handle small details/trims with lineart ā
May plan:
at least one day/week playing games (not art but important to relax with)
Draw May 4th/5th pieces
Rough (pose) sketches for all 4 FEH alt ideas and finish current one before 8th
10x scared
4x 100 comp
Proko - review notes + watch shoulder critiques
Proko - pecs and breasts I guess
4x Ges Draw Party
DAB Lesson 7 - 4 vehicles
1x master study - comic background or screencap study with perspective
notes and improvements from finished stuff:
USE PHOTO REFERENCE FOR EXPRESSIONS and try more open mouths ā did expressions but not referenced, do more hair studies ā, use photo reference to figure out stylised Ā¾ eyes AND NOSE ā, push unhorizontalness ā, see how other (FEH) artists handle trims ā
5MIN SCARED IDEAS: find good hair examples and trace ā, find Ā¾ photos and trace eyes/nose ā, trace torsos for gesture ā, review/learn leg muscles ā, trace thigh high boot opening contours from actual photos ā
knoll: not detailed enough (did a drawover to add details which made a BIG difference), hand unintentionally too wide, browbone doesn't go in to lead into cheekbone
h/ux: not enough ribcage space, crop looks like his forearm is just really thin, eyes aren't in perspective (not lined up + eye area is a bit too wide and flat), hand wasn't referenced and it shows
elan: values too close, REALLY BAD HAND, antennae shouldn't be that swivelled, folds don't make any sense
t/ana: tried to do too much of a dynamic pose and made an unnatural twist between upper + lower halves, eyes aren't looking at viewer, arm holding bouquet/shoulder/underarm area is flat and too far off to the side, lighting not consistent + shading on skirt too conservative (should have pushed the back of it way further into shadow to bring out the roundness), sash thing has no texture and is placed really awkwardly because I realised during the colouring phase that the entire skirt was off-centre, value contrast too low (not engaging to look at). HOWEVER I did try to clean up my lines AND shading at the end, and also used a much smaller brush (doubled canvas size to A4 and used a 3px/1px brush) so it looks a lot neater overall
ACTIONABLES: USE PHOTO REFERENCE FOR EXPRESSIONS!!!!! JUST DO IT, do hair studies, decide whether majority of piece is going to be dark or light and base contrast around that, draw out ribcages (+ shoulder bones) for every sketch, use photo/RL reference for EVERY HAND - even doodles, do a separate detail pass the day after 'finishing' something, use photo reference for folds
5MIN SCARED IDEAS: find good hair examples and trace, trace torsos for gesture, review/learn leg muscles, draw one hand, identify fold type in clothing photos
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I'm looking around for posts to read up more on alt text/image IDs/etc., trying to figure out what is preferred and how best to handle them. I've recently seen some posts using alt text instead of descriptions in the body of the post, and I remember something about alt text being fiddly for some folks though maybe not for others? But that was a bit ago so maybe there's been a tumblr update that made it better? Still not totally sure on that. (This article is pretty good so far, with clarification and examples of what each type of description is and what they're for. This one is also excellent, with a ton of thorough examples, though it's specifically art-focused. Tumblr-based link hubs I've found include this which has stuff about the why and how for various situations, and this which has even more, for both users and businesses.)
And part of my brain is going "my spoons, there's So Much involved here and AAAA..." (Both because I do try to make my descriptions Accurate and Interesting which takes brainpower to write...and also because I'm reading so much right now that my brain is currently full, so the mere concept of Having Spoons feels absurd at the moment.) But also I think...I think the basic flat starter sentences I keep doing are...what could/should go in the alt text section? (Like, "screenshot from [game]" and "stylized illustration, fanart for [thing].") I'm still reading, but if that's the case, you can chill, brain! We already do the alt text bit, we just gotta put it in a different spot.
It still does cost me spoons to also describe something after I've spent too much time drawing it. But I'm prone to sitting on things for a day before posting them, so I use that sitting time to at least start a description! Which I can then refine before posting, going back and forth between both image and description to double-check each for missed errors/potential improvements. AND sometimes I'm too lazy to pull out my tablet, so I'll start an image as a mouse-based doodle "note" to have the file ready to work on later...so sometimes I'll start the description then, if I've got a good idea of what I plan to have it look like! (Then it's doubly-important that I edit the description before posting, to make sure it matches whatever the actual end result was. But my perfectionism requires double- and triple-checking anyway, so it works out fine.)
Bonus benefit to image descriptions, besides increased accessibility (which is the point, and should be incentive enough to do them): I can indicate little details or intent in my drawings that might not be immediately obvious to everyone. Like, that Disco Elysium fanart I did had the swirling musical lines as a hugely key element that I pondered over and reiterated SO MUCH, trying to visually capture the audio differences I was imagining in every subtle way I could, even though the end result looks very simple. (Respective colors, different line thicknesses, and steady wave vs swooping swirls were obvious to me, but might not be to folks looking at it, yanno? Or they'd get the vibe, but not be able to explain why, so that could help make it "click.") Plus, I used the fuzzy edges and color fadeout as a nod to the Pale, which I also had the chance to add bonus hints about in the description (without having to go "HEY IT'S A REFERENCE" in the post itself). Or like this fanart of Ryou, I got to point out that the lineart placement and lighter areas of color not only served to indicate lighting, but also his slow movement and the fact that he's kind of dissolving. So yeah. Describing my stuff is also a nice little bonus to help everyone get in on what's going through my brain.
#accessibility#long post#rambling out loud into the void#which I normally do on twitter but they only have alt text there#so it's not relevant in that space#a stream I was gonna watch isn't happening so I fell into a learning rabbit hole instead#because my brain already allotted the time as ānot time for play yetā#I am so damn rambly that my posts end up unwieldy lengths#so theoretically alt text could wrangle that (at least by one paragraph for images/more for comics)#except that's not what it's for so in practice my posts will just continue to be Long#case in point this was gonna be a short reassurance to my brain about spoons#it became a fair deal more than that because Rambling#in a similar vein I try to make my art (hopefully) colorblind-friendly?#I am not great at the Really Good value placement#but I try to at least have some difference between sections of color
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