#gamerrant
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fabioemme78 · 3 months ago
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Dalle stelle alle stalle e' il riassunto piu' azzeccato per il triste destino di questo Live Service che stava facendo la fortuna sia di Sony che degli Arrowhead Game Studios, sbancando i botteghini videoludici con un lancio strepitoso, ma poi affondando lentamente nella palude di patch e aggiornamenti che hanno letteralmente nerfato l'entusiasmo verso il gioco.
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feykrorovaan · 11 months ago
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Skyrim player still hasn't been kissed by their favorite npc after 10,000 hours in game.
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limerental · 6 months ago
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remembering that false ciri... just DOESN'T exist in later game canon..... with no explanation......
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lolbatz · 18 days ago
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I live in a Fantroll Civilization
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witchblade · 3 months ago
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i could play tunic
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oglegost · 11 months ago
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playing cry of fear finally instead of staring from the sidelines.... with a DPAD..... oh my god im so MAD I KEEP GETTING STUCK BECAUSE IT HATES MY NOT-QUITE MOUSE!!! 75% OF MY CLICKS ARE UNREGISTERED
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countryanthromorphicmrrf · 3 months ago
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"من يلعب اللعبة بغضب سيفقد وعيه تلقائيًا ويصبح شخصًا سامًا"He
"سيتم معاقبة أي شخص يغش في اللعبة بالحظر"
"怒りを持ってゲームをプレイする人は自動的に意識を失い、有害な人間になります。"
"ゲーム内で不正行為をした人はブロックによって罰せられます"
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Many of the gamers who raged out and quit from the game due to the aggressive after being losers. However, the game could be lagged and someone was sent to the hell-like video game but game-like hell. A gamer demon named Pixalipher, it could transformed into a monster final boss through maximum level.
A boy name Michael Axelron, a gamer who always won but was angry due to losing the games. He started to play Minecraft and played Skyblock. He tried to win the game through the cheating to make him win until the next level. However, the game was glitchy and lagged, so he pulled out the plug. Michael was confused, but suddenly appeared the screen with a black and red screen on computer to enter him to hell. Michael ran away, but it was too late
In the hell, he tried to escape from it, but couldn't find anywhere. Suddenly, Pixalipher came closely to him when he tried to talk how many times when he raged out the games. Unfortunately, Michael had a single heart on his head. More unluckily, Pixalipher transformed into the demonic final boss to attack Michael for his actions. He already lost after being slashed by Pixalipher's transformation. Pixalipher collected all of the level with his souls that raged out the game constantly and cheated the games. Michael never returned, and the computer was turned off after he dead, "Game over".
If you like to play video games, don't be rage and quit the game frustratingly. Also, don't cheating the game if you still lost and get revenge. Everyone should be calm, patient, and determined if you still love to play video games
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the-harvest-field · 1 year ago
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From Gamer to Game Developer: Unleashing Your Passion for Computer Games
In the realm of computer games, the boundary between player and creator is becoming increasingly blurred. As millions of gamers worldwide immerse themselves in virtual worlds, some are inspired to venture beyond the role of a mere player and embark on a thrilling journey towards becoming a game developer. In this article, we will explore the exciting world of gaming and provide insights on how to…
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vukkert · 2 months ago
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gamerr nighhrt!!
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my girlfeng is mad at me
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aedarisfarm · 2 months ago
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I just saw a gamerrant article recced to me like "if stardew valley comes out with a 1.7 date here's the perfect release date" (and the date was feb 2026 - the 10 year anniversary)
and like idk
but i feel like stardew valley could genuinely just... not get more updates
like 1.5 felt like a good last update for me, and while 1.6 looks cool and im looking forward to playing it (console only player here), it didn't feel necessary at all. it felt finished with 1.5
idk. i kinda hope there aren't more updates after 1.6 - not for a while at least, not until CA has more progress on/has released Haunted Chocolatier (because he has this other game!! that he put on hold to do the 1.6 update!!!!)
maybe im in a minority over here, who knows, just needed to articulate my thoughts ^^
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orbot5 · 5 months ago
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every time I see that those 4 year old muppet now interviews with miss piggy and all the other guys i always have to say ‘hello my fellow gamerrs!’ hello my fellow gamers!!!hello my fellow gamers! I still cant find which interview it’s from though😭
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mlimes-smiles · 5 months ago
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Wasssuppp gamerr
hey mangs! (ty for all the support before this ask once again lol)
just chilling and enjoying my summer break ✌️ also working on lots of cool art projects :D
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missmisifu · 1 year ago
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Holiiii, gatitos gamerr's :D!!
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knight-of-the-thorn · 6 months ago
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Any opinions w the teasers and retrospective from anet recently? I’m still picking through it
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OH BOY DO I sorry this got very long and really should be two seperate posts
First of all vis a vis the retrospective, it said exactly what I wanted to hear from Arenanet, and exactly what I expected. You'd be surprised how far in marketing transparency, or the illusion of transparency, gets you. It was very neccesary to do this and address that there were huge problems in the production of this and trying to clear that before marketing Expac five properly was exactly the right move, they could not possibly make any promises for the next expansion without distancing themselves from the fact that they fucked up the production of SoTO big time. The fact that they can't market off the back of SoTO and say "The next adventure with the astral ward!" or whatever is pretty tough,they really shot themselves in the foot there, but marketing off of a relatively clean slate is easier than trying to claim that SoTO was a massive success, or ignoring what happened altogether. I think what they've done here is going to garner them some good faith, it certainly has granted them a little more trust from me, I still think I need one hell of a sales pitch to preorder this.
The fact they actually acknowledged that a lot of this felt flat and left too many hanging threads is incredibly reassuring. It does mean that they have been paying attention to player feedback and are at very least aware this is a problem, and taking them at their word they want to fix it and have a better idea of the studios capabilities to release using this structure. I suspect we're still looking at releases being shorter for now, which is disappointing but also conjecture, but if those releases are high quality, (I'm holding them to the standards of the Gyala releases here MINIMUM) then I can grudingly live with that. They've discussed here and in gamerrant that they didn't catch the specific time and resource issues with the Nayos arc until it was too late to fix them, which one hunderd percent tracks with my reading of the latter two releases being slightly cleaner than the first but also a little beyond help. I hope they're right that they also caught onto it early enough in Expac five development.
Not trying to release the third map with the first post expac update is a very good idea, a lot of what made SoTO so jarring was abandoning everything happening with the tower and Amnytas so quickly, we didn't get a chance to spend any time there. Not trying to get the map out so quickly, and splitting it into halves instead of thirds is a good distribution of time and resources. The fact they keep citing Bjora Marches as their attempted format of release for the third map of the fifth expansion I personally find reassuring, it's certainly a good marketing move to invoke the idea of Bjora in relation to future maps, because Bjora Marches was almost universally well recieved.
Overall, I understand that the very solid set in stone roadmaps and the countdowns to the next story patch are detrimental, it is interesting to see that they are continuing with it going forward all things considered but it would be pretty shitty to change it now I suppose. I understand the idea is about transparency and consistency, and updates have been at a more regular interval, but there should be the capability to move back patches that aren't ready, I care more that the content being released is ready to be released than that they're regularly released. It's a difficult tradeoff. That solid timeframe is still there going forward, I still worry that it is going to be a hinderence to the story.
OKAY so with that out of the way, the teaser itself
It's so exciting that they've implied that underwater weapons will be usable on land, (possibly another big underwater combat update?) Especially when I am a few hundred gold off having all the underwater legendary weapons. I'm hoping for legendary aquabreathers, fingers crossed everyone.
Not a lot right, just enough to stir interest, like we know a lawyer from the same address that trademarked SoTO filed a patent for Janthir Wilds which means I was right that we're going North Kryta, judging from the look of it maybe North eastern closer to the shiverpeaks? Really hard to say because the assumed commander stand in there is a Norn so we're all kinda thinking Norn but I'm not actually thinking Norn here, it screams Dwarven to me.
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It's hard to tell from this distance but that glass could be the same aurened glass we see associated with Tarir, Augury Rock, but also the Hall of Heroes. This is VERY interesting because there's sort of that obvious question about wizard ascension right, what the fuck is up with that how is that different from Forgotten Ascension how is it different to Godly Ascension, the fact that the memories are not erased, just surpressed but clearly there. Pretty interesting. The fact we're going near the homeland of Tyrian Mursaat presumably with the shining blade if Anise's letter in the final instance is anything to go off of, The fact that the memory of Mabon's we've encountered is specifically him meeting Isgarren and how that compares and contrasts with the interactions between him and Lyhr during the Skywatch meta and the implications therefore of, I think these are very relevant here.
If my instinct is right and this is Dwarven architecture that could be something, we could have something to do with Rand happening, we're also working with the concepts that the brotherhood of the dwarves revered Glint, and that Lyhr is specifically referred to as a heretic, which the brotherhood also were, and that he can split himself into facets like Glint could. If I'm right about the dwarves and the glass I think this is what we're looking at.
Now for my insane conspiracy theorist bit because I am not going five minutes without talking about varajar fells and how it will eventually relate to the Wizards, The location is also interesting because of the gw1 quest path to revelations, which dealt with the origins of the gods, depending how close this is to Drizzlewood that is in the same broad area, if we're looking at dwarves we have the Deepstone connection, we know we're dealing with unspeakable horrors from underwater, so we have the Kormir/Abaddon/Arachnea connection. It's all coming together. We also have a very interesting Krait connection, who we know had their prophets eaten by unspecificed underwater horrors, and also have association with the forgotten by virtue of being snakes. I'm just saying it it's a partially underwater expansion the fact that Varajar fells is underwater is not longer a deal breaker for my insane bullshit that only makes sense to me. Deepstone is Wet. Think about it Jane.
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It also looks kinda like this early Asura concept art to me. Worth noting, a lot of what Asura ended up using as their aesthetic was actually taken from Guild Wars Utopia concept art for Xoteca. This may be nothing, it is worth mentioning.
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blue-pikmin-gaming · 1 year ago
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my cool gamerr shirrst aregetign . muddie
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dailypyoro · 11 months ago
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Day 449: YOU KNOW IM GAMING GAMERR
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