#frog detective the case of the invisible wizard
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Cinematech's Trailer Park - Frog Detective: The Entire Mystery (Multiplatform)
The #2 best detective is on the case!
#Cinematech (blog)#Trailer Park#gaming#Frog Detective 1: The Haunted Island#Frog Detective 2: The Case of the Invisible Wizard#Frog Detective 3: Corruption at Cowboy County
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Recently Completed - Frog Detective: The Entire Mystery (Xbox Series X)
This is a trilogy of first-person mysteries starring the world's second-greatest mystery solver, Frog Detective! Can you find out what's going on on The Haunted Island? Can you crack the Case of the Invisible Wizard? Can you avoid the snares of Corruption at Cowboy County?
I played these with my young daughter and we loved it. The writing and art style are incredibly charming, and Frog Detective is wonderfully guileless and cheerful. The gameplay involves roaming a relatively small, contained area, talking to each resident in turn to understand possible motives and solve their individual problems. It's all very silly and lighthearted, since it's firmly established that crime doesn't exist in this world. The characters are quirky and we had great fun coming up with accents and voices to characterize them.
The 2nd game introduces a handy notebook mechanic for keeping track of clues, suspects, and your inventory. Best of all, you get to decorate the notebook cover with fun stickers. But even though you can individually designate characters as suspicious, it never really comes to much.
Whoever you are: if you like things that are cute and silly you will like this. Please play it!!
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if anybody wants frog detective 2 the case of the invisible wizard the steam key is VWKW9-XHQN6-R25N3
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Check out my quick review of the FROG DETECTIVE 2 game and subscribe for daily gaming videos.
#frogdetective2 #review #mystery #videogames #gaming #frog #detective #comedy
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Games played in 2019 ↳ Frog Detective 2: The Case of the Invisible Wizard
#frog detective#frog detective 2#worm club#grace bruxner#frog detective the case of the invisible wizard#the case of the invisible wizard#superhot presents#indiegames#gaming#gamingedit#my edits#my indie#my 2019#best game
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The Frog Detective 2 playthrough has been uploaded!
#Frog Detective#Frog Detective 2#Frog Detective 2: The Case Of The Invisible Wizard#Ozi is streaming!
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It is time to solve another crime! (Frog Detective 2: the Case of the Invisible Wizard, Monday 10/31 7 PM EDT)
ok i dont know if its a crime but its a mystery at least
in honor of Frogtective 3 coming out, and also in honor of my not having it yet, we’re going to play the middle one. its spooky and i want to stream once in october and dammit if im not going to leave it to the last minute
(also hi im back but im not totally back, probably expect more than one stream in november though)
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A Ribbeting Mystery Awaits in 'Frog Detective 2: The Case of the Invisible Wizard'
It's been little more than a year since Frog Detective first made a splash in The Haunted Island, a Frog Detective Game (remember?). Did he actually end up solving that case before embarking on the new one featured in Frog Detective 2: The Case of the Invisible Wizard, or.. wait, did he? I haven't the froggiest, but I also don't really care. He's a frog detective. Who am I to argue with someone like that?
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Frog Detective 2: The Case of the Invisible Wizard Every game from here on out should have a notebook decorating section with adorable stickers. I was able to put a sun hat on a smiley apple! Easily the best game of 2019. Good book? Best book!
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Indie Game Spotlight: The Haunted Island, a Frog Detective Game
Spoopy season isn’t quite over in this week’s Indie Game Spotlight. In The Haunted Island, a small sloth has been haunted for weeks by a mysterious ghost that nobody can seem to track down. There’s a mystery afoot, and the only one who can solve it is the renowned investigator known simply as The Detective. Finding clues and questioning suspects is just part of the job for such an experienced frog, but this case is a tough fly to catch.
We spoke to Grace Bruxner, who is the creative director of Worm Club, and responsible for the art, writing, and design, among other things. Also in Worm Club is her partner Thomas Bowker, who works on the UX and programming, and their composer Dan Golding, who makes lovely jazzy tunes (fun fact: Dan also did the music for Untitled Goose Game).
The Haunted Island looks like it has a lot of different animal friends. What kind of animals can we expect to meet?
So many animals! We have a sheep, a duck, a sloth, a wombat, a koala (gotta get that Australian representation in somewhere!), and, of course, a frog. I am probably forgetting a few. We basically chose animals that wouldn’t look horrifying standing up. Some people still think they’re horrifying, but that’s not my problem, really.
What kinds of gameplay mechanics can we expect?
In terms of mechanics, The Haunted Island is a super simple game that focuses on talking to silly characters and helping everyone out, in order to solve the mystery. It does have several un-skippable cutscenes, which have been described as “why can’t I skip the cutscenes.” Mechanics—who needs ‘em! Except for, like, car mechanics, I guess.
Are there any detective-genre movies, books, or games that helped inspire the game?
We had a volunteer at PAX West who described the game as “Animal Crossing meets LA Noire," which is kind of true. I haven’t played Animal Crossing yet, but I really liked LA Noire. It has so many silly moments that aren’t intentional, and I wanted to sort of emulate those moments in my game. I also love Agatha Christie novels, as well as the live-action Poirot TV show, but unfortunately, a lot of those older detective shows and books have some problematic content. As far as I know, we have no weirdly racist bits in the game (I really hope we don’t, as I am the one who wrote it). Frog Detective doesn’t take itself very seriously, but all the characters do. I find inspiration from shows that I find sort of accidentally funny because of the dialogue. For example, Degrassi and Riverdale both have very funny dialogue, which seems mostly unintentional, though I’m sure the writers have fun with it.
Have you learned any interesting frog facts while working on the game?
Frog Detective isn’t a super educational game, so I haven’t done a whole lot of frog-related research, but I will say I recently learned that frogs and toads are basically the same creatures, biologically speaking. They’re classified as frogs or toads depending on their size!
What do you hope players will take away from your game?
That it’s OK to be second best.
Ready to hop on in? You can find out more about The Haunted Island, as well as its successor, Frog Detective 2: The Case of the Invisible Wizard, over on Worm Club’s website, or simply check it out at your favorite online vendors.
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tuesday again 1/5/2020
a list of firsts
listening house of the rising sun, the animals: no particular reason this was my first song of the year, i am simply fond of it. do you want to watch a man go ham on a travel-size electronic organ? of course you do.
@dying-suffering-french-stalkers has a killer playlist tracing the evolution of the Spanish Rakes folk song family. were i musical-history inclined, house of the rising sun is the song i would be most likely to do that for i think
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watching it happened one night, (1934, dir. Capra). so every year, at around 11:20ish new year’s eve, i start a black-and-white “classic” movie i’ve never seen before. fuck i love a pre-code movie. it is easier for me to set aside my modern feminist sensibilities when i’m watching a screwball, because they’re supposed to be satire! i am allowed to watch and laugh without getting my hackles up as much!
[REDACTED TOO-PERSONAL ANGRY FEMINIST SCREED BC THOSE EIGHT HUNDRED WORDS ARE BETTER SUITED TO A THERAPY SESSION]
i sort-of haphazardly liveblogged my new year’s viewing here, the main point is that this early autogyro worsened my anxiety. modern helicopters are death traps!!! they just casually land this thing on a lawn in the middle of a crowd of people!!! PLEASE DO NOT
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reading the trouble with doing these weekly roundup things is that i try to go beyond “did i like the thing” and go into “was this successful at what it’s trying to do? how did it go about what it’s trying to do and were these techniques that fit?” while trying to keep this within a reasonable wordcount bc i am not being paid to put out thousands of words of media critique a week. but sometimes i just straight up don’t like a piece of media for no particular reason. and that’s fine too, it just doesn’t make for very interesting reading.
anyway i read Cursed Pirate Girl (2009) and Cursed Pirate Girl Annual (2015). this is peak- i’m not sure how to succinctly describe this- late-aughts whimsical but sort of dark Alice-in-Wonderland? like steampunk that allows itself to use cool colors? published and re-published in a collection just as steampunk was starting to fall off the mainstream but the tim burton movies were still sort of on a high and weird little non-superhero comics and graphic novels were starting to make it into respected book reviews and bestseller lists?
the draftsmanship in these is beautiful, and they do look like “what if early 1800s comics were held to a modern standard of design”. but i simply do not vibe with the aforementioned trend bc i had a miserable time in high school at the peak of the steampunk/edgy British Empire trend and thinking about high school me makes my soul wither a little bit. anyway this cover slaps
playing the haunted island: a frog detective game, and frog detective 2: the case of the invisible wizard. this is really the epitome of “i want short games made with worse graphics made by people who are paid more” i would like one of these little bonbons a year please.
i am startled to find that my opinions on video game length jive with my opinions on tv show and movie length. i don’t want a “forever game” with infinite proc-gen quests (no man’s sky, for example, is not a game for me) and i think tv shows should be like three seasons max. no one iteration of a show should be on the air for a decade plus. this is partly bc i very rarely have the brainspace to get into tv shows, and i certainly do not have time to get into whole new longrunning tv shows at this braintime. i have the time for short self-contained media experiences like movies or video games under six hours.
these two games are really simple and really short- i blew through them both in less two hours- but i was charmed and delighted at almost every moment. it has the kind of straightfaced deadpan humor that some children’s shows have- i’m drawing a blank on specific examples other than vintage sesame street (pre-elmo) perhaps? (”kay why do you have an extensive knowledge of children’s entertainment and animation? you’re 26, sus” well you see i have two siblings that are significantly younger than me, which means sesame street was on constantly in our house well into my teens, and i’ve had at least one babysitting client at any given time since i was eleven)
i wouldn’t say they’re trying to make a particular point about cops/copaganda, esp since they’re from 2018 & 2019 by an australian team, but you could probably get an interesting paper about the portrayal of “crime” and “solving crime” in these games.
making cinnamon raisin bread with sourdough discard, it’s on the last rise before it goes in the oven and should be photogenic enough for tumblr by like noon thirty
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HPHM OC: Veiovis Williams
Name: Veiovis Williams
Nicknames: Veio, Pip, Vei, Will
Name Meaning: from Vejovis, was a Roman god of Etruscan origin, said to be one of the first gods to be born.
Gender: Female
Sexuality: Bisexual
Age: 15 (year 5)
17 (year 7)
22 (became an Auror)
Birthday: 10/24/1972
Zodiac: Scorpio
Blood Status: Half-blood
Ethnicity/Nationality: Yellow, half Vietnamese half American
Language: Vietnamese, English,
Appearance
Body:
Height: 170cm (5′5′’)
Weight: 50kg (110.2 lbs)
Eyes: light sky blue
Hair: Short white
Skin tone: Tanned
Misc: wear glasses when study; have a burn on the left hand at 20 when played with dragon
Material Items:
Clothing: usually oversized clothes, basketball sneakers and not fond in wearing dress, skirt.
Accessories: a silver bracelet, a dragon necklace from Charlie and a Golden Snitch pin from Murphy.
In their school bag: sketchbook, notebook, lots of pencil and eraser, an old Walkman, a comb, a scissors, her wand and hair bands, an Invisibility Cloak
Personality
Traits:
+ Reliable, kindness, intelligent, humorous
+/— Sarcastic, calm, tight-lipped
— Cruel (sometimes), mischievous (when with Tulip and Tonks), overprotective, workaholic, blame everything to herself
Description:
Veiovis is the type of people that cold outside but warm inside. She care really deep about her friends, sometimes can be overprotective due to the lost of her brother Jacob. Not very talkative with outsider, only start to talk when she sit with her friends or when need. She is kinda lack of optimism and fall into depression after Rowan’s death. Veiovis is like a listener, a secret holder to others and she is tight-lipped when they asked about other secret. Feel angry and offended when someone talks bad about her friend and ready to punch them although her friends aren’t cares much about it.
Other:
Likes: drawing, reading about Dark Arts and Magical Creatures, duelling with friends, fly on broom and sing at the commentary at Quidditch pitch with Murphy
Dislikes: cockroaches, bullies, too talkative (except for Tonks and Tulip)
MBTI: INTJ
Alignment: Chaotic Good
Hogwarts
Hogwarts House: Ravenclaw
OWL Classes:
Astronomy: Exceed Expectations
Charms: Outstanding
DADA: Outstanding
Flying: Exceed Expectations
Herbology: Exceed Expectations
History of Magic: Acceptable
Potions: Exceed Expectations
Transfiguration: Exceed Expectations
OWL Electives:
Care of Magical Creatures: Exceed Expectations
Muggle Studies: Exceed Expectations
Study of Ancient Runes: Outstanding
NEWT Classes:
Charms: Outstanding
DADA: Outstanding
Herbology: Exceed Expectations
Potions: Outstanding
Transfiguration: Exceed Expectations
Extracurriculars:
Clubs: Dragon Club
Quidditch: Beater from 4th year to 6th year
Prefect or Head Boy/Girl: None, lack of performance and duties
Best Classes:
Defence Againts the Dark Arts: Veiovis’s desire make her have to do her best at DADA in order to become an Auror
Worst Classes:
HIstory of Magic: Veiovis is bad at remember date and year
Favorite Professors:
Professor Flitwick: Always cheer Veiovis in testing new spells and care about her after Rowan’s death (well he is Head of Ravenclaw so...)
Least Favorite Professors:
Madam Rakepick: everyone already know why
Magic
1st Wand: Laurel wood with a dragon heartstring core, 12 ½" and solid flexibility
Laural wood:
• It is said that a laurel wand cannot perform a dishonorable act, although Ollivander has known them to perform powerful and sometimes lethal magic in the quest for glory.
• Seems unable to tolerate laziness in a possessor, and in such conditions, it is most easily and willingly worn away.
• Otherwise it will cleave happily to its first match forever and can issue a spontaneous lightning strike if another witch or wizard attempts to steal it.
Dragon Heartstrings: As a rule, dragon heartstrings produce wands with the most power, and which are capable of the most flamboyant spells. Dragon wands tend to learn more quickly than other types. While they can change allegiance if won from their original master, they always bond strongly with the current owner.The dragon wand tends to be easiest to turn to the Dark Arts, though it will not incline that way of its own accord. It is also the most prone of the three cores to accidents, being somewhat temperamental.
2nd Wand: Vine wood with a phoenix feather core, 12 ½" and solid flexibility
Vine wood:
• Owners are nearly always those who seek a greater purpose, who have a vision beyond the ordinary and who frequently astound those who think they know them best.
• Vine wands seem strongly attracted to personalities with hidden depths and are more sensitive than any other when it comes to instantly detecting a prospective match.
• Reliable sources claim that vine wands emit magical effects upon the mere entrance into their room of a suitable owner.
Phoenix feather: Phoenix feathers are capable of the greatest range of magic, though they may take longer than either unicorn or dragon cores to reveal this. They show the most initiative, sometimes acting of their own accord, a quality that many witches and wizards dislike. Phoenix feather wands are always the pickiest when it comes to potential owners, for the creature from which they are taken is one of the most independent and detached in the world. These wands are the hardest to tame and to personalise, and their allegiance is usually hard won.
Special Abilities:
Animagus: Cheetah
Legilimency
Somehow understand what the dragon said (only Charlie know)
Boggart
Form: Jacob become Death Eater and kill her friends
Riddikulus: Jacob is wearing his lame pyjama and a sunglasses, vibing when listening to his music
Amortentia:
What they smell: vanilla, burning wood, smell of grass, rain and sunlight
What they smell like to others: chocolate with mint and smell of rain, sandalwood smell
Patronus
Form: Formerly a cheetah, later change to a dragon
Memory: Veiovis with her brother Jacob sitting next to each other, eating chocolate frogs and listening to music together; Veiovis shared Christmas with the Weasley at the Burrow
What they see in the Mirror of Erised: Standing with all of her friends, Jacob and family, happily together.
FAMILY
Father: Siegmund Williams (deceased) (1940-1979)
Her father is American pure-blood, live at Scotland. Graduated Ilvermorny School of Witchcraft and Wizardry, worked as a Healer and help a community of Muggle-born outcasts. Met Mai when shopping, fall in love with her and followed her home (not trying to stalked). After many attempts, finally they got married. Died in a car accident, after Jacob disappeared for 1 year.
Mother: Mai Williams (deceased) (1940-1972)
Her mother is Vietnamese and study aboard at England. She is a muggle, worked at a small hospital as a doctor and later, she moved to Scotland and nursing old people at an aged care center. At there, she met Siegmund wanderer around, trying to find an opportunity to talk to her. After many attempts, finally they got married. Died when give birth to Veiovis.
Brother: Jacob Williams (1967 - now)
Hard headed and hot-tempered, like to solve mystery and get evolved in troubles. Got expelled at 4th year after a very serious case that cause death to his friend, Duncan Ashe. Wandered to find “R” and got assassinated, escaped death but gone blind (his right eye). Discovered the Buried Vault but trapped in a portrait for 4 years. After being saved, works as Curse-breaker for Gringotts Bank.
Pets:
A cat named Ginger and a toad named Will
FRIENDS
Best Friends:
Rowan Khanna: Veiovis’s first friend in her life. Always by Veiovis’s side and go everywhere with her. The first person actually loved her after her father’s death.
Good Friends:
Bill Weasley: brother figure to Veiovis since Jacob disappeared. Always want his attention and look up at him. Likes to make fun of his hair
Fred and George: plays mischief and break rules together
Penny Haywood: Brew Potions and talks about school rumors, girl stuff, etc...
Ben Cooper: overprotective for first 4th year, later become her bodyguard although Veiovis still didn’t know why
Murphy McNully: sing with Veiovis at the Commentary, explain rules and strategies, support her dream to become Auror when Veiovis left the Quidditch team.
Nymphadora Tonks: taught the Patronus Charm, worked together as Aurors, later teach Teddy (Tonks’s son) Charms.
Friends:
Badeea Ali: invented and researched spells together.
Chiara Lobosca: help her to become Healer, have each other’s secrets.
Chester Davies: used to be Ravenclaw’s Perfect, still scold Veiovis even they graduated Hogwarts long times ago (his instinct when lose House Points)
Barnaby Lee: became friend right after Barnaby took a curse for Veiovis, both have interest in Magical Creatures
Cedric Diggory: help him with his homeworks
Diego Caplan: dance with him when they want
Percy Weasley: remind her of some of school rules
Tulip Karasu: searched the Cursed Vaults together, sit next to each other after Rowan died
It’s Complicated:
Merula Snyde: not that hate but not that close, have interested why Merula care so much about the Cursed Vaults.
Love Interests:
Charlie Weasley: really like his expression and smile when talks about dragon although Charlie doesn’t realize. Right before Charlie went to Romania, Veiovis expressed her love. Love from afar until now.
Dormmates:
Rowan Khanna: After her death, Veiovis stayed alone
Doesn’t Interact:
Ismela Murk: no interest in talking
Enemies:
R, Madam Rakepick, Death Eaters, Voldemort,...
Story
Childhood:
Born in Vietnam, live in Scotland with her dad and Jacob until she became an orphan. Stayed with her dad’s friend who actually doesn’t need her, only care about her money. Learn Vietnamese through books and Jacob’s Walkman. Right before she attended Hogwarts, she took all of her money with her, left house right away, never came back.
Hogwarts:
During Hogwarts, Veiovis shows no interest in making many friends but life slapped at her face. Began to search the Cursed Vault in year 1, gone through many things and broke the last Vault, save Hogwarts. Fall into depression after Rowan’s death and after the last Vault but with her friend's help, she successful surpassed it.
Adulthood:
Become Auror and works with Tonks.
Miscellaneous
Song that usually sing with Murphy: https://www.youtube.com/watch?v=pRfmrE0ToTo
Listens to all kind of music
Likely to hit a Bludger at whom she hates
When angry, Veiovis will fight with Muggle-style (punch in their face)
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Slaad, White
Image presumably © Wizards of the Coast, presumably by Rudy Siswanto
[I hate the modern internet sometimes. I was looking for the original 3.0 image of the white slaad, because it isn’t in the Epic Level Handbook Art Gallery for some reason. And I came upon this image, which is an excellent white slaad that matches the 5e style for their Monster Manual slaadi. But it’s on pinterest, with no source. I assume it appeared, as well as a matching black slaad, in some preview article, because I can find no evidence to suggest that the white and black slaadi have gotten an official publication yet. If someone out there knows a proper source for this image, let me know.
The original white slaad appeared, like I said, in the 3.0 Epic Level Handbook. Like many monsters in that book, it had pretty much no flavor text to speak of, and suffered from a nasty case of stat inflation. @thecreaturechronicle dropped it down to a CR 18, which seemed like a good call to me. It appeared in 4e as having time-based powers, and the Creature Chronicle version stuck to that route. My version takes a different tack.]
Slaad, White CR 18 CN Aberration This pale, hazy apparition appears to be something like a humanoid frog, its body opalescent and its arms dragging down nearly to the ground.
A white slaad is created when a grey slaad travels to the Ethereal Plane and slowly becomes saturated with that realm’s energy. These rare, occult creatures are rarely seen unless they want to be, as they are masters of stealth and disguise. Most white slaad travel between realms to gather information, spy on secretive creatures, and perform pranks that are seemingly impossible. Some locked room mysteries are the result of white slaadi feeling violent or puckish, and a white slaad enter impenetrable fortresses simply to prove it can.
In combat, a white slaad rarely stands still, trusting to its impeccable flight to carry it around the battlefield to strike with claw, fang or spell. Most white slaadi have let their weapon skills go fallow since their days as a gray slaad. A white slaad secretes a powerful acid that is especially devastating to lawful targets, and they can phase their natural weapons through armor and hide to lethal effect. Many white slaad are arrogant and fight until the death out of sheer stubborn disbelief that they could be bested.
Few white slaadi have much patience for their lesser kin, and they tend to see each other as competitors and threats. They are fascinated, however, with humanoid societies, perhaps as a result of being surrounded by ghosts and ruins in their home plane. Many white slaadi spend years or decades in humanoid guise, altering the shape of societies to amuse themselves and experiment with how people will react to bizarre situations. In these forms, a white slaad may even be an ally or patron to adventurers—although it may attack them after building them up, as a “test of character” or simply for the fun of combat.
White Slaad CR 18 XP 153,600 CN Medium aberration (extraplanar, shapechanger, slaad) Init +12; Senses darkvision 60 ft., detect magic, Perception +26, true seeing Aura cloak of chaos (DC 25) Defense AC 33, touch 22, flat-footed 25 (+8 Dex, +4 deflection, +11 natural) hp 287 (23d8+184); fast healing 15 Fort +19, Ref +21, Will +21 Immune sonic; Resist acid 10, cold 10, electricity 10, fire 10; SR 29 Defensive Abilities blur Offense Speed 40 ft., fly 60 ft. (good) Melee 2 claws +25 (2d6+9), bite +25 (2d8+9 plus 4d6 acid plus stun) Ranged acid spit +24 touch (16d6 acid) Special Attacks anarchic acid, ether strike Spell-like Abilities CL 18th, concentration +25 (+29 casting defensively) Constant—blur, detect magic, cloak of chaos (self only, DC 25), true seeing At will—chain lightning (DC 23), detect law, dispel law (DC 22), etheric shards (DC 22), greater dispel magic, greater teleport (self plus 50 lbs. objects only), telekinesis (DC 22) 3/day—ectoplasmic eruption (DC 24), improved invisibility, finger of death (DC 24), quickened mirror image, word of chaos (DC 24) 1/day—implosion (DC 26), plane shift (DC 24), telekinetic storm (DC 26) Statistics Str 29, Dex 27, Con 26, Int 22, Wis 18, Cha 25 Base Atk +17; CMB +26; CMD 49 Feats Combat Casting, Craft Wondrous Item, Dodge, Flyby Attack, Greater Vital Strike, Improved Initiative, Improved Vital Strike, Lightning Reflexes, Mobility, Power Attack, Quicken SLA (mirror image), Vital Strike Skills Acrobatics +30 (+34 when jumping), Bluff +26, Disguise +26, Fly +34, Intimidate +29, Knowledge (arcana) +21, Knolwedge (planes) +24, Knowledge (religion) +16, Perception +26, Sense Motive +26, Spellcraft +28, Stealth +38, Use Magic Device +26; Racial Modifiers +8 Stealth Languages Abyssal, Celestial, Common, Infernal, Slaad, telepathy 100 ft. SQ change shape (Small, to Huge humanoid, alter self or giant shape II), ethereal jaunt, spirit touch Ecology Environment any land or underground (Ethereal Plane) Organization solitary or pair Treasure double standard Special Abilities Acid Spit (Ex) A white slaad can spit acid as a ranged touch attack as a standard action. Treat this as a ranged attack with a range of 60 feet and no range increment. A creature struck takes 16d6 points of acid damage and is exposed to the slaad’s anarchic acid. Anarchic Acid (Su) A white slaad’s acid damage deals 150% damage to lawful creatures. A creature that takes acid damage from a white slaad’s bite or acid spit takes damage equal to half the dice it originally took (2d6 acid for bite, 8d6 acid for spit) every round on its turn for the next 1d4 rounds. This additional damage cannot be prevented by washing away the acid, but can be removed with a dispel chaos effect, and does not affect creatures protected by protection from chaos or a similar effect. Ether Strike (Su) As a swift action three times per day, a white slaad can treat all of its natural weapons as touch attacks for 1 round. Ethereal Jaunt (Su) A white slaad can shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action). The ability is otherwise identical to ethereal jaunt (CL 18th). Flight (Su) The fly speed of a white slaad is a supernatural effect. Spirit Touch (Ex) A white slaad’s natural weapons, as well as any weapons the creature wields, are treated as though they had the ghost touch weapon property. Stun (Ex) A creature bitten by a white slaad must succeed a DC 30 Fortitude save or be stunned for 1 round. The saving throw is Constitution based.
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Frog Detective 2: The Case of the Invisible Wizard #4 | END
We did it. We solved the mystery.
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Another year gone by and it’s time to pick my personal Game of the Year 2019 titles. Finished a record amount of games this year (44!) and there were so many great games it was hard to pick the best of the best. See the end of the post for a full list of nominees.
1st place: HITMAN 2 (PS4, also available on PC and Xbox One)
Agent 47 is back, balder and better than ever - 8 sandbox locations and 3 sniper levels filled with lethal opportunities and clever humor. This is a game for individuals of culture. I'll leave you to prepare.
+ Creative assassination gameplay at its finest + Great level design + Lively, vibrant and detailed environments full of fun dialogue, juicy opportunities and room for improvisation + Silly challenges that never cease to make me smile + Includes HITMAN (2016) levels for free if you own the earlier game - Some levels were a bit confusing to navigate for me
See my posts about Hitman 2
2nd place: Baba Is You (Switch & PC)
I'm not much of a fan of puzzle games but Baba Is You blew my mind. I like the game so much that after torturing myself solving puzzles for 56 hours on Nintendo Switch I bought the game for PC too. Now I've played it for 34 hours on PC. The feeling of finally solving a level that you were stuck in for an hour and thought was impossible is immensely satisfying.
+ Wonderfully fun and unique gameplay idea + Great level design that forces you to do abstract logical thinking outside the box + BABA IS CUTE (adorable visuals that just work) + MUSIC IS LOVE + Sometimes too difficult and makes you feel like a genius - Sometimes too difficult and makes you feel dumb
See my posts about Baba Is You
3rd place: Ruiner (PC, also available on PS4 and Xbox One)
Atmospheric cyberpunk shooter with fast-paced gameplay and nice world-building. The moment I stepped to the streets of Rengkok I fell in love with the game. This game felt special and I kept thinking about the game after I stopped playing. The cyberpunk feel was tangible. Gameplay is fast-paced and fun with a variety of weapons, both melee and ranged. The few glitches I encountered can be overlooked thanks to the impressive marriage of visuals, lighting, audio and atmosphere. I've now finished the game 4 times on two different platforms. I rarely replay games.
+ Fun, challenging gameplay + Incredible cyberpunk atmosphere + Cool visual style and gorgeous lighting + Fitting soundtrack (bought it together with the game) + Skill point distribution is very free + Short and satisfying game experience - Heavy use of quite disturbing strobing lights - A couple of small glitches
Honorable mention: Etrian Odyssey V: Beyond the Myth (3DS)
Challenging dungeon crawling RPG with plenty of options for strategic team builds to conquer the Yggdrasil labyrinth. Etrian Odyssey V is one of the rare RPGs where I can't plow through boss fights and actually need to carefully consider how to stay alive - I managed to beat the main game last boss on my third try after adjusting my strategy.
+ Fun and challenging boss battles + Light on story, focus is on great and rewarding gameplay + Generous freedom for building your characters + Beautiful art style + Mapping can be set to auto to reduce manual work or you can draw your maps completely by hand - Some skill descriptions were inadequate to illustrate skill's true function - I was left wanting to see my characters' models appear on the screen in combat (à la Persona Q)
See my posts about Etrian Odyssey V
Honorable mention: West of Loathing (PC, also available on Switch)
Absurdly funny RPG enhanced by its black & white stick figure visuals and hilarious animations.
+ Various classes and character builds + Funny writing and characters + Unique visuals + Learning goblin language - Some obscure and tricky puzzles (guide probably needed)
See my posts about West of Loathing
Honorable mention: Wonderful 101 (Wii U)
One of the coolest action games I've had the pleasure to play. The high-octane gameplay fluidly swaps genres from beat 'em up to first person boxing and even shmup.
+ Unique concept and imaginative action gameplay + Great art direction and character designs + Plenty of humor + Catchy music - Unreliable touch controls in Unite Morphs - Very high difficulty
Nominees for my personal Game of the Year 2019
Only games I have finished in 2019 have been included.
Baba Is You (PC) Baba Is You (Switch) Cadence of Hyrule ~ Crypt of the NecroDancer Featuring The Legend of Zelda ~ (Switch) Control (PC) Creature in the Well (PC) Dead or Alive 6 (PS4) Demon's Tilt (PC) Dishonored 2 (PC) Etrian Odyssey V: Beyond the Myth (3DS) Everybody's Golf (PS4) Everybody's Tennis (PS4, PS2 Classics) Fire Emblem: Three Houses (Switch) Frog Detective 2: The Case of the Invisible Wizard (PC) Gears of War: Ultimate Edition (PC) Gears of War 4 (PC) HITMAN 2 (PS4) Hyrule Warriors (Wii U) Katamari Damacy REROLL (PC) Mario Kart 7 (3DS) Minit (PS4) Momodora: Reverie Under the Moonlight (PC) My Friend Pedro (PC) New Style Boutique 3: Styling Star (3DS) Paper Mario: Color Splash (Wii U) Persona 5: Dancing in Starlight (PS4) Persona Q2: New Cinema Labyrinth (3DS) Phoenix Wright: Ace Attorney - Spirit of Justice (3DS) Pokémon Link: Battle! (3DS) Pokémon Super Mystery Dungeon (3DS) Pony Island (PC) Project Zero: Maiden of the Black Water (Wii U) Ruiner (PC, Steam) Ruiner (PC, Xbox Game Pass) Senran Kagura Peach Ball (Switch) SUPERHOT (PC) Super Mario 3D World (Wii U) The Haunted Island, a Frog Detective Game (PC) The Legend of Zelda: A Link Between Worlds (3DS) The Legend of Zelda: Link's Awakening (Switch) The Wonderful 101 (Wii U) Wandersong (PC) Wargroove (PC) West of Loathing (PC) Yoku's Island Express (PC)
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First look at Frog Detective 2: The Case of the Invisible Wizard
A new trailer has been released for Frog Detective 2: The Case of the Invisible Wizard. No release date was specified.
coming 2019!! frogdetective.net
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