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#featherknight
mz-15 · 4 months
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An entry for TFT TH fan art contest. Alune and Featherknight. My entry got a place among the selected 11 :)
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formless-entity · 1 year
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Auto as a lil fella
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aurelion-solar · 6 months
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A Brush With Fate - TFT: Inkborn Fables Launch Trailer
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centrally-unplanned · 1 month
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👀 are you interested in fire emblem and would you tell us your opinions of the franchise, I’d be very interested
I do like Fire Emblem! I have played FE6-8, smatterings of 9-10 (never owned them, played with friends), and all the games past Awakening/13. I did also play a bit of FE1, no shade on the limitations of the time of course but it sucks, not worth playing. So I am not a grand FE master but I have a lot of exposure to it.
I admire Fire Emblem for its simplicity of design & stakes - the combat system is "hit enemy, deal damage based on attack power - defense" kind of stuff, how everything works is super clear. All the complexity emerges on top of that. Your army is all individual people, permadeath means you need to pursue strategies with a lot of care such that difficulty doesn't get trivialized even if it is still easy (there is a big gap between "my odds of losing are 5% - exciting, I'm doing well!" and "my odds of losing are 0% - boring, why can't I skip this"). When it is doing its best you have a squad of guys with clear stakes and challenges that are overcome via smart kiting and tanking, it is rarely "did you equip the White Hooded Cat Ears to a unit with the Lapis Pendant to double proc a high initiative archer with Glacial Rain for opening gambit AOE freeze spam to prevent Featherknight Magic Guard from activating?" Which to be clear can also be a ton of fun, each game should just be its own thing - FE is just often best-in-class at its niche.
Fire Emblem also has great aesthetics, it aims for that "classy" style of fantasy typically and everyone authentically buys into all that nobility medieval stuff, which for a video game story can be fun vibes. I love their character designs, normally it is a game series with the right level of fanservice (Camilia -_-), and as someone who enjoys romance sideplots in video games FE typically gives you fun sidequests along those lines that sometimes has gameplay implications to boot - I loved the "eugenics simulator" of FE Awakening, as the fans affectionately called its system of child units inheriting traits from parent units. Tharja you are gonna torture Gaius for eternity via marriage because your faildaughter Noire needs Galeforce, I don't wanna hear any god damn objections okay?
As a series it is far from perfect, as anything running this long must be. The plots are normally "meh", in particular the series just doesn't care about logic that much? People do dumb shit alllll the time; FE7's plot is an absolute mess, Three House's story is hung together by macguffins and asspulls, and so on. It is better when it is simpler - in FE6, our boy Roy has gotta beat a bad guy, he conquering the world with dragons, oh no - great, no notes. More modern games need more involved plots due to market demand, but FE has not yet mastered it imo.
More modern games have also stacked complexity on the combat system - skills that proc, squads that attach to units, most recently "Engage rings" that buff and give spells. These can be good! The thing is the simplicity of say FE6 gets boring over so many hours, what works for a 10 hour game gets stale over 40, you need to grow. Sometimes they do that well - I thought Three Houses generally was smart on this front, the skills are more passive, the squads and gambits were (generally, they fucked up on movement buffs) flexible and didn't break things while giving you toys to play with. But Engage, while a good game, did get too complicated by half with many of its systems, and Awakening literally broke itself with pair-up & stacked skill procs, you can easily trivialize the whole game. And meanwhile to spike difficulty they would give every random enemy fighter different lethal skill procs that you would have to triple check every turn, a problems-beget-problems moment. But! I like that they are experimenting. Would have been real easy to capitalize on the success of Three Houses and just repeat it with Engage, but they didn't.
Also while permadeath is conceptually good, restarting a whole map because of a cheese crit is fucking awful, and I am glad modern games have time reset systems to obviate that. I do not play the older games without an emulator that can save state.
Tier listing the games I have played, lets see:
S Tier: Sacred Stones, Shadows of Valentia
A Tier: Three Houses, Blazing Sword
B Tier: Awakening, Engage, Binding Blade
C Tier: Fates
Edelgard best girl, and I think that covers it!
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thedemonlady · 6 months
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Once upon a time, a featherknight found a magic ink brush… and the courage to try again.
"A Brush With Fate" - TFT: Inkborn Fables - Cinematic
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ezraholic · 2 years
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4/365
Featherknight Giovanni. A random idea but I might actually put it into his lore...
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knuciuc · 2 years
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 Featherknight Pengu - ICON 
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sprayjea · 5 years
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Thumbnail for a short League of Legends TFT animation i made
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bekkomi · 5 years
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My sis and I needed another stickersheet to make the splitting even from the place we are ordering them from. So we made a a TFT one :D
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meowsclemilk · 5 years
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💙 6 NEW Little Legends stickers now available for purchase!  💙
🌸 SHOP:
https://docs.google.com/forms/d/e/1FAIpQLSfn8V_7VbNogZNivHAsbAEUkds2o0ZvQ6wPuvnMdzwUrnjTRg/viewform
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shitsummonerssay · 5 years
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reaperdoodles · 5 years
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Some Little Legends from Team Fight Tactics, League of Legends’ new game mode!! There’s like a billion other ones now so I guess I need to get drawing!!
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formless-entity · 2 years
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expressions
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aurelion-solar · 2 years
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Monsters Attack! Launch Cinematic - Teamfight Tactics
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lovericeart · 4 years
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Pengu pog
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ravenkult · 4 years
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Spirit Blossom Featherknight by a xiang https://www.artstation.com/artwork/18LNRL
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