#i don't think it should be patched. if it is a bug. for ME for ME specifically that is for MY validation purposes
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i've been keeping Sozo away from the brewery because I do not believe with his history of addictive substances that would be a good idea but also I am seeing people say that sometimes drunken Sozo will eat a mushroomo again even after being unshroomed .and I'm just staring with the biggest widest eyes possible at that. Every day I am learning more things that make me breathe deeply over my The Parasite Is Still There headcanon because .because. come on..........................
#it's being given to me right in my lap.#i've also heard people say they think this is a bug but What if it isn't. what if it's not. Hey. hey#i don't think it should be patched. if it is a bug. for ME for ME specifically that is for MY validation purposes#like imagine you're an old man in the middle of nowhere not knowing where you are or what you've done the past few years#and you're experiencing the weirdest fucking cravings and strangest urges of all time#you have one drink to ignore your situation and suddenly find yourself drawn toward A People. You want. to EAT that people#wyd.#clamtalk
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"argenti is pretty diluc" "diluc if he was done right" take my man's name out of your mouth. is this the guy you're talking about??? he looks like he could be the sparkly dude from mha's brother
#diluc is pretty diluc actually#you wish argentina looked like official art diluc#you wish argentina had charming bug eyes#and you say he's a knight of beauty??? where??? did someone forget to turn on the gaussian blurr???#ps. this is all a joke#for legal reasons 😂#but omg diluc gets dragged everytime a new character comes out let him rest he's overworked shsksjsjb#it's not his fault he was a victim of first patch release 😩#i think we as a community (genshin players) should drag ayaka and her airplane landing track forehead more ✊#but i digress#i kept trying to remember who argenti reminded me of and still can't get the other character#i know but i don't know
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Sims 3 Settings Setter
Proper release notes and beta edition
I've added support for setting any Config or Option setting, plus live editing of many many others, so it's now release time. Full feature explanation below, but essentially this lets you edit lots of settings ingame directly instead of having to make .package mods, and provides a "better" and more shareable way of editing GraphicsRules.sgr settings (IMO). Sorry if a new post is annoying idk what I'm doing
THIS IS A BETA, I haven't tested a lot of the settings, there are bugs, etc.
DOES NOT CURRENTLY WORK WITH THE EA VERSION
Downloads: Sims File Share Sims File Share - Less stutter config GitHub
More info about what it is (I yap a bunch) under :)
Installation and use
Please note, some settings wont appear until you load into a world.
Download the ASI file and wack it in to your Sims 3 base directory, where the ts3w.exe is located. If you're using one of the presets, make a folder called s3ss_presets and pop them in there (you'll need to activate them in the presets menu ingame).
Make sure you have an ASI loader, these are either from Smooth Patch's ASI portion or dxwrapper. I recommend dxwrapper, just make sure you set the LoadPlugins value to 1 (should be default)
Start the game, you might experience a little more of an initial "freeze" when starting the game than usual, this is from the script logging a bunch of config calls during initialization, there's like 800 or something nuts. It should not have any negative impact on regular loading or gameplay, and I plan to turn the logging off… eventually.
Press Insert to open up the menu. Go crazy and change everything, make the sun huge, crank bloom up, live.
Check the box next to a live setting to have it save for next time you launch, same thing for config but you also have to press save down the bottom because I forgot
Help I crashed/the game doesn't start with the mod!
Please send me your hooks_log.txt if you're experiencing any crashing issues. If the crash is because you set some value to like 7 billion, that's on you, you can just delete the line out of script_settings.ini or go to Settings -> Clear all settings
If you can't get the game to run with the mod, lmk also, please tell me if you're using a launcher, if you're using any other .asi mods, using dxvk, etc. as well as what operating system you're on.
Features
Live Edit
This is the new™ and now main part of the mod. I've mapped out several/most of the exes main "settings" (anything that interacts w/ 0x005a00a0 and some that don't) areas, which allows you to now, in game, change these values whereas before it was a whole arduous process of making .package mods. I mapped these all statically so some of the offsets/addresses might be wrong.
I was gunna list the settings but there's 260~ of them so maybe not?
I plan to add missing specific individual settings from Config eventually. If you think a setting is missing, or if you think I've mapped a value wrong (i.e. you know it has an effect but it's not working with my mod or is crashing you, or one value is changing multiple things), please let me know. Render/er is definitely missing some, that's because the function is scary and I don't like it.
Values (sometimes) have sliders with the min and max value I found in the exe set, if you want to go higher, you can double click to type in your own number.
Some interesting things you can do with the settings:
Set max lots higher than 8 AND increase the radius so it actually shows (will crash if set too high ~35+, need to investigate) by changing values in Streaming
Play in a game where the sun never sets or rises by editing Sky Common -> Sunset/Sunrise Time
Change shadow settings (includes the same thing as LD's shadow extender mod under), extending shadows (they will still look hideous, writing a post about why currently)
Change various light settings to get the perfect look for your game. Some popular mods edit these values for their looks (presets soon?)
Do whatever… this is…?
Game Config
The function we're hooking (0x0058c380) only seems to effect Config (GraphicsRules.sgr in the .exe directory) and Options (Options.ini in the documents/Sims3 directory), but logs a whole bunch of other thing. Feel free to toggle the option in the settings tab and try changing a bunch, it should in theory work because the function is reading and writing but somewhere it gets overridden or something idk 🤷
It lets you set any that fall under those two categories/headings, which means there's some like ForceHighLODObjects that aren't in the actual file and are settable. You might notice some show different values than what they're set as in your config, this could either be that I'm hooking it too early (I don't think I am), or the value is getting overwritten or changed somewhere in the exe. If there's a setting that's in the file but not in the list that you think does something, lmk, but it should capture everything.
I haven't mapped all of the Config/Option settings to Live Edit as they're all split up in the exe, if there's one you want in particular, lmk.
Presets
I've prepared a preset with just the essentials from my GraphicsRules file post with the idea that you can then use this with a stock GraphicsRules file instead of having to manage different versions, giving you the ability to toggle certain things back to default. I might make some visual "enhancement" presets or something later, either based off popular mods or my own insanity, we'll see.
Presets go into the s3ss_presets folder, and currently they stack rather than replace (not intentional but I might keep it)
Known issues:
Rendering toggles need to be re-toggled each load - Easy fix I'm just lazy
Options settings overwrite the actual Options.ini file (idk why??)
Occasionally D3D9 wont hook, I can't replicate this reliably to test so lmk if you can lmao
I mapped all the settings pretty hastily, so some are bound to be wrong
Was flagged as a virus briefly??? Praying this never happens again because I have no idea what to do to fix that dshjakfhhsdaj
Presets stack, if you apply a preset and you have existing values, they stack together… I kind of like that though as a concept so I just added a clear all option to settings, I might rework it later.
Some Live Edit value locations might change during gameplay, resulting in the menu displaying them incorrectly and crashing the game if edited in a broken state. I've checked most off them and they don't seem to, but Render ones did. Let me know if you experience it as I can probably find a static pointer like I did for Render.
Planned things:
Searching. God that'd be good…
Go over existing maps again, some I did early on before I supported static values, 4 float arrays, etc. so I've probably messed some up
Adding every single GraphicsRule.sgr setting to Live
Maybe adding some of my performance mods to it? Or should I keep them as their own individual thing? Mmmm I dunno
I still haven't looked at the way everyone else has been editing the "live" settings, so I should probably do that, there's probably a lot of info out there but at this point I'm too invested in my weird approach djsakfsksaffsa
Updates:
18.10.24 - Hopefully fixed an issue effect people using launchers, as well as a fix for the process hanging after quitting (would look closed but the process is still there in the bg). Also fixed presets applying. 17.10.24 - Hopefully fix a D3D issue that might've resulted in the game freezing/looking frozen. Handles D3D device resets. Will expand in the future to cover other areas maybe.
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Chop Shop is strictly 18+ for language, themes, and potential explicit content.
🔗 - Game Intro | Bug Report | Ko-Fi
Episode Three is now available! (+ 86,000) - PLAY HERE
Get your first taste of the underground car scene.
Meet some other players in the game.
Be made an offer.
5 achievements up for grabs!
And more!
AN: thank you so much for the patience - i've been dying to put this update out. lots of new characters and lots of variation!! there are 3 major paths to choose between in this ep, i recommend trying them all out! and thank you to my betas for keeping me sane lmao
This update comes with a patch and UI refresh (Version 1.1.2) Notes are under the cut. If preferred, you can access them in game in the start menu.
STORY
EPISODE 01:
MC should now be able to smoke! Buying cigarettes at the shop was not triggering correctly. If playing with an old save, you DO NOT have to restart as code at the beginning of EP 03 has resolved the error. Player will need to restart if they wish to read smoking related scenes in previous episodes.
Updated MC Name selection. Player can now choose from a list of names instead of having to input one to proceed.
Player can now give Taha their chocolate bar if it's in their inventory.
When asking Maz about their scars, the second choice 'You want to ask about it but you're going to keep your mouth shut.' should now take you to the correct response.
Extended and updated 'End Game' scenes.
EPISODE 02:
If MC is faint after exiting the car, but also drunk, they should now get the fainting scene, followed by Dilani helping the MC in the bathroom.
UI + TECHNICAL
SETTINGS:
Autoname Save is now defaulted to ON. This is to add ease and flow to gameplay, especially for mobile, tablet, and app users, instead of calling for an inputted saved name. If player wants to input save names, toggle Autoname Saves to OFF.
Autoname Save previously only used the forename of the MC but now includes the surname as well.
Removed the Fullscreen toggle as it is only intended for desktop use. Player can still toggle fullscreen function via the UI bar on the desktop interface.
Added a choice indicator toggle. (This probably won't come into effect until EP 04 or 05)
Changed serif font from Vollkron to EB Garamond.
OTHER:
Changing the MC's pronouns via the Dashboard has been updated. Additionally, after confirmation will take player back to the Dashboard and not close the dialog boxes entirely.
Hovering over 'Personality', 'Motives', and 'Skills' titles in the Dashboard will now display an information box with a definition. Mobile and tablet users will need to tap on the title.
'Resume Game' now only appears on the main menu when there is an autosave in the saves log.
Choices styling changes.
General UI and button style changes.
Fixed errors with the text message styling.
Added styling for reading text off of a page in game.
Darkened blue in light theme 'Skyline' to reduce eye strain.
CREATE A SAVE
Introducing Create a Save! This feature allows players to quickly manufacture a save file and start at a later point in the game.
Set your identity, appearance, history, and statistics; including personality, motives, and skills. Continue to set key decisions made in previous episodes.
Randomise options available for creating a PC and key decisions.
OTHER
Fixed gaps and spacing issues.
Minor phrasing and sentence structure changes.
Grammar and typo fixes.
whew -- that's a lot of patch notes! apologies for so much that needed to be fixed.
this update shouldn't break/ mess with saves but as a disclaimer i will say, if you spot anything funky, broken, or you don't think things are triggering correctly, try starting a new save. the new create a save feature is incredibly code heavy, and it's been tested relentlessly, but i wouldn't be surprised if something crops up.
if starting a new save doesn't resolve your issue - please submit to bug report or just send me an ask/message.
some things have been meaning to get fixed for Some Time - thank you to everyone that is using the bug report form!
apologies if there are typos and/or bugs - this was a long one to edit and my lovely betas did an OUTSTANDING job reading so much for ep 3 - thank you so much again!!! this time i am going to give it a bit more time before i put together a patch so i can grab more error responses haha.
create a save has also added a wee chunk to the word count, somewhere around 6k, but i'm not including it in the episode 03 word count as it's purely code. so, if you think the total wc is off, that's why!
if you've read this far, happy reading and thank you so much for the continued support!! :) - becky <3
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Which Baldur's Gate Characters Know How To Lace Up Their Clothing - Others
Other people I've run into that lace some part of their outfit. This might be the last part, it might not, it just depends on if I find more as I replay the game. On we go.
Starting with the man who put this in my brain, Lord Enver Gortash. Couldn't even be bothered to lace his shirt properly at his ceremony to become Archduke. Did he lace it while wearing his gloves? That's fun to imagine. This man is just straight up skipping eyelets while doing up his shirt. There's also a bit of lacing missing that should come from the third eyelet from the bottom right, and some lacing that should come from the bottom of the eyelet above that. I can't believe I didn't notice this monstrosity until my 7th playthrough. 0/10 get your shit together.
Nine-Fingers has the same lacing on her arm that Lakrissa and Zorru have, so my gripes are the same. One side laces over while the under laces under, when they should match. Why did she use two separate lacing strings? At least there are visible knots. 7/10.
I really hate this man, so it irks me that Lorroakan's lacing is really good. I feel like it would fit his character if it was just a little off. But really, the only thing off I can say is that there's no knot. I will begrudgingly give him a 9/10.
Barcus wears the same outfit that Cal wears. He's perfect, everything is beautiful, 10/10. Oh, 10/10 on the lacing too.
The shoulder lacing still bugs me because the ends aren't even, so 8/10. And honestly, the more I think about it, the more I feel like I would constantly feel the weird gap even over whatever he's wearing underneath. Maybe that's just me.
Omeluum and Blurg both wear the same undershirt that Asharak, Danis, and Kanon wear. And this lacing just isn't possible without tacking it into place, which would defeat the purpose of lacing at the neckline. It's not possible because threading into and then out of the same eyelet just pulls the lacing back out. So I love these two, but 0/10.
And finally we have Helsik. I almost didn't include her because her gauntlets don't lace through eyelets, they lace through these little loops, but look. The rare, elusive knot. And the lacing is physically possible. Also, I didn't notice the lack of eyelets until I put the picture on this post. But listen. Maybe I'm sick of eyelets after putting 120 into a pair of pants earlier this year. And putting some into two corsets on top of that. Maybe I need a break. 10/10.
Like I said earlier, this is probably it for now unless I notice lacing on someone else. I'll be starting a new playthrough when the next patch drops, so we'll see. Bye for now!
Camp Companions
Tieflings
#baldur's gate 3#bg3#enver gortash#barcus wroot#helsik#lorroakan#nine fingers keene#omeluum#blurg#fashion#sewing#lacing
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Hello!! I just finished playing Perfect Love and OMGGG, I LOVED ITT. The entire plot-line and game concept was extremely unique!! And ouuhhh I loved Milo the most <33. Best boy, really.
Is there anything else you can mention about Milo? Like some sweet fun facts about him that were not mentioned in the game? I'd really like to know him full on out! Otherwise, that's all. Have a good day, afternoon, or night!! :D
Wooo! I'm glad you liked it! It always makes me happy to hear!
I did have a list of things here about Milo, but here are some more.
Pre Milo:
In theory, Milo can have multiple forms, not just Violence and Manipulation. He can be motherly, competitive, preppy, vain, anything so as long as Eris is able to influence them in that way.
In the same vein, Milo is actually a really fast learner, as you can see in the game. He doesn't think he is but under the pressure of wanting to make sure that his love doesn't leave him, he learns and understands remarkably fast.
Milo is deathly afraid of bugs, as seen in the manipulation route. I guess that's what happens when you're forced to eat insects as child. Thanks bullies.
I think I should probably make him shorter but I headcannoned him to be about 6ft. It's literally because I'm really bad with heights so I wanted a good round number.
He really likes rabbits/bunnies as it's his favorite animal. He still has his first bunny stuffed animal that he had as a child and has repaired it several times. He likes large lop bunnies the most but his parents wouldn't let him keep it when he was smaller.
His major is school is kinesiology for the sole reason that I think it would be funny that he's kind of buff under all those clothes. He probably does work out on occasion, but considering how sad he is I don't think he always maintains it.
The backpack he is wearing actually handmade by him. He actually is pretty good at handmade crafts and makes a lot of stuff, however, he usually ends up not finishing them or throwing them away because he ultimately thinks its useless.
If you make anything handmade for him, no matter how bad you think it is, he will keep it. He also would probably add something onto it because he can't help himself.
If given clothing, handmade or bought, he will try to sew something onto it unless you tell him not to.
He is pretty good basic first aid because he always had to patch himself up when he was growing up.
If you access the scene in the code, you'll find that he likes more relaxing games like Stardew Valley, Spiritfarers, Animal Crossing, etc.
When holding hands, he will usually hold Eris by the fingers, not the palms for some reason.
Manipulation Milo:
He's learned he's like rubbing his face on things he likes (not at all influenced by my habit of doing that). Because of that, he likes to rub against Eris's hair a lot.
Pre Milo can actually hold his alcohol pretty well because of his size, but doesn't drink much and gets sleepy pretty fast after drinking. Manipulation Milo has embraced this and now basically can drink a ton without getting wasted. Tends to be a lot more clingy towards Eris the more he drinks.
Manipulation Milo practices speaking like Eris by recording them when he thinks they're not noticing. Practices a lot in the mirror to be as close to them as possible when talking.
Has learned to have a strong appreciation of cats and they come flock to him when nearby. Also has learned how to purr.
When holding Eris's hands, he tends to sweat a lot. Eris, I imagine can't hold his hand for very long without it getting soaked.
He never wears the first earrings that Eris gave him and keeps them preserved somewhere in his room. Always wears copies of it in case it ever gets lost or stolen.
Changed his eating habits to appear more thinner and dainty, to match his new personality and appearance.
Has gotten really good with social games, so much so that in some groups they can't play it anymore because he always wins. Also is surprisingly good at Co-op, especially with Eris.
Violence Milo:
Probably won't admit it, but likes being headpatted. Will come towards Eris and slightly nudge his head towards their hand to indicate they want to be headpatted, but will never ask them.
Eats a lot more now than he did previously. Pre Milo ate more like a bird, but Violence Milo devours his food. Seeing him eat meat is like watching a dog tear apart steak.
Because of this, he's also learned how to cook more meals. Before Milo just cooked to survive, but now Violence Milo makes pretty good meals. Will cook anything Eris asks.
Has gotten more into shooters and fighting games. He actually seems to have really good reaction timing now compared to what he was like before.
When holding Eris's hands, tends to squeeze too hard before loosening it because he gets shy. He's working on not doing that but Eris's hands have been crushed multiple times before.
Really into wolves and big dogs. Really likes german shepards and watching him play with dogs is like night and day because he's so mushy around them .
Probably has a punching bag with Ryan's face on it somewhere in his room. That picture has been replaced over and over again and that punching bag looks like it's on the brink of breaking.
Growls and whimpers in his sleep sometimes. When his back or head is stroked, it turns into a more comfortable and happy growl and he tries to hug whatever is closest to him. If it's mentioned to him by Eris, he'll probably get embarrassed. Being big spooned will also cause his leg to shake for a bit before he ends up sleeping soundly.
I hope I remember a lot of these facts later because I feel like some of this stuff I just made up on the spot.
#perfectlovevn#male yandere#milo asks#yandere vn#yandere#yandere boy#about milopre#about manipulation milo#about violence milo
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animated tumblr icon masterpost
(EDIT (7/10): it is no longer possible to have an animated icon if you did not have one previously. staff has admitted that this "feature" was added accidentally and that it's already been patched. i'll be removing any now-irrelevant segments from the intro and the FAQ. check the notes if you want to see earlier versions of this post)
two days ago, tumblr added the ability to have an animated icon by using an animated webp without giving out any official information on it (from what i can tell). i'm making this post to reduce the amount of questions i get about this. i'll be updating it with any new information i come across. if you have any questions after reading this post, feel free to ask
before i start, as of now, the web version of tumblr plays animated icons automatically which means icons with flashing lights/colors are a danger to people with photosensitivity. do not abuse this feature! remember to keep your icon safe for others by avoiding using any animated images with flashing lights/colors
also, please note that i do not use the tumblr app and i don't know how it works or how it differs from the web version. i use the desktop website as well as the website on my phone's browser (safari)
with that out of the way, here are some frequently asked questions:
7) if a blog has an animated icon, the animation only plays if i click on the icon. otherwise it's stuck on the first frame. why is this?
it's probably because of the platform you're using tumblr on. i use the web version and this doesn't happen to me, it just automatically plays on its own continuously. from what i can tell, this bug(?) only occurs on the tumblr app (depending on which device you use)
8) i use the app and i can't see anyone's animated icons, it's stuck on the first frame no matter what i do. how do i fix this?
check to see if you need to update the app
9) all the animated icons on the page suddenly froze up, what do i do?
try scrolling a little bit, that should unfreeze them. i don't know why this happens or why doing that fixes it 🫥
10) i had an animated icon and now it won't move. why did this happen and how do i fix this?
unfortunately i don't know why this happens, sorry. i could be wrong but from what i've seen i don't think you can fix it ☹️
11) i currently have an animated icon, if i upload a different animated webp image will it still work?
from what i've seen, no. if you want to keep your animated icon as it is, i'd suggest not changing it
12) i have an animated icon, if i edit my blog appearance (without changing the icon) will it mess up my icon?
if you edit your blog appearance via the desktop theme editor (https://www.tumblr.com/customize/yoururl), it should be fine
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Opinions No One Asked For™️: Palia NPC Edition
Auni: I love this kid. I want him to think of me as a cool older sister or cool aunt. I bring him bugs every chance I get
Ashura: I want him to be my dad. Genuinely love him. Serious contender to be my Shepp
Badruu: He really turned the puns up to 11. I love him. Also want him to be my dad. And possibly my Shepp
Caleri: I wasn't too sure about her, but after getting to know her, I feel like we have quite a few similarities. Definitely want to be her friend. Could she be my Shepp? 👀
Chayne: I find him so calming. He also feels dad-like to me. 100% want him as a support figure/father figure regardless of who I choose as my Shepp
Delaila: Love talking to her. Really want to get to know her better at this point (but 100% want her to win all the prizes at farmers markets/festivals)
Einar: Absolutely adorable and I love him. Only platonically tho. I will give him as many Gils and shiny rocks as he wants
Elouisa: I wasn't sure at first, but I LOVE her unhinged theories. I want to be her best friend. I will investigate all the paranormal things with her. Contender for my Shepp. Girl let's go ghost hunting
Eshe: So snobby. So bougie. So bitchy. I wish she could be my Shepp 😫 (if only because it would be entertaining)
Hassian: First impressions? What an asshole. After some time, I am...intrigued. I want to figure him out. I want to know why he is the way he is. Also fucking love Tau, the gooodest boi
Hekla: Honestly... she freaked me out a little for a long time. I'm slowly coming around though
Hodari: Listen, I get it. I see where you all are coming from. But man's just not my type 🤷🏻♀️
Jel: Oh Jel, my beloved. I'm not exactly subtle about it. This man is my husband. Sad, skinny, pathetic, dramatic, goth guys are My Type™️. Would marry him like, yesterday 🥀😫🪡🖤😍
Jina: At first I wasn't sure, but the more I talk to her, I'm like, "Jina, my bestie." I'm a PhD student. I feel you. Also, WOMEN IN STEM, HELL YEAH!!!! I have a feeling we're gonna be great friends
Kenji: Not a fan of your extremely privileged life ("Have you tried inheriting property?" 😐😐😐) or the invasive chapaa situation... but I also don't dislike him as much as I thought. I feel like he's playing a role he doesn't really want to, but still enjoying/expecting the high life for little to no effort
Kenyatta: She should be my best friend. I was put off at first, but she is the coolest. I see quite a few aspects of myself in her
Nai'O: I feel like he's the sweetest boi ever. I'm both like, "He deserves better than Kenyatta" and "Kenyatta is good for him." Perhaps the most wholesome NPC
Najuma: I also want to be the cool older sister and/or cool aunt that she never had. This kid is a badass and smart as hell. I wish my friendship with her was better already
Reth: This man. I love him. I'm not sure if it's platonic or romantic yet. All I know is he's one of my favourite NPCs to talk to. He's funny, he's flirty, he's got a Tragic Backstory™️. I'm here for this soup boi whether he wants it or not
Sifuu: Two words: Bad. Ass. It's a crime that we can't romance her. I really want to ask her to be my Shepp, but I'm not sure it's a good fit
Tamala: I'm sorry, Tamala besties, but I just don't like her 😭 I really wanted to like her so bad, but her aggressive flirting paired with her unwillingness to consider me a friend/equal just rubs me the wrong way
Tish: Absolutely beautiful person. I want to be her bffl. That is all
Zeki: Crime Cat, my beloved. He is the most entertaining Shepp option (imo). He's got an eye patch, a gold tooth, and shady practices. I find him amusing. I want him to like me. Share his (dubiously acquired) riches with me. Please accept me into the black market. I won't tell, but I can't promise I'll participate (I probably will 👀)
#palia#palia auni#palia ashura#badruu palia#palia caleri#palia chayne#palia delaila#einar#palia einar#palia elouisa#palia eshe#palia hassian#palia tau#palia hekla#palia hodari#palia jel#jel palia#palia jina#palia kenji#palia kenyatta#palia nai'o#palia najuma#pali reth#palia sifuu#palia tamala#paia tish#palia zeki#palia game#singularity 6
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Testing new ways to recruit Minthara in Patch 6 - Part 2 (KO without being temporarily hostile)
The first part of this series taught me a lot about the changes to Minthara's recruitment conditions. I was fully expecting it to simply be easier to keep her temporarily hostile, but now that we know that any knock out condition will suffice
This means it's now possibly easier to recruit her than ever before.
For this next test I tried fighting her the old fashioned way, how lots of people may have done it and how I had hoped it would work from the start; talk to her at the goblin camp, reject her command to raid the grove, and knock her out as a result, regardless of whatever hostility level the game mechanics say.
What sentence will always start a fight? - "Hey, wanna fight?"
I even made sure they were able to hit the wardrum too, the bane of many an honor mode attempt at a Minthara recruitment.
And look at that, it still worked!
Also she didn't bug out this time, so inviting her to kill the guards together worked just fine.
One thing to note, if you do it her way of slaughtering your way out of the prison, you'll aggro the rest of the tower. You wanna sneak out the doors to the dock, and there's a path that will lead away from the tower. After returning to camp with Minthara and maybe even a long rest, the tower's aggro should reset.
LMAOOO
I'm glad I finally get to witness this special pairing. Ultimatum? Never heard of her.
THIS IS THE SECOND TIME HER CAMP CLOTHES GLITCHED OUT IN THE LEVEL UP SCREEN
Also it wouldn't be a Baldur's Gate 3 patch that introduced new and innovative bugs to our favorite spicy elf. Apparently this is what she says in lieu of whatever appropriate narrative reaction should have triggered. Spoilering this out cause I don't wanna drop big spoiler bombs on unsuspecting people.
Anyway, that's it. I get the feeling I may not have to do any more testing than this. The previous methods of knocking her out should still work, the game has just extended that courtesy to any time she is knocked out.
I still think it would be cool if she disappeared after being reduced to 0 hp during the grove battle, like in the Daughter of Lolth mod which people used prior to all this. I dunno I feel no companion should be completely missable in this game. Although, this means the two people most likely to recruit Minthara without looking anything up are now both people playing an evil route, and those playing a pacifist good guy tav who always tries to knock enemies out instead of killing them. I look forward to the first time someone finds her at Moonrise Towers and it comes as a complete surprise. But I should wrap this up now.
Final Verdict: Recruiting Minthara by KOing her by initiating a fight via dialogue at the Goblin Camp - WORKS!
#bg3#baldur's gate 3#baldurs gate 3#baldur's gate iii#baldurs gate iii#bg3 minthara#minthara#minthara baenre#minthara bg3#nightwarden minthara#minthara good playthrough recruitment#I suppose the only thing left to test would be grabbing Halsin and going on a killing spree through the whole camp#I'll leave that to someone else#for now knowing these methods all work makes me very happy#Minthara fans things may be looking up for us?#I jest. I'll have to do another playthrough to get my Alurlssrin fix#ah well#bg3 guide
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In light of all the bitching about the upcoming patch, I was so happy to hear you’re also not… mad at Larian, I guess? I was wondering if I’m missing something, because for all its bugs, the game is fine the way it is, to me. More than fine, it’s a great game, the first that really means something to me since Dishonored. Idk, I’m literally over here just vibing, glad I’m not alone in that 😌
I noticed there's been a trend in recent years, I think started by those media that truly DID become horribly disappointing as it went on (last season of GOT, for example), and people started just... like
There is a phase most media get where they are the Best Ever, they Can Do No Wrong. And then one day that phase ends, and suddenly, that media Can Do No Right. Everything is a mistake, everything is wrong, everything is an attempt to cater to one group of fans (who are, of course, the wrong group to cater to) and/or an attempt to spite one group of fans. I think that in this day and age, people sometimes don't understand the difference between consuming media critically, I.E., using critical thinking to understand the themes, plot, and characters, and consuming media critically, I.E. criticizing everything the creators say and do.
So instead of looking for simple explanations, I.E., "different trainings and specialties mean that the division of labor at Larian has a team that works on new animations, but that team is not the same team responsible for bug fixes, so getting new animations from the former isn't why the latter hasn't repaired Polearm Master or Shield Bash or Raphael and Mol's scene yet" they instead assume "Larian only cares about Astarion and Halsin* and are catering to their fans again at the expense of literally everything else"
*The idea that Halsin fans are receiving any kind of special treatment is laughable, but that is very much the accusation being made- i want to see their reaction when they open up patch 6 and see that their fave has new kiss animations too tbh. As for the new scenes datamined for Halsin, those are all in response to complaints made by people who HATE Halsin, not complaints by his fans. A platonic confession scene? A version of the post-breaking the curse scene that doesn't involve flirting? The only two that were made for Halsin fans were fixing his post-Drow dialogue and the ability to go with him at the end, and the latter hasn't been fully implemented yet (you can get a flag saying you chose him, but you don't get to tell him and have him respond yet). But I have seriously digressed.
IDK, it just seems like we're in the phase of fandoms where, since the initial joy of discovering what the game has to offer has worn off, people are getting their dopamine from getting angry instead, and that means making a game of who can have the best hot takes, who or what is the most problematic and deserving of shunning, what have the creators done to fuck over us poor fans, etc.
There are many legitimate criticisms to be made against Larian, I want to be clear here- their treatment of Wyll's character has been horrific, and the interactions between Durge and Astarion should have been given for ALL characters. It is appalling that they have let Minthara's romance be bugged to the point that some people can only trigger it by modding the game because the flags are bugged and that they have allowed Halsin's voice lines to be bugged SINCE LAUNCH causing many to think they don't exist. All of these things deserve to be criticized. But ascribing malice to things like having separate work teams on the game, or the pile-on people started over that "we fixed it so a glitch can't cause Gale to leave your party" patch... Yeah.
It's never a good sign when a fandom starts to collectively chase the high that comes from being The Angriest. It doesn't seem to be as prevalent on here as on Twitter, thankfully (ironically, speaking as someone who was on this site since before Superwholock, the most toxic parts of Tumblr moved to Twitter after the porn ban, and now it's mostly rational people on here) but we are rapidly sliding towards the "do you people even like this game or do you like the version of it you created in your head?" phase of fandom that everyone dreads.
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It's interesting that you've run into more Sonic '06 defenders as of late, because I think I've noticed the same thing. I've been thinking about why that is for a hot minute, and I wonder if it has to do with just how awful the video game industry is at the moment.
Games come out polished sometimes nowadays, but normally they're catastrophically broken on release and take months of post-launch patches to become somewhat playable, if they get those patches at all. Perhaps younger fans of the Sonic series, having grown up in this environment, go back to play Sonic 06', see all of its bugs and bad game design decisions, and think "Wait, that's it? That's not even the worst game I've played this week."
That is, it's less that Sonic '06 is suddenly good now, it absolutely is not, but more that the bar has sunken so deep into hell that even a blatantly broken game like Sonic '06 doesn't look particularly bad in comparison to what comes out now, so they miss the context of why it was so controversial on release.
This is an old ask that got buried, but I think it's still relevant, and to me it's just...
Liking something ironically is the path to liking it unironically. Maybe that means you're being honest with yourself, or maybe it's just familiarity. That happens with music -- so much so that there's an article from the National Library of Medicine about it. The more familiar you are with music, even if it's a song you hate, the more you eventually begin to enjoy it. It's a scientific fact.
And Sonic 06 became something of a rite of passage. Everyone knows about it, either because they've played it for themselves or they've watched someone else play some (or all) of it. Everyone has their favorite moments. Whether it's
The Winder of a Shoemaker typo (it should be "Wonder")
The inevitable realization you have to save manually after getting your first game over in Wave Ocean
Having to reload the entire world every time the state of anything changes
Sonic's boss fight with Silver, and "It's no use!"
Followers reappearing in the town stages only to instantly fall over dead.
Meeting Sonic Man
Meeting the Soleanna Boys
Meeting Pele the Dog
Sonic flicking the card at Knuckles who fumbles the catch
Riding the metal crate into space
Seeing Eggman's Real Human Eyes behind his sunglasses
Eggman's keyboard mashing "typing" animation
Realizing Sonic's head is 3/4ths the size of Princess Else's entire body
The constant back and forth of rescuing Elise only to have her get kidnapped again only to rescue her again only to have her get kidnapped again
The Windows XP background FMV
Elise's attempted suicide
Luppy Luppy
Which one is the Captain?
That tornado is carrying a car!
Elise's Train is... Uh oh, gotta speed up!
Don't be late.
Long time no see.
Amy and Elise's girltalk moment
The Test of Love
Anna, the Lady in Waiting
Eggman comically going "bonk" off the shrapnel after beating the last boss of Sonic's story
The Iblis Trigger™
The Scepter of Darkness vs. The Book of Darkness
Shadow the Hedgehog using Chaos Control to roundhouse kick Silver in the back of the head
Showing a crucified Shadow the Hedgehog in the future
The "Head to Wave Ocean" line flub still existing in the game
Mephiles is literally Shadow's shadow
THEN I'LL FIGHT... LIKE I ALWAYS HAVE
Having the ability to time travel to literally any point in history and never just going back to before Eggman arrived
The blue chaos emerald paradox loop
Watching someone's soul leave their body when they have to do Silver's billiard ball puzzle
Using the cyan gem to turn collision detection into a suggestion
Using the purple gem to go out of bounds
Spamming Omega's hover to fly anywhere
The death and return of Sonic the Hedgehog
etc. etc. etc.
I'll say it again and again and again, but it's the Rocky Horror Picture Show effect. When that movie came out, it was not beloved by the mainstream! But it became notorious as a midnight movie where the rowdy graveyard shift audience would heckle the picture, transforming it into something that was fun to watch (and participate in).
And the more they watched it, the more they heckled it, the more people realized that maybe they actually love the movie. And now it's this big, important cultural touchstone.
That's Sonic 06. Let's do the time warp again.
#questions#syogren-heartofcrystal#sonic the hedgehog#sega#sonic team#rocky horror picture show#so bad it's good#sonic 06#sonic 2006
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A small list of drama gameplay mods [Higher Death %, Deadly Diseases, Functional Weapons & Social Classes]
This is not a master post, also because I don't think I have enough mods to be able to make one properly, but more of a small list where I recommend some mods that could be useful if you are the kind of person who loves to put some juicy drama into your game ✨
Explanations and download links under the cut 👇🏻
I'll be fast but as concise as I can. (It's a lie)
DEATH MODS
When you think of a mod to create a bit of drama in the game, you immediately think of ACR. Yes, ACR is now a must have for everyone... but can drama only revolve around love affairs and surprises pregnacies? Oh no!
One of the main elements that Maxis has focused on to create drama is the killing of many sims. Many have died mysteriously, others have clearly been "murdered" by others, but we all know that the only way to kill a sim is to be directly responsible for their death.
It's very hard and rare for a sim to die randomly these days. I remember years ago killing a sim was really easy, but with the latest patches it seems like it's gotten a lot harder.
And one thing that's always bugged me is...there's no way to actually have a serial killer sim.
Yes, you can lock a sim in a room with no doors, have him go into the pool and remove the ladder, or have them cook, cancel the action and hope everything catches on fire (including them) but...Isn't boring that you always have to be the one to cause these deaths? That nothing ever happens unexpectedly or that your sim can never actually be the real cause of another sim death? It's nice to play with fantasy... but if we have mods, why limit yourself? I could link you many mods that increase the chance of dying in the various ways that the game allows, but I want to link only the most realistic ones that I personally use (for example, I will avoid mods that increase the chance of dying crushed by a satellite or Murphy's bed.)
User-indirect deaths
More Dangerous Fires - As the name itself explains, this mod increases the danger of fires by spreading the flames much faster.
Fatal diseases - Theoretically, there should be a small percentage for sims for die from diseases if that is not treated properly. Some premade ancestor sims have died of disease, but have you ever seen one of your sims die of It? This mod allows your sims to get sick in very dangerous ways. Sims can die from uncured illnesses or IN SOME CASES from the choking bug. This mod has several variants, some of them should have the bug fixed, others still have it. Mine unfortunately has it, but if you have a fixed variant please let me know! (I recommend using this mod together with this mod. Increasing the risk of fatal disease puts ALL your sims at risk, so it's best to cure the ones you want to keep alive.)
Death by childbirth (Honestly I've never used it because I've seen that those who use it have a very high percentage of seeing all their sims die for childbirth, but if you want extra drama...)
Mod to kill sims...with your own sims
Functional guns (Self explanatory)
Functional sword 1 (Yes, you can kill sims with a sword!)
Functional sword(s) 2 (As above but with a better animation and you can choose the type of sword!)
Poison making station (Yes, you can poison sims!)
(Feel free to recommend other mods if you know of any!) BUT not occult ones (I want to make a separate list for those)
SOCIAL CLASSES MODS
Another thing that has always bothered me about The Sims 2 is that there is no real social class system and/or a fame system.
There are social classes in AL, but what's the point if they're just NPC sims that spawn in apartments? And they have nothing different from other sims except the way they greet?
Yes, the reputation system is also nice...it works well, but it's not what I'm looking for.
Morally it is very nice that at least in The Sims 2 there is no distinction between rich and poor, maxis itself has often struggled to represent the two social classes. For a poor sim it was always easier, you just had to throw him in the poorest house that exists and give him little money (even if I often noticed that poor sims have more money than a rich sim, but let's pretend we didn't see it, eh Maxis?) but for rich sims...mhh, Maxis has never managed to represent them properly. Yeah, jacket and tie, a slightly bigger house and slightly more money than a normal sim, but it's not enough.
Something is missing. Something that makes me see the difference between "the plebs and the nobility."
It's always bothered me that even families that aren't just rich, but noble and royal, interact with other sims as if nothing is wrong.
If you, as a normal person, were to meet a royal, I don't think at all that you would be indifferent and would address this person as if he were your next door neighbor.
Let's leave aside the Goths and Landgraabs who are simply rich (even if the Landgraabs have noble roots) but the Capp? The Monty? The Summerdream? They are MORE than rich.
I always had this impression of them that these sims were "unreachable" by common sims. That everything and scandal about them had to be on everyone's lips. That if you meet one of them at work or at school you do not remain indifferent.
Normal adult sims would like to befriend wealthy noble adults, attracted by their status and wealth.
Normal teenagers sims would look at the noble/royal teenagers in some sense surprised, literally make them the "cool kids" and fangirl over them.
"Look!! It's [noble sim name] you know that he is from a noble family??"
*LE GASP IN SIMLISH*
Unfortunately I haven't found any mods that allow this type of reaction, but I have found some that could simulate it.
The first mod that comes to my mind is simslice's fanzone cone. I've never used it because I think it's very uncomfortable due to how it's set up, but it's perfect if you want other sims to cheer on your sim as if they were celebrities. How it works: The fanzone cone is an object, literally a cone, that you place on a lot and by clicking on it you select which sim you want to be the celebrity. Sims that spawn in that lot will start cheering your sim. (The inconvenience of this mod is that you have to put a cone on any lot your sim is in, because without the cone your sim reverts to a normal sim.)
The second and third mod that I want to recommend are the ones I use and recommend the most. They are a bit "medieval themed", but if a person is noble/royal by family, they doesn't stop being so just because we are in 2024, right?)
These mods might seem a bit "old fashioned" to you, but I personally think they give the right importance to these social classes.
For both mods you need to download the trait system mod, but you don't have to use all the traits if you don't want, just the trait_MAIN is enough since the mods I'm about to link don't work without it.
While you can already simulate something using the "proper, snob and diva" traits with the trait system, I think these mods are more specific:
• Medieval Traits 1, 2, 3 & 4 (Royal, Noble, Knight, Servant etch)
Mods that work with medieval traits:
Royals & Nobles don't cook and clean (With this mod, sims with this social rank do not cook or clean. Let the servants do that!)
Social status based greet (Sims will greet other sims based on their social rank, for example, they will always bow to a noble or royal.)
Unfortunately that's all I could find. I couldn't find anything that would identify a sim as someone important like celebrities are in Get Famous in The Sims 4, where you can't even talk to them unless you're famous enough or you manage to get them to like you.
If you know of any other mods, whether related to death or social classes, please let me know and I'll add them to the list!
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My review of the new Seekers of the Storm DLC.
When the new DLC dropped, I was shocked to look online and see that everyone actually had negative reviews of the dlc. Most of the reviews seem to be regarding bugs, which I can kind of forgive as I've also encountered some gamebreaking bugs, such as loaders grapple now doesn't grapple as it should, or a bug I encountered where enemies stop taking damage after stage 35, but my overall opinion of the dlc has actually been pretty strong.
Like, in terms of lore, I was actually pretty happy to see the dlc add onto the story of risk of rain, something I was really hoping to see more of. The details in the environmental storytelling of the new maps and how they reference the lore logs, how the new character False son feels like a continuation of the story of providence, etc.
I was even surprised to see people call the new survivors weak, though I wonder how much of that is just because people don't know how to play the characters yet. I've learned how to play every character except heretic and unlocked all abilities except 3, and my first impression was that Seeker, Chef, and False son are actually all really quite strong. They are all surprisingly fast and tanky as a baseline, even chef who is a bit more frail, and all three characters come with abilities that can heal them, much like rex. I actually would argue that the new survivors kind of feel too strong compared to base game characters (though i love them anyways).
The new items that were added I can argue are situational for most of them, but also again, I haven't had enough time to really test them out so I am a bit skeptical when people say the items seem bad as a default, as it hasn't really been enough time to really see how they stack or synergize with different characters. For me personally, I actually really like that they added items that add benefits for characters when they take damage or at low health, because it really synergizes with rex who is going to be taking damage constantly and frequently at low health. It incentives more risk seeking playstyles where it actually benefits to be at lower health rather than always playing an iron wall playstyle. They might not benefit every survivor, but I am happy to see it added into the meta of ror2. (Though I will say some of the red items feel underwhelming.)
The new stages in general seem pretty nice in terms of aesthetic, though the Helminth hatchery feels like it might be a bit annoying to play on for some characters even though aesthetically it is really cool.
All in all, I think the dlc is pretty strong but had a poor launch due to bugs, which I'm hoping get patched out soon. Perhaps I'll have more criticisms over time, but I felt like giving my opinion of the new dlc as I really liked it and was really saddened to see how it was recieved.
#seekers of the storm#risk of rain 2#ror2#i recently got into a lore deep dive and the lore ive been uncovering in the new dlc is so much fun#i love the new characters#i cant say i main any characters because tbh i like playing everyone except maybe acrid#i like knowing how to play any kind of playstyle.#i do wish risk of rain had a random character button though so i dont always have to do metamorphosis artifact
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"jeremy if this is another hc post I'm going to kill you" bad news
castaway nonsense PART TWO
– schnauz is deathly afraid of water. it unsettles him deeply, largely because of past experience. do you SEE his treasure catalogue entry for the blue paint?? who "swims out" for the "last time" in a swimming pool???? someone fucking DIED
– on a slightly similar note, he laughs when he's nervous!
– he is Perpetually Nervous
– I think molly would REALLY like the evil skeleton wizard memes that have taken over my brain for the past several years. "not me being evil shadow skull" and no one knows what the fuck she's talking about
– molly writes fanfiction
– will let people borrow her camera if you ask nicely
– speaking of molly. her and patch and dash should be best friends forever. same home planet and they all do stupid shit. jin is also involved and they're the voice of reason
– dash has a lot of fidget toys. on him at all times
– wears those jackets where it's just an anime character wrapped around them all the way all bizarre like. he doesn't think it's a good design by any means it's just really funny
– frisé's favorite instrument is the didgeridoo
– also she's intersex. I can do whatever I want
– hitting frisé with the singing/humming/tapping on stuff as stims beam
– construction work is super fucking loud so I think corgwin just would not be bothered by sudden/incredible noise anymore. it just reads as background stuff to him! that or he like genuinely isn't picking up on some of it at all, it doesn't register. frequent tinnitus haver. he might be going deaf
– corgwin is tumblr famous. the pikmin universe tumblr equivalent anyway. inspired by the headcanon generator that told us in the pikmin server I'm in that charlie lit a school on fire and got away with it and that the rescue corps killed princess diana
– think about it. he'd share fun building facts. niche internet micro celebrity and everybody loves him
– lapi is also tumblr famous
– he likes frolicking around outside For Enrichment but he also does it in the rain and sometimes comes home sick
– guilty of making sketchbooks into renderbooks and taking several years to complete them. "but it has to be perfect" That Is The Devil Talking
– horatio is not immune to the fog
– he has a VERY specific skillset. like. like stupid specific. the guy is the most proficient xylophonist you've ever met but he can't cook. knows how aeronautics works but his phone call game is BAD. give him an old movie from decades back and he can tell you what it is and who acted in it and exactly where he was when he first saw it, easily. if you ask him for directions anywhere he'll crumble and die
– he wrote his ID badge like that. it was fully and completely on purpose. horatio thinks it's funny as hell
– françois really likes bugs! sees them all the time in his work even if his studies are flora centric. while on pnf-404 he probably talks about it a LOT with dalmo. botany/environmental science major who minored in entomology
– I just do not think he'd be afraid of them and that is beautiful. he allows nothing to dissuade him. he has pet spiders it is wonderful
– OKAY YOU KNOW THOSE THINGS YOU CAN GET AT THE KENNEDY SPACE CENTER AND IN OTHER PLACES WHERE IT'S LIKE ROCK SAMPLES FROM FOREIGN SPACE BODIES?? AM I INSANE??? in the little capsules and shit ????? yeah kit has those
– astrophysics lover. adores space science. worked at a planetarium before meeting osa. I don't remember if this contradicts the established lore and I am too tired to go back and check so if im wrong you can pelt me with stones and tomato
– osa lets him ramble on about it but in all honesty he does not know what the fuck kit is talking about half the time ever. ever
– vice versa! osa also has a huge nerd thing and it's world history. which makes sense for an archaeologist. I don't mean modern history either I mean ANCIENT
– fawks would unironically endorse the idea of a cybertruck but it never comes to fruition because everyone says it's stupid and he feels insulted and he gives up and sulks about it
– but he'd specialize. I know he would. he gets specific with it. good for him! my money is on prehistoric archaeology, stuff back before written text, and language, and any history that could be recorded with the power of words. which is why travelling to pnf-404 was so fucking important to him, he's been trying to construct something that would fill in the gaps of that lost starfolk history and this WAS the exact sort of thing that he was looking for
– technically they're doing geoarchaeology together. yes that's a subfield
– he is a tech bro and everybody thinks this is stupid and dumb also
– chewy
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Patch 1.98 & Updates
UPDATE: Age Up add Preferences V9
Updated chingyu_AgeUpPreferences for patch 1.98
🌞All my other mods and traits should be unaffected by patch 1.98.
WIP: Some Custom Traits Feature Update Testing (Patron)
I posted a WIP of the trait feature if you would like to try out the new Trait Customization system with ten updated traits that I've already play-tested and run safely in-game. (This is not required for the patch)
💘 Trait Customization Feature (Only affecting the traits come here):
The trait buffs now come with three levels of intensities and durations depending on if you don't pick any of the trait customization (Original level +2)/ Likes "Social Perception" (High level +3)/ Dislikes "Social Perception" (Low level +1). I would like to extend this feature to all my custom traits.
The buffs are now either added through meeting the requirements stated on the traits' descriptions or from the trait socials. This should lower the extreme buff frequency of the older version of the traits.
This system is optional to install but I think it is a fun addition to give more distinction to Sims even when they share the same traits.
💘 Other Updates to the Traits:
Addon for Maxis-Match style trait icons (Optional)
Buff intensity levels by giving Likes and Dislikes in Trait Customization (Optional)
Cheats to turn off buffs (Action ---> Trait Cheat) for each Sim. Turn OFF Reactions is to disable the buffs RECEIVED FROM other Sims and turn OFF Broadcaster is to disable buffs SENT TOWARDS other Sims. (Optional)
There are now social interactions to add the buffs (with a buff time limit) if you prefer to turn OFF the broadcaster (constant buff with no time limit), making the buffs appear less frequently
Buff is now maxis-match style with EA blue icons
Better trait and buff descriptions to tell what they do
Better social autonomy & Minor updates to avoid generating conflicting traits and traits being on animals
Wants are now added back to the traits
Reward version is now available in the reward store (costing 1220).
This WIP follows the naming format of V1 (no separation of CAS version and Reward version) to avoid confusion when replacing the old version of the traits.
🔆 READ INFO & CHANGELOG IN MAY 2023 HERE
🔹 Links to ALL My Traits, Game Mods, and CCs
🔹List of IDs for creators who want to refer my traits to their own mods
🔹 List of Chingyu’s CC Traits Name and Descriptions for mod users
🔹 Check Mod Status after a patch & Compatibilities
👁🗨 Learn how to install a mod & FAQs
👁🗨 Terms of Use
👁🗨 Ask Questions/ Suggestions/ Bug Reports on Discord
▶ I need to see a screenshot or LE report to help you figure out what’s wrong!
👁🗨 Download on my Patreon
👁🗨 Follow me on Twitter
#s4cc download#ts4 cc download#ts4 download#sims 4#ts4cc#sims 4 cc#sims#s4cc#sims4#ts4 gameplay#game mod#ts4 cc#ts4ccfinds#ts4 finds#s4cc finds#cc finds#ts4cc maxis match#s4ccfinds#s4cc mods#ccfinds#ts4mmcc#ts4ccmm#s4mm#mmcc#the sims 4 news#thesims4#the sims 4#the sims cc#the sims#ts4 news
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About Minthara's break up dialogue
(TLDR at the end)
My biggest fantasy would be Larian bringing it back reworked in patch 7 because it actively gave her the best reaction to rejecting Bhaal out of the entire party and it's such a good moment to give her more character development.
Tbh, I was never really mad at the dialogue existing in itself. It's just that it felt poorly executed and very incomplete, and it's annoying to think that they just removed it (it was bugged anyway, but you know), when there are multiple ways in which it could have been fixed, depending on if you consider the break up out of character or not.
Take 1: Her reason for breaking up is not OOC.
It's less that I'm mad about the dialogue itself, and more that I'm mad that you, as the player, are forced to stay kinda silent and powerless about it.
You know, I personally see rejecting Bhaal as a matter of regaining agency over your own person and your destiny rather than choosing the "good" path. My durge personally isn't good, and she'd still reject Bhaal to get her freedom back. When you think about it, it should resonate with Minthara due to her backstory with Lolth and the Absolute, but you know, we're all at risk of being hypocritical sometimes, especially in high pressure situation like these, so I don't necessarily see her reaction as being automatically OOC.
But if Larian were/are 100% set on going down that path for her, please at least give the player choices other than downplaying her anger or begging her to stay with you.
Downplaying her anger just feels shitty to me. She's absolutely right about being angry over the situation (for multiple reasons I'll explain in the alternative take). I've seen a few people commenting on my video about the break up on how she should be relieved instead of angry, and like... it's not a Karlach situation, you got resuscitated in front of her eyes by Withers. She would at least be fucking mad at you for doing that whole stunt lol.
Alternatively, begging her to stay with you just doesn't sit right with me. Like, idk, if my SO got mad and broke up with me for wanting to be free from a parent's toxic influence and control over the vague promise of maybe earning something from them but probably not, I'd 100% not want to be with them anymore lol.
Let's not even take her hypocrisy into account, it's not as if something bad would have happened to her if you rejected Bhaal (whereas accepting Bhaal just makes her a convenient breeding machine in his plan, and just sets her up into another abusive relationship where she's always at risk of being discarded anyway) (and you really don't want my opinion on that)
Her anger, when laid out and explained that way, just gives me the impression Durge is getting used to gain status and power, which is even worse considering you get her alurlssrin dialogue 10-15 minutes before the break up, which in turn kinda goes against the fact that her devotion/tenderness/love is a good chunk of her character development and cheapens literally everything surrounding her romance. It basically goes back to "minthara is a drow and therefore evil" and just goes back to unidimensional evil woman concept.
But you know, if they really wanted to punish you for rejecting Bhaal, the least they could do is to let the player call her out on that, or give them the opportunity to say the break up is mutual because what she just said is pretty fucking shitty, especially coming from her. Like, I personally wouldn't want to be with someone who want me to stay stuck in a toxic relationship, and being forced to make that choice is infuriating.
Take 2: Her reason for breaking up is OOC.
Or more accurately, there is more to the dialogue/situation than meets the eyes but Larian just kinda started something without finishing it.
Lots of people consider the dialogue as being OOC because she keeps touting Durge as being the heir of such a powerful god and is mad over the fact that they gave up the power Bhaal promised them, when she is vocally critical about gods and cults many times over the course of the game.
She clearly hates Lolth and the Absolute, calls Lolth's and Bhaal's followers victims. She disapproves of you praying to any god in act 3 (especially Lolth, which gives you -5 approval instead of -1) and will criticize you/your worship if you're a cleric. She encourages Gale to free himself of Mystra (or go against her orders) and assures him he doesn't need her, that gods need you to think you need them, just like the absolute. She says that Shadowheart freeing herself of Shar's influence is at least a bit of comfort after killing her parents, and encourages Shadowheart to get vengeance from Shar when she learns the truth from Aylin. She's outright ectastic when defeating Gortash, because they're "defying divinity" by killing the gods' chosen, and seems kinda, idk, smug? over the fact that so many gods seek the one thing they are in possession of.
However, there are a few moments (other than rejecting Bhaal) where she'll be pissed at you for going against the gods. She chastises Lae'zel if she rejects Vlaakith and calls it a "childish rebellion", and approves of her if she kills Voss instead, because she should know better than to anger a god. She criticize the player/the party (if you play as Shadowheart) for holding Shadowheart back from her destiny directly after sparing Aylin, and will tell Shadowheart that Shar was right for punishing her for it. That's basically the closest equivalent we have to Durge rejecting Bhaal. So like.... It could be because of power after all...?
But when you look into it: Minthara doesn't even hold it that hard against you when Shadowheart gives up power, hell, in every case she never even holds it against Shadowheart at all, going as far as blaming herself for holding Shadowheart back, when playing as her origin. And she just let go of the matter after Shadowheart learns the truth from Aylin, and switches to advising her to seek vengeance.
With the exception of Durge's and Shart's situation, it really boils down to really not wanting to be on some god's bad side. Why would Lae'zel want to screw up their plan when she could just.... shut up and follow the rules? Better tip-toeing around all powerful beings than pissing them off because you heard a *maybe* very real rumor about them.
And that's the thing about Minthara: we're talking about a character who just started their religious deconversion, after spending their whole life, not only as a member, but as a high ranking figure of the cult. And considering Lolth is very real in the setting and is very proactive when it comes to testing and punishing her followers, it's only natural for Minthara to still default to trying not piss off a god. She literally spent 200+ years with no choice BUT to hold herself to Lolth's standard, dedicating her whole being to her, while having to witness other people being punished for crossing Lolth more than a few times. Deconverting is already a hard thing to do, taking years, if not decades, but when you live in a world were divine retribution is a very real thing, I assume it's an even harder thing to do.
You can even add more layers to the situation, or like, go for different interpretations, cause you didn't just piss off a god and gave up the power and status that he promised (even if the bargain is shit and won't end well and will doom everyone, like Minthara isn't planning that far ahead, and she's still convinced it's just something you can just... take control of if you make the effort lol). Add to that the stress of facing Orin and dealing against a big ass cult. The fact that you're romancing her, like, girly already had to kill her first girlfriend against her will, this time she's not even the cause of it but she still can't even do anything against it, and that death looks real fucking painful and she can't even try to make Durge feel better by whispering words of comfort or anything, and she's surrounded by other people, and idk, due to how things are in Menzoberranzan, I don't think she'd let herself be sad in the moment anyway, no matter how deep it cuts. Also, you know, she seems to be pretty preoccupied about her death and mortality in general (due to the fact that her soul will either go back to Lolth, or end up wandering in the fugue plane, I assume), so seeing you not only escape death that easily, but being resuscitated by a fucking god, when she's pretty sure no gods would extend the same grace to her, would probably be pretty upsetting. I know I'd be seething lol
So, to me, having her blowing a fuse because of any of those things would make the whole scolding feel a lot less hard to swallow without dumbing her character down? Hell, even in that case she would still yell at you about how you turned down power. Girly wouldn't let herself be that vulnerable in front of the whole party, so of course she'd blow up over the shallowest reason. You could literally have a follow up dialogue, explaining her reaction and resolving the whole situation. Larian gets to keep the first dialogue, Minthara gets to have character development, and you get more Minthara content and balm for the scolding you got as the player.
TLDR
It's less that it's OOC, and more that the dialogue feels like the start of an unfinished idea.
Minthara is the representation of an emotionally constipated boomer dad who just randomly drops traumatizing lore about themselves while trying to make a joke without even realizing what they went through was trauma. Of course it's gonna sound like angry hot garbage when she's trying to explain herself the first time. Let her think about it for a while and she'll get back to you.
Literally, due to her personal backstory and ongoing deconversion, it wouldn't be that far fetched to say that you telling Bhaal (a god) to go fuck himself (which makes him real angry) because you (his child) don't want to become his chosen (with the powers that comes with it), even if he's the only reason you've been born and becoming his chosen was basically the plan from the start (so it's basically your life's duty), which results in you (Minthara's only person of trust and SO) dying a pretty painful death (it's not the first time she's had to see a lover dying in front of her) just after having killed orin (the whole ordeal being very stressful to Minthara), before being resuscitated (look at you, you're putting her on the worst emotional rollercoaster of her life right now) by Withers (a god, basically) like it was nothing (when no gods would come to her help), would get her at least a little bit angry.
But since there's no follow up on it, it just... sours an event that could lead to great character development if it had been completed and fully implemented.
#minthara#bg3 minthara#bg3#it's the middle of the night#I'm sorry if it's incoherent lol#I love to have brainworms about her and i wanted to inflict people with that rambling of mine
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