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#hi tealor :3
iamyounicorn · 1 year
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[flower emote]
[I'm assuming this is for this ask game] can you believe this is one of the longest living sentences in this years old wip
An “Eye thanketh yee” comes after a moment.
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a-eo-iu · 1 year
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🎄 for Laika, 👔 for one of your circus peeps
🎄 (oc in an ugly christmas sweater) - how about an entire ugly christmas outfit :3
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👔 (oc in what they would wear to a formal event) - idk who in their sane minds would invite them to a formal event ever. but they will go and be hot and gay.
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ralexsol · 5 months
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wonder if tealor briefly had a sense of deja vu when looking at the prophet for the first time. like they were strangely familiar. through the fog of his memories, he sees a flash of 3 years before, when he was approached by a shadow figure who emanated the same otherworldly aura. the prophet is naive and untrained. but the shadow god, despite still being early on in their quest, was already ready and waiting to take on fate
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jilljoycearts · 4 years
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YOU MADE ME DO IT I'M IN AGONY AND MIGHT NOT READ YOUR RESPONSE BECAUSE I'M SCAAAAAAARED
Feel free to skip a few I'm overenthusiastic thinking of trios in Enderal
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9. Snug, marry, kill
-> The Forgotten Stories Trio
Tharaêl, Dijaam, Esme
-> The Main platonic and/or romantic Relationships (imho)
Tharaêl, Jespar, Calia
-> Easy peasy maybe? The Emissaries besides the Prophetess (asking you about Siri feels wrong lol)
Tealor, Coarek, Yuslan
-> Iconic Vendors
Fresh and Tasty Bread, huh no I just place them out for you to look at, my wares it is you want to see I promise you they bring you glee
-> Dust pit adversaries (I want to write Tharaêl again because technically true hngpf)
The Twins (double trouble with two handed hammerss), Tamas Sha'Gar (first fight with the 4 people free for all, he was the one with bow and fire arrows), Raga Shadowclaw (lycanthrope)
-> more "cuddle once, have as a pet, abandon (give to a loving person to take care of)"
Whirlwind (Donkey), Standard Brown horse (not Svart), Cuthbert (the dead (& kinky) mini pig of Maxus Tabaccus, the summoned form not alive one of him)
-> The Big Baddies
The Father, Daddy, Ketaron Dal'Geyss (Rynéus' Father)
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I'm a big indecisive softy so I couldn't answer any of those. Last one clearly indicates a certain **theme** in the game 🤔
Long ask - long answer! Like, very long.  The following is based on my personal opinions, visions of characters, marriage, human behaviour etc etc, and I’m fine if you disagree with me. Also, warning - adult topics.
Okay, the input info: 
- I think for myself, not for my prophetess (what I am: mid twenties female who values personal space in a relationship the most).  - I don’t turn it into modern au.  - This is “fuck/marry/kill”, not “snug/marry/kill” (I believe it’s implied, but still, ADULT TOPICS AHEAD) - For me(for this game) marriage is a combo of the first of our wonderful three-positions list, the lack of wish to implement the third and commitment. If optimistic – even fruitful coexistence. I keep in mind marriage is stability and all. - “Kill” is mostly “off the table” for those characters I can’t see fitting for any of the first two positions. That doesn’t mean I want to kill them, except I specifically state so. 
1. Tharaêl, Jespar, Calia Starting with the hardest one.I’m telling bye to Calia, alas. She’s too lawful, and I’d be very grey morality-wise if put to their realities. Besides, she has these sub vibes and I agree with opinions she might be very dom when it comes to intimacy, but her whole sadness aura is not for me. I don’t want to deal with it if I don’t have to.  Jespar: we know what he thinks of any relationship - “as long as I feel like it - I’m here for it, else - adiós” and it’s pretty common for our world, but as we’re in a medieval and religious community, I believe open relationship is not common at all. I am thinking about marriage possibilities here, yes. He wouldn’t like the idea – it involves commitment. And I assume he’s the closest to me personality-wise, so we could be close friends, but I *want* commitment. Whether the relationship hits low or we’re doing pretty good – I want my spouse to be with me. Jespar is known for running away when things get bad. So yeah, he stays just for one night. And it seems I have to marry Tharael. Well… He’s very ESTJ, but I don’t mind if he takes care of, welp, everything. Pros: his understanding of “family” is quite classic to our world as well. Remember what he says in the Refuge - “no one will have to mourn me - no widow, no children, no friends”. So in his head he tried to fit the roles of a husband and a father(still can’t see how he’s capable of it, but he definitely gave it some thinking). Family for him = wife and kids. He acknowledges and accepts the commitment. Besides, he seems to be very responsible and reliable. He also tries to be rational, sometimes he even manages. And, as I see the Rhalata as a military formation, having spent 8 years there, he is very straightforward and strict/precise/exact (pick the right word). If something’s being said – rarely hidden context is implied. It makes communication much easier. Cons: he is explosive and I have strong suspicions he might be of jealous type. It is manageable, though. Especially if you set a list of rules together what is acceptable and what needs further explanations. He’s used to living following rules, so give him new ones and he’ll feel more confident. But careful, as it may play against you. Been there done that. Rules are cool as long as they’re acceptably flexible and you’re not trying to find how to cheat and break them. 
But out of these three, he is the husband material, at least for me. I’m not mentioning any intimacy above, as it would break the game for Tharael at all. But if elaborating – I don’t even know how you would drag him to your bedroom when he’s aware what he is and absolutely not aware what this new “shell” may produce as kids, if it is capable of it at all. So I politely ignore this fact. (In my otp it works as I headcanon the prophet can’t have children)
2. Tharaêl, Dijaam, Esme Why I would marry Esme: she *is* commitment. She cares a lot for a person she’s close to. She cares even after their relationship is not a thing anymore. I love this personality trait, and I’d like to see it in a potential spouse. I’m not sure what kind of relationship she prefers tho, if it’s open like Jespar wants them to be, I start doubting and think of picking Tharael again(not telling Tharael doesn’t care as much; in fact, he cares more). If not an open relationship – Esme is “lighter” than him, but also much more naive. But it’s okay, I can be oversuspicious for the both of us. So, marry Esme. And sorry, Dijaam, I have to kill you as I like Tharael more 🤷🏻‍♀️ 
3. Tealor, Coarek, Yuslan Ah, tricky. Yuslan once had a family – he’s capable of it, they were happy, so I’d pick him for marriage. I know how Qyranian people handle families and marriage, and poly relationships are definitely not my thing, but what he had was very “classy”, so I’m good.Tealor failed to have a family. He barely tried at all. Taranor – the lore never mentioned anything about any love interests. I guess not much difference here picking who to fuck and who to kill. I just pick what looks better, so… kill Tealor.
4. “Iconic Vendors Fresh and Tasty Bread, huh no I just place them out for you to look at, my wares it is you want to see I promise you they bring you glee” I barely trade in the game, I hoard everything😅 I know the first one is Marita, the second phrase is not unique to just one character and the last one I simply can’t remember. But I don’t want to do anything with the mean trader, so I kill him. Marita will be my friend.
5. “Dust pit adversaries (I want to write Tharaêl again because technically true hngpf)The Twins (double trouble with two handed hammerss), Tamas Sha'Gar (first fight with the 4 people free for all, he was the one with bow and fire arrows), Raga Shadowclaw (lycanthrope)” Ehhhh we don’t have any personalities here, so I can’t really pick anyone. KILL ALL! 
6. “more "cuddle once, have as a pet, abandon (give to a loving person to take care of)"Whirlwind (Donkey), Standard Brown horse (not Svart), Cuthbert (the dead (& kinky) mini pig of Maxus Tabaccus, the summoned form not alive one of him)” I’m keeping the ghost pig as it’s somewhat intelligent, doesn’t need food and grooming and takes care of itself in general. If given the choice, I wouldn’t pick anything. Commitment, commitment… As for the other two hoofed frens, no difference really. I’d patpat both, but I don’t want to own a pet.
7. The Father, Daddy, Ketaron Dal'Geyss (Rynéus' Father) Ahh yess daddy issues :D It’s actually simple for me. Daddy I would kill. Huge no. No-no-no. Firstly, he’s a father figure (and you associate yourself with the prophet), so no “snug”, no marriage, no anything. Kill him and that’s all. Ketaron I have to pick for just one night as I don’t see it possible for me to survive under the same roof with this shitty person… So I marry the Father. Nothing physical and it won’t be much I would have to contribute to this relationship but it would be interesting to learn new things, at least. Still, I can see it as “I don’t bother you with your business, you don’t bother me, we just coexist without hate and sometimes I ask dumb questions” That’s all. And no, I won’t try to change anything about the Father. I’d better prefer to avoid any contacts. Serious questions here, being put into a position of spouse would make me shave my head or not 🤔 
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arkt-nehrim-archive · 4 years
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For the asking thing: Thoughts on Lexil Merrayil? :3
I adore Lexil.  He’s -brilliant-, and he felt very genuine to me compared to other characters. He was always happy to see us, -thankful- that we came back in one piece, and sets himself up to be trying as hard as you are even while not giving himself the credit of -honestly carrying nearly this whole thing himself-. I really feel like more could’ve/should’ve been done with him. And I don’t just mean for like, content that could’ve been added in Forgotten Stories, I mean from a -total- narrative sense too. This might get lengthy. And also spoilers, so many spoilers.
  The Star City, for example.  Lexil clearly showed interest and ability in being able to go along for that trip, but instead his mentor/mother figure Yaela gets shoe-horned in as a random expert in Starlings, when if -she mentored him-, Lexil could’ve have just as easily been.  “Didn’t he need to stay to work on the Beacon?”  Development on the Beacon was at a stand-still at the time, he would’ve been free to go on the trip with you. Cue actually getting to speak to him on the ship, and the opportunity for a romance dialogue -if- there had been one as an option for him (providing us tall ass Aeterna players with a not borked cute scene).  Carrying forward into the journey where -he- would’ve figured out the everything, with -all- the relevant data running amok in his head since he’s basically been doing 90% of the work here and it -could’ve- been a stressful thing. Not this “GASP! I FIGURED IT OUT!  -barfs exposition out of nowhere coming to conclusions for the sake of plot convenience over it actually making any sense to magically know these things off of some pictures that could definitely be interpreted in like 20 different ways-”.  Lexil, you, and Jespar/Calia could’ve spent that 12 hour window to explore and get back to the ship smacking your collective heads against the wall to figure this out, having another moment that Enderal prizes so much to truly -discuss- and potentially argue your points, before Lexil (after hearing all the counsel) could more -realistically- come to the conclusions that Yaela came to.  Oh no!  The big dragon boss reeeee!   Now there’s a character defining scary moment where you can CHOOSE to either leave Lexil behind to hold the line while you escape -OR-, if you got the chops for it, -fight the lvl 100 Steel Dragon- with your best pal Lexil, getting to finally show him in -combat- for once, paired up with your choice of bestie. “But wait, if we chose to let Lexil die, how would we finish the Beacon-”  YAELA! Who could be JUST as sad about losing her basically adoptive son to Tealor’s magical adventure quest to be famous save the world, and -she- could finish the Beacon. Or Yuslan could, I mean he contributes quite a lot too, especially when we hit snags. Oooor, we beat the boss and Lexil is proven a total badass that we -all know him to be-. But wait then why would they have any reason to flee in the drop pods?  Easy!  The steel beast still destroyed the ship and there’s no other way down, plus the alarms are still in play at that point (thanks Kurmai), so it’s not like it isn’t still dangerous to be there. It could’ve given him -such- a deeper role to play even if that was the only quest we got to really -do- with him out in the field.  Alas~  Such is only the dreamy realm of headcanon. Before I stop, I want to add in that Lexil had an effect on me that’s -never- happened in a videogame, ever.  And that was at the -end-.  Already striking was just -seeing- the Cleansing happening, but it’ll be forever burned into my memory seeing that subtitle at the bottom of my screen, “Lexil Merrayil: -wheeze-” I whirled my camera around trying to find him, and by some awful luck, he was -centered- in my camera in such a way that took my damn breath away. He looked like he might’ve been running for the very place I was going, before he collapsed. Took the few steps needed to get closer to him, in which I saw just how awful he looked; the shivering I remember the most.  It froze me solid, I just couldn’t -do- anything for -minutes- while the Beacon roared in the backround and that heart-wrenching music played, and somehow, for whatever reason, -all- of my failures and triumphs up to this moment in the game did not feel like -this-.  I felt awful that I didn’t even -know- a healing spell, in the off chance that would help. I couldn’t bring myself to try to put him out of his misery, despite the obvious terrible pain he was in.  I don’t honestly remember what happened after, at some point I had to have moved, because I finished the game.  But I legit barely recollect between waiting there with Lexil aaand waking up in the Star City for the Brave New World ending, it’s all a haze. Maybe it was the fact of anybody I’d encountered, he well and truly -did not deserve this-. It made me wonder what sort of writer would -want- to write that. And y’know, some people think that helplessness expressed in their stories is provocative and -good-; and for some it -is-.  For me it’s...overdone and unnecessary, as its so often accompanying other tragic circumstances that are already bad enough on their own.  Lexil’s situation was obviously no different, I mean. The Cleansing and all that. Yes, some writers desire to load their stories up with grimdark awfulness, that’s tragedy as a genre in a nutshell, some kind of reminder of “real life” where bad things happen and you can’t do anything about it.  Buuut... Lexil was a bit much in a game with several other prior character deaths, one of which is a -suicide-, another a -child-. There’s a point when it is -too much-, even for a tale of that genre, -especially- in a conclusion that just ends in -everyone- dying. Lexil’s fate required such a disconnect that I don’t really remember the end, as I said, and I still haven’t been able to go back and play again, because everytime I see that Beacon at the beginning, I think of Lexil and the fate that awaits him and me; it puts this firm -stop- into it that questions what about another trip through could possibly be worth it when -that- is the end? And it -sucks-, because Enderal is such a fun game! I genuinely -loved- it, up until that. It’s one of the greatest games I’ve ever played, but man... Lexil.   How’s the saying go?  Straw that broke the camel’s back?  Maybe one day I’ll manage to play again, but so far I never make it past that first meet with Jespar.
Huuh. Wow, that got long winded.  So uhm, to answer the question.  Lexil Merrayil left quite an impression. He’s very special to me; if not just for being a solid, under appreciated character, than for the emotions he invoked. I really wish he got a better hand dealt to him, but, alas.
@cat-with-a-keyboard   Thank you!  Apologies for the feels trip! 
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I dunno if you're still doing this, but thoughts on Tharael? :3
Tharaêl had me hooked from the start and probably because I’m a sucker for ‘mysterious masked stranger' trope. And he said fuck a lot.
I think what really made me care for him as a character was that moment in the Refuge (I think that was the name of the orphanage?? Can’t remember sorry) and that there was more to him then just 'vigilante justice', and I think it shows how selfishness can manifest itself in the form of blind vengeance, which is a great reversal.
Like in most stories we see the personal backstory before they eventually say 'X person died so now I fight for peace' and Tharaêl is like 'this group is fucked up, but uh , I have some personal stake in this and I want the Farher to burn for it' and like, that reason is fine, but it turns selfish when he lets his wrath take control. Idk he’s like an angry Tealor (good intentions but ultimately fails due to their ego) that achieves redemption (if you play your cards right).
The question is, what happens to him in the final act of Enderal? Kind of wish he popped up in the end or we'd get some kind of closure but meh, I retconned it so that he would meet up with Fahlkun in the end.
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Just Days Until Release
SureAI has stated in their recent post theyre “counting down the days until release,” as they’ve finally heard back from Valve!
This was all the news they released regarding Forgotten Stories release, as the main focus of their post was about the voice actors of Enderal. In particular, they shone the light on the man who voice Tealor Arantheal, Andreas Wilde. Andreas was involved in multiple voice acting gigs, mostly in dubbing for Game of Thrones, The Arrow, and Colombiana.
His life was cut short at only 53, but in that time he was able to bring life to some wonderful things, including Tealor. My heartfelt condolences to his family <3 He will forever be immortilized in the projects he was involved in.
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chelsdavisart · 7 years
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Enderal Character Ask + Expression Practice
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Drawing Mom and thinking about what a full-blooded Arazalean person might look like led to me trying to figure out what a half Arazalean person might look like... so I put some more work into Wren’s design. Had lots of fun.  Enderal Character Ask – Fill it out yourself or reblog as is to use as an ask meme.
Have fun! <3
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1. The basics – name, age, etc… Wren Peakdasher, age 27, she/her. The last name she chose to replace one she hated.
2. Describe their appearance. Half Arazalean, 5’6” tall, athletic build; dark, eternally messy hair. Gray-ish blue-ish eyes. She bears her mother’s sharp features (dulled by her Nehrimese blood) and her father’s coloration. She has ample arms and hips; minimal chest.
(Blank survey here; the rest of my answers are under the cut.)
3. How do they like to dress? Wren dresses for comfort and practicality. She doesn't like to wear garments which restrict her movement. She’d be really into sweaters. She likes pretty things, but wearing them is rare.
4. Do they have any markings (scars, tattoos, birthmarks)? Wren has an old, blurry tattoo on the inside of her left wrist- the crest of her owner.
5. What are they like?: Neutral good. Wren is extremely reserved around most people. She /hates/ crowds. She will often flinch at unexpected touch. When she is angry, she becomes quiet and cold. Please don’t yell at her. Loves the outdoors- absolutely would sleep in the woods every night if the local wildlife in Enderal wasn’t going crazy. She’s stubborn. She can forget that she needs to take care of herself- she’s inclined to get the job done without rest. When someone has stuck around her long enough, or takes the shortcut of showing intentional interest in her thoughts, Comfortable Wren™ is unlocked. She laughs! She jokes! She offers pretty things! She protects, trusts, and forgives!
6. How would they describe themselves? Who’s asking?
7. Education level? She has a street education. She can read and do basic maths. She likes ideas. It’s very important to her that each person be able to hold their own ideas- and that those should not be controlled by another person. One of her strengths is a high level of emotional intelligence. She is good at reading and understanding people. Motivation is very important to her.
8. What are they proud of in themselves? What are they embarrassed about? Wren’s very good at running and she’s pretty proud of that. She’s good at survival, as well. She’s embarrassed of how she pushes herself too far. Mostly because it means admitting to other people that she has limits, but also because it means she has to recover, which takes longer than just resting in the first place.
9. Do they know any languages other than Inal? She learned some sign language as part of one of her odd jobs for the Creator’s Temple, some more for communicating silently with Sirius. She knows mostly very polite and very rude signs.
10. What, if any, aspects of their mother’s culture influenced them growing up? Her lullabies were the ones her mother learned on the Steppes of Arazeal. She still hums them when she’s nervous or comforting others. A very simplified version of her mother’s philosophy sank in. “People should be able to decide for themselves what they believe.”
11. Name a song (or a few) that remind you of them. ...I have an enormous playlist for her. Of note… Big Houses by Squalloscope Open by Regina Spektor Run Boy Run by Woodkid Twenty Seven by MS MR Blindness by Metric Rabbit Heart by Florence + The Machine
12. Speaking of songs, can they sing? What is their voice like? How about instruments? She hums to herself and she doesn’t sing around other people unless they’re very safe. Not sure how it sounds.
13. What was their life like before coming to Enderal? Wren’s family burned when she was quite young. She survived on her own for a couple of months, but was scooped up by slavers. She was given her master’s surname, Guthran. She does not remember her father’s name and doesn’t care to. She was an absolute terror of a child after being enslaved. She still has a foul mouth and a defiant streak. Wren hunted rats in warehouses as a child and, when old enough to go out, graduated to hunting game for her master’s table. The sense of freedom this job gave her was vital. She was able to keep herself happy that way.
14. How did they decide to leave Nehrim? During the revolt, Wren was obliged to protect her master. She thought she was going to die, but she didn't. She decided then that if she got a chance to get out, she’d take it. That chance came two years later.
15. Describe their relationship with Sirius. They became friends when they hunted rats together in the warehouses. They helped each other stay alive in the hard times, celebrate the good times, and cope with the weird times.
16. Who do they blame for what happened to their family? The Lightborn, indirectly. Directly, the men she saw that day.
17. Apart from stowing away, have they ever broken the law? She’s an escaped slave, for one. Other than that… yeah, probably. But only the dumb laws.
18. How honest are they? Under what circumstances would they lie? She is honest when that is needed and dishonest when that is needed. There are a lot of things more important than the correct answer to “which way did they go?”
19. Worst memory(s)? Best memory(s)? Worst memory, aside from her family burning: her entire adolescence. Good lord. Best memory: recently drew this one. Making daisy chains with her mother one afternoon, listening to stories of Arazeal and talking about how they’d go back together.
20. Fight, or flight? FLIGHT
21. Describe their combat style. Sneaky pew pew
22. Have they ever killed before? What is their reaction to combat? Wren has killed before and she hates it. That’s why she prefers ranged- it’s less of a sickeningly tactile engagement with her prey.
23. How do they react to having magical abilities? Do they use them? “Well shit, that’s weird. Oh gods why does it hurt?” She does not like using magic. She avoids the school of restoration entirely- gives her a headache.
24. What do they think of Enderal? It’s gorgeous. She wants to explore /all of it./ She heard a rumor that there might be an actual real dragon somewhere and she is SO EXCITED. She was delighted to learn that there technically is no slavery here. Well. There’s nothing that is /called/ “slavery” here. Let’s be honest with ourselves- there are slaves. Wren is severely disappointed to find that crucifixion is practiced here. Crosses freak her out and she does not like that she keeps running into them.
25. Did they do the Biggest Egg Hunt Ever quest? HECK YES SHE DID. IT WAS AMAZING.
26. How do they feel about joining the Order? What do they think of Arantheal? That was very “no.” She did not like joining The Order. She does not want to represent the damn Lightborn. She thought she didn’t have a choice, but then Jespar got to stay without doing the quest? Rude? Tealor Arantheal is a big, old guy who thinks he knows what’s best for everyone and he’s got a lot of pride in his bones. He was nice enough at first, but he just kept getting worse. He does not have the same values as Wren- not even in the same neighborhood- and she does not like him at all.
27. What is their opinion of the gods (or lack thereof)? “The gods” watched as horror after horror took place in her home. “The gods” watched as the men from the so-called temple burned her family while she hid. They did nothing to stop it- not even for sister. These “gods” allowed her to be enslaved and they laughed at her every hardship. If they were gods, if they were even real- good riddance to them. The world could use a few less “gods” like that. This is an opinion she keeps to herself.
28. Wine, or pipe? Pipe. She started while friends with Sirius; uses it as a kind of escape.
29. Do they spare or arrest Hallys, the farmer-turned-bandit in the quest, Deus Ex Machina? Why? She freed Hallys and returned the money to the food bank. He made a stupid choice. That doesn’t mean his family deserves to starve.
30. What are their feelings and opinions about the Undercity? Wren belongs in the Undercity. If she didn’t have this Prophet shit going on, she’d have been immediately shuffled down there with the rest of the people Ark doesn’t care about. Wren is very angry about the Undercity. If she ever actually gets in a fight with Arantheal, it will be over the Undercity and its people.
31. How do they react to the beggars of Ark? Wren stops to give them a coin if she has some. She might not have much, but that little bit could mean a great deal to them. She doesn’t need a lot, anyway.
32. Where and how do they spend their time when in Ark? Wren wanders a lot when in the city. She likes to find the quiet places.
33. What would they do with three wishes? Not be the prophet. Save the world somehow while not being the prophet. Turn Arantheal’s stupid beard green.
34. How do they feel about death? Do they fear it? She has a working relationship with death. There have been some very uncertain times in her life. She doesn’t fear death as much as she fears pain.
35. What (else) do they fear? Pain for herself and for those she cares about. Loneliness. Her dreams.
36. Do they have any secrets? Several! For example, she hides her tattoo under her gloves. She does not utter that horrid name. She does not admit to anyone that she is anything other than free.
37. How is their behavior around people they like? People they dislike? Warm, and cold. She becomes more physically affectionate toward people she's comfortable with. Hugs and such. She is extremely withdrawn from those she dislikes and she doesn't care to hide it.
38. What is their relationship with the companions? Who, if anyone, did your prophet romance? Calia quickly takes on a “younger sister” role in Wren’s life. Wren loves Calia dearly and would change the stars if she could to make her happy. They have different beliefs, but similar values. Wren respects the heck out of Calia and will fight anyone who tries to get in the girl’s way. Wren’s relationship with Jespar is better described as a “bromance.” Good times, challenging each other to be better, late night conversations about life- that kind of thing. They have different values at times, but are able to talk about those differences. They come to respect each other. Wren is very fond of him, but is unlikely to understand this as attraction without someone else’s help (Wren is on the asexuality spectrum). So- if he brings it up, maybe they will get together. If not, she’ll still be happy. Hopefully, he will be happy, too.
39. Was there any non-companion character that they were close to? That they particularly disliked? Lishari- Wren formed a quick friendship with her. They had a lot in common and Wren felt she could trust her. Firespark- Wren didn’t know she needed a sassy uncle, but she really did, and she treasured every insult. He gave a shit about her when others would have sent her straight to the Undercity and she’s grateful. Archmagister Merrayil- He is very patient with Wren’s frequent questions and, though he is a very busy person, he always takes time to chat. Magistra Yaela- honestly, what a joy of a person. There’s just something special about people who talk about their field with passion. Kurmai- Wren really liked Kurmai. They bonded over eggs. It was good. Why, dude, why?
40. How do they feel about myrads? YES. VERY YES. Wren’s favorite myrad is the angel who nests in South Ark. She goes to talk to this myrad when she is sad or can’t sleep.
41. What dreams or ambitions did they have before coming to Enderal? What about afterwards? Survival, honestly, is pretty near the top for all of this. But also- she just wants to make things a little less shitty for other people if she can. She couldn’t help before. Maybe she can now.
42. Do they like cities? Or do they prefer the country? Is there a region of Enderal that they like or dislike more than the others? NO to cities. Wren absolutely loves the Goldenforst. It’s so beautiful. She’s built a hunting cabin there. It’s so great. She would live there all the time if she could.
43. What do they do to lower their considerable stress? Enjoy a pipe, escape to the outdoors, watch the stars, look at flowers… that kind of thing.
44. Describe their perfect day off. See the previous question. Honestly, she wishes she had more time to explore.
45. List three of their favorite things. Three things they hate? She loves flowers. Her other favorite things fluctuate, but flowers will always make her happy. The things she hates are concepts more than things, but… Arantheal's stupid beard makes the list.
46. What’s in their pockets? A few pennies, a wrapped lump of wax, something to tie her hair back, the crumbs of many flower petals.
47. Pets? Mounts? Treasured possessions? Wren loves that myrad so much. So much. She treasures every gift that's been given to her and has stashed all of them away safely.
48. How are their cooking skills? She's very good with stews. Mostly foods you'd cook while camping.
49. Do you consider any particular quest or side quest to be definitive for your prophet? Which one(s) and why? The artist quest, with the witch and the witch hunter, was troubling for Wren. She would have heard about the witch hunter's murders in Arazeal from her mother a cautionary tale. “Don't trust people too quickly.” She hesitates too much, eventually looking away as the witch hunter dies. She makes sure the witch stops her practice, then walks back to Ark. Not a good day.
50. How forgiving are they? For example, if they were yelled at in a brothel after searching high and low for this little sh*t, how would they react? With that particular little shit, in that particular situation, she's very forgiving. She knew he was in pain. She thought he was gone for good when he left. They were fine as soon as he showed up. She was just grateful for his safety. With those who are not her safe people, she's not as easy to forgive.
51. What do they think of the Veiled Woman? Some fear, some anger- all overwhelmed by gratitude and respect. She has a lot more caution for the Veiled Woman than for the High Ones. The fear is because Wren can't understand what her motivations might be. How could she spend so much time explaining the nature of time and space without wanting something in return?
52. If they had been a victim of one of the black stones, how would it have affected them? What would they have used its power to accomplish? This would have resulted in a lot of dead nobles, if we're being honest with ourselves. She would have tried to solve the problem of the Undercity somehow.
53. What was their reaction to the Black Guardian’s revelations? Do they accept or reject his offer? Wren had been having doubts about her nature since the Living Temple. She believed the Black Guardian. It just made sense. She knew what needed to be done, though… She decided against the idea to let humanity be harvested. But then she tried to help the Guardian and *that* was a mistake.
54. How does their story end? Humanity does not need to change. To choose to remake humans without pride, without sin… Wren feels this would remove something essential from humanity. Humans are awful and good and flawed and beautiful and that's perfect. Wren needs to trust that people can solve this problem. Now that they know the game, she is sure they can win. Humans don't need to change- the high ones need to die. Wren knocks the stones out of place by using her bow like a baseball bat.
55. Do they change over the course of the story? In what ways? She becomes more confident and less afraid.
56. Anything else you’d like to share about them? When Wren is very tired, her Ostian accent gets very strong, even to the point of becoming unintelligible. Home for her is not in places. She feels at home with her safe people.
57. Bonus: For you- what are you most excited for in Forgotten Stories? I'm very excited to learn more about the Veiled Woman. Getting more insight into the Rhalatta will also be really cool…. And new companion? Agh, I'm excited for everything.
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dumbfinntales · 4 years
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I finished Enderal yesterday and holy crap, I’m impressed. This is the most “professionally” made mod I’ve ever witnessed. I put quotation marks there because technically they’re an indie team who did this for free. The sheer quality of everything from the story, the characters and the voice acting is phenomenal. It puts Bethesda to shame. The characters especially shone in this game. Jespar, Calia, Constantine, Tealor etc... all of them wonderful characters. And best of all? They’re all given proper time to develop. Almost every character connected to the main story you can just talk with them on and on and you can learn so much, making them, y’know. Characters. In Skyrim everyone feels boring and samey, very few characters are given any time to develop. You meet the Jarl of Whiterun? Okay, that’s it. If he was in Enderal you could have lengthy conversations with him and learn what his favorite morning cereal is. I mean sure not many people would care, but hey the option is still there and that what makes Enderals characters so wonderful. Anyhow.
This game is like Skyrim, but better. Quite literally. The only system I wasn’t a fan of was the skill book system, it felt like a waste of time. The game already had a traditional xp leveling system, so why couldn’t we allocate points normally? No, instead you gotta run back to town and waste all your money on learning books. It does give money a good use unlike in Skyrim, but I still didn’t like it. Towards the end of the game I had more learning points than needed and NPC’s sold the books in limited quantities. I was never able to get my elementalism past 75 because the only NPC in Ark that sold the books had like 3-4 books at a time. I’m sure I missed some NPC’s that sold more, but y’know. Poopy system, didn’t like it 0/10.
The games story was really something else. You take the whole “you need to save the world from a catastrophe and YOU’RE the chosen hero!” and the flip it on its head. It’s technically that, but towards the end there are so many mind blowing revelations that change your perspective on everything. Quests in this game were also quite alright. I didn’t see a drastic jump in quality. There are some stand out quality quests here and there, but most are just dull. The bigger quests like main quest and faction quests were fantastic, but most side quests left no impression on me.
Let me say that the world of Enderal was designed by people who know how to make exploration fun and rewarding. Every dungeon has set loot, and if you look closely enough you can find a bunch of useful stuff just laying about. In Skyrim all loot was random so you could get something useful, or nothing at all. In Enderal every random cave or camp that I explored I felt rewarded. I either found skill books, a bunch of loot to sell or special armor pieces. These special armor sets especially made exploring fun. The armor variety here is great, but can’t say the same for the weapons. Like there’s a BUNCH of armor sets to choose from, but the weapons you’re given are quite limited. I used the same mace that I got from Agnod for most of the game and that was several dozen hours.
Did I also mention that this game is kinda hard? Yeah, this game felt a lot more difficult than Skyrim. Random bandits, even fucking wolves could easily tear through your HP. Having food on you at all times was necessary because every fight just fucks you up. Sometimes the game goes overboard and just spams hordes of enemies at you and treats that like it’s difficult. Yes it sure is fun having 7 enemies on you that blitz through your HP in 2 seconds, what great difficulty. Despite having heavy armor at 100 and having fully upgraded armor my character still felt like wet tissue paper.
But yeah, Enderal really satisfied that RPG itch that the Elder Scrolls games left in my heart. I wish more RPG’s tried to be like TES. Enderal is the cream of the crop and best example what a talented and passionate team can create. I spent 3 euros on OG Skyrim just to play this and I don’t regret it for a moment. It was a great experience!
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jilljoycearts · 4 years
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3 and 12 maybe?
3. If they complimented each other, what would they say? I’ll draw a comic some time later!
12. Do they have differing political opinions? Siri has strong, Tharael has none. Basically, if taking a look at her backstory, she was supporting Narathzul and was ready to fight for him and his ideas. So she hates the Lightborns and all the cults they’ve started. She hates the Sun Temple, Tealor, and the Path. Her political views are much closer to what Coarek presents than anything else. But still she doesn’t want to crucify people for being religiously devoted and finds it wild. She learns to tolerate religion with the time while living in Ark. And Tharael finds such things “superstitious nonsense” and hates the temple and the keepers for their attitude towards the Undercity and its inhabitants. So they’re pretty much at the same place of view in this question. 
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