#i feel like my artstyle is all over the place it makes my portfolio look messy like I dont have a direction to go yet
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#its silly but I feel self conscious of making those ''art from each month'' collages at the end of every year#bc every one of them feels like its colored in a different way and I dont have a consistent color palette everythiing looks out of place#I feel unorganized and idk if the coloring type/artstyle defines how much engagement i'll get#I feel like I dont have a proper identity and that interferes with getting engagement and followers#sometimes I make fully rendered art that doesnt do well and wonder if it were in a simpler sketchy style it would get more attention#I admire people who have a very consistent color palette and style so that I can immediately tell its theirs#ik having different art styles is not a bad thing but 😭#i feel like my artstyle is all over the place it makes my portfolio look messy like I dont have a direction to go yet#and that might drive people away#idk maybe im overthinking it
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Hi Eva,
I have a fee questions regarding your wonderful work. I'm currently working on my visdev portfolio, but going a bit insane thinking about keeping my artstyle consistent if i'd ever be hired. I just looked through your background paintings and wondered how you keep your backgrounds in a consistent style. I love your nature studies too, and they look so different from your work pieces... More free and explorational. Is it difficult to keep up the habit of learning new techniques and exploring styles once you're on a job? I'm so full of ideas and feel like sometimes the idea would require a certain style/technique to be pulled off in the best way. Do you feel that too sometimes and is it restricting in a way to then keep the style of the paintings the same.
Would love to hear your thoughts on that!! :)
Hi Eekonis!
First off: don't worry! I don't think consistency is an issue... I feel like any artist no matter the level, feels like their work is all over the place. I think of consistency more like per project, rather than overall my work.
If you're interested in vis dev, a good way to showcase your work in a portfolio and not feel overwhelmed and all over the place, is to create just one project. I saw in your portfolio the bat story exploration, that's great! Just pick one of the ideas you have. Truth is we never feel ready to do something and we postpone and ruminate, but you have to start somewhere. My friend always says, "vain tee se" (just do it) and that's really all there is. Imagine your story as a film/TV (or game, or comic, but you have to choose one), and make designs and paintings of how you imagine it. You can try searching for visual development portfolios and see what other professional artists have included in theirs, there's so many ways to go about it. From the top of my head I'm thinking Aurelien Predal, Marie Thorhauge, Scott Watanabe, Kevin Roualland, Sylvain Marc. Also art books of movies or shows you like are really useful. There's a lot of art of movies and artists, tutorials etc collected in character design references website, from all around the world.
If your own idea feels too vague or the story is not set and you get stuck on it, you could also choose an existing story like a fairytale or a novel. Try to be intentional with your pictures - you want to be clear and tell a story after all, you want people to feel like they get to know the characters and the world from just one picture, and they really want to know the full story. In your portfolio, I like your bat story explorations and it seems cool, but it's currently missing some characterization and story. It would be a good idea to illustrate story moments or character design that really shows the personality, gesture, acting. And when you create environments, make them feel lived and inhabited, give them just as strong mood and character as you would to characters.
Consistency within a project is just about setting rules and limitations, some of them come from the ability and skill. Others are more like, what brushes to use, what are the visual goals, influences and references. You can go pretty far in breaking down how pictures are made and what makes a style. For example, why do Ghibli movies look like Ghibli? What kind of color palettes, compositions, camera angles, tools were used? How realistic/cartoony is it? There’s internal logic to everything designed, and with practise it becomes more visible.
I don't know if I intentionally try to learn new styles all the time. I'm generally just motivated by doing what I think is fun or what I want some piece to say about story, character or my own feelings and trying to do it best I can. It sounds simple but... if the goal is to do something really well, then I just do my best to learn it. There are some styles that I really love and think are amazing, but would probably take decades to pull off and I just accept that I don't really want to go that way, and I focus on things that I really want to keep at. It's always possible to switch directions, but to get good at something you have to commit to one thing at a time.
So yes, I face my limitations all the time. I'm very familiar with feeling like, so and so would do better job, someone is always better than me for sure. Sometimes it is painful to not be able to draw or paint in a way I want. I think this probably never changes, it's just human nature. But I dunno, some people get satisfaction from making AI do their project in the style they want, but if I was able to do something in a snap of fingers, like just get the perfect style for my project, it wouldn't feel good to me. I guess I want the full experience of suffering and joy of figuring things out myself. Sometimes it will suck and hurt, but you learn more about yourself and it'll get easier to recognize what you really want to make. Then, you can always do a little bit better next time.
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♡ 2019 Art Summary + updates/plans for 2020
(25/01) sorry for the late update,, I meant to post this on the 1st,, but,, stuff happened;; u_u
TLDR: I’m going on hiatus. I’ll also be privating a lot of my posts here if they’re text posts, or art I just don’t like. I really want this blog to look like a proper portfolio for when I come back;; Probably won’t be back until May or even later,, might go fuq off to a new account just to see how well I can do on my own for a bit,, Ty for support + have a nice year~ _______________________________________________________________
*big sigh I have to rewrite a lot of this bc my computer died and I was to stupid to draft this before*
So basically, this year’s art summary is surprisingly better than last year’s. I didn’t really notice since I’ve actually been feelin p shit about my progress until I put this together. Definitely more variation in style compared to 2018 (can’t believe I said that “I got to experiment a lot” that year haha guess I was really grasping). The second half of this is pretty much just me going over my 2019 (not just art), so feel free to stop reading here!! Thanks for all the new support, I hope you all have a good 2020. _______________________________________________________________ This is just me really wanting to vent/express my thoughts somewhere, and I just find tumblr the most comfortable place to do that since it’s sort of more hidden and people don’t really read personal posts!! So here we gooooo
I can’t really remember most of January - April, just that I was really stressed about not finishing a portfolio for one of my classes hgjfkdls,, I also quit my job near the end of April since management changed for the worse;; Little did I know how it’s harder to get a job while unemployed,, (seriously what’s up with that?? I get that many people need to work 2+ jobs,, but I would like to live too;; qxq) So I gave up on looking for work, since I didn’t think anyone would want to hire me if I would be gone for over a month right in the middle of summer.
May - June consisted of trying to generate enough art pieces to meet my 1 piece per 5 days art schedule. I also started to fall out of the FE fandom while really getting in to Sonic again. I’m pretty sure I wanted to draw a lot of Pokemon and Zelda fanart as well,, but I was (and still am) at the point where I hate my human art, and being able to draw Sonic art — which I'm more comfortable with — was just much more appealing;; uxu I feel more familiar with these characters, and so many creative ideas just come to be (other than memes, like my FE stuff).
From August onward, though,, I just feel like things turned for the worse. I had (what I would assume was) my first panic attack during my exchange program. It’s feels so fucking pathetic that this would happen at 20 years old;; I thought I was so much better off compared to middle/high school when it came to keeping my anxiety in check, bu t guess not,, ahhahhahhahah,,,, and it wouldn’t be the only one this year;; :’)
I still wouldn’t have found a job after my return, but would still have enough money to pay off my first semester with some left over. Unfortunately, due to vet bills, I wouldn’t have enough to pay for a full course load for my second semester. This was also due to some poor planning on my part regarding commissions/adopts,, so oop;; I’m only taking one course this sem, so I’m looking for full-time work, but damn ! ! no job ! ! esp sucks since my mom is the only one paying for things atm;; soooo great
ugh;; I don’t want to talk about this anymore,, so I’ll just go onto plans/bucket list for 2020/2021, since I keep forgetting:: _______________________________________________________________
If you didn’t read the TLDR, basically I’m taking a break from all my art accounts and such. Even though I can see a lot of improval from 2018-2019, I’m still disappointed in my lack of anatomy/technical skills in my art, especially since I believe I told myself I would improve last year;; So I’m going to try avoid going online as much as possible since it’s really just too distracting,, I really want to dedicate all the time I have now to improving/adopting new skills, so my bucket list/new year’s resolutions for 2020 will be:
Improving human anatomy/developing a good artstyle for human art
Developing assets for RPG Maker XP games (???) (I actually forgot about the pkmn one I started in 2018 until I looked through my archive. I don’t think I’m actually going to make any playable games, just some nice things to look at.)
Learning how to use Blender + making many plant assets
Creating designs/inventory to sell at an anime convention for 2021
Saving up for a Canon EOS M50 Mirrorless Camera to document Artist Alley experience
Becoming ~ambidextrous~
That’s all I can remember for now, but I’m sure I’m forgetting some,,, um,, thanks if you read this for far?? I don’t really have much more to say;; ,,,,,, bye :x
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