#feat. kayra.
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"Ya perdí la cuenta de cuántos llevamos... ¿Cuántos más habrá?" @bardakaiyra @loveiiaz
"¿Cuántos qué? ¿Cadáveres? No sé, todos los del condado, quizá. ¿Decenas? ¿Miles?" Quizá exageraba, quizá no. ¡Es que se sentía como una cantidad desorbitante! O quizá era el asco que le generaba, el olor nauseabundo, el hecho de que no podría quedarse en casa a ver películas hasta dormir. "No importa, mientras menos pienses en eso, mejor. Mira, te faltó agarrar aquel," con la barbilla señaló la figura de un pajadito oscuro a pocos metros de la joven.
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bir gün hepsi gelebilir ve lapa lapa kar yağar
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Biraz da kayboldum, yoruldum ama kaçmadım Savaş yanlısı saçlarından…

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İntiharıma son 5 dakika
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Bir gün hepsi gelebilir ve lapa lapa kar yağar...
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Farazi V Kayra - Unutulanlar (Feat. Karaçalı & Vinly Obscura) (Remastered)
youtube
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Şarkı gittiğinde aynı hissetmeyeceksiniz.
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Chapter 4 - The Worst Conclusion
Hmm. Interesting chapter title.
I'm sure there's nothing to worry about.

We approach Axis, as the head honcho himself comes out to defend it. Just as Hathaway said last chapter, things quickly devolve to everyone yelling over each other.
Amuro's telling Char he can't die until Char's dead too, Chan's stressing over Amuro saying ominous shit like that, Quess is yelling about how she won't let anyone near Char, Gyunei's telling Quess to dial it back, Hathaway's trying to figure out if that was Quess in the humongous Mobile Armor... It's enough undistilled Tomino to make you cry tears of joy.

With everyone (except Raul and Kayra, because they're chill like that) having said their piece, it's gameplay time, baby! And with our enemies so far away and our units so close together, you already know what's coming.


All aboard the Ra Cailum train! Two casts of Accel later and we're right on their doorstep.

We try to kick things off by poking at Rezin with the Ra Cailum's anti-air batteries, but a trigger of Shield Defense means that we don't even breach 500 damage.






Kayra, Hathaway and Chan all take their turns at weakening grunts. Of note is Hathaway managing to trigger Shoot Down... when i had animations off >:(

But the real main course here is Raul's newfound range. Look at that beautiful radius. Might as well celebrate by feeding him that one grunt Kayra softened up!


...Or not.



It's hardly a great feat for Amuro, but he has an easier time poking at Rezin than Bright did. Onwards to the signature uneventful enemy phase!

As usual, not much other than more HP shaving off of some of these grunts. Amuro does shoot down the Geara Doga that Kayra and Raul left in the red. Biggest thing of note is i inadvertently left Kayra within range of Gyunei and Quess' beam cannons.


...not that that's much of an issue.


Rezin decides to poke back at Bright, dealing some respectable damage, and Cuts Down his missile salvo on the counter. She's not going down without a fight, it seems! With that, it's back to our turn, and i immediately spot a golden opportunity.

With no Valor or Strike, this won't make us rich like some later MAP Attacks will... but I still can't just let this pass me by. "To not eat the meal set before him is a man's shame", or something like that.




Rezin's Shield triggering and the Jagd Doga dodging are a bit of a damper, but we got some solid HP shaving off on the northern most Geara, and shot down one. I'm happy with this.


Then, i have Hathaway take down this Doga so i can move Chan down next to Amuro, thus leaving no units of ours within Gyunei and Quess' attack range, forcing them to move closer, and letting us keep our vantage point.
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"Papatyalar gibi ol, ne kadar savrulsan da güneşe dönmekten vazgeçme."
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