#honestly in my first playthrough i considered it the most boring ace attorney game
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soppsop · 1 year ago
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feeling normal about investigations I see (i hope you are having fun) (this is meant positively)
im NEVER normal about investigations i want to replay those games so badd(hehe)dddddd
tbh i wasnt specifically looking for investigations content tumblr is just giving me a lot of it recently lol. not complaining, hell yeah investigations!!! >:3
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sternbilder · 7 years ago
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the games i played to completion in 2017, ranked in order of how much i liked them
mostly for my own reference and i’m gonna try to keep this out of the tags but read on if you want to read about me getting super excited about video games i guess
p/ersona 5 - look i know this wasn’t a perfect game like there are Several Large Complaints i would like to file regarding plot and pacing and premise even but this was. still my favorite game of 2017 and just such an enjoyable 120 hours to have spent holy fuck?? like everyone’s always talking about how stylish p5 is and goddamn are they right like it’s such a gorgeous game!! the loving detail they put into every aspect of the UI, the beautiful character sprites, that effortlessly cool contemporary tokyo vibe that oozes into every aspect of the game!! and the gameplay (which i played on normal difficulty, being a series beginner) was both challenging and rewarding and both the dungeons and the school life segments (considering the sheer variety of Shit You Could Do not to mention all the charming-ass characters with compelling sideplots) were just. an absolute treat?? plus the soundtrack to this game was just killer so there’s also that
n/ier: automata - SPEAKING OF GAMES WITH GR8 SOUNDTRACKS. i think this game’s soundtrack probably ranks up there with my favorite video game OSTs of ALL TIME FOREVER like seriously. it is so so good. anyway friends it took me four (4) days to beat this game and another full 24 hours just to process this game like. y’all know i’m always a slut for sad robots and BOY HOWDY did this game have that thing. not only is the game itself gorgeous but i’m pretty much in love with the Entire cast (but especially 9S, who is my special son) and i’m crying,, eternally,, about the c/d/e routes and even though it probably wasn’t the Most impressive and best written game Ever it had a lot of good twists and revelations and a real sense of weight and suspense esp. in the later playthroughs which i am ALL ABOUT. not being much of an action RPG person i never really fell in love w/ the combat but it was fun enough even though it got kind of repetitive and too hack-and-slashy for my taste after a while?? actually fuck the bullet hell hacking minigame tho if i’m gonna be real
f/ire emblem fates (birthright, conquest, and revelation) - listen i know this game was like objectively garbage but i’m still trying to justify having spent a literal 1/3 of my year playing it so bear with me for just 2 hot seconds. first of all hi yes there’s a running theme here bc i dig the shit out of fe14′s OST?? also even though the plot was kind of a mess the characters and supports still grew on me a lot after a while and actually the gameplay was really fun?? maybe it’s bc i played it on hard/classic (as opposed to fea which i played on normal/casual) but i really enjoyed the combat a lot more in these games than fea--actually i do think there’s actually a lot of actual improvements here, especially with all the new classes, the improved dual guard/dual strike rules, and no fucking weapon durability, etc. as well as a lot of the more unusual victory conditions (in conquest and revelation, not so much in birthright) like i feel like there were a lot of highlights and i genuinely enjoyed the battles in fe14 a lot and sure the whole waifu nintendogs concept is creepy as hell and babyrealm is a fucking joke but i still thought this was a Pretty good or at least enjoyable game so you can fight me on that front
d/anganronpa v3 - ok let me me the first to admit that i honestly?? don’t really like dr as a franchise very much and the only real reason i got into it in the first place is to fill the ace attorney-shaped hole in my heart in between releases thereof (as well as superficial similarities to other games i like, like ze) and while i still enjoy the gameplay and investigating and mystery-solving parts of it and those aspects i still find very enjoyable and well-written a lot of the rest of the games really kind of fall flat for me?? like tbh i’m not a huge fan of the art style, the sense of humor and localization don’t really do it for me, the characters are cute but kind of over-the-top and not super relatable to me personally, and honestly the whole ~evil mastermind did it for the lulz~ trope being played super straight disappointed me a lot about the first game especially?? that being said i know this is a bit of a base breaker but i actually really liked the direction that sdr2 took with its ending and it made me hopeful for the sequel, which brings me to drv3 which surprised me in a lot of pleasant ways?? like personally i think it’s the best dr yet and while i can see why people would be disappointed with the ending and feel like it may be a cop-out i think it was still clever enough that i appreciate it for trying?? or maybe it’s just bc i didn’t like the original so much and the departure from that felt like kind of a breath of relief but that’s just me idk
f/inal fantasy x - guess who was late to the party and played her first final fantasy in this year of the lord 2017!!! it’s me!!! honestly i was expecting more from this game overall in terms of plot just because it’s such a Classic and all but fwiw i still liked it?? i didn’t super love any of the main characters and the story was a little predictable and even though i played the remaster it’s still an obviously dated game but NEVERTHELESS it was still just a solid RPG and i genuinely enjoyed playing it!! i should play the sequel sometime but. i’ll get to it after i clear out this massive backlog i have currently as we speak sobs
the witness - i don’t talk about this game enough bc honestly it isn’t the kind of game that can have a real fanbase (no real characters or plot, etc.) but i still enjoyed the fuck out of this, holy hell. i mean it’s i guess kind of an open-world exploration-slash-puzzle concept which sounds kind of boring but the world is gorgeous and the way the game presents these puzzles for you to solve and teaches you the rules in a way that’s entirely self-explanatory and intuitive but still super difficult and ultimately rewarding is just so gratifying and i was just so so impressed at how creative they got with these puzzle designs and the way the world seems to unfold itself the more you unlock its secrets?? anyway i know this is near the bottom bc i do love me a video game story and this particular game doesn’t have that but PLAY THIS GAME IF YOU LIKE PUZZLES IT IS JUST SO COOL AND FUN AND GOOD
the n/onary games (999 only) - this is a replay but still worth mentioning i think?? obviously 999 is one of my favorite games of all time and i was super pumped about the remake and while i didn’t quite enjoy it as much as the very first time i played 999 on my DS it was still a good game!! tbh i mostly just played this game for the voice acting which i was pretty impressed with, and also i got to pick up a lot of the bilingual bonuses i obviously missed while playing my localized copy of the original game which was cool!! i wasn’t as impressed with the updated sprites unfortunately, i felt like their quality was inconsistent and some of them looked like kind of a rush job to me but ymmv i guess?? i think overall i still prefer the DS version even with improvements like the flow chart in the newer version, mostly because 1. i actually appreciated having to literally replay parts of the game in the former bc i feel like it’s more in the spirit of the game if you know what i mean, and 2. some details near the ending that they changed, which you definitely know what i mean if you played the game. still, i appreciate that it’s made the game more widely accessible and if you haven’t played the game pls go play this game i’m literally begging u,,
u/mineko (question arcs only) - ok the only reason i have this 8th on this list is just bc i haven’t technically finished it yet and BOY am i the kind of person who lives entirely for that sweet sweet payoff but there really isn’t THAT much i can say?? like thanks to the ps3 patch the art is pretty decent i guess?? i’m liking all the characters so far?? there’s a whole lot of Bullshit that doesn’t make any sense at this point but i’ve been promised metagame and mindfuck in due time so i guess i’ll just have to see?? yeah this is more of a tbd review than anything i don’t really know what to say besides i’m just so eager to play the other half of this game and get the answers to all these gotdamn MYSTERIES already
braid - i mostly just played this bc i knew it was made by the same person?? studio?? as the witness and while i liked braid and i really enjoyed the puzzles it was just too short for it to have really made an impression on me?? like i know that there is a story and a Twist but it didn’t really do much for me with how abstract it was and just in terms of sheer volume of content it doesn’t quite compare to the other games on this list like don’t get me wrong it was still good!! and if you need a way to kill an afternoon i still highly recommend it but it just wasn’t as memorable to me as p5 or nier was unfort
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laurietom · 8 years ago
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My Favorite Games of 2016
My gaming backlog is something impressive, as I typically buy a few more than I can play in any given year, and then those extras build up. The result is that I rarely play any game in its year of release unless it's a part of a favorite series, and even then, depending on how busy I am, a much anticipated game might get postponed. But I'm not adverse to playing older games. As long as the gameplay is still there I generally don't care. Maybe that's the same for you? These are the nine games I liked enough to finish for the first time in 2016, in the order I played them. Virtue's Last Reward * I enjoyed 9 Hours, 9 Persons, 9 Doors for the Nintendo DS, so I intended to pick up the sequel, but took a while due to a bugged 3DS version (now patched) and not having a Vita at the time. Virtue's Last Reward is quite simply the strongest entry in the Zero Escape series. Science, pseudo-science, multiple universes, time travel, non-linear gameplay, and an incredible cast of characters made this a joy to play. I was up at 3am with tears in my eyes (on a work night!) because I had to see a particularly bittersweet sequence through. Fair warning there is a lot of reading, and the gameplay is all making choices and escape room mechanics, but if that's even remotely your bag it's worth playing. It'll mean more if you play 9 Hours, 9 Persons, 9 Doors first, but the good news is that both games are coming to Steam in a remastered edition. Fire Emblem Fates: Conquest I was looking forward to Fire Emblem Fates: Conquest, and despite the child problems I blogged about, I enjoyed it. It was refreshing to have a game so focused on family and divided loyalties. I really liked the moral gray area that Corrin and her siblings occupied and as mentioned in my RPG Talk entry, I like that the final confrontation features Corrin standing together with her siblings rather than Corrin plus love interest and motley band of heroes. Familial relationships are usually set behind the romantic ones in games, so having family placed before everything else makes this unique. Zero Time Dilemma Zero Time Dilemma had a hell of a lot of hype to live up to, and at the end of the day I don't think it's going to be anyone's favorite out of the Zero Escape series, but it's still an enjoyable game. It keeps a lot of the same mechanics from Virtue's Last Reward, but suffers from a less satisfying mastermind than the other two. There's also a plot twist that people tend to either love or hate. But that said, it does a decent job of wrapping up the series, the escape rooms are still fun, and offers a lot of emotional rewards for fans of the previous two. Code Realize: Guardian of Rebirth This is the best otome game I've played to date. I would have liked to include it in my top three games of the year, and it was a narrow miss. Otome games are usually given lackluster, passive protagonists to serve as the female player insert, but not Cardia. That girl is amazing, whether she's piloting an airship, busting herself out of confinement, or being a supportive girlfriend, because why can't one person do all of that. The boyfriends are more interesting than average, with only one route that really bored me. If there's any fault to this game I'd say it's locking Lupin's route behind everyone else's and making it so clearly the "real" route. Danganronpa: Another Episode: Ultra Despair Girls Ultra Despair Girls is a little strange in that I don't think it's a particular good game, though I still finished it. It's a third person shooter, which is a strange genre jump for what had been a visual novel series. I only played it when I did because the Danganronpa 3 anime had Monaca, who originated in this game. The story isn't bad, it asks good questions and even clears up some others (like where did Junko Enoshima get all those crazy robots), but I'm not a shooter fan and I can't imagine the overlap between visual novels, shooters, and Danganronpa is enough to justify this game's existence. If you suck at shooters though, there's no story penalty for playing on easy. You can still see the whole thing. Ace Attorney: Spirit of Justice I still haven't posted my VN Talk for this, but the sixth entry in the Ace Attorney series was a bumpy ride. It was good, but it wasn't great, and I think this is mostly due to character bloat. Dual Destinies had three lawyer protagonists so by golly Spirit of Justice has to too, even when the game can't quite figure out what to do with them. Unlike Dual Destinies, where the story honestly belongs to all of them, when it comes down to it, Spirit of Justice is really about Apollo, but the writing tries to showcase everyone, including several supporting characters, which results in a lack of focus. But if you like Apollo, this is the game to play as he has his best moments. This War of Mine * I waffled a lot on whether to buy This War of Mine because the vertical cut-away view of the buildings made me think of old platformers I was terrible at, but This War of Mine needs very little in the way of reflexes. I bought it for the for miserable experience of surviving as a civilian in an urban warzone and I was not disappointed. There's no tutorial, but the basics can be picked up by point and click, which feels oddly immersive, as the characters you're tasked with caring for have no idea how they're going to make ends meet either. Chances are, a first playthrough is going to be unsuccessful. People will die along the way, and you'll feel awful, which is the point. You get to put down the game and go home whereas the people who really lived this life could not. It was a sobering realization. (This War of Mine was inspired by the real world Siege of Sarajevo.) The Room This was a purchase based on a friend's recommendation because we both like escape rooms. While you're not escaping anything in The Room, the type of puzzle solving is familiar to anyone who has done escape rooms, and it's a affordable fix that can be done in an afternoon or two. The story is minimal and the atmosphere creepy, though it's manageable for those who scare easily (with one possible exception during the ending, but you've solved everything by then). I'm skipping the sequel because I react poorly to jump scares, even the ones that are so mild that most people wouldn't even consider them jump scares. Civilization V * When Civilization VI came out, I realized I wanted to play a Civ game again, but rather than getting the latest and greatest at full price, I decided to pick up Civilization V during a Steam sale, which netted me the base game and all the expansions and DLC for under $14. This turned out to be $14 well spent as I've now logged an embarrassing amount of hours on it. It's a lot of strategy and management to bring my chosen civilization to victory, but fun since the AI leaders of other civilizations have their own personalities. I had a really good tussle with Caesar in my Carthage campaign, which felt appropriate. My only complaint is that Europe feels over-represented in the number of civilizations available. There are multiple options for a continent like Africa, with Carthage, Morocco, Ethiopia, Egypt, Songhai, and Zulu available, which show that the game designers did put effort into avoiding a Eurocentric world, but it feels like it's not enough when 15 of the 43 civilizations are European (17 if one counts Byzantium and Ottoman, which I'm not since they're partially in the mideast), making them slightly more than a third of what's available. As I did with my book roundup, the three games I tagged with an asterisk (*) were my favorites of the year and definitely worth playing. I'd also like to mention the four games I replayed this year since it's rare that I replay anything, and four is unprecedented. Fire Emblem: Awakening (second time) Dragon Age II (third time) Danganronpa: Trigger Happy Havoc (third time) Danganronpa 2: Good-bye Despair (second time) The Danganronpa games were mostly because of the anime and wanting to relive the experience, but Fire Emblem: Awakening and Dragon Age II were purely unprompted, with the former having happened before the release of Fire Emblem Fates.
Mirrored from: The Rat’s Den
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