#fortune the pirate
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elidee-art · 1 year ago
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You'll pry the "darkvision eyes go weird and flashy like cat's eyes" from my cold dead hands
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nonbinarynightcrawler · 4 months ago
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One of Fortune's original concepts, back before he was attached to a specific game was as a gunslinger. I think he would have still been a pirate, but depending on how the game went, he would have started leaning towards one of these three designs.
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mohntilyet · 3 months ago
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waiting impatiently for more info on the lords of fortune + drawing a tarot for my rook in the meantime :)
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lavendorium · 16 days ago
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Happy (slightly belated) ILD✨️🖤
🖤OP - Meta 🖤Bonnet - Triple Fortune 🖤Socks/bag - Alice and the Pirates 🖤Coffin brooch - Néant Glass 🖤other- offbrand or vintage
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charlieslimeciclereal · 1 year ago
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wow they're so happy i hope nothing tragic is about to befall them
wip for this piece reblogs appreciated!!
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anoramactir · 1 month ago
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i don’t know how to put this without sounding like a gamergater but datv might actually be too woke
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hide-vi · 2 months ago
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Happy Halloween! 🕸️
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arcadegh0st · 7 months ago
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stayatsam · 1 month ago
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"Varric used to be mean and a centrist" the first time we meet Varric is roughly 20 years prior to Veilguard, and the Varric in Inquisition, who we see become a responsible father figure to Cole, is from 10 years prior to Veilguard
i think its' actually very fortunate that we got to see Varric grow from being a carefree, kind of jerky guy running a spy network in Kirkwall to someone who learns that he has the power to change the world for the better to make a safer place for him and his friends to live in, and also that he feels good when he knows he can be responsible for other people
just a thought idk. i see so many complaints about missing DA2 Varric as though he didnt see Kirkwall's destruction firsthand. he's really shaken by it in Inqusition dialogue and banter, he developed as a character. this isn't a new sudden change brought on by veilguard
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loustica-lucia · 1 month ago
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DATV — ⚓️Co-captains🏴‍☠️
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Isabela & Rory Kestrel (OC)
I wanted to do a quick concept art for their outfits, and ended up over-rendering it 😂
What do you think? 👀
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elidee-art · 3 months ago
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Fortune's horns are based on a jacob's sheep, so I guess it was only a matter of time until I gave him a little faun design
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hellafluff · 2 months ago
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DATV question
I was doing Taash's outing quest and my warrior lord of fortune Rook made a comment about being a Galley Slave in Tevinter before being brought into the Lords. This is not brought up anywhere else so far that I can find, EXCEPT maybe at the start of the game, where when I interacted with the combat manual in rook's room I chose an option that made them say they got kitchen duty a lot because they didnt study often.
Anyone else get any out of left field background tidbits?
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a-d-nox · 10 months ago
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web of wyrd observation: moments when actors/actresses fit their persona so well
the best thing you can do is to lean into your persona number when acting or playing a part in front of others. people naturally have a predisposition to seeing and assuming you are a certain way and it is all governed by that leading public persona number. the more you lean into it the more you are likely to be seen and even recognized/rewarded for your association to that energy.
EXAMPLE ONE elijah wood as frodo in lord of the rings (lead number / public persona number as 10, the wheel of fortune, which gives grand adventure vibes)
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EXAMPLE TWO florence pugh as dani in midsommar (lead number / public persona number as 3, the empress, is 100% may queen energy - pugh even looks like empress in the scene depicted below)
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EXAMPLE THREE daniel radcliffe as harry potter in the 8 movie franchise (lead number / public persona number as 5, the hierophant, where could you get better dark academia vibes than at hogwarts? potter even teaches his peers in the 5th book and movie)
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EXAMPLE FOUR orlando bloom as will turner, particularly the best movie in that franchise, pirates of the caribbean: at world's end (lead number / public persona number as 13, death, "part of the crew part of the ship, part of the crew part of the ship" vibes for sure)
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EXAMPLE FIVE peter dinklage as tyrion lannister in the tv series game of thrones (lead number / public persona number as 11, justice, i have never seen a more politically and morally neutral character thanks george r. r. martin but also THANK YOU casting crew because no could've picked a better tyrion)
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spookydingus · 2 months ago
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Emmrich: All right gang! We've a haunting to solve, let's do some fun wholesome Scooby Doo shit—Why do you both have so many weapons?
Rook and Lucanis, covered in knives: ...For ghosts? Duh.
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sammygems · 9 months ago
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5mcsinatrenchcoat · 1 month ago
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THIS TECHNICALLY DOESN'T CONTAIN SPOILERS BUT IF YOU'RE UNAWARE OF THE CAMEOS IN THIS GAME AND HAVEN'T MET THE LORDS OF FORTUNE YOURSELF YET — SCROLL PLS <3
So. About the Lords.
Listen I agree that some factions in DAtV are kinda toothless compared to their established lore, but I need people to realize that Lords of Fortune canonically started as a bunch of friends who decided that sharing info and the cut is more fun and productive than stabbing each other for it. That's it. They thought of the name while drunk. Drinks at the local tavern are free if you come back with a glorious story. That kinda thing. They straight up started a commune and adopt people who don't have anywhere else to go.
They're the most classic adventurers guild ever.
And it's easy to guess that all their rules like not stealing culturally important Qunari relics are quite literally due to being Isabela's friends and Isabela having lived through the events of DA2.
The Lords and the actual pirate armada that Isabela commands maaaaybe overlap, but aren't the same thing. How many actual pirate Lords we see? They're adventures, monster fighters, dragon fighters, seers, etc, these are NOT the same people that give others hell on the sea and pillage and plunder. They never claim to be, to my knowledge!
And their fighting pit rule about "only willing participants" refers to YOU, the challengers who come seeking glory. Your enemies are conjured by the pit itself. I'm guessing by those very spirits the fighting is supposed to entertain and please. All those venatori and darkspawn aren't "willing participants" somehow, they're not real. And the point is in the show and glory, not some literal test of worth and blood like, say, the Provings.
I understand people being unhappy with the Crows' cruelty being swept under a rug and contained in some occasional banter. Or with Minrathous suddenly forgetting it has slavery (somewhat justifiable-ish by the fact that we never see the rich parts of the city, but still). Or, hell, with Solas's fearsome agent network being non-existent.
But Lords of Fortune? If I remember correctly, we didn't even HAVE any lore on them beyond being adventurers/treasure hunters and wearing their achievements as trophy gold on their outfits.
They didn't have lore to defang, they never claim to be THE true actual pirates that Isabela commands. Them being a bunch of adrenaline junkies who mostly care about having fun and one-upping each other's crazy stories instead of dying alone in a ditch doesn't exactly counter anything except for our expectations. Their codex says what they are exactly without any contrast with what we see in-game.
I personally think it's fun. My only qualm with the faction is that I'd like it to be more relevant to the plot. They and the Mourn Watch are the only ones who don't have some major main-plot thing happening in their faction. Then again, it makes sense. They aren't an organization, they're a guild to get jobs and boast about your adventures at. What you do while you're away is mostly your deal. Unless you piss off Rivaini nobles or come asking for help with the world ending.
(Oh my god they are a fucking Fairy Tail guild)
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