#i should post some of my early 2022 art. its the only art i ever drew right after/during streams and i still like them even if i never
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Being a dsmp fan who joined post-prison break is like. my dsmpsona is a newcomer who just moved into snowchester. the other residents welcome me in and tell me stories. stories about its founder and his loving husband and adorable child (a founder whose husband is dead and child missing. a founder who is on a path of revenge while going through the stages of grief). stories of the founder's best friend, who has seen too much and gone through even worse and is doing what he can to hide from a recently escaped madman ("oh yeah, watch out for the man in the mask" they tell me, "he's bad news"). stories of a commune, in a snowy environment like ours, where a warrior and his friends reside (the ones who destroyed a beautiful country, they whisper, the reason why they held their breaths when he came poking around looking for a government). finally, they tell me stories of the beautiful country, one that rose and fell and rebuilt again until it was reduced to a hauntingly beautiful crater, overtaken by nature (they show me pictures of how it looked, before, and despite all of the pain and heartache that followed I longed to have joined the server a year before, to have walked through the crowded but cosy streets and reach out to the colorful lanterns and streamers above me).
I'm overwhelmed by the stories, amazed at what came before as I eagerly watch what comes after. Watch a newcomer like me attempt to find home while haunted by ghosts, watch one man's long trek to find forgiveness and closure, watch a dazzling city get blown up before I even finished hearing the stories around its birth, watch a goddess protect those she loves as it all comes crashing down in the end.
I sigh, looking at the fallout and devastation, and move on to other servers, but I will always remember the stories I listened to and the stories I saw for myself, and I smile as I find others who remain and hang onto those memories, as we rebuild once again.
#maige's posts#dsmp#dsmpsona#<- eh technically#mcyt#this is my love letter to a fandom that i always feared i joined too late. but while i was here (and still am tbh) it was fun. god for all#the pain its so much fun#i should post some of my early 2022 art. its the only art i ever drew right after/during streams and i still like them even if i never#finished them#maige's ramblings
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My Favorite Continuing Manga Reads of 2023
For the past few years on twitter, I've made threads of some of my favorite manga and light novel reads from the past year. This year, I decided I would move it over to two tumblr posts.
After the cut are some of my favorite titles that I started before 2023 and kept reading this year.
Basara, Yumi Tamura
The best thing Viz did for me this year was create a whole new cheap subscription service full of Shogakukan titles, which meant that I could plow through the last several volumes of Basara all at once. This series thrilled me, broke my heart, and made me so happy. Sarasa is such a good lead, finding the courage to fight for her people while still being a teenage girl who just wants to be happy and loved, and I would love to read more series with leads just like her.
Run Away with Me, Girl, Battan
When the first volume of this came out and Kodansha's marketing compared it to Princess Jellyfish, I thought it was going to be something at least a bit lighthearted - woman reunites with her high school girlfriend, they end up running away to live happily ever after, the end, right? - but as it turns out, it was more like the very good but very depressing series about domestic abuse, Sensei's Pious Lie. While it wasn't as heavy as all that in the end, I was fascinated by the relationship between the two leads and the struggle to deal with baggage left from their teenage years. (And Battan's art is awfully sexy, much appreciated.)
Tales of the Kingdom, Asumiko Nakamura
I am so sad that the English release of Tales of the Kingdom is nearly caught up with Japan, because that means that I have to wait a small eternity for more stories about this fantasy kingdom where all the men have complicated relationships with their brothers. Asumiko Nakamura really goes all out on the clothes for this one and it's just gorgeous. There's another volume set to come out early in 2024 and I will cherish every page.
Kowloon Generic Romance, Jun Mayuzuki
I have been in love with Kowloon Generic Romance ever since the end of the first volume completely recontextualized everything that went on before it, and each new volume fills me with even more delight and questions about what's going on with these characters in this very fictional version of Kowloon Walled City. Mayuzuki's art is also super gorgeous and sexy, and I am so ready for the next volume to set my head spinning even more.
10 Dance, Inouesatoh
Finally! A new volume! This series was on hiatus in Japan for a while, so it was understandable, but I rang in 2022 with the previous volume of my beautiful ballroom dancing Shinyas and wasn't entirely sure I'd get to see them at all in 2023. The events of the latest volume were more than a bit of a surprise (sex? in my very charged but not technically explicit ballroom dancing bl manga?), and now I'm even more eager to see what happens next.
The Case Files of Jeweler Richard (light novel), Nanako Tsujimura
I enjoy the Jeweler Richard novels a little more with each new book and this year brought the best part of the story so far to me. This series is such a thoughtful exploration of its characters, from the leads to the recurring side characters to the one-off clients and friends, and I appreciate how deliberately inclusive it is.
Witch Hat Atelier, Kamome Shirahama
It's basically illegal for me to leave Witch Hat Atelier off any yearly list of favorite titles as long as there's new volumes coming out for me to read. With each volume, it feels like we're moving farther and farther away from the bright and shiny new world of magic that Coco first joins, but there's still always this idea that people can and should help others. It isn't necessarily easy, and magic certainly isn't the cure-all, but there's still almost a kind of optimism. I like that, that it's possible to have horrible things happen in a story but there's still light out there.
Ooku, Fumi Yoshinaga
So I finally finished Ooku this year, only 6 years after I first picked it up at the library. Bless Fumi Yoshinaga for being the catalyst for me learning anything about the Tokugawa shogunate and for creating such a fascinating alternate take on history, complete with women leaders who were just as terrible as the original male versions. I can't believe they actually did an anime, however incomplete an adaptation, because I long had that pegged as something that would never ever ever happen with this series.
My Love Mix-Up!, Wataru Hinekure & Aruko
My most favorite cheery gay romcom title also came to an end this year, and going straight for the silliest soap opera trope in the last volume was both perfectly on brand and perfectly suited to the story. I just wish more stories would unabashedly embrace the ridiculous tropes and give me lots of humor alongside the romance.
Lost Lad London, Shima Shinya
Though the conclusion of this series seemed a bit rushed, I really loved how well Shima Shinya captured the feel of a British crime drama all the way through the story's three volumes. I want to see how much they grow with their storytelling in the future, because this was a strong first series.
MADK, Ryo Suzuri
How could my beloved eroguro demon manga end? Ryo Suzuri does such creative work with character design and it's such a shame that I won't get to meet any more cool-looking demons now. But that said, the story really stuck the landing with Makoto's obsession. I can't wait to reread all three volumes so I can fully appreciate just how much changed (and how much didn't change) for him.
#2023 manga reads#ryo suzuri#shima shinya#wataru hinekure#aruko#fumi yoshinaga#kamome shirahama#nanako tsujimura#inouesatoh#jun mayuzuki#asumiko nakamura#battan#yumi tamura
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Hey, got a question. how did you get others (Both writers and readers) into Sweet Child O' Mine? How was the writing process for you in the beginning? Did you ever get nervous about your story not being enough and did seeing other writers complete things for their stories and post update news about theirs ever make you nervous or guilty? Any advice to get over that or say screw it and write? Asking writer to writer.
Ah!
The short version?
Screw it and write!
The long version?
So, as far as how I got others into it? I guess that was luck -- though I DID get excited when I saw some of my favorite fan artists open commissions and put aside some money to have a few scenes drawn out -- not to mention the really cool cover art from @lovemoroporo.
The idea that you can actually (as a fan fiction writer) I could actually CONNECT with artists who drew me MORE into the fandom and commission them to work with some of my silly headcanons was really cool, and felt like a fun way to give back -- and I am sure that attracted some attention too? But also, I just kept at it.
The process has been interesting. The first fic I wrote in the TOH fandom was Stranger Tides, and it was my NaNoWriMo project in 2022. I wrote fan fiction A LONG time ago, and picked it up again as a way to deal with intense grief. I planned on dropping that one and disappearing into a puff of smoke, but Sweet Child just sort of GRABBED me by the heart, and here we are.
I just got this vision in my mind of Hunter and Willow in the early weeks of their first child's life and thought it would make a sweet one shot, but then the story led me elsewhere, and I followed it I guess? I had an idea of where it was going, key scenes and plot points, but some of the other stuff I sort of discovered as I was writing, if that makes sense? I hate the term "pantser" I like "discovery writer" :D.
Anyway, it was really exiting not only writing the story and watching everything click into place, but also meeting readers and commenters as it gained momentum.
I ABSOLUTELY get and got nervous watching other writers complete their work. SCOM is a monstrosity. Not a lot of people have patience for a 500K + fan fiction -- but I couldn't abandon it and I couldn't force it to end before it was ready, so I just bit my lip and kept writing. I feel guilty every time I extended my chapter count, or had to split a chapter because it worked best to end on a particular note -- but I am still happy I did it.
I was also nervous that the weirdness (the bard battles and the media stuff) was just going to be TOO much for some readers from this fandom. I get and got nervous that some of the messy relationships or nuances of character interactions wouldn't transfer well -- like Hunter's initial relationship with Steve was avoidance because of mutual misunderstandings, and the complicated nature of Hunter and Darius' past.
I am super happy that a lot of readers trusted that I had a reason for those things.
I also added a lot of my own experiences (my pregnancy was ROUGH. A lot of the non-magical things that happen to Willow happened in real life to me) I wasn't sure if that would be something people would want to read. That made me nervous too.
I guess my only REAL advice would be, just write the story you want to write. It's really hard if things are taking longer than you want or expected, but I honestly think its worth it! Have fun with it.
EDIT: I should also add that in the beginning, I wrote ONE CHAPTER A DAY. I was in a deep grief zone and barely slept. I feel bad that I am down to one chapter a week now, but I am committed to getting to the end of this story.
So yeah. TLDR; Screw it and Write.
I hope that answers your question? This was a fun ask!
#toh fanfic#sweet child o mine#a03 fanfic#ao3 is down#ao3 writer#my asks#anon asks#writing stuff#writblr
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Mike's Media Medley--April 2024
henlo and welcome to my monthly diary review thing where i talk about movies/shows/games i experienced for the first time this month. there are a lot of things i watch/play throughout the year that i really like but don't ever get the opportunity to talk about due to the restrictions of my 7 game/7 movie restrictions on my end of year list + the fact i limit movies to 2024 releases. this list encompasses movies and games from any time period that i watched or played for the first time ever this month.
feel free to reply to this post with things you think i should watch or play!
here are some things i watched and played for the very first time this april:
2024 movie/show releases: Monkey Man, Civil War, Abigail, Fallout
non-2024 movie/show releases: Alien (1979), My Octopus Teacher (2020), The Wonderful Story of Henry Sugar (2023)
games: fallout 3 (2008), the battle of polytopia (2016), let's build a zoo (2021), mineko's night market (2022)
my thoughts on all of them below, in alphabetical order--movies/shows first, then games:
Abigail (2024)
this movie was honestly pretty fun. enjoyed it more than i was expecting tbh, i used my membership tuesday price on this cuz i did not feel like paying full price for a ticket to see this. kind of thought it would be just dumb "ooh evil kid" shock horror
and like. don't get me wrong it is definitely ooh evil kid horror but the twist is given relatively early with only minor padding for a bigger twist later. thought it was decently funny and it works well enough as a singular movie but i don't see it warranting a sequel which the ending might be building up to. and though it was fun everything was like. Fine. directing was fine. acting was fine. music was fine. probably would not see it again but did not hate my decision watch it
60/100
Alien (1979)
YES this is really my first time seeing Alien, i am pretty unfamiliar with basically everything about Alien, nothing i say will probably be new
first off the sound was like. really quiet? and idk if it's because my theater had the volume too low or if that's the way it was mixed--it is an old movie after all--but i couldn't hear a lot of the dialogue and i feel like it would've boosted my enjoyment of the movie a lil more but i did really like it
specifically the art direction and set design. the alien planet and the ship, the fossilized skeleton on that big chair all with this really distinct weird black mechanical look that is also like. weirdly alive. and how that extends to the nostromo having parts of it as the movie progresses that looks like the alien. biomechanical is i think the word for it? its awesome. epic, even. makes u paranoid
big fan of the directing as well. very claustrophobic at some scenes. the refusal to show you the alien in full for a while. reaction shots instead of direct sight of the gore and horror (the cat when the janitor dies, ripley hearing parker and lambert die as she runs)
the thing that detracts from the movie for me is the sexual violence undertones. just simply not a fan
p good, might need to rewatch with subtitles to appreciate a bit more once i understand the actual plot lmfao. also this movie is very sweaty just like love lies bleeding. maybe i like sweaty movies. 80/100
(more under the cut)
Civil War (2024)
this movie was not very good
i was not going to see it and then i heard that it was less a typical war movie from the perspective and soldiers and shit that it was more about war correspondence and that piqued my interest as someone who used to want to be a journalist. turns out it's not even that much about war correspondence either. the main characters are war photographers but it all feels like. pretty surface level?
not to mention i understand the intent of keeping the politics of a theoretical civil war part 2 vague so as to not actually incite any specific kind of rage or controversy from either side but like. its a civil war movie. about war correspondence and photography.
the emotional hook of the movie just does nawt work for me. the young photographer lady is incredibly dumb. why does she do the things she does. why does she jump between the cars like that when she's so obsessed with the main lady. i had other gripes with her but i dont even remember all of them because this movie is already a distant memory. the bonding between them does nothing for me and just feels really forced and corny.
that being said there are some nice shots in this movie. it's well-directed but the sound design is really fucking carrying. all of the gunshots are LOUD and impactful and i think that really helps with the conflict where the wishy washy centrist politics fail.
30/100. not the worst movie ive ever seen but i would not watch it again.
Fallout (2024)
yeah yeah the show is really good. acting is good all across the board. was fun seeing the fun references / easter eggs to fallout. i was particularly interested in norm's side of the plot and lucy was a really refreshing protagonist. i think maximus was the weakest of the main plotlines but i'm hoping they go somewhere with his darker side because while i think it was the weakest i think he has the most potential
like lucy and the ghoul are pretty squarely set on their own sides with their own clear morals (or karma, good and evil) but maximus is someone who wants to be a good person but is often just. not good at being a good person. he's naive and not very competent at his job tbh but is still being heralded as a new wave of the brotherhood of steel. very interested to see where all that goes.
enjoyed it a ton. 85/100
Monkey Man (2024)
dev patel really made a movie about the healing power of trans people and he's awesome for that
good action flick with some scathing political commentary that i wish i was more well-versed on indian politics to say something substantial about but i could Feel the contempt for modi/the bjp and hindu nationalism as a whole
it's shot & edited sooooooo frenetically and i think this works a lot of the time HOWEVER at some points it is like. an active detriment. i never really feel nauseous when movies use shaky cam but this movie's camera is not just shaking. that shit is rocking. vibrating. particularly when he's outrunning the police thats when it gets Bad
otherwise i really enjoyed it. the action hits. the aesthetics and cinematography are probably my favorite of everything i watched this month! that being said i probably wouldn't watch it again just because i'm not the type to rewatch action movies like these i think ive only ever seen john wick the one time
75/100
My Octopus Teacher (2020)
it was fine. it's a documentary idk i don't have much to say. doesn't really feel right rating it but i watched it and the visuals were breathtaking but like it doesnt rly have a plot or anything. its neat. nice background thing to put on while you do something else
The Wonderful Story of Henry Sugar (2023)
yeah yeah. unique color palette and color grading. directed well to suit the framing device. everyone and everything is smartly positioned onscreen.pretty good performances from people who have to just dump like 60 lines of dialogue on you all at once. yall know this one is good its wes anderson go watch it its 40 minutes long
75/100
video games:
The Battle of Polytopia (2016)/Let's Build a Zoo (2021)
putting both of these games here because i really don't have a lot to say about them, i played them both very briefly. in let's build a zoo's case, literally for five minutes. the battle of polytopia was boring and after like two runs i was like ok welp that's it for me. i did play the mobile version so that might be part of the problem but idk i don't think the gameplay loop would've grabbed me even if expanded. let's build a zoo had atrocious UI and controls on console and i immediately got pissed off trying to build an enclosure and uninstalled
Fallout 3 (2008)
i am not immune to propaganda
is this game good? not really but my favorite elder scrolls game is oblivion so you should know i, for one, love bethesda jank. love walking around in a big ass world full of weird people and discovering places and just taking a look around. frankly i don't care if i died five times to the same pack of super mutants. i'm having a good time.
not super deep into the main story and have only completed about ten quests but i'm into it
Mineko's Night Market (2022)
man i like. really wanted to like this game. it has a really cute art style and a good sense of humor, and i like management and sim games. unfortunately it just failed to grab me. i had a chuckle or two for the first hour i played but after that i was just really bored running around looking for flowers and i quit before i even got to attend the actual night market. i played it through my dad's gamepass and i usually end up quitting games quickly due to buying them on steam and needing to decide if i like them or not under 2 hours. otherwise i try not to quit games that early unless they're super boring or glitchy/unplayable. unfortunately even without that time limit looming over my head it just wasn't really doing anything for me.
if u got this far into reading this i love u
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I posted 13,489 times in 2022
That's 6,857 more posts than 2021!
317 posts created (2%)
13,172 posts reblogged (98%)
Blogs I reblogged the most:
@menaceanon
@dabidagoose
@professorsparklepants
@mandaloriandy
@forpiratereasons
I tagged 11,889 of my posts in 2022
Only 12% of my posts had no tags
#uncaptioned - 3,757 posts
#art - 2,295 posts
#ofmd - 2,140 posts
#acofaf - 746 posts
#video - 462 posts
#my post - 391 posts
#interview with the vampire - 368 posts
#gideon the ninth - 326 posts
#captioned - 216 posts
#dnd - 180 posts
Longest Tag: 140 characters
#like. i'm sure izzy is the only person who'd be happy if ed and stede were murderhusbands. you might want to try a hannibal rewatch instead
My Top Posts in 2022:
(all of my top original posts are text posts, some of them quite lengthy. i have edited them down to the first few lines and if you want to read the rest... well the link's right there)
#5
its been a million years. percy has gone from young millenial to squarely gen z. i think that while he’s up on that mountain demanding the gods pay their fucking child support, he should tell hera at the top of his sixteen year old pipsqueak lungs that polyamory is a thing now and she doesn’t have to define her marriage the traditional way if she doesn’t want to. she’s the goddess of all marriages! that includes these modern ones too!! ...
505 notes - Posted May 13, 2022
#4
I think there's something to be said for fanfiction that loves canon in a way that’s rude. Like thank you for this wonderful thematic tragedy made out of this character’s entire arc ending in death, it was emotionally and intellectually moving, but also fuck you fuck you fuck you they live, this time and every time they live, they never died, their flaws are not their undoing, actually they have no flaws, actually they save everyone, actually who cares about a story, any story, where this one dies, actually i cared about that story so much i made a new one, actually i cared so much i unmade the old one, you gave me morals and i left them for the mortal, but they’re mine now and i will never let them die, actually thank you, actually fuck you, strongly worded letter to follow
A kiss for canon and spit in its face all at once, it’s great
1,411 notes - Posted December 5, 2022
#3
It is actually extremely important to me that y'all understand the importance of the talent show subplot to the structure of ofmd being not just a gay romcom but a story fiercely thematically opposed to toxic masculinity and amatonormativity; how Ed the Emo crying into his blanket fort and silk gown writing sad boy poetry music is the most emotionally healthy he's ever been and a hairsbreadth away from sustained happiness...
3,121 notes - Posted April 11, 2022
#2
goddddd it’s fine!! its fine!!! its okay if if 12 year old girls decide they’re asexual and look back and realize that actually it was just puberty and the gross sexualization of women that alienated them from their feelings of attraction and actually now she feels she was always allo. That’s allowed! That’s okay! Its not the end of the world if some of the people coming home to the label of asexuality are actually arriving at a way station onto what will be a better place for them...
3,387 notes - Posted December 5, 2022
My #1 post of 2022
You can’t just call the “don’t stop me now” essay writing method the second worst essay method you’ve heard of and not tell us the story of the worst one 👀
i know a guy whose patented essay writing method is to, on the eve of the due date, set an alarm so early it should count as an atrocity, open an empty word doc on his computer and then placing it on his bed,
he then goes to sleep, presumably after drinking a full can of coke, as his immunity to caffeine, adderall, and the general life choices about to be described prove that (1) this man almost certainly is a colossal case of adhd and (2) that is the least of what's wrong with him...
23,319 notes - Posted May 25, 2022
Get your Tumblr 2022 Year in Review →
#tumblr2022#year in review#my 2022 tumblr year in review#your tumblr year in review#my post#'you have posted X number of times this year' sentences that are like a mental health forecast of hindsight#like oh yeah. thats why ive been like this
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I posted 11,925 times in 2022
23 posts created (0%)
11,902 posts reblogged (100%)
Blogs I reblogged the most:
@phoenixfire-thewizardgoddess
@ultimate-queen-of-fandoms2
@morganzephyr
@the-dork-web
@in-an-ecotone
I tagged 305 of my posts in 2022
#ml spoilers - 47 posts
#dndads spoilers - 21 posts
#woe.begone - 20 posts
#wbg - 16 posts
#my art - 11 posts
#the owl house - 9 posts
#unreality - 8 posts
#tdp s4 spoilers - 7 posts
#dndads - 6 posts
#mike walters - 6 posts
Longest Tag: 138 characters
#jesse we need to go get some food for the first day of the park tomorrow at the church center for the first church in church and then park
My Top Posts in 2022:
#5
Dndads s2 spoilers
I am thinking again. Gen 4 dads with newborn infants or toddlers. The idea that their kids will have to grow up under the doodler…. They won’t even have good early childhood memories to fall back on like their parents did. It would be all they would ever know. Their is some real Adult Fear there.
I do get why they condemned the people of Faerun. Then the sunk cost fallacy kicks in. Who would you condemn to protect your children? Another realm, full of demons? But its your friend, your brother’s home. Him as well then? Well okay, you’ve betrayed your own, but he also forced your hand right? And you’ll look out for his kid maybe.
Now the enemy is back. Everything and everyone you have destroyed to save your children threatens to be for nothing. Do you do it all again? Delaying it, and passing it down like it was passed down to you? Or do you end it? You can’t undo the damage done. But you can stop the casualties from becoming exponential.
It will end here. Your children will not inherit it as you once did. They will given what you never truly received. Time to heal.
16 notes - Posted October 5, 2022
#4
We all thought Ron was alone. That when Willy tried to drown him, Ron was alone and no one protected him.
And while it doesn’t change how Ron felt as a child, or the original narrative arc from season one…
I think its still important that the Doodler was there. That it wanted to protect Ron. That even a supposedly eldritch horror could see that a child should be protected.
The Doodler could see what Willy never could.
20 notes - Posted December 1, 2022
#3
So I’ve been on Doctor Who hiatus while the current show runner does his thing. It just hasn’t been for me and that’s fine.
But I was invited to watch Eve of the Daleks last night and uh, might have to start actually caring again because holy this got gay and I was not expecting it!
22 notes - Posted January 2, 2022
#2
I wasn’t an autistic!Link truther until this episode’s dad facts.
37 notes - Posted September 6, 2022
My #1 post of 2022
Wednesday Spoilers!
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Yeah they better give Tyler some space and respect and let him grow into his own person next season or I will be rioting.
He was failed by his father and taken advantage of so severally by a woman who only saw him as a tool, a weapon, a slave.
She targeted him, drugged him, chained him up, and tortured him. I don’t think his monologue and violent talk to Wednesday was in an any way indicative of this just being who he is now.
I think its part of the super weird and creepy bond that Laurel forced on him. The loyalty and all that.
I want to see him get better. I really hope he’s not just “the monster” now.
And you know, I get that he wasn’t a great love interest. I don’t particularly want Wednesday and Tyler to get back together in the event of a recovery arc. But!
I’m a sucker for stories that show the fact that boys and men can be victims of abuse too. He deserves some good screen time to just be his person again.
88 notes - Posted November 26, 2022
Get your Tumblr 2022 Year in Review →
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My 2020 in Gaming
I finished my 100th video game of the year yesterday. In a normal year that would be an embarrassing feat. By in 2020, pretty much stuck within these four walls for nearly nine months now, I'm really proud of it. The last few years, my gaming habits took a severe hit due to working too much. I was fortunate to have the finances to pick up the PlayStation VR and the Switch, but I couldn't dedicate a lot of time to them, and when I did, the joy wasn't there as much since I was often exhausted. In 2018, I still managed to get through almost 40 games, but last year that number fell to 25. There was so much I wanted to play, but I just didn't have the free time. And then 2020 dealt me a lifeline... When LA came to a halt, three and a half months into the year, I was only working on finishing Game #6. Since then, I've been on a tear. A large part of my efficiency came from two choices. In late April, I signed up for Xbox Game Pass for $1 for the first month. Then in June, the “Racial Injustice” Bundle with hundreds of PC games – about a dozen of which I really wanted to play - released on itch.io. Overall, it was a solid mix of AAA games and indie games, although I've skewed more toward indies for years now. There were big anticipated releases like The Last of Us, Part II and Doom Eternal. Splatoon 2 finally got the shrink wrap pulled off that it's been suffocating in for years. (It was fantastic, so I'm not sure why I waited so long.) There were massive games that I put dozens of hours into, like my 77 hours descending into the madness of Hades, or my 69 soaking in the world of Ghost of Tsushima, with a sizeable chunk of those hours being me just toying around with Photo Mode. (Props to the PS5 for finally telling you your playtimes via the OS.) There were dozens of small indie games that only took a few hours to complete – which is kind of my sweet spot these days. A few weighed in at just 30 minutes, like Swarm, a Steam game I found through Get Indie Gaming's Youtube channel, or Syphonia, a student project from ISART Digital that I was anticipating. There were games I replayed, like some of my favorites of all time, Psi-Ops: The Mindgate Conspiracy and Alan Wake, as well as the remastered versions of Ghostbusters: The Video Game and the Crash Bandicoot and Spyro trilogies. There was great stuff I paid for, and a few awesome games that I got for free through the Epic Games Store, or via subscriptions with PlayStation Plus, Game Pass Ultimate, or the times I took advantage of free trials of Amazon Prime. And I even got hooked on an online multiplayer only game, which has only happened on a handful of occasions in the history of online play.A lot of people are going to look back on 2020 as a terrible year, but for me it's been a godsend. It's allowed me to enjoy multiple passions, with gaming being one of the biggest. Like any hobby, my gaming habits over the years have ebbed and flowed. Overall, the last generation I've been fortunate to own every major console for the first time in a generation. Yet – outside of a few phenomenal games like Horizon Zero Dawn, ASTRO BOT Rescue Mission on VR, and the other aforementioned PlayStation first party titles – overall I wasn't really impressed as much with the AAA offerings. The indie scene is only gaining ground. But with the PS5, the proper return of my all-time favorite franchise, Ratchet & Clank, and my Game Pass renewed until 2022, I'm optimistic about where gaming is headed. As for my favorite games that released this year, here's my list: 1. The Last of Us, Part II 2. Battletoads 3. CARRION 4. Hades 5. ASTRO's Playroom 6. Filament 7. Fall Guys: Ultimate Knockout 8. Bugsnax 9. Ghost of Tsushima 10. Ori and the Will of the Wisps The Last of Us, Part II The original The Last of Us was my favorite game of the previous generation, as well as the most impressive game of all time. It was mind-numbingly good, so much so that I really did not want a sequel. I didn't even want to replay it. It was one of those things that just felt complete. Nothing more needed to be said, and in doing so, there would be a large risk at ruining what made it great. Slowly, Naughty Dog eroded away at me, and I began to anticipate the sequel. Right before it I even replayed the remaster of the original. Part II is one of those rare project that manages to one-up what you thought was already perfection. It's like a 30 hour blockbuster movie that just keeps ramping up in intensity. So much of what makes it special is within the design of its details: the way it presents itself, the pacing, its message. Like many, key details were spoiled by online trolls prior to launch, but it really didn't matter. This post could be just as long and be only about The Last of Us, Part II. (I still may write something up at some point.) There's just so much of it to dissect. But it's impossible to talk about without spoiling all of its magical moments. It simply offers a masterclass in game design and narrative flow. I really don't need a Part III, but should one exist, I know damn well I'll be there. Battletoads I loved the original Battletoads. I even replayed it, and beat it with the help of the Rare Replay rewind feature right after playing the new entry. It's practically impossible otherwise. When there was talk of a new game I was hyped. But when it was finally revealed, with a completely different art style, I was taken aback. Because of that, I went in to the new entry not expecting much. However, that stylistic choice is exactly what put it in the Number 2 spot in my list. The original Battletoads concept was created to ape the Teenage Mutant Ninja Turtles, and the original game felt much like the early TMNT brawlers. The new Battletoads doubles down though, expanding their empire to combat TMNT's cartoons. The game itself is a fairly straight forward 2D brawler, that looks and plays great, but the real stars are the cutscenes and the humor. It has this great Saturday morning cartoon vibe that I've never seen a game nail near as well. I don't watch a lot of the modern cartoons, but many have compared it to Rick & Morty. It's really quick, and silly, and feels exactly what a company should be aiming for if they wanted to create the next TMNT craze in the world today. Sure, the game itself is nowhere near perfect in all dimensions, but the way it tackles humor is really impressive and admirable. That's the main reason it occupies my Number 2 spot. CARRION CARRION reminds me a lot of INSIDE, typeset aside. INSIDE for me was this solid atmospheric game that at it's end became this awesome fever dream, but was over just when it was getting interesting. CARRION feels like INSIDE's spiritual successor. You play as this creepy creature, with all these grotesque tentacles, and you just run amok. It's just plain fun. Plus it's an insanely unique lifeform to play as, and there's nothing more I love than playing a game where you take on the role of some strange creature. Like many of the indie games I love, CARRION doesn't overstay its welcome. Over the few hours of its journey, it iterates, provides you with some unique challenges, they grabs its hat and coat and bids you adieu. There's nothing more I love than a game with that approach. Show me something cool. Make me play something that feels like something I've yet to experience in my over 30 years of gaming. Then get out of the way so that I can find another game that makes me feel that way. Kudos to Game Pass as well for partnering with the CARRION developers and offering the game on release day. I was looking forward to the game, but with so many games on my radar, I often simply can't get around to all of them. Had I needed to purchase CARRION, it might have had to wait in the wings for a while. I've played so many games on Game Pass this year that I may have otherwise never actually purchased, and many of them have found the ranks among my favorites from the last few years. Hades Up until now, I'd like Supergiant Games as a creative studio. I've played all of their games, and loved the artistry present in them. However, I've always felt like the gameplay was a bit lackluster. Not previously being a fan of roguelike games – although Game Pass has provided some great experiences there as well – I initially had no plans to buy Hades. But praise was unanimous, the Epic Store gave people a $10 coupon just for downloading Rocket League for free, and it was on sale for $5 off, so I scooped it up for $10. At first, I thought I had made a mistake. I wasn't really into it. But then it slowly started to sink its hooks into me. After about 30 runs, I'd finally vanquished Hades himself. And what was your reward: a brief encounter with your mother, followed by your death and cyclical return to The Underworld. And that's really where the brilliance of Hades comes in. In beating the game, you realize you have only scratched the surface. I played around 70 more runs. I got the full story from my mother. I tried out the different weapons. I played around with the perks and heat gauge. I maxed out the relationships with almost everyone. (I never got Demeter's final few dialog options to pop.) All along the way, I kept thinking, I'll quit after I do X, but then Y and Z would egg me on even further. I spent 77 hours in that world. Sometimes, with nothing to do during the day, I'd practically play all day long. No other game this year took up that much of my time. Few ever do. Not bad for a game I initially had buyers remorse for. ASTRO's Playroom I wasn't sure I was going to be able to get a PS5 at launch. I got lucky on release day thanks to the PlayStation Direct website. (Every other retailer is a giant hunk of shit, who doesn't care if they sell to an actually gaming fan or some asshole reseller.) Had I not secured an early PS5, it wasn't a big deal. Most of the games I wanted to play were coming to PS4 as well. The baked-in ASTRO's Playroom was the only exception. And there's always that extra special feeling of playing something right when it comes out. It's funny to think that the best PS5 game is given away for free with every console, but that is just the case. Much like ASTRO BOT Rescue Mission, which did wonders for showing off what PlayStation VR could do – it was my 2018 GOTY - ASTRO's Playroom shows off what the PS5 can do, primarily via the advancements of the DualSense controller and the solid state hard drive. I've never been one to care for graphics, and the PS5 will surely evolve over time, but those two details are what makes the device feel truly “next gen” so far. The way the triggers adjust tension is so wild. I really don't know how much they'll be used, but it's a cool option to have. And loading times are practically non-existent. (I've since went back to the Xbox One for a few more Game Pass releases, and loading times feel jarring.) As far as ASTRO goes, he's a terrific mascot in an age where mascot platformers aren't really a thing anymore. The experience relies heavily on nostalgia, as you collect relics of PlayStation's past. Also scattered throughout are other bots dressed up to reference other franchises. Dozens of franchises are represented, from characters like Crash, to Ratchet, to Kutaro from Puppeteer. It's really a lovely homage to PlayStation that any longtime fan will enjoy. Plus, it's a really fun game to play, with beautiful tech themed worlds, some infectious earworms, and some cool mechanics. Japan Studio has been a bit of an enigma for a while now. But the ASOBI Team is knocking it out of the park with ASTRO. ASTRO reminds me a lot of Iota from Tearaway: they're both cute mascot characters, crafted with a lot of love, from terrifically artistic games that did an excellent job of showing off new tech. I can't wait to see what ASTRO is up to next. Filament This one sat near the top my Steam wishlist for nearly the entire year before I finally grabbed it about a week ago when it went on sale. I love a good puzzle game. Basically, you control a bot that tethers out a string-like filament that you use to interact with pillars. Sometimes you just make sure you graze the line by one; other times you loop around one. Sometimes you're simply turning a pillar on. Other times they must be linked in pairs, by color, or a specific number of times, just to name a few of the options. That's really where Filament glows. What starts of simple grows insanely complex by the end. You'll be combining mechanics in some rather brain-busting puzzle. And the game does very little to explain things to you, or help you along the way, yet it feels very inuitive. Still, many times I simply hit walls, where I was almost convinced the puzzles were impossible. In a few instances, it took a while to understand new rule sets. Eventually I solved every single puzzle without resorting to help. And it took me about 48 hours. (Granted I think my stat tracking was probably counting some idle time where I had the game running but walked away to do stuff like make a meal.) It's a surprising amount of content for a puzzle game that can easily be reduced to: solve puzzles by drawing lines. One other thing I appreciated was that I found myself taking notes and drawing things out on paper. That's a tactic I don't pull out often, but love when a game pushes me in that direction. One instance in particular even had me cut up squares of paper to piece together one of the secret text logs. By the way, I missed a ton of those logs. After completing the few I found, I did look how to unlock the rest, and some of the stuff there was absurdly complex. There's really not a lot to compare Filament to outside of The Witness. But if you like a really challenging puzzle game with a ton of content, give this one a look. Fall Guys: Ultimate Knockout I don't like online multiplayer games. They rarely hold my interest. I put quite a bit of time into Rocket League, Uncharted 2, Resistance 2 Co-op, and Fat Princess, but that's been about it. And in some of those cases, the main reason I spent a good amount of time with them is because I was unemployed during their reign. Overall, I'm not one to interact with people online. And I don't like the idea of a game dictating when I play it. But when Fall Guys was included with PlayStation Plus, I liked the look of it enough to give it a try. Getting a win took a while, but after the first one, I started to become pretty consistent with my runs. Much like Hades, I thought, “I'll just play until I get the trophy for 7 wins.” Then I set my sights on 20. Then I got hooked on collecting the costumes. By the time I'd finished my first stint in Season 1, I'd reached the max Level 30 and had every trophy except for the one requiring five wins in a row. I've given up hope there. Sony says I logged 40 hours with it, which equates to a lot of rounds. One day I went back for Season 2, and enjoyed the new levels, even though I was getting eliminated since I was sight-reading them. I don't know how much time I'll be putting in with it in the future should I find gaps in my list of games. Usually with multiplayer games, the focus fades once I unlock all the trophies I can. And I'm not sure how much time I want to dedicate to becoming proficient at future season. But the fact that Fall Guys even got that much attention from me to begin with is a testament to how much fun it is. Bugsnax Bugsnax could have been a joke. The previous game from Young Horses, Octodad: Dadliest Catch was just that: a silly romp that equated to little more than just a goofy control scheme. Bugsnax was the butt of many jokes upon reveal, reaching meme status in which it became the Schrödinger's cat of games. When someone talked about it looking good, you weren't sure if they were being honest or a hipster. I wasn't sure what to expect, but I was intrigued. It's another fine example of a list of stellar games that have been given away for free with PlayStation Plus. Would I have played it otherwise? Who knows? But I'm glad I got to. It is silly, but the silliness works in unison with what turned out to be a very fun game to play. The world and its characters are weird. Everybody has a laughable name, Filbo Fiddlepie, Chandlo Funkbun, and C. Clumby Clumbernut, just to name a few. ( I wonder what the C stands for?) The Bugsnax, which are part bug, part snacks, follow suit, with the burger inspired Bunger, the french fry spider, Fryder, or the popsickle, Bobsickle. The most delightful part is when you catch one of the bugsnax and you hear them say their name from the speaker in the controller. Hearing “Weenieworm” never got old. Any sound coming from Bunger put a smile on my face. Feeding the bugnsax to the other characters was a blast as well. Certain bugsnax resulted in sheer silliness, while combinations could provide interesting fashion statements. But past all that silliness was a fun game too. You're given a few different tools to capture bugsnax, and are sent to figure out how. By the time I was reaching the end, having done all there was to do, I was sad to see it end. It was simply a joy to platinum the game, and I'd definitely be down for more Bugsnax adventures. Ghost of Tsushima I love Sucker Punch to death. Sly Cooper is one of my favorite series. On the other hand, I've never been into the world of the samurai, or watched any samurai movies. But Sucker Punch is a studio I'm happy to support, and I figured I'd be getting a good quality game, so I was in. (Plus, I had the free time. At the time, I thought it might be my gaming binge swan song as I thought we'd be coming out of this pandemic in July. Boy was I wrong!) The world of Tsushima is breathtaking. The partnership of style and graphical fidelity creates beauty in every square inch of the world. As far as the game is concerned, it what I would expect from a AAA open world game. There are main missions, and side missions, and things to upgrade, and all kinds of places to explore. It's fairly predictable in that regard, although I did enjoy some of the ways it tackled many of those side missions. The haiku system was a relaxing alternative to combat missions. Foxes and birds always encouraged me to meander from the main missions. And shrines provides some nice platforming challenges. Combat was unique, and being about to cater it to your preferred combat style was appreciated. It did wear out its welcome a bit after dozen of hours, but I appreciate its simplicity. Still, most impressive was just that living, breathing world. I spent a lot of time in photo mode. A LOT! I could easily spend an hour or two just traveling around finding beautiful vistas to tinker around with lighting and effects. In the end, most of my complaints really just boil down to the fact that it's a large AAA game, and comes with the tropes and restrictions of the territory. Otherwise, it would be higher up the list. Ori and the Will of the Wisps Ori and the Will of the Wisps is a great game, but ultimately it's just more Ori. That's not necessarily a bad thing. It just doesn't really subvert expectations. Everything that made the first game great is here too. It looks gorgeous. It's fun to traverse and explore. But looking back, it doesn't stick out as fondly in my memory as many of the other games in this list. Some of that could be the fact that it released early in the year. It was the game I was playing when the world crapped the bed. But it could also just be that I prefer the intrigue of new IP over sequels. Even so, it's hard to discredit just how well it plays and how beautiful and rich that fantasy world is. Honorable Mentions (that released this year): Carto, Lightmatter, Swarm, Symphonia, Bartlow's Dread Machine, Doom Eternal, Control's AWE Expansion Honorable Mentions (I played that released years prior): Bomb Chicken, SUPERHYPERCUBE, Dead Cells, Moonlighter, Songbird Symphony, The Messenger, JUMPGRID, ETHEREAL, Spring Falls, Unruly Heroes, Celeste, Lonely Mountains: Downhill, Splatoon 2, My Friend Pedro, A Short Hike, Future Grind, SOMOS, A Plague Tale: Innocence, The King's Bird
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