#exdecay
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I just realized something about bright colors in art.
When I was first learning to draw, neon-bright colors were associated with sparkledogs and cringe. Which was the original reason I avoided them. Now, I try to steer clear of them in my art because they scald my eyes. Not because of cringe. They just physically hurt to look at sometimes.
I like natural color schemes that help characters blend into their environment, like with my Zunru (Pokemon-esque) character Bunnub.
I like pastels. Especially different colors of pastels. The light purple and green work really well for Booabug.
I like fiery colors- not the brightest in the box, but generally warm. Redent is an example.
But I realized my beef with bright colors is purely a physical thing now. Maybe I'm just older and my eyes are decaying. But I've seen people do some really cool shit with bright colors on here and other sites. I guess everyone has their color scheme. I like softer colors, but I'm sure someone else finds them boring. I have to force myself to use cool colors, but they may be someone else's forte.
Sometimes, I'm even okay with brighter colors. Like with these characters based on "tell me the name of God, you fungal piece of shit", literally named Fungit and Exdecay (their colors are way brighter in Krita).
Maybe one day I'll give Mary Sues some slack too? ...Nah. But at least I've accepted they are important elements of learning to write. That's one step closer to being free of cringe I guess.
#creature design#character design#colors#free of cringe#my art#zunru#bunnub#booabug#redent#fungit#exdecay#can you tell i spend too long here?#booabug is literally bugaboo reversed#i'm planning a mon based on seasons greasons or at least something by the same artist#and the lumpfish video that floats around here#fakemon#pokemon-esque
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