#en eins perfektewelt
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frozenyolkai · 7 months ago
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drew this like 3 weeks ago but didn't post oopsie
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diehollenpolizei · 3 months ago
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finally got ahold of a lining style i'm happy with
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kokorothe53rd · 6 months ago
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squish
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Another ver under the cut.
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Squish :3
hand png is made by dEi_pft on twitter.
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smirkingcat · 4 months ago
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Akatsuki
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arcadebroke · 5 months ago
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ezra-soldat · 1 year ago
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TESTICULAR TORSION
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fganniversaries · 1 year ago
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13 years ago today, EN-Eins Perfektewelt was originally released at arcades only in JP. It was developed by Subtle Style/Rutubo Game Works and published by Subtle Style.
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gear-project · 4 months ago
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Annon-Guy: Any thoughts on these fighting games?
Tekken
DarkStalkers
Killer Instinct
Evil Zone
ClayFighter
Dragon Ball Z Budokai Tenkaichi (Dragon Ball Z Sparking in Japan)
Arcana Heart
Akatsuki Bllitzkamof/EN-Eins Perfektewelt
Ehrgeiz: God Bless The Ring
Tobal No.1 and Tobal 2
Fighting Vipers (PEPSIMAN!)
Dengeki Bunko Fighting Climax
Omen of Sorrow
Nitroplus Blasterz Heroines Infinite Duel
I've played Tekken 3 and Tekken 7 and that's it, but I wouldn't say I'm any good at the games.
Darkstalkers I've played a bit of, though I wouldn't say I'm any good, though I still hold out hope for a proper sequel with a full roster compared to the split off offshoots that currently exist.
I own Killer Instinct (the modern game), though it has far too much pay-to-own DLC for my liking, in addition to very unbalanced quest games, so I lost a lot of interest in it (though I will still mess with the characters now and then, it's been a while).
People have told me Evil Zone is good, though I have yet to play it myself, though I'd compare it to Battle Arena Toshinden in terms of style (maybe even Battle Fantasia).
I never found ClayFighter especially appealing, since there was never a version of the game that didn't seem "stiff" in animation, though I suppose it was a poor man's Street Fighter clone.
My history with DBZ games goes all the way back to Super Butoden and Hyper Dimension, though I have separate opinions between "Budokai" and "Budokai Tenkaichi" (or just Tenkaichi). Budokai is more commonly known as Dragonball Z3 in Japan (or just Z3, though we call it Budokai 3 here in the West). Unlike Tenkaichi, the original Budokai games had a 2D combat perspective, though they still played a bit with 3D plane. It was the Tenkaichi games onwards that focused more on 3D combat. I'd say I'm not "as interested" in the 3D combat compared to how much I enjoyed Budokai 3.
Also, with regard to Dragonball FighterZ, I'd say it isn't nearly as complex as the Budokai games were in tranformations and such, or even Beam Battles and clash battles which it had.
I don't exactly find the Arcana Heart series especially appealing (and I've said as much in older posts), though I did appreciate Mori bringing it to BlazBlue Crosstag as a small offering.
The mechanics of the game ARE interesting, but the gameplay itself just doesn't appeal to me by and large (sprites were very small, animations were simple, and the all-female roster was off-putting to me, so it's not my cup of tea).
I've had friends tell me how great the Akatsuki games are, and I'd dare say it's easy to compare it to older PC Doujins like Big Bang Beats and Melty Blood, but I don't actually have much experience with the Akatsuki games...
The fact French Bread insisted on bringing Akatsuki in to Under-Night as a guest character is amazing, however... along with the fact the Blitztank was added to BBTAG.
Ehrgeiz... there's a lot I can say about Idea-Factory's hidden gem in the rough: but to me the game was too much like a Wresting game or Power-Stone Clone... and the fact they used Final Fantasy characters kinda distracted from the other characters far too much for my liking.
Certainly it predates games like Dissidia Final Fantasy, but I feel like if someone was gonna make a Final Fantasy fighting game, it would happen eventually.
Ehrgeiz itself shouldn't be lauded for Final Fantasy, it should be lauded for its own story and unique characters. The fact it had a Dungeon RPG mode though... that's something few Fighting Games can brag about, and something I think more fighting games SHOULD consider (especially a game like DNF Duel... a spinoff of Dungeon Fighters, so I mean... where's the DUNGEON???)
The endings were cheesy, but that was the era back then.
That goes DOUBLE for the Tobal games... Tobal itself was everything Dragonball Z fighting games probably would have been if they turned it in to a Virtua Fighter spinoff.
There are far too many ideas in Tobal to really discuss in a paragraph here, but suffice to say it has a very odd roster... very massive roster too... so I'd argue they overdid it in some capacity.
Fighting Vipers... I can't really say much, since I've never sat down to play the game, though I do find SOME of the characters appealing.
If Fighting Vipers ever did a Dead or Alive Crossover like Virtua Fighter did with Tekken, that'd be pretty interesting.
Dengeki Bunko/Nitroplus... hmm... I don't have fond memories of these games (don't get me wrong I have higher opinions of it now than I used to, but it's still not my favorite kind of fighting game).
If ARC System Works or French Bread were approached in to making a Dengeki game, I think I'd be more eager to play it... just something about it that screams "cheap doujin fighter" to me, and that doesn't bode well in my history of playing fighting games.
I feel like Omen of Sorrow wishes it was Mortal Kombat and Castlevania Judgement... the latter of which was done by 8ing, and I still sincerely think is a great game.
Unfortunately some fighting games are fated for obscurity, though it's up to you if you want to play them or not.
Once again, I find All-Female rosters to be somewhat unappealing to my taste, though on the flipside of that, Skullgirls doesn't enforce that rule as adamantly as Nitroplus and Arcana Heart seem to. SNK Heroines is also an odd duck in that regard.
If you don't agree with my opinions, that's fine... but just understand that I have a predilection for weapon-based fighting games... so games with tiny sprites and moe cutsie characters are just NOT appealing to me...
Anyways, right now, to me the peak is probably Soul Calibur 6 and Granblue Fantasy Versus Rising, though even if I say that, I'm still waiting for the "egg" that is Guilty Gear Strive to finally hatch itself.
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yami-yomiel · 3 months ago
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Do you fw any of the characters from En-Eins Perfektewelt... (in case you don't know it's the sequel to Akatsuki Blitzkampf)
Me personally I love Inazuma (masked robot-looking dude)
OH YEAH DEFFO, i really like the newcomer eins [first name en last name eins /j] - he def does stand out a bit compared to the other cast members - but it's like a good way, it's kewl!
OH an anonym guard too - though she's just a recolored anonym merel, she's still cool :]!
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syokutyusyokubutu · 5 years ago
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comunidadarcsystemworks · 5 years ago
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Minería de datos Blazblue Cross Tag Battle 1.5: Senran Kagura sigue en las voces del sistema y se suma En-Eins Perfektewelt
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Gracias al usuario de Twitter Bonus Kun (@BonusKun), sabemos que nuevos personajes podrían llegar a Blazblue: Cross Tag Battle. En este caso, se trataría de la adición de la franquicia En-Eins Perfektewelt. Como sabéis, hay que cogerlo con pinzas, porque Senran Kagura había aparecido en los archivos antes de que conociésemos que Arcana Heart fuese la 5º franquicia, y aún a día de hoy no hay ni rastro de las chicas de Senran Kagura.
Blazblue: Cross Tag Battle 1.5 ya está disponible para PS4, Switch y Steam.
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frozenyolkai · 2 months ago
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trying stuff out in mspaint again
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diehollenpolizei · 7 months ago
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a very rude inazuma
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vzm · 5 years ago
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announcer lines for bbtag were datamined listing pretty much all the characters not in the game, as well as senran kagura + en eins perfektewelt (the game that unib akatsuki’s from) so thats kinda neat
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smirkingcat · 4 months ago
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Kanae
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arcadebroke · 6 months ago
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