#i love botw and totk so much
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kyo-mei · 2 years ago
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Dynamic pose and lighting practice w/ Link
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microwave-core · 11 months ago
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opened up the botw ost for the first time in a long time and was instantly hit with a wave of emotions
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spacerockband · 2 years ago
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loved
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the-phantom-peach · 1 year ago
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a handful of miscellaneous domestic zelink for my the soul 💘
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emily-e-draws · 7 months ago
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this dynamic is so important to me
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sheikfangirl · 10 months ago
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They found each other again ♥
I don't know about you but.... I think that's what happens after Zelda says " I'm home" 😚
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okartichoke · 2 months ago
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i simply love them 🗣️🗣️
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featherfangart · 1 year ago
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If only...
TotK's been a lot of comfort lately. Also. Have some angst. And also silliness. Because you know... He's trying his best.......
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mochiobonio · 1 month ago
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i wanted to draw the meme of the twice the size boyfriend cuddling but ended up drawing sidon n link being intimate behind the waterfall-
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eledsart · 2 years ago
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the gerudo outfits are always my favorite
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verflares · 7 months ago
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as always, everybody should make sure to wish a big happy pride to whatever these two have going on 🎉
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yumenari · 7 months ago
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The Domain’s Pride and Joy 💧
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ok-pop-1 · 1 year ago
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blupees! thought it would be fun to play around and make different types :)
i also made a redbubble! if you want a sticker of these lads you can find it here
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quirkle2 · 2 years ago
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it's nice to feel childlike wonder again
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daeyumi · 1 year ago
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“And so I prayed, not to the Goddess but to the spirit of those I’ve lost” 🪨🌿🌱
[Linktober 2022 Day 10: Overgrown]
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blueskittlesart · 4 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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