#exta limbs
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Here is my start to #Inktober2018 with extra limbs!
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"Kroelian MEOWTH is a completely different beast from other MEOWTHs around the Globe, adapted to the harsh life on the region it has become larger and stronger, and it is way more aggressive, reacting violently to any kind of confrontation, even when its foe is bigger than it. Its prefferred way of dealing with any situation is headbutting, to the point where what once was a shiny coin adorning its forehead has flattened and stretched forming a small helmet, which only makes its headbutting stronger and more destructive. However this constant habit of headbutting its way through life doesnt come without consequences, and the pokemon suffers from cronic headaches, that only worsen its mood and make it more aggressive. This vicious cycle of anger and pain will eventualy give way to the pokemon evolving into a new species, known as WAMPURSSLE, a fierce six-legged predator know for its strenght, speed and ferocity. Thanks to its exta set of limbs, it can attack and move at the same time without having to stop, and, if necesary, it will use its head to fight, adorned with a sharp, diamond-shaped gem, that is as hard as steel. Unexperienced trainers are adviced to avoid this pokemon in the wild, for it will not go down without a fight, and will attack both pokemon and trainer alike." ???-MEOWTH -Fighting -The Scratch Cat pokemon -Ability: Headstrong* - Anger Point(HA) -->Evolves at lvl 28<--
???-WAMPURSSLE (Wampus-Persian-Tussle) -Fighting -The Wild Cat Pokemon -Ability: Headstrong* - Anger Point(HA)
*Pokemon attack increases after taking recoil damage, also recoil damage is halved.
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Kroelian MEOWTH and WAMPURSSLE are based on a couple of American cryptids that are part of what is known as Fearsome Critters, a term used to describe any mythical or folkloric creature from early lumberjack tales that were said to inhabit wilderness of North America MEOWTH is based on the Splinter Cat WAMPURSSLE is based on the Wampus Cat
#pokemon#fakemon#fake pokemon#regional form#regional variant#regional evolution#meowth#regional meowth#wampus#wampus cat#splinter cat#fightinh type#fighting type pokemon#fighting pokemon#fighting fakemon
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AP Lang exam be like
#ap lang#ap english language#ap english#ap week#ap exams#frogs#minnesota frogs anyone?#i love me some could malformations#and exta limbs#ap memes
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Movie director’s expectations of actors preparing for their roles:
Female: Changes bodyweight, hair colour, shaves her head and amputates 3 fingers? learns to play 5 difeerent instruments while juggling, grows another limb and reshifts her body on a molecular level,fake lashes and CGI enganced breasts on posters
Male: changes their underwear, or do they? Maybe add glasses for exta effect, don’t wanna go too far
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Exta the master of disguise is one that is of trickery, deceit and hunger. She amongst one of the ady slate horrors free from the ady Slate to consume and devour prey all the while using the ability to shapeshift into anything she sees fitting to blend in to the environment and surroundings and her true form is a large spider like abomination with eight limbs, a gapping mouth full of sharp teeth and one red eye. Her human form is that of a homeless woman she possessed during the time of the hakurei bloodline is new and has defeated and eaten a few of the members of the makai order, both the priests and the knight's itself.
#||| dont fear the reaper |||#slight muse information#world building information#Like a trap door spider ready to snatch you up and eat you
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Inktober and Goretober days 1 and 2
Day 1 “out of the inkwell” and “Exta Limbs”
Day 2 “Mascot” and “Blood Sport”
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First “game” idea, i suppose so.
Hello guy, or some poor guy who accindently stepped in my blog. I will try to explain to you my “first” gaming idea, which could be cool, interesting or just a nice new way for gaming or concept ideas. The idea stemmes out of these “old” drawings i made, few years back. (if you gonna ask why they are paper drawn, well, i cant draw digital, i simply cant)
The Idea with these Bugkids (yeah i know that spiders and scorpions arent bugs, but just take the name as a “blanket” name, kinda like pokemon) was imagining them in a city scale “imagine nerf” war between different factions, but no serious stuff, just having fun with nerf style wars. So they “fights” are in style of less complex, but still twisty, xcom like turn based and tile based strategy. Like, there are no extremly complex percetages probality of getting a shot on the enemy, i tried to make it only 4 probality types: No hiding: 100% shot Light defence (like hiding behind a carton box or a sheet of that stuff):75% chance of hitting, you know, it could break it or just shove it away. Mid defence (like hiding behind a low wall or hedge fence, or wielding a hard plastic “riot” shield or just hiding behind a wooden stool like table): 50% chance of hitting, basically your enemy could look up and get a shot or just hiding proper and waving his dart blaster (in game the guns are called blasters to be clear). High defence (like building walls or beton pillars if they play in a construction site like place, or just behind really high fences): 0% chance of hitting, its kinda obvious ? So thats the the defence mechanics (sorry if i ripped Mario + Rabbids in that idea, but its kinda hard to invent a new defence system without being kinda ripoffery) So the next “big” mechanic is that all chars can wield all kind of blasters, from classic couple shot pistols (imagine it like the nerf maverick or hammershot) to the heavy as it can get, (imagine the mega dart mastodon, The judge or hailfire) But only certain kids can wield the REALLY big guns, so we are going to talk about: Char quirks, these are randomly asigned passive abilities, which can hinder or help a bug kid in fight. Imagine something like: The positive ones: “Hardy skeleton”, for more HP (in game they dont die, just lie down on the ground, fake K.O.), “Conpound eyes”: Higher chance of hitting target (in game its just increased by 25% or for balancing, 10%) and or “Extra pair of hands” which lets you wield two extra one hand blasters, or one extra two handed gun, but the akimbo style and extra big gun costs one extra “action time” (imagine it being a semi large circle, divided into 3 same slices, some quirks can increase or decrease the size of them). There are too negative quirks, like: Sloggy reaction: decreases the action time by one slice (from 3 to 2 slices), Cowardly aphyd: If hit enought time, starts to flee against the direction of the enemy. Then there are “boy quirks”, notice for example Sparas body, she doesnt have the common 2 feet, she actually has 4 (in universe spiders or scorpions have 6 limbs, dont hack on me being not scientific, imagine the games universe being in a cartoony world, kinda like spongebobs bikini bottom), this “exta” is a “body quirk” which changes the chars appearance and adds both a positive AND negative quirk, this one is called: Spider legs: Adds more radius of movement and allows the char to over walk small terrain problems or barricades with ease (terrian could be: mud, water, fresh meton or just spilled stuff) (barricades are low and mid hiding spots), but this quirk has some bad parts, like you cant hide in light defence, if this hides in light defence hidings, it becomes no hiding. Other there is Filips “stinger tail”, which adds you ability to destroy enemies defence hidings, like carton baricades or plastic shields (in universe it would be just piercing the carton and smacking away the shield), but the tail makes him more accesible to damage, just 2 or 5 extra damage from blasters. And other more, imagine it if Xcoms soldier creation combined with sims personality mixing. But thats just part of my “big” game idea, i think this “project” gonna be called: “Insecity: City wars of kids” Sorry for the big wall of text, i am a preety wide writer guy. I am really sorry for your nerves to come here, but wanna comment on this idea ?
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