#i cant personally support this game but i hope everyone who bought it wnjoys it!
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stormfang-gnash · 5 years ago
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A new game every year is unsustainable fot ANY franchise. It kills both game quality, due to crunch and just general same-game fatigue of developers, and also kills consumer interest by oversaturating its own market.
Call of Duty and Assassin's Creed are both games that used to have an annual release, and both of them went down the shitter after a while, and only just relatively recently bounced back again. Pokémon will, and already has in a way, gone down that path, but it has a chance to bounce back before it gets to be too awful.
X/Y's development was undercut by the rush to get Sun/Moon out the door, making X/Y the first and only gen not to get a third game/sequel since the series started. X/Y is also regarded as one of the weakest in terms of story and post game, and could have *very* easily been bolstered with a Z like D/P was with Pt. SwSh's development was rushed for the sake of rushing to get a new game out.
If TPCI REALLY wants a new game out annually, they should go back to making Mystery Dungeons and more games like Collesium, but outsource development to a different company. That way GF has enough time to make a new game, but they can still have a game out every year.
SwSh wouldn't have gotten all this backlash if it had another year in the oven. Most folks who have the game say its fun, and it's clear there was an attempt to go bigger, but what we got pales in comparison to what we could have had if it had more time. Hell, even if they had the time to patch SwSh into the game they were shooting for initially, it would be better[ie, the whole dex, improved visuals, expanding on the wild area and adding post game, etc]. But odds are, they're already starting development for the next game, so they can't really think about SwSh outside of making sequels/a third game.
🙄
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