#evolzar laggia
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Round 1f, Match 9: Pendulum Dragon vs. Evolzar vs. Ice Barrier!
Rune-Eyes Pendulum Dragon // Evolzar Laggia // Magic Triangle of the Ice Barrier
#yugioh#yu gi oh#yugioh!#yu gi oh!#yugioh archetype tournament#tumblr tournament#bracket#yugioh tcg#Pendulum Dragon#Evolzar#Ice Barrier
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It took a while, but I’m super happy with how this turned out! Definitely going to try to turn this into a physical playmat as soon as I can.
Thanks to @wonderfulworldofmoi for taking this commission even though it was a big project for her. I love her work, and she never disappoints.
#art#yu-gi-oh#yugioh#dinosaur#dinosaurs#giant rex#babycerasaurus#summon sorceress#ultimate conductor tyranno#evolzar laggia#aria blaze#wonderfulworldofmoi
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Evolzar Laggia ———————————————— 2 Level 4 Dinosaur-Type monsters During either player's turn, when a monster(s) would be Normal or Special Summoned, OR a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the Summon or activation, and if you do, destroy that card. ———————————————— Can Be Found In: Photon Shockwave (PHSW-EN043), Collectible Tins 2012 Wave 1 (CT09-EN011), Duelist Saga (DUSA-EN088)
Many summons involving the Extra Deck might be limited to the specific materials some monsters will ask to. However, as long we can meet their requeriments is quite possible to fit those restricted summons in all kinds of builds. Thanks to the card game giving total liberty for players to mix all sorts of themes and mechanics, we can create a Deck that is able to work arround their main goals yet able to spare some cards to summon those particular creatures. And in many cases is quite worth it, as to compensate their limited conditions they often carry powerful abilities to reward those who summon them.
"Evolzar Laggia" is one of the boss monsters residing the Evol archetype, yet became a powerful Xyz Monster for any build capable to handle Dinosaurs of all shapes and forms. Despite being a Rank 4 monster "Laggia" provides a powerful ability in return, as by detaching two materials will negate and destroy a summon or the activation of a Spell or Trap Card. This effect might only have a single use due the mechanics arround Xyz Monsters, yet by covering several scenarios as well the cheap conditions for its summon makes "Laggia" a staple choice for all sorts of builds which either completely focuses arround Evol and/or Dinosaurs, or simply adds a few tools to summon "Laggia" without clogging the rest of our Deck.
Despite being limited to be summoned by using Dinosaurs, "Laggia" obtains a massive number of materials from not only its archetype but also any Deck that can play with a few monsters of this Type. The fastest method known by many competitive players is with the help of "Rescue Rabbit", a creature that banishes itself to summon two Normal Monsters from our Deck more than ready to summon "Laggia" from our very first turn. With further investment from cards like "Unexpected Dai" and "Swing of Memories", pretty much a Normal Monster Deck mainly involving Dinosaurs will make sure that "Laggia" and its copies are always prepared to be Xyz Summoned. But a Deck arround Effect Monsters won't have more problems in comparison, not just because they can simply add Normal Monsters to their strategy but also get further assistance from cards like "Miscellaneousaurus" and "Souleating Oviraptor" to gather materials in one way or another. If we wanna stay on theme and play arround Evol monsters not onyl they gain the support from the previously mentioned cards, but with the help of effects like "Evolsaur Vulcano" and "Evo-Force" we can assure momentum arround their summoning mechanics as we also prepare the arrival of "Laggia". Last but not least, we can start Duels by instead pressuring the opponent by attacks of monsters like "Hydrogeddon" and "Jurrac Guaiba" as they summon other Dinosaurs from our Deck in the process, allowing us to Xyz Summon them together during the Main Phase 2.
With a more than covered Xyz Summon, "Evolzar Laggia" shouldn't take too long to be on the board and be prepared to answer a big number of actions and threats. Even if the effect of "Laggia" only has a single use, dealing with virtually any summon during a Duel can completely ruin any potential setups or simply destroy any powerful enemies landing on the opponent's field. Not only that but "Laggia" has also an opportunity to negate and destroy several monsters summoned all at once, mainly coming from Pendulum Summons since any other source will be simply negated by this monster or any other countermeasures we can have. Spells and Traps won't be less of an exception when "Laggia" is on the field, as if is not countering all sorts of tools the opponent is relying to setup their strategies will protect our field from all sorts of dangers like "Raigeki" or "Cosmic Cyclone". As soon "Laggia" uses it effect it might seem that doesn't offer much than attacks, but it can actually have a second purpose as material for other monsters including Rank-Up summons to become an attached material on stronger Xyz Monsters like "Evolzar Solda" or "Number 61: Volcasaurus".
"Evolzar Laggia" quickly became a popular choice in any Deck that either focuses arround Dinosaurs or simply adds a few options like "Rescue Rabbit" to assure its immediate arrival. Its effect might only have a single use, but by covering all kinds of bases makes its effect very difficult for the opponent to pass by without damaging their summons and/or setups. The biggest problem arround Laggia is neither its limited materials or an effect with one opportunity to activate it, but rather the fact that cannot deal with monster effects as they become more and more prevalent than Spell and Trap cards. While this flaw made it lose popularity over alternatives like its Evol comrade "Evolzar Dolkka" working arround the same setups and mechanics, "Laggia" still remains a powerful choice for any Deck that can quickly bring out Dinosaurs for a Xyz Summon right from our first turn.
Personal Rating: A+
+ Negates a summon or the activation of a Spell or Trap Card + Greatly assisted for a very cheap Xyz Summon
- Due its effect's cost will mostly have a single use - Unable to deal against monster effects as they become more prevalent
#yugioh#Yu-Gi-Oh#Yu-Gi-Oh!#yu gi oh#ygo#evolzar laggia#evol#evolzar#xyz#laggia#Evolkaiser Laggia#evolkaiser
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Themed-day: Photon Shockwave
It’s that time...It’s the 10 year anniversary of Photon Shockwave, the second pack of the Zexal era and what a pack it was. Where to begin:
1) Bunilla, obviously. And speaking of rabbits: The one and only Rescue Rabbit.
2) The debut of Photon/Galaxy, including Kaito’s cover card (and perhaps of my favorite Dragons art-wise): Galaxy-Eyes Photon Dragon.
3) The debut of Evol, including their infamous boss monster with Dino DNA: Evolzar Laggia
4) The card to make Ice Barriers playable (relatively speaking): Prior of the Ice Barrier.
5) Several new Numbers, including the Rank 3 staple Number 20: Giga-Brilliant and the “You Just Summoned Your Mom” classic of Number 83: Galaxy Queen
6) Various support for Wind-Up, including the infamous (and still banned in the OCG) Wind-up Hunter
7) Various Spell Cards, including Shard of Greed, One Day of Peace, and Tri-Wight (my Ojama Deck thanks you)
8) Some OCG imports, including notably Gishki Beast and Metaion the Timelord
Hope you all enjoy today’s three posts and have a great rest of your day.
(Seriously, just look at it).
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Paleontology (Sept 17)
Monsters (18)
3x Souleating Oviraptor
1x Miscellaneousaurus
1x Giant Rex
1x Megalosmasher X
1x Carboneddon
1x Tyranno Infinity
2x Babycerasaurus
1x Petiteranodon
2x Ultimate Conductor Tyranno
1x Dogoran The Mad Flame Kaiju
1x Luster Dragon
1x Galaxy Serpent
1x Labradorite Dragon
1x Maxx C
Spells (9)
1x Foolish Burial
1x Burial From a Different Dimension
1x Double Evolution Pill
3x Fossil Dig
1x Soul Charge
1x Twin Twisters
1x Unexpected Dai
Traps (13)
2x Paleozoic Leanchoilla
1x Paleozoic Dinomischus
1x Quaking Mirror Force
1x Paleozoic Canadia
1x Call of the Haunted
2x Paleozoic Olenoides
2 Solemn Strike
3 Survival's End
Extra (15)
Leo, The Keeper of the Sacred Tree
Void Ogre Dragon
Psy-Framelord Omega
Stardust Charge Warrior
Herald of the Arc Light
Crystal Wing Synchro Dragon
Coral Dragon
Photon Strike Bounzer
Evolzar Laggia
Evolzar Dolkka
Castel, the Skyblaster Musketeer
Toadally Awesome
Paleozoic Opabinia
Decode Talker
Missus Radiant
#ygopro#ygo vrains#yu gi oh!#ygo tcg#heartofthecards#decklistideas#decklist#dinosaur#paleontology#paleozoic#fun#duel monsters#duel links
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finished building this yugioh deck that i’m probably never gonna use!
deck list below and a fat ass wall of text poorly explaining how it works
MAIN DECK (42 Cards)
Monsters (26 Cards) 3 x Souleating Oviraptor 3 x Dinowrestler Pankratops 3 x Miscellaneousaurus 2 x Overtex Qoatlus 2 x Ultimate Conductor Tyranno 1 x Giant Rex 1 x Petiteranodon 1 x Babycerasaurus 1 x Jurrac Aeolo 1 x Shaddoll Beast 1 x Shaddoll Dragon 1 x Shaddoll Hedgehog 3 x Ash Blossom & Joyous Spring 3 x Effect Veiler
Spells (16 Cards) 3 x Shaddoll Fusion 2 x Double Evolution Pill 3 x Lost World 1 x Terraforming 3 x Fossil Dig 2 x Super Polymerization 1 x Foolish Burial 1 x Monster Reborn
Traps (0 Cards) Imagine running unsearchable, conventional Trap cards in 2019 LMAO
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EXTRA DECK (5 Fusions, 3 Synchros, 4 Xyz, 3 Links) El Shaddoll Winda El Shaddoll Grysta El Shaddoll Shekhinaga Starving Venom Fusion Dragon Salamangreat Violet Chimera Trishula, Dragon of the Ice Barrier PSY-Framelord Omega Hi-Speedroid Chanbara Evolzar Laggia Evolzar Dolkka Tornado Dragon Abyss Dweller Borreload Dragon Pentestag Knightmare Phoenix
SIDE DECK (6 Monsters, 9 Spells) 3 x Ghost Ogre & Snow Rabbit 3 x Artifact Lancea 3 x Called by the Grave 3 x Twin Twisters 3 x Cosmic Cyclone
ALWAYS TRY TO GO SECOND. A lot of the important cards in this deck are significantly weaker when going first like Shaddoll Fusion, Super Polymerization, Dinowrestler Pankratops, and the Hand traps.
Souleating Oviraptor is far and away the best card to use your Normal Summon on in the deck. Its on-summon effect makes it either an Elemental Hero Stratos or Armageddon Knight, but for Dinosaurs. Also has a resurrection effect that synergizes with Lost World and the Level 2 Dinosaurs.
Dinowrestler Pankratops is basically the modern-era Cyber Dragon, but it’s 500 ATK stronger, can pop one of the opponent’s cards off the field, and can be easily accessed by Oviraptor, Petiteranodon, and Double Evolution Pill.
Miscellaneousaurus can protect the Dinosaurs on the field from opponent’s effects for the rest of the Main Phase by discarding itself from the hand. When it’s in the Graveyard, it can banish itself along with other Dinos to Special Summon a Dino from the deck.
Overtex Qoatlus is mostly used to be sent to the GY via Shaddoll Fusion, Oviraptor, Foolish Burial, etc. to add a Double Evolution Pill from deck to the hand. On field, it can negate Spells and Traps by destroying Dinos on the field or in hand as a cost. Possibly the next best target for Double Evolution Pill if Ultimate Conductor Tyranno is unavailable or already summoned.
Ultimate Conductor Tyranno is nuts. Its intended summoning method is easy enough, has a quick effect that can Book of Eclipse the opponent’s entire field, can attack all of the opponent’s monsters one at a time, and does a nice 1000 burn damage if those monsters are in Defense position. Main target for Double Evolution Pill.
Giant Rex is used to further extend combos by summoning itself back to the field when it’s banished. Only running one since it’s easy to access/set up and its effect can only be used once per turn.
Petiteranodon and Babycerasaurus basically do the same thing: special summons a Dinosaur from the deck if they’re destroyed by a card effect. Teranodon has access to Pankratops while Cerasaurus can get Jurrac Aeolo; both can target level 4s.
Jurrac Aeolo is the main target for Miscellaneousaurus’s GY effect; being Level 1, Misc only needs to banish itself and nothing else. Gives the deck access to Synchro summoning.
Each of the Main deck Shaddoll monsters serve about the same purpose of meeting the requirements for Shaddoll Fusion: gaining card advantage from their effects that activate upon being sent to the GY. Beast draws 1 card, Dragon pops a Spell/Trap, Hedgehog searches for another Shaddoll monster which sets up Grysta/Shekhinaga’s on-field effects. Dragon and Hedgehog still have decent Flip effects if they’re the only Normal summon available in hand.
Ash Blossom and Effect Veiler are “hand traps” that can respond to a wide variety of effects and are effective against most strategies. Can be switched out between games with other Side Deck cards depending on the match up.
Shaddoll Fusion is basically a Foolish Burial but for 2 Monsters instead of 1, and you get a Fusion monster out of it. The only condition is that the opponent needs to control a Monster that came from the Extra Deck. This, along with Main-decking Pankratops and wanting to be able to Attack right away, is why this deck is primarily a going-second strategy.
Double Evolution Pill is the main way of getting Ultimate Conductor Tyranno and Overtex Qoatlus on the field directly from the deck, ignoring their summoning conditions. Getting a non-Dinosaur in the GY for Pill’s activation cost would be hard in a Pure Dinosaur deck, but thankfully Shaddoll Fusion exists.
Lost World is a Field spell that works as an interesting floodgate card. It gives the opponent a Token monster that prevents them from targeting other monsters on the field with card effects until the token is gone. This can protect you from disruptive cards like Effect Veiler and Phantom Knights’ Fog Blade. The 500 ATK penalty on non-Dinosaurs can sometimes get in the way of a One Turn Kill (OTK), though.
Fossil Dig is the Dinosaur version of Reinforcement of the Army. Oviraptor and Misc are the main targets.
Super Polymerization is this deck’s spicy tech card (and why I’m not running Dogoran or any other Kaiju monsters). The opponent cannot respond to its activation and their monsters on the field can be used as fusion material. The El Shaddolls’ materials are generic enough, but there’s also Starving Venom Fusion Dragon for decks that use a lot of DARKs. Salamangreat Violet Chimera is ran because the most recent Structure deck that is competitively viable are also usually very popular.
Foolish Burial is basically a Double Evolution Pill or draw depending on what you send to the GY (Qoatlus and Shaddoll Beast, respectively). Can also send Giant Rex or Misc to set the GY up for later plays.
Monster Reborn is used to extend combos or recycle an Oviraptor for its on-summon effect if summoning it through other methods aren’t available or efficient.
El Shaddoll fusion monsters: Winda (Shaddoll + DARK monster), Grysta (Shaddoll + FIRE), Shekhinaga (Shaddoll + EARTH). All of them interact with Special summoning or Special summoned monsters, and can recycle Shaddoll Fusion back to the hand for next turn when sent to the GY.
Starving Venom Fusion Dragon and Salamangreat Violet Chimera are here as Super Polymerization targets, as explained above.
Trishula, Dragon of the Ice Barrier has a cool effect despite needing three monsters to summon, banishing away three of the opponent’s cards.
PSY-Framelord Omega can recycle banished cards back to the GY (primarily Miscellaneousaurus) and has a quick effect that banishes it along with a random card from the opponent’s hand for the turn.
Hi-Speedroid Chanbara is an easy to summon level 5 Synchro that can do a hefty 4600 damage (3600 with Lost World active) for potential OTKs.
Evolzar Laggia is pretty much a Solemn Judgement on legs for Dinosaur decks. Evolzar Dolkka can negate monster effects and destroy them up to two times.
Tornado Dragon poops on decks that depend on Continuous Spells, Traps, Field cards, and/or Pendulums.
Abyss Dweller helps stop the opponent’s Graveyard shenanigans.
Borreload Dragon is great at removing problematic monsters that could not be dealt with by normal means, by stealing them.
Pentestag is a LINK-2 that’s very generic, easily gets monsters in the GY, and it can give the monster it points to the ability to inflict piercing damage which can help end games sooner.
Knightmare Phoenix is another way to deal with Spells/Traps if Shaddoll Dragon and Tornado Dragon are not available or too difficult to summon at the moment.
Ghost Ogre & Snow Rabbit can destroy cards in response to their effects activating, unlike Ash Blossom who only negates them.
Artifact Lancea completely prevents cards from being banished for the turn which can be a huge disruption to decks that rely on banishing for their plays (like this very deck, and many others).
Called by the Grave is primarily used to counter opposing Hand Traps. This deck interacts a lot with the deck directly which makes Ash Blossom a huge pain in the ass.
Twin Twisters because fuck Mystic Mine.
Cosmic Cyclone because fuck Mystic Mine, and Spells/Traps that have effects that resolve in the GY or can be interacted with from there.
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[TCG] Duelist Saga Early Leaks Part 2
More cards revealed, revealing the identity of more new cards!
olemn Warning Evolzar Laggia
White Veil (TCG Name Unknown) Doomcaliber Knight Imperial Order (Errata)
Pot of Duality
Dark Summoning Beast (TCG Name Unknown) Fallen Paradise (TCG Name Unknown)
Cosmic Blazar Dragon (TCG Name Unknown) Harpie’s Feather Storm (TCG Name Unknown)
Black Rose Dragon Evilswarm Ophion
Chaos Scepter Blast (TCG Name Unknown) Dark Magician of Chaos
Castel, the Skyblaster Musketeer Brionac, Dragon of the Ice Barrier (Errata)
Black Luster Soldier – Envoy of the Beginning
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The new banlist
If you just want to know the list here it is
I’m gonna go through it deck by deck:
Zoodiac:
Zoodiac Broadbull (Unlimited to Forbidden) Zoodiac Drident (Unlimited to Forbidden) Zoodiac Ratpier (Semi-limited to Limited)
“Zoodiac”s have now lost not only their boss monster, but also their search card and their best starter card. The banning of Broadbull is significant because now the only card that can search in “Zoodiac”s now is ‘Fire Formation - Tenki’ which can both be Ghost Ogre’d and Ghost Ash’d. And now with only 1 Ratpier not only can you not use it’s detatch effect, but it is now a lot harder to set up the graveyard with “Zoodiac” monsters to use ‘Zoodiac Chakanine’s effect to summon them back for ‘Missus Rdiant’
Zoos are dead, they lost all consistency and now leave the meta.
True Draco:
Dinomight Knight, the True Dracofighter (Unlimited to Forbidden) Ignis Heat, the True Dracowarrior (Unlimited to Limited) True King’s Return (Unlimited to Limited)
While not hitting the boss monster of True Draco’s ‘Master Peace the True Dracoslaying King’ nor their major searcher ‘Dragonic Diagram’, they did seriously hurt their consistency by banning and limiting the two best one tribute monsters. Using ‘True King’s Return’ to summon Dinomight Knight/ Ignis Heat on your opponent’s turn to destroy something and set more traps from deck was really good as it lead to more Master Peace fodder on field to summon him and in the graveyard to use his effect.
Now, summoning Master Peace is going to be a lot harder, a lot more inconsistent and his effect will be less powerful. They’re probably going to remain rogue and get mixed into other decks as an engine.
Dinosaurs/ Yang Zing:
True King Lithosagym, the Disaster (Unlimited to Forbidden) Denglong, First of the Yang Zing (Unlimited to Forbidden) Miscellaneousaurus (Unlimited to Limited) Rescue Rabbit (Limited to Unlimited)
Denglong was banned for being a generic level 5 synchro that can search an onmi-negate and he floats, he can also change level so he can make True King of All Calamities really easily. Lithosagym was banned for destroying 2 baby dinos to summon 2 big dinos and let you look and banish cards from your opponent’s extra deck. Miscellaneousaurus makes your dinos immune for one battle phase and can summon a level 1 tuner from the deck the turn that it is sent to the grave. Having it at one makes since so that it is now a precious resource that you can only use one time. Rescue Rabbit being unlimited does not hurt the deck, but lets the deck evolve and go back to being dino-rabbit summoning ‘Evolzar Laggia’ and ‘Evolzar Dolka’ every turn and using True King Bahrastos to make Rank 9s.
Dinos are significantly less powerful, but with ‘Soul eating Oviraptor’ still at three and ‘Rescue Rabbit’ back the deck has new options .
Pendulums:
Luster Pendulum, the Dracoslayer (Limited to Semi-limited) Wavering Eyes (Forbidden to Unlimited)
Bringing back Luster Pendulum probably means that ‘Draco Face-off’ is not coming back to 2 or 3 any time soon. Luster gives a good boost to Pendulum Magicians, but summoning from the extra deck is significantly weaker now so i don’t see him doing much. Bringing Wavering Eyes back to 3 is amazing for everything from “Qliphort” to “Dinomist” to “Pendulum Magicians” destroying scales to search any pendulum monster is really good all be it costly, but most pendulum decks can recover scales easily.
Pendulums are getting boosted while Master Rule 4 slows them down. I think that they’ll be good.
Lightsworns:
Black Luster Soldier – Envoy of the Beginning (Limited to Semi-limited) Honest (Semi-limited to Unlimited) Charge of the Light Brigade (Semi-limited to Unlimited)
Black Luster Soldier Envoy only helps “Lightsworn”s if they are mixed with “Twilightsworn”s, but it is still really powerful for the cost of banishing 1 LIGHT monster and 1 DARK monster. Again Honest is good for any LIGHT deck, but “Lightsoworn”s are the only meta LIGHT deck. Charge of the Light Brigade is really good in “Lightsworn”s as it mills and searches.
Lightsworns and twilightsowrns will probably be a meta contender during the coming months.
Boardwipes:
While not an archetype there have been changes to multiple boardwipes
Dark Hole (Semi-limited to Limited) Interrupted Kaiju Slumber (Semi-limited to Limited)
Boardwipes especially ones that also summon big monsters and searches cards, Slumber are extremely powerful and needed to be on this list.
Most players had some variety of boardwipes in their sidedecks, but now something else will go there instead.
Other stuff:
Grandsoil the Elemental Lord (Unlimited to Forbidden)
This card has been in so many degenerate ftk loops involving everything from ‘Dewloren, Tiger King of the Ice Barrier’ to ‘Firewall Dragon’. This card should have been forbidden years ago.
Daigusto Emeral (Unlimited to Forbidden)
This card is really good for recovering resources and letting you draw cards, It was used in a Norden + Fusion Substitute combo to draw 5-7 cards turn 1, I don’t believe that it needed to be banned, but it is incredibly powerful.
Gateway of the Six (Forbidden to Limited)
This card doesn’t really matter. It’s at 3 in Japan and does nothing in their meta so it won’t do anything here. I’m just excited that it’s back b/c I like “Six Samurai”
Burial From a Different Dimension (Limited to Semi-limited)
This card is actually really powerful and can help numerous decks, I’m honestly surprised that this is coming off the list. “Zombie”s “Infernoid”s are both rogue decks that will play this card at it’s max number regardless of the number.
El Shaddoll Fusion (Limited to Semi-limited)
“Shaddoll”s won’t be competitive again until ‘El Shaddoll Construct’ stops being forbidden, but this is a nice boost of consistency for the deck
Preparation of Rites (Limited to Semi-limited)
This card is coming back because the “Vendread”s are coming out which are a new ritual archetype. I’m sure someone is hyping up “Nekroz” with this back though.
Dragon Ravine (Limited to Unlimited)
This card will be really good especially in ABCs after ‘Destrudo, Dread of the Dead Drake’ comes out in October because he is a one card level 7 synchro when he’s in the grave. There are so many dragon monsters with graveyard effects, i’m really surprised that they brought this back.
Rescue Cat (Limited to Unlimited)
This card does not matter because it does help or hurt any decks that matter. On a side note I’ll be posting a rank 2 beast deck in the next few weeks.
Stuff that doesn’t matter
Debris Dragon (Limited to Unlimited) Summoner Monk (Semi-limited to Unlimited) Witch of the Black Forest (Forbidden to Unlimited) Mathematician (Limited to Semi-limited) Brionac, Dragon of the Ice Barrier (Limited to Semi-limited T.G. Hyper Librarian (Limited to Semi-limited) Brain Control (Limited to Semi-limited)
This is a very good banlist. It removed all the meta decks from the game while giving cards back to older decks. And takes many cards that no longer matter at all off the list. The next list will be no sooner than November, but knowing Konami the new list will be February or later.
#yugioh#banlist#old cards#zoodiac#true draco#lightsworn#dinosaurs#pendulum magicians#dragons#no more loops#no more emeral
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I need Evolzar Solda now
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Happy 2400th post to me.
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Ultimate Tyranno ———————————————— This card can attack all monsters your opponent controls, once each. During your Battle Phase, if you control an "Ultimate Tyranno" that can attack, monsters other than "Ultimate Tyranno" cannot attack. ———————————————— Can Be Found In: Power of the Duelist (POTD-EN020), Structure Deck: Dinosaur's Rage (SD09-EN014), Battle Pack 2: War of the Giants (BP02-EN045), Dinosmasher's Fury Structure Deck (SR04-EN006), Duel Terminal 2 (DT02-EN059), Duelist League 13 (DL13-EN010)
Dinosaurs were supposed to be the Type with the most offensive approach in the game, but they took a little while to achieve this gamestyle. However the wait was worth it, as not only they gained this playstyle with overwhelming creatures able to keep leading the Battle Phase, but also various summoning options to achieve all sorts of setups. By either gathering materials under all kinds of conditions to cheap summons to obtain their strongest monsters, as a Type that the opponent should never let their guard down against.
"Ultimate Tyranno" is often used in various Dinosaur builds due its potential to take down whole fields on its own. Although "Ultimate Tyranno" (and its copies) are the only ones able to attack as long is in our field, in return it will be able to battle every single monster the opponent controls on each Battle Phase. With a high ATK and the various summoning options to summon big monsters such as this the Type offers, "Ultimate Tyranno" has all the opportunities to wipe out whole fields and deal reasonable damage with all the attacks stacked in a single turn.
Although Dinosaurs gradually moved to work arround Extra Deck summons like many other builds, they are still able to bring a big monster like "Ultimate Tyranno" with no much effort put into its arrival. Cards like "Petiteranodon" and "Souleating Oviraptor" will easily bring it to our hand under their respective conditions, with the latter giving us the alternative to send it to the Graveyard so we can revive it by its own effect or a card like "Fossil Excavation" (Which we can also discard "Tyranno" for its cost and revive it afterwards if there was already other targets in our Graveyard). "Miscellaneousaurus" can banish itself along several other Dinosaurs in our Graveyard to summon "Tyranno" from our Deck, while alternatively, "Ultra Evolution" will do so if we work along other monsters outside Dinosaurs. This can be referred to the Ninja archetype, as thanks to "Ninjitsu Art of Super-Transformation" we can get rid of an opponent monster as we summon "Ultimate Tyranno" in the process. Finally, with the many Special Summons available nowadays, "Hunting Instinct" can respond an opponent's summon by bringing "Tyranno" resting in our hand.
With 3000 ATK and a little coverage from cards such as "Forbidden Lance" and "Miscellaneousaurus", "Ultimate Tyranno" alone can overtake entire fields despite becoming the only one able to attack on our field. With the recent inclusion of the Extra Monster Zone, "Tyranno" can reach to a maximum of six attacks while stacking damage one after another. With the many summoning methods available there's a good chance the opponent has plenty of monsters to be taken down by the several attacks of "Tyranno", but there are some options to achieve its maximum capacity as well achieve OTKs with. Cards like "Ojama Trio" can gather additional monsters to the opposite field, which once combined with cards like "Fairy Meteor Crush" and "All-Out Attacks" will assure the opponent has nearly no defensive resources to reduce damage form our several attacks. And although "Ultimate Tyranno" restricts our other monsters from attacking, we can bring other copies to attack once the field is clear and/or summon monsters like "Fossil Dyna Pachycephalo" and "Evolzar Laggia" to shut down opponent's options and making it harder to recover against our main offense.
Despite losing some prevalence over its recent counterpart "Ultimate Conductor Tyranno", "Ultimate Tyranno" is still a quite powerful monster to lead fields with. Several summoning routes which includes the Ninja archetype and "Ultra Evolution", together with the high chances of dealing big quantities of damage to the point of achieving an OTK, "Tyranno" might not be the boss monster of the Type but is still able to lead its own Deck efficiently. The fact that "Tyranno" is the only one able to attack might restrict our Battle Phase results depending of the situation on the opposite field, but overall has all the possibilities and resources to overwhelm the opponent as long it stays on the field.
Personal Rating: B+
+ Able to attack every monster on the opponent's field + Several options to be summoned + Various tools and chances to achieve an OTK
- Overshadowed by other options arround Dinosaurs - Other monsters on our field besides copies of itself cannot attack - Completely dependant of the opponent's field to achieve results
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Dino Rabbit - Chibi Practice by ~cinismemoriae I only liked how Laggia came out ;W;
#yugioh#ygo#rescue rabbit#dino rabbit#evolzar laggia#evolzar dolkka#kabalzauls#i don't know why i tag all the friggin monsters
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Pulled these two last night ~ Rad
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Scrap Dragon & Evolzar Laggia are getting a reprint in the next set of 2012 tins.
Laggia is going to be in the Heroic Challenger - Excalibur tin and in the Dolkka tin will be Scrap Dragon. What a surprising turn of events and more players will have availability to some of the staples for the extra deck and options for Dino-Rabbit variants.
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