#i know some of them arent true dragons necessarily
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project sekai dragons!
so over the past few weeks i thought to myself "hey wouldnt it be fun to make my own original dragon designs for the entire pjsekai cast" and then proceeded to throw myself straight into that project. and these are the results!
all of these designs are free to draw with credit back to me ^^ patterns don't need to be exact (and everyone's designs are roughly symmetrical besides small details like rui's antennae and an's earrings, except for touya, which you'll see below) and you're welcome to draw them as anthros/furries as well (i've already done that with shizuai!)
leo/need
more more jump
vivid bad squad
wonderlands x showtime
25ji, nightcord de
height lineups below the cut
names on the right edge of the full cast lineup because i know the lines get kinda lost in everything otherwise. also the lines are to the tops of their heads not counting horns/crests/ears/etc.
#project sekai#prsk art#project sekai fanart#prsk fa#leo/need#more more jump#vivid bad squad#wonderlands x showtime#25ji nightcord de#dragons#dragon#w1f1 draws#i know some of them arent true dragons necessarily#like an is a wyvern and haruka and nene are drakes and then mizuki is uh. something. they sure have six legs huh.#but its close enoughhhhhh im just having fun here
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after playing morrowind (im not finished i am just too exhausted to play rn) i am just overwhelmed with the desire to take a hammer to skyrim, rip it up, and build smth new
i dont hate the setting of skyrim. i dont hate the main ideas behind it. i just think it was done dirty by oversimplification of the plot progression. the way it is structured and written feels like it presumed the player is a lazy moron incapable of thinking things through or making choices. there is rarely ever 2 ways to solve a problem. not to mention it is mostly annoying dungeon crawling with little justification. just go to this nordic tomb and get this thing. only exceptions are thieves guild and dark brotherhood missions only because it would make less than 0 sense. but the mages college? main story? BARDS COLLEGE? dungeon crawling baby hope you arent fucking sick of draugar by now bc you’ll be seeing a bunch of them. most of the time in morrowind i wasn’t in random dungeons or caves. people sent me to track down other people, solve problems for them. you can wipe out a mine or you can extort money from the owner. you can talk your way out of problems. in some sections you can kill ppl annoying you who wont name you horator.
some suggestions i have to make skyrim feel more alive and complex (under the cut bc i wrote too much) based on now other elder scrolls games so i know these things arent impossible or never occurred to anyone at bethesda:
>reputation and disposition should come back. why are these random ppl answering all my questions? if im a nobody except named dragonborn by some monks in a monastery no one really does to, why does anyone give a shit i say stop the civil war?
>much like the nerevarine, people don’t believe you are dragonborn right off the bat. hell, even if they DO, that doesn’t make you THE dragonborn. many dragonborns have exists. you claiming to be one more so makes you a potential problem for politics--the empire could be weary of you trying to drum up support to overthrow the empire, something they DONT NEED. the monks meanwhile ask you to do a VARIETY of spiritual tasks before they will begin training you. gather artifacts not just in tombs. go to various locations around the world. after every shout they teach you they don’t just give you a tutorial but then set you on a clear task to use it. maybe i need to go find a fox that is an avatar of lorkhan, or travel to that tree to speak to kyne. and even after they name you dragonborn, see above, not everyone is going to agree with their judgement or necessarily care. but also if you DO prove yourself, you could gain a lot of respect and reputation around various factions. this would also incentivize exploring instead of just fast traveling to your next dungeon.
>a dragon cult that isn’t undead as an overworld faction. im sick and tired of all dragons being mindless killing machines with few exceptions. im sick of all the dragon cultists being basically zombies and liches. if theyre a real threat, they should have a bigger presence. dragons taking over towns and small settlements where there are acting priests or priests in training. cultists taking people captive. draugar waking from their tombs and wandering into town to kill people. make them a third player in the ‘civil war’. maybe some dragons ruling these towns dont even kill you on sight--to them you are a weak little baby dragon who poses no threat. the soul of a human in a weak, fragile body who does not understand what true power you could attain, a pitiful creature who doesn’t even know flight or the full extent of their knowledge. they are sentient beings with their own culture and ideas after all. and the cultists could have a very real motivations for joining like being fed up with both the empire AND stormcloaks, or not wanting to be the next helgen.
>i actually liked morrowind’s dialogue system ngl. i understand the limitations of a fully verse voice cast, but they already reuse voices and dialogue. i wish we could just ask more conversation topics and get more varied answers. weird responses from npcs made interacting with characters more memorable and enjoyable than a basic stupid fetch quest. caius being like “uhhh you’re starting to scare me” when i questioned him about my weird dreams made it feel like we were actually having a conversation and i was asking questions not just “this is scripted dialogue and i am basically a story prop with no thoughts or feelings” like i often get in skyrim (with a few exceptions)
>more weird shit. frankly we just need more weird shit in skyrim. i wanna see funny in jokes or weird things that add depth. there is no scamp serving drinks or a sheogorath cultist that only meows. no woman on the side of the road who fell in love with the rogue that robbed her and begs me to reunite them. i want more intentionally weird things. no necrophiliac saying “im not a necrophiliac BUT what is the punishment if you were one lol”. no town based off of lovecraft’s work in the middle of nowhere. the elder scrolls series used to have SO MANY weird things in it and frankly those were the best parts.
>the blades should be introduced later. I think, as annoying as it might be, you should only be contacted by Delphine when you have enough reputation in the world. she’s supposed to be a cautious woman. why leave a note like that in a random tomb and then have you do a test AFTER revealing she’s a blade basically. she holds the key to moving forward, only after you do various tasks for her that you then realize only after the fact was gathering up various blades members who are in hiding. i know the network is being hunted down, but i think there should be more than like. 2. give us some people pretending to be crazy skooma junkies, or people who have integrated themselves into various jarls’ courts. she seems like a random innkeeper with a penchant for archaeology and might have secrets of the dragons you’re looking for, asking you to deliver mail in exchange for some information, but in reality you’re contacting her allies she hasn’t been able to speak with out of fear because by this point she thinks you won’t be killed by the thalmor very easily or are a plant for them.
>breaking into the thalmor embassy should just be redone or have multiple ways of going about it tbh. i can also be the most stealthy person alive literally invisible yet the thalmor just fucking know i am a spy and they have captured my accomplice so it doesnt matter if i hack and slash my way out of there or not. so it just feels like a lazy way of trying to be interesting while giving you basically nothing they couldnt have done another way. all you learn is esbern is alive and the thalmor have manipulated ulfric against his will for their own agenda and dont know shit about dragons. why would they EVEN KNOW ABOUT THE DRAGONS I DONT GET IT. it doesnt make the thamlor seem more intimidating, doesn’t teach us anything about their goals, nothing.
>furthermore the blades’ motivations and history should be told more clearly. after the septims they basically refused to directly serve the emperor apparently. but their spy network was still there for 170 years???? they still served in the army???? why do the thalmor wanna hunt them down if they don’t seem to like the current empire either. i know its to fuck over the empire and tie them in like previous games but the blades were already a cool intelligence gathering faction living covertly among the people to monitor various powers for the benefit of the empire and emperor. if they are a threat to the thalmor still, why have them have a fall from grace prior to this? why are they even still working for the empire? if anything they should have been using this dynasty’s imperial family as puppet rulers after the whole oblivion gates thing. see above: even if the thalmor have been hunting them i find it hard to believe there are only fucking 2 left. the blades were pervasive in the empire. most having been wiped out doesnt leave only 2 left. there should be more. enough to give them weight.
>redo the mages guild entirely. and most faction guild questlines but ESPECIALLY mages guild. bring back needing a staff. rising in ranks bc you had to do things for the guild and work at it and level up your skills. how am i archmage when i know like 5 spells? what??? i also think there should be more outposts for the college across skyrim. “but the nords hate magic” well having more mages around would certainly show that more wouldn’t it???? have there be tension still. random mages hating being assigned outside the college bc nords are assholes. preferring places close to the border or solitude where they are less in the heartland of nord pride. there being shut down mages guild buildings in some areas left abandoned.
>bigger guilds. bigger towns. i dont need daggerfall sized cities but at least oblivion or morrowind sizes. yknow. just bigger. i feel like we were allowed stuff like guild outposts bc of the town sizes. whiterun does not feel like a hub of trade. its rarely even mentioned despite it being a key point of the civil war both sides want for that reason.
>more settlements and places. vvardenfell is smaller than skyrim. why is there more shit to do. more places to be with more variety and interest. fix that too
>civil war needs to be redone in the fact there is frankly nothing to do. use the camps and outposts. have us clear out bandits to make a new base. negotiate trade. escort caravans that carry supply. take out smuggling operations. spy on the other side using their armor. we have bits of this with taking out agents and stealing papers but i want More. also ideally have different play-styles incorporated into it like you can be an archer, or steal and gather intelligence, or even just different ways to solve the same problems. maybe you threaten someone selling supplies to the other side, or kill them, or destroy their business, or convince them not to. you burn enemy fields so their troops have less food in a really fucked up battle system, or you can refuse those orders if you find them morally repugnant and either get punished for it or have to find a work around through another commanding officer who gives you an alternative. consciously make the choice to just follow orders or think through your actions and refuse. war is ugly and some sides will do anything to win. wouldnt it be interesting to fight dirty one playthrough and the next choose to try and only fight fair and just?
>i know some characters must die because the plot has demanded it. but frankly i feel it is overused sometimes. mages guild, companions, etc. you are promoted bc everyone else died or whatever. can i save them even if i like them as characters? no. nothing i can do can change that for them, even if them being alive could very well be possible and interesting. exception to this is the woman abt to be murdered in markarth when you walk in. why CANT i save skjor if i am fast enough. why cant my choices effect if the arch mage dies or not. it doesnt matter what i do or how fast i do it, they die, so whats the point of trying to do it different ways or try harder. see above for how you always get caught along with your accomplice when breaking into the embassy. it just robs the player of agency. their choices, performance, play style, and skills don’t matter. they will always be arbitrarily rewarded or punished in the linear narrative the devs have decided to make things as simple as possible bc every day people cant make choices and think things through or accept consequences of their actions they might have to live with. they cant want to craft their own narrative, it needs to be as simple as possible, people only like simple things.
if i think of more i can add more but most of these things have core issues behind them that i think if addressed could fix large swaths of issues.
#skyrim#the elder scrolls#tesv#i wish i had the ability to mod with my brain and just implement all of these#sadly i cannot mod at all let alone do all this in less than a decade
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Do you know any agates that are pink?
Agates are super hard because some have very specific names while others are literally just called “Pink Agate”. Assuming you want a REAL agate to fill in the role ofcourse, i did find some suggestions.
The first few are Agates that simply have pink in them! You could empathize this part, while showing the other colors. They include, Laguna Agate, Botswana Agate, Thunder Egg Agate, and Condor Agate.
But maybe you want more “monochromatic” stones! I like Peach Agate and Apriocot Agate, but they are more orangy than pink. (They CAN be pink tho!).
My final suggestion is Dragon Vein Agate. It has strong magentas and Purples. It’s what I would use for a Pink Agate personally.
But maybe you dont really like any of those, thats fine! You can always use “Pink Agate”, or “Rose Agate”. They arent necessarily true names for the Agates themselves, but they work great for justifying a color palette.
#this is sorta all over the place but thats because agates are a nightmare#so many colors and combos#too much variation for a singular name imo#spadetalks#aka spadetalks too much
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