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Top 700+ Profile Creation Sites List September 2023 - Online Technical Guru
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I've seen some people posting their attacks collection from this year, so here's mine:
With the lovely targets being:
1. meowynn
2. aquaticnebulae
3. soul-sylver
4. sb-is-a-thing
5. saintwyrm
6. bindibites
7. phishtoast
8. pansear-doodles
9. toiletpapericecream
Decided not to ping them here, since I already did it once when I posted the attacks individually. But these are their blog names, and they're cool people with cool art - so feel free to look through their stuff!
This was an awesome first year of Artfight! Huge thanks to everyone who sent me their creations involving my powerswap scugs, I adore them all quite a lot! And thanks for all the wonderful comments and reactions to my attacks as well!
You guys were wonderful, and I hope I'll get to see you next year as well! :)
(Bonus ramblings about AF thoughts below cut. Be warned, they do be lengthy)
So when I was starting out with the site, I looked around on the internet to see what people had to say (out of curiosity, and to maybe find something helpful). And apparently, there are a bunch of entitled users that complain if the art you send them isn't "high quality" enough, or if you don't send a revenge for their attacks.
And I'm just sitting here, and wondering which Artfight did these people show up to, cus I've frankly never seen a person like that. Everyone was super sweet and appreciative when I attacked them, and I received zero scorn from attackers I didn't revenge. Perhaps it's something that happens only outside the Rain World community?
Anyhow, I ended this year with a solid 9/5, which might seem like rookie numbers for many, which... is actually kind of fair, considering that I am technically a rookie.
I really didn't expect to get attacked at all, considering that my refs were slightly rushed, and not particularly polished (something I'll hopefully get around to addressing in the meantime). Though I did have hopes that sharing my profile on Tumblr, and some Discord servers might help.
Funny thing is, I don't think any of those 5 people came from there, as they haven't interacted with me on Tumblr yet, and they haven't joined the servers that I was in. There's no way for me to confirm this, but they probably found me while browsing through the AF website itself, which is extremely flattering (especially since I initially thought that folks usually just attack their friends... turns out that ain't quite the case).
But this also proves that my theory about people liking powerswap Slugcats was actually correct! Which is great, cus they're a blast to create, and hopefully by next year, I'll get to have the other half of the cast (name ideas are 'Lightcat', 'The Crusader', 'The Solitary' 'The Augmented' and 'The Gambler', but it's all subject to change).
There were also some of my OCs which showed up in my attacks - I'm planning on adding them in, too. (So if you like necromancers, wizards that copy the spells of others, and weird fanchildren of niche ships, then I got some wonderful news for you!)
Speaking of my attacks, I definitely didn't draw nearly as much as I did for Art Month. That's because I decided it would be better to take things a bit slower, to have more fun, and avoid burnout. As I would rather send over a few attacks that I enjoyed, than to rapidly rush out like 60, to hit as many people as possible.
Sure, it'll mean that I won't get to attack as many people, but I still think it's worth it, as I get to enjoy myself more, while my target gets a better piece.
I was slightly concerned that a lot of people would find it insulting that I used a randomizer to pick targets, but nobody seemed to mind, which is great. After all, there were no bad intentions on my part, I just simply had too many people I considered worthy of being attacked, and I needed some outside help to combat my indecisiveness. There's simply too many great artists in this community!
My list consisted of SC members that stayed (I was grateful for their efforts to keep the place alive, and I felt this would be a great way to thank them), some other people from the fandom that I liked, and my attackers, who were given a multiplier of 5 to their chances, cus yeah xd
There were over 30 people there, so it's safe to say that I didn't get to most of them. I think next year, I'll give them increased chances too, and hopefully, I get around to most of 'em. (Unless I'll have to work on my thesis in July... I don't quite remember when that's going to happen. Hopefully, that won't be the case, and I'll have a bunch of free time, like this year, and I'll be able to do more than 9 attacks then. Fingers crossed)
So that's pretty much all I wanted to say here. I'm not sure if I should post any updates or uploads I do to my characters there btw. I suppose we'll see.
But the event was real fun, and I'm looking forward to experiencing it again!
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Writing Resources
I've been writing all my life, and I've been saving resources I use over the past couple of years. I'm gonna post them all here, so that others can use them because some of these are rather obscure.
Resource: Character Profile Desc: a 20 page PDF file that helps you better flesh out your character. PDF is editable directly. Very useful for any type of character.
Resource: Character Sheet Desc: a very long character sheet hosted on DeviantArt. I'm not sure if it's still being updated, but it is VERY extensive and covers everything from the basics to pet peeves. Best used for the main cast.
Resource: Name Generator Desc: a site that hosts a number of name generators. You add a few variables, and it gives you a list of names. Has everything from a "quick name" generator to a "plot generator". Very useful for a variety of things (not just writing).
Resource: Worldbuilding Prompts Desc: a site with writing prompts. Pretty good for getting the basis of your world
Resource: World Anvil Desc: a site to house all of your worldbuilding. Basically acts like a wiki, but for worlds. Has a premium version, but the free version works just fine (but you're limited to 2 worlds and ~175 articles for each world). Can be used for any type of writing: creative, screenplay, even ttrpgs like DnD.
Resource: Inkarnate Desc: Map-making site. Pretty cool, and has assets that allow creation of dungeon maps, world maps, and even scene maps. The free version is a bit meh on the assets, while the pro version ($5/month or $25/year) is a lot better. Additionally, the free version limits you to 10 maps, while with the pro version, you can create ~1,500 maps. If you use pro and then cancel your subscription, any maps that you created while using pro will be locked. You will not be able to edit them. I learned this the hard way.
Resource: Gallery of Faces Desc: pretty much like the "thispersondoesnotexist" site, just under a different name. AI-generated human photos. Can edit the settings to include a specific age group, a specific sex, etc. Really good for people who aren't good artists and need/like having a visual of their character.
Resource: Fantasy Calendars Desc: Allows you to make a completely new calendar. You can choose the names of the months, weekdays, everything. It's an absolutely wonderful tool and really helps if you don't want to use a modern calendar. This is the calendar I made myself. It's just an example of what you can do.
Resource: Word Combiner Desc: a tool to combine up to 4 words together. Shows just about any and every possibility. Found this useful when trying to make a name or a language.
Resource: Fantasy Language Generator Desc: another generator, but for languages instead. There's a few variables you can mess with, and it'll generate counterparts to the 30,000 most commonly used words in English. You can save the language as a file and load it on the site at a later time. Completely free.
Resource: Word Counter Desc: Just a word-counting site. Useful if you frequent Discord & use bots like WriterBot or Sprinto (writing sprint bots), as you only have 2 minutes after the sprint ends to submit word count.
Resource: Worldbuilding Checklist :) Desc: a very extensive worldbuilding checklist. Covers everything from races to the economy to the current fashion trends. Really awesome resource.
All of these have proven to be really useful to me, so I wanted to share these. I just hope these are useful to others ^_^
#writerblr#resources#useful#writing#writing resources#character sheet#writers on tumblr#writers#write#helpful#i really hope these help someone else
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LINK DIRECTLY TO THE APPLICATION FORM
LINK TO OUR LINK-TREE
[Image ID: a set of 2 images, all with a black background and golden art deco graphics in the four corners. The first one features an altered screenshot from Arcane - Silco sitting in his office with his profile to the camera. Behind him is the large circular window. An inclusive LGBTQ flag is superimposed behind the window and colourful rays of the rainbow spread over the image in low opacity. Golden text in an art deco font reads: APPLICATIONS ARE NOW OPEN. The rest of the images feature white art deco font text that read the rules of the Zine. The full text can be found below. The last image features the SILCO QUEER ZINE logo in gold and rainbow colours and art deco font on the bottom centre. /end if ID]
FULL TEXT:
APPLICATIONS ARE NOW OPEN
The moderators of the QUEER SILCO ZINE invite you to participate!
Today, our online application forms are officially open. If you'd like to partake in this project, please follow one of the links in the description below. If you need any form of assistance or additional information, DM us on Twitter, Tumblr, Discord, or Instagram.
In the description of this post are attached two links (on Instagram, the links are in the account's profile). One leads you directly to the online application form, the other to a collection of compiled information - Zine's rules and conditions (which you will need to review before joining) and their PDF version, links to our social media, and the link to the aforementioned online form. You must read and agree to the rules and fill out the application form in order to partake in the Zine.
Applications will be open from the 6th of June till the 6th of July. The creation process will span from mid-July to October, and the finished zine will be released digitally for free.
For further questions, contact us on any of our social media.
NOTES:
The form site is, unfortunately, in French. you have to click on the dark blue button with the > arrow at the bottom ("Page suivante >") to get to the next page (there are three to fill), then the purple one ("Soumettre") at the end to submit.
The form will ask you to submit an example of your work. This example doesn't have to be current, Arcane or Silco related, but it should represent you and ideally should contain some for of queer themes. This example is NOT a quality check, it only serves to help the mods get better idea of who you are and what you make.
The form will ask you to tell us what will you be creating. This doesn't have to be a full, coherent summary or a pitch, we would only like to know the approximate extend of your contribution. Your idea can change later as well, it isn't the final draft.
The Zine's Mod team will provide you with a list of voluntary Prompts and inspiration. These can be used but aren't mandatory and serve only to help you get inspired.
#arcane#silco#silco arcane#silco fanart#silco fanfic#silco league of legends#lgbtq#lesbian#gay#bisexual#trans#queer#aromantic#asexual#nonbinary#zine
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CharacterHub vs. UnVale pt. 2
Because good god can I not be succinct? Anyway, from the first part:
[Link] to Part 1
These are two emerging "character storage" sites, in which you can create little profiles or pages to store and/or share your characters. The idea is the same, but the UIs and social spaces surrounding them are significantly different, and they include notable differences between them. Both of these sites are free to sign up for, but they are also constantly being worked on. UnVale states it's a beta, but CharacterHub does not.
You should use these instead of ToyHouse, primarily because they're free and you don't have to busk around for a code, but which one do you choose? I haven't seen anyone actually make a post comparing and contrasting these two, so I guess it's up to me!
All information beneath the cut, and I am so sorry about how long this got. I was going to keep it short and then I didn't.
We'll address everything in groups, so I'm going to list the primary topics out here, first, so you can skip sections if you prefer. (Account creation is simple and standard for both, so this will not be discussed.) There's a lot to cover since I want to be thorough. Here is what I covered in the first part:
User Profile: just how you set up your own profile, options there, and the differences between sites.
(Also, what will be showcased publicly on your profile.)
Character Storage: this is about the actual storing of characters, such as the image capabilities and information it can hold.
Custom Character Profiles: this will be about creating profiles, as these are significantly different across the sites.
World Creation: both sites offer "world" options, which differ from characters.
Additional Hosted Content: other types of content you can create/post on the sites beyond a character or a world, and how easy it is to work with these, or how discovery of these types of content is handled.
Social Interaction: what about the community and how they interact on-site? This is something I was more curious about that nobody was talking about.
And here is what I will be covering in this part:
On-Site Events: I have nearly a month's difference between joining CharacterHub and UnVale, so keep that in mind while I speak about the events I've experienced and seen.
Artist vs. Author Experiences: both of these sites advertise that they are for both those who draw and those who write, but how well do they cater to both?
Site Stability: how well they’re handling the site, traffic, downtimes, etc. and how that effects the end user experience.
Discord Experiences: they both have a dedicated, public Discord server that can be freely joined. Ties in slightly with the social interaction section, but dedicated solely to Discord experiences.
Stances on AI and Picrew/Warforge/avatar maker usage: this is typically addressed all together so I'm doing that, too, just be aware I despise use of AI in creative spaces and that I know it's completely different from avatar makers.
What About Money: what do they offer, how they offer it, and do they facilitate monetary transactions through the site?
Everything Else: I forget stuff, or don’t know where something goes, so I need a place to tack all this stuff on as well. No less important than the rest, it’s just this is a lot of information to organize and write out and keep track of already, so stuff will be thrown in the junk drawer for use later.
If you find you want more elaboration on a subject please feel free to reply, reblog, or send me an ask about it (anon always on). If you use the reply function I'll likely make it into a post to better elaborate. Reblogs will be reblogged directly unless you plainly say you'd rather see it in a separate post instead of attached to this absolute monster.
Now, the rest of my compare and contrast and review post.
(Anything marked as a "late addendum" was added literally last night because of recent updates that I felt needed to be mentioned in all of this.)
On-Site Events
Both sites do host events, but they handle them incredibly differently from each other. Please mind I've been on CharacterHub longer, and that I entirely missed any October events UnVale may have had because of my timing.
CharacterHub has absolutely constant site-wide, staff-hosted events. I don't think I've seen the number of hosted events go below... maybe 15? You can even pay real money or real-money-turned-into-currency for events just for you. I'm not going to cover every single event I've seen because it's literally hit nearly 50 in the few months I've been here. I am not doing that. They have a whole section just for events aside from being able to browse them on the homepage. There are daily, weekly, monthly, or occasional events, as well as paid events, and seasonal ones. You may have seen my posts about the daily writing prompt events, or their "OCtober/Storytober" event across all of October. They host what can be multiple daily art events, multiple weekly ones, or multiple monthly ones. This does mean there is literally always something to do. Always. It can get exhausting quickly. Thankfully, there are sometimes events where your only needed participation is "pick a character" or "design a themed profile and pick that character" and then everything else is out of your hands. There are sometimes "bidding" events, in which you can bid for the chance to do something special, usually designing a temporary logo for the site or the coins (we will talk about coins later, I have Thoughts). You can sometimes win gems, if you win.... Some seasonal events will give you a "profile ring" to put on your avatars.
Oh, did I only mention daily writing prompts? Haha, yeah, don't worry about that. I have a section for that. It's coming up next. (While writing this post, a haiku event started, as well as a microstory event, which is 100 words or less.)
UnVale events are actually... mostly hosted by the community! There have been events hosted by the staff of the site, but you can probably find constant events of some kind being hosted by the UnVale community. These are almost always presented in a world, as this is a post type the entire userbase has access to creating, though any staff events will be announced in a blog post that will usually accompany a pop-up notifying you of the blog post on the site itself—so you are unlikely to miss a new blog post, or a staff event! This does mean there are absolutely no rewards. It's just for fun, and to experience the creativity of the community. Unfortunately, I can't say much about the amount of art vs. writing allowed across events, because I can't as easily see all of these events unless they are mentioned and therefore linked in a monthly “community spotlight” blog post. What I can say, though, is that the staff events/challenges will offer options for both creative leanings! (Even if this is just saying that Picrew/avatar makers with proper credit is allowed, it's still something.) UnVale also has a Question of the Day on the homepage, where you can answer the QotD either as your character or for your character, and these will be simultaneously uploaded to the character profile in a "trivia" section, and all answers are publicly shared--that means users participating in the QotD often go and "favorite" characters whose answers were interesting enough to bring them to the character profile. This is the way to get your character out there constantly, but there are thousands of responses by the end of it, so there is no guarantee people will even see your response(s).
Also, with events being mostly user-run, it does mean UnVale events may be a complete flop or people might not actually complete their half of the event, and the user(s) in charge may miss when people fail to comply with rules or expectations. Thankfully, there are no currency or exclusively available cosmetics as prizes, so any feelings of FOMO (fear of missing out) are significantly lessened. I think this is a good thing. (Although, this is still a “so far” thing, as it’s in beta.)
Artist vs. Author Experiences
(This will be very long.)
If a site is telling me writers, who don't draw, can also use it, then I'm going to critique it as both someone who writes, and someone who draws. While I am an artist, I have joint pain that prevents me from drawing as much or as often as I would like, and it has both gotten worse and started happening more often. Because of this, I have been writing more as typing doesn't aggravate the issue as much or in the same way.
My qualifications for an "artists and authors" character storage site are simple. If I can make a good-looking character profile without having any pictures, of art or otherwise (because not everyone can find a Picrew/avatar maker that works "close enough" to their character, nor does everyone have the money to commission art for their character), and it doesn't irritate my design senses, then it gets a point. If the site's own staff work to equally boost writing as they do art, then it gets a point. I won't hold "likes" against these sites, because it is very unfortunate, but users are more likely to view art over text, unless the writing is being boosted over art, which would disrupt the balance, anyway.
CharacterHub is an unbelievably artists-first site. Remember in the last section, where I only mentioned one writing event? Yeah, most of the time there is literally only one event in which you submit writing. Everything else that isn't a character-submission or bidding type is 99% of the time going to be an art submission event. Remember how I said you can earn gems sometimes? There's been one event that I can recall so far that has offered gems as a reward, and it's a recent one for someone else's OC. What do you get for all those daily writing events, though? If you write every day, surely you'll get something for it. Right?
For every 7 prompts in a month, you'll pocket an Ink Drop—hoard 10, and trade 'em in for a Bronze Inkwell. At the 15-prompt milestone, you'll earn a Quill Feather Piece; collect 5, and craft your own Bronze Quill! Complete 28 prompts in one month to receive a Bronze Parchment Fragment. Secure three scroll fragments and unveil a bronze parchment! The fun's not over! Level up your Ink, Quill, and Parchment through Bronze, Silver, Gold, Platinum, to Diamond! Got 10 Ink Drops? You're at Bronze Ink. Get one more Ink, jump to Silver. Same for Quill and Parchment! Can you write your way all the way to Shakespeare's Diamond Writing Set with Diamond Ink, Quill, and Parchment?
So. Yeah. That's what they're using to motivate writing on the site. Why are they using this to motivate writing on the site, you ask? Well, see, remember how in the last post I said you have to actually be searching for types of posts to see them if you're not on a character that has them? That's where writing goes. Hardly anyone sees it, unless it shows up on their homepage, and then they're very unlikely to read it. Then they're not going to "like" it or comment on it.
I mentioned something called "OCtober/Storytober" earlier. CharacterHub created prompt lists for every day in October. If a user managed a 28 day-streak (which you wouldn't know if you managed it or not) they would get a profile ring (avatar frame) tied to the event, with the OCtober and/or Storytober one depending on which event you participated in. For 28 days straight. This was immediately followed up by a NaNoWriMo event. Combined with the daily writing prompt.
There was a fascinating phenomenon I noticed while participating in Storytober and doing daily writing prompts at the same time. Every writing event had the exact same tiny pool of users participating. Because there's no reason to participate if you can draw. There's no real draw in comparison. There's only one guaranteed writing event compared to nearly 20 art ones. Not to mention that while only submitting your writing to events will get attention from others participating in the event, it's completely gone by the time the next one rolls around, because even the "my submissions" tab doesn't work to let you see what you've written. (I brought this up, but nothing has changed, yet.)
Character profiles look absolutely terrible if you don't use images while filling it out when a section says you "can" add an image. Nearly every single placeholder image looks awful when combined with other placeholder images. If you have a profile full of placeholder images, I want to tear my hair out, because it's just so bad. The colors chosen (when applicable) look awful next to each other, and placeholder images working character page sections are absolutely huge compared to any text, and I feel like I would genuinely leave the site if I couldn’t draw and couldn’t find “close enough” avatar makers. (I brought this up but nothing has changed, yet.)
UnVale has a beautifully simple writing system, an easy way to access all writing to browse regardless of tags (mostly because you can't sort anything by tags except characters, yet, so it’s just chronologically sorted), and staff outright encourages writing contributions to their events and challenges (or avatar makers). It is far more accessible for those who write, and while I haven't really posted anything, I know that I could, and that it could be seen, far more easily than anything I posted on CharacterHub. It wouldn't be hidden within an event, where people likely aren't going to look unless they're also participating in it. It isn't going to make a big, annoying rectangle that can't be collapsed out of the way while looking at a character profile. It's got its own dedicated little section on the character profile like everything else.
Admittedly, you can't access just your writing on your profile on UnVale like you can by going to your posts and sorting on CharacterHub, but you can't access just your art that way, either. Personally, I think UnVale is already definitely going in the right direction, because you can browse writing freely! You can't like writing, but you can comment on it, and it's accessible, and you can put as much of it in as you want, and it looks very clean.
Unfortunately, with UnVale, you also can't post characters or worlds without at least a primary image. I tested it, and if you don't upload it with one image to show everyone, it will not show up in the "recent" feed. I don't know if it's going to show up in the "random" feed, either, but that's because it's a really good randomizer, but it's unlikely it will.
Outside of that little bump, though, the UnVale profile is so simple and text-reliant that it doesn't look like absolute garbage if you try to add too much information about your character's inventory without using images, because that either goes in the text-only boxes in the traits section or in the writing in the writing section! There's no need to stare at a thousand placeholder images, other than the default UnVale one, which is actually a nice shade of purple that I think I could handle seeing more of.
Unlike whatever is going on with the colors and placeholder images CharacterHub has chosen.
All-in-all, if you're more focused on getting writing out there than anything else, use UnVale. It's not obviously more likely to get your writing seen by users because society is crumbling, but it's much less likely to smother your writing under hundreds of other posts. The dedicated section for writing is genuinely so important, but I don't think people really understand why. Unfortunately, I haven’t heard of any decent social-creative spaces like this that cater specifically to those who write instead of lumping artists and writers together (though PLEASE PLEASE PLEASE tell me if you find one so I can review it!!!!!). This section is already way too long, though, so I have to move on.
Site Stability
These are both small sites with small teams, so I'm not going into this expecting much other than that they'll handle outages when they happen, and that they're paying attention to the stability of their servers and how the site functions.
CharacterHub is actually pretty stable most of the time. Sometimes it will just completely die out and nothing will be available because nothing will load, but it gets resolved quickly enough. There are some times when it will randomly have a massive lag increase, where things will take much longer to load or it will just forget it was opening something. Any slowness will be site-wide, but they have said they are working on it. That is fine. The servers don't seem to often have problems with increased traffic, but when they do they typically recover quickly.
UnVale... tends to go down a lot, but briefly. Their QotD and comments will often stop loading. This is the hallmark for an outage. These can be reported on the Discord, and it will be handled reasonably quickly most of the time, unless it happens when staff is off. Sometimes it happens multiple times a day, but it's never for too horribly long. Unfortunately, this may cause users to miss a QotD or lose something they tried to post while the site was down, but that is the worst of it. I'm unsure what causes this, but loading characters on UnVale takes for. Ever. This is the only consistent problem with loading that I've seen, beyond the randomizer animation (it's a card flipping animation to reveal severally randomly picked characters) tending to lag when "reveal all" is chosen, but, like. My laptop is from 2016 and my phone is slated for death soon, too.
Late Addendum: It has been stated the UnVale team has "brought on some new engineering help, and they're working on a big fix for it" as stated by a co-founder on their Discord server. Crashes will either be solved or will change in frequency in "~a month or so" which is very nice to hear.
I wouldn't particularly call either site "very stable" in comparison to professional sites, but they're doing well for small teams. It's not too bad. It could always be so much worse. Even during the holiday season these outages weren't particularly bad, though UnVale didn’t have a continuous outage like CharacterHub did. Even though I only have a few months’ experience on both, they do appear to handle constant uptime decently well, even across holidays (despite that one bump CharacterHub had over Christmas).
(Going by reports of activity bogging down servers through their Discord channels, it appears most heavy usage comes from America, even though there are, of course, many people from across the world active on these sites. If you’re not awake with the majority Americans you’re likely to get a smoother experience, though apparently you should be wary of American National holidays.)
Discord Experiences
These sites both have a Discord server on offer. They are both public. They both have invitations accessible from the main site.
CharacterHub's Discord server at time of writing this sentence has 4,161 members. CharacterHub actually actively advertises the Discord server on the homepage. There is a required step to get deeper into the server than a couple of channels. They have a "starboard," which is where any message sent with ten ⭐emoji reactions will be showcased. Dedicated channels exist for reporting bugs and offering feedback for both the site and the server.
You cannot say "yaoi."
UnVale's Discord server at the time of writing has 5,534 members. UnVale's invitation link is at the bottom of the site, including their Twitter and Instagram links, and otherwise not particularly visible. They do not have a particular system for promoting something many people have enjoyed. Dedicated channels exist for "help" with the site or server; these two channels act as bug and feedback channels for each, instead. (Since starting this, UnVale added an “UnVale suggestions” channel.)
You can say "yaoi."
Again, these spaces tend to have a lot of Talkative Youths. The servers can also spontaneously become incredibly busy or incredibly silent, as larger servers tend towards. I have not seen any major issues crop up in either server, yet, but they seem fairly level otherwise. There was one issue on the CharacterHub server but I'm going to be quiet about that since it was between users. The UnVale Discord kind of fucking exploded over the nipple ban a bit ago, but it was such a big argument that I am not reiterating points here, just that it will remain for the time being. If you don't particularly enjoy larger servers, I would say these count, as they both have large numbers of members that continue to grow, a large number of channels, and periodic dramatic increases in activity. Moderation is done by staff members, though some small things do tend to slip through, as they do.
They're fine, I guess? I’m not a particularly social person, but from observation they aren’t toxic cesspools, so that’s a win in my book.
AI and Picrew/Avatar Makers
Yes, yes, yes, I know, they're nothing alike! But these are usually addressed either together or in the same general vicinity of each other, so I'm just packing them in.
CharacterHub does not have a strict policy against AI use in all but stated events, raffles, and marketplace offerings. AI can be used everywhere else. This does mean there are... quite a number of AI """"""artists"""""" on the site, or just people who use AI because they think it's toooootally fine (it's not). They do not automatically get taken down for simply being AI as long as they are not in spaces where AI was specifically said not to be used in or it is improperly used or marked. There are no clear rules stating that Picrew/avatar makers/etc. cannot be used in events, but there is the invisible expectation that they will be drawn.
UnVale has a strict no-AI policy. That means you can happily report all the AI you see to your heart's content. AI is outright not allowed on UnVale (site and Discord alike), and they take this very seriously. I haven't run into a single AI-generated image my entire time here compared to the many I've seen on CharacterHub. It's wonderful. It's perfect. Some events state that Picrew/avatar makers/etc. can be used, implying they do not wish for these to be used for all events, just a few.
Both sites allow Picrew/avatar maker/character creator images to be used elsewhere as long as they have appropriate credits/permissions. Not crediting a Picrew/avatar maker/etc. still counts as uncredited/stolen art, so be sure to put credit somewhere visible where it can be read and checked. Also, like, what if someone wants to use what you did? Just say it.
What About Money?
This will cover things you can spend money on within the site. Because I do have a relevant disability (dyscalculia or “numbers dyslexia”) I won’t be going into depth about finances and numbers and percentages or whatever; literally gives me headaches and makes me want to cry. All information is, thus, publicly available and fairly easy to find, if you want to find it. No real digging.
UnVale goes first here because it does not currently (Jan 2025) have a way to spend real-world money on-site. Payments can be facilitated elsewhere but are not hosted primarily on the site. There used to be a section dedicated to commissions and such (real-world transaction focused) but it was removed soon after I joined. Currently, you can mark characters as “for free,” “for trade,” or “for sale” within their settings, which lists them on the Market (accessible in the list you get by clicking on your profile image). This is as close as UnVale gets to an economy at the moment. They do have plans to reinstate their previous plans for a commission-focused function for the site but it does not seem imminent.
Of course, this does not mean all “for sale” characters are being sold for real-world money. It’s just the only place on the site right now where anything is sold for real-world money.
How is UnVale funded? Ask answered here with what I know.
CharacterHub, on the other hand, has… a load to do with real-world money. Because there’s quite a bit to go through and explain, I’ll separate all of this into subsections.
Hubux
These are the free-to-earn currency used to purchase most profile rings/avatar frames and background overlays. It currently has, in my opinion, an absolutely abysmal free-to-earn rate. They did literally just update that but that’s going into a different section. As a free user, spending no money, you can earn Hubux through opening six gift boxes daily—these give such a wide variety of coins that you’re unlikely to receive more than 100 in a box more than once a day, if that. You can also get two digits’ worth of Hubux in every box for the day.
There are cosmetics that cost over 100,000 Hubux, by the way.
You can either grind for a year to get that profile ring that might not even be in stock for a while, or you can just go buy a package of 98,000 Hubux and 3,900 Gems with real-world money (“Supreme Currency Bundle” for $23.90USD, feel free to tell me the conversions for your country on this).
They have only just recently added a small Hubux reward for commenting on Com[liment Bombed characters on the homepage. How small, you may be asking? Well. 50 Hubux. Not 500 Hubux, not 5,000 Hubux, but 50 Hubux.
Late Addendum: They just added Fanart Flares. You can get 150 Hubux for participating.
Gems
Gems are the premium currency of CharacterHub, in that you can get your hands on these in a very limited number of ways: winning an event, being paid them on the marketplace, or purchasing them using real-world money. These are notable only for one thing: exclusive purchase options.
There are cosmetic items that can only be purchased with Gems. Most items displayed in the Shop are Gem-purchase only. This is where I have the most gripes, and you’ll hopefully see why in the next section.
Shops
There are currently the “CharacterHub Store,” which lists everything from “special offers” to “gem packs,” the “Profile Rings” shop, and the “Background Overlay” shop. This is where the primary real-world money transfers occur, because there are so many things to buy with real-world money. (USD)
Behold, the shop as of January 21, 2025:
VIP Winter Holiday Package (10 profile frames!) {$49}
Magic Garden Pack - LIMITED Weekly Bundle (Expires 1/16) {$49}
Welcome Starter Pack {$2.99}
Starter Pack! {$6.99}
Super Value Currency Pack! {$2.54}
Special Pack! {$8.49}
Lite Currency Bundle {$2.99}
Super Currency Bundle! {$4.99}
Deluxe Currency Bundle {$9.99}
Supreme Currency Bundle {$19.99}
Rate My Character {1,800 Gems}
Compliment Bomb {1,800 Gems}
“Ask Me Anything” for OCs {4,000 Gems}
1 Fanart Flare {9,000 Gems}
Fanart Flare Trio {22,500 Gems}
Compliment Bomb Trio {4,500 Gems}
(Following daily boxes interruption) Small Compliment Bomb Bundle {9,000 Gems}
Medium Compliment Bomb Bundle {15,000 Gems}
Large Compliment Bomb Bundle {30,000 Gems}
Support The Site {1,500 Gems}
Fanart Flash {9,000 Gems}
NaNoWriMo streak freeze {200 Gems}
Your Custom Profile Ring {4,950 Gems}
Your Custom Animated Profile Ring {8,800 Gems}
Your Custom Profile Ring Drop {12,420 Gems}
Profile Frame Gift Box {700 Gems}
Throw a Party For Your Character {8,450 Gems}
Giant Special {33,600 Gems}
Led The Site For A Day {30,000 Gems}
Adopt An Advertisement {7,500 Gems}
Followed by, of course, the Gem Packs listings (doubled on first purchase):
200 Gems {$0.84}
1050 Gems {$4.24}
2200 Gems {$8.49}
4600 Gems {$16.99}
12000 Gems {$42.46}
25000 Gems {$84.99}
38250 Gems {$127.49}
55000 Gems {$169.99}
The Profile Rings shop contains a load of profile rings/avatar frames. Some of them are permanent, some of them rotate every few days, some of them rotate in and out per holiday seasons, and some of them are Gems or Subscription Tier exclusive. As mentioned, some profile rings/avatar frames are over 100,000 Hubux, and there’s one available that’s 1,000 Gems. Some of the. Are animated, some of them are user-designed, but they are nearly all worth months of daily hunting for six gift boxes.
Background Overlays are new, so they’re a bit buggy and there aren’t nearly half as many of them as there are profile rings/avatar frames. There are no other ways to purchase these overlays other than through Hubux right now. The price range is 4,500 Hubux to 65,000 Hubux. Some of these are animated, some of them aren’t, and you can try them on while browsing the shop.
Now there's other stuff to address, and I'm putting it in here because this is the only consistent place to acquire said stuff without hoping you get one for dumping comments on a character. I am very passionate about this but it is important to know about.
Compliment Bombs are a method to get your character to show up on the homepage. This means you can buy a compliment bomb... to force people to look at your character, because it's going to be up for as long as it takes to get 10 comments at the very least. The biggest problem I have with compliment bombs is that these are thrown up on the homepage, and users are lured into commenting on these characters through the promise of "maybe" getting a compliment bomb in return, and more recently the 50 Hubux per character commented on.
If you want tens if not a hundred or so empty comments on your character, this is the way to do it. And when you get a load of comments on your character, this pushes them higher up in the "trending" sort view, and compliment bombs are the one sure way to get any interaction on CharacterHub.
You can fucking buy your way to popularity.
I'm not even kidding. People with the most popularity on the site, with hundreds of followers and tens of reactions per character/post/etc., are all people who are able to keep at least one character up on the compliment bomb feed at all times. This obviously drives more people to their profiles by the sheer presence they're able to gain by constantly sitting at the top of the homepage all the time, where people are constantly passing through trying to get their own compliment bomb and 50 Hubux per character, where they are naturally going to get curious about the user, and then they're going to go interact further with the user elsewhere on the site.
For comparison, please look at the profiles for Maddox and Mort. Since Mort was the first character I uploaded and you think that's going to affect the numbers (it's not) then you can look at Li Hua instead, who is directly linked on Maddox's profile and was uploaded about four days before I used a compliment bomb on Maddox.
If you didn't go look, Mort, my oldest character, has zero comments and 4 likes. Li Hua, directly linked to the character I bombed, has zero comments and 4 likes. In comparison, Maddox, who was on the homepage for 3 days, has 77 comments and 17 likes. Excluding replies and the only comment he had prior to the bomb, as well as the likes he had prior, the total is 50 comments and 12 likes. (I kept track of this at the time so I could refer to it later like this.)
Compliment bombing is, at this moment, the only reliable way to get people looking at your character, and only maybe your profile. It's still the best way due to the reliability, and why I hate it, because this is a case of you can buy interactions and popularity, and I personally believe this is completely against the spirit of the art community.
If you see a character with hundred of likes and more than ten comments, don't feel discouraged, because the average user barely gets ten likes a character, much less one comment.
Late Addendum: They have recently updated the site with "Fanart Flares" that can be purchased in the shop. This is asking people to make fanart of your character in exchange for a paltry amount of Hubux. This is also, similarly to Compliment Bombs, buying popularity through spending money to get on the homepage. I haven't had the chance to review the Fanart Flare in comparison to other characters or the Compliment Bomb (if you're on CharacterHub and are willing to send me one, I'd appreciate the donation so I can add the information here!), but it really is just another way to purchase your followers without buying bots to follow/engage with your content.
Marketplace
This was mentioned previously. The Marketplace is different from the Shop in that the Shop only carries CharacterHub products. On the Marketplace, users can make their own listings, and accept payment in real-world money or Gems (or for free, I guess). The minimum real-world money is free, and the minimum for Gems is 200. There are fees. I don’t know what they are because it makes my head hurt.
Offered default types of listings are:
Art commission
Writing commission
Character sale
Art base
Merch
Reference sheet
Emotes
Animation
Your Character Here (YCH)
Other
They do not allow for the sale of AI images by users, and those can be reported in order to have them taken down.
Subscription Tiers
There are two subscription tiers available on CharacterHub. There is the “+plus” tier and the “+plus ULTRA” tiers (yes, the plus ultra tier). Here is what the cheaper tier, $10.99 a month or $84.99 (Save 35%) a year, consists of:
50GB of character art storage!
Custom background images for your profiles!
Special Username Colors
FREE limited edition profile frame monthly!
Show off badges next to your username!
Double your Hubux rewards daily!
Supercharge your profiles: attribute sliders, alignment charts, timelines, trivia
Ad-free Browsing!
GIF Profile Pics!
6 more Daily Personality Quizzes
Hundreds of Extra Trait Options!
3 Slideshow cover photos!
6 Extra Profile Highlight Slots
And the +plus ULTRA tier, $21.99 a month or $114.99 (Save 55%) a year, consists of:
125GB of character art storage!
Custom backgrounds for your profiles!
Special & Super Special Username Colors!
FREE limited edition profile frame monthly!
Show 2 badges next to your username!
TRIPLE your Hubux rewards daily!
Supercharge your profiles: attribute sliders, alignment charts, timelines, trivia
Ad-free Browsing!
GIF Profile Pics!
9 Slideshow cover photos!
Unlimited Daily Personality Quizzes!
Hundreds of Extra Trait Options!
9 Extra Profile Highlight Slots
Everything Else
Like always, you should be sure to read all posting rules and regulations, as these are never the exact same unless it’s a bit shady. There’s no harm in reading through them again if you’re worried, and questions can always be asked through on-site help chat (that little floating bubble—might not be visible if you have an adblocker) or in their Discord servers.
CharacterHub does allow posting of mature content but only under certain corcumstances with restrictions on how they’re presented, and they must be marked appropriately, which you may not be able to do if you’re under 18.
UnVale does not allow any mature posting (the Discord kind of did fucking explode over nipple censure, so) and does not have any way to hide such content, anyway. They do not use bots to reinforce their content rules at all, though, and all their staff is paid, so they do have limitations simply in the number of hands to handle such things. More mature content may be allows in the future, but the user base is young and they would rather protect them over anything else.
If you’re over 18 and prefer more mature content (does not include only nudity, but things like violence and other such topics) you’re better off with CharacterHub and using the mature filters appropriately. If you don’t care or are under 18, UnVale will work just as well for you as will CharacterHub.
Opening things in a new tab isn’t something I originally thought would be a topic to discuss but it turns out I probably should, somewhere. On mobile CharacterHub, you cannot open (practically any) links on the site in a new tab. Long-pressing will do nothing but highlight. Absolutely nothing. This doesn’t apply to desktop. They claimed this is to prevent stolen art through saving it when I brought it up, but this makes no sense considering this isn’t a thing on desktop. Only mobile. You can right click normally on desktop even though the mobile equivalent just doesn’t work.
UnVale allows for opening in new tabs no matter what you’re on. This, of course, makes it easier to do things like… participate in collaborative worlds/events, comparing your own character profiles, and looking at characters without losing your place in your browsing.
This is something that doesn’t really belong anywhere else since UnVale doesn’t have an equivalent, but CharacterHub offers personality quizzes you can take for your characters. You can then add those results to the profile, if you want. For free, you get a limited number of quiz steps you can take per day, though this does appear to be connected to the same internal system that manages other timers across the site, so sometimes it completely breaks and won’t give you your quiz tickets on time.
Additionally, CharacterHub has an iOS app in closed beta at the moment. Updates to the app are far, far slower than updates to the site itself, but it's supposed to have the same functionality as the mobile site (it does, sometimes, except for when it doesn't, because it's a little broken).
UnVale, as far as I know, does not have any plans for a mobile app in the near future, iOS or Android. I don't mind since it works identically on desktop and mobile, already, anyway.
I forgot……….. they’re also here on Tumblr @characterhub-com and @unvale-io. Tagged so you can just click to go to the blog instead of searching for them because I find that annoying on posts I’m just gonna nudge them for ease of acces nbd
#characterhub#unvale#unvale.io#site review#review#extremely long post#long post#oc#ocs#i am so sorry for the length but i literally could not say less#BOUNCY. REVIEW.
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Development Timeline
This is a development timeline I will be adding to, editing, and reblogging throughout the development process here on Tumblr! I can't say that this post will be updated as often / in as much detail as the devlogs on Crescent Cove (you can view my past devlogs here), but I am hoping to use this post as a more structured overview
If you have any questions about the timeline, the site features, or anything else, feel free to send an ask! I'd love to see people's questions. :>
Represents a completed feature.
Represents an in-progress feature.
Pre-Alpha (Jan. 2022 - Present)
Currently, registration for the site is completely closed, although you can view any public sections of the site (namely, the forums). If a user already has an account, they can still log into the site and access features as usual.
I am probably about 80% complete with this phase, and hope to be done in 2024.
Core User Features
-> User Signup / Login Pages
-> Basic Account Settings and HTML Profiles
-> Users' most recent login date is updated automatically in the database
-> Users can logout of their accounts from the Account page
-> New users are guided to accept the rules and then complete the tutorial
Forums, Social Features, and Moderation
-> Users can post, comment, edit, and delete posts / threads inside of topics (bumping posts also works)
-> Admins can lock and pin threads inside of topics
-> Admins can send users warnings, issue suspensions and bans, and review report tickets
-> Users can report users
-> Users can block other users
-> Users can send messages, add friends, and ping one another on the forums
-> Notification system for said events
Item and Coveling Inventories
-> Users can view their inventory of items
-> Need to fix a graphical bug of the inventories
-> Users can filter their inventory based on item type
-> Users can view and move items into the storage section of their inventory
-> Users can move items to their Covelings' inventories
-> Users can remove items from their Covelings' inventories
-> Users can equip tools and wearables to their Covelings
-> Users can give consumables, toys, and other items to their Covelings for various effects
Site-Wide Features
-> There is a day and night cycle for each 24-hour period, each phase will have a given weather condition.
-> Predicted weather will be forecasted weekly, but can change based on in-game events.
-> Seasons will change with real-life months accordingly: Jan - Apr (Spring), May - Aug (Summer), Sept - Oct (Autumn), Nov - Dec (Winter).
Daily Activities
-> Once a day, users can take on a town quest from Town Hall, which will reward them in Crescents and possibly items.
-> For each main area, a Coveling can be sent to gather materials and resources from that area, for a period of 1 - 4 hours. You can unlock additional slots as your reputation with that area improves.
-> Once a day, users can collect their interest at the bank.
-> Once a day, users can visit a special NPC and get a free item.
Weekly Activities
-> Once a week, a user can send out 1 - 3 pets on a special expedition.
-> Each week, for each area, you can complete quests to improve area reputation, collect items, and currency that will reset at the end of the week.
Marketplace and User Trading
-> Users can make listings on the marketplace, view other users' listings, view offers, and accept trades
-> Users can visit shops that reset their stock every five minutes
-> Basic system created, just need to populate the shops
-> Donation Center, the bank, food shop, and toy shop
-> Users can privately send items to one another
Alpha Testing (Near Future)
Alpha testing will start after pre-alpha development is complete, bringing on a small group of individuals to test features as they're implemented. I’m not sure how I’ll choose these players or how many there’ll be, but we’ll cross that bridge when we get there.
Additionally, this is when I plan to do even more asset and content creation, and fixing bugs, typos, and other mishaps with the help of our alpha testers!
Visual Updates
-> Update visual style of the site, mainly the navigation bar, page content, and buttons, as these are the oldest features.
-> Need to implement better mobile support - developing an app sounds like fun!
-> Add the ability to go into light / dark mode and change between 1 - 3 site themes from the account page.
-> An example of my current design style is shown below, I’d like to do something cute and clean like this, but with a few colors.
World Map
-> A world map will be created to make the exploration of the site more interesting. This will most likely be done with some sort of grid image system.
-> A work-in-progress map can be seen below.
Collections and Alpha-Only Items
-> A collectable system is added with various items: plushies, bestiary, profession / skills trophies, and other event items.
-> Additionally, alpha-only items and Covelings will be released to testers, and additional alpha-only crafted items and loot will be possible to collect.
Daily Activities+
-> Once a day, per Coveling, users can interact with their Coveling to raise their affection level.
-> Once a day, per Coveling, users can take on a Coveling quest, completing which will raise affection level and trigger a random event.
-> Once a day, per Coveling, users can use specialty items to affect relationships between Covelings.
-> Once a day, users can interact with NPCs of different areas and complete daily quests.
Marketplace and User Trading+
-> Users can list their Covelings on the trade market.
-> Users can privately send Covelings to one another.
-> Users can hire other user’s Covelings to do activities for them for a given price (takes the same amount of time or more, though).
-> Users can put unwanted Covelings in the Adoption Center and receive a small amount of Crescents. Other users can adopt these Covelings for an Adoption Ticket.
Adventuring and Battling
-> Covelings can have battle items equipped based on given stats, which functions as a loose class system. They can also unlock class-specific actions.
-> Players can create their adventure party, equip and unequip battle items, and organize the Covelings in the party.
-> There are 2 - 3 adventuring areas for users to explore and fight various enemies and gather items.
-> Users can craft weapons, armor, and other adventuring equipment.
Professions and Skills
-> Each Coveling can have 2+ professions, and also has access to 4 different base skills. These professions and skills are the main source of materials and resources used in crafting and progression.
-> Professions and Skills can now be leveled up and perform specific tasks, in addition to previous features.
-> Additionally, daily and weekly town quests will now include profession-specific requests.
Beta Testing (Distant Future)
This phase will have a larger group of players to help revise current systems and adding the final core features to the site. A lot of this phase will involve balancing gameplay and progression through activities and content.
This is when I’d also like to establish seasonal events, a premium currency / shop system, and user-made items and Coveling skins.
Banner Credit [x]
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Boost Your SEO: High-Quality Backlinking Sites ( Google Drive Link )
In the competitive world of SEO, backlinks reign supreme. They act as votes of confidence from other websites, telling search engines like Google that your content is valuable and deserves to be seen. But building a strong backlink profile can be expensive, leaving many websites struggling to compete. Fear not, budget-conscious SEO warriors! This article unveils a treasure trove of high-quality backlinking sites that won't cost you a dime.
2024's Guide to High-Quality Dofollow Backlink Sites
Top Free Backlink Building Sites in 2024
Top Profile Creation Site List for Backlinks in 2024
Top Instant Approval Blog Commenting Sites List (2024)
Top Free Guest Posting Websites in 2024
Disclaimer: While these sites offer free backlinks, remember, quality matters more than quantity. Focus on building relevant, contextual links from websites with good domain authority. Spammy tactics can actually harm your SEO, so proceed with caution and prioritize quality over sheer number.
Unleash the Power of Directories:
Industry-Specific Directories: List your website in relevant online directories within your niche. These directories often offer free basic listings, providing a valuable backlink and increased visibility within your target audience.
Local Directories: Claim and optimize your Google My Business listing, along with other local directories like Yelp and Bing Places. Local SEO is crucial, and these platforms offer free listings to boost your local search ranking.
Content is King (and Can Earn You Backlinks):
Guest Blogging: Contribute high-quality articles to established blogs in your niche. This not only builds backlinks but also positions you as an expert and drives targeted traffic to your website.
Forum Engagement: Actively participate in relevant online forums and communities. Share valuable insights, answer questions, and link back to your website where appropriate. Remember, genuine engagement is key, not just spamming links.
Get Creative with Social Media:
Share Engaging Content: Regularly share informative, visually appealing content on social media platforms. Encourage users to share and link back to your website, organically building backlinks.
Run Social Media Contests: Host contests and giveaways that require participants to share your content or link back to your website. This can be a fun and effective way to generate buzz and backlinks.
Embrace the Power of User-Generated Content:
Encourage Reviews and Testimonials: Display positive reviews and testimonials on your website, and encourage satisfied customers to share them on other platforms. This can lead to organic backlinks from review sites and social media.
Run User-Generated Content Contests: Encourage users to create content related to your brand or niche, offering rewards for the best submissions. This can generate backlinks from user profiles and social media shares.
Remember: Building a strong backlink profile takes time and effort. Utilize these free resources strategically, focusing on quality and relevance. With patience, persistence, and a dash of creativity, you can achieve SEO success without breaking the bank!
Bonus Tip: Utilize free backlink analysis tools like Ahrefs Backlink Checker or Moz Open Site Explorer to monitor your backlink profile and identify potential opportunities.
Disclaimer: I am not affiliated with any of the websites mentioned in this article. Please do your own research before submitting your website to any directory or platform.
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Welcome to the Silliest Place on Earth
Finally making an intro post YIPPEEEEE ~!!!!!
⭐️ Name : King Space
⭐️ Age : 18
⭐️ Gender : Genderfluid (He/They/Thou/Xe/Star)
My commissions are currently OPEN - If interested please check my Carrd, then dm me! (here, discord, or toyhouse!)
👑 About:
I am a very queer and neurodivergent artist from the USA who likes drawing silly dudes 24/7. Half of my posts are only cool to me, but that's what tumble website is for
🎨 What I post:
I post all my art, which is usually OC content (if you want to know more about them please visit my toyhouse linked below) but also fanart for various media I enjoy! Usually whatever im hyperfixating on at the time lol
💫 What I reblog:
I reblog often, mostly other art or things I find funny/cool. It's inconsistant idk. I just be blorbo reblogging at 3 am and you're going to have to deal with that.
🌙 DNI:
I don't really have a DNI list, but I will block you if I don't want you interacting.
🌈 Tags:
I tag all my art with [ #my art ] and all my ocs with [ #my ocs ]
anything that needs a trigger warning or content warning will be tagged with a [ #cw-(content) ] like [ #cw-blood ]
🎉 Other sites I'm on:
https://www.instagram.com/kingsillysmilez/
twitch_live
🎨 Image Credits:
👑 ✨
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RULES
QUICK FACTS:
— Revival is a semi-private Jcink premium site, rated 3/3/3. Not only are our players required to be 18+ years of age, but all characters are required to be 18+ as well. — Our canon diverges during Endgame. — We are not taking part in the multiverse or time travel. — Our main setting is New York City. — The current year is 2023.
SITE RULES:
On Revival, we operate under the premise of treating others how you’d want to be treated. We’ve worked hard to establish ourselves as a welcoming, friendly, respectful and drama-free environment and there are expectations for our members to hold up to that standard.
We do not tolerate out-of-character harassment in any form, nor do we allow public drama. Handle yourselves like the adults we know you to be!
Any threads or profiles featuring triggering or mature content must be marked accordingly, either with [m] or [tw] tags in the thread title. Specific warnings should always be above the post they occur in.
There are several mature topics you may dabble in, but there are topics we absolutely do not allow to be played out on Revival. These will be listed on the site.
All members are required to join our Discord before acceptance. Should you leave without warning staff, your characters will be archived without warning.
ACTIVITY:
On Revival, we strive for quality over quantity. We have no word count for our threads and we hold our members to at least one in-character, non-communications post each month. However, main canon characters (list coming soon!) are required to have two posts each month.
There will be no standard activity check every month. Instead, staff will keep an eye on the post history of our members and operate with more casual check-ins.
If you were to miss posting for the month, staff will open a private ticket with you to check-in and ask if you'd like to archive the character or keep them. If you do not reply within two days, the character will automatically be archived — you may contact staff to unarchive an existing character.
POSTING:
We operate on a third person writing perspective here on Revival — we do not allow first person perspectives to be written in threads. However, your freeforms are fair game to any kind of writing!
Instead of operating on a day to day perspective, we have settled in a realm of liquid time. If you're unfamiliar, liquid time is time that follows no rigid line. There is no day-to-day clock for your characters to operate in, meaning they can be in multiple threads at once as long as they follow a reasonable order — just no jumping ahead in our current plot!
Revival does not allow god modding or power playing. These are all factors that would hinder your fellow roleplayers' agency with their characters. Instead, we encourage you to welcome your character's weaknesses as well as their strengths — winning isn't always a possibility!
Fights are something the superhero genre is highly accustomed to. On our board, staff asks that our participating roleplayers decipher the outcomes of their battles together rather than coming to staff to judge the winner(s).
CHARACTER CREATION:
We do not allow out-of-character member accounts.
In an effort to keep things fair between our players, staff has made it a rule to allow only two main canon characters per player (list coming soon). More main canon slots can be bought with points!
We have a five free character maximum before you have to buy more slots with points, available in our store.
Face claims must be actors or signed models over the age of 18. We do not allow social media influencers, musicians, or public figures (ex. politicians) to be used. We also draw the line at bringing on faces with serious allegations behind their names — staff will interject with a ticket prior to acceptance if this appears. Be smart!
Here at Revival, we encourage the recasting of cinematic Marvel faces. And while we enjoy the freedom of the world Marvel writers have built, Revival staff does not stand for erasing representation from non-white characters. Do you have a Romani character? Use a Romani face!
We do not allow the usage of deceased faces on our site.
We have a 7+/- age rule for characters on Revival. Obviously, there is a little wiggle room for characters like Thor and Steve Rogers, but please use discretion when finding face claims for your characters.
If it wasn’t obvious earlier, we give a big fuck yeah to diversity; you can take influence from the MCU, Sony, comic, television, and video game plot lines and mix & match from a number of sources. We don't care if you've never read a comic in your life. However, keep in mind, this is our world now! Be sure to read our plot and fit your character within the timeline.
While we love Marvel characters, we love original characters too! On Revival, we allow the creation of civilian and villain OCs. Please understand, however, you aren't creating an all-powerful being like Ultron, Thanos or Kang.
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