#i really hope its swansea or daisuke actually
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pigeons-with-jello · 19 days ago
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watching a playthough of mouthwashing (i cant afford the game xoxo) and daisuke is my child ive avoid spoilers so far but im almost certain hes gonna die tragically but you can NOT stop me from getting attatched to him
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jams-sims · 1 month ago
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I've been seeing people asking for Swansea analyse- I gotchu.
I think the real reason a lot of people don't talk about Swansea is because he is older. As a old head on tumblr, a lot of young folks are gonna be more attracted to the 4 most youthful characters. Swansea characters also is more staright forward (or it appears to be.) Its complicated because Swansea suffers from the "Jimmy prespective."
No one knows about the secert ending where if you let Swansea kill you 10 times in the grave yard you get a achivement called Good Ending.
While Swansea's was able to over come his addiction. He never really addressed the reason why his addiction got started in the first place. It's clear that there's some underlying depression and other issues that he never really worked through. Is something about working in Corporate America that just destroys you. And Swansea is your typical cis male, old man, angry but has an actual gentle heart. Cares a lot, but is unable to in the narrative of the story, provide that care in enough time or effectively communicate that care until the last moments. I think some parts of him knew if he told Diasuke about the cryopod. Diasuke in his good nature, would try and put any other memeber of Tuplar above himself. I can see an ending where, Jimmy, Curly are dead. An Daisuke tells Swansea Anya should go inside. Daisuke nature is that last bit of hope for Swansea.
Swansea use to be a Jimmy. Not in the sexual assulate way, but in the Endless Grind way. You think its going to fix anything climbing that ladder. You'll end up sad and miserable but sober. Swansea had nothing outside of work. Jimmy has nothing outside of work. Yet swansea found value and love and care in another person. That he could try an teach something too. Even if its a warning and nothing else. Swansea was a better version of Jimmy.
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crumbazaar · 2 months ago
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Mouthwashing (spoilers)
I've watched a few people play Mouthwashing, it's a really fun watch as the way the story unfolds you get to see all the different reactions to the characters. Shout out to FroggyLoch and AtlasAnarchy's playthroughs, Atlas especially nails the VA of the characters so well.
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CW for sexual assault, self-harm, gore, drugging w/o consent, violence and lots of eye stuff.
I'm gonna just fire some shots at Curly in this post. I love the man, I think he has his heart in the right place, but goddamn does he have the worst taste in friends and he enables way too much. The game really benefits from a second playthrough or watch as you know what's going to happen. But seeing Anya pour her heart out to him only to have Curly respond that he can talk to Jimmy and fix things is gut wrenching.
Dragonbreath X kills 99.9% of germs, but what about that final 0.1%? When it's left to fester and do what it wants? I think that's in part what the game is about. Weirdly enough, none of the people who knew Jimmy was bad try to stop him but Anya. She tells their superior who she has the utmost belief in (Anya and Curly's interactions over the game are really sweet, he's the only character who treats her well, and she gets to express her joy and humour and inner self with him that you DO NOT get to see as Jimmy.) From her perspective, he lets her down and then crashes the ship. Maybe because he didn't want to deal with the consequences? Anya is very smart so I hope she figured out that Curly didn't do it, but it's very sad to think that she died thinking her revelation to Curly lead to him to take the actions that lead to the crew's demise. Instead of just reprimanding and confining Jimmy.
Swansea immediately dives back into alcoholism, his admitted most enjoyable time of his life, all while genuinely trying to stay safe, keep their wages and the remaining crew safe. I think he knew that things were fishy and did not believe that Curly did it. He never takes any action towards him. He even refers to Curly's orders as still being the prevailing ones over Jimmy, although he doesn't fight him much. When Anya tells him that she was abused by Jimmy, he doesn't take any action. Doesn't even tell Daisuke. It's only after Daisuke and Anya die due to Jimmy's behaviour that he finally attempts to kill him. Although with the way the narrative flows, it's not even clear that he did try to kill Jimmy. We "see" Swansea ends up attacking Jimmy in the cockpit where he seems to have the gun, and in the medical room, but in his final moments he's tied to a chair, says his last words and Jimmy executes him. It's possible Jim got the gun in medical, ran to the cockpit, sealed himself in and then shot Swansea when he breaks through the door. Either way it's too little too late.
The actual way to get the Tulpar crew out of this situation seems like it would've been LISTENING to Anya and then as a team restraining Jimmy, or locking him in a room, or in cryo until they got back from the job. Screw Curly's legacy as a perfect captain (not that Jimmy's actions really would've marred that as much as Jimmy says), screw Curly's friendship with the creep and screw trying to keep decorum or keep Daisuke innocent.
At least that's my takeaway, it's definitely an amazing story on its own. It does an incredible job of evoking an array of emotions and for me that makes it Art. But for me it's also a good moral for anyone with power and how it's important to be fair and just with it.
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theoxenfree · 5 days ago
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final verdict of mouthwashing:
YO, MAN. WHAT THE FUCK
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total gameplay time: steam is clocking me at 3.5hrs; realistically, most players will probs finish in under 2.5hrs.
overall rating: 4.2/5
gore rating: 4.5/5
fucked up rating: 4.7/5
LITERALLY BIGGEST SPOILERS UNDER THE CUT + other notes.
if you just want to know: would I recommend you spend the money to play this? yes, but, you've gotta be able to handle some pretty immense gore.
realistically, this game is extremely linear and from what I've looked up after finishing, there is only one actual ending to the game. you aren't really given much choice in the things you do, but to be fair, some of the stuff that looked like you may have been able to do (e.g. feed curly isopropyl alcohol vs the painkillers(, I didn't venture with.
steam clocked me at 3.5hrs for the playthrough, but without my additional time to wander around, trying to interact with everything possible + some of the gameplay being fucking annoying (e.g. cargo haul and graveyard) I'd say the realistic play time is closer to 2-2.5hrs total.
there really aren't any options for things. the devs had a script and a plot in mind and went full throttle with it. in this case, I really appreciated it, bc this is the sort of story that can easily overwhelm players they'd been loaded up with different endings and choices.
because the game was made using unity, the gameplay was mostly smooth throughout, despite the N64/PS1 graphics lmao. the main map of the game is pretty straightforward, you don't really need to memorize it bc it's basically a circuit.
there were a couple of maps in the game that were frustrating bc, like, solutions and moving forward with the storyline weren't immediately doable. but, even those didn't hold me up too long.
they were annoying enough to take a cut into the overall rating tho. they interrupted the immersion of the story.
I like the dimension that the devs gave the characters, particularly anya and swansea. daisuke had some background and motivations throughout the story, but I feel like he was made for you to feel sorry for by the end.
swansea is fascinating bc he's deemed the central antagonist of the game (wrong, but also not wrong). verbally abusive. former alcoholic. mean, ugly guy who you receive more clarity on as the game progresses. I won't say he is "redeemed" by the end, as I think he stays thoroughly unlikeable, but, y'know, at least he's honest until the end with some smidge of kindness to him.
anya is a... tragic character and part of me feels deeply for her story, but I'm also partly miffed by it. there are some nasty implications throughout the game, so player beware.
but, christ, even how the game ended with him was unkind and just straight up evil.
curly, MY MAN, I cannot be normal about him bc the way he suffered throughout the game was absolutely obscene—in the worst way possible. like, I kept hoping he was going to receive mercy at some point before the end and then the rest of the game was just jimmy's fucking delusions
also tho, real talk, fuck curly for not manning up and beating the shit out of jimmy after he learned what happened to anya. literally homeboy is perpetuating stupid "don't sell out your bros" shit bc he and jimmy were friends
jimmy can rot in hell, I have thoughts on this motherfucker and his character. so, if you want to know, feel free to ask, but just know
what an absolute fucking bastard 💀
one thing I'm sort of back and forth on with the game was its use of time skips—both forward and back. I'm not overly fond of those in games or writing, but they were able to keep it clean enough that I wasn't confused about the timeline of events, which was quite nice.
this game excelled primarily at gore and atmosphere. there are a couple of scenes that I'd describe as "chases" and a few "jump" moments, but it isn't a traditional horror game in which you're running from Big Bad. it depends heavily upon atmosphere and claustrophobia and just that foreboding sense of doom that gets you from the first minutes in.
the gore is nothing to laugh at.
it is disgusting and distressing and merciless. and take my word for it, as someone who is highly desensitized to this sort of stuff, it's intense. and if you can't handle that, it's gonna be a rough ride for you.
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jils-things · 12 days ago
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over all thoughts i suppose? (spoilers, and knowing the kind of genre that mout.hwashing offers, these warnings can apply here. i tried not to say it so bluntly but do keep in mind if you're sensitive to it)
ITS SO LONG IM SORRY
this might come off as very rushed because its 12am and i have school sooo wkakdkks but but man. might not word stuff correctly and im sorry in advance but here goes
this game is one of those stories which really emphasizes on the fact that no one is really truly a winner or hero. one of the reasons why i love dark content such as this, is cuz of how people can go from being the kindest person, to the worst person alive and its all because of an event that is uncontrollable. man vs nature kind of plot device. the way they eventually get peeled off of their humanity just to protect themselves is... just something to stare in awe at. makes you think. tbh this line is most applicable to jimmy. hes a fuckin beast that i am afraid of
ive said this before, but this game really reminds me of lisa the pa.inful. the characters are forced into an uncontrollable situation, has this one consumable that is always present in the story (the mouthwash/the joy pill) and dealing with other people who cope with the situation differently. some are positive, some are neutral, or even worse
before i continue - i Do Not Like Jimmy. I do not respect him and I don't want to ever put him in a good light. so keep that in mind as i ponder about this.
jimmy is an incredibly complex character, i just wanna applaud the way he was written here - he's utterly detestable and flawed and yet he thinks he's doing the right thing. i hate to say it but he really helped make the story so. toe curling and unnerving. its insane. i really don't know where to start with this man but he clearly wants to be someone he's not. he's jealous of curly for being the superior leader, the one everyone relies on. the one in control. something he wishes he had. so when he actually does assume the role of captain, he starts to get so upset that he's failing to be their captain even if he wanted it. its so. its so petty like it seriously says a lot about him. he just wants to be feared YET he jumps the gun on everything AND doesn't want to be held accountable on what he does and blames it on everyone else. he just wants his hands to be clean. too bad. you are FLAWED everywhere. he's such a manipulator too, and i bet you that's why he wants to be in control. to let people do his bidding and if they fail, its their fault. not his. eeugg. i still will not forget his gaslighting towards daisuke on the vent scene. because of this, daisuke hurt himself SO bad. as if that wasnt it. fucking jimmy thought it was a good idea to THROW MOUTHWASH on DAISUKE'S BODY hoping it would act like some DISINFECTANT when even ANYA, THE MEDICAL STUDENT said that this is not a GOOD DISINFECTANT SUBSTITUTE. again. dude jumped the gun and just fucked around and found out. what happens? swansea is forced to mercy kill him. because of JIMMY'S DUMBASS. incredible fuckin work dude. /SARC.
as much as i am upset over daisuke's death, i dont think he had any chance after that disinfectant. he was practically burning alive and I wouldn't want him to suffer like that. its terrible. its sad even because i think swansea had a little familial bond with him and it probably really hurt him to do him like that. they remind me of hank and connor from dbh. hank was initially distant and mean to connor but through connor's kindheartedness and general innocence, hank couldn't be mean forever. the same can be said for swansea and daisuke. that's how i see it. i also wanna throw my 2 cents here, i feel that swansea is very regretful for not being the most... successful man. especially as a father. i feel that him being with daisuke is his second chance to be a good father figure to someone since he has already failed his own family and wanted to make up for it by teaching daisuke how to be a mechanic (again, reminds me of lisa the p.ainful. brad and buddy. if u know, u know)
i remember somewhere during my gameplay, jim was so angry when anya asked him to do the pill duty on curly. like hello? as captain aren't you supposed to understand your crewmates? why so dismissive? aren't they your responsibility and it's your job to also check on their morale??? why do you think the sweetener is only within captain's restriction? to ensure that everyone's mentally okay! hours go by, i see curly and he says his chad line "as captain, you are all my responsibility" AND I WAS LIKE OKAY THIS MAN GETS IT. HATE HOW THE GOOD ONES GO TOO SOON. CLEARLY JIM IS WAY OUT OF HIS LEAGUE he doesn't deserve that spot its insane he was provided that role. (i am aware of their. friendship :\)
ok ok i know you're gonna say "jil curly isnt that perfect either" YES that's why i said earlier "nobody is truly a hero" we all know that scene when anya confessed what happened to her and what did he do? idk he just says. "ill talk to him" sorry what akdjfhdhd i don't think talking is enough. he needs to be held accountable for that.... oopsie! nopee! jim already fails at being responsible soooo!!!! im sure i can say more for curly but atm ill just. stop there because i would prefer to do a round 2 of the game and then provide more insight
anya is... is a tragedy to me. a girl who had to retake her medical classes only for none of it to be successful, so she's left feeling unconfident knowing shes not really... well versed. but she really is trying her best and it has to be appreciated. the mere fact that curly is still alive is definitely because of her and i think she did amazing. she is a very sweet, and smart woman. i just hate how agaiiin ooh fuckenn jimmy has the gall to see her less of a person and devalue her worth its so djfbfbhdjdjd UGH it must be so overwhelming for her too, as the only woman in the ship it can be really scary. she's lucky to have swansea, daisuke and curly treat her right. except for Him. truly sickening. the fact that he didn't react so much to her ... demise is so ://// arent you at least, perhaps, feeling guilty? (no he's not) (the only nightmare he has of her is the fact she has ... a baby because of Him. yet again. displaying his need to have a perfect record. to have no dirt on himself. but he really does.) i truly feel sorry for her, she didn't want her unsuccessful classes define her capabilities, so she always tries her best to be informed. about the ship, her medical work, and curly of course. i remember when she said "our worst moments doesnt have to define us as monsters" or however it went. i like to think she was also saying this to herself, that even if she's just a nurse and not a doctor, she can still be of help. and it doesn't make her any less credible. i really want to hug her. i noticed she became so nervous and antsy after that subtext had been implied, i feel sorry for her.
daisuke is probably last person to have committed something so serious (iirc) and he was in fact, the victim of something worse. though it doesnt make him the perfect character either because he's just some guy who didnt have a good future ahead of him and just got there because his parents wanted him to be worthy. he was quite insecure about not being useful. (jim exploited that.)
yes daisuke may be irritating to them, but he really means good and he tries not to fight with others. im sure this is also his way of respecting everyone else as he's just an intern and they all collectively know better than his rookie self. he's quite obedient.
i wish i could say more because i really really loved this tragedy from start to finish and I could pinpoint every small detail but... ill just hold myself there hehe
i dont wanna start any arguments or debates abt the charas, i just wanna express how i understand them so far. dont take these for granted since this is all based from my first play and i'd definitely be more informed and well versed if i replayed/took time to read the intricate details
i'm very happy to have checked this game out. i was first exposed to this by jack's video and i immediately put it on watch later, not knowing it would get super popular lolol but im glad to catch up now
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thecoolerliauditore · 1 month ago
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jesus christ okay. thoughts below. spoilers. im gonna mention rape/sa and cannibalism fyi
I love it when horror games are more or less bait and switches with what the "real horror" actually is. Like when godzilla movies are more about government apathy than the monster, Mouthwashing's premise immediately had me jumping to conclusions on where the story was going to go.
Surely, I thought, the stranded crew would turn to cannibalism. Especially with the imagery in the trailer, I was under the impression they would start eating the heavily injured captain bit by bit and the crew would then begin to break down due to the moral quandaries. And that does eventually happen too but like.
Jimmy being the real source of horror as well as your POV as the player is. so incredibly well executed. There's just enough in there to hint towards him being. The Problem but at the same time as the player you're so preoccupied on figuring out everyone else's deal and waiting for the cannibalism to start that I at least didn't really realize the extent of Jimmy's awfulness until I was well into the game (the thing that finally got me to go "oh huh that's..!" was him getting mad at Anya for wanting to give Curly painkillers but being unable to do it herself). It
It twists the survival horror convention on its head -- in a game where you have to constantly expect everything and everyone around you to be a threat, your character is the most destructive in the end. The repeated flashes of TAKE RESPONSIBILITY suddenly take on a new meaning the more you recognize that is the one thing Jimmy is incapable of doing.
I think the moment that made me realize Jimmy was truly the monster was the moment it clicked that Jimmy raped Anya BEFORE they were even stranded. Like I mentioned before, with the premise being what it is I kept waiting for the morality slippage that comes with these stories usually (and that does kinda happen) but Jimmy is not a monster because he is forced to be by his circumstances, or because of some innate human instinct that comes alive when freed from the shackles of societal expectation, he was ALWAYS a monster from the very start and you just didn't see it that way because you're looking through his eyes.
What sticks with me is the horror that Jimmy must've inflicted on his crewmates, the more I became more sympathetic to them than the guy I was looking at them through. Anya having to show up to work and be courteous to her rapist (her line at the start of the game about worst moments not defining people as monsters goes from being hopeful to horrifically sad as the game goes on -- I at least get the feeling that mindset is less for Curly and more a coping mechanism she's developed to continue being as nice as she is to Jimmy) and Curly having to weather Jimmy's abuse while helplessly laying there in agony watching him kill off the others one by one, knowing he should've gotten rid of him a long time ago most of all.
Swansea and Daisuke's relationship is so awesome. I love how the game leads you into being afraid of Swansea, only for him to end up being arguably the most genuine and vulnerable guy on that ship. The achievement for letting Swansea shoot Jimmy 10 times being "good ending" is hilarious. Yeah it really is.
Mouthwashing uhm goodgame I'm going to go play that funny card roguelike now
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