#gameDevelopment
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devsgames · 10 months ago
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Just this week in games:
- EA laid off 700 workers
- Sony laid of 900 workers
- Rockstar announces in-person work mandates for all employees (a 'soft layoff' that will force some staff to quit, which likely means that actual layoffs are forthcoming)
In 2023 6,000 games workers were laid off. Now in 2024 over 10,000 workers have been laid off, and there's still 10 months to go.
Not to be hyperbolic, but I think this is perhaps the worst year for video games ever if we're measuring by number of layoffs.
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marlowedobbeart · 11 months ago
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This image is unironically the perfect encapsulation of my aspirations as a game writer. I only hope my writing will ever evoke this vibe
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orugadraws · 7 months ago
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Yes, you can drink apple juice!! ฅ^.ᆺ.^ฅ
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phalasa · 2 months ago
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youtube
Hey guys, here is another short video from my 2D Lich action rpg project. My Lich hero picks up a Dash ring upgrade and tests it out. We already have the double jump skill but I also wanted to test the dash ability in the the hub and debug area so keep in mind this is still early alpha footage. One cool thing about this is I made a ghost trail particle shader for the dash that follows behind to amplify the ghostly movement. Very fun to dash around so far. Made in the Godot game engine by me, aka Phalasa Games. Title and Steam page to be announced soon. Look at Lich go:
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alkaliii · 3 months ago
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Busting
Don't mind me, just bustin' up some crates.
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jenghin · 1 year ago
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Morrowind has a few Constructs of the Dwemer. Here they are as Pixel Art
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sticktrix · 6 months ago
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A few animations from my next game
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startellersgame · 1 year ago
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funky tech possible in game
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neptunecookies · 2 months ago
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Hiya! I'm looking for indie programmers, artists, and more for my video game!
Introduction & Summary
We're developing "My Life: The Video Game," a narrative-driven, first-person simulation-visual novel game centered around a 16-year-old teenager named Taylor, who returns to high school after years of homeschooling. Our game emphasizes mental health and healing, featuring engaging stories, relatable characters, and gameplay mechanics that highlight the importance of empathy and self-care. This is a chance to contribute to a game with the potential to resonate deeply with players, encouraging empathy and self-awareness.
Available Positions and Job Descriptions
As a solo aspiring indie developer, I'm seeking skilled individuals to join me in bringing this project to life. Remote, freelance/contract-based positions are available in the following roles:
Unity Developer (C# Programmer): Proficient in C# and Unity, responsible for implementing gameplay features, collaborating with me, and ensuring the game runs smoothly.
2D Artist: Create 2D artwork and assets that align with the game's modern-day city setting and high school environment, including character designs, environments, and props. The art style is a unique mix of abstract (think “Journey”) and hand-drawn (think “Ori and the Blind Forest”), aiming for an atmospheric, emotional tone.
2D Animator: Bring characters and environments to life through fluid animations, working closely with the artist to maintain a consistent visual style.
UI/UX Designer: Design intuitive and visually appealing user interfaces that enhance the player experience and align with the game's themes.
All positions are remote, with the possibility of extending into long-term roles. Candidates with multiple skill sets are welcome to apply for multiple positions if desired. These are unpaid/rev-share positions, ideal for individuals passionate about storytelling and mental health awareness. When the project finds success, team members will be the first considered for compensated work.
What We Are Looking For
Ideal candidates are passionate about storytelling and creating meaningful gaming experiences. Strong communication skills, the ability to work independently, and relevant experience in game development are essential.
The Project and Our Mission
As the creator and solo developer, I'm an aspiring game designer passionate about creating meaningful stories and immersive experiences. I believe in the power of games to promote understanding and empathy around important topics like mental health. "My Life: The Video Game" is my way of contributing to this mission, raising awareness, and fostering a sense of connection and support among players.
The game follows the story of Taylor, a teenager who faces challenges as they return to high school after years of homeschooling. It tackles themes such as anxiety, self-discovery, and the importance of friendship and understanding. By crafting an engaging narrative and relatable characters, I aim to create a powerful gaming experience that resonates with players and encourages conversations about mental well-being.
Progress
For interested candidates who want to learn more about the project before joining, please visit the following link for a document with information on the game's project timeline, additional information for those interested, gameplay mechanics, and more: Game Design Document. For those that are chosen, a comprehensive document will be provided. 
Contact
To apply, send a DM on Discord to @NeptuneCookies with your experience and a brief introduction.
Include the following information in your Discord DM:
Name and contact details
Role(s) you're applying for
Experience and qualifications
Brief introduction and your interest in the project
Additional materials, like portfolios or resumes, may be requested depending on the role. Selected candidates will be invited to a dedicated Discord server for collaboration.
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adamtheamazing5 · 2 months ago
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Made a 3D model of a katana samurai sword in less than a day.
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genokids · 1 year ago
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gotta go at a relatively high sped ⏩⏩
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devsgames · 1 year ago
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GameMaker is Now Free!
Here's a cool thing: GameMaker is now free for non-commercial, non-console use, and all its asset bundles are free! They've also introduced a one-time free aimed at replacing their current subscription model.
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Also, while they're being vague about it right now they've hinted that they might be working toward some open source progress as well, which is very cool!
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So if you've ever wanted to give GameMaker a shot and try out a new engine, now you can!
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marlowedobbeart · 1 year ago
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Working on RPG combat portraits to denote status effects ✌️😌
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faircatch · 1 year ago
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orugadraws · 7 months ago
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/ᐠ - ˕ -マ
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alkaliii · 6 months ago
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Camera Zone
Made this invisible trigger to move the camera around. All it does is tell my camera to focus on a new position and has settings to create a new focus point between the player and a defined position around the trigger. The transition could use some work tho haha.
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