#family computer
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littleguysfromretrogames · 4 months ago
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Hello! Just felt like making this. These little guys deserve to be seen! And to start out we’ll begin with the little dude in the pfp.
Meet the Famicom disk system’s mascot Diskun!!
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aaronkraten · 7 months ago
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Again!?!
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akfamilyhome · 1 year ago
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On the Famicom's 40th anniversary, my Famicom collection...can barely fit in just several photos. Doesn't mean I can't try though!
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easternmind · 1 year ago
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In the year when the Nintendo Famicom completes its 40th birthday, a unique statistical data point is established: by a very wide margin, the majority of its carts were produced in the colour black. This study was conducted using a total of 1043 games, a very close approximate to the total number of catalogued carts. Below is the final tally, with white earning silver and blue taking home the bronze.
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Source: @famicassearch
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arjorge1987 · 1 year ago
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Nintendo Family Computer. Composite Video Mod.
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dioptasesystem · 4 months ago
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Made some silly little descriptions for the dumb little ability concepts I made.
Made using deathgenerator.com by @foone
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wisteriahyacinth · 2 months ago
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I hope this gets to the right people.
Tetris: WHAT THE HELL I DON'T UNDERSTAND CRAP
I have many questions for the smart people.
1. Does tetris have famicom (family computer) cartridges (please please please)
2. How does one become good at tetris
3. Somebody please explain stacking
4. Does the famicom only have tetris 2
5. Does anybody know of tetris 2 cuz i feel like I'm going insane
6. Any good tetris streamers that i could watch?
Thanks
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jolikmc · 3 months ago
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Party Games Switch by ArtBennyRGrau on DeviantArt
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video-game-trivia · 10 months ago
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In Smash Bros, R.O.B.'s default colour changes between the NES and FamiCom  styles based on the game's language.
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pixelsproject · 1 year ago
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『Capcom vs. Osamu Tezuka Characters』 Mega Man-style Astro Boy Sprites
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Capcom vs. Osamu Tezuka Characters isn't a video game, but an art project created by the two title companies. Exhibits have been held twice now, the first event was simply called Capcom vs. Osamu Tezuka Characters whereas the follow-up was titled Capcom vs. Osamu Tezuka Characters'.
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The pieces created for this collaboration are a delight to flip through. Seeing Capcom characters like Chun Li, Leon Kennedy and Phoenix Wright rendered in Tezuka's classic style is something I never knew I needed. And of course, Mega Man looks incredible when styled like Astro Boy.
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Capcom's characters weren't the only ones to sport a new look, Tezuka's characters were also rendered to reference the artistry of Capcom's creatives ( Hyakkimaru by Shinkiro! 😱 ). One of the more clever ways the video game developer achieved this is by using pixel art.
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These Mega Man-style Astro Boy sprites were created for promotional materials and merchandise. Since there's no game to rip these sprites from, I assembled these by eyeballing those references.
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Most of the 8-bit Astro Boy sprites are simple edits of Mega Man's, but two (mostly) original sprites were created to reference some of his signature gestures/actions.
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(I had to make an educated guess as to what shades of grey, red and yellow to use since these are recreations and not actual sprite rips. Them the breaks!)
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SOURCES ↴
Capcom vs Osamu Tezuka Characters (2021) scanned and uploaded by @rockmiyabideusexmachina
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bro3256 · 1 year ago
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You should check out Famidaily - 1041 episodes of every Nintendo Famicom cartridge release
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Today marks the end of the longest running chronological YouTube series on a video game library with over 1000 releases. RndStranger has been uploading daily episodes of each Famicom release with new episodes dropping daily hence the name Famidaily (Famicom daily).
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The series covers the often overlooked history and library of the Family Computer or Famicom for short. Documentation in regards to these 8-bit games on the English side of the internet tends to be in favor of the context of the NES rather than the Famicom. This has resulted in a very western biased history in regards to Nintendo's 8-bit console history and in many ways Famidaily illustrates just how different the game industry was in Japan compared to America and Europe. Not only that but a lot of Famicom releases which never saw the light of day outside of Japan are practically unknown to the rest of the world.
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Each episode of Famidaily is 5 minutes on average with shorter episodes being less than 3 minutes and longer episodes being around 8 minutes or more. He then describes the content of the game, how its played, and most importantly the historical aspect and reception of the particular game in Japan. There is a surprisingly amount of influential releases, truly great games, and downright awful train wrecks that are covered in Famidaily that you almost never hear anyone else talk about which makes this such a fascinating series to watch. Considering the reputation of the NES in English speaking circles it's actually insane how little the Famicom gets brought up considering the influences those original releases left that did make their way outside of Japan.
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These videos are not only fun to watch but they are an extremely useful resource when it comes to not only researching these games but also understanding the library and particular releases which makes playing and collecting them much more fun and interesting. If you popped in a lot of these releases with no context I'd imagine you would have trouble figuring out how to play and even if that isn't an issue just being able to get the proper context is truly refreshing.
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Easily one of my favorite episodes hands down goes to Splatterhouse: Wanpaku Graffiti. Outside of Japan this game is well known as a hidden gem that was exclusive to the Famicom. But this episode highlights a story that I am shocked nobody else has ever brought up considering how historically important it is when it comes to the relationship with Namco and Nintendo at the time. It's notably Namco's final Famicom release for a good while after their original licensing contract expired with this game releasing just one day before said contract was set to expire. Understanding this also helps to explain why all of Namco's previous 1989 releases turned out the way they did. You truly learn something new when watching this series.
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That leaves us to today on November 7, 2023 where the final episode of Famidaily was released covering the final Famicom cartridge release Takahashi Meijin no Bouken Jima IV, better known as Adventure Island IV outside of Japan.
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I cannot recommend this series enough, it's absolutely worth your time even if you aren't interested in playing a lot of these games. RndStranger does plan on continuing to upload daily videos for the rest of the year and in 2024 he has plans to cover the Famicom Disk System with the series Year of FDS.
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To wrap this up, I might as well mention the total runtime of Famidaily. On average it will take you 116 hours to be caught up with the final episode and that is not counting the dozens of bonus episodes that have also been released alongside the regular daily videos. So go out there and learn something new about Nintendo's original 8-bit cartridge machine and its library. You won't regret it.
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lycrabustier · 9 months ago
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I'm sure that's the reason dad is staying late at the office.
(Everything You've Always Wanted to Know About Computers...But Were Afraid to Ask, VHS, 1984).
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nakamorijuan · 1 year ago
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ファミリーマージャン2上海への道 ミンリンメイ
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grayrazor · 10 months ago
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The Famicom Disk System looks like it would have been really fun.
We should bring floppy disks back, just for the vibe.
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endlessmazin · 2 years ago
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Please Set Side B 
Made by hex edit and rom corruption on Famicom emulator. Natural glitch, color changes, loops by hacking the rom. 
Minted: https://objkt.com/asset/KT1R16nSHxyeHBcAzRzvXaf4oNuBgcGwuMAC/0
Uploaded: https://www.youtube.com/watch?v=OEundFMxBkg&t=1s
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arjorge1987 · 1 year ago
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Hoy vamos a hablar del videojuego Pinball que fue desarrollado por el famoso HAL Laboratory para la en ese entonces novedosa consola de 8 bits de Nintendo,la Nintendo Family Computer, alias “Famicom”.
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