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Preview: Grimm Universe Presents Dracula's Daughter
Grimm Universe Presents Dracula's Daughter preview. Charlotte, Dracula’s Daughter, is on a quest to find her notorious father. The only problem is, where he’s lost is the Underworld #comics #comicbooks
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#alessandro uezu#allan otero#comic books#Comics#dave franchini#david wohl#grimm universe presents draculas daughter#grostieta andrade#joe brusha#julius abrera#pat shand#ralph tedesco#renato rei#vinicius andrade#zenescope
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Grimm Tales of Terror Quarterly 2021 Halloween Special
Grimm Tales of Terror Quarterly 2021 Halloween Special Zenescope Entertainment 2021 Written by Jay Sandlin Illustrated by Guillermo Fajardo, Sergio Arino, Juan Franciso Mota Moy R. & Hakan Aydin Coloured by Grostieta, Maxflan Araujo, Clau Violette, Edwin Estrada & Vinicius Andrade Lettered by Sean Konot With tons of blood-dripping pages of horror-filled story, join Keres, the Goddess of Death as she brings her own brand of justice this year to those attending a haunted theme park during the height of the horror season! What a spectacular issue this is. The concept is amazing and I really like how we meet Nathan and as we learn his story we begin to see the story itself take shape. What I like about this is that everything seems pretty straightforward and yet Jay has plans that don’t necessarily go straightforward and I have to say this is some of the better writing of his that I think we’ve seen thus far. He’s becoming a stronger and stronger storyteller and this issue really showcases that. I also like how we see Nathan go from this simpering fool to the confident man throughout each of these vignettes and I gotta say that it is interesting that the more you feel like you are getting away with something the stronger and more invincible you seem to become. I really like the way that this is being told. The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented exceptionally well. The character development that we see through the dialogue, the character interaction as well as how we see them act and react to the situations and circumstances which they encounter really does a magnificent job bringing these characters to life. The pacing is excellent and as it takes us through the pages revealing vignette after vignette we are thrilled, entertained and engaged so thoroughly. I really like the way that we see this being structured and how the layers within the stories emerge, grow and strengthen. Even though there are vignettes each one centres on Nathan and through him and his actions we see so much depth, dimension and complexity to the story. There’s one main theme that runs throughout the book and it ties the entire issue together beautifully. How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is impeccably achieved. Each vignette has a different art team and there’s not one segment that isn’t beautifully rendered. So as I talk about this I’m generalising them all together because in all honesty I’d be very repetitive if I did them all together. The linework that we see is clean, crisp and sharp and with the varying weights and techniques being utilised to create the attention to detail we see throughout is extremely well rendered. We see backgrounds being utilised throughout because of the nature of the story itself and that’s amazing to me as they do wonders in enhancing and expanding the moments. They also work within the composition of the panels to create the depth perception, sense of scale and the overall sense of size and scope to the story. The utilisation of the page layouts and how we see the angles and perspective in the panels show some remarkably talented eyes for storytelling. The various hues and tones within the colours being utilised to create the shading, highlights and shadow work shows a great understanding of how colour works. Also the creativity and imagination that we see throughout is spectacular, particularly Shiverdale. This is the kind of storytelling that I really want to see more of. It has that ultimate creep factor to it, it’s got twists and turns more whiplashing than the rides we see and it generates this crazy amount of tension and unease and this is what horror comics should do and be about and if Jay is going to continue writing for Zenescope these are the stories he needs to be doing.
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Grimm Fairy Tales Myths & Legends Quarterly: Prophecy
Grimm Fairy Tales Myths & Legends: Prophecy Written by Joe Brusha Illustrated by Julius Abrera Coloured by Grostieta & Vinicius Andrade Lettered by Taylor Esposito Mary Medina’s powers over the dead have always been shrouded in mystery. In her secret identity as Mystere she has tried to use them for good even as evil forces have sought to corrupt her. With every new threat against her she falls closer to the darkness and when a new threat emerges she’ll have to uncover the secrets of her past to save her future. This is another one-shot that would have greatly benefited from being a four issue limited series. There are too many times I feel like we rushed through something or it got glossed over. It just feels disjointed at times. Which is a shame too because the bones of this story are strong, it just needs a better hand to flesh out the body. I was grabbed by the opening, that fresco painting is something to behold (even if Mary looks 10 years older than she is). It made me want to see what was inside the issue that’s for sure. There is something about the idea here that really piques the curiosity and how Mary and Will’s lives are intertwined and affected by what we see. The ramifications of what this issue has on these two characters is something that I’m really going to enjoy seeing play out. Overall I like the way that this is being told. The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information are presented fairly well. The character development that we see through the narration, the dialogue, the character interaction as well as how we see them act and react to the situations and circumstances does wonders with their personalities. The pacing is great and as it takes us through the pages revealing the story it leaves wishing we’d see more. The way that we see this being structured is solid and how the layers within emerge, grow and evolve are nicely rendered. The layers within the story open up avenues to be explored while we don’t see enough explored; they do manage to add some nice depth, dimension and complexity to the story. How we see everything working together to create the story’s & flow as well as how it moves the story forward are handled extremely well. That fresco is amazing, the pinup pages are utterly amazing and the detail within the work we see put into the use of their abilities is sensational to see. I’m loving how we see faces, facial expressions and body language throughout as well. How we see backgrounds being used to enhance and expand the moments as well as how they work within the composition of the panels bring out the depth perception, sense of scale and the overall sense of size and scope to the story. The utilisation of the page layouts and how we see the angles and perspective in the panels show a remarkable eye for storytelling. The various hues and tones within the colours being utilised to create the shading, highlights and shadow work show such an amazing eye for how colour works. The weathering on the fresco, the colours in Mama Cal, the walls or carpet in that abandoned house all these moments and more really shine because of how we see the colour applied. There is so much going on here and I wish we’d had a chance to see more of that explored. The bombshell of her darker side and why folks tend to fear her, what her friends from school think of all this, does she even talk to them anymore, are any of them still alive? Some answers and so many more questions come to light. Maybe we need a two-part seventy-two pages each set to tell a story. Something that really allows us the opportunity into Mary’s life further because the more we learn the more we want to see. The writing is good, the interiors are amazing. The darkness is no longer coming because it’s already here.
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Grimm Tales of Terror Quarterly: Game Night
Grimm Tales of Terror Quarterly: Game Night Zenescope Entertainment 2021 Written by Kevin Townsley Illustrated by Rodrigo Xavier, Marcelo Salaza & Vicente Cifuentes Coloured by Grostieta, Vinicius Andrade & Maxflan Araujo Card Designs by Ashley Vanacore Lettered by Kurt Hathaway It's all fun and games until an evil spirit or demonic entity decides they want to play too! Games have been around since the earliest of mankind, we have always been drawn to them and they have become almost ritualistic, sitting around with family and loved ones following the rules, laughing, enjoying, and declaring a victor. But when long-time friends get together for a night of presumed fun and games, they will find out that not every game has a winner. I have to say this is rather inventive and creative. I like the nod to The House on Haunted Hill with the incentive to attend. I am really impressed with the way that this is being told. The opening is intriguing enough and it certainly makes you want to see and know more but it does make wonder if that was a test run for the main event after all every game needs beta testing right? I like that already we’re engaged in the book because we don’t know the characters or what’s happening really it just kind of starts. I do rather like the way that this is being told. The story & plot development that we see through how the sequence of events unfold as well as how the reader learns information is presented extremely well. The character development that we see through the dialogue, the character interaction, through the game and how they act and react to the situations and circumstances which they encounter manages to flesh out the characters exceedingly well. The pacing is superb and as it takes us through the pages revealing the story, introducing the characters and placing us in their world is fun to see. I am appreciative of how this is being structured and how the layers within the story emerge and grow. The avenues that open up through the game and how they are explored allow for some great depth, dimension and complexity to be brought into the storytelling. Also how we see this game unfold is pretty genius what with the updated kind of urban legend feel to it. How we see everything working together to create the story’s ebb & flow as well as how it moves the story forward is perfectly achieved. The interiors here are absolutely phenomenal to see! I know different folks did different sections but that apartment of his is to die for. From the way you see the city outside the window to the painting above the fireplace and the light sources hitting the wainscotting it all has this perfect flow to it. The linework is fantastic and how we see the varying weights and techniques being utilised to create the detail work is extraordinary. That we see backgrounds utilised so often throughout the book is amazing as it really enhances the moments as well as how it works within the composition of the panels to bring out the depth perception, sense of scale and the overall sense of size and scope to the book. The utilisation of the page layouts and how we see the angles and perspective in the panels show some really strong talented eyes for storytelling. I’m loving the colour work we see as well. How the various hues and tones within the colours are being utilised to create the shading, highlights and shadow work to maximise the affect that colour is capable of is rendered beautifully. If I’m going to have on critique here I think he should have taken Chip into the closet instead of Gina with the same course of action taken it would’ve been a much more powerful statement about greed and what being faithful means. Plus a guy like Sam could easily swing both ways and the end result of the book would still hold true. I think the cards are a genius move and how the game is played well that’s something else entirely and I like it. With what we see it just means there’s always the possibility that the game could happen all over again somewhere else with a different host. This is extremely well written with extraordinary characterisation and some killer interior artwork that fits right in with Zenescope’s line of books.
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