#hunter the reckoning 5th edition
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gnost-stories · 5 months ago
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I'm gonna start unapologetically dropping my positive World of Darkness 5th Edition takes if y'all aren't careful.
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reikiajakoiranruohoja · 1 year ago
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WOD 5th ed rant: Decided morality
This is simply my own take on this and I respect if you the reader have a completely different one. Regardless, there is something about WoD 5th ed that truly bothers me on both a storyteller and a writer level.
It is the fact that we cannot play any antagonist factions and that some factions are deemed antagonists for extremely strange reasons.
To explain, in the 5th edition of Vampire the Masquerade the Second Inquisition has managed some massive victories over the kindred, destroying a Tremere Chantry and putting the vampires on the defensive. This is a huge victory for humanity.
Yet, we cannot play a character from the Second Inquisition. Even in their own book, we are not given any character creation rules for them. This is extremely strange, as the vampires in VtM are not good guys. They have never been good guys as a whole, with few individuals being the exception.
The humans in the Second Inquisition, regardless of their morality, are still taking out creatures that manipulate and feed on humans. Yet they are treated as an antagonist-only faction like the Sabbat.
This is extremely bad writing, because we are not given the chance to decide ourselves who is right and who is wrong. We are told the Second Inquisition is bad and we should not play them. Yet we can play a fleshcrafting inhuman vampire landlord.
It isn't even that V5 is the only one that has this problem. Hunter 5th ed makes it very clear the player hunters cannot join larger hunter organizations because those are bad. The examples we are given are written cartoonishly incompetent and evil, in an effort to discourage the players from even trying.
Like with the vampires, however, the freelance hunters aren't exactly the paragons of morality. After all, an angry mob is an angry mob regardless of WHAT it targets.
What makes this very interesting, is that even in the most strict times of WoD 1 to Revised editions we were still always given the chance to try to play the other side. Even if there was a culture of looking down upon snowflakes (characters who were special), the books still kept the avenues open for exploration.
As I said at the start, the Second Inquisition has done a lot of good by taking out vampires. That we are told they have not and that they are all zealots and fanatics, and yet the PCs can be zealots and fanatics too, is treating your playerbase like idiots.
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mekanikaltrifle · 9 months ago
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'Vamily Spotlight': WoD Brand Team is Taking Art Without Permission
Recently, I was informed by a friend that some work of mine had shown up in the World of Darkness’ official ‘Vamily Spotlight’ section of their latest video. In this they talk about the gameplay reveal of Bloodlines 2 and generally drum up hype for it, which is largely what you expect from company channels when they’ve a new product out. 
There’s a problem with this: I was never informed, or asked. No consent was given to use that work, or any others.
Through some excellent efforts by friends I also found that my work was in two other videos, with the earliest being well over a year ago-- totalling three, and they were up on both Twitch and YouTube.
Now, you’ll note that I’m a professional artist with two separate art degrees and well over a decade and a half of training. I’ve also a basic understanding of copyright and fair use. 
The Vamily Spotlights are little to do with the review and news section of the video and therefore do not really have bearing on the main point of the video. To this end, I’d assume they’re there as a draw to viewers, maybe to see if their or their friends’ work has turned up in these official videos. And nominally that’s a valid tactic for engagement, if you have permission to use these pieces of work.
They do not however have permission, and certainly not from me. 
As of writing, (5th of February 2024) I’ve issued a DMCA request for all three of the videos my work shows up in on both Twitch and YouTube, and takedowns are pending but I would urge people in the WoD tag here on Tumblr to check the available videos for themselves, if they are as concerned as I am. The screenshots of art in the videos they use to spotlight seem to come from Tumblr, as well as whole TikTok videos and other social media posts. If this makes the rounds elsewhere, do check your stuff wherever you are, WoD fans. 
As the videos are also present on the Twitch VOD platform, this means they are actively charging money using our work without permission. I am unsure if their YouTube channel is monetised.
If they use your work for their spotlights, they are making advertisements and revenue off of your work without any reimbursement or prior consent. 
I don’t know if other artists were asked, but I definitely wasn’t, and by now we all know the issues with ‘exposure’ and how that does not keep artists fed or housed. 
And Paradox Interactive, having artists, they should know that you do not take for free from any of us-- at any level of influence or professionalism. The WoD community is not a free for all for companies to pick and choose free art to use like a bowl of cute little multicoloured sweets, it’s a bunch of creative, inspired and crafty people who come together across any edition of the many worlds in the setting to create as is our fair right to do so. Without being taken for granted, and without being cynically harvested for ‘content’. How vampiric. 
Additionally I would like to note that all of my World of Darkness fanworks are based on legacy books; Vampire 20th Anniversary Edition, Mage the Ascension 20th Anniversary Edition and Hunter: the Reckoning First Edition most often, though there are appearances from others. You’ll note that not one of these books is the territory of Paradox Interactive or their World of Darkness brand management team-- looks to me like they’ve simply trawled the tag without reading what they’re looking at, which means they certainly didn’t take the time to ask permission to use these works. Not only were these actions tantamount to theft, it was also not even their fanart to begin with. And once again, they’d have known this had they contacted me at all, which they did not. It’s a failure on their part on several levels and not only do I want the videos taken down, I think the community is sorely owed an apology for this frivolous theft of art under the banner of ‘community content’. I didn’t opt in to having my work taken, and it should not have been assumed that it was okay to take my work just because it’s using a tag they also use!
I want everyone to know I have had zero benefit from their use of my work-- no money, no notes and no dialogue. This does not help artists. This does not help the community.
I’m willing to talk about this should anyone want to ask, but this is a gross abuse of artists and creatives’ rights for the sole purpose of gain by the World of Darkness brand team, and I expected better. I know I personally deserve an apology for this at the very least, as well as the WoD team to commit to actually contacting artists and sourcing permission in future-- and to set up an opt-in or out system for whether people want to be featured. I know I don’t, and I never asked to be. My work’s lovely, and they’re right to have said so. But it’s not for Paradox, and it’s not for Outstar or any of the other Brand team.  
It’s for me, and people here on Tumblr who like it. 
I’m disappointed, in PDX and in the WoD Brand team, because they should know far better than this. 
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alfabusa · 8 months ago
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Two funny, complete and utter coincidences that happened between Hunter: The Parenting and the official Hunter: The Reckoning 5th releases;
FIRST, as we were working on HTP, we had already settled on orange as a prime colour with a main visual motif in the harvest moon.
Then, when we got an amazingly cordial sneak preview of the Hunter: The Reckoning 5th ed book, we found out the book is slathered in orange. It's all stylized black and white monochrome with orange as the one colour used.
Orange is the colour of Hunters in 5th Edition, and orange is also the colour of our Hunters in HTP, completely coincidentally. It's something we lean into heavy going forward.
SECOND, the next two Chapters of HTP takes place in our Arcanum chapter house; a mystical order, occult library and private campus for dark academia, with a supernatural threat at play.
The first sourcebook releasing for H5, called Alma Maters, releasing NEXT MONTH is, UH, well--
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I love it when the stars needlessly align for no reason, let's go.
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we-are-hunter · 6 months ago
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Hunter the Reckoning 5th Edition
While these select pieces are part of the greater work, you can find the work of many of the artists involved below.
Tomas Arfert -http://www.arfert.com/ (Very little to go on here) Krzysztof Bieniawski - https://www.artstation.com/rabidblackdog (mostly cyberpunk art) or https://www.instagram.com/rabidblackdog/ Lloyd Drake-Brockman - https://www.artstation.com/lloydpariseagle or https://lloyddrake-brockman.com/ seems to mostly do cyberpunk art, idk what he did in this book Raquel Cornejo - https://www.artstation.com/raquelcornejo or https://www.instagram.com/raquelcornejoartist/?hl=en Mirko Failoni - https://www.artstation.com/mirkodocfile or https://www.instagram.com/mirkodocfileart/ Per Gradin - https://www.instagram.com/rip_danger/?hl=en Mark Kelly - https://grimventures.myportfolio.com/ This guy was the cover artist Ronja Melin - http://ronjamelin.com/ I think? There are two artists with this name, neither of whom have art that looks right, but the rightest looking linkedin linked here Anders Muammar - https://www.andersmuammar.com/ or https://www.instagram.com/actionsinger/?hl=en mostly edited photo work, not our guy here Paulina Westerling
With many thanks to @theatremamadionysus, my good friend who basically did the hard work in gathering the names and links for me. Looking forward to playing again with you whenever we can.
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uzlolzu · 1 year ago
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One of the many illustrations I made for the Hunter: the Reckoning, 5th edition core rulebook: The Lost Girl of Little Baguio.
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haveyouplayedthisttrpg · 7 months ago
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Have you played HUNTER : The Reckoning 1st edition ?
By White Wolf
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You were an ordinary person, a school teacher, a lawyer, a mechanic. An everyday joe until one faithful day you heard a voice in your head, your voice. It was a simple message something along the lines of “TAKE BACK THE NIGHT”. You were visited by an entity from beyond a comprehension, a Messenger that bestows you a vision. You see past the disguises and can see monsters walk among humans and prey upon them. With this vision you are blessed(or cursed) with abilities to fight back and save people from these beasts. You are a Hunter, an Imbued as you now have to juggle between your past life and your new responsibility. But how far are you willing to save innocents? How much of your life are you going to sacrifice? Regular people won’t believe you when you say you see monsters and kill them. How much pain and combat can you witness before you break? How much arguing can you go through with your fellow hunters over which monsters can be saved or destroyed? And how much do you really understand your place as a hunter a world full monsters.
(Poll runner note : The submitter considers Hunter 5th edition to be an entirely different game)
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auspex · 2 years ago
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extranthaeic · 1 month ago
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(monster) hunter occuden.
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[Image description: A flag with seven horizontal stripes. The 2nd, 3rd, 5th, and 6th stripes are all scalloped facing outwards. The 2nd and 6th stripes are very thin. The colors of the stripes, from top to bottom, are: dark red-orange, black, vivid orange, light orange, and the first three colors in reverse. In the center of the flag is a rounded hexagon colored pale orange and thinly outlined in black with a shadow behind it. Inside of the hexagon is a black crosshair. End description.]
a flag for those who are (monster) hunter occudens in the context of hunter: the reckoning! the occupation of (monster) hunter strongly influences one's identity.
one may identify as a "monster hunter" or just a "hunter" - i've included "monster" throughout the post to avoid confusion with more general hunters.
flag colors are inspired by the cover of the hunter: the reckoning 5th edition book. crosshair symbol is by freepik on flaticon.
tagging: @radiomogai, @rwuffles
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massivecheesecakewolf · 8 months ago
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A discussion of a missed potential of a crossover of Danny Phantom.
In Tumblr I saw a lot of DPxDC, DPxMHA, and and even a DPxSupernatural fanfic once but didn't see any post about a crossover i am about to talk about. I didn't see any knowledgeable people like @aikoiya didn't talk about it while having a great theory about Danny being a tutelary spirit.
What am I talking about.
WORLD OF DARKNESS.
And chronicles of darkness.
Yes you read that right.
A dark tabletop RPG setting about a supernatural society that clashes with each other that normal people are unaware about in a masquerade where player characters play as a supernatural being that are either pawn to a higher power or a spanner in the works, and also hunter, that can be crossed over with Danny Phantom. Before you type something like "just WHY?" And " I think you are wrong as Wraith the oblivion underworld is massively different then the infinite realm" let me explain.
I think there is potential in this crossover as while sure WOD is dark, it is also fun as according to this video by Bruva Alfabusa at 5:25 it is also a clown world by its sheer wackiness like a company putting demons into their cheeseburger and other things. The potential of Danny Phantom x world of darkness (or DP x WOD for short) in my opinion is great as the world of darkness is focused on the character and their social skills as they are being forced to do something by their "boss"and I have an idea that DP ghosts are different then WOD ghost. Hell you could even put hunter the parenting in Danny Phantom world as HTP set in 2006 and Danny Phantom set in 2004 to 2007 according to the main timeline in the wiki.
Also I want people to do something funny about the idea that the infinite realm is different from the underworld and hunters who studied wraith are confused about mistaking an infinite realm ghost for a wraith (that the main reason I first write this post) and making a similarity and difference of fetter and obsession. As well the fact while WOD is dark, it is also heartwarming as one of a chronicles of darkness game line Promethean the created can earn a happy ending by turning human after a pilgrimage.
The individual game line I think could work with DP
Hunter the reckoning 5th edition
Vampire the masquerade and requiem
Changeling the lost
Werewolf the apocalypse and forsaken
Hunter the vigil (BTW the GIW don't count as hunter to my eye)
Both mage
Wraith the oblivion ( only if the underworld is different then the infinite realm)
Geist the sin eater ( geist are not halfa, they came back to life with a bond of an ancient spirit.)
And Promethean the created ( I want to see a Promethean get help for their pilgrimage while in Amity Park for a while, somehow ambiance ectoplasm somehow prevent the effects of wasteland and disquiet, just give Promethean happy ending please.)
Edit 2: genius the transgression ( I know that is a fan game but it is good)
Edit: in case you didn't pick it up I got into WOD by hunter the parenting.
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aikoiya · 8 months ago
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Hello there, while I do some Danny Phantom idea but I am here to show you the difference between the hunter from both editions of hunter the reckoning from world of darkness and hoping to get your opinion on both hunters. (Also note that I don't know everything about hunter the reckoning thing like what is the messenger or other things and I also a bit bias for 5th edition because the idea of normal people hunting monsters is cool)
Imbued from 1st edition is supernaturally augmented people who are chosen by the messengers to hunt monster. There are 3 virtues with 3 creeds each but if the imbued want to get a more powerful edge they get more deranged ( a mechanic that every point of virtue above 7 you must get a derangement) and if they want the most powerful edge they must become an extremist.
The virtues (and creed) is
Virtue of zeal is driven by negative emotion of the supernatural and seeking to hurt the monster (the creeds of zeal is avengers creed, judges creed, and defenders creed)
Virtue of mercy is driven by positive emotion and wish to resolve conflict and see everyone thrive (the creeds of mercy is martyrs creed, redeemers creed, and innocents creed)
Virtue of vision is driven by a stable balance of emotion and determine what need to be done without bias( the creed of vision is visionaries creed, hermit creed, and waywards creed)
The extremist path are what happened when an imbued becomes too powerful (got 10 dot in virtue) and deranged ( the three path are the divine path which is chosen, the corrupt path which is corrupted by a demon, and the independent path are when an extremist don't want to be a puppet)
Yeah being an imbued sucks but they are the star of hunter the reckoning...
Until the 5th edition put the imbued in to backstage and let normal people be the star.
5th hunters are normal people that after finding out monsters are real decide to hunt them.
Hunter, while there is some edge that give them a semblance of magic abilities, are just regular people that has to research the quarry (the supernatural beings they are currently hunting) and use the element of surprise they currently have (even their edges reflect this like a library edge that a hunter can access a wealth of information), because while they can be prepared against the monster, the monster can also be prepared against the hunters.
The 5th edition creeds is both the reason, how they approach the monster, and the way of life (note that 3 words for later)
Martial creed is the militaristic hunter that seeks finality to the supernatural to protect people from monsters but are more likely to be extremist and willing to risk the element of surprise to end the monster.
Inquisitive creed are the people who want to know more about the problem and are more knowledgeable about the things they are against but they are more likely to let the monster live so they can learn about it more even though the monster kills more people and they are not well armed.
Faithful creed are religious people who are more likely to use magical like abilities from relics but if has a crisis of faith becomes weak.
Entrepreneurial creed are both engineers and business seeker as they make tech to capture (yes capture) to get a potential reward of inspiration of a invention to get profit but are reliant on their tool and the captured monster can use their power to escape and causes trouble
Underground creed use stealth and immediate action like trap and improvise to be unpredictable but their lack of long term planning leaves them unprepared.
While the creed is the way of life there are groups of hunters that treat it like a job and look to use the monster's existence to their benefits while the hunter want to end the monster existence to save people, they are the orgs (organization). I don't have enough energy to list the example of the orgs but the arcanum (the scholars that you ask in the post of dpxhtp)are one of them.
So what do you think of the imbued and the hunters? They both hunt monsters.
Hmm... Honestly, I also prefer the idea of regular-ass people being hunters. Fits more with what I tend to think hunters do.
Can Dhampirs also be hunters? Because that's basically the mythos behind Dhampirs to begin with, so I wouldn't understand why not.
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vixensdungeon · 3 months ago
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All the World of Darkness 5th Edition games are reboots of a sort, and they all fall in different points on the hardness scale.
Vampire is the softest reboot, it's mostly just bits of lore rearranged in a way where it feels like it continues from what happened before for the most part.
Werewolf is in the middle with its different-without-explanation tribes and no more metis and things like that, while keeping the core concepts the same.
Hunter is the hardest reboot, not really a continuation of the original the Reckoning in any way, being amuch more broad game of hunting monsters more reminiscent of Hunter: The Vigil.
I don't really have a bigger point here, I just got back form two timezones away and my brain no worky good.
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coolasstabletopshit · 1 year ago
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Mmmm. Looking for resources for The World of Darkness 5th edition games (VtM, HtR, WtA) and I got the resources I was looking for for vampire the masquerade. Unfortunately for hunter the reckoning and werewolf the apocalypse I just found some truly mind numbing discourse and opinions.
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candlelight-huntsman · 1 year ago
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mekanikaltrifle · 2 years ago
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So Recently learned that Vampires in Masquade took lethal damage form bladed weapons and apparently sledge hammers dealt Bashing? While in COFD, Anything you can consider a weapon deals lethal, but for vampires in Reqium, all non supernatural Lethal gets downgraded to Bashing, no mattter the source. Hence why, probably the only way to deal with a Vamp is to Keep your distance, Homemade flame thrower(Fire deals agg to all Vamps), and Strong Acids(Those deal Agg damage, but gets down graded to lethel)
Chronicles of Darkness made a bunch of changes I don't like, and that'd be one of them :o
The mechanics of damage make sense to me at least in oWoD's setup even if it's a touch clumsy.
Bladed weapons dealing lethal damage works, if you consider just simple trauma/tissue damage slowing vampires down and diverting their Blood to healing-- you're better off slashing at limbs and joints, because despite superhuman pain tolerance they've no way to get past plain mechanical failure (obv besides Fortitude stopping that damage in the first place). A severed leg is a severed leg, after all.
While bashing damage, like a sledgehammer, is less effective because the mechanism behind blunt force; smashing up and destroying blood rich tissues and damaging bones, causes plenty bleeding and physical failures in those that need a healthy blood supply to keep running at you, but in something that operates without circulation or need for oxygen to their cells, you'd better hope that blunt trauma bashes their bones up enough they can't put weight down.
As it stands yeah, flamethrowers and keeping distance is probably for the best as a vampire hunter. That said, flamethrowers are inefficient, unwieldy and likely to pose a massive danger to a hunter if they're up against a vampire who is fast or crafty enough to turn that big ol tank of fuel against them...
I personally prefer the shotguns and circle-stabbing the fuckers like Caesar's guardsmen route, but once again... nothing is certain to work. At least fire scares the shit out of em.
And hi, thanks for the hunter ask! Love me some Hunter content, whether it's Reckoning or Vigil (tho I always prefer Reckoning... the Imbued are just too good a concept to me.)
I'm not sure why CofD uses the idea that all damage is lethal damage (because yeah I get it, there's no way to hit to wound with a weapon really. no weapon is truly nonlethal), and then demotes certain attacks to bashing when it's specifically vampires. I suppose it's to simulate that same supernatural resilience as was in the older World of Darkness stuff, but I feel like it sorta is just another way to do exactly the same thing but just potentially confuse matters between players of both book lines. Maybe it was to up the necessity of attacking vampires with supernatural damage... but I feel like that comes into the territory of railroading play a bit, which is a similar problem the 5th Edition book lines have...
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uzlolzu · 1 year ago
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Two illustrations I made for the Hunter: the Reckoning, 5th edition core rulebook: The Outhouse Haint and the Darksome Anatomyes.
Probably my favourite two illustrations for that book.
All of my H:tR illustrations belong to Paradox.
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