#finalanimation
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"Type as Hero" is the two part brief for MM2, this being the second part for social media promotional animations. I was given Raleway at the beginning of the project, and the theme I ended up choosing for the type specimen book and the animations was 'Railway', a train theme.
Overall, I am happy with the result of my final 2 animations and I think I have created something unique with the use of type with weight and motion. I made multiple animations, but I thought they were the most coherent and offered two different things while remaining a pair.
The only problem that I have with my two animations is they don’t show the weights, glyphs, etc. but my reason for this is because it would make it too long, but it would also take away from the animation. By this, I mean that the animations are already complex, and I think a viewer of them would be more interested in the motion and how the typeface could be used practically rather than showing what the typeface has available.
In conclusion, I think my project was successful because I got to showcase a typeface through a method other than just showing weights and glyphs, and I got to do something I had never done before in terms of animation.
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This is the completed Star Sailor-1 Animation as shown for our end of year Exhibition Showcase.
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Different color blood tests I did some tests to see what color blood I’d prefer to do in the animation, but in fact it was the bright pink one that won the tests. It matches with her purple hair and it’s so dramatic on itself. It’s important to do color testing to see what colors do we prefer in our projects
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Final 3d animation - “Bing”
Here you can see the improved version of “Bing” animation. After reading some tips on the Maya website, and experimenting I was able to create this piece of animation. Now it’s much more visible.
link to the forum I used” https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2020/ENU/Maya-LightingShading/files/GUID-A0B3AA95-327B-4D65-B26D-AA42D0008824-htm.html
#animation#finalanimation#finalproject#university#3dmodelling#3dart#3danimation#shortmovie#soundeffect#sound
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FINAL PROJECT - Light and Shadow
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Monkey Rig | Nguyen, T., Truong CG Artist and Nguyen, L. (n.d.). Wukong Maya Rig. [online] Gumroad. Available at: https://gumroad.com/l/wukong [Accessed 31 Oct. 2019]. Pig Rig | Nguyen, T., Truong CG Artist and Nguyen, L. (n.d.). Zhu Baijie Maya Rig. [online] Gumroad. Available at: https://gumroad.com/l/zhubaijie [Accessed 31 Oct. 2019]. Swords | Eder, D. (2019). Psylocke Maya Rig. Gumroad. [Online]. Available from: https://gumroad.com/l/psylocke [Accessed 23 October 2019]. Bamboo | Scritta (2019). Lowpoly handpainted bamboo grove. [online] Sketchfab. Available at: https://sketchfab.com/3d-models/lowpo... [Accessed 5 Dec. 2019]. Food Cart | J. Beltran (2018). Japanese Ramen Stall. [online] Sketchfab. Available at: https://sketchfab.com/3d-models/japan... [Accessed 5 Dec. 2019]. Mountain | Akbaragill (2019). low poly mountain. [online] Sketchfab. Available at: https://sketchfab.com/3d-models/low-p... [Accessed 20 Dec. 2019].
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Rationale - Social Media Typographic
My ‘Type in motion’ project explores the concept of time with EB Garamond’s history versus its present characteristics and modern possibilities. The overarching concept is time, more specifically past vs present and future. The first two animations are called ‘History’, which explore the origins of EB Garamond and different evolutionary events. Chronologically, the second set of animations are titled ‘Present and Potential’. These works delve into the typeface’s current and informational traits. My research has uncovered the rich and fascinating history of EB Garamond. The typeface has endured through several centuries and is still celebrated today. Therefore, ‘time’ was a fitting concept, and with this, numbers, years and clocks were relevant visual elements.
Regarding colour choice, it remained restrained and simple to focus the viewer on the different concepts of time. The beige parchment colour visually referred to the past, while white represented modern-day paper. Black was kept consistent across all animations as a connecting element; there was also no reason to change the colour of the ‘ink’. In the History series, the paper was initially wrinkled, but in the context of different design ages, smooth parchment paper was, historically, more correct.
The transitions between frames either used turning, fading, circles (expanding to fill the screen) or ink spilling movements. These transition types complemented the roundness of this serif typeface and the underlying themes. Firstly, turning mimicked how numbers on a digital clock turn when a minute passes. Circles refer to clocks and time. Ink splatters link to past and present writing practices, and finally, the fade transitions mirror the softness of EB Garamond’s rounded serif points.
The amount of large visual elements versus small static text in all animations depended on the nature of Facebook and Instagram as media facilitators. Research has shown that Instagram is geared towards feeding our visual perception, while Facebook is informational. Furthermore, the dwell time was tailored according to the demographic research of each platform.
In the future, I think historical photos and an expanded colour palette would be exciting additions/points of experimentation to consider. Perhaps I could have utilised more glyphs and more outgoing layouts in the 'Present and Potential' animations. And while I did analyse my type specimen and took informational inspiration from it, I think it held more visual potential that could have been translated to the Instagram animations. But overall, I am extremely satisfied with the produced work and the depth of research they are rooted in.
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Here’s my first official animation, been thinking about legs and toes so I used it as my subject. The lamp kind of gives it a mysterious look but not in a scary way even though it disappeared through the darkness. I tried implementing the stretch and squash when the other toe kicked the floor to turn on the lamp and also when it tried to jump off the window. I started with the very strong and bright color for the background but I got the help from my classmates to change it since they saw something that I didn’t.
to be continued...
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Aiodan Beatman Final Animation
Here it is! My final video! I think it ended up pretty entertaining, hopefully it’s good enough for the teachers as well!
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#artgr511 #selfintro #finalanimation
Our self-presentation in everyday life is always edited in some way or another (Goffman 1959).
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Rolling Text Instagram Animation
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agoodurl:
think-pan:
The Wiioniic, as requested by finalanime. I was going to get around to redesigning him anyway because his original design had so much potential.
total babe
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Changing ending During my animatic, I talked with my mother about the story as well the two endings I had for the main character. One involved her killing more and enjoying it, although that would result in an open ending which could conflit with the moral of the story. The second ending which is the one I ended up choosing was that it was all her imagination, as she was just reflecting her rage towards her bullies with the monster she drew. But ended up not caring about the bullies and just ignoring them giving them attitude that they can’t hurt her anymore.
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Shin Evangelion Gekijō-ban film screening confirmed in July by Toei
Toei has just declared on Monday about the screening of an anime. It will have first 10 minutes and 40 seconds of popular Khara Studio’s new anime film Evangelion, Shin Evangelion Gekijō-ban, on July 6.
Good news for Shin Evangelion fans:
The Japanese Expo which is expected to be scheduled and taking place in Paris. It will be portraying the video named as “Shin Evangelion Gekijōban AVANT”. The screening will be taking place at “Yoko Takahashi x Evangelion Stage” event. This video will be played as an introductory to the movie before the actual title card.
Brace yourself, the 1st 10 minutes of new/final Shin Evangelion "Gekijōban :||" movie will be screened at Japan Expo (France) & Anime Expo (USA). https://t.co/jjwdlVlskR pic.twitter.com/IDqd9zxz9E
— Catsuka (@catsuka) June 24, 2019
The same introductory video will also be portrayed at the Anime Expo which is to be taking place at Los Angeles and also in Shanghai. It will also be played at various places within Japan on the 6th of July.
Toei also mentioned that the anime video will also be screening throughout the world. But they did not mention where it will be available outside of those events and cities. Or it might be a case that they can be the places that will be screening the video exclusively.
Toei to release app:
Toei has also released an official statement that they will be releasing an EVA-EXTRA smartphone application for Android as well as iOS on 1st of July. This app will be made free to download. This app will be providing additional information on the “Operation 0706” projects that the screenings are part of.
The application will also be providing additional information about each and every work of the franchise, and also news. Khara Studios had mentioned in March that the recording for the dialogues had started for Shin Evangelion Gekijō-ban.
Shin Evangelion https://t.co/Vu1rV7FjuO pic.twitter.com/f1MbwBebKO
— The Final Anime (@FinalAnime) June 24, 2019
The first three movies of the tetralogy have already been released. Netflix has already started the streaming of the originals Neon Genesis Evangelion T.V. anime series. And also they have started streaming Neon Genesis Evangelion: Death & Rebirth and Neon Genesis Evangelion: The End of Evangelion.
Check out The Geek Herald for more exciting updates.
The post Shin Evangelion Gekijō-ban film screening confirmed in July by Toei appeared first on The Geek Herald.
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FINAL PROJECT - Place of Mind
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Final render of Place of Mind
Rig | Sober, J. (2019). Josh Sober Rigs - Bonnie Rig. [online] Joshsobelrigs.com. Available at: https://www.joshsobelrigs.com/bonnie [Accessed 10 Oct. 2019] Landscape | Pxltiger (n.d.). Fantasy Landscape. [online] Sketchfab. Available at: https://sketchfab.com/3d-models/fantasy-landscape-b86ceddee3394444818bb3ed4a4773d8 [Accessed 14 Oct. 2019]. Bow | Hombal (2011). wooden bow wood obj free. [online] Turbosquid.com. Available at: https://www.turbosquid.com/3d-models/wooden-bow-wood-obj-free/601149 [Accessed 11 Oct. 2019]. Arrow | ThyHolyJebus77 (2015). free sample arrow pack 3d model. [online] Turbosquid.com. Available at: https://www.turbosquid.com/3d-models/free-sample-arrow-pack-3d-model/943130 [Accessed 11 Oct. 2019]. Tree | Nathramn (2019). Birch tree low poly handpainted. [online] Sketchfab. Available at: https://sketchfab.com/3d-models/birch... [Accessed 14 Oct. 2019].
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