#girl got a remake very recently however cool it would be to have all three games on one system would be i do not see it happening
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illdothehotvoice · 5 months ago
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Oh interesting I might take back my Luigi's Mansion is the only Mario related thing we're getting this Direct prediction cause Nintendo is already posting about it?? However Nintendo did spoil Sparks of Hope before it was announced in a Direct so meh???
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madamebaggio · 4 years ago
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Notes! IMPORTANT INFORMATION:
I don’t know how many of the non-latins here will get this reference, but I’m sure Brazilians -such as myself -and if there’s any Mexican around will. I can’t say about other Latin countries, or any of our northern neighbors and everybody that’s beyond that…
Have you guys ever heard about the Mexican band RBD? That’s a good way to start this conversation.
Back in 2004 (if I’m not mistaken) there was this Mexican telenovela called “Rebelde”. It was a remake of an Argetinian telenovela (“Rebelde Way”), and it told the story of a bunch of rich kids in a boarding school. Well, not all the kids were rich, but you get the idea.
From the telenovela came the band (RBD), which had six members, who also played characters in the telenovela.
I was 14 at the time and I was absolutely mad over it. It was great, cheesy and corny in the best possible way. I have many fond memories of the telenovela and great regret that I never got the chance to see RBD playing live.
Anyway, the band broke up around 2009, but many fans still love them (maybe it’s just us Brazilians, we have a hard time letting go of stuff…)
Recently their albums finally were made available on Spotify and it got me thinking and…Well, this is the result.
I’m not saying that this is what happened to the actors after the band/telenovela was over. It was just another crazy idea that popped into my mind and wouldn’t let go until I wrote it down.
So… Yeah.
***
Chapter 1
Arthur was passing by Catia’s room when he heard it.
“You’re such a hooligan.”
He knew the voice, he knew where that sentence came from. Before he even noticed what he was doing, he’d pushed Catia’s door open and caught her watching TV.
He saw himself on the screen, much younger -God, so much younger -talking to the pretty redhead.
“And you’re a brat. So what?”
“I didn’t know you liked this show.” He said, startling Catia.
“Arthur!” She paused the scene, and turned to him. “I’m sorry. Did you…”
“I didn’t know they had that on Netflix.” He spoke before she could finish her sentence.
“Oh.” She looked at the TV like it was guilty of something. “They put it on it last week.”
Arthur hummed his understanding.
He didn’t really mind seeing himself as Michael Rivers, the poor student at High Tower Academy. It’d actually been his first role in TV, many years ago. The show (which was cringely called ‘Rebel Way’) was about an exclusive boarding school, and he was the underdog who fell in love with a rich girl.
Oh yes… They also sang. They made it cool before High School Musical came along. The show wasn’t actually a musical, but his character and a few friends were part of a band in it and in ‘real life’.
The show lasted three seasons -their time at the Academy -and the band still lasted two years after that.
“I can turn it off if you want.” Catia offered quietly.
Arthur shook his head. “No. It’s okay, Catia. You can watch it; I just didn’t know you liked the show.”
“It’s fun in a silly way.” She confessed with a giggle.
Arthur chuckled. “I know. I’m not embarrassed by it or anything.”
He left Catia to her show, and tried not to think about his time spent on it.
His mobile rang; it was Bedivere, his agent.
“Olenna Tyrell called me.” Bedivere told him without preamble. “She wants to talk to you.”
Fuck.
***
Sansa sat there as the hairdresser fixed her hair for the shooting. George was an artist, and he was making amazing curls on her hair.
Brienne was sitting on the couch nearby, checking her phone as they prepared and Sansa was talking about a new restaurant with George.
His new assistant kept throwing nervous glances towards Sansa, and the woman wondered when she’d get the courage to ask what was on her mind.
“Oh Seven, Lindsay. Just ask her already.” George told the girl, rolling his eyes when her fidgeting got on his nerves.
“I’m sorry!” Lindsay blushed terribly. “I didn’t want to bother you, Miss Stark.”
Sansa gave the girl a gentle smile. “It’s fine, Lindsay. What did you want to ask me?”
Lindsay bit her lower lip, clearly worried about saying what she had on her mind. However, she seemed to find her courage.
“I… I’m a big fan of Rebel Way.” She finally said. “I know it’s been a long time and all… But your character, Mia, was my first fashion icon.”
Sansa chuckled. “I’m glad to hear that. I loved her clothes.”
Lindsay seemed excited by it. “I made a uniform by myself when I was eleven.”
“Which uniform?” Sansa asked. “I liked the one in the first season better.”
“Me too!”
“Sansa.” Brienne cut in gently. “It’s a call for you. You might want to take it.”
Sansa frowned, wary of Brienne’s tone, but took the phone her agent was offering her.
“Sansa speaking.”
“Hey, Stark.” Margaery’s sugary sweet voice called from the other side. “We need to talk.”
***
Margaery knew Sansa wouldn’t be happy with the idea, but she’d promised her grandmother she’d do this for her.
Olenna was the only person that could get Margaery to do absolutely anything. She’d hide a body for her grandmother.
It took some convincing, but Sansa eventually accepted coming to the meeting. A part of Marge had wanted to hide some things from Sansa -like who was going to be there -but she knew it was unfair. They’d been friends for a really long time, and Marge wouldn’t risk it just to make her task easier.
She was in a peculiar position: on one hand, she was really happy with her life now, on the other, she genuinely thought that her grandmother’s idea was a good one.
When Marge entered the cast of Rebel Way, she was supposed to be the star of the show. Her grandmother was producing the whole thing, so it was a given.
She hadn’t liked Sansa at first, because it was clear that she’d get a lot of attention too. Their characters -Mia and Rosalie -were rivals for a big part of the show -they only became friends at the end of the second season. 
Marge and Sansa managed to become friends much earlier. Probably because Marge started dating Sansa’s brother, and Robb wanted them to get along.
It was very difficult to say ‘no’ to Robb Stark.
Which reminded Marge…
He’d be there as well.
Oh hell…
***
With the years, people stopped recognizing Robb as Daniel Cross from Rebel Way. He’d been way younger then, and now he had a beard so most people didn’t recognize him.
Some of the old fans still could, and he never changed his name; but generally he lived a pretty normal life.
“Mr. Cross.”
Some people were just fuckers. “Can I help you, Jon?” He glared at his long-time friend.
“Sansa’s on the phone.” Jon informed him, offering his own mobile. “She said she needs to talk to you and your phone is turned off.”
Robb frowned. Sansa was supposed to be in Madrid for a photoshoot. Why would she be calling him in the middle of the day?
Robb’s phone was dead, and he’d forgotten to recharge it, but if Sansa had called Jon looking for him, it should be serious.
Right?
“Hey, princess.” Robb said softly as he picked the phone. Jon waved at him, before leaving the room so they could talk.
“Hello, Robb.” Her voice was warm. “Do you have a minute?”
“For you? Always. Is something wrong?”
There was a pause. “Not exactly.”
“This doesn’t sound promising. What happened?”
“Margaery called me.” She sighed. “Olenna wants to meet with us.”
“What does Her Majesty want with us?”
Sansa took another long pause. “It’s about the show. Margaery just wouldn’t say what exactly.”
Oh shit. Robb did the math quickly in his head. He was almost certain that the show was about to reach its 15th anniversary. If he was correct, this couldn’t be just a coincidence.
“I really hope this isn’t a revival.” Robb joked softly. Lord, no!
“I don’t think it’s about the show, to be honest. I think it’s about the band.”
Robb cursed under his breath. “If it’s about the band…”
“They’re all going to be there.” Sansa finished for him.
“Shit. I’m going to call Theon.”
“That’s why I called you.” She confessed.
Robb sighed. “Thank you for the heads up.”
“Just be ready when you get the royal call.”
Robb snorted.
***
“Thank you for coming, Theon.”
Theon shook the hand of the man. “It’s always my pleasure, Tom.”
“You bring a lot of comfort to those kids. You make them realise it’s possible.”
Theon gave Tom a vague smile. “I’m glad to be of help.”
He waved and started leaving the room. Theon had mixed feelings when he heard things like this. On one hand, he was very proud of himself; it hadn’t been easy to get sober and remain sober. On the other hand… He didn’t feel like a good example, like he was someone any of those people should aspire to be like.
Yes, he’d been sober for almost seven years now, but it had been one hell of a messy journey.
When he reached the parking lot, he was shocked to see Robb there, leaning casually against his car.
“What’s up, Stark?” He called.
Robb looked at him and grinned. “Hey, Greyjoy.” They hugged it out. “Listen… Have you checked your phone?”
Theon was immediately wary. “No. I turn it off during meetings.”
“Right…” Robb cleared his throat. “So you’ll probably have some missed calls.”
“Robb, you didn’t come here to play the answering machine to me. What the fuck is going on?”
“Olenna is calling all of us.” Robb admitted. “Called Sansa, then me… And probably you.”
“Why?”
“Sansa thinks she wants to get the band back.”
“Why?” Theon repeated, this time disconcerted.
“I have no clue, but we’re getting close to the show’s anniversary.”
“Oh shit.” Theon grumbled. “I knew there was something weird going on.”
“What do you mean?”
“You should start checking Twitter.” Theon told him dryly. “Last week they put the show on Netflix. ‘Rebel Way’ is trending.”
Robb groaned. “Now what?”
“I’ll be honest… I want to know what the Queen wants.” Theon confessed. “Let’s see if I have a message waiting for me.”
***
“Have you heard? Sansa Stark is going to be exclusively with Versace this year.”
Maggie ignored the gossiping assistants and tried not to sigh.
She couldn’t escape Sansa’s name, since they were basically in the same industry, but it was never easy to hear it thrown around so casually.
Fashion Week was almost upon them, and people had often questioned the lack of interaction between the two former band mates.
Maggie was used to people asking her why Sansa -one of the highest paid models in the world -never worked with Maggie -the rising star of the fashion world.
Maggie wished she had a simple answer to that. She normally said that their schedules never worked out, and she knew Sansa had answered the same a few times.
The truth was Maggie resented Sansa a bit. She didn’t hate the model or whatever some people thought, she just…
Those years working together hadn’t been easy on Maggie. That was it. She wasn’t ready to just get back to it.
Her phone rang and when she picked it up, she saw a strange number calling. She ignored the call and was ready to put it away when it rang again, and Arthur’s name flashed on the screen.
“Hello, Arthur.” She said as she answered it.
“Oh you answered, great.” Arthur let out a relieved sigh. “Listen, Olenna Tyrell is going to call you. I’m calling first to warn you: she wants a meeting.”
“Oh. Slow down.” She asked, her head spinning. “What meeting?”
“A meeting with all of us; the whole band.”
Maggie had to sit down. “You can’t be serious.”
“I talked to her myself a few hours ago.” He told her. “The old witch wouldn’t tell me exactly what’s on her mind, but if she wants to see us all…”
“Are you sure she wants to meet with all of us at the same time?” Maggie pressed, desperate for a negative answer.
“She said that. ‘Get the kids back together’.” Arthur copied -poorly- Olenna’s voice. “Bedivere thinks it’s about the songs, but I think it isn’t that simple.”
“It never is.” Maggie grumbled, massaging her temples.
“Listen, if you don’t want to go, I’ll stand by you.” Arthur said, and she knew he meant it. “We don’t owe her anything.”
“Well, technically…”
“No ‘technically’, Maggie. We don’t need to do this.”
Maggie sighed. No, they didn’t, but she needed to. Some things had to be discussed, some problems had to be solved, and this was the only way she’d get some closure.
She needed to face the music -and the band.
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iaintyourbro · 4 years ago
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Mental Gymnastics and the Sanity Question
I wrote this on June 2, 2020 and put it in my drafts. I don’t think I was brave enough to post this because it states how I really feel about things and at times that can be met with resistance. Almost three months later, after more research, talking to others in the fandom, and putting everything together, I’m going to share it now. I also know how to properly add pictures in a post so I’m gonna do that too.
Obviously, this is my opinion on it. Clearly from a fandom perspective, I love Cloud and Tifa as a couple. However, I’m ultimately a “canon-y” person. I do not ship couples without knowing the whole story. I ship after I know what happens. FFVII’s OG... I wasn’t too invested in, so I didn’t really do anything with fandom. I was online for FFVIII, Xenogears, and Gundam Wing. Anything FFVII related was Vincent related. 
***
Oh shipping, something I learned about recently. As a person who played FFVII at the age of 12 (well, started it) and then actually completed the game at around 13 or 14, the bulk of it went over my head. FFVIII was a clear cut romance, and probably why it was my favorite FF for 20 years. That being said, FFVII does have an ending, and does have a pretty clear relationship build between two of the characters. That’s then followed through in the additional media for the compilation. 
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So why is there a fight? I honestly don’t know, and this post isn’t going to answer your questions, probably. I am going to give my opinion on why there is a fight, but I’m not a psychologist. This is how I personally feel about the entire FFVII shipping war and the impact it has on people - especially during the COVID quarantine in many areas. 
I played FF7R and was pleasantly surprised. I actually was scared to play it - scared it would change something I enjoyed as a teen. I was one that hoped for a 1 to 1 remake to keep the story solid. The reality is... the OG story is bare bones, which is why they ended up putting out multiple other pieces in the form of games, books, and movies. This bare bones story seemed to also create a war on who our protagonist loves. You realize how bare bones it is after playing the remake. 
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That’s not to say it’s not a good game or good story. The OG is a fantastic game. It’s a fantastic story. It has the same issues every other RPG has where it has major gaps in the plot due to timing, money, whatever. The difference I’d say with FFVII and the others is the story is MUCH MORE COMPLEX and MUCH MORE MATURE. The closest I’d say is Xenogears, which literally was cut short due to time and money. FFVII and Xenogears also share a lot of similar themes, which makes a lot of sense when you know the “scrapped” FFVII ideas were repurposed. 
Most of us were kids or young teens when that game came out. We probably played it and understood about 60% of what was going on. We remember Cloud cross-dressing, we remember Aerith dying, and we remember Sephiroth. (And if you’re me you remember Vincent.)
The first part of the game, you’re given multiple choices on how to respond to things. This ends up being part of a “date mechanic” later on in the game. Feels like you have control, right? You’re the one who is going to determine who Cloud gets to date at the Gold Saucer! Who his life partner is! 
Wrong. 
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Yeah, you make choices and it does determine who you go on a date with. However, you find out much later in the game that Cloud isn’t really Cloud. There are multiple hints early in the game that something isn’t right. It builds up until you literally see a ghostly figure of child Cloud standing there as Cloud beats the crap out of Aerith and gives the Black Materia to Sephiroth. Cloud hears voices during multiple scenes in the game, but meh, whatever. Seeing his child form, though, you’re like UM OKAY. 
So, you build up your relationship with Aerith. You say all the right things. You get the date with her, she says she wants to meet you. Then you go to the Temple of the Ancients, a cute little part with Cait Sith giving a fortune that you and her are meant to be... and about 10 minutes later you beat the living shit out of her and hand over the Black Materia to the enemy. 
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At this point, you realize something is seriously wrong. Aerith disappears. The next time you see her, she dies. 
Then the focus is only on getting Sephiroth. Not just because of Aerith, but Cloud is being summoned by him - you just don’t know that until you get there. Cloud realizes that he wasn’t pursuing Sephiroth, he was being pulled to him. I mean, Aerith dies and isn’t mentioned for quite some time. There isn’t any point after she floats down that they really mourn. They go snowboarding and go after Sephiroth. 
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Then Cloud completely breaks... when TIFA questions what she remembers and can’t give Cloud a clear answer. And this may come as a shock to somebody who was trying to woo Aerith. Why does Tifa matter so much? Cloud didn’t break due to Aerith dying, Cloud broke because Tifa didn’t know how to tell him that he wasn’t in Nibelheim 5 years ago (that she knew of). 
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They don’t really build the relationship up between Cloud and Tifa until pretty much after this point. They talk about the Promise, they talk about some other quirks, they infer that Tifa has a crush on Cloud. 
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You really aren’t aware that Cloud has a crush on Tifa until The Lifestream, when IT ALL COMES OUT. To be fair, Cloud didn’t show romantic interest to either girl in OG prior to the Northern Crater, honestly. More so until the Lifestream.
The Crisis of Losing Control 
You also lose the ability to make choices at this point in the game. 
During the first part, you are acting almost as Cloud’s false persona. The cool SOLDIER Cloud that makes nice or nasty choices towards other characters. You determine, to an extent, how Cloud is. But it’s an illusion. 
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And Aerith tells us this in the Remake - that whatever you’re feeling now isn’t real. This isn’t a love confession, this is a warning. If you played the OG, you know she’s referring to his false persona.
The reason I think this gets so heated is because of the loss of control, the feeling of betrayal that the one you thought was supposed to be the one is gone, and all along Cloud held deep feelings for Tifa. You’re also probably young and inexperienced when this happens. The romantic notion of Romeo and Juliet, if you will. 
I think it also depends on how you deal with Aerith’s death. Personally, it wasn’t a huge deal to me. I was like damn did that just happen? I wouldn’t say I was sad, though, or upset. More shocked? Sadly at this point in my life, I’d already lost family members, and moving on is very important. I also didn’t notice Cloud doing ANYTHING romantic in the OG. It felt one sided all around until much, much later on. So I didn’t see it as Cloud losing the love of his life. I actually had no idea why he was upset except they were friends. 
There’s a clear end to the potential romance between Cloud and Aerith - she dies. Now in the world of FFVII, Aerith is a Cetra and has the ability to communicate with the planet and apparently those that are still living once she dies. However, that doesn’t mean that Cloud is going to pursue a relationship with her... that is... crazy, right? 
Apparently.. Not? 
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This is where I start having an issue with shipping. The story clearly shows that Aerith dies. The story clearly shows that Cloud harbors deep feelings for Tifa during the Lifestream scene. Both of these events are set - there are no alternatives, no optional scenes. At no point during the Lifestream is anybody else mentioned as a romantic interest. Tifa dominates this guy’s subconscious. But to some, there does seem to be an alternative.
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The most extreme I’ve seen is that Cloud should kill himself to be with Aerith. This is disturbing on so many levels, so I’m not going to talk about it much. This not only misses the point of one of the big themes in FFVII, but also just shows how desperate people are to get what they want.
The other is that Cloud actually only loves Aerith and Tifa was his living rebound. The story doesn’t support this. Watch the Lifestream scene and it’s obvious. Once again, we have no mention of anybody else during this. 
The mental gymnastics it takes to put Cloud and Aerith together as the canon couple blows my mind. 
***
And that’s where I stopped. I had noticed at the time there was major pushback on anybody who denied romance between Cloud and Aerith. I guess I just wasn’t ready to deal with it nor did I have the confidence I suppose. Now I’m confident in that after three months of observing, learning, and contemplating.
So I’ll finish with a few thoughts because apparently in fandom land three months is a long time.
COVID-19 Quarantine
The majority of the world went under quarantine earlier this year due to the COVID-19 pandemic. Personally, the last time I saw my cubicle was March 9. Not that I’m sad, because I do enjoy working remotely. But it’s not just my cubicle, restaurants, zoos, everything was shut down and is slowly opening up but I’m not exactly keen on going somewhere unless I absolutely have to. 
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This gave me a ton of time to do other things. FFVII Remake came out, so I played that and, yeah, I got really obsessed and went into this depressed void of what the fuck am I going to do until the next part comes out? Hello, online fandom. Hello, insanity. 
I’ve learned that the FFVII online fandom - specifically the shipping fandom - is crazy in good and bad ways. This, of course, was reignited by the Remake’s release, but most likely really amplified due to people being under quarantine. This is an escape from reality for a while. An escape from the constant depressing news cycle.
Before I discovered fandom I was obsessed with COVID-19 information. I watched all kinds of new broadcasts, Dr. Fauci, random people on YouTube, and it was overwhelming after a while. Remake saved me from that. I played Remake before I went into fandom. I played it as a non-shipper. I was slammed in the face with how amazing they portrayed Cloud and Tifa. 
Self Insertion
The other piece that seems to be apparent in angry shippers is the idea of self insertion. This simply means that you put yourself in the place of the character, so you begin to take things personally. If a person self inserts as Cloud, and their personal preference is Aerith, they become angry when Aerith dies and we find out who Cloud TRULY loves. If somebody self inserts as Aerith, they’re upset that they were never a real love interest. 
Most people go “oh okay, I see.” and move on and/or move to fanon if they truly wanted those two together. 
Then there’s the people who, for 20+ years, spread false information, attack, stalk, and go ballistic anytime there’s any type of evidence that they were wrong. 
The Big Ego
Nobody likes being wrong. FFVII has a major twist in it that causes you to go into a daze, and I do think they do a great job with that. Aerith isn’t it. Her death isn’t the big twist. It’s Cloud that’s the big twist. Going through the Lifestream (and even prior at the Northern Crater) reveals like ohhh shiitttt everything you know about Cloud is a lie.
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And he even tells us it’s an illusion. Imagine that?
I am very strongly swayed by evidence from official resources. I suppose I take a scientific approach to this. I cannot find canon evidence that Cloud ever held any romantic feelings towards Aerith. Therefore, to me, Cloud never held any romantic feelings for anyone but Tifa because that’s what the game and resources tell us. 
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Luckily, the Remake is making things clear. The devs are being more direct when answering questions. 
There was never supposed to be ambiguity or “player choice”. The fact that you lose player choice at one point and there are fixed events in the game (The Lifestream) that cannot be changed should have been evidence enough. The fact that there are not multiple endings should have been a clue. 
With all of this being said, it shouldn’t matter what I say if you want to ship a fanon ship. I do not see any romance between Cloud and Aerith and I never have. There is no supporting evidence of it. I generally am boring - I don’t try to fanon too much stuff that I have other evidence for. I’ll do it in jest. 
My opinion on Cloud and Aerith in general is I don’t think they work or ever could work. That shouldn’t stop you from enjoying the ship. You cannot claim canon on a ship though unless there’s evidence. There’s way too much twisting, lying, and deletion to justify certain ships. This is one of them.
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wiseabsol · 5 years ago
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20 Mewtwo Fanfics Recs
Since I’ve been getting more Mewtwo asks recently, I thought I would make a post to promote some of the Mewtwo fics that have caught my eye over the years. Here is a round-up of the ones that were the most memorable and influential to me when I was growing up, as well as some that look promising for other fans to check out!
MEMORABLE FICS:
1. Damaged by Cheshire Kat24
Link: https://www.fanfiction.net/s/8906040/1/Damaged
Summary: Living life to its fullest is never easy. A lesson Mewtwo learns the hard way after sustaining an injury that even his abilities cannot heal without help. With his new friends, he embarks on a journey that will define not only his place in the world, but that of his entire species.
My thoughts: While I never managed to read the entire story, this is a classic and was probably the first long, multi-chapter story with Mewtwo as the lead.
2. Shadows Like You by cosmicmewtwo
Link: Not available, though you can hit her up on Tumblr for the file.
Summary: Driven by his hunger for power, Giovanni creates three new Mewtwos. The clones seem to be under control...but for how long? And how will Mewtwo himself be affected?
My thoughts: This was incredibly influential to my writing, being a huge part of the inspiration behind “TPRS.” The Mewthrees introduced here were great and I checked every day for updates until this fic was complete. As a humorous aside, when I was a wee lass with barely any fic to my name, I sent cosmicmewtwo a message asking if I could use Mewthree characters in my own story, without realizing that cosmicmewtwo didn’t own that concept. She, bless her heart, confusedly told me to go ahead with my story and supported some of my earliest fics.
3. Anomaly by Dark Magician Girl Aeris
Link: https://www.fanfiction.net/s/3173119/1/Anomaly
Summary: When Mewtwo erased his memory from the minds of Team Rocket, he overlooked the computers they used in studying him. Now a second member of the race has been created by even more unorthodox means than the first. And boy, is she mad!
My thoughts: Aeris is excellent at writing Mewtwo, to the point where this is probably the most canon-compliant depiction of him that I’ve come across. This adventure story is also well-written and has a lot of feel-good moments. I wish that she’d managed to finish it, but what she has, along with the connected one-shots, is worth digging into.
4. The Sword and Shield Series by Kayasuri-n
Link: https://www.fanfiction.net/s/3535877/1/Sword-and-Shield
Summary: Detective Brenda Johnson was looking for something suspicious when she entered the lab, not a connection between Team Rocket and gym leader Giovanni Rocketto. She certainly wasn’t expecting Mewtwo. Rated M for Murder and other subjects.
My thoughts: So if you’re looking for a super fun murder mystery ride, this one is for you! I still desperately want to see what the remake would look like. That said, there are several entries in the old series, all of which are great.
5. More Than Just Shadow by Kirlien
Link: https://www.fanfiction.net/s/3602934/1/More-Than-Just-Shadow
Summary: Amy was sitting quietly on the doublebed, watching over the wounded Pokémon. “Mewtwo…What are you?…Who are you?” she whispered faintly, her fingers brushing against his cheek slightly in a soothing motion.
My thoughts: I remember this fic for how it captured the golden feeling of innocence in the Pokemon franchise. While dark things were happening in this story, there was a sense of warmth and compassion that I’ve always admired. This is another one that I wish had been finished, but what is here is worth digging into.
6. Between Two Worlds by Leonardo Mystic
Link: https://www.fanfiction.net/s/505048/1/Between-Two-Worlds
Summary: Ki is a teenage girl with special powers. Who one day accidentally discovers the Team Rocket project of Mewtwo. 
My thoughts: This was one of the first Mewtwo fics I ever read and was the most memorable in the romance category. I’d call it one of the classics and an interesting rewrite of the original movie. 
7. Forgotten by Melora Maxwell
Link: https://www.fanfiction.net/s/926885/1/Forgotten
Summary: The humans have a most strange saying. Curiosity killed the cat. I suppose in my case, it would be curiosity killed the clone. For it is what I am.
My thoughts: This one was responsible for the genesis of “Angelic Shadows.” It’s angsty and, despite being lean in the way of descriptions, it has a strong emotional impact. It’s a shame that it never got an ending, because it seems like it was within a few chapters of being complete. Even so, if you like gritty, this is a good one to look into.  
8. Eclipsed by Meriah
Link: https://www.fanfiction.net/s/4468231/1/Eclipsed
Summary: A young woman named Sutichay carries Arei, a miraculous child, whose birth will bring about a religious conflict. Later in the chaos, Arei is made the priestess of Mewtwo, and her growing attraction to him stirs the anger of Sabrina, his wife.
My thoughts: While this fic only has a few chapters, the premise is imagination, the writing is lovely, and it deserved more attention than it received. This was also the inspiration for my story “Hollow.” When Meriah discarded the original prologue for “Eclipsed,” she allowed me to use it—and the character Arei—as a jumping off point for my own story. The result was two very different tales with similar thematic cores.
9. The Incomplete Soul Saga by Miyuutsuu
Link: https://www.fanfiction.net/u/888889/Miyuutsuu
Summary: What is my true purpose in life?
My thoughts: If you’re looking for more grit, we have this odd series by Miyuutsuu, who wrote his stories with the Rule of Cool. Want Mewtwo to have a sword? An angsty romance with a gym leader? Possibly some loss of limbs? Then here you go! It’s a dark action/adventure story with a different flavor than anything else on this list.
10. Of Moonlight Shadows and Echoes Past by ZeoViolet
Link: https://www.fanfiction.net/s/620186/1/Of-Moonlight-Shadows-and-Echoes-Past
Summary: A Psychic teenager named Sharie, daughter of one of Mewtwo’s creators, finds a baby Mewtwo Giovanni forgot about…and eventually, runs into Mewtwo himself.
My thoughts: This was my favorite Mewtwo fic and one that I still think of fondly. The writing is lush, the premise is solid, and I definitely wanted to see where it would have gone. It’s another classic of the fandom.  
11. If You Let Me by Byoshi
Link: https://www.fanfiction.net/s/4129309/1/If-You-Let-Me
Summary: Every Pokemon Smasher must have a master, and the rule is no different for Mewtwo. A tug-of-war begins between Peach and Ganondorf, conflicted but united in their attempt to use Mewtwo to overthrow Master Hand.
My thoughts: I don’t have much to say about this one, other than I really enjoyed it, found the premise intriguing, and wished I could have seen more of the central relationship in it. Sadly, like many of these entries, it was discontinued.
PROMISING FICS:
These are fics that I haven’t actually read, but appear to have pull in the fandom and have definitely had a lot of hard work put into them.
12. Mute, Too by FalconPain
Link: https://www.fanfiction.net/s/3931388/1/Mute-Too
Summary: After losing a battle to the dark Pokémon Darkrai, Mewtwo awakens to find that he no longer has his psychic abilities. No longer able to float, read minds, or even talk to humans or Pokémon, he must rebuild his life. But how much of this can he take?
13. Forsaken by lilpurplebird
Link: https://www.fanfiction.net/s/5842142/1/Forsaken
Summary: Being a Legendary isn’t always a good thing—they realized that too late when the world came to an end. Mercifully, they were given another chance, but at a cost: They had agreed in a previous life to become mortal should they have failed to uphold their duties. Unbeknownst to them, however, there is a dark power lying in wait, targeting Mew and Mewtwo to do its dirty work…
14. Crossing of the Paths by MMMAJ Link: https://www.fanfiction.net/s/1252581/1/Crossing-of-the-Paths
Summary: Mewtwo can no longer stand living with humans, so he creates a dimensional portal and randomly wanders the web of infinite universes. This is the tale of the places he sees and the people he meets. 
15. Lines in the Sand by Shinymonkey8
Link: https://www.fanfiction.net/s/6847646/1/Lines-in-the-Sand
Summary: After finally escaping from Giovanni, Mewtwo has a chance to live his life free, and sadly alone… But when fate leads him to something he would have never expected, a female of his own species, his life is turned upside-down…. 
16. Human, Monster, Hybrid Series by TheFrogFromHell
Link: https://www.fanfiction.net/s/3082844/1/Human
Summary: When Mewtwo lured six trainers into his trap on New Island, he’d planned to begin his reign of terror on the human world. He hadn’t planned on being nearly destroyed by the battle that ensued, or on being nursed back to health by a human—a member of the species he’d despised enough to want to eradicate from the earth. Now, Mewtwo is torn between his hatred for his creators, and the new, mysterious emotions he feels for Misty, the human that saved his life. One again, his true purpose is in question: will he still choose to destroy the world, or will these unfamiliar insights change the way Mewtwo views humans, pokémon, and even himself. 
17. From Dark To Light by Whozawhatcha
Link: https://www.fanfiction.net/s/7659746/1/From-Dark-To-Light
Summary: Mewtwo falls for a Gardevoir, but hesitates to reveal any of his past to her, considering the circumstances. However, his past and Team Rocket do catch up to him, and how will they manage? And with strife with this Gardevoir’s mother, how will they continue to be together? What are her true motives for keeping her daughter from this mysterious pokemon?
18. The Mewblade Series by Vaporeon Lugia Krabby
Link: https://www.fanfiction.net/s/2967855/1/Her-Beginning
Summary: Welcome to the real complexity of the Pokemon World. Here we experience the full extent of this world alongside Mewblade, a Mewthree. This prologue introduces Mewblade, following the beginnings of Mewtwo. This opens a larger plot, full of depth and death.
Note: While this isn’t a Mewtwo-centric fic, it has been a prominent work in the fandom for ages.
SOME CAUTIOUS SMUT RECS:
So looking up Mewtwo smut can be dicey, since many of the writers of said smut tend to prefer dub-con or non-con scenes, with Mewtwo being a dominant alpha male/sexually-aggressive character. This can be triggering for some readers. The following two stories are not exactly exceptions to that pattern (well, “The Mewtwo File” is, but I have different qualms about it), but the romance in them helps to mellow them out.
19. The Mewtwo File by Alisonven
Link: https://www.fanfiction.net/s/4200365/1/The-Mewtwo-File
Summary: This is the story of the young clone Mewtwo and Aiko, his only human friend, the daughter of his creator.
My thoughts: This is a well-written story and has some good Mewtwo/Ai content in it, albeit features an AU version of them. That said, I have qualms about the sex in here, thanks to the difference between Mewtwo’s and Aiko’s psychological maturities. Aiko is clearly an adult, while Mewtwo reads more like a teenager. Some readers were fine with that; I felt squicked. There is also a casual use of sexual assault in a later chapter, so be aware of that going into this.
20. Primial Instinct by Sonic Sunshine
Link: https://www.fanfiction.net/s/3486169/1/Primial-Instinct
Summary: Mewtwo tells us the story of how he found and nearly lost love through his eyes. His journey of discovery is one filled with dilemmas, and even the most powerful Pokemon is helpless to stop it. Mewtwo x Lucario.
My thoughts: There are also casual uses of sexual assault in this, including from Mewtwo, which I wasn’t keen on. That being said, this is well-written and the central relationship is interesting, so who knows, it might scratch the yaoi itch for those of you who love the genre.
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morshtalon · 5 years ago
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Digital Devil Monogatari: Megami Tensei
Possibly part 1 of a series of posts on the whole series, maybe?
So, the first game in the popular MegaTen franchise is, wouldn't you know it, kind of weird. It was actually a video game sequel to a series of two novels starring a sort of villainous protagonist and the (government-mandated to exist ubiquitously through japanese media) high school exchange student as they become indirectly related to the summoning of ancient bad dudes Loki and Set through the magic of 80's computer programming, go into historic japanese landmarks to resurrect shinto goddesses, witness horrific, gruesome, sometimes sexual actions from the demons, go to space, fight using gods that turn into swords, and generally have a good time.
Naturally, considering the, um... Notorious source material, it's only logical that the videogame adaptation would, then, turn the sort of dark, villainous, intelligent programmer guy into a blank slate warrior with no personality, the girl into a standard RPG magic user, and drop them into a big dungeon crawl with almost no plot, nonsensical NPCs and a connection with the novels so tenuous they might as well have just taken some inspiration from it and opted to create a more original IP instead (I dunno, maybe put a "shin" in front of the title or something). Thus is born the antiquated experience that is Digital Devil Story: Megami Tensei.
While Japanese gamers did at the time have the original version of Dragon Quest - with the sprites that always faced down and the lack of a save system - ushering in a new style of role-playing gameplay into the mainstream, I suppose the mindset of RPG development was still rooted in the design philosophies of the western games from throughout the decade that were distilled into DQ. Games that, like Megami Tensei, typically featured a simplistic first-person view and a party of six characters, following the rough guidelines of the most recent version of D&D, and had generally no plot development, consisting instead of a hardcore, punishing trek through a few 20x20 grid mazes full of traps and gimmicks.
Furthermore, this type of experience, from what I heard, was huge in Japan, so it's no wonder Atlus chose to capitalize on that market instead of streamlining it and risk losing fans of the genre that were looking for an experience similar to what they had witnessed from RPGs so far. Less cynically, it's also entirely possible the developers themselves were huge fans of the first person dungeon crawler and wanted to replicate their positive experiences in a passionate love letter to the genre. Also, for what it's worth, they did add uniqueness in party management and customization, as you surely already know, but we'll get to that later.
I guess we'll never know the true context behind the original MegaTen's creation, but the point is, this is a very old-school game. I don't think it's nearly as brutal as the ones that inspired it, but it is also definitely far from holding your hand. At no point in the game is it entirely obvious exactly where items you're supposed to collect are located, so you mostly have no choice but to comb the entire dungeon yourself until you stumble upon the stuff you need to progress. Furthermore, sometimes the very NPCs that tell you there's even something to look for at all are slightly out of your way, so there's always the mental pressure of maybe having left something behind and having to backtrack and go to all sorts of places trying to find it when you run into the next dead-end.
By itself, this isn't really a bad thing. As an exploration-based dungeon crawl, it's expected that the player will have some agency over what they're doing, and it's refreshing to see a game where you have so much ground to cover, but with hardly any setpiece to spice up the crawling in terms of context, the job of entertaining the player falls squarely upon the gameplay's shoulders.
To that end, the gameplay is definitely more boring than stimulating. This is where I have to admit, I beat the Kyuuyaku Megami Tensei remake version of it. I have played the original, though, and I am aware of the differences between versions. I have also played future games in the franchise with the same issues, so there's no evidence that the original is much different in this regard. Anyway, apart from an intense earlygame where you're at risk of death from a stray Zan spell cast by a gnome if you're unlucky, the rest of the game's fights are uneventful, once you level up enough and have an array of serviceable demons at your side. There's only ever one group of enemy demons per fight. There can be up to eight of them, but all eight are the same type of demon, and the graphics will only show the one until the entire group is dead. It's kind of like every fight is against only one demon but the demon can attack several times and has an erratic, huge HP pool. Furthermore, targeting is completely random for all moves, and you'd think this would add a fake layer of frustration, but the game gives you an auto-battle option. It simply makes the entire party use their regular attack for as many rounds as you want and prevents text from popping up on screen to slow down the monster-slaying, but for the most part, this is more than enough to get you through whatever part of the dungeon you find yourself in, with only the occasional, very rare exceptions of either:
-A demon that has a dangerous ability, therefore making it so that you want to kill them as quickly as possible;
-A boss;
-A battle that you got yourself into without noticing your HP is getting low, so you have to get yourself back to good conditions before proceeding.
It's definitely more of a preparations game than a reactions game. Preparation is fine, but there's never any need for you to deploy clever strategies. The game is ALL about having a good arsenal of choices up your sleeve and, when you do, you're good to go, and then you need to be either very callous or purposefully challenging yourself while playing in order to get into a situation that requires mental resourcefulness and wit. I will admit, I checked some of the mechanical differences between the original and remake versions, and it seems like they reduced the HP of enemies and bosses quite a bit, and generally went to great lengths to streamline the gameplay and make it more in tune with the next few games in the series (as far I could tell from the party itself, Kyuuyaku seems to have taken the inner workings from Megami Tensei II and applied it retroactively to the first game as well to make it more consistent, but I'm not 100% sure). Maybe this means that the original is more nerve-wracking and you need to level up much more, but I doubt it really becomes more strategy-based and oriented towards exploiting the mechanics, like the style future franchise titles would strive to achieve. As far as I can tell, the abilities remain the same, only the stats change, so it's likely more of a formula redesign than any major gameplay departure. If it is though, I apologize, and rectify my statements regarding battle mechanics boredom as far as the original version is concerned.
But hey, regardless of version, the whole demon system is pretty cool. I don't remember the characters doing it much in the books, I believe Nakajima only had Cerberus and that was it, so there's a nice, original expansion of the novels'... mechanics (?) on display here. I don't think the demon conversation, recruitment and fusion systems need any introduction, but I will say that up until Shin Megami Tensei II, the seventh overall game in the franchise, for some odd reason all demons were limited to three abilities/spells (later three spells and a few abilities), so they were not very versatile. Furthermore, magic and abilities generally sucked for the most part in early MegaTen, and in this game, outside of Hanmahan, group healing and the occasional kaja spell, all you really want is a good punching bag to take the heat off of Nakajima and Yumiko.
Also, maybe it's just in the remake, but there are quite a few demons that are exclusive to the player through demon fusion. This begins happening from pretty much the start of the game, making them sort of unique all the way through and making it sort of cool for the player to go around with these demons that you can't see anywhere else and who are usually more powerful than the enemy demons in the area. Still, however, the limited abilities and limited usefulness of said abilities make things a bit boring and makes the demons sort of interchangeable for the most part, especially considering you can't even see them in battle. But hey, in 1987 I'm sure the vast array of options alone would have been pretty impressive and, considering the plethora of real-life inspiration that was put into the demons' designs, it's kind of still impressive today, really.
Enemies do have a few tricks of their own up their sleeve, too, though, and they usually fall into the "early RPG unfairness" spectrum quite nicely, such as being able to cast death spells when the game's programming is such that you get a game over if the 2 (out of 6) human party members die, even if all your demons are still alive (naturally the final boss can use a pretty accurate version of this move), or the loathsome "smiles and laughs" attack that permanently drains an experience level from a human party member if it hits, making you have to work your way back up again without even the mercy of having the enemy that sucked your level give a massive hoard of EXP when defeated. Or the mercy of adjusting the experience table (if you're level 41 and get a level sucked from you, now you're level 40 but you still need enough experience for level 42 to get back to level 41). It's basically a reset button.
The original version also had some major frustration in the fact that there was, like DQ and so many others of its time, no save feature. You had to visit a guy near the start of the game to get a password or use a late game spell from the girl. There was also no auto-mapping feature (though the mapper/mappara spell did exist, in the old MegaTen-style 3x5 grid), so you just had to create maps yourself, I guess, which is kind of like wizardry and bard's tale and such, and kind of interesting. Though, for a game that isn't all that stimulating otherwise, it's good that in the remake you don't also have to go get a sheet of graph paper to keep track of where you've been. I'm torn on whether the original's extra doses of hardcore game design are better or worse than the remake's streamlining, but it seems to me like the hardcoreness, probably caused by memory limitations and such, served more like an arbitrary layer of confusion placed over a game that didn't really have a juicy core, while the remake's alleviation of it brought about the black spots a bit more into the limelight... It's hard to make up my mind.
The more standard things to talk about in a review are usually average-to-enjoyable here. The environment graphics are pretty good for their time in the original version, and the remake has some good stuff in the late-game, but has a tendency to make the ground a fake-looking gradient that feels artificial and standoffish. Demon designs are always a treat in MegaTen and I wouldn't say this game is an exception, but I think the original designs look kind of goofy for the most part, while the remake uses the scaled-down style of SMT II and SMT If... instead of the better-looking, more detailed style of SMT I, so that's somewhat disappointing. The music is alright, nothing special, but it starts with really cheery, upbeat tunes that go against the ambiance, especially in the remake where they added a dark-ish prologue with more fitting, atmospheric music. The sheer length of each individual section of the dungeon means the tracks will start to get repetitive at some point, and they have a repetitive nature on their own, but they're not bad. I like the bass in Valhalla Corridor. I also like the last two areas' music. Bien's track sucks, though.
Either way, it surely isn't a great game. Nor does it have to be one, honestly. It's a 1987, sort of experimental game that toyed around with the concept of a dungeon crawler in a very japanese setting coming from a very risqué source. It has its merits in creativity, sorely marred by technical limitations and overly emphasizing on its subpar dungeon crawling gameplay, extending it to the point where it overstays its welcome quite a bit. The devs were wise in keeping the plot connections to its immediate sequel small (and it is fascinating, how different it is from all others in the franchise) because Megami Tensei 1 doesn't stand the test of time.
But again, such a thing shouldn't be expected from a late eighties, obscure weird little game, and for what it's worth, like I said about Dragon Quest, it served as a base, though in my opinion a rockier one, with which to found gameplay mechanics that would be expanded upon and embellished in future titles. I'd give it a 4 out of 10, perhaps an honorary extra half-point if the original version's gameplay is a tad more stimulating, but really it's hard to even give games like this a score. They're a product of the times, and they appeal to sensibilities of the times. Gamer mentalities, even within the genre, have moved past it, but it stays here as a testament to the growth of the series. Going into it, you're likely very aware of its shortcomings already, and whether you'd like it or not is, I think, even more independent of whatever mess of words I'd be able to string together like this than usual.
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