It's kind of a shame that the "anti-filler" mentality has reached a point where a lot of writers (and fans) assume that if a show isnt constantly moving the plot forward and establishing lore, its basically filler and wasting space. Personally I think its good, if not necessary for a show to slow down and just have characters hang out, or deal with smaller conflicts.
It feels like a lot of stories just want to rush to the emotional scenes with barely any build up to really make it feel earned and satisfying. I've seen fans pester creators to rush the story along and reach the next big set piece rather than take the time to really know and appreciate the characters.
Why should I care about the emotional stakes in episode 2 when I barely know a character's likes and dislikes? how they handle conflict, their approach to relationships both platonic and romantic. etc,
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The Trick To Writing Filler
(TL;DR at the bottom)
Filler is when you spend a chapter padding the length of your story between plot-related events. Filler chapters have little to no impact on the overarching plot and can be self-contained, and thus in TV shows filler episodes are often reran the most as people unfamiliar with the show can casually watch without being confused without the knowledge of prior plot beats
So with the chapter being largely self-contained and acting outside of the plot, what do you use to make the filler chapter engaging? I’m going to use filler episodes from Avatar: The Last Airbender to provide examples
1. Worldbuilding. Zuko Alone depicts Zuko’s travels taking him through an Earth Kingdom village and becoming acquainted to the family that allows him to stay with them, especially their young son. He learns about what the Fire Nation’s impact on this village has been; destroyed houses, families torn apart, constant robbery and other abuses of power and injustices. And even after Zuko defends the villagers and his new friend, he’s venomously cast out from the village by even the little boy because he outed himself as a firebender. This episode explored the impact of the war on the people of the Earth Kingdom, the victims of war that have no involvement in it and no way of defending themselves from it
2. Character exploration. In The Beach, we learn more about Mai, Ty Lee, Azula and Zuko and how their own traumas and personal upbringings have impacted their personalities. For Zuko this is part of a turning point for him, but for the girls it’s more to understand why they are the people we’ve gotten to know over the seasons, especially Ty Lee and Mai. The episode also serves to showcase how Azula and Zuko are so out of place being just normal teenagers; Azula has no idea how to talk to her peers and no identity outside being Princess Azula of the Fire Nation, while Zuko’s hotheadedness and jealousy issues lead him to lash out and be far too confrontational and controlling for his own good. This episode isn’t really used to develop these characters, or at least not the girls, but instead explains and showcases their behaviours and the reasons behind them
3. Character development. Going back to The Beach, Zuko does indeed receive development rather than just character exploration like the girls do; he comes to understand that he’s not just angry at the world or angry in general, but angry with himself. This is a notable turning point for Zuko’s redemption arc, because he now understands fully that he truly regrets betraying Iroh and sacrificing his new start in life in favour of returning to the Fire Nation. He might not yet be fully decided on turning his back on Ozai, but without this moment I don’t know if he’d have gotten there, or at least not as quickly as he did
4. Relationship development. Sokka’s Master has a C plot of Aang, Katara and Toph all being rather bored and lost without Sokka’s presence. The A plot exploring Sokka’s feelings of inadequacy and uselessness in comparison to such powerful and formidable bending masters being contrasted with the Gaang unable to function without him already speaks volumes about their dynamics, but looking deeper into the C plot also shows how much value Sokka really does bring to the team; structure, planning, humour, a quick wit, strategic moves. The Gaang always supported Sokka and never seemed to view him as expendable outside of the occasional teasing, but having it acknowledged so clearly and plainly that they can feel a little aimless and flat without Sokka and being so delighted when he returns really shows us the kind of value Sokka brings to this team and brings us and the characters to further appreciate it
5. Downtime. The Ember Island Players depicts the characters taking a break to watch a comedic play based on their wacky adventures, only to be largely underwhelmed and displeased by how they’re portrayed. There are no stakes to this episode and barely any plot, just the Gaang taking a breather as they react to a bad play. This chance to relax and watch something inconsequential is just as important to the viewers as we’ve got the show’s finale in the next four episodes, which will be very plot-driven and intense. The Ember Island Players also has the additional viewer bonus of recapping the events of the show right before it all ends, giving the viewers time to reflect on the journey they’ve gone on with these characters. In order for the stakes to feel high and the tension to rise, there has to be downtime where there are low stakes and low tension; if things are intense all the time, the moments that are supposed to feel super intense will just feel average in comparison. Resetting that intensity right before such a big event while still acknowledging the looming threat coming soon will feel like the calm before the storm and allow your audience to soak it all up like the characters are
Wow, did I just go through all that without talking about Tales of Ba Sing Se? I’ll save that for another post if people are interested in more
TL;DR - filler provides a moment to breathe, reset the intensity levels the audience are experiencing and take a chance to step away from the external conflict (the overarching plot) in favour of worldbuilding and the characters within your setting. Small moments can amount to something big, and can help make large scale decisions or plot twists feel more build-up and in-character
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Starting to think many don't really know what a filler episode is if they think all of these are filler. A filler episode isn't just a one-off story, but normally something that just feels like it is utterly forgettable and disposable and mainly there to fill out the schedule because the writers didn't have any better ideas. Episodes like Move Along Home, The Storyteller, Second Sight, The Muse, Let He Who Is Without Sin, Resurrection, Profit and Lace, etc. The type of episodes many will just skip on a rewatch.
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something that irks me so bad are those people who argue that the red dragon fight is when the REAL dungeon meshi starts. like all that character establishment and worldbuilding and relationship development from the first 11 episodes are all skippable, and the only important thing about them is that they litter a bit of context for the viewer. but once you get to episode 12 is when you REALLY need to lock in.
and i just. vehemently disagree with that sentiment so much. the death of filler has tragically ruined the way we engage with media. because why the FUCK would i care about the red dragon fight if i didn’t already love the characters and appreciate their motivation for the fight in the first place? like yea, laios wanting to save his sister and marcille wanting to save her best friend are fine motivations on paper, but i honestly wouldn’t give a shit about falin surviving if i did not watch those first 11 episodes of these characters’ painstaking determination to get her back.
the execution of it all was perfect because those expository episodes were also perfect. and we should not devalue them simply because the red dragon fight was the turning point/tone shift for the overall narrative.
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