#hairlength
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vietrawhair · 3 months ago
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Weave Hair: Effortless Volume and Length 
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onlinehomesupplience · 7 months ago
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L'Oréal Paris Elvive Dream Lengths Long Hair Restoring Shampoo 250ml | Vita-Point UK
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Transform your long hair with L'Oréal Paris Elvive Dream Lengths Restoring Shampoo. This 250ml formula strengthens and repairs, helping to reduce breakage and split ends while enhancing length and shine. Shop now at Vita-Point UK for beautifully restored long hair
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icallhimjoey · 11 months ago
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joe in aqpdo
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faerenjun · 5 months ago
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‘DREAMSCAPE’ Teaser Image - Constructive // RENJUN
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yeoroot · 1 year ago
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f!JamiKali
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cythanadiel · 2 years ago
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for you, hermanita
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doodles-of-a-nerd-kid · 1 year ago
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(Edit: OOPS THIS WAS NOT MEANT TO BE UPLOADED TODAY LMAOOoo
See that's how much stuff I have in the backlogs from jan-feb, we have 7 more days of sketch dumps and posts)
mr and ms doukutsu doodles agaaaaaaaaaaaaaain
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dkettchen · 2 years ago
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Not me online stalking Kris Tyson (scrolling through her socials) to figure out when she announced the HRT to figure out how long she’s been on it to figure out if I did a good job w my Leon booba estimate, seeing as she is a similar bodytype and had basically the same amount visible on the Anthony Padilla interview, and I am so happy to announce that I am indeed an HRT genius, cause as far as I can tell from her twitter, she’s coming up on 6 months pretty much exactly
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kouhsuu · 2 years ago
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Oh yeah baby
we're doin this
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doubleedgemode · 5 months ago
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Also, went to the hairdresser to get a red streak and due to a misunderstanding he ended up dyeing my whole hair so.. I guess now I do look a bit more like my icon lmao
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slushie-slam · 4 months ago
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daarintobercember day 15 — hairlength swap
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doodlelots · 5 months ago
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hairlength swap
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okaaki · 5 months ago
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Day 15: Hairlength Swap
I like to imagine Karin kept a really short bob cut when she was a kid and still living with her parents.
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ourloveiselectrifying · 6 months ago
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Hi...!
I saw your game update post and I have to ask, how did you make the character custom thing? I'm a noob in creating games, so honestly the amount of options you've got there terrifed me! It's awesome but the work... Nevermind, would it be possible for you to do a tutorial? Or at least give some tips, or maybe suggest a person who explains stuff like that? I would be very, very thankful 🙈
Btw, amazing job, you're talented ;)
Hello! :3
I don't normally do these on the blog because it's not Kevin/OLiE, if you want to join the OLiE discord server you're welcome to and if you're stuck on someting me or another dev might be able to help out!
But- a small tutorial!
It's just tons of variables and condition switches within condition switches, this is most of them for the customiser! :3
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This is the hair colour button. It's action is to increase the "haircolour2" variables number! there are 30 different hair colours. I don't want the button's action to let the variable go past 30 so that's why there's the If statement, which sets the variable back to 1 and then it can go back up to 30 again. ("If(haircolour2 > 29")
the "at customiserbutton" is a transform so I don't have to make a hover/idle image and it's 29392394X cooler than having an image change on hover, there's a very simple guide on doing a transform at the bottom of this ask :3
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This is one of the condition switches for a hairstyle, you can display something different for each variable. This condition switch changes the secondary colour for the first straight and short hairstyle. The hair is is uncoloured/greyscale. The image is the same but theres a transform applied to each variable number (" matrixcolor=TintMatrix("#212121")) ") This changes the grey uncoloured hair to like black! The #numbers are a hex/html colour code and you can goog "html colour picker" and goog will give you one. :3
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This is a composite. It's like layers in an art program, the first is the bottom and the last is the top layer. For the hair there's three layers, the bottom colour, the second colour, and the line art! The first set of numbers is the size of the image/canvas. The other sets of numbers next to each layer determines the placement of the layer. I've got it set to (0, 0) the first number moves it left/right and the second is up/down, I wanted it to be exactly where I saved it in my art program so I've not increased/decreased the numbers.
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that composite then went into a condition switch for each hairlength (hairstyle)! Theres one of these for each hair texture too, then a whole set for the hair on the back of the head, and another set for a few that needed middle layers (parts of the hair behind the head and infront of the body.
Then each of these hairlength condition switches went into another
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and finally these hairtex condition switches went to the the displayed image/character/composite!
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I fucked up the placement of the eyebrows and the entire character, so that's why the placement for each layer is -15, and the eyebows are 1! Didn't have open everything in my art program and move it! :3
The amount of switches and variables for this was insane and actually managed to lag the game. So I don't know if I can say I'd recomend my stupid way of doing a customiser until I can figure out how to let Renpy/OLiE have some more crumbs of ram to preload the hundreds of images for the customiser Sdkfskdfjl
Have a tip! Add this to the end of every single condition switch!
( "True", "gui/playericon/nothing.png", )
Make it an image that's easy to recognise mines the players thoughts icon. It will display when your variable is set to something your condition switch doesn't have a displayable for (for example if my hair colour variable somehow went over 30) instead of just crashing your game and giving a confusing error code or none at all.
Another is if your game is crashing when you make the condition switch/composite, make sure you've put a capital C and S, ConditionSwitch and Composite, I've made tons of these and still forget a " , " and capitalisation all the time.
Don't get discouraged because your game keeps thowing out errors/crashes that's just how it be, take a few deep breaths and have a break before looking over your code again! :3
I hope some of this was useful lol, and I wish you good luck on your project!!! 🍀🍀🍀
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kyuhu · 2 years ago
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I did one with Feliks so I'm going to do Liet as well bwahaha I'm so inconsistent about his hairlength nose shape and eyecolor rip
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